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2010-01-15r600: set tiling correctly for texturing from depth bufferAlex Deucher
2010-01-15r600: fix typo in SQ setupAlex Deucher
2010-01-15st/mesa: Remove unnecessary header from st_cb_fbo.c.Vinson Lee
2010-01-15st/mesa: Remove unnecessary headers from st_cb_feedback.c.Vinson Lee
2010-01-15st/mesa: Remove unnecessary header from st_cb_program.c.Vinson Lee
2010-01-15st/mesa: Remove unnecessary header from st_cb_queryobj.c.Vinson Lee
2010-01-15tgsi: fix detection of front-facing attributeBrian Paul
This code was not updated when we added TGSI_SEMANTIC_FACE a while ago.
2010-01-15swrast: add missing call to _swrast_depth_bounds_test()Brian Paul
We were calling this from the CI span function, but not the RGBA span function. I don't know of a test program for the GL_EXT_depth_bounds_test extension...
2010-01-15swrast: fix broken _swrast_depth_clamp_span()Brian Paul
The integer Z clamping range depends on the number of bits in the Z buffer because that's the scale factor used when we transform NDC coords by the viewport/depth range. Fixes fd.o bug #25972 but only for Z buffers up to a depth of 30 bits. Beyond that we get into messy integer overflow issues and things fall apart.
2010-01-14st/mesa: Remove unnecessary header from st_cb_rasterpos.c.Vinson Lee
2010-01-14st/mesa: Remove unnecessary headers from st_cb_readpixels.c.Vinson Lee
2010-01-14st/mesa: Remove unnecessary header from st_cb_strings.c.Vinson Lee
2010-01-14st/mesa: Remove unnecessary headers from st_cb_texture.c.Vinson Lee
2010-01-14st/mesa: Remove unnecessary headers from st_cb_viewport.c.Vinson Lee
2010-01-14st/mesa: Remove unnecessary headers from st_context.c.Vinson Lee
2010-01-14st/mesa: Remove unnecessary header from st_draw_feedback.c.Vinson Lee
2010-01-14st/mesa: Remove unnecessary header from st_extensions.c.Vinson Lee
2010-01-14st/mesa: Remove unnecessary header from st_format.c.Vinson Lee
2010-01-14st/mesa: Remove unnecessary headers from st_framebuffer.c.Vinson Lee
2010-01-14st/mesa: Remove unnecessary headers from st_gen_mipmap.c.Vinson Lee
2010-01-14llvmpipe: remove redundant code in llvmpipe_set_blend_color()Brian Paul
2010-01-14Merge branch 'mesa_7_7_branch'Jakob Bornecrantz
Conflicts: src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c src/gallium/auxiliary/util/Makefile src/gallium/drivers/r300/r300_state_derived.c
2010-01-14llvmpipe: assorted clean-ups in texture codeBrian Paul
2010-01-14gallium: Document drawing commands.Michal Krol
2010-01-14Merge branch 'instanced-arrays'Michal Krol
Conflicts: src/gallium/drivers/softpipe/sp_draw_arrays.c
2010-01-14r300g: Cleanup from last few commits.Corbin Simpson
Strangely enough, the code solidified pretty quickly.
2010-01-14r300g: Really destroy translated buffer at the end.Łukasz Krotowski
Note that indexSize is changed by r300_translate_elts(). Also make sure it's destroyed on errors.
2010-01-14gallium/util: silence warning about array initializersBrian Paul
2010-01-14egl_g3d: Check if the creation of pipe or st context fails.Chia-I Wu
It should not return an incomplete EGLContext to the users.
2010-01-14st/egl_g3d: Use a sequence number to decide if validation is required.Chia-I Wu
It is not safe to assume that the native surface has not changed since the last validation by checking the geometry alone. Add a sequence number to "validate" callback for that purpose. This is inspired by Luca Barbieri's work.
2010-01-13st/mesa: Remove unnecessary header from st_program.c.Vinson Lee
2010-01-13st/mesa: Remove unnecessary header from st_texture.c.Vinson Lee
2010-01-13swrast: Remove unnecessary header from s_accum.c.Vinson Lee
2010-01-13swrast: Remove unnecessary header from s_atifragshader.c.Vinson Lee
2010-01-13swrast: Remove unnecessary header from s_bitmap.c.Vinson Lee
2010-01-13swrast: Remove unnecessary headers from s_copypix.c.Vinson Lee
2010-01-13swrast: Remove unnecessary header from s_depth.c.Vinson Lee
2010-01-13swrast: Remove unnecessary header from s_drawpix.c.Vinson Lee
2010-01-13swrast: Remove unnecessary header from s_feedback.c.Vinson Lee
2010-01-13gallium/docs: Random things sitting around in my stash.Corbin Simpson
2010-01-13r300g: Use indices to translate index buffers of ubytes.Corbin Simpson
progs/redbook/aapoly, among others, works fine now.
2010-01-13radeong: Change DRI driver name to radeong.Corbin Simpson
2010-01-13r300g: Disable immediate mode rendering for now.Corbin Simpson
Will re-enable when the bugs are ironed out.
2010-01-13llvmpipe: use one loop in lp_rast_clear_zstencil()Brian Paul
This is just a tiny bit faster.
2010-01-13llvmpipe: optimize lp_rast_clear_color() for non-gray colorsBrian Paul
This makes a big difference in progs that clear to a non-gray color. Some demos are 30-50% faster.
2010-01-13llvmpipe: minor assorted clean-upsBrian Paul
2010-01-13gallium/draw: s/clipper/clip_stage/ to be consistant with other stagesBrian Paul
2010-01-13gallium/draw: whitespace and commentsBrian Paul
2010-01-13gallium/draw: remove always-true conditionalBrian Paul
2010-01-13gallium: remove forward struct declBrian Paul
Other struct types (like pipe_texture) are referenced before they're defined so no reason to special-case this one.