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2009-09-19mesa: remove redundant readbuffer checkBrian Paul
2009-09-19mesa: rename functions to be more consistant with rest of mesaBrian Paul
2009-09-19swrast: remove obsolete s_imaging.c fileBrian Paul
2009-09-19swrast: remove prototypes for obsolete functionsBrian Paul
2009-09-19mesa: remove s_imaging.c from buildBrian Paul
2009-09-19windows: replace old ColorTable, Convolution functions with newBrian Paul
2009-09-19mesa: use new meta functionsBrian Paul
2009-09-19mesa: meta functions for glCopyColorTable, glCopyConvolutionFilter, etcBrian Paul
2009-09-19mesa: move readbuffer testsBrian Paul
2009-09-19mesa: use _mesa_get_current_tex_unit() helperBrian Paul
2009-09-19mesa: use _mesa_get_current_tex_unit() helperBrian Paul
2009-09-19mesa: fix some glCopyTex[Sub]Image regressions related to convolutionBrian Paul
2009-09-19mesa: move _mesa_meta_init/free() calls to core MesaBrian Paul
2009-09-19r600: fix point sizesAlex Deucher
registers takes radius
2009-09-19r600: fix polygon offsetAlex Deucher
2009-09-19swrast: remove obsolete s_texstore.cBrian Paul
Replaced by new, simpler meta functions.
2009-09-19swrast: remove prototypes for obsolete functionsBrian Paul
2009-09-19mesa: remove s_texstore.c from makefile/project filesBrian Paul
2009-09-19glapi: replace old TexCopy functions w/ newBrian Paul
2009-09-19windows: replace old TexCopy functions w/ newBrian Paul
2009-09-19gldirect: remove refs to soon-to-be-obsolete functionsBrian Paul
I don't know if this driver is anywhere near build-able, but anyway.
2009-09-19mesa: use new _mesa_meta_CopyTex[Sub]Image() functionsBrian Paul
2009-09-19intel: use new _mesa_meta_CopyTex[Sub]Image() functionsBrian Paul
2009-09-19glapi: regenerated filesBrian Paul
2009-09-19glapi: added tokens, function for GL_ARB_provoking_vertexBrian Paul
2009-09-19llvmpipe: Respect input interpolators for the shader.Michal Krol
Cherry-picked from fb2c7b6743ba6e89f24843890fb7fcd6a09c3dbb
2009-09-19mesa: Allow BlitFramebuffer from a texture.José Fonseca
Although GL_EXT_framebuffer_blit does not mention textures, it doesn't forbid them either, and some thirdparty driver appear to support this.
2009-09-18softpipe: Fix cube face selection.Michal Krol
If arx and ary are equal, we still want to choose from one of them, and not arz.
2009-09-18[i965] add a missing header fileZou Nan hai
2009-09-18 [i965] use intel_batchbuffer_flush to flush the clearZou Nan hai
2009-09-17softpipe: Respect input interpolators for the shader.Michal Krol
2009-09-17tgsi: Scan input interpolators, too.Michal Krol
2009-09-16mesa: begin some texstore code refactoringBrian Paul
Next step will be to move the calls to ctx->Driver.ChooseTextureFormat() into the teximage.c functions so drivers don't have to do it.
2009-09-16mesa: fix clip plane, fog issuesBrian Paul
2009-09-16mesa: meta driver functions for glCopyTex[Sub]Image()Brian Paul
Implement in terms of glReadPixels + glTex[Sub]Image(). This will allow us to get rid of some swrast texture code.
2009-09-16swrast: remove mipmap generation checks (done in core Mesa now)Brian Paul
2009-09-16s3v: remove unneeded initializationsBrian Paul
2009-09-16ffb: remove disabled codeBrian Paul
2009-09-16glx: Use initstate_r / random_r instead of corrupting global random number stateIan Romanick
Previously srandom and random were used. This cause the global random number generator state to be modified. This caused problems for applications that called srandom before calling into GLX. By using local state the global state is left unmodified. This should fix bug #23774.
2009-09-16llvmpipe: Don't assert due to unsupported texture wrap modes.José Fonseca
Issue a warning and fallback to clamping.
2009-09-16st/mesa: fix some incorrect branching/clean-up code in TexImage functionsBrian Paul
We need to be sure to call the _mesa_unmap_teximage_pbo() function if we called _mesa_validate_pbo_teximage().
2009-09-16st/mesa: fix texture memory allocation bugBrian Paul
The following example caused an incorrect GL_OUT_OF_MEMORY error to be raised in glTexSubImage2D: glTexImage2D(level=0, width=32, height=32, pixels=NULL); glTexImage2D(level=0, width=64, height=64, pixels=NULL); glTexSubImage2D(level=0, pixels!=NULL); The second glTexImage2D() call needs to cause the first image to be deallocated then reallocated at the new size. This was not happening because we were testing for pixels==NULL too early.
2009-09-16Merge branch 'mesa_7_6_branch'Ian Romanick
2009-09-16gallium: remove incorrect 'return' stmtBrian Paul
2009-09-16Merge branch 'mesa_7_5_branch' into mesa_7_6_branchIan Romanick
Conflicts: src/mesa/main/dlist.c
2009-09-16intel: Deassociated drawables from private context struct in intelUnbindContextIan Romanick
The generic DRI infrastructure makes sure that __DRIcontextRec::driDrawablePriv and __DRIcontextRec::driReadablePriv are set to NULL after unbinding a context. However, the intel_context structure keeps cached copies of these pointers. If these cached pointers are not NULLed and the drawable is actually destroyed after unbinding the context (typically by way of glXDestroyWindow), freed memory will be dereferenced in intelDestroyContext. This should fix bug #23418.
2009-09-16gallium: Deprecate PIPE_CAP_S3TC.José Fonseca
No longer used. S3TC support is queried via pipe_screen::is_format_supported.
2009-09-16softpipe: Do not advertise Z32_UNORM as a supported format.Michal Krol
2009-09-16gdi: Integrate with llvmpipe where available.José Fonseca
2009-09-16llvmpipe: Make the code portable for MinGW.José Fonseca