Age | Commit message (Collapse) | Author |
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(thanks Eric).
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This ensures there is an unfilled batchbuffer used for emitting states again. Partial fix for #17964.
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Use _mesa_copy_rect instead of BLT operation if dri_bufmgr_check_aperture_space
still fails after flushing batchbuffer. Partial fix for #17964.
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The texImage->Width/Height fields will have the post-convolution width/height.
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It's hard to form PPC vector immediates so load them from an array.
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gears runs with it now (3x faster FPS than before).
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Plus, add ppc_reserve_register() func.
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Works, but dead code lingering, debug code present, etc.
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Based on the TGSIto SSE2 code generator.
Incomplete and lots of SSE stuff still hanging around but the basic dozen
or so TGSI opcodes are functioning.
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If we delete a texture, we need to keep the underlying tiled data buffer
around until any rendering that references it has completed.
Keep a list of buffers referenced by a rendering batch. Unref/free them when
the associated batch's fence is executed/signalled.
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Do it after initial error checking, after we know the texture's internal format.
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Makes things consistant with the code in teximage.c.
We only want to apply convolution to color formats (not depth/index formats)
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Allows glDrawPixels to work for now...
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enabled
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Fixes some segfaults in low memory situations.
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Though, the logf() call still needs attention.
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