index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Expand
)
Author
2010-08-13
mesa: Clean up header file inclusion in vf.h.
Vinson Lee
2010-08-13
swrast: Clean up header file inclusion in ss_vb.h.
Vinson Lee
2010-08-12
swrast: Clean up header file inclusion in ss_triangle.h.
Vinson Lee
2010-08-12
swrast: Clean up header file inclusion in ss_context.h.
Vinson Lee
2010-08-12
mesa: Include missing header in programopt.h.
Vinson Lee
2010-08-13
r300g: do not support separate depth/stencil clear in the driver
Marek Olšák
2010-08-13
r300g: fix fastfill when color and Z clear are invoked separately
Marek Olšák
2010-08-13
r600g: update shader caps
Marek Olšák
2010-08-12
glsl2: Use MIN2 from macros.h instead of open coding it
Ian Romanick
2010-08-13
r300g: disable depth clamp for now
Marek Olšák
2010-08-12
mesa: fpclassify is available with MinGW.
Vinson Lee
2010-08-13
r600g: fix warning in the winsys
Dave Airlie
2010-08-13
r600g: fix memory leaks running gears.
Dave Airlie
2010-08-12
translate_test: Fix compilation with MSVC.
Vinson Lee
2010-08-12
scons: Add main/querymatrix.c to SCons build.
Vinson Lee
2010-08-12
glsl2: Use Elements from main/compiler.h instead of open-coding
Ian Romanick
2010-08-12
glsl: print to stderr like other program printing code
Brian Paul
2010-08-12
mesa: check for null shader->InfoLog before printing
Brian Paul
2010-08-12
mesa: Fix FreeBSD build with llvm enabled.
Vinson Lee
2010-08-12
translate_test: fix compilation on non-POSIX platforms
Luca Barbieri
2010-08-12
glsl2: Commit generated file changed by previous commit
Ian Romanick
2010-08-12
glsl2: Add missing include of string.h
Ian Romanick
2010-08-12
translate_test: improve
Luca Barbieri
2010-08-12
gallium: Link DRI drivers with g++ and test with CXX
Jakob Bornecrantz
2010-08-12
Revert "u_blitter: unify clear_depth_stencil and flush_depth_stencil"
Marek Olšák
2010-08-12
r600: add support for draw_elements_base_vertex
Andre Maasikas
2010-08-12
mesa: Clean up header file inclusion in prog_uniform.h.
Vinson Lee
2010-08-12
mesa: Include missing headers in prog_print.h.
Vinson Lee
2010-08-12
mesa: Include missing header in prog_optimize.h.
Vinson Lee
2010-08-12
r600g: fix typo in stencil translate.
Dave Airlie
2010-08-12
r600g: fix provoking-vertex piglit test.
Dave Airlie
2010-08-12
r600g: improve texture format checker.
Dave Airlie
2010-08-12
u_blitter: unify clear_depth_stencil and flush_depth_stencil
Marek Olšák
2010-08-11
scons: Fix freebsd8 build.
Vinson Lee
2010-08-11
glsl2: Change command line options passed to flex
Ian Romanick
2010-08-11
glsl2: Commit generated files changed by previous commit
Ian Romanick
2010-08-11
glsl2: Use bison command line option to set prefix
Ian Romanick
2010-08-11
glsl2: Commit generated files changed by previous commit
Ian Romanick
2010-08-11
glsl2: Emit error from lexer when illegal reserved word is encountered
Ian Romanick
2010-08-11
glsl2: Don't declare a variable called sig that shadows the other one
Ian Romanick
2010-08-12
r300/compiler: remove an unused variable
Marek Olšák
2010-08-11
glcpp: Fix "unterminated if" diagnostic.
Carl Worth
2010-08-11
glccp: Regenerate glcpp-parse.c
Carl Worth
2010-08-11
glcpp: Add an explicit diagnostic for #if with no expression.
Carl Worth
2010-08-11
glcpp: Reword diagnostic for #elif with no expression
Carl Worth
2010-08-11
glcpp: Add several tests for diagnostics.
Carl Worth
2010-08-11
glcpp: Regenerate glcpp-lex.c
Carl Worth
2010-08-11
glcpp: Initialize line and column numbers to 1, not 0.
Carl Worth
2010-08-11
glcpp-test: Capture the stderr output of the preprocessor.
Carl Worth
2010-08-11
osmesa: link with new libglsl.a lib
Brian Paul
[prev]
[next]