Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-01-04 | glsl: Allow redeclaration of gl_Color and its variants in GLSL 1.30 | Chad Versace | |
Allow redeclaration of the following built-in variables with an interpolation qualifier in language versions >= 1.30: * gl_FrontColor * gl_BackColor * gl_FrontSecondaryColor * gl_BackSecondaryColor * gl_Color * gl_SecondaryColor See section 4.3.7 of the GLSL 1.30 spec. | |||
2011-01-04 | glsl: Comment ast_type_qualifier.flags | Chad Versace | |
2011-01-04 | intel: When validating an FBO's combined depth/stencil, use the given FBO. | Eric Anholt | |
We were looking at the current draw buffer instead to see whether the depth/stencil combination matched. So you'd get told your framebuffer was complete, until you bound it and went to draw and we decided that it was incomplete. | |||
2011-01-04 | intel: Fix segfaults from trying to use _ColorDrawBuffers in FBO validation. | Eric Anholt | |
The _ColorDrawBuffers is a piece of computed state that gets for the current draw/read buffers at _mesa_update_state time. However, this function actually gets used for non-current draw/read buffers when checking if an FBO is complete from the driver's perspective. So, instead of trying to just look at the attachment points that are currently referenced by glDrawBuffers, look at all attachment points to see if they're driver-supported formats. This appears to actually be more in line with the intent of the spec, too. Fixes a segfault in my upcoming fbo-clear-formats piglit test, and hopefully bug #30278 | |||
2011-01-04 | Merge remote branch 'origin/nvc0' | Christoph Bumiller | |
2011-01-04 | st/mesa: skip glDrawPixels/glBitmap-related code for ES build | Brian Paul | |
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=32560 | |||
2011-01-04 | nvc0: fix index size method value for u8 indices | Christoph Bumiller | |
2011-01-04 | nvc0: set the correct FP header bit for multiple colour outputs | Christoph Bumiller | |
2011-01-04 | nvc0: delete memory caches and fence on screen destruction | Christoph Bumiller | |
2011-01-04 | nvc0: use mov instead of ld for scalar const loads | Christoph Bumiller | |
2011-01-04 | nvc0: fix resource unmap after vertex push | Christoph Bumiller | |
2011-01-04 | nvc0: use the proper typed opcodes in constant folding | Christoph Bumiller | |
2011-01-04 | nvc0: demagic GP invocation count bitfield | Christoph Bumiller | |
2011-01-04 | nvc0: rewrite the 9097 GRAPH macros | Christoph Bumiller | |
2011-01-04 | i965g: include brw_types.h instead of GL/gl.h | Brian Paul | |
Alternately, some search&replace could be used to replace all occurances of GLint with int, etc. in the driver. | |||
2011-01-04 | osmesa: pass context to _mesa_update_framebuffer_visual() | Brian Paul | |
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=32814 | |||
2011-01-04 | llvmpipe: Include p_compiler.h in lp_scene_queue.h. | Vinson Lee | |
Include p_compiler.h for boolean symbol. | |||
2011-01-04 | llvmpipe: Include p_compiler.h in lp_perf.h. | Vinson Lee | |
Include p_compiler.h for int64_t symbol. | |||
2011-01-04 | llvmpipe: Include missing headers in lp_bld_depth.h | Vinson Lee | |
Include p_compiler.h for boolean symbol. Include p_state.h for pipe_stencil_state symbol. | |||
2011-01-04 | llvmpipe: Include p_compiler.h in lp_bld_alpha.h. | Vinson Lee | |
Include p_compiler.h for boolean symbol. Add forward declaration for gallivm_state struct. | |||
2011-01-04 | i965g: Include p_compiler.h in intel_decode.h. | Vinson Lee | |
Include p_compiler.h for uint32_t symbol. | |||
2011-01-04 | i965g: Include gl.h in intel_structs.h. | Vinson Lee | |
Include gl.h for OpenGL symbols. | |||
2011-01-04 | i965: Use last vertex convention for quad provoking vertex on sandybridge | Zhenyu Wang | |
Until we know how hw converts quads to polygon in beginning of 3D pipeline, for now unconditionally use last vertex convention. Fix glean/clipFlat case. | |||
