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2008-03-10gallium: WinCE portability fixes.José Fonseca
2008-03-09gallium: avoid deleting currently-bound CSO's on cache destructionKeith Whitwell
2008-03-09draw: cope with binding NULL vertex shader (on context delete, for instance)Keith Whitwell
2008-03-09cso: fix line endingsKeith Whitwell
2008-03-09cso: Use MALLOCKeith Whitwell
2008-03-09cso: add a higher-level interface which does all pipe interactions to set a ↵Keith Whitwell
given state
2008-03-09gallium: add some commonly implemented bits of hw stateKeith Whitwell
2008-03-08gallium: Document debug_printf usage.José Fonseca
2008-03-06gallium: Surround externs with extern "C".Michal Krol
2008-03-05gallium: michel's patch to rework texture/sampler binding interfaceKeith Whitwell
Bind all the samplers/textures at once rather than piecemeal. This is easier for drivers to understand.
2008-03-05gallium: Use custom vsnprintf in WINDDK.José Fonseca
EngDebugPrint does not handle float point arguments, so we need to use our own vsnprintf implementation.
2008-03-04draw: dont' compute clipmask or apply viewport when not clipping (rename ↵Keith Whitwell
bypass_clipping to coords_in_window_space?
2008-03-04gallium: Add missing file for scons build.Michel Dänzer
2008-03-04gallium: Fix scons condition for building the xlib winsys.Michel Dänzer
2008-03-04gallium: Make scons build gallivm before other auxiliary modules.Michel Dänzer
This ensures that the gallivm symbols referenced by the draw module are resolved properly.
2008-03-03win32: don't prepend all debug with gallium3dKeith Whitwell
2008-03-03draw: add fetch for bgra ubyte surfacesKeith Whitwell
2008-03-03gallium: remove obsolete commentKeith Whitwell
2008-03-03gallium: document user_buffer_create a littleKeith Whitwell
2008-03-01refactor code calling builtins and implement dp4Zack Rusin
2008-03-01make the first builtin work (dp3)Zack Rusin
2008-03-01start implementing start of bultinsZack Rusin
2008-02-29gallium: change st->state.sampler_texture[] to store pipe_texture pointersBrian Paul
This is a better fix for the previous check-in. Fixes texadd.c conform test, and probably other bugs.
2008-02-29gallium: fix update_textures() bug in pipe_texture binding logicBrian Paul
The 'st' pointer might not have changed, but st->pt might have. The dirtyData flag will indicate when that's happened, so check it.
2008-02-29gallium: fix line emit order for unfilled trisBrian Paul
A tri drawn with GL_LINE_LOOP and GL_POLYGON w/ fillmode=GL_LINE should produce the same results when line stipple is enabled. Results are correct now.
2008-02-29gallium: point rast coord tweakBrian Paul
2008-02-29gallium: need precalc_flat=1 for wide linesBrian Paul
2008-02-29scons: List sp_screen.c.Michal Krol
2008-02-29gallium: tweak coords for wide linesBrian Paul
2008-02-29gallium: fix glCopyPixels(GL_DEPTH) when Z format conversion is neededBrian Paul
2008-02-29gallium: added pipe_get/put_tile_z() functionsBrian Paul
2008-02-29gallium: remove the ugly pipe->draw stage lookup code in ↵Brian
aaline/point/pstipple stages Added a void *draw ptr to pipe_context. Probably look for a better solution someday.
2008-02-28cell: convert all points/lines to tris for the time beingBrian
Allows more programs to look correct. We'll want native points/lines someday.
2008-02-28cell: remove obsolete texture fieldBrian
2008-02-28gallium: new wide point/line stages (missed in prev commit)Brian Paul
2008-02-28gallium: split draw_wide_prim stage into separate point/line stages.Brian Paul
This fixes a validation/code-path problem. Enabling the stage for the sake of wide points also inadvertantly caused wide lines to be converted to tris when we actually want them passed through, such as for the AA line stage. This is just cleaner now. Also, replace draw_convert_wide_lines() with draw_wide_line_threshold() as was done for points. Allows for 1-pixel lines to be converted too if needed.
2008-02-28gallium: fix surface/texture format conversion in st_CopyPixelsBrian Paul
If the src buffer's format isn't supported as a texture format, find a different texture format.
2008-02-28gallium: added a texture format sanity check/assertion in st_texture_create()Brian Paul
make sure the tex format is actually supported by the driver.
2008-02-28galliums: s/uint/enum pipe_format/Brian Paul
2008-02-28gallium: in GL_SELECT mode, update hitflag in rasterposBrian Paul
2008-02-28gallium: Fix MSVC warnings.José Fonseca
2008-02-28Make sure struct pipe_screen is declared.Michel Dänzer
2008-02-28gallium: State tracker cleanups wrt clears.Keith Whitwell
2008-02-28Convert crlf->lf line endings.José Fonseca
Windows/DOS users should enable core.autocrlf from now on.
2008-02-28gallium: Remove extra level of indirecttion.José Fonseca
2008-02-28gallium: Fix sign/unsign comparison.José Fonseca
2008-02-28gallium: Convert CRLF -> LF.Jose Fonseca
DOS/Windows users should not commit text files with CRLF line endings but use instead git config --global core.autocrlf true
2008-02-27gallium: remove unneeded pipe ptr from pipe_textureBrian
2008-02-27gallium: added draw_num_vs_outputs() to query number of post-transform ↵Brian
vertex attribs
2008-02-27gallium/i965: remove more dependencies on pipe_shader_state semantic infoBrian