| Age | Commit message (Collapse) | Author | 
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|  | bugs 12269, 6748) | 
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|  | commit 6dd98e9853a6984150aa47467112e016c40a4ab4. | 
|  | (uniform) is written to.  (see bug 12239)
Also, added some assertions to the emit_arg() and emit_dst() functions to
catch this kind of error in the future. | 
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|  | fix bug#11009 | 
|  | 1. increase clip thread number to 2
  2. do cliptest for -rhw | 
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|  | operations are based on read drawable. fix bug#10136. | 
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|  | some 3D programs such as pymol work well. | 
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|  | group's objects (Shane Blackett) | 
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|  | clearing buffer | 
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|  | previously did.
Basically, in update_framebuffer() (which should be called after an FBO is bound
with MakeCurrent or BindFramebuffer) we check if the FBO is a window-system FBO.
If it is, update the FBO's GL_READ/DRAW_BUFFER state according to the context state.
Old code still in place but disabled with #if 0 / #endif. | 
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|  | Simplification in colortab.c too. | 
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