Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-10-22 | pull clip/ module wide and stippled lines/points code | keithw | |
2007-10-21 | Start implementing cache routines for textures. | Brian | |
First step to consolidating surface/texture caching... | |||
2007-10-21 | rename some vars | Brian | |
2007-10-21 | silence warning | Brian | |
2007-10-20 | Remove obsolete read/write_quad() functions | Brian | |
2007-10-20 | init sp->sbuf_cache to avoid possible segfault | Brian | |
2007-10-20 | Call softpipe_unmap_surfaces() in softpipe_flush(). | Brian | |
This fixes a DRM BO failure upon swapbuffers caused by the color buffer still being mapped. This is a bit heavy handed since we don't always need to unmap buffers when flushing. Need to pass a flag to flush() or design a new function. | |||
2007-10-20 | In region_unmap(), check if region is mapped before decrementing refcount. | Brian | |
2007-10-20 | flush the pipe before accum ops | Brian | |
2007-10-20 | unmap regions when reallocating renderbuffer storage | Brian | |
2007-10-20 | renderbuffer tweaks in update_framebuffer_state() | Brian | |
2007-10-20 | use combined depth/stencil buffer when possible | Brian | |
2007-10-20 | Convert Z/stencil ops to use cached tiles like colors. | Brian | |
Also, quite a bit of re-org of the tile caches and surface mapping/unmapping. Leave surfaces mapped between primitives now. | |||
2007-10-20 | added case for TGSI_OPCODE_END | Brian | |
2007-10-19 | get/put_tile_raw() funcs for 16/32bpp surfaces | Brian | |
2007-10-19 | added get/put_tile_raw() methods | Brian | |
2007-10-19 | don't alloc region in xmesa_surface_alloc(), fixes a mem leak | Brian | |
2007-10-19 | disable debug printf | Brian | |
2007-10-19 | call Driver.Flush() in _mesa_notifySwapBuffers() | Brian | |
2007-10-19 | Initial implementation of surface tile caching. | Brian | |
Instead of using read/write_quad() functions, do framebuffer accesses via get/put_tile(). A cache of tiles is used to avoid frequent get/put() calls. Only implemented for color buffers right now. | |||
2007-10-19 | Tile cache functions. | Brian | |
2007-10-19 | clamp/clip in put_tile(), move softpipe_init_surface_funcs() call | Brian | |
2007-10-18 | remove old comment | Brian | |
2007-10-18 | Alternate CopyPixels path based on get/put_tile(). | Brian | |
For some drivers (like Xlib) it's not possible to treat the front/back color buffers as pipe_regions. So pipe->region_copy() won't work. Added a new state tracker field indicating if we can use regions for colorbuffer accesses. This should probably be re-considered someday... | |||
2007-10-18 | fix bug in copy_rect(), use temp vars in sp_region_copy() to aid debugging | Brian | |
2007-10-18 | fix off-by-one error in CopyPixels src position | Brian | |
2007-10-18 | fix upside down CopyPixels image | Brian | |
2007-10-18 | fix function name | Brian | |
2007-10-18 | checkpoint: code refactoring for glCopyPixels | Brian | |
2007-10-18 | start implementing glCopyPixels (stencil works) | Brian | |
2007-10-18 | make read_stencil_pixels() non-static | Brian | |
2007-10-18 | Change type of shader->executable field from void * to generic function pointer. | Brian | |
Fix warnings in draw_create_vertex_shader() | |||
2007-10-18 | added const qualifiers | Brian | |
2007-10-18 | better debug code, silence some warnings | Brian | |
2007-10-18 | print vertex input mapping | Brian | |
2007-10-18 | handle fogcoord/raster distance | Brian | |
2007-10-18 | added st_debug.c | Brian | |
2007-10-18 | debug functions | Brian | |
2007-10-18 | fix logic error in stipple_quad() (point/line fragments were getting dropped) | Brian | |
2007-10-18 | Corrected the file permissions in src/mesa/pipe. | Oliver McFadden | |
2007-10-18 | pipe/draw/draw_context.c:47: error: 'false' undeclared (first use in this ↵ | Oliver McFadden | |
function) | |||
2007-10-18 | sp_context.c:255: error: 'false' undeclared (first use in this function) | Oliver McFadden | |
2007-10-17 | fix interpolation bug in nearest-image/linear-mipmap filtering | Brian | |
2007-10-17 | remove #include vf.h | Brian | |
2007-10-17 | disable the NeedFlush assertion for now | Brian | |
2007-10-17 | Add some FLUSH_CURRENT() calls. | Brian | |
Without these we can find ourselves in _mesa_load_state_parameters() computing derived lighting/material values whhen the current material properties haven't been updated from the VBO. This may be a somewhat wide-spread problem that needs more attention... | |||
2007-10-17 | Assert that there's no outstanding current state that needs to be flushed ↵ | Brian | |
from the vbo in _mesa_load_state_parameters(). Several of the state parameters use current state (such as materials). Need to make sure those values are not stale. | |||
2007-10-17 | formatting fix | Brian | |
2007-10-17 | fix addressing error in read_stencil_pixels() | Brian | |
2007-10-17 | Replace repeat_remainder() with simpler macro that just casts args to unsigned. | Brian | |