| Age | Commit message (Collapse) | Author | 
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Already included in the fragment shader.
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Fixes crash when resizing gears window.
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It had been reduced to one fixed stage.
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More obvious name.
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Description/rationale/to-do items, while I still remember them...
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lp_state_fs.c is already too big without it.
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Still hackish. Will document and optimize later.
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Not used now -- stipple done by the draw module. May code generate later.
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Only 32bit depth/stencil surfaces supported for now. Stencil ops not
implemented yet.
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It is a little messy, given the available instrucions form SIMD
integer comparisons is rather limited.
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Even better would be to have a -h/--help option to the tests...
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function expectations.
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The automatic search'n'replace leaves lp_setup.c a bit ugly, but this code
will be eventually code generated as well.
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Avoid symbol collisions with softpipe.
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Unless the struct is allocated aligned, aligning the members isn't very
helpful.
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