Age | Commit message (Collapse) | Author |
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templates) and it is probably faster as well
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properly..
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required by the renouveau changes.
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World position is calculated in the vertex shader and passed to the
fragment shader via an unused texcoord.
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Makes the vertex program output from the fragment input.
It makes the driver capable of catching output-input mismatches safely. Primarily
based on some of Aapo Tahkola's code.
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New comments, misc clean-ups.
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programs.
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api_arrayelt.c. Reported by Haihao Xiang.
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_mesa_add_named_constant() to indicate vector size (1, 2, 3 or 4).
Always 4 for now...
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in a parameter list.
Use it in _mesa_add_named_constant() and _mesa_add_unnamed_constant() to
avoid duplication of identical constants.
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