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2007-06-24r300: Cleaned up long lines in the vertex functions.Oliver McFadden
2007-06-24r300: Setup the default state for polygon offset point/line.Oliver McFadden
I believe there are still bugs with all polygon offset types. The point and line types may need to be handled specially, too. This shouldn't break anything because it just enabled the occlusion control bits for polygon offset.
2007-06-24r300: Cleaned up the r300SetupVertexShader function.Oliver McFadden
2007-06-24r300: Cleaned up the r300SetupPixelShader function.Oliver McFadden
2007-06-24r300: Trivial clean up in radeon_lock.h.Oliver McFadden
2007-06-24Restructure z test code slightly.Keith Whitwell
Make the logic slightly closer to an eventual SSE or SPE implementation.
2007-06-24r300: 2288 is a tcl only regDave Airlie
2007-06-22initial texture object, texture format codeBrian
2007-06-22more texture sampler workBrian
2007-06-22added blend commentsBrian
2007-06-22Assorted token renaming/removal, minor state changes, etc.Brian
2007-06-22fix bug rendering points with fragment program (see #11330)Brian
2007-06-22Fix feedback color bug #11332. In feedback mode, produce float colors.Brian
2007-06-22clean up cache flush emission into one placeDave Airlie
makes gears work with swtcl
2007-06-21alpha test and misc changesBrian
2007-06-21Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesaBrian
2007-06-21fix rgba pointer bug hit on zoomed+fogged glDrawPixelsBrian
2007-06-21Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesaBrian
2007-06-21r300: Corrected a bug in r300LineWidth.Oliver McFadden
Thanks to Panagiotis Papadakos for reporting it.
2007-06-21Another round of fixing attribute interpolation for glDraw/CopyPixels.Brian
Need to turn off FRAG_BIT_COL0 in swrast->_ActiveAttribMask when doing glRead/CopyPixels to prevent the user's colors from getting overwritten when a fragment program is active. This was happening in the DRI drivers when MaintainTexEnv program was used (the texenv fragment program was enabled when _swrast_DrawPixels was called). This still isn't an ideal solution, but fixes things for now.
2007-06-21rename _swrast_update_fragment_attribs()Brian
2007-06-21clean up color0 codeDave Airlie
2007-06-21add a mem use for current dma bufferDave Airlie
2007-06-21fix unfilled tris/quadsDave Airlie
2007-06-21ensure cmd buffer spaceDave Airlie
2007-06-21fix up vertex emission before state changeDave Airlie
2007-06-21fix secondary color, fog is off for nowDave Airlie
2007-06-21fix projtexDave Airlie
2007-06-21fix quad-clipDave Airlie
2007-06-21bring over vertex engine setup code from r300_Render and fix upDave Airlie
now have gears going.. + a few other trivial textured demoes
2007-06-20checkpoint: implement z/depth testingBrian
2007-06-20Add state tracker create/destroy calls to i915 driver.Keith Whitwell
2007-06-20Rename static variable in temporary tnl codeKeith Whitwell
2007-06-20Remove dependency on vf.h in public headersKeith Whitwell
2007-06-20update includes (s/tile/quad/)Brian
2007-06-20s/tile/quad/Brian
2007-06-20Rename "tile" files to "quad".Brian
2007-06-20only blend active pixels in the quadBrian
2007-06-20quad blending works now, but many blend terms need to be added in blend_quad().Brian
2007-06-20Initial implementation of a software pipeline for quad rasterization ↵Brian
(fragment ops). This is very much like the clipper/setup pipeline for primitives.
2007-06-20better commentBrian
2007-06-20actually use new glClear codeBrian
2007-06-20fix commentBrian
2007-06-20plug in write_mono_row_ubBrian
2007-06-20Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesaBrian
2007-06-20Effectively disable _TexEnvProgram before calling _swrast_DrawPixels().Brian
It's OK to use _TexEnvProgram regardless of the texture state, but if fog is also enabled, the fragment program is lacking the actual fog computation so fogging doesn't appear. Fixing this might involve a new _MaintainFogProgram field and related code. For now, just disable the _TexEnvProgram and let swrast handle everything.
2007-06-20fix glDrawPixels + fragment program problemBrian
2007-06-20copy wpos attrib info into zoomed span (fixes fog perspective correction ↵Brian
problem)
2007-06-20implement softpipe clearing (untested)Brian
2007-06-20Initial work for glClear(), clear color state.Brian