2011-01-03 | mesa: Include mtypes.h in renderbuffer.h. | Vinson Lee | |
Include mtypes.h for gl_buffer_index symbol. This is a follow-up to commit 65da73c5f87bc39c76ba9e45945da95fff354308. | |||
2011-01-04 | i965: Correct comment for gen6 fb write control message setting | Zhenyu Wang | |
Remove incorrect headless comment for gen6 fb write message. Note current SIMD16 mode has already done right for control message. | |||
2011-01-04 | i965: Fix provoking vertex select in clip state for sandybridge | Zhenyu Wang | |
Triangle fan provoking vertex for first convention should be 'vertex 1' in sandybridge clip state. Partly fix glean/clipFlat case | |||
2011-01-03 | mesa: fix AL44 texture fetch function nybble -> float conversion | Brian Paul | |
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=32804 | |||
2011-01-03 | intel: Use tri clears when we don't know how to blit clear the format. | Eric Anholt | |
Bug #32207. Fixes ARB_texture_rg/fbo-clear-formats (see my fbo-clear-formats piglit branch currently) | |||
2011-01-03 | mesa: Also report the number of renderbuffer alpha bits for GL_LUMINANCE_ALPHA. | Eric Anholt | |
Noticed by code inspection. | |||
2011-01-03 | mesa: Also report renderbuffer red/green size for GL_RED and GL_RG. | Eric Anholt | |
Noticed by code inspection. | |||
2011-01-03 | mesa: Use the common logic for "is this baseformat a color format?" | Eric Anholt | |
When figuring out whether a renderbuffer should be used to set the visual bits of an FBO, we were missing important baseformats like GL_RED, GL_RG, and GL_LUMINANCE. | |||
2011-01-03 | mesa: Allow color renderbuffers besides just RGB and RGBA. | Eric Anholt | |
We did so already for textures to do ARB_fbo's GL_ALPHA/GL_LUMINANCE/etc. support and for ARB_texture_rg's GL_RED and GL_RG, but this path was missed. | |||
2011-01-03 | mesa: Update comment about the list of BaseFormats for gl_formats. | Eric Anholt | |
2011-01-03 | intel: Handle forced swrast clears before other clear bits. | Eric Anholt | |
Fixes a potential segfault on a non-native depthbuffer, and possible accidental swrast fallback on extra color buffers. | |||
2011-01-03 | st/mesa: fix renderbuffer pointer check in st_Clear() | Brian Paul | |
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=30694 NOTE: This is a candidate for the 7.9 and 7.10 branches. | |||
2011-01-03 | mesa: s/GLuint/gl_buffer_index/ | Brian Paul | |
2011-01-03 | st/mesa: 80-column wrapping | Brian Paul | |
2011-01-03 | st/mesa: 80-column wrapping | Brian Paul | |
2011-01-03 | radeon: fix build on non-KMS systems. | Dave Airlie | |
Reported on irc by adamk. | |||
2011-01-01 | glsl: Really remove unused "instructions" parameter. | Kenneth Graunke | |
I forgot about this file, and it didn't show up until I tried to do "make builtins" from a clean build. | |||
2011-01-01 | glsl: Remove unused "instructions" parameter. | Kenneth Graunke | |
I think was used long ago, when we actually read the builtins into the shader's instruction stream directly, rather than creating a separate shader and linking the two. It doesn't seem to serve any purpose now. | |||
2010-12-31 | mapi: add missing newline in error message | Brian Paul | |
2010-12-31 | egl: add missing case in _eglError() | Brian Paul | |
2010-12-31 | st/mesa: Handle wrapped depth buffers in st_copy_texsubimage(). | Henri Verbeet | |
2010-12-30 | util: Add forward declarations in u_index_modify.h. | Vinson Lee | |
2010-12-30 | tgsi: Clean up header file inclusion in tgsi_text.h. | Vinson Lee | |
2010-12-30 | graw: Include p_shader_tokens.h for tgsi_token struct. | Vinson Lee | |
2010-12-30 | tgsi: Clean up header file inclusion in tgsi_sanity.h. | Vinson Lee | |
2010-12-30 | x86: Clean up header file inclusion in mmx.h. | Vinson Lee | |
2010-12-30 | tnl: Clean up header file inclusion in t_vertex.h. | Vinson Lee | |