Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-03 | llvmpipe: Linux is no longer a dependency. Llvmpipe builds and runs fine on ↵ | José Fonseca | |
windows too. | |||
2010-03-03 | llvmpipe: Centralize LLVM initialization. | José Fonseca | |
2010-03-03 | gallivm: Centralize initialization. Fix stack alignment issues on Windows. | José Fonseca | |
2010-03-03 | llvmpipe: Update for lp_bld_init.h rename. | José Fonseca | |
2010-03-03 | gallivm: Rename lp_bld_misc -> lp_bld_init. | José Fonseca | |
2010-03-03 | radeon/r200/r300/r600: fix blit BO buffer validation | Dave Airlie | |
there is no need for these to be persistent since we flush the CS at the end of the blit, and we don't reuse these buffers at all. on my r600 the Wine DX9 test suite doesn't crash at least anymore. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2010-03-02 | r300g: Use a macro to consolidate general state handling. | Corbin Simpson | |
My God, I've reinvented R300_STATECHANGE. Forgive me. :C | |||
2010-03-02 | nv50: fix RT formats after format rename fixes | Christoph Bumiller | |
Getting rid of the evil pre-processor magic, but not changing our internal format naming convention (at least for now). | |||
2010-03-02 | nouveau: Rename pipe formats. | José Fonseca | |
These format uses were being hiden by pre-processor magic and were missed in the previous search'n'replace. | |||
2010-03-02 | Merge branch 'gallium-format-cleanup' | José Fonseca | |
2010-03-02 | llvmpipe: improve based on review from Jose and fix else clauses | Zack Rusin | |
else was broken in the outter most else statemants, plus the code didn't need an inverted mask to compute the inverse of the current condition. | |||
2010-03-02 | llvmpipe: remove some ifdefs | Keith Whitwell | |
No longer any need to protect expensive asserts with #ifdef DEBUG. | |||
2010-03-02 | llvmpipe: reorganize transfer usage | Keith Whitwell | |
Move transfer creation and mapping to the "scene" object, and out of the rasterizer. The rasterizer operates on already-mapped framebuffers only, and no longer needs a screen or context pointer. The scene object has access to a pipe_context, and this reorg prepares for moving transfer functionality from the screen to the context. | |||
2010-03-02 | intel: passs correct context type to intel_prepare_render() call | Brian Paul | |
2010-03-02 | i965: include macros.h to get CLAMP macro | Brian Paul | |
2010-03-02 | glx: replace assertion with conditional | Brian Paul | |
See fd.o bug 26832. | |||
2010-03-02 | Merge branch 'gallium-no-rhw-position' | Michal Krol | |
Conflicts: src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_emit.c src/gallium/drivers/r300/r300_state_derived.c | |||
2010-03-02 | util: Tweak comment for D3D10-like formats. | José Fonseca | |
2010-03-02 | gdi: Rename pipe formats. | José Fonseca | |
2010-03-02 | drm/nouveau: Rename pipe formats. | José Fonseca | |
2010-03-02 | svga: Rename pipe formats. | José Fonseca | |
2010-03-02 | softpipe: Rename pipe formats. | José Fonseca | |
2010-03-02 | r300: Rename pipe formats. | José Fonseca | |
2010-03-02 | util/blitter: Fix the viewport transformation for Z coordinates | Marek Olšák | |
When clearing buffers, the depth is specified in the range [0, 1] and should be passed through blitter "as is". | |||
2010-03-02 | i915g: Add assert to check for null pointer dereference. | Vinson Lee | |
2010-03-02 | glsl: Add assert to check input to strcmp. | Vinson Lee | |
2010-03-02 | mesa: Add asserts to check inputs to memcpy. | Vinson Lee | |
2010-03-02 | r600: fix blender picking. | Dave Airlie | |
This fixes the sw fallback for GL_SELECT picking modes. Fixes object picking blender + depthpick test http://bugs.freedesktop.org/show_bug.cgi?id=26419 Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2010-03-01 | llvmpipe: implement some control-flow | Zack Rusin | |
implements if/else/endif constructs and lays down the code for looping and others. we create a conditional execution mask which decides which of the four inputs are enabled for any store. it's used only if an execution mask is present, otherwise we go through a direct store. | |||
2010-03-02 | glapi: fix compile with ES | George Sapountzis | |
2010-03-01 | glapi: Fix syntax. | José Fonseca | |
2010-03-01 | radeon: Reduce number of radeon_bo_map calls that require kernel entry. | Pauli Nieminen | |
DMA buffers are often remapped many times for singel cs. To reduce number of mapping calls ending to kernel dma buffers are mapped when allocated and unmapped when full or in cs flush. This makes indifual mapping calls in other parts of code simple increment/decrement reference count which is faster than entering kernel. This improves Anholt's openarena benchmark from 36 fps to 44 fps. | |||
2010-03-01 | Remove now obsolete mesa_bzero symbol. | Karl Schultz | |
2010-03-01 | glapi: drop SOLARIS_THREADS | George Sapountzis | |
It seems that SOLARIS_THREADS is not used and does not work. | |||
2010-03-01 | glapi.c: misc coscmetic for FreeTSD | George Sapountzis | |
- move out of of the dispatch/context block to after corresponding init functions - use more consistent naming with corresponding init functions - XXX use _glthread_InitTSD() vs (void)_glthread_GetTSD() in _glapi_check_multithread() XXX | |||
2010-03-01 | glapi.c: misc cosmetic | George Sapountzis | |
mainly, move the multithread check mutex out of the dispatch/context block, closer to where it is used. | |||
2010-03-01 | glapi.c: mv init_glapi_relocs to glapi_getproc.c | George Sapountzis | |
2010-03-01 | glapi.c: mv check_table to glapi_getproc.c | George Sapountzis | |
2010-03-01 | glapi.c: split check_table to not_null and get_proc | George Sapountzis | |
2010-03-01 | glapi.h: drop dispatch_override prototypes | George Sapountzis | |
cannot find them in mesa tree | |||
2010-03-01 | glapi.h: misc cosmetic | George Sapountzis | |
- revert context/dispatch order, similar to glapi.c - stray GL_GLEXT_PROTOTYPES | |||
2010-03-01 | glapi.h: consolidate GET_DISPATCH() and GET_CURRENT_CONTEXT() macros | George Sapountzis | |
Use likely() macro, as this is what most projects use. Drops GL_CALL define, cannot find it in mesa tree. Also, whitespace cleaunps in glthread.h | |||
2010-03-01 | nouveau: Rename pipe formats. | José Fonseca | |
2010-03-01 | llvmpipe: Rename pipe formats. | José Fonseca | |
2010-03-01 | i965: Rename pipe formats. | José Fonseca | |
2010-03-01 | i915g: Rename pipe formats. | José Fonseca | |
2010-03-01 | cell: Rename pipe formats. | José Fonseca | |
2010-03-01 | python: Rename pipe formats. | José Fonseca | |
2010-03-01 | vega: Rename pipe formats. | José Fonseca | |
2010-03-01 | wgl: Rename pipe formats. | José Fonseca | |