Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-09 | draw: Add missing include. | José Fonseca | |
2009-01-09 | xlib: move state tracker to glx/xlib | Keith Whitwell | |
Also, remove makefile hacks. | |||
2009-01-09 | glsl: make minimum struct size = 2, not 1 | Brian Paul | |
1-component structs such as "struct foo { float x; }" could get placed at any position within a register. This caused some trouble computing the field offset which assumed all struct objects were placed at R.x. It would be unusual to hit this case in normal shaders. | |||
2009-01-09 | xlib: disable more cell calls when GALLIUM_CELL not defined | Keith Whitwell | |
2009-01-09 | xlib: strip out some CI and overlay support | Keith Whitwell | |
2009-01-09 | xlib: strip out some overlay support | Keith Whitwell | |
2009-01-09 | xlib: strip out glXAllocateMemoryNV & friends | Keith Whitwell | |
2009-01-09 | xlib: combine and eliminate some header files | Keith Whitwell | |
2009-01-09 | st: build fix | Alan Hourihane | |
2009-01-09 | glsl: fix typo in the vec2 += operator function | Brian Paul | |
2009-01-09 | mesa: set version string to 7.3-rc1 | Brian Paul | |
2009-01-09 | glsl: fix broken +=, -=, *=, /= operators | Brian Paul | |
These functions need to return the final computed value. Now expressions such as a = (b += c) work properly. Also, no need to use __asm intrinsics in these functions. The resulting code is the same when using ordinary arithmetic operators and is more legible. | |||
2009-01-09 | mesa: fix off-by-one bug in _mesa_delete_instructions() | Brian Paul | |
2009-01-09 | i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w. | Eric Anholt | |
2009-01-09 | i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change. | Eric Anholt | |
Everything now depends on either BRW_NEW_FRAGMENT_PROGRAM or BRW_NEW_VERTEX_PROGRAM. | |||
2009-01-09 | mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs. | Eric Anholt | |
There was a note in state.c about _Active deserving to die, and there were potential issues with it due to i965 forgetting to set _UseTexEnvProgram. Removing both simplifies things. Reviewed-by: Brian Paul <brianp@vmware.com> | |||
2009-01-09 | i965: Remove dead brw_vs_tnl.c | Eric Anholt | |
2009-01-09 | i965: allow gl_FragData[0] usage when there's only one color buffer | Brian Paul | |
If gl_FragData[0] is written but not gl_FragCOlor, use the former. | |||
2009-01-09 | mesa: additional case in file_string() | Brian Paul | |
2009-01-09 | glsl: pass GLcontext::Extension info down into GLSL preprocessor | Brian Paul | |
Now the #extension directives can be handled properly. | |||
2009-01-09 | glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY | Brian Paul | |
2009-01-09 | glsl: check that the fragment shader does not write both gl_FragColor and ↵ | Brian Paul | |
gl_FragData[] | |||
2009-01-09 | i965: init dst reg RelAddr field to zero | Brian Paul | |
2009-01-09 | i965: Note when we drop saturate mode on the floor in a VP. | Eric Anholt | |
2009-01-09 | i965: Add support for LRP in VPs. | Eric Anholt | |
Bug #19226. | |||
2009-01-09 | glsl: disable some unused functions (but don't remove just yet) | Brian Paul | |
2009-01-09 | glsl: also unroll loops with variable declarations such as "for (int i = 0; ..." | Brian Paul | |
2009-01-09 | glsl: remove dead code | Brian Paul | |
2009-01-09 | mesa: OSMesa Makefile fixes (use LIB_DIR) | Brian Paul | |
2009-01-09 | glsl: loop unroll adjustments | Brian Paul | |
Add a "max complexity" heuristic to allow unrolling long loops with small bodies and short loops with large bodies. The loop unroll limits may need further tweaking... | |||
2009-01-09 | glsl: implement loop unrolling for simple 'for' loops | Brian Paul | |
Loops such as this will be unrolled: for (i = 0; i < 4; ++i) { body; } where 'body' isn't too large. This also helps to fix the issue reported in bug #19190. The problem there is indexing vector types with a variable index. For example: vec4 v; v[2] = 1.0; // equivalent to v.z = 1.0 v[i] = 2.0; // variable index into vector!! Since the for-i loop can be unrolled, we can avoid the problems associated with variable indexing into a vector (at least in this case). | |||
2009-01-09 | mesa: Move var declaration to top of scope. | Brian Paul | |
(cherry picked from commit 3740a06e28f4cd09e2a3dce2da60320aa9304df1) | |||
2009-01-09 | Merge commit 'origin/gallium-0.2' into gallium-xlib-rework | Keith Whitwell | |
Conflicts: progs/glsl/Makefile | |||
2009-01-08 | glsl: fix typo in the vec2 += operator function | Brian Paul | |
2009-01-08 | mesa: set version string to 7.3-rc1 | Brian Paul | |
2009-01-08 | glsl: fix broken +=, -=, *=, /= operators | Brian Paul | |
These functions need to return the final computed value. Now expressions such as a = (b += c) work properly. Also, no need to use __asm intrinsics in these functions. The resulting code is the same when using ordinary arithmetic operators and is more legible. | |||
2009-01-08 | mesa: fix off-by-one bug in _mesa_delete_instructions() | Brian Paul | |
2009-01-08 | xlib: strip out glXAllocateMemoryMESA & friends | Keith Whitwell | |
2009-01-08 | xlib: remove VMS tweaks, these should be moved to p_compiler.h if needed | Keith Whitwell | |
2009-01-08 | xlib: remove unsued _glxapi_get_extensions func | Keith Whitwell | |
2009-01-08 | xlib: strip out some unused XMesa api functions | Keith Whitwell | |
2009-01-08 | xlib: rename xfonts.c to fakeglx_fonts.c | Keith Whitwell | |
2009-01-08 | xlib: rename old_xmesa.h to xm_api.h | Keith Whitwell | |
2009-01-08 | xlib: remove XMesaMakeCurrent, use XMesaMakeCurrent2 always | Keith Whitwell | |
2009-01-08 | xlib: remove old xmesa_x.h file and all its defines | Keith Whitwell | |
2009-01-08 | xlib: remove some XMesa types, just use the native Xlib ones | Keith Whitwell | |
2009-01-08 | cell: fix breakage from xlib re-org | Brian Paul | |
Some of these fixes are quick band-aids for now. | |||
2009-01-08 | xlib: strip out more 3dfx stuff | Keith Whitwell | |
2009-01-08 | xlib: pull in private copies of the GL/xmesa*.h headers | Keith Whitwell | |
2009-01-08 | xlib: strip out FX stuff | Keith Whitwell | |