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2009-05-18mesa: comments for _mesa_generate_mipmap_level()Brian Paul
2009-05-18softpipe: add texture target sanity check assertionBrian Paul
2009-05-18st: fix incorrect target parameter to screen->is_format_supported()Brian Paul
We were passing a GL texture target instead of a pipe_texture_target enum.
2009-05-18Initialize psp->waitX/waitGL for swrast_dri.so.Aidan Thornton
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=21053 .
2009-05-18radeon: fix DRI1 cmd streamJerome Glisse
2009-05-17r300-gallium: Enable GLSL for r500.Corbin Simpson
Before you get all excited, this is *not* to be construed as actual support for GLSL shaders. The GL version is still 1.3, and stuff still sucks. Just flicking it on so that it can be tested and developed a bit easier.
2009-05-17r300-gallium: r500-fs: DDX and DDY support.Corbin Simpson
Oh, look, GLSL instructions. I wonder what I'll do next.
2009-05-17dri-gallium: Add GLSL support.Corbin Simpson
Oh, look, it's more features. :3
2009-05-17r300-gallium: Add half-right COS and SIN.Corbin Simpson
HW trig does a premultiply by 2pi, where Mesa does another premultiply by pi. This is a problem.
2009-05-17r300-gallium: Size mismatch.Corbin Simpson
2009-05-17r300-gallium, radeon-gallium: Nuke gb_pipes from orbit.Corbin Simpson
See the previous commit for an explanation. This is just all the support code for GB_TILE_CONFIG.
2009-05-17r300-gallium: Don't set GB_TILE_CONFIG (in userspace.)Corbin Simpson
This accompanies kernel patches that make GB_TILE_CONFIG's various members completely controlled in DRM. GB_TILE_CONFIG has the following controls: - The number of GB (pixel) pipes enabled - The size and style of tiling - Subpixel precision (either 1/12 or 1/16) Per airlied and glisse, userspace and kernel will now agree (always) on a subpixel precision of 1/12, and tiling will always be kernel-controlled.
2009-05-17r300-gallium: Clean up more invariant state.Corbin Simpson
GA_ENHANCE is now the kernel's problem.
2009-05-17r300-gallium: Update XXX.Corbin Simpson
Lops work fine as long as HW TCL is off. (I think I know why.)
2009-05-17r300-gallium: Correct default MSPOS.Corbin Simpson
Per agd5f.
2009-05-17r300-gallium: vs: Fix vert shader init.Corbin Simpson
Makes the last three commits suck much less. :3
2009-05-17r300-gallium: r500-fs: Enable depth writes, kinda.Corbin Simpson
Should work, but doesn't. Hm.
2009-05-17r300-gallium: Comment out useless debugging code.Corbin Simpson
Those parts are nearly solid compared to the shaders.
2009-05-17r300-gallium: vs: Dupe tokens, better debug, count spurious insts.Corbin Simpson
2009-05-16r300-gallium: Die on bad texture formats.Corbin Simpson
Odds are good that we'll die later anyway, so we might as well do it before we start dancing on random memory.
2009-05-16r300-gallium: Update floating-point params too.Corbin Simpson
Even though we *can* render 10,000-pixel-wide lines, let's not advertise it.
2009-05-16r300-gallium: Update screen caps.Corbin Simpson
Anisotropic filtering should work, and OQ is broken.
2009-05-16intel-gallium: Fix trace_drm integration.Corbin Simpson
Compile-tested only, sorry.
2009-05-16Create common trace_drm code, add to radeon_winsys.Corbin Simpson
2009-05-16r300-gallium: Various cleanups leftover from before.Corbin Simpson
BEGIN/END_CS pair, a few asserts, and a slightly more correct VTE setup.
2009-05-16gallium: remove occlusion_count flag from depth-stencil stateKeith Whitwell
Drivers can just keep track of whether they are within a query by monitoring the begin/end query callbacks. The flag adds no information beyond that. Only softpipe was examining this flag -- it has been fixed up and retested with demos/arbocclude.
2009-05-16r300: cleanup vertex program related functionsMaciej Cencora
- move vertex program related functions to r300_vertprog.c - use _mesa_bitcount instead of self-made bit_count function - remove duplicated field in r300_vertex_shader_fragment.body union - rename r300_vertex_shader_fragment to r300_vertex_shader_hw_code - rename r300_vertex_program field native to error - remove unnecessary r300_vertex_shader_state structure - remove unused r300_vertex_program and r300_vertex_program_cont fields - remove disabled code
2009-05-16r300: minor code movementMaciej Cencora
2009-05-16r300: more cleanupMaciej Cencora
- remove unnecessary r300TranslateFragmentShader call from r300UpdateShaderStates (it is already called in r300UpdateShaders) - remove unnecessary null ptr checks
2009-05-16r300: move some code to common pathMaciej Cencora
2009-05-16r300: rename functionsMaciej Cencora
Be consistent with function naming: use Setup/Emit names for functions that modify hardware state
2009-05-16r300: move forward declarations to where they belongMaciej Cencora
2009-05-16r300: software fallbacking handling rewriteMaciej Cencora
Until now falling back to software rasterizer worked only for TCL enabled cards. For non TCL cards we used to plug our rendering functions in r300InitSwtcl, and we had never restored original functions for software rasterizer.
2009-05-16r300: r300EmitArrays should never failMaciej Cencora
2009-05-16r300: remove unnecessary switch casesMaciej Cencora
2009-05-16r300: further cleanupMaciej Cencora
- move extensions init into seperate function - move options handling into seperate function - create new structure to hold options values - use context->options.hw_tcl_enabled field instead of global hw_tcl_on and future_hw_tcl_on variables
2009-05-16gallium-intel: Enable trace driverJakob Bornecrantz
2009-05-16trace: Export enabled statusJakob Bornecrantz
2009-05-16trace: Unwrap buffer in texture_blanketJakob Bornecrantz
2009-05-16trace: If either shader is disabled don't drawJakob Bornecrantz
2009-05-16trace: Put shaders on a list in the contextJakob Bornecrantz
2009-05-16trace: Move state dump functions to tr_dump_state.[c|h]Jakob Bornecrantz
2009-05-15intel: Don't complain on falling back from PBO fastpaths.Eric Anholt
Instead, stash the debug info under the handy debug flag. Bug #20053
2009-05-15mesa: Mark FBOs with compressed color attachments as FBO-incomplete.Eric Anholt
Both EXT_fbo and ARB_fbo agree on this. Fixes a segfault in the metaops mipmap generation in Intel for SGIS_generate_mipmap of S3TC textures in Regnum Online. Bug #21654.
2009-05-15gallium-intel: Build with sconsJakob Bornecrantz
2009-05-15st/egl: Use proper MakefileJakob Bornecrantz
2009-05-15i915: Fix 945 cube map layout for the small mipmaps along the bottom.Steinar H. Gunderson
Bug #21691.
2009-05-15i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.Eric Anholt
The _Enabled field isn't updated at the point that DrawBuffers is called, and the Driver.Enable() function does the testing for stencil buffer presence anyway. bug #21608 for Radeon
2009-05-15i915: Only use the new 945 cube layout for compressed textures.Eric Anholt
The docs actually explain this, but not in a terribly clear manner. This nearly fixes the piglit cubemap testcase, except that something's going wrong with the nearest filtering at 2x2 sizes in the testcase. Looks good by visual inspection, though. Bug #21692
2009-05-15mesa: bump version to 7.5-rc2Brian Paul