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2010-08-15glsl: Clean up header file inclusion in slang_label.h.Vinson Lee
Move mtypes.h and prog_instruction.h to slang_label.c. Remove imports.h. Include glheader.h from GL symbols.
2010-08-15r300g: mark HiZ/ZMask_clear atoms as non-dirty after emission in clearMarek Olšák
2010-08-14glsl: Clean up header file inclusion in slang_emit.h.Vinson Lee
Remove imports.h. Remove mtypes.h. Remove slang_compile.h. Include glheader.h for GL symbols. Include slang_vartable.h for slang_var_table symbol.
2010-08-14glsl: Clean up header file inclusion in slang_compile.h.Vinson Lee
Remove imports.h. Remove slang_typeinfo.h. Remove slang_compile_operation.h. Include glheader.h for GL symbols. Include slang_utility.h for slang_atom_pool symbol.
2010-08-14glsl: Include missing headers in slang_compile_struct.h.Vinson Lee
Include glheader.h for GL symbols. Include slang_utility.h for slang_atom symbol.
2010-08-15r300g: do not use HiZ if HiZ RAM is not properly initializedMarek Olšák
2010-08-15r300g: rename dirty_zmask -> zmask_in_useMarek Olšák
2010-08-15r300g: do not clear with blitter if we clear just the ZMask RAMMarek Olšák
This skips the blitter clear path entirely if the color is not cleared and the depth+stencil is cleared with the ZMask.
2010-08-15r300g: do not use fastfill if ZMask RAM is not properly initializedMarek Olšák
z_fastfill -> dirty_zmask[level].
2010-08-15r300g: separate num_cs_end_dwords out from prepare_for_renderingMarek Olšák
2010-08-14glsl: Include missing headers in slang_print.h.Vinson Lee
Include glheader.h for GL symbols. Include slang_compile_function.h for slang_function symbol. Include slang_compile_operation.h for slang_operation symbol. Include slang_compile_variable.h for slang_variable and slang_variable_scope symbols. Include slang_typeinfo.h for slang_type_qualifer and slang_fully_specified_type symbols.
2010-08-14glsl: Include missing headers in slang_compile_function.hVinson Lee
Include glheader.h for GL symbols. Include slang_compile_function.h for slang_function symbol. Include slang_compile_operation.h for slang_operation symbol. Include slang_compile_variable.h for slang_variable and slang_variable_scope symbols. Include slang_log.h for slang_info_log symbols. Include slang_utility.h for slang_atom and slang_atom_pool symbols.
2010-08-14glsl: Include missing headers in slang_compiler_operation.h.Vinson Lee
Include glheader.h for GL symbols. Include slang_compile_variable.h for slang_variable_scope symbol. Include slang_utility.h for slang_atom symbol.
2010-08-14glsl: Include missing headers in slang_simplify.h.Vinson Lee
Include glheader.h for GL symbols. Include slang_compile.h for slang_name_space symbol. Include slang_compile_function.h for slang_function symbol. Include slang_compile_operation.h for slang_operation symbol. Include slang_log.h for slang_info_log symbol. Include slang_utility.h for slang_atom_pool symbol.
2010-08-14glsl: Include missing header in slang_utility.h.Vinson Lee
Include glheader.h for GL symbols.
2010-08-14glsl: Include missing headers in slang_vartable.h.Vinson Lee
Include glheader.h for GL symbols. Include slang_utility.h for slang_atom symbol.
2010-08-15gallium/docs: Add rbug to distributionJakob Bornecrantz
2010-08-15gallium/docs: Add a debugging sectionJakob Bornecrantz
2010-08-15gallium: Make printing info on debug builds default offJakob Bornecrantz
This commit silences the printing off most of the debug information when running debug builds. The big culprits are: the tgsi sanity checker that gets run on all shaders on debug; all the options; and finaly the cpu caps printer.
2010-08-14glsl: Include missing header in slang_log.h.Vinson Lee
Include glheader.h for GLboolean symbol.
2010-08-14glsl: Include missing headers in slang_compile_variable.h.Vinson Lee
Include glheader.h for GL symbols. Include slang_typeinfo.h for slang_fully_specified_type symbol. Include slang_utility.h for slang_atom symbol.
2010-08-14glsl: Clean up header file inclusion in slang_codegen.h.Vinson Lee
Remove mtypes.h. Include glheader.h for GL symbols. Include slang_compile_variable.h for slang_variable symbol. Include slang_typeinfo.h for slang_type_specifier symbol. Include slang_utility.h for slang_atom_pool symbol.
