Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-02-22 | Replace slang_allocate_storage() with simpler _slang_attach_storage() | Brian | |
2007-02-22 | updated debug code | Brian | |
2007-02-22 | Undo some STATE_POINT/FOG changes. Max length of state token array is now 5. | Brian | |
2007-02-22 | XXX comments about shaders | Brian | |
2007-02-22 | use ctx->VertexProgram._Current instead of ctx->VertexProgram._Enabled | Brian | |
2007-02-22 | merge fix: add STATE_FOG_PARAMS_OPTIMIZED, STATE_SPOT_DIR_NORMALIZED | Brian | |
2007-02-22 | fix negative indentation problem | Brian | |
2007-02-22 | Merge branch 'origin' into glsl-compiler-1 | Brian | |
Conflicts: src/mesa/main/state.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/programopt.c src/mesa/shader/slang/slang_execute.c src/mesa/sources src/mesa/swrast/s_arbshader.c src/mesa/swrast/s_context.c src/mesa/swrast/s_span.c src/mesa/swrast/s_zoom.c src/mesa/tnl/t_context.c src/mesa/tnl/t_save_api.c src/mesa/tnl/t_vb_arbprogram.c src/mesa/tnl/t_vp_build.c src/mesa/tnl/t_vtx_eval.c | |||
2007-02-21 | disable debug | Brian | |
2007-02-21 | remove unneeded #includes | Brian | |
2007-02-21 | fix copy&paste errors | Brian | |
2007-02-21 | more minor changes to STATE_ indexing | Brian | |
2007-02-21 | remove dead code | Brian | |
2007-02-21 | Reimplement the _slang_alloc_statevar() function. | Brian | |
After several tries at making a table-based system for examining pre-defined uniforms to find statevar indexes, give up and do it the simple way (lots of strcmp() calls). Not terribly elegant, but perfectly functional. | |||
2007-02-21 | adjustments to STATE_ token layout/format so token[1] is always the array index | Brian | |
2007-02-21 | checkpoint overhaul of pre-defined uniform code | Brian | |
2007-02-20 | clean-up, move IR_ELEMENT code | Brian | |
2007-02-20 | alloc IR_FIELD's Storage in codegen, like IR_ELEMENT | Brian | |
2007-02-20 | Merge branch 'master' of ssh+git://idr@git.freedesktop.org/git/mesa/mesa | Ian Romanick | |
2007-02-20 | Delete two invalid assertions. | Ian Romanick | |
These two assertions are invalid for a couple reasons. Primarily, when this code is compiled into the X-server, the symbols "glSecondaryColor3fEXT" and "glPointParameterivNV" do not exist. | |||
2007-02-20 | work on struct/array handling | Brian | |
2007-02-20 | forgot to return length in parse_array_len() | Brian | |
2007-02-20 | nouveau: nv10: grr, ctx->DrawBuffer invalid? | Patrice Mandin | |
2007-02-20 | nouveau: nv10: also check ctx->DrawBuffer in nv10ViewportScale | Patrice Mandin | |
2007-02-20 | nouveau: nv10: keep 24/8 depth/stencil value, don't check for depth bits | Patrice Mandin | |
2007-02-20 | implement support for pre-defined uniform structs (state vars) | Brian | |
2007-02-20 | added slang_builtin.c | Brian | |
2007-02-20 | Fix parallel make in r300 driver. | Adam Jackson | |
2007-02-20 | added SWIZZLE_XXXX, SWIZZLE_YYYY, etc | Brian | |
2007-02-20 | set log level w/ env var | Christian Neumair | |
2007-02-20 | remove accidental check-in | Brian | |
2007-02-20 | Merge branch 'glsl-compiler-1' of ↵ | Brian | |
git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into glsl-compiler-1 | |||
2007-02-19 | i915tex: Fix performance regression with new vbo code and latest drm. | Thomas Hellstrom | |
With current memory preferences, vbos ended up in AGP space where reading from them got a bit slow. Make sure buffer objects are initially created in system memory. | |||
2007-02-17 | s/PROG_PRINT_ARB/PROG_PRINT_DEBUG/ | Brian | |
2007-02-17 | stand-alone GLSL compiler | Brian | |
2007-02-17 | Lots of changes to prog_print.c code. | Brian | |
Mainly, allow printing programs in either ARB, NV or "debug" formats. | |||
2007-02-16 | Merge branch 'master' of ↵ | Sean D'Epagnier | |
git+ssh://geckosenator@git.freedesktop.org/git/mesa/mesa | |||
2007-02-16 | Commiting a few minor fixes to glut fbdev (segfault on a separate stack) | Sean D'Epagnier | |
Updated all drivers that used the old _ac_ functions to use the new _vbo_ functions. I know this fixed the fbdev driver, it looks like it might fix some other drivers too. | |||
2007-02-16 | nouveau: nv50: update | Patrice Mandin | |
2007-02-16 | nouveau: nv10,20: wrong viewport clip setup | Patrice Mandin | |
2007-02-16 | nouveau: nv20: texture matrix | Patrice Mandin | |
2007-02-16 | nouveau: nv20: update | Patrice Mandin | |
2007-02-16 | nouveau: nv10: set clear value for 16 and 24 bits depth | Patrice Mandin | |
2007-02-16 | nouveau: nv10: rescale depth near and far | Patrice Mandin | |
2007-02-16 | nouveau: nv10: fix viewport scale and origin | Patrice Mandin | |
2007-02-16 | remove dead code | Brian | |
2007-02-16 | s/_slang_link2/_slang_link/ | Brian | |
2007-02-16 | change all enum tokens to uppercase | Brian | |
2007-02-16 | abort upon errors (temporary) | Brian | |
2007-02-16 | added a comment | Brian | |