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2010-10-21llvmpipe: enable primitive restartBrian Paul
2010-10-21softpipe: enable primitive restartBrian Paul
2010-10-21draw: implement primitive splitting for primitive restartBrian Paul
2010-10-21st/mesa: support for primitive restartBrian Paul
2010-10-21gallium: new CAP, state for primitive restartBrian Paul
2010-10-21vbo: support for primitive restartBrian Paul
We handle splitting of glDrawArrays() calls into two primitives here so that drivers don't have to worry about it.
2010-10-21mesa: plug in primitive restart functionBrian Paul
2010-10-21mesa: regenerated files with primitive restartBrian Paul
2010-10-21mesa: API spec for primitive restartBrian Paul
2010-10-21mesa: set/get primitive restart stateBrian Paul
2010-10-21mesa: driver hook for primitive restartBrian Paul
2010-10-21mesa: Remove unused vtxfmt_tmp.h.Chia-I Wu
It was used by the "neutral" tnl module that was dropped in 81ccb3e2ce708619f4c23537a237d61bdffdd35f.
2010-10-21r600g: start splitting out common code from eg/r600.Dave Airlie
no point duplicating code that doesn't touch hw, also make it easier to spot mistakes
2010-10-21r600g: initial translate state supportDave Airlie
2010-10-21draw: Remove unnecessary header.Vinson Lee
2010-10-21llvmpipe: Remove unnecessary header.Vinson Lee
2010-10-21glsl: Refresh autogenerated file builtin_function.cpp.Kenneth Graunke
2010-10-21glsl: Add support for GLSL 1.30's modf built-in.Kenneth Graunke
2010-10-21glcpp: Refresh autogenerated lexer file.Kenneth Graunke
2010-10-21glcpp: Return NEWLINE token for newlines inside multi-line comments.Kenneth Graunke
This is necessary for the main compiler to get correct line numbers.
2010-10-21r600g: add texture tiling enable under a debug option.Dave Airlie
At the moment you need kernel patches to have texture tiling work with the kernel CS checker, so once they are upstream and the drm version is bumped we can make this enable flip the other way most likely.
2010-10-21r600g: add texture tiling alignment support.Dave Airlie
this sets things up to align stride/height with tile sizes, it also adds support for the 2D/1D array mode cross over point.
2010-10-21r600g: introduce a per-driver resource flag for transfers.Dave Airlie
this is to be used to decide not to tile a surface being used for transfers.
2010-10-21r600g: add r600 surface to store the aligned height.Dave Airlie
we need to know the aligned height when binding the surface to cb/zb, not the gallium surface height.
2010-10-21r600g: start adding hooks for aligning width/height for tiles.Dave Airlie
2010-10-21r600g: move to per-miplevel array mode.Dave Airlie
Since the hw transitions from 2D->1D sampling below the 2D macrotile size we need to keep track of the array mode per level so we can render to it using the CB.
2010-10-21r600g: all non-0 mipmap levels need to be w/h aligned to POT.Dave Airlie
this adds a new minify function to the driver to ensure this.
2010-10-20swrast: Print out format on unexpected failure in _swrast_DrawPixels.Vinson Lee
2010-10-20mesa: Remove FEATURE_ARB_shading_language_120 macro.Kenneth Graunke
Everything should be able to support 1.20 at this point.
2010-10-20glsl: Remove useless ir_shader enumeration value.Kenneth Graunke
2010-10-20glsl: Add assert for unhandled ir_shader case.Vinson Lee
Silences this GCC warning. ast_to_hir.cpp: In function 'void apply_type_qualifier_to_variable(const ast_type_qualifier*, ir_variable*, _mesa_glsl_parse_state*, YYLTYPE*)' ast_to_hir.cpp:1768: warning: enumeration value 'ir_shader' not handled in switch
2010-10-20draw: use float version of LLVM Mul/Add instructionsBrian Paul
LLVM 2.8 is pickier about int vs float instructions and operands.
