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|  | softpipe.
We want to make it env variable, or even better, autodetect as the feature makes
softpipe run slower on a single CPU. | 
|  | Store only input and inout of a quad_header in job que. | 
|  | parts. | 
|  | Use condition vars to communicate between threads instead of stalling. | 
|  | Configured for 2 cores. | 
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|  | This avoids splitting the bitmaps in many files. | 
|  | This allows quick inspection of surfaces in mass scale. | 
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|  | PIPE_FORMAT_A8R8G8B8_UNORM | 
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|  | This fixes a stack overflow when dumping shaders.
It ended up being pretty much as the original code Michal had before,
before I went on a cleanup rampage on it and took things that ended up
needing... | 
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|  | Options so far:
  "checker"  module tile clear color by SPU ID to see where the tiles are
  "sync"  to do synchronous DMA (only partially implemented) | 
|  | Use new _mesa_reference_buffer_object() function wherever possible.
Fixes buffer object/display list crash reported in ParaView. | 
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|  | These are plug-in fallbacks for the pipe->surface_copy() and
pipe->surface_fill() functions. | 
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|  | Cherry-picked from master | 
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