Age | Commit message (Expand) | Author |
2010-10-11 | llvmpipe: Remove outdated comment about stencil testing. | José Fonseca |
2010-10-11 | r600g: don't run with scissors. | Dave Airlie |
2010-10-11 | r600g: add TXL opcode support. | Dave Airlie |
2010-10-11 | r600g: enable vertex samplers. | Dave Airlie |
2010-10-11 | r600g: evergreen has no request size bit in texture word4 | Dave Airlie |
2010-10-11 | r600g: fix input/output Z export mixup for evergreen. | Dave Airlie |
2010-10-10 | gallivm: Pass texture coords derivates as scalars. | José Fonseca |
2010-10-10 | gallivm: Use variables instead of Phis in loops. | José Fonseca |
2010-10-10 | gallivm: Allow to disable bri-linear filtering with GALLIVM_DEBUG=no_brilinea... | José Fonseca |
2010-10-10 | gallivm: Fix a long standing bug with nested if-then-else emission. | José Fonseca |
2010-10-10 | dri/nv10: Fake fast Z clears for pre-nv17 cards. | Francisco Jerez |
2010-10-10 | dri/nouveau: Minor cleanup. | Francisco Jerez |
2010-10-09 | gallivm: Cleanup the rest of the flow module. | José Fonseca |
2010-10-09 | gallivm: Simplify if/then/else implementation. | José Fonseca |
2010-10-09 | gallivm: Factor out the SI->FP texture size conversion for SoA path too | José Fonseca |
2010-10-09 | gallivm: Remove support for Phi generation. | José Fonseca |
2010-10-09 | gallivm: Use varilables instead of Phis for cubemap selection. | José Fonseca |
2010-10-09 | gallivm: Don't generate Phis for execution mask. | José Fonseca |
2010-10-09 | gallivm: Special bri-linear computation path for unmodified rho. | José Fonseca |
2010-10-09 | gallivm: Less code duplication in log computation. | José Fonseca |
2010-10-09 | util: Defined M_SQRT2 when not available. | José Fonseca |
2010-10-09 | gallivm: Handle code have ret correctly. | José Fonseca |
2010-10-09 | llvmpipe: Fix MSVC build. Enable the new SSE2 code on non SSE3 systems. | José Fonseca |
2010-10-09 | llvmpipe: simplified SSE2 swz/unswz routines | Keith Whitwell |
2010-10-09 | llvmpipe: clean up shader pre/postamble, try to catch more early-z | Keith Whitwell |
2010-10-09 | llvmpipe: try to be sensible about whether to branch after mask updates | Keith Whitwell |
2010-10-09 | gallivm: simpler uint8->float conversions | Keith Whitwell |
2010-10-09 | gallivm: prefer blendvb for integer arguments | Keith Whitwell |
2010-10-09 | gallivm: specialized x8z24 depthtest path | Keith Whitwell |
2010-10-09 | llvmpipe: dump fragment shader ir and asm when LP_DEBUG=fs | Keith Whitwell |
2010-10-09 | llvmpipe: store zero into all alloca'd values | Keith Whitwell |
2010-10-09 | llvmpipe: use alloca for fs color outputs | Keith Whitwell |
2010-10-09 | llvmpipe: defer attribute interpolation until after mask and ztest | Keith Whitwell |
2010-10-09 | llvmpipe: Prevent z > 1.0 | José Fonseca |
2010-10-09 | gallivm: Do size computations simultanously for all dimensions (AoS). | José Fonseca |
2010-10-09 | llvmpipe: fix rasterization of vertical lines on pixel boundaries | Zack Rusin |
2010-10-08 | i965: Initialize member variables. | Vinson Lee |
2010-10-08 | i965: Silence unused variable warning on non-debug builds. | Vinson Lee |
2010-10-08 | i965: Silence unused variable warning on non-debug builds. | Vinson Lee |
2010-10-08 | i915: Silence unused variable warning in non-debug builds. | Vinson Lee |
2010-10-09 | gallivm: make use of new iround code in lp_bld_conv. | Roland Scheidegger |
2010-10-09 | gallivm: optimize soa linear clamp to edge wrap mode a bit | Roland Scheidegger |
2010-10-09 | gallivm: avoid unnecessary URem in linear wrap repeat case | Roland Scheidegger |
2010-10-09 | gallivm: more linear tex wrap mode calculation simplification | Roland Scheidegger |
2010-10-09 | gallivm: optimize some tex wrap mode calculations a bit | Roland Scheidegger |
2010-10-09 | gallivm: replace sub/floor/ifloor combo with ifloor_fract | Roland Scheidegger |
2010-10-09 | gallivm: faster iround implementation for sse2 | Roland Scheidegger |
2010-10-09 | gallivm: fix trunc/itrunc comment | Roland Scheidegger |
2010-10-08 | i915: Silence unused variable warning in non-debug builds. | Vinson Lee |
2010-10-08 | glsl: Remove const decoration from inlined function parameters | Ian Romanick |