Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-02-15 | gallium: check if surface has defined status in check_clear_depth_with_quad() | Brian | |
This was part of Keith's patch from Friday. | |||
2008-02-15 | gallium: handle flatshading explicitly in clipper stage | Keith Whitwell | |
We can do a better job in the clip stage than just relying on the brute-force approach of copying colors to all incoming vertices applied in the flatshade stage. At very least, it is only necessary to do this in the clipper when a primitive is actually being clipped. | |||
2008-02-15 | gallium: add a couple of hardwired vertex fetch functions | Keith Whitwell | |
2008-02-15 | gallium: only call vertex/prim queue flush when there is something to flush | Keith Whitwell | |
2008-02-15 | gallium: explictly cast double to float in vertex fetch | Keith Whitwell | |
2008-02-15 | gallium: fill in missing formats for vertex_fetch | Keith Whitwell | |
2008-02-15 | gallium: remove dead code from draw_vf* | Keith Whitwell | |
2008-02-15 | First stab at hooking draw_vbuf & vf. | José Fonseca | |
Emit disabled for now. Tested with softpipe. Only one vertex at a time for now (slow). | |||
2008-02-15 | Clone vf module. | José Fonseca | |
2008-02-15 | gallium: Fix memory leak. | Michal Krol | |
2008-02-15 | gallium: Fix memory leak. | Michal Krol | |
2008-02-15 | gallium: Use align_free() to free aligned memories. | Michal Krol | |
2008-02-15 | gallium: Fix build on Windows. | Michal Krol | |
2008-02-15 | gallium: Use MALLOC(). | Michal Krol | |
2008-02-15 | gallium: Fix MSVC compiler warnings. | José Fonseca | |
2008-02-14 | gallium: remove some debug assertions in vertex format validation | Brian | |
If a fragment shader references an input for which there's no vertex shader output (ex: texcoord3), use vertex output 0 by default. Basically, the attribute's value will be undefined. The shader writer should never rely on undefined fragment shader inputs anyway. | |||
2008-02-14 | gallium: rearrange vertex info/layout validation | Brian | |
Delay validation until someone really needs the vertex layout (vbuf alloc vertex buffer or point/line/tri setup/rendering). This will allow the vertex size to change depending on whether we're drawing points, lines or triangles. | |||
2008-02-14 | gallium: include draw_context.h to silence warning | Brian | |
2008-02-14 | gallium: minor function renaming | Brian | |
2008-02-14 | gallium: new tgsi_transform_shader() function | Brian | |
Used to apply transformations to TGSI shaders, such as register search and replace. | |||
2008-02-14 | gallium: call draw_flush() in softpipe_flush() | Brian | |
Without this, we might not get any rendering at SwapBuffers time when using the vbuf path. | |||
2008-02-14 | gallium: fix some "instruction"/"declaration" mix-ups in tgsi_exec_prepare(). | Brian | |
2008-02-14 | gallium: replace "interpolate" terminology with "eval" to better reflect ↵ | Brian | |
what's being done. | |||
2008-02-14 | gallium: changes to polygon mode weren't detected in draw_unfilled stage. | Brian | |
Need to reset stage->tri = unfilled_first_try in unfilled_flush() so that the front/back state is picked up. | |||
2008-02-14 | gallium: rename draw_free_tmps->draw_free_temp_verts, ↵ | Brian | |
draw_alloc_tmps->draw_alloc_temp_verts | |||
2008-02-14 | galllium: comments, minor clean-ups | Brian | |
2008-02-14 | More name typeo fixes. | Ian Romanick | |
2008-02-15 | nouveau: oops and make nouveau winsys build by default | Stephane Marchesin | |
2008-02-15 | nouveau: add nv30. | Stephane Marchesin | |
2008-02-15 | nouveau: hook in nv30. | Stephane Marchesin | |
2008-02-15 | nouveau: Update to latest header. | Stephane Marchesin | |
2008-02-15 | Hook nv30 into the build. | Stephane Marchesin | |
2008-02-14 | s/spu_/spe_/g Ugh. | Ian Romanick | |
2008-02-14 | Cell: pass pointers to stored memory values | Ian Romanick | |
Several routines use shuffle patterns that are stored in memory. For code gen, it is difficult to directly access the data segments. The routines have been modified to be passed a pointer to a global table of shuffle patterns. This *should* be the last change to this file before switching over to code gen. | |||
2008-02-14 | Cell: Fix unintended breakage from commit ↵ | Ian Romanick | |
1d62a057bcb3ee4ef6ebedd93f62ed2e0d8061ba | |||
2008-02-14 | Real-time assembler for Cell SPE. | Ian Romanick | |
2008-02-14 | Fetch routines convert and transpose all 4 vertices at once. | Ian Romanick | |
2008-02-14 | Remove open-coded fetch functions | Ian Romanick | |
2008-02-14 | Initial pass at vertex cache, more vertex fetch changes | Ian Romanick | |
This is just another step towards dynamic generate of vertex fetch code. | |||
2008-02-14 | Vectorize a couple fetch functions | Ian Romanick | |
These C-coded vectorized functions are expected to be short lived. They're basically a proof-of-concept for dynamically generated fetch routines. | |||
2008-02-14 | intel_winsys: Call st_notify_swapbuffers_complete() after buffer swap. | Michel Dänzer | |
2008-02-14 | gallium: Cleanups related to clears. | Keith Whitwell | |
2008-02-14 | gallium: Minor cleanups to bitfield sizes, etc. | Keith Whitwell | |
2008-02-14 | tgsi: partially unbreak sse fragment shaders. more to do. | Keith Whitwell | |
2008-02-13 | nv40: Avoid a nasty array overflow leading to a corrupt memory pointer. | Maarten Maathuis | |
2008-02-13 | x86: fix assignment in assert typo | Keith Whitwell | |
2008-02-13 | make swizzling on incoming arguments work | Zack Rusin | |
2008-02-13 | get rid of the terrible auto-generated entry point | Zack Rusin | |
it's not used anymore. | |||
2008-02-13 | implement immediates and make them work | Zack Rusin | |
2008-02-13 | try to load the consts correctly | Zack Rusin | |