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2006-01-30Add shader/slang/slang_compile_*.* files.Michal Krol
2006-01-30Split slang_compile.c into several smaller files - it was just too big.Michal Krol
Minor fixes and cosmetic changes.
2006-01-30some initial EGL 1.2 workBrian Paul
2006-01-27remove broken non arb fp pathAapo Tahkola
2006-01-27missing link in the fallback chainAapo Tahkola
2006-01-27enable hw vertex programs by defaultAapo Tahkola
2006-01-27per vp sw fallbacksAapo Tahkola
2006-01-27radeon driver doesnt have this so i assume we shouldnt either.Aapo Tahkola
2006-01-27drop all that (slow) locking stuff and make u_list per context.Aapo Tahkola
2006-01-27R300_PFS_NODE_LAST_NODE -> R300_PFS_NODE_OUTPUT_COLORAapo Tahkola
2006-01-27Work around problems with t_vp_build.cAapo Tahkola
2006-01-27r300UpdateTextureEnv shouldnt be called.Aapo Tahkola
2006-01-26remove some testing codeAapo Tahkola
2006-01-26Fix a problem where offsets from disabled tmus reach drmAapo Tahkola
2006-01-26New comments, clean-up of fields related to point/line/triangle validation.Brian Paul
2006-01-26remove unneeded init of swrast->invalidate_line/triangleBrian Paul
2006-01-25added wglGetExtensionsStringARBBrian Paul
2006-01-25add wglGetExtensionsStringARBKarl Schultz
2006-01-24fix using a tmp without asking for oneJerome Glisse
2006-01-24pull in fix from 6.4 branch for XFree86Server definitionAlan Hourihane
2006-01-24fix broken get_half & get_zeroAapo Tahkola
2006-01-24remove very old i830 codeAlan Hourihane
2006-01-24use front.size instead of sPriv->fbSizeAlan Hourihane
2006-01-24use screen->front.map instead of pFB from libdriAlan Hourihane
2006-01-23Add Intel 945GM supportAlan Hourihane
Add rotation support (Tungsten Graphics)
2006-01-21Do individual negetation in swizzling, thus we canJerome Glisse
save one instruction in some case.
2006-01-21Indent & wrap around 80Jerome Glisse
2006-01-21Doesnt apply anymoreAapo Tahkola
2006-01-21Add individual component negation.Jerome Glisse
2006-01-20Try to tackle bug #5148Aapo Tahkola
2006-01-20Sync from drm.Aapo Tahkola
2006-01-20Fix ARGB1555 component swizzling.Aapo Tahkola
2006-01-20Fix swizzling table & add struct.Jerome Glisse
2006-01-19Avoid a crash when the user has enabled glVertex{,Attrib}Pointer but hasn'tAdam Jackson
filled in a valid pointer for that attribute or vertex array.
2006-01-18Nuke the old attempt at software DRI, it's broken and awfulAdam Jackson
2006-01-18Start a software-only DRI driver for use in the new accelerated indirectAdam Jackson
world.
2006-01-16properly free ATI fragment shaders (Tilman Sauerbeck)Brian Paul
2006-01-16remove some test code;Michal Krol
rewrite the intermediate code executor to address 64-bit platforms and global memory; store built-in library code in a precompiled form only;
2006-01-16remove slang_*_gc.h files;Michal Krol
rename slang_*_gc_bin.h files to slang_*_gc.h ones; store built-in library code in a precompiled form only;
2006-01-15Missing bits of code spotted by Tilman SauerbeckAapo Tahkola
2006-01-15Fix ARB_position_invariant handlingAapo Tahkola
2006-01-13namespace pollution fixes (Tilman Sauerbeck)Aapo Tahkola
2006-01-13Fix invalid tex coord routing and couple other small things.Aapo Tahkola
2006-01-10added a couple new assertions to help debug XGL problemBrian Paul
2006-01-09Missing patch from Ben Skeggs:Aapo Tahkola
Lots of changes, and fixes for some badness on my behalf. 1. Disposable data used during fp compile is now per-context, rather than per-program to save memory. 2. Track usage of INPUT/TEMP registers from Mesa program, free them when no longer required so the hw temps can be re-used. 3. Changed LAST_NODE to OUTPUT_COLOR (see r300_reg.h) 4. Implemented remaining ARB_f_p instructions, with the exception of the trig/LIT opcodes. 5. Treat ZERO/ONE swizzles the same way as other native swizzles. 6. emit_arith changes, basically a complete re-write. Should produce cleaner instructions, but no real functional changes. internal reg -> hw reg routines shared with emit_tex. A bit messy still.
2006-01-09Fix pow <small> and a very stypid bug with dummy srcs(0 equals to ↵Aapo Tahkola
tmp0.x)</small>. demos/cubemap looks perfect now.
2006-01-09Fix cube maps.Aapo Tahkola
2006-01-09Fix node setup(from Ben Skeggs)Aapo Tahkola
2006-01-09s/GLuint/GLbitfield/Brian Paul
2006-01-09only call xmesa_set_renderbuffer_funcs() when really necessaryBrian Paul