Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-04-19 | mesa: Use __OpenBSD__ to check for OpenBSD. | Matthieu Herrb | |
Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-04-19 | llvmpipe: triangle function comments | Brian Paul | |
2010-04-19 | gallium/draw: use a local var to simplify some code | Brian Paul | |
2010-04-19 | softpipe: add option to do polygon stipple in softpipe vs. draw module | Brian Paul | |
For debugging purposes. | |||
2010-04-19 | Merge branch '7.8' | Brian Paul | |
Conflicts: src/gallium/auxiliary/draw/draw_context.c src/gallium/auxiliary/draw/draw_pipe_aaline.c src/gallium/drivers/llvmpipe/lp_context.c | |||
2010-04-19 | gallium/draw: use correct rasterization state for wide/AA points/lines | Brian Paul | |
When points or lines are decomposed into triangles, we need to be sure to disable polygon culling, stippling, "un-filled" modes, etc. This patch sets the rasterization state to disable those things prior to drawing points/lines with triangles, then restores the previous state afterward. The new piglit point-no-line-cull test checks this problem & solution. | |||
2010-04-19 | docs: Document indexBias. | José Fonseca | |
2010-04-19 | r300c/r300g: add 3155 rv380 pci id | Dave Airlie | |
2010-04-19 | gallivm: Remove redundant initialization of dst_vec_type. | Vinson Lee | |
dec_vec_type is already initialized to lp_build_vec_type(dst_type) at its declaration. | |||
2010-04-19 | nv50: Fix include recursion. | Vinson Lee | |
Don't include nv50_context.h and use a forward declaration instead. nv50_context.h includes nv50_screen.h (itself). | |||
2010-04-19 | gallium: Add index bias parameter to draw_elements and friends. | José Fonseca | |
indexBias corresponds to: - BaseVertexIndex parameter of D3D9's IDirect3DDevice9::DrawIndexedPrimitive method - BaseVertexLocation parameter of ID3D10Device::DrawIndexed Although a positive indexBias can be easily be implemented in Gallium by adding indexBias*stride to each vertex buffer base offset, a negative indexBias cannot, as the final vertex buffer offset could be negative. I'm not aware of this functionality being exposed to GL drivers, so for now all hardware drivers will just assert(indexBias == 0). See also: - http://msdn.microsoft.com/en-us/library/bb174369.aspx (D3D9) - http://msdn.microsoft.com/en-us/library/ff556126.aspx (D3D10 DDI) | |||
2010-04-18 | nvfx: Fix include recursion. | Vinson Lee | |
Don't include nvfx_context.h and use a forward reference instead. nvfx_context.h includes nvfx_screen.h (itself). | |||
2010-04-18 | auxiliary: Move loop variable declaration outside for loop. | Vinson Lee | |
Fixes MSVC build. | |||
2010-04-18 | nvfx: Add missing header and forward declaration. | Vinson Lee | |
2010-04-18 | nouveau: Add missing header. | Vinson Lee | |
2010-04-18 | r300g: Remove unnecessary headers. | Vinson Lee | |
2010-04-18 | i915g: Remove unnecessary header. | Vinson Lee | |
2010-04-18 | auxiliary: Initialize variable. | Vinson Lee | |
2010-04-18 | auxiliary: Add util/u_surfaces.c to SCons build. | Vinson Lee | |
This was missed in commit ac4b8db62d056fa5b85661f67ba5e1d1d29e3fcf. | |||
2010-04-18 | st/mesa: s/st_get_stobj_texture/st_get_stobj_resource/ | Brian Paul | |
2010-04-18 | st/mesa: s/st_get_texobj_texture/st_get_texobj_resource/ | Brian Paul | |
2010-04-18 | st/mesa: remove st_texture_object::pipe field | Brian Paul | |
Just pass the pipe context to st_get_texture_sampler_view() as is done for st_get_renderbuffer_sampler_view(). | |||
2010-04-18 | st/mesa: s/st_renderbuffer_get_sampler_view/st_get_renderbuffer_sampler_view/ | Brian Paul | |
2010-04-18 | st/mesa: s/st_sampler_view_from_texture/st_create_texture_sampler_view/ | Brian Paul | |
2010-04-18 | st/mesa: s/st_get_stobj_sampler_view/st_get_texture_sampler_view/ | Brian Paul | |
2010-04-19 | r300g: implement TRUNC as floor | Marek Olšák | |
2010-04-19 | r300/compiler: lower CEIL | Marek Olšák | |
2010-04-19 | r300/compiler: enable branch emulation for vertex shaders | Marek Olšák | |
2010-04-19 | r300/compiler: optimize CMP for vertex shaders a bit | Marek Olšák | |
2010-04-19 | r300/compiler: Use memory_pool_array_reserve in deadcode elimination | Nicolai Hähnle | |
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com> | |||
2010-04-19 | r300/compiler: Use memory_pool_array_reserve in r500-fragprog_emit | Nicolai Hähnle | |
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com> | |||
2010-04-19 | r300/compiler: enable branch emulation for R500 fragment programs | Marek Olšák | |
2010-04-19 | r300/compiler: Implement branch emulation for R300 fragment programs | Nicolai Hähnle | |
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com> | |||
2010-04-18 | u_inlines: split pipe_surface_init in pipe_surface_reset and *_init | Luca Barbieri | |
2010-04-18 | tgsi: add comment about potential code removal | Brian Paul | |
2010-04-18 | softpipe: new comment and assertion for face value | Brian Paul | |
2010-04-18 | tgsi: replace 0xf with TGSI_WRITEMASK_XYZW | Brian Paul | |
2010-04-18 | softpipe: fix computation of fragment[FACE] attribute | Brian Paul | |
In TGSI, front facing is +1 and back-facing is -1. We were computing this attribute as +1 and 0 before. However, the value isn't actually used anywhere because we machine->Face attribute overrides it in tgsi_exec.c. That could be changed, removing some special-case code... | |||
2010-04-18 | softpipe: clean-up and comments | Brian Paul | |
2010-04-18 | softpipe: document MAX_QUADS | Brian Paul | |
2010-04-18 | r300g: more solid is_buffer_referenced implementation | Marek Olšák | |
This fixes crash from 7a1b5c937fa32968a04a11649e456a1ef8c5b442, and also removes the unused "map" pointer. | |||
2010-04-18 | u_surfaces: silence warning | Luca Barbieri | |
2010-04-18 | Revert "r300g: save vertex buffers around u_blitter calls" | Marek Olšák | |
Not sure why it crashes. | |||
2010-04-18 | nvfx: move declarations before code | Brian Paul | |
2010-04-18 | nvfx: fix void * arithmetic warning | Brian Paul | |
2010-04-18 | nvfx: move declarations before code | Brian Paul | |
2010-04-18 | llvmpipe: update comment | Brian Paul | |
2010-04-18 | nvfx: move declarations before code to silence warnings | Brian Paul | |
2010-04-18 | auxiliary: add util_dirty_surfaces to track dirty render temporaries | Luca Barbieri | |
2010-04-18 | auxiliary: add util_surfaces to track a resource's pipe_surface structs | Luca Barbieri | |