Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-04 | i965g: Fix assert. | Vinson Lee | |
2010-01-04 | tgsi: Fix assert. | Vinson Lee | |
2010-01-04 | Merge branch 'gallium-conditional-rendering' | Brian Paul | |
2010-01-04 | mesa: more detailed error message in extract_float_rgba() | Brian Paul | |
2010-01-04 | fix overflow | Alan Hourihane | |
2010-01-04 | silence compiler warning | Alan Hourihane | |
2010-01-04 | Fix test | Alan Hourihane | |
2010-01-04 | r600: support vertex_array_bgra | Andre Maasikas | |
Use vertex program key mechanism and swizzle during vertex fetch - is there a better way? | |||
2010-01-03 | Only enable verbose NoOp dispatch if DEBUG is defined | Kristian Høgsberg | |
By default we generate a function per GL entry point to warn if it's called without a context set. This is to allow the function to print it's name in the warning. By using a generic function that doesn't print the function name in the non-DEBUG case, we reduce libGL size from 320008 bytes to 283144 bytes (11%). | |||
2010-01-03 | Noop dispatch: move warning code out of the generated functions | Kristian Høgsberg | |
This reduces libGL size by 11% here, going from 360968 bytes to 320008 bytes. | |||
2010-01-03 | Fix glut to work with -fvisibility=hidden | Kristian Høgsberg | |
The GLUTAPI #define used in the header file to mark the font structs visible wasn't kicking in because of the #define glutBitmap9By15 XXX prior to #include <GL/glut.h>. High quality code... worked around by copying the GLUTAPI specifier to the invidual C files. | |||
2010-01-03 | Export a few glapi functions used by gallium and r300 | Kristian Høgsberg | |
Fixes breakage from -fvisibility-hidden commit. | |||
2010-01-03 | mesa: fix blend enable/disable calls in meta.c code | Francis Galiegue | |
Fixes regression in some DRI drivers since the GL_EXT_draw_buffers2 changes. Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-01-02 | mesa: added _mesa_GetBufferParameteri64v() | Brian Paul | |
This is a new function in GL 3.2. No dispatch for this function yet. | |||
2010-01-02 | scons: Build glew on all platforms. | José Fonseca | |
It is required for progs. | |||
2010-01-02 | scons: Put glut and glew shared libraries into build/xxx/bin or lib. | José Fonseca | |
Use bin subdir for windows dlls, lib for unices. | |||
2010-01-02 | python: Don't generate a import library for python module either. | José Fonseca | |
2010-01-02 | i965: Add missing include. | José Fonseca | |
2010-01-02 | gdi: Don't generate import libraries for opengl32.dll. | José Fonseca | |
Both MinGW and MSVC include opengl32 import libraries, and its safer to always use those. | |||
2010-01-02 | scons: Fix glew build on MSVC. | José Fonseca | |
The environment for building the DLL needs to be quite different from the environment for building the programs, in order to get the dllexport/dllimport attribute done currectly. I don't know how MinGW managed to build the programs, but MS linker refuses to link symbols with mismatching attributes. | |||
2010-01-02 | util: Silent potential loss of precision warnings. | José Fonseca | |
Also ensure multiplication doesn't happen for negative numbers. | |||
2010-01-01 | tgsi: Add missing semantic name in text parser. | Igor Oliveira | |
2010-01-01 | r300: Fix scons build. | José Fonseca | |
2010-01-01 | llvmpipe: Add missing include path. | José Fonseca | |
The abscense was being masked previously. | |||
2010-01-01 | gallium: Generate a single library for auxiliaries with Make too. | José Fonseca | |
2010-01-01 | scons: Aggregate all tiny libraries in a single library. | José Fonseca | |
Makes integration of gallium into out of tree components much easier. No pratical change for components in this tree, | |||
2010-01-01 | gallium: Remove the sct module. | José Fonseca | |
Not used, and its functionality is now addressed by pipe_context::is_texture/buffer_referenced callbacks. | |||
2010-01-01 | scons: Build progs together with everything else. | José Fonseca | |
This is a substantial reorganization, This particular commit enables: - building the progs for unices platforms - glew is now built as a shared library (it is the default, and it is inconvenient and pointless to shift away from that default) - all progs get built by default | |||
2010-01-01 | glsl: Ignore programs. | José Fonseca | |
2010-01-01 | scons: Don't globally define WIN32_LEAN_AND_MEAN. | José Fonseca | |
Some of the demo progams legitimately need the functionality that's disabled by WIN32_LEAN_AND_MEAN. Instead the solution should be to define WIN32_LEAN_AND_MEAN just before including windows.h on a case by case basis. | |||
2010-01-01 | mesa: Make condrender.[ch] prototypes match. | José Fonseca | |
GLAPI on windows is more than "extern" -- it includes the --, so the mismatch between condrender.[ch] prototypes causes "different linkage" errors on windows. | |||
2009-12-31 | st/mesa: implement conditional rendering | Brian Paul | |
2009-12-31 | st/mesa: move st_query_object type to header to make it public | Brian Paul | |
2009-12-31 | softpipe: implement conditional rendering | Brian Paul | |
2009-12-31 | gallium: pipe_context::render_condition() and mode flags | Brian Paul | |
For conditional rendering predicated on results of an occlusion query. If this driver function is NULL, conditional rendering is not supported by the driver. | |||
2009-12-31 | nv50: small fix for handling "dangerous" swizzles | Christoph Bumiller | |
2009-12-31 | Merge branch 'mesa_7_7_branch' | Brian Paul | |
Conflicts: configs/darwin src/gallium/auxiliary/util/u_clear.h src/gallium/state_trackers/xorg/xorg_exa_tgsi.c src/mesa/drivers/dri/i965/brw_draw_upload.c | |||
2009-12-31 | mesa: remove a line of dead code | Brian Paul | |
2009-12-31 | mesa: enable ColorMaskIndexed in display lists | Brian Paul | |
2009-12-31 | mesa: enable GL_EXT_draw_buffers2 for sw drivers | Brian Paul | |
2009-12-31 | mesa: turn on NV_conditional_render for software drivers | Brian Paul | |
2009-12-31 | swrast: add check for conditional rendering | Brian Paul | |
2009-12-31 | tnl: add check for conditional rendering | Brian Paul | |
2009-12-31 | mesa: plug in API functions for conditional rendering | Brian Paul | |
2009-12-31 | mesa: added dispatch for GL_NV_conditional_render extension | Brian Paul | |
2009-12-31 | mesa: added FLUSH_VERTICES(), more comments | Brian Paul | |
2009-12-31 | mesa: add flag for GL_NV_conditional_render extension | Brian Paul | |
2009-12-31 | mesa: _mesa_Begin/EndConditionalRender() functions | Brian Paul | |
For GL_NV_conditional_render and GL3. The drawing functions don't check the query object yet. No API dispatch yet. | |||
2009-12-31 | mesa: make _mesa_lookup_query_object() an non-private inline function | Brian Paul | |
2009-12-31 | swrast: use different temp array in _swrast_get_dest_rgba() | Brian Paul | |
When using multiple color drawbuffers with blending/logicop/masking we were overwriting color values which we still needed. |