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2006-04-20limit max program/param length to 255 (spotted by sroland)Aapo Tahkola
2006-04-20check glLoadProgramNV len < 0 (bug 6679)Brian Paul
2006-04-20error_attrib() should generate GL_INVALID_VALUE, not GL_INVALID_ENUM.Brian Paul
New doxygen comments, misc clean-ups.
2006-04-20Make most of the _mesa_noop_*() functions static.Brian Paul
Generate GL_INVALID_VALUE, not GL_INVALID_ENUM when glVertexAttrib is called with a bad index. Use _mesa_noop_vtxfmt_init() in DRI drivers to initialize vertex format struct.
2006-04-20some tentative code for _mesa_update_framebuffer_visual()Brian Paul
2006-04-19SrcReg->Swizzle is always initialized to SWIZZLE_NOOP, and if the programDave Airlie
specifies a 2/3/4-compontent swizzle suffix, SrcReg->Swizzles is just ORed against the new component values, without resetting it first. Attached patch makes tests/vptest2 pass. From Tilam Sauerbeck bug 6673
2006-04-19fix invalid free() problem (bug 6658)Brian Paul
2006-04-18Remove carriage-return chars *ONLY*.Michal Krol
2006-04-18Add support for ARB_vertex_shader attrib binding and query.Michal Krol
Clean-up ARB_shaderobjects code a bit.
2006-04-17Add .note.GNU-stack section to assembler files to avoid the default behaviorKristian Høgsberg
of requesting executable stacks.
2006-04-17More context.Jeremy Kolb
2006-04-17Changed invalid context fields to valid ones.Jeremy Kolb
2006-04-15State changes.Jeremy Kolb
2006-04-14More work on the tcl code... still have to make my mind on a number ofStephane Marchesin
things
2006-04-14Add more feilds to context.Jeremy Kolb
2006-04-14ooopsStephane Marchesin
2006-04-14Added render index field to the contextStephane Marchesin
2006-04-14CleaningJeremy Kolb
2006-04-14Silence the lock warningStephane Marchesin
2006-04-14Added vertex attributes to the contextStephane Marchesin
2006-04-14Cleaned stuff in the tcl codeStephane Marchesin
2006-04-14Added the beginnings of state (not much there yet). Fixed some includes.Jeremy Kolb
2006-04-14Silence a few -pedantic warnings.Brian Paul
Remove ^M chars. Replace _mesa_get_string() with simpler copy_string().
2006-04-14s/MaxTextureUnits/MaxTextureCoordUnits/Brian Paul
2006-04-14When popping GL_DRAW_BUFFER state, need to re-do error checking sinceBrian Paul
validity depends on whether a window-system FBO or user-created FBO is currently bound. glPopAttrib() may generate GL_INVALID_OPERATION because of this.
2006-04-14silence -pedantic warningBrian Paul
2006-04-14don't need s_depth.hBrian Paul
2006-04-14Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]UnitsBrian Paul
in various places. Note that ctx->Texture.CurrentUnit needs to be tested against Coord/Image limits when referenced, not just in glActiveTexture().
2006-04-13Fix comment about MaxTextureUnits, needs to be min of coord and image units.Brian Paul
See bug 5994. Also add a few assertions. Use MaxTextureUnits in get.c code. There's probably other places where we need to clean-up the usage of the MaxTexture[Coord/Image]Units constants.
2006-04-13silence minor warningsBrian Paul
2006-04-13casts to fix some -pedantic warningsBrian Paul
2006-04-13Some compile fixes.Jeremy Kolb
2006-04-13Set array normalization flag for normals, colors (Keith)Brian Paul
2006-04-13updated tests for defining __FUNCTION__ (Dan Schikore)Brian Paul
2006-04-13added 'const' (Dan Schikore)Brian Paul
2006-04-12GLboolean cannot hold GLuint! usage of tmus >= 4 no longer lock r300.Aapo Tahkola
2006-04-11add missing 'union' keywordBrian Paul
2006-04-11FBConfig support for EXT_tfpDavid Reveman
2006-04-11Add attrib_list to glXBindTexImageEXTDavid Reveman
2006-04-11Fix CreateDrawableDavid Reveman
2006-04-11More GLSL code:Michal Krol
- use macros to access and modify render inputs bit-field; - un-alias generic vertex attributes for ARB vertex calls; - use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS (ARB code) in place of VERT_ATTRIB_MAX; - define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex attributes for ARB_vertex_shader; - fix generic attribute index range check in arbprogparse.c; - interface GLSL varyings between vertex and fragment shader; - use 64-bit optimised bitset (bitset.h) for render inputs;
2006-04-11get fog going(for real)Aapo Tahkola
2006-04-11rectangular fp16 fixes (Ewald Snel)Aapo Tahkola
2006-04-11Fog support (Ewald Snel)Aapo Tahkola
2006-04-10use _mesa_debug() instead of message() - fixes poor formatting of outputBrian Paul
2006-04-09Destroy the GL context after driDestroyTextureHeap, because the driver'sEric Anholt
DestroyTexObj has a dependence on the glCtx and may segfault otherwise.
2006-04-08fix some conflict happenings at context destroy by freeing buffers ↵Aapo Tahkola
immediately. array locking can be done with vbos for vtxfmt_a so we dont really need to try to reuse them.
2006-04-07regenerate SPARC assembly dispatch (bug 6484)Brian Paul
2006-04-07replace >&/dev/null with >/dev/null so it works with all shellsBrian Paul
2006-04-07bump version to 6.5.1Brian Paul