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2009-09-10llvmpipe: Skip blending when mask is zero.José Fonseca
This increases quake3 timedemo fps another 10%.
2009-09-10llvmpipe: Proper control flow builders.José Fonseca
New control flow helper functions which keep track of all variables and generate the correct Phi functions. This re-enables skipping the fs execution of quads masked out by the rasterizer, early z testing, and kill opcode. This yields a performance improvement of around 20%.
2009-09-10llvmpipe: Copy the texture target into the sampler static state.José Fonseca
Hunk forgotten in previous commit.
2009-09-09llvmpipe: Quick hack for 1D textures.José Fonseca
2009-09-09llvmpipe: Fix depth mask computation.José Fonseca
Fixes depth test for 24bit depth formats.
2009-09-09llvmpipe: Include zsbuf's format in the fragment shader key.José Fonseca
2009-09-09util: Fix depth/stencil format description.José Fonseca
Inverse channel order.
2009-09-09llvmpipe: Debug function to check stack alignment.José Fonseca
Doing alignment check in locus is redundant, as gcc alignment assumptions will optimize away the check.
2009-09-09i965: Fix relocation delta for WM surfaces.Eric Anholt
This was a regression in 0f328c90dbc893e15005f2ab441d309c1c176245. Bug #23688 Bug #23254
2009-09-09i965: fix an overlooked merge conflictBrian Paul
2009-09-09r600: check if textures are actually enabled before submissionAlex Deucher
noticed by taiu on IRC.
2009-09-09Merge branch 'mesa_7_6_branch'Brian Paul
2009-09-09mesa: regenerate get.c form get_gen.pyBrian Paul
2009-09-09mesa: move call to init_c_cliptest() from enable.c to tnl module.Brian Paul
Fixed gallium build breakage.
2009-09-09Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
Conflicts: Makefile configs/default progs/glsl/Makefile src/gallium/auxiliary/util/u_simple_shaders.c src/gallium/state_trackers/glx/xlib/xm_api.c src/mesa/drivers/dri/i965/brw_draw_upload.c src/mesa/drivers/dri/i965/brw_vs_emit.c src/mesa/drivers/dri/intel/intel_context.h src/mesa/drivers/dri/intel/intel_pixel.c src/mesa/drivers/dri/intel/intel_pixel_read.c src/mesa/main/texenvprogram.c src/mesa/main/version.h
2009-09-09gallium: Added HaikuOS platformaljen
2009-09-09mesa: disable GL_LUMINANCE case in _mesa_meta_draw_pixels()Brian Paul
Works around a bug found on i965. See bug 23670.
2009-09-09r600: fix ftp for dri1Alex Deucher
We use t->bo for dri1 since r600 uses CS for dri1.
2009-09-09intel: add B43 chipset supportZhenyu Wang
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
2009-09-09r600: don't setup hardware state if TFPDave Airlie
if we have a BO here it means TFP and we should have set it up already. tested by b0le on #radeon
2009-09-08mesa: bump version to 7.7Brian Paul
2009-09-08gallium: added r8g8b8_get/put_tile_rgba()Brian Paul
2009-09-08mesa: fix viewport_z_clip breakageBrian Paul
2009-09-09i915g: Add buffer write callbackJakob Bornecrantz
2009-09-09i915g: Reorg vbuf code a bitJakob Bornecrantz
2009-09-09i915g: pwrite batchbuffer instead of mapJakob Bornecrantz
2009-09-09i915g: Keep vertex buffers in a fifoJakob Bornecrantz
2009-09-09util: Add super simple fifoJakob Bornecrantz
2009-09-09i915g: Map vertex buffers via gttJakob Bornecrantz
2009-09-09i915g: Remove lib prefix from driverJakob Bornecrantz
2009-09-08intel: Add support for ARB_draw_elements_base_vertex.Eric Anholt
On the 965, we just drop the value into the primitive packet. On non-945, we rely on the sw tnl code handling it.
2009-09-08mesa: Add support for ARB_draw_elements_base_vertex.Eric Anholt
2009-09-08glapi: Add ARB_draw_elements_base_vertexEric Anholt
2009-09-08mesa: Expose NV_depth_clamp if ARB_depth_clamp is supported.Eric Anholt
The wording of these two is exactly the same, except for the issue "Can fragments with wc<=0 be generated when this extension is supported?", which idr thinks is a non-issue for us.
2009-09-08i965: Add support for ARB_depth_clamp.Eric Anholt
2009-09-08Regenerate files for GL_ARB_depth_clamp.Eric Anholt
2009-09-08mesa: Add support for ARB_depth_clamp.Eric Anholt
This currently doesn't include fixing up the cliptests in the assembly paths to support ARB_depth_clamp, so enabling depth_clamp forces the C path.
2009-09-08i965: Respect spec requirement for pixel shader computed depth with no zbuffer.Eric Anholt
2009-09-08i965: Set NULL WM surfaces as tiled according to requirement by specs.Eric Anholt
2009-09-08i965: Use the renderbuffer surface size instead of region size for WM surfaces.Eric Anholt
For drawing to lower mipmap levels, the region size makes the renderbuffer be the size of the lowest level, instead of the current level. On DRI1, Brian previously found that the RB size was incorrect, so leave this broken there.
2009-09-08Revert "intel: helper to debug bufmgr (disabled)"Eric Anholt
This reverts commit e0ec405a9fa6fbc1cf2ac531ed5efd1a64e01f18. This is already available in INTEL_DEBUG=bufmgr in the environment.
2009-09-08mesa: bump version to 7.5.2Brian Paul
I'm not 100% sure there'll be a 7.5.2 release, but just in case.
2009-09-08i965: #include clean-upsBrian Paul
2009-09-08intel: #include clean-upsBrian Paul
2009-09-08i965: use _mesa_is_bufferobj()Brian Paul
Also, remove unneeded call to _mesa_validate_pbo_access(). It's done by core Mesa as the comment suggested.
2009-09-08i965: use _mesa_is_bufferobj()Brian Paul
2009-09-08i965: use _mesa_is_bufferobj()Brian Paul
2009-09-08i965: use _mesa_is_bufferobj()Brian Paul
2009-09-08r600: fix dri2 clippingAlex Deucher
2009-09-08i965: fix incorrect test for vertex position attributeBrian Paul