Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-01-13 | nouveau: Add clear color for nv10 | Patrice Mandin | |
2007-01-13 | nv10 has alpha color mask | Patrice Mandin | |
2007-01-11 | Fix a problem with inlined "return" statements. Make some attempt to free ↵ | Brian | |
temporaries. | |||
2007-01-11 | disable some code that'll eventually go away | Brian | |
2007-01-11 | new vec3 constructor, replace float_add w/ vec4_add | Brian | |
2007-01-11 | tweak output | Brian | |
2007-01-11 | Fix typo from commit 1d312ae0137eb39bf74fac91eb97ed25c289a4ca . | Jerome Glisse | |
2007-01-10 | checkpoint: codegen for global vars/constants now working | Brian | |
2007-01-10 | checkpoint: codegen for global vars w/ initializers | Brian | |
2007-01-10 | assorted code clean-ups | Brian | |
2007-01-10 | fix size bug in _mesa_add_attribute() | Brian | |
2007-01-10 | simplify _mesa_add_state_reference() | Brian | |
2007-01-10 | Update _save_VertexAttrib() functions for non-aliasing behaviour. | Brian | |
2007-01-09 | get rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIB | Brian | |
2007-01-09 | clean up a bunch of program parameter stuff | Brian | |
2007-01-09 | Implement vertex attribute binding. | Brian | |
Users can set explicit binding with glBindAttribLocation(), otherwise the linker will allocate generic attribute slots. | |||
2007-01-09 | more debug code (disabled) | Brian | |
2007-01-09 | add code for generic attributes 16..31 | Brian | |
2007-01-09 | Track rename of DamagePost -> DamageAdd. | Eric Anholt | |
2007-01-09 | added _mesa_count_texture_indirections(), _mesa_count_texture_instructions() | Brian | |
2007-01-09 | Moved NumTexInstructions, NumTexIndirections, etc. into gl_program since | Brian | |
they can now apply to vertex programs. | |||
2007-01-09 | remove old comment | Brian | |
2007-01-09 | Vertex program texture samplers done, but untested (need to add TEX/TXB to | Brian | |
the T&L vertex program interpreter). | |||
2007-01-09 | Implement shadow samplers and dFdx(), dFdy() code generation. | Brian | |
2007-01-09 | put back missing Driver.PolygonMode call (bug 9578) | Roland Scheidegger | |
2007-01-09 | i915tex: Remove unused tex_program field. | Michel Dänzer | |
2007-01-09 | intel_finalize_mipmap_tree: Only flush batchbuffer when necessary. | Michel Dänzer | |
2007-01-08 | implement biased texture functions | Brian | |
2007-01-08 | check if _Current == NULL for TXB | Brian | |
2007-01-08 | added 1D texture functions | Brian | |
2007-01-08 | Remove if (tObj) conditional so that texture units without a texture image | Brian | |
return black (0,0,0,1) when sampled. | |||
2007-01-08 | update texture1D functions | Brian | |
2007-01-08 | Implement projective texture sampling, 3D textures. Disable some debug output. | Brian | |
2007-01-08 | Move some code around, add some comments. | Brian | |
2007-01-08 | Move storage allocation functions from slang_emit.c to slang_codegen.c | Brian | |
2007-01-08 | checkpoint: more work on variable/storage allocation | Brian | |
2007-01-08 | Checkpoint: re-org of (global) variable allocation code. More to come... | Brian | |
2007-01-07 | Merge branch 'origin' | Keith Packard | |
2007-01-08 | nouveau: allow the use of multiple subchannels/objects by default. | Ben Skeggs | |
2007-01-06 | Various warning fixes for i965 driver. | Keith Packard | |
vertex/fragment programs provided as const. bmSetFenceLock should return bmSetFence value. | |||
2007-01-06 | Initialize GL_ARB_occlusion_query only if DRM support is present. | Keith Packard | |
DRM versions before 1.8 do not include the necessary ioctls to support GL_ARB_occlusion_query, don't enable it on these versions. | |||
2007-01-06 | i965: xdemos/glxthreads get: Assertion `block->fenced' failed (9201) | Zou Nan hai | |
Signed-off-by: Keith Packard <keithp@neko.keithp.com> | |||
2007-01-06 | i965: Take clip rects into account when computing max prim | Zou Nan hai | |
Signed-off-by: Keith Packard <keithp@neko.keithp.com> | |||
2007-01-06 | i965: ARB_occlusion_query support | Wang Zhenyu | |
Signed-off-by: Keith Packard <keithp@neko.keithp.com> | |||
2007-01-06 | i965: Avoid branch instructions while in single program flow mode. | Eric Anholt | |
There is an errata for Broadwater that threads don't have the instruction/loop mask stacks initialized on thread spawn. In single program flow mode, those stacks are not writable, so we can't initialize them. However, they do get read during ELSE and ENDIF instructions. So, instead, replace branch instructions in single program flow mode with predicated jumps (ADD to the ip register), avoiding use of the more complicated branch instructions that may fail. This is also a minor optimization as no ENDIF equivalent is necessary. Signed-off-by: Keith Packard <keithp@neko.keithp.com> | |||
2007-01-06 | i965: Connect INTEL_DEBUG=sync up to cmd/batch ioctls. | Eric Anholt | |
Signed-off-by: Keith Packard <keithp@neko.keithp.com> | |||
2007-01-06 | Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa | Brian | |
2007-01-06 | Use GLuint instead of GLint to store intermediate Z values. Fixes problems ↵ | Brian | |
when using 32-bit Z buffer. | |||
2007-01-05 | Add reporting of damage by DRI drivers when the extension support is available. | Eric Anholt | |
With this, tools like ximagesrc in gstreamer correctly see updates from GL rendering. Support requires that the Xdamage library be current (but will be disabled if not present) plus a new X Server with support for the new XDamagePost request. libGL now has a new interface version, and also links against libXdamage and libXfixes to support it, but backwards compatibility is retained. Currently, all drivers report damage at SwapBuffers time through common code -- front buffer rendering doesn't result in damage being reported. Also, the damage is against the root window, as our drivers don't yet render to backing store when they should (composited environments). | |||
2007-01-05 | Checkpoint glsl compiler work: sampler uniforms now implemented, linked ↵ | Brian | |
properly. |