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AgeCommit message (Expand)Author
2008-03-20gallium: create one vertex buffer and re-use, also enable bypass_clippingBrian
2008-03-20gallium: create vertex buffer once and re-use.Brian
2008-03-20gallium: added util_draw_vertex_buffer()Brian
2008-03-20gallium: temporarily disable the memcmp() in cso_set_framebuffer()Brian
2008-03-20gallium: use the utility pasthrough shadersBrian
2008-03-20gallium: added util_make_fragment_passthrough_shader()Brian
2008-03-20gallium: add debug facility to dump random blobs as hexKeith Whitwell
2008-03-19gallium: added fb_width/height fields to softpipe contextBrian Paul
2008-03-19gallium: add face, dirtyLevels params to pipe->texture_update()Brian Paul
2008-03-19gallium: need to set/save framebuffer state in st_context since we use it els...Brian Paul
2008-03-19gallium: fix bug in cso_single_sampler_done() in computation of nr_samplersBrian Paul
2008-03-19gallium: Fix broken logic.José Fonseca
2008-03-19gallium: explict float castsKeith Whitwell
2008-03-19gallium: implement CSO save/restore functions for use by meta operations (bli...Brian
2008-03-19gallium: remove old commented-out codeBrian
2008-03-19gallium: set tc->surface_map = NULL after unmappingBrian
2008-03-19gallium: Add generic enum and flags dumping utility functions.José Fonseca
2008-03-19set outputs_safe to 0 as it's possible for the code generationAlan Hourihane
2008-03-19remove redundant initAlan Hourihane
2008-03-18gallium: added braces to silence warningBrian
2008-03-18gallium: plug in and init GL_EXT_framebuffer_blit function/extensionBrian
2008-03-18gallium: added st_cb_blit.cBrian
2008-03-18gallium: s/copy_pixels_state/blit_stateBrian
2008-03-18gallium: added cso_unset_*() functionsBrian
2008-03-18gallium: glFramebufferBlitEXT() implementationBrian
2008-03-18gallium: fix typosBrian
2008-03-18gallium: new pixel blit codeBrian
2008-03-18gallium: protect against multi-#includeBrian
2008-03-18added u_simple_shaders.cBrian
2008-03-18gallium: make the gen_mipmap_state struct privateBrian
2008-03-18gallium: use new simple shader utility routinesBrian
2008-03-18gallium: utilities for creating simple vertex/fragment shadersBrian
2008-03-18gallium: restore additional state after clearing with quadBrian
2008-03-18cell: Fix various stencil test code-gen bugsIan Romanick
2008-03-18cell: Correctly load stencil for PIPE_FORMAT_S8Z24_UNORMIan Romanick
2008-03-18gallium: make REALLOC a bit more like reallocKeith Whitwell
2008-03-18cell: Fix depth read / write for s8z24.Ian Romanick
2008-03-18cell: Fix added whitespace errors.Ian Romanick
2008-03-18cell: Minor changes to make stencil not crashIan Romanick
2008-03-18cell: Move and (conditionally) silence debug codeIan Romanick
2008-03-18d3d: Allow to iterate over the handle table.José Fonseca
2008-03-18d3d: Add function to walk through all items in the hash table.José Fonseca
2008-03-18gallium: Don't be pedantic about removing non exiting items from the table.José Fonseca
2008-03-18gallium: Convenience debug_warning function.José Fonseca
2008-03-18gallium: fix a mix-up in the uint[1] do_row() caseBrian
2008-03-18gallium: use new color packing utility functionsBrian
2008-03-18gallium: utility for packing color, z values according to pipe_formatBrian
2008-03-18gallium: Silencium warnings on Windows.Michal Krol
2008-03-17gallium: initial gen mipmap s/w fallback codeBrian
2008-03-17cell: Don't segfault when unbinding alpha / stencil / depth test stateIan Romanick