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2009-10-22radeon: fix some renderbuffer format bugsBrian Paul
2009-10-21i915: replace MESA_FORMAT_Z24_S8 with MESA_FORMAT_S8_Z24Brian Paul
And change parameter type.
2009-10-21radeon: get rid of z24s8 <-> s8z24 conversions in span codeBrian Paul
Can just use s8z24 everywhere. Note: the WRITE_DEPTH macro for R600 may need to be fixed.
2009-10-21radeon: replace MESA_FORMAT_Z24_S8 with MESA_FORMAT_S8_Z24Brian Paul
Core Mesa deals with MESA_FORMAT_S8_Z24 everywhere it should so we shouldn't have to use MESA_FORMAT_Z24_S8 anymore.
2009-10-21intel: use MESA_FORMAT_S8_Z24 format and avoid z24s8/s8z24 conversionsBrian Paul
2009-10-21i965: change parameter type to gl_formatBrian Paul
2009-10-21mesa: use MESA_FORMAT_X8_Z24Brian Paul
2009-10-21mesa: use MESA_FORMAT_X8_Z24 formatBrian Paul
2009-10-21mesa: added MESA_FORMAT_X8_Z24 formatBrian Paul
24-bit Z in 32-bit pixel. We could probably use the MESA_FORMAT_S8_Z24 format but this there's a few places where we explicitly don't want stencil. This format may go away at some point in the future.
2009-10-15dri/common: updated #includesBrian Paul
2009-10-15dri/common: use _mesa_little_endian() and update commentsBrian Paul
2009-10-15dri/common: fix broken _dri_texformat_* initializationsBrian Paul
2009-10-14radeon: initialize renderbuffer Format field in radeon_create_renderbuffer()Brian Paul
Plus, use MESA_FORMAT_S8_Z24 everywhere.
2009-10-08mesa: remove a bunch of gl_renderbuffer fieldsBrian Paul
_ActualFormat is replaced by Format (MESA_FORMAT_x). ColorEncoding, ComponentType, RedBits, GreenBits, BlueBits, etc. are all replaced by MESA_FORMAT_x queries.
2009-10-06mesa: added MESA_FORMAT_XRGB8888Brian Paul
2009-10-06mesa: added case for MESA_FORMAT_SIGNED_RGBA_16Brian Paul
2009-10-06mesa: added MESA_FORMAT_SIGNED_RGBA_16 for accum buffersBrian Paul
2009-10-06mesa: added _mesa_get_format_color_encoding()Brian Paul
2009-10-06mesa: accept more pnames in _mesa_get_format_bits()Brian Paul
2009-10-05drivers: don't include texformat.hBrian Paul
And remove other unneeded #includes while we're at it.
2009-10-05mesa: don't include texformat.hBrian Paul
2009-10-05mesa: move _mesa_format_to_type_and_comps() to formats.cBrian Paul
2009-10-05mesa: move gl_format_info struct to formats.cBrian Paul
This is a private datatype.
2009-10-05mesa: remove feature testsBrian Paul
2009-10-05mesa: use FetchTexelf() instead of FetchTexelc()Brian Paul
2009-10-05mesa: add parenthesisBrian Paul
2009-10-05mesa: lift _mesa_set_fetch_functions() calls out of driversBrian Paul
Call it from in the main Mesa glTexImage functions.
2009-10-05mesa: make _mesa_get_texel_fetch_func() staticBrian Paul
2009-10-01mesa: removed gl_texture_image::CompressedSize fieldBrian Paul
Just call ctx->Driver.CompressedTextureSize() when we need to get the compressed image size.
2009-10-01mesa: reformattingBrian Paul
2009-10-01mesa: move mesa_set_fetch_functions()Brian Paul
2009-10-01radeon: fix tx_table[] entryBrian Paul
XXX need to still verify that the table entries are in correct order.
2009-10-01savage: s/Xfree/_mesa_free/Brian Paul
2009-10-01mesa: simplify _mesa_compressed_texture_size()Brian Paul
2009-10-01mesa: remove gl_texture_image::IsCompressed fieldBrian Paul
Use _mesa_is_format_compressed() instead.
2009-10-01mesa: added _mesa_format_row_stride()Brian Paul
2009-10-01mesa: added _mesa_format_image_size()Brian Paul
2009-09-30swrast: fix some texformat regressionsBrian Paul
Need to be careful with component ordering for MESA_FORMAT_RGB888 and MESA_FORMAT_RGBA8888.
2009-09-30mesa: rename texformat_tmp.h to texfetch_tmp.hBrian Paul
2009-09-30mesa: remove MESA_FORMAT_RGBA4444Brian Paul
Not used by any hardware driver. ARGB4444 and ARGB4444_REV remain.
2009-09-30mesa: remove GLchan-based formats; use hw 8-bit/channel formats insteadBrian Paul
Removed: MESA_FORMAT_RGBA, RGB, ALPHA, LUMINANCE, LUMINANCE_ALPHA, INTENSITY.
2009-09-30mesa: move texel fetch/store into new texfetch.[ch] filesBrian Paul
2009-09-30st/mesa: update commentBrian Paul
2009-09-30mesa: remove gl_texture_formatBrian Paul
2009-09-30mesa: replace gl_texture_format with gl_formatBrian Paul
Now gl_texture_image::TexFormat is a simple MESA_FORMAT_x enum. ctx->Driver.ChooseTexture format also returns a MESA_FORMAT_x. gl_texture_format will go away next.
2009-09-28mesa: move StoreTexImageFunc typedef to .c fileBrian Paul
2009-09-28mesa: use _mesa_texstore()Brian Paul
2009-09-28st/mesa: use _mesa_texstore()Brian Paul
2009-09-28mesa: make individual texstore functions staticBrian Paul
2009-09-28glide: use _mesa_texstore()Brian Paul