Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
requirement.
|
|
|
|
Small prims are now self-contained in batch buffers when space allows.
|
|
|
|
|
|
If there's room in the batch buffer after the rendering command to accomodate
the indexes, put them there rather than in a separate buffer.
|
|
|
|
vbuf_flush_indices()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
requested alignment.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- Remove put/get tile, just have users call put_tile_raw, etc directly.
- Remove surface_data call, just map it locally.
|
|
|
|
undefined state
|
|
|
|
|
|
|
|
|
|
Plus misc clean-up. Window resize sometimes works now.
|
|
|
|
This is the other half of Keith's draw/flush patch.
There are now 5 flush flags to control what's flushed (post-xform vertex
cache, prim cache, vbuf, etc).
The gears slow-down in this part of the patch was due to the cull stage not
getting invoked. It was unconditional before, but is now gated by 'need_det'.
But it also needs to be gated by draw->rasterizer->cull_mode. Gears uses
back-face culling.
|