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2009-09-27mesa: use _mesa_get_format_base_format()Brian Paul
2009-09-27mesa: use _mesa_get_format_bytes()Brian Paul
2009-09-27mesa: added _mesa_get_format_datatype()Brian Paul
2009-09-27mesa: use _mesa_get_format_bits()Brian Paul
2009-09-27mesa: added _mesa_get_format_bits()Brian Paul
2009-09-27mesa: remove unused gl_texture_format fieldsBrian Paul
2009-09-27mesa: added MESA_FORMAT_NONEBrian Paul
2009-09-27mesa: move StoreTexImageFunc to texstore.hBrian Paul
2009-09-27mesa: rework null texel fetch/store funcsBrian Paul
2009-09-27mesa: replace function pointer types with void *Brian Paul
These fields are no longer used and will be removed soon.
2009-09-27st/mesa: use _mesa_get_texstore_func()Brian Paul
2009-09-27mesa: use _mesa_get_texstore_func()Brian Paul
2009-09-27glide: use _mesa_get_texstore_func()Brian Paul
2009-09-27mesa: NULL-out unused texformat field initializersBrian Paul
2009-09-27mesa: use _mesa_get_texstore_func()Brian Paul
2009-09-27st/mesa: use _mesa_get_texstore_func()Brian Paul
2009-09-27mesa: null-out StoreTexImageFunc fieldsBrian Paul
2009-09-27g3dvl: Implement XvMC using pipe_video_context.Younes Manton
2009-09-27mesa: use _mesa_get_texel_store_func()Brian Paul
2009-09-27mesa: use new look-up table to get texel fetch/store funcsBrian Paul
2009-09-27mesa: make some s3tc/fxt1 functions publicBrian Paul
2009-09-27g3dvl: pipe_video_context interface, softpipe impl, auxiliary libsYounes Manton
2009-09-27util: Add util_next_power_of_two() for rounding a uint up to a POT.Younes Manton
2009-09-27mesa: minor clean-up in _mesa_texstore_srgb8()Brian Paul
2009-09-27mesa: use _mesa_get_texstore_func() to get texture image store funcBrian Paul
2009-09-27r300g: fix erroneous conditionMaciej Cencora
2009-09-27r300g: don't force vertex position for HW TCL pathMaciej Cencora
It could be generated by vertex shader.
2009-09-27r300g: add some assertionsMaciej Cencora
Not sure why we are getting a shader with two inputs with position semantic, but we don't know how to handle it correctly so it's better to stop the app than lock the machine.
2009-09-27r300g: plug memory leakMaciej Cencora
2009-09-27r300g: add some debugging infoMaciej Cencora
2009-09-28r300g: fix r300 rs pathDave Airlie
2009-09-28r300g: rewrite RS state setup.Dave Airlie
Not 100% sure this is correct, but its more correct than what was here previous however it may require changes in the input routing for the frag shader.
2009-09-28r300g: silence compiler warningDave Airlie
2009-09-27i915g: Submit direct vertex buffersJakob Bornecrantz
2009-09-27i915g: Fix warningJakob Bornecrantz
2009-09-27i915g: Tile shared buffers as wellJakob Bornecrantz
2009-09-27i915g: Make sure to map tiled buffers via the gttJakob Bornecrantz
2009-09-27i915g: Use booleanJakob Bornecrantz
2009-09-27i915g: Enable reuse of buffersJakob Bornecrantz
2009-09-27st/egl: Remove buffer from screenJakob Bornecrantz
It is no longer needed since the new drm api code, and it incorrectly checked if the buffer where there for testing completeness when it should have checked the texture instead.
2009-09-27r600 : Enable draw_prim.Richard Li
2009-09-27softpipe: Grab a ref when the fb is set.Younes Manton
Nasty bug when the surface is freed and another is allocated right on top of it. The next time we set the fb state SP thinks it's the same surface and doesn't flush, and when the flush eventually happens the surface belongs to a completely different texture.
2009-09-26mesa: move _mesa_get_texstore_func() to texstore.cBrian Paul
2009-09-26mesa: begin removing dependencies on gl_texture_format in texstore codeBrian Paul
2009-09-26mesa: added formats.c to buildBrian Paul
2009-09-26mesa: include formats.hBrian Paul
2009-09-26mesa: initial check-in of new formats.[ch] filesBrian Paul
2009-09-26r300g: add tx depth support in register.Dave Airlie
also enable cube/3d bits in txformat reg
2009-09-26r300g: only pass complete texture state to hw setup functionDave Airlie
No point passing things twice here, also allows more state to be setup properly.
2009-09-26r300g: add missing break in OQ emitDave Airlie