summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2008-10-13glx: indent -br -i3 -npcs --no-tabs indirect_transpose_matrix.cRALOVICH, Kristóf
2008-10-13glx: indent -br -i3 -npcs --no-tabs indirect_texture_compression.cRALOVICH, Kristóf
2008-10-13glx: indent -br -i3 -npcs --no-tabs glx_query.cRALOVICH, Kristóf
2008-10-13glx: indent -br -i3 -npcs --no-tabs glx_pbuffer.cRALOVICH, Kristóf
2008-10-13glx: indent -br -i3 -npcs --no-tabs glxhash.cRALOVICH, Kristóf
2008-10-13glx: indent -br -i3 -npcs --no-tabs glxhash.hRALOVICH, Kristóf
2008-10-13glx: indent -br -i3 -npcs --no-tabs glxext.cRALOVICH, Kristóf
2008-10-13glx: indent -br -i3 -npcs --no-tabs glxcurrent.cRALOVICH, Kristóf
2008-10-13glx: indent -br -i3 -npcs --no-tabs glxcmds.cRALOVICH, Kristóf
2008-10-13glx: indent -br -i3 -npcs --no-tabs glcontextmodes.cRALOVICH, Kristóf
2008-10-13glx: indent -br -i3 -npcs --no-tabs eval.cRALOVICH, Kristóf
2008-10-13glx: indent -br -i3 -npcs --no-tabs drisw_glx.cRALOVICH, Kristóf
2008-10-13glx: indent -br -i3 -npcs --no-tabs dri_glx.cRALOVICH, Kristóf
2008-10-13glx: indent -br -i3 -npcs --no-tabs dri_common.hRALOVICH, Kristóf
2008-10-13glx: indent -br -i3 -npcs --no-tabs dri_common.cRALOVICH, Kristóf
2008-10-13glx: indent -br -i3 -npcs --no-tabs dri2.hRALOVICH, Kristóf
2008-10-13glx: indent -br -i3 -npcs --no-tabs dri2_glx.cRALOVICH, Kristóf
2008-10-13glx: indent -br -i3 -npcs --no-tabs dri2.cRALOVICH, Kristóf
2008-10-13glx: indent -br -i3 -npcs --no-tabs compsize.cRALOVICH, Kristóf
2008-10-13glx: indent -br -i3 -npcs --no-tabs clientattrib.cRALOVICH, Kristóf
2008-10-13glx: add a line of Emacs helping variablesRALOVICH, Kristóf
2008-10-13glx: No need to zero a local variable.RALOVICH, Kristóf
My previous commit e2060348630b59a446bac7f734fdde40033093ab introduced this.
2008-10-13glx: make INIT_MESA_SPARC more robustRALOVICH, Kristóf
Embed the macro body into do { ... } while(0) .
2008-10-13cell: initial work for mipmap texture filteringBrian Paul
2008-10-13cell: remove old texture-related fieldsBrian Paul
2008-10-13cell: use fewer memory references in sample_texture4_bilinear_2()Brian Paul
2008-10-13cell: remove more old texture codeBrian Paul
2008-10-13cell: bilinear texture filtering using integer arithmeticBrian Paul
Fewer float/int conversions involved.
2008-10-13cell: remove old texture codeBrian Paul
2008-10-13cell: do texture sampling/filtering for four pixels at a time.Brian Paul
2008-10-13cell: added spu_unpack_A8R8G8B8_transpose4()Brian Paul
Plus, clearer shuffle masks in other funcs.
2008-10-13mesa: when emitting an address load instruction, forAlan Hourihane
indexed elements ensure we write to a single register.
2008-10-13i915: Texture instructions use r/t/oC/oD register as texture coordinate.Xiang, Haihao
Fix http://bugs.freedesktop.org/show_bug.cgi?id=16287.
2008-10-11intel: Add acceleration for glDrawPixels(GL_STENCIL_INDEX).Eric Anholt
This is nasty because there's no way in GL to output data to the stencil buffer directly, so we have to do a dance to wrap the depth/stencil buffer in an ARGB renderbuffer. Improves performance of several oglconform testcases by better than a factor of 2.
2008-10-10cell: more instruction scheduling optimizations (MIN/MAX/LERP/etc)Brian Paul
Also, optimize register->memory stores.
2008-10-10Merge commit 'origin/master' into gallium-0.2Brian Paul
2008-10-10cell: pass texture unit (sampler number) to txp() functionBrian Paul
The glsl/multitex demo runs now.
2008-10-10intel: GLSL 1.20 is broken in Mesa, so disable it in the i965 driverIan Romanick
2008-10-10i965: Add missing intel_pixel_draw.c symlink to fix build.Eric Anholt
2008-10-10mesa: fix asst. issues in _mesa_texstore_argb8888()Brian Paul
If we shift bytes into the texel word (or use the PACK_COLOR_8888 macro), we don't have to worry about big vs. little endian. See comments about texel formats in texformat.h. Remove an unneeded/incorrect else-if clause that produced wrong results on big-endian systems.
2008-10-10mesa: include needed headerBrian Paul
2008-10-10mesa: remove unneeded includesBrian Paul
2008-10-10mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861Brian Paul
2008-10-10mesa: rename macro params to emphasize that there's no particular color orderingBrian Paul
2008-10-10mesa: remove unneeded includesBrian Paul
2008-10-10cell: add emit_RI10s() which does range checking on the 10-bit signed ↵Brian Paul
immediate field This type of checking should be expanded to cover more instructions...
2008-10-10cell: additional 'offset' checking in spe_lqd(), spe_stqd()Brian Paul
2008-10-10cell: fix assertions in spe_lqd(), spe_stqd()Brian Paul
2008-10-10cell: fix function prologue/epilogue code for large stack framesBrian Paul
The ai instruction is limited to a 10-bit signed immediate value.
2008-10-10CELL: fixing stencil bugsRobert Ellison
These are the defects found and fixed so far. Several more have been observed; I'm working on them. - Fixed an error in spe_load_uint() that caused incorrect values to be loaded if the given unsigned value had the low 18 bits as 0, and that caused inefficient code to be emitted if the given value had the high 14 bits as 0. - Fixed a problem in stencil code generation where optional registers weren't tracked correctly. - Fixed a problem that the stencil function NEVER was acting as ALWAYS. - Fixed several problems that could occur if stenciling were enabled but depth was disabled. - Fixed a problem with two-sided stencil writemask handling that could cause a stencil writemask to not be applied. - Fixed several state permutations that were incorrectly flagged as not requiring stencil values to be calculated.