Age | Commit message (Collapse) | Author |
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R600_OUT_BATCH_RELOC doesn't really use offset so set it
in TEX_RESOURCE2
+ typo fix
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Conflicts:
src/gallium/auxiliary/tgsi/tgsi_dump.c
src/gallium/include/pipe/p_shader_tokens.h
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Debug check for inf and nan only on float channels.
Apply absolute and negate source operand modifiers based on
opcode type.
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Either that or have UDIV have two destination operands.
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Provide reference implementation of them in tgsi_exec.
Note that BREAK opcode is overloaded and can be used to break out
of either a loop or a switch-case statement.
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Do not pollute immediates with unsuccessfull attempts to expand them.
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This is to differentiate it from its unsigned version, TGSI_OPCODE_USHR.
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Update interpreter and ureg.
Also, get rid of SHR -- it's actually an alias for ISHR.
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New in GL 3.0. Primarily meant for setting int/uint-valued texture
border color. Not plugged into dispatch table yet.
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When we have integer-valued texture formats, the texture border color
must also store integer and uint values.
With GL 3.0, the new glTexParameterIiv() and glTexParameterIuiv() functions
can set the border color to int or uint values.
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Conflicts:
docs/relnotes.html
src/gallium/drivers/llvmpipe/lp_tex_sample_c.c
src/gallium/drivers/r300/r300_cs.h
src/mesa/drivers/dri/i965/brw_wm_surface_state.c
src/mesa/main/enums.c
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It was OK before because we proceed to clamp the value to hardware
limits, but given that other use of MaxLevel has been a trap, let's
avoid it.
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Fixes piglit fbo-copyteximage.
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If we ever had a non-tile-aligned tiled renderbuffer, the math was all
off. Use the existing x,y coordinates instead of trying to
reconstruct them from an incorrectly-calculated offset value.
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Use vertex program key mechanism and swizzle during vertex fetch - is there
a better way?
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Add error checking and fix handling of level (it should be negative).
Besides, always use the palette entry format/type when calling
_mesa_TexImage2D. It respects the base internal formats of the cpal
formats, and is simpler and faster, except for cases where the unpack
alignment needs to be changed.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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In GL_OES_framebuffer_object and OpenGL ES 2.0, GL_RGB565 is a valid
internal format. Since it is not supported by the core, map it to
GL_RGB5 as a workaround.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Unlike in OpenGL, GL_OES_texture_cube_map says that all coordinates are
changed the same time by the token GL_TEXTURE_GEN_STR_OES, and the
initial mode is GL_REFLECTION_MAP_OES.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Add some new extensions and remove those that do not belong to
OpenGL ES 2.0.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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This commit adds definitions of
GL_EXT_texture_compression_dxt1
GL_EXT_texture_lod_bias
GL_EXT_blend_minmax
GL_EXT_multi_draw_arrays
to APIspec.xml and get_gen.py. Some of the enums are not avaiable in
the header files and the defining extensions are disabled.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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This commit adds definitions of
GL_OES_texture_half_float_linear, GL_OES_texture_float_linear
GL_OES_texture_half_float, GL_OES_texture_float
GL_OES_vertex_half_float
GL_OES_vertex_type_10_10_10_2
GL_OES_get_program_binary
GL_EXT_texture_compression_dxt1
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_lod_bias
GL_EXT_blend_minmax
GL_EXT_read_format_bgra
GL_EXT_multi_draw_arrays
to glapi.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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es_generator.py did not generate code for special functions. They were
supposed to be defined elsewhere. But as a result, parameter checking
was also skipped. This commit changes the way special functions are
called so that parameter checking is always performed.
When there is nothing to check, the check functions becomes macros
expanding to the real functions, as an optimization.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Remove unused GetLoopSizeExpression.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Have get_gen.py generate _mesa_GetFixedv. The generated function does
all the checkings and thus simplifies APIspec.xml a bit.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Some attributes are constant in a switch. Raise an exception if they
are not.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Update Makefile and ES generator to use APIspec.xml. Remove APIspec.txt
and related files.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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APIspec.xml is based on APIspec.txt. The new format has less code
duplications and should be easier to read.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Fixes warning seen with Shadowgrounds. See bug 24016.
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This is not really a GLenum value.
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