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AgeCommit message (Collapse)Author
1999-11-08flush pb after each line segment - for conformanceBrian Paul
1999-11-08clean-up of header includes (Daryll)Brian Paul
1999-11-05Added filename, line number output for debugging messages.Gareth Hughes
1999-11-05clean-up to reduce MSVC warningsBrian Paul
1999-11-04Fix for glerror on compilation of list containing gldrawelements callsKeith Whitwell
1999-11-04Major winding rule updates, especially stacked contour support.Gareth Hughes
Improved debugging output that can be altered with an environment variable instead of hard coded at compile time. Fixed bug in vertex sorting function, so vertices are now indexed correctly (left to right).
1999-11-03include assert.h with rest of system headersBrian Paul
1999-11-03swap operand order for Intel style REGOFFJosh Vanderhoof
1999-11-03added another fast-path in _mesa_unpack_ubyte_color_spa(), more commentsBrian Paul
1999-11-03new texture image processingBrian Paul
1999-10-31fixed a typo in a commentBrian Paul
1999-10-30Added checking for FXMESA_USE_ARGB to disable pixel reformatting when not ↵Ted Jump
appropriate
1999-10-30pixel pack/unpack ImageHeight and SkipImages was not initializedBrian Paul
1999-10-30added a few more scale/bias/lookup functions (for future use)Brian Paul
1999-10-27disabled glXGetProcAddress codeBrian Paul
1999-10-27disabled gluGetProcAddressEXTBrian Paul
1999-10-26fixed stupid error in GL_RGA case in gl_pack_rgba_span()Brian Paul
1999-10-22fixed byteswapping bug in gl_pack_rgba_span()Brian Paul
1999-10-22added optimized GL_RGB, GL_UNSIGNED_BYTE case to gl_pack_rgba_span)Brian Paul
1999-10-22applied Jonn Carmack's patch for faster glTexSubImage2D() in QuakeBrian Paul
1999-10-21updated some comments/docsBrian Paul
1999-10-21silenced some uninitialized var warningsBrian Paul
1999-10-21silenced ininitialized var warningsBrian Paul
1999-10-21silenced uninitialized variable warningsBrian Paul
1999-10-20clean-up of optimized GL_RETURN codeBrian Paul
1999-10-20fixed divTable precision problem in GL_RETURN caseBrian Paul
1999-10-20enable lighting even if no light sources are turned onBrian Paul
1999-10-20Minor patches to cleanup some compiler warnings in MSVCTed Jump
1999-10-19fixed a number of error-test bugsBrian Paul
1999-10-19more image type error checking in draw_stencil_pixels()Brian Paul
1999-10-19clean-up in gl_LightModelfv()Brian Paul
1999-10-19added more format/type error checking codeBrian Paul
1999-10-19Changes to reduce the memory footprint of display listsKeith Whitwell
1999-10-17negative offsets to TexSubImage w/ texture borders caused memory corruptionBrian Paul
1999-10-17added glGet cases for vertex array enable stateBrian Paul
1999-10-16Fixed a MacOS specific compile error.Miklos Fazekas
1999-10-16removed GL_EXT_get_proc_addressBrian Paul
1999-10-16removed GL_EXT_get_proc_addressBrian Paul
1999-10-14fixed an RGB vs CI bug in overlay visual selectionBrian Paul
1999-10-14Added point_contour_test, taken from O'Rourke 1998.Gareth Hughes
1999-10-13Fixed parameter type for notify function pointer parameter to gl_extensions_addTed Jump
1999-10-13Removed CVS logs from files, as they were getting rather large.Gareth Hughes
1999-10-13Added edge flag callback support.Gareth Hughes
1999-10-13now using MALLOC, CALLOC, FREE, etc macrosBrian Paul
1999-10-13removed GL_ prefix from memory macrosBrian Paul
1999-10-12Fixed delete_all_contours memory deallocation.Gareth Hughes
1999-10-12Updated memory allocation to allow new macros to be used.Gareth Hughes
1999-10-11Renamed GLUtesselator user data pointer to avoid confusion.Gareth Hughes
1999-10-11Correctly initialized GLUtesselator user data pointer.Gareth Hughes
1999-10-11Allow debugging output capture under Win32. This seems reallyGareth Hughes
broken to me, but that's Windows for you...