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2008-03-24r300: Merged the constant zero/one source macros.Oliver McFadden
2008-03-24r300: Merged the Vector and Math Engine opcode macros.Oliver McFadden
2008-03-24draw: pre-declare referenced structsKeith Whitwell
2008-03-24Revert "draw: Fix #include order to fix Linux build."Keith Whitwell
This reverts commit a6d17bf671d6bfbb187a62ba14b9ad08fb5dafe1.
2008-03-24draw: Fix #include order to fix Linux build.Michel Dänzer
2008-03-24nv40: maintain pipe_surface status fieldBen Skeggs
2008-03-24nv40: respect rasterizer cso bypass_clipping flagBen Skeggs
2008-03-24nouveau: fix infinite wait on space for userbuf.Ben Skeggs
A recent commit removed a bug which essentially caused a sync after each use of a user buffer. In fixing it, the scratch area can now become fragmented under some circumstances leading to nouveau_bo_tmp() waiting forever for a large enough block of free space. This fixes ppracer, gl-117 and probably a heap of other apps.
2008-03-23draw: check need_pipeline() in passthroughKeith Whitwell
2008-03-23draw: tweak the definition of draw_need_pipeline, fix minor bugKeith Whitwell
2008-03-23draw: fix crlfKeith Whitwell
2008-03-23draw: rename emit functions to match pipe_format namesKeith Whitwell
2008-03-23draw: restructure fetch/emit as a pair of function callsKeith Whitwell
2008-03-23gallium: Add util_gen_mipmap_filter().Michal Krol
We need a way to specify the type of minification filter used to downsample mipmap levels. The old util_gen_mipmap() retains its behaviour and uses LINEAR filter.
2008-03-23gallium: Fix memory leak.José Fonseca
pipe cso's were being destroyed, but the hash elements themselves not. proper fix is IMHO add a destructor callback to cso_hash.
2008-03-23gallium: Remove the debug_mask_* stuff.José Fonseca
Overcomplex and not much different from using a global variable...
2008-03-23gallium: Fix typo.José Fonseca
2008-03-23gallium: Memory debugging utilities.José Fonseca
There are no known tools for windows kernel memory debugging, so this is a simple set of malloc etc wrappers. Enabled by default on win32 debug builds
2008-03-23gallium: wrap decls in extern "C"José Fonseca
2008-03-23draw: fix some unsigned vs ushort confusionKeith Whitwell
Middle-end elements are ushort, but prior to that have to treat all elements as unsigned to avoid wrapping and/or overruns.
2008-03-23gallium: beginnings of draw module vertex reworkKeith Whitwell
Trying to put a structure in place that we can actually optimize. Initially just implementing a passthrough mode, this will fairly soon replace all the vertex_cache/prim_queue/shader_queue stuff that's so hard to understand... Split the vertex processing into a couple of distinct stages: - Frontend - Prepares two lists of elements (fetch and draw) to be processed by the next stage. This stage doesn't fetch or draw vertices, but makes the decision which to draw. Multiple implementations of this will implement different strategies, currently just a vcache implementation. - MiddleEnd - Takes the list of fetch elements, fetches them, runs the vertex shader, cliptest, viewport transform on them to produce a linear array of vertex_header vertices. - Passes that list of vertices, plus the draw_elements (which index into that list) onto the backend - Backend - Either the existing primitive/clipping pipeline, or the vbuf_render hardware backend provided by the driver. Currently, the middle-end is the old passthrough code, and it build hardware vertices, not vertex_header vertices as above. It may be that passthrough is a special case in this respect.
2008-03-23nv40: vp reg changes similar to recent fp changesBen Skeggs
2008-03-23nv40: fix fp depth writeBen Skeggs
2008-03-23nv40: remove some badness from fp temp/result allocationBen Skeggs
Should hopefully be OK now (on the fragprog size) for MRT. The hack from a commit 01cb2cd93efe7ad94d7fd36aa5a776c2e3ab4c7d is no longer needed.
2008-03-23nv40: catch fp extra-const cases where both const and immd have same idxBen Skeggs
2008-03-23nv40: fp: fix multiple refs to a single const withing an instructionBen Skeggs
2008-03-23nv40: workaround fp result.data[0] clobberageBen Skeggs
Temporary, the fp reg handling will get reworked at some point in the near future. But before that, there's a few bugs to find.
2008-03-23nv40: add dxtn formats (disabled)Ben Skeggs
2008-03-23Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs
2008-03-22gallium: fix a few more shader-related mem leaksBrian
2008-03-22use ctx->Driver.DeleteProgram() in a few more placesBrian
2008-03-22use ctx->Driver.DeleteProgram() in a few more placesBrian
2008-03-22gallium: free samplers, textures in destroy()Brian
2008-03-22gallium: remove temporary _screen suffix from function namesBrian
2008-03-22delete default programs with ctx->Driver.DeleteProgram()Brian
2008-03-22gallium: fix a few mem leaks when deleting programsBrian
2008-03-22gallium: fix mem leak (fee pstipple stage)Brian
2008-03-22delete default programs with ctx->Driver.DeleteProgram()Brian
2008-03-22gallium: Remove pedantic asserts.José Fonseca
Move these to a higher level instead.
2008-03-22r500: fixup fake shader to keep gears goingDave Airlie
2008-03-22r500: enable gb tiling for r5xxDave Airlie
2008-03-22r500: fixup support for emitting fragment program to hardware.Dave Airlie
Also fixup the constant emission this breaks glxgears from what I can see but its another step to correctness
2008-03-21cell: Generate blend / depth test code when state atom is createdIan Romanick
Code generation should be performed when the device-specific state atom is created, not when it is bound.
2008-03-21cell: Change code-gen for CONST_COLOR blend factorIan Romanick
Previously the constant color blend factor was compiled into the generated code. This meant that the code had to be regenerated each time the constant color was changed. This doesn't fit with the model used in Gallium. As-is, the code could be better. The constant color is loaded for every quad processed, even if it is not used. Also, if a lot of (1-x) blend factors are used, 1.0 will be loaded and reloaded into registers many times.
2008-03-21Tabs to spacesIan Romanick
2008-03-21cell: Remove unnecessary default_blend work-aroundIan Romanick
I suspect that there was some other bug in the blend code-gen that made this work-around necessary.
2008-03-21gallium: fix const buffer update bugBrian
If only glUniform is called between two renderings, the const buffers weren't getting updated. Need to set the _NEW_PROGRAM flag in st_upload_constants() as that's the dirty flag set by glUniform. Fixes glean tapi2 test.
2008-03-21[965] Avoid emitting dead code for DPx/math instructions.Michal Wajdeczko
The pass1 optimization stage clears out writemasks and registers, but the instructions themselves are still being processed at this stage, and could have resulted in them still being emitted.
2008-03-21[965] Improve pinterp performance by delaying reads of just-written regs.Michal Wajdeczko
2008-03-21[965] Fix negating of unsigned value in emit_wpos_xy.Michal Wajdeczko