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AgeCommit message (Expand)Author
2011-01-30r600g: consolidate draw_vbo functions (v2)Marek Olšák
2011-01-30r600g: make r600_drawl inherit pipe_draw_infoMarek Olšák
2011-01-30r600g: add back u_upload_mgr integrationMarek Olšák
2011-01-30nvc0: implement transform feedback stateChristoph Bumiller
2011-01-29nvc0: enable PIPE_CAP_ARRAY_TEXTURES and fix themChristoph Bumiller
2011-01-30egl_dri2: Export glapi symbols for DRI drivers.Chia-I Wu
2011-01-30egl: Make the transition to built-in drivers more smooth.Chia-I Wu
2011-01-29mapi: Workaround a bug in makedepend.Chia-I Wu
2011-01-29u_blitter: use user buffers instead of real buffersMarek Olšák
2011-01-28gallium/docs: add info about transfer boxes and array texturesBrian Paul
2011-01-28gallium: added comments to pipe_transferBrian Paul
2011-01-28st/mesa: fix texture array dimensionsBrian Paul
2011-01-28softpipe: fix array textures to use resource array_sizeBrian Paul
2011-01-28mesa: fix typo, wrap long lineBrian Paul
2011-01-28st/mesa: pass layers param to st_texture_create()Brian Paul
2011-01-29Revert "glcpp: Demote "macro redefined" from an error to a warning"Carl Worth
2011-01-28util: Fix leak of transfers in upload managerJakob Bornecrantz
2011-01-28mesa: Fix available APIs for AMD_conservative_depthChad Versace
2011-01-28r300/compiler: print stats based on the initial number of instructionsMarek Olšák
2011-01-28r300g: fix resource_copy_region for DXT SRGB formatsMarek Olšák
2011-01-28glcpp: Demote "macro redefined" from an error to a warningCarl Worth
2011-01-27glapi: add @GOTPCREL relocation typeDimitry Andric
2011-01-28r600g: handle PIPE_CAP_ARRAY_TEXTURESMarek Olšák
2011-01-28r300g: handle PIPE_CAP_ARRAY_TEXTURESMarek Olšák
2011-01-28r300g: 8x8-compressed zbuffer can only be point-sampledMarek Olšák
2011-01-28r300g: fix and re-enable 8x8 zbuffer compression modeMarek Olšák
2011-01-27r300g: print driver info if RADEON_DEBUG=infoMarek Olšák
2011-01-27r300g: add winsys flag CAN_AACOMPRESSMarek Olšák
2011-01-27r300g: rename flag squaretiling -> drm_2_1_0Marek Olšák
2011-01-27util: fix parsing debug optionsMarek Olšák
2011-01-27r300g: fix some bugs with zbuffer compression (v4)Marek Olšák
2011-01-26glsl: use 'this' pointer to be consistentBrian Paul
2011-01-26glsl: remove needless conditionalBrian Paul
2011-01-26glsl: move ir_var_out codeBrian Paul
2011-01-26glsl: move ir_var_system_value codeBrian Paul
2011-01-26glsl: use local var to simplify code a bitBrian Paul
2011-01-26mesa: fix compilationZack Rusin
2011-01-26glsl: Refresh autogenerated lexer fileChad Versace
2011-01-26glsl: Remove extraneously extraneous parensChad Versace
2011-01-26mesa: Allow extensions in MESA_EXTENSION_OVERRIDE to be prefixed with '+'Chad Versace
2011-01-26mesa: Simplify logic in get_extension_override()Chad Versace
2011-01-26glsl: Enable AMD_conservative_depth in parserChad Versace
2011-01-26mesa: Propagate gl_FragDepth layout from GLSL IR to Mesa IRChad Versace
2011-01-26glsl: Raise linking error if gl_FragDepth layout is inconsistentChad Versace
2011-01-26glsl: Propagate depth layout qualifier from AST to IRChad Versace
2011-01-26glsl: Define enum ir_depth_layoutChad Versace
2011-01-26glsl: Refresh autogenerated parser filesChad Versace
2011-01-26glsl: Add support for AMD_conservative_depth to parserChad Versace
2011-01-26glsl: Add depth layout qualifiers to ast_type_qualifierChad Versace
2011-01-26glcpp: Conditionally define macro GL_AMD_conservative_depthChad Versace