2010-10-20llvmpipe/draw: always enable LLVMAddInstructionCombiningPass()Brian Paul
We were working around an LLVM 2.5 bug but we're using LLVM 2.6 or later now. This basically reverts commit baddcbc5225e12052b3bc8c07a8b65243d76574d. This fixes the piglit bug/tri-tex-crash.c failure.
2010-10-20osmesa: link against libtallocOrion Poplawski
Otherwise consumers have to, and that's lame. Signed-off-by: Adam Jackson <ajax@redhat.com>
2010-10-20r600g: Ensure r600_src is initialized in tgsi_exp function.Vinson Lee
Silences these GCC warnings. r600_shader.c: In function 'tgsi_exp': r600_shader.c:2339: warning: 'r600_src[0].rel' is used uninitialized in this function r600_shader.c:2339: warning: 'r600_src[0].abs' is used uninitialized in this function r600_shader.c:2339: warning: 'r600_src[0].neg' is used uninitialized in this function r600_shader.c:2339: warning: 'r600_src[0].chan' is used uninitialized in this function r600_shader.c:2339: warning: 'r600_src[0].sel' is used uninitialized in this function
2010-10-19draw: Move loop variable declaration outside for loop.Vinson Lee
Fixes MSVC build.
2010-10-19draw: make sure viewport gets updated in draw llvm shaderKeith Whitwell
The viewport state was being baked in at compile time (oops...)
2010-10-19Merge branch 'llvm-cliptest-viewport'Keith Whitwell
2010-10-19draw: corrections to allow for different cliptest casesHui Qi Tay
2010-10-19i965: Use the new style of IF statement with embedded comparison on gen6.Eric Anholt
"Everyone else" does it this way, so follow suit. It's fewer instructions, anyway.
2010-10-19i965: Set the source operand types for gen6 if/else/endif to integer.Eric Anholt
I don't think this should matter, but I'm not sure, and it's recommended by a kernel checker in fulsim.
2010-10-19i965: Add EU emit support for gen6's new IF instruction with comparison.Eric Anholt
2010-10-19linker: Improve handling of unread/unwritten shader inputs/outputsIan Romanick
Previously some shader input or outputs that hadn't received location assignments could slip through. This could happen when a shader contained user-defined varyings and was used with either fixed-function or assembly shaders. See the piglit tests glsl-[fv]s-user-varying-ff and sso-user-varying-0[12]. NOTE: this is a candidate for the 7.9 branch.
2010-10-19glsl: Commit generated file glsl_lexer.cppChad Versace
Changes are due to commit "glsl: Fix lexer rule for ^=".
2010-10-19glsl: Fix lexer rule for ^=Chad Versace
The caret is a special character, and needs to be quoted or escaped.
2010-10-19glsl: Implement ast-to-hir for bit-logic opsChad Versace
Implement by adding to ast_expression::hir() the following cases: - ast_and_assign - ast_or_assign - ast_xor_assign
2010-10-19glsl: Define bit_logic_result_type() in ast_to_hir.cppChad Versace
This function type checks the operands of and returns the result type of bit-logic operations. It replaces the type checking performed in the following cases of ast_expression::hir() : - ast_bit_and - ast_bit_or - ast_bit_xor
2010-10-19glsl: Implement ast-to-hir for bit-shift-assignmentChad Versace
Implement by adding to ast_expression::hir() these cases: - ast_ls_assign - ast_rs_assign
2010-10-19glsl: Define shift_result_type() in ast_to_hir.cppChad Versace
This function type checks the operands of and returns the result type of bit-shift operations. It replaces the type checking performed in the following cases of ast_expression::hir() : - ast_lshift - ast_rshift
2010-10-19i965: Disable thread dispatch when the FS doesn't do any work.Eric Anholt
This should reduce the cost of generating shadow maps, for example. No performance difference measured in nexuiz, though it does trigger this path.