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2008-07-29mesa: glsl: added null ptr checkBrian Paul
2008-07-29mesa: fix issues causing warnings on WindowsBrian Paul
2008-07-29mesa: glsl: additional error detectionBrian Paul
Plus begin some fixes for vec/matrix constructors.
2008-07-29mesa: gls: fix broken else clause of conditional break/continueBrian Paul
In the following case: for () { if (cond) break; // or continue; else something; } The "something" block didn't get emitted.
2008-07-29mesa: glsl: only try to link shaders defining main()Brian Paul
2008-07-29mesa: Silence compiler warning on windows.Michal Krol
2008-07-29mesa: glsl: fix/simplify array element handlingBrian Paul
Also fix bug in comparing large structs/arrays.
2008-07-29mesa: glsl: mark constructor params as constBrian Paul
2008-07-29mesa: glsl: rework swizzle storage handlingBrian Paul
Build on the heirarchal approach implemented for arrays/structs.
2008-07-29mesa: fix uninitialized varBrian Paul
2008-07-29mesa: glsl: implement constructor functions for user-defined typesBrian Paul
2008-07-29mesa: remove stray debug assertionBrian Paul
2008-07-29mesa: fix glUniform error checking for samplersBrian
2008-07-29mesa: refactor: move _mesa_Bind/Gen/DeleteProgram() to arbprogram.cBrian Paul
No API-level functions now in program.c.
2008-07-29mesa: initial support for GLSL struct/array comparisonsBrian Paul
2008-07-29mesa: added null ptr check (error handling case)Brian Paul
2008-07-29mesa: fix +=, -=, etc. operatorsBrian Paul
2008-07-29mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_pBrian Paul
2008-07-29mesa: fix some issues in _mesa_validate_program()Brian Paul
2008-07-29mesa: assorted glsl uniform/attribute fixesBrian Paul
Fix incorrect uniform/attribute size query results. Add missing error checking for glUniform, glUniformMatrix params Fix an array size/allocation error.
2008-07-29mesa: glsl: various writemask/swizzle improvements and clean-upsBrian Paul
2008-07-29mesa: rework array/struct addressing code.Brian Paul
The slang_ir_storage type now has a pointer to parent storage to represent storage of an array element within an array, or a field within a struct. This fixes some problems related to addressing of fields/elements in non- trivial cases. More work to follow.
2008-07-29mesa: fix some GLSL /= int operatorsBrian Paul
plus add a few more special constructors to improve code quality.
2008-07-29mesa: fix set_program_uniform_matrix(): need to loop over matrix countBrian Paul
2008-07-29mesa: implement grammar/parsing for precision/invariant syntaxBrian Paul
Plus, fix some issues with pre-defined preprocessor symbols and version checking.
2008-07-29mesa: Silence compiler warnings on Windows.Brian Paul
2008-07-29mesa: fix some function inlining bugsBrian Paul
Need to add local vars of original function to the new scope's variable list (though the DECLs were already present). In slang_operation_copy() call slang_replace_scope() for SLANG_OPER_BLOCK_NEW_SCOPE opers.
2008-07-29mesa: improved printingBrian Paul
2008-07-29disable GL_ARB_shading_language_120 until 1.20 features are completeBrian Paul
2008-07-28r300: Fix off-by-one error in calculation of scissor cliprect.Michel Dänzer
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=16123 .
2008-07-27r300: Fix a crash related to depth textures (triggered by Glest w/ shadowmaps)Nicolai Haehnle
2008-07-27r300: Implement ARB_shadow_ambient; add STATE_SHADOW_AMBIENTNicolai Haehnle
2008-07-27r300: Fix point minmax sizeNicolai Haehnle
There are 6 subpixel units per pixel, not 16.
2008-07-27r300: Implement hardware acceleration for ColorLogicOpNicolai Haehnle
2008-07-27r500: Handle non-native swizzles in texture instructionsNicolai Haehnle
This fixes piglit's fp-kil and fp-generic/kil-swizzle tests.
2008-07-27r500: Redirect TEX writes to output registersNicolai Haehnle
While R500 fragment program texture instructions appear to support writemasks, they cannot write to the output FIFO immediately, so we need to insert a MOV for these instructions. This fixes piglit's fp-fragment-position and fp-incomplete-tex tests.
2008-07-26r200: Do not set second coordinate clamping for 1D texturesNicolai Haehnle
Fixes piglit's tex1d-border test.
2008-07-26r300: Always emit LOAD_VBPNTR immediately before index-based renderingNicolai Haehnle
This fixes one type of lockup I've been seeing on my test system.
2008-07-25i965: fixup format for TFP zero copyDave Airlie
2008-07-25Revert "intel: disable zero-copy TFP."Dave Airlie
This reverts commit 94979950e8991bd44899eb4067c3ae43449ce51e. I've fixed it instead
2008-07-25i965: make tex offset override work..Dave Airlie
should fix fd.o 14441
2008-07-25intel: disable zero-copy TFP.Dave Airlie
patch from Fedora. maybe someone can fix this later but for now lets try and release Mesa so ajax can live his life and get Xorg 7.4 out.
2008-07-24mesa: move extensions->version code into separate functionBrian Paul
2008-07-24mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION stringBrian Paul
2008-07-24intel: remove buffer swap debug outputJesse Barnes
Accidentally pushed as part of the last commit.
2008-07-24Revert "965: Fix color clamping issues"Ian Romanick
This reverts commit b993d539a76e7f1446890a85e4b61deec4d4162d. The patch was applied incorrectly. Actual fix coming soon. Sorry for the noise.
2008-07-23965: Fix partially transparent textures in Doom 3 engine gamesPawel Pieczul
Numbers of destination depth registers corrected (destination stencil register was sent as depth register).
2008-07-22intel: fix buffer swaps and enable page flipping on 965Jesse Barnes
Some buffer swap intel render buffer fields (pf_num_pages & vbl_pending) are also used for page flipping, so enable the code that sets & updates them on 965. This allows buffer swaps and page flips to work on 965 and prevents hangs in LOCK_HARDWARE in the buffer swap case due to an uninitialized vbl_pending field. Fixes FDO #16118.
2008-07-21965: Fix color clamping issuesPawel Pieczul
2008-07-18autoconf: Support Motif widgets in GLw with --enable-motifDan Nicholson
Add an --enable-motif option, which will enable the Motif widgets in libGLw and link it with libXm. The Motif installation information will be gathered from the motif-config script (this comes with LessTif) or fallback to the standard autoconf checks. To allow the location of the Motif headers to be set from configure, the default setting of -I/usr/include/Motif1.2 has been moved into configs/default and then passed to the Makefile through the MOTIF_CFLAGS variable.