2010-08-14gallivm: Remove unnecessary header.Vinson Lee
2010-08-14scons: Fix r600g build.Vinson Lee
2010-08-14r600g: Remove unnecessary headers.Vinson Lee
2010-08-14r300g: Remove unnecessary header.Vinson Lee
2010-08-14u_cpu_detect: remove arch and little_endianLuca Barbieri
This logic duplicates the one in p_config.h, so remove it and adjust the only two places that were using it.
2010-08-14gallivm: Refactor the Newton-Rapshon steps, and disable once again.José Fonseca
It causes a very ugly corruption on the Earth's halo on Google Earth.
2010-08-14glsl: Clean up header file inclusion in slang_builtin.h.Vinson Lee
Remove prog_parameter.h and slang_utility.h. Include glheader.h for GL symbols. Include mtypes.h for gl_*_result symbols.
2010-08-14glsl: Clean up header file inclusion.Vinson Lee
2010-08-14glsl: Include missing header in slang_compile.c.Vinson Lee
Include sl_pp_purify.h for sl_pp_purify_options symbol.
2010-08-14glsl/cl: Add forward declaration.Vinson Lee
2010-08-13mesa: assorted clean-ups, var type changes, assertions in prog_optimize.cBrian Paul
2010-08-13mesa: more/better program optimizationsBenjamin Segovia
This is the patch from Benjamin's Aug 11, 2010 email with minor fixes (such as moving declarations before code) Signed-off-by: Brian Paul <brianp@vmware.com>
2010-08-13st/dri: make dri_drawable_validate_att staticGeorge Sapountzis
2010-08-13st/dri: move TFP code to dri_drawable.cGeorge Sapountzis
This is based on a patch by nobled <nobled@dreamwidth.org> and allows the TFP extension to be enabled for DRISW also. This patch does not enable TFP for DRISW though, because testing on xephyr segfaults here (for both classic and gallium): Program received signal SIGSEGV, Segmentation fault. 0x00786a4a in _mesa_GenTextures (n=1, textures=0xbfffee4c) at main/texobj.c:788 788 ASSERT_OUTSIDE_BEGIN_END(ctx); (gdb) (gdb) where \#0 0x00786a4a in _mesa_GenTextures (n=1, textures=0xbfffee4c) at main/texobj.c:788 \#1 0x0817a004 in __glXDisp_GenTextures () \#2 0x08168498 in __glXDispatch () \#3 0x0808b6ce in Dispatch () \#4 0x08084435 in main () The TFP code is generic except for the teximage call. We need to verify that DRISW correclty implements whatever hook teximage finally calls.
2010-08-13st/dri: Fix segmentation fault in sw driversnobled
2010-08-13st/dri: dri_drawable_get_format is shared between DRI2 and DRISWGeorge Sapountzis
2010-08-13mesa: Clean up header file inclusion in vf.h.Vinson Lee
Remove mtypes.h. Include glheader.h for GL symbols.
2010-08-13swrast: Clean up header file inclusion in ss_vb.h.Vinson Lee
Remove unnecessary header swrast_setup.h.
2010-08-12swrast: Clean up header file inclusion in ss_triangle.h.Vinson Lee
Remove ss_context.h. Include mtypes.h for GLcontext symbol.
2010-08-12swrast: Clean up header file inclusion in ss_context.h.Vinson Lee
Remove mtypes.h and swrast_setup.h. Include glheader.h for GL symbols.
2010-08-12mesa: Include missing header in programopt.h.Vinson Lee
Include mtypes.h for GLcontext and gl_register_file symbols.
2010-08-13r300g: do not support separate depth/stencil clear in the driverMarek Olšák
It doesn't work well with Hyper-Z, so put the burden on the state tracker.
2010-08-13r300g: fix fastfill when color and Z clear are invoked separatelyMarek Olšák
This always restores the previous depth clear value after CBZB clear.
2010-08-13r600g: update shader capsMarek Olšák
Sent on ML by Владимир. These values are what fglrx returns.
2010-08-13r300g: disable depth clamp for nowMarek Olšák
It breaks Regnum Online in that it renders random triangles all over the screen. https://bugs.freedesktop.org/show_bug.cgi?id=29518
2010-08-12mesa: fpclassify is available with MinGW.Vinson Lee
This patch fixes the MinGW build.
2010-08-13r600g: fix warning in the winsysDave Airlie
2010-08-13r600g: fix memory leaks running gears.Dave Airlie
I noticed gears memory usage was heading skywards, some r600 "states" aren't properly refcounted, and the ctx->state is never freed.