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2010-07-30llvmpipe: delete function bodies after generating machine codeZack Rusin
2010-07-30r600g: fix typo in tex instruction + shader semantic id fixJerome Glisse
It seems we never get semantic id from TGSI so fallback to use output number as id. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-07-30util: more helpers for old draw codeKeith Whitwell
2010-07-30mesa: Include macros.h in files that use symbols from macros.h.Vinson Lee
Don't rely on inclusion of other files that already include macros.h.
2010-07-30mesa: Include macros.h in attrib.c for COPY_4FV symbol.Vinson Lee
2010-07-30intel: Add missing header to intel_context.c.Vinson Lee
Fixes "implicit declaration of function _mesa_get_incomplete_framebuffer" warning.
2010-07-30mesa: Reduce clip.h header file inclusion.Vinson Lee
2010-07-29mesa: Add missing header to framebuffer.h.Vinson Lee
Include mtypes.h for GLvisual and GLcontext symbols.
2010-07-29mesa: Add missing header to fboject.h.Vinson Lee
Add mtypes.h for GLcontext symbol.
2010-07-29mesa: Add missing header to texgetimage.h.Vinson Lee
2010-07-29mesa: Add missing header to texrender.h.Vinson Lee
Add mtypes.h for GLcontext symbol.
2010-07-29mesa: Add missing header and forward declarations to uniforms.h.Vinson Lee
2010-07-29mesa: Add missing headers to viewport.h.Vinson Lee
2010-07-29mesa: Add missing header to depthstencil.h.Vinson Lee
Add mtypes.h for GLcontext symbol.
2010-07-29mesa: Add missing headers to debug.h.Vinson Lee
2010-07-29intel: Add missing header.Vinson Lee
Add context.h for NEED_SECONDARY_COLOR symbol.
2010-07-29dri: Add missing header to dri_metaops.c.Vinson Lee
Add context.h for FLUSH_VERTICES symbol.
2010-07-29mesa: Reduce clear.h header file inclusion.Vinson Lee
2010-07-29mesa: Reduce bufferobj.h header file inclusion.Vinson Lee
Directly include mtypes.h instead of including context.h to include mtypes.h.
2010-07-29mesa: Remove unnecessary headers.Vinson Lee
2010-07-29llvmpipe: fix on-debug build breakageBrian Paul
2010-07-29llvmpipe: added some jit debug codeBrian Paul
If we crash in the jitted function we can examine jit_line and jit_state in gdb to learn more about the shader.
2010-07-29draw: do bounds checking of array elements (debug only)Brian Paul
Make sure that all the element indexes actually lie inside the vertex buffer. Also, rename pipe_run() to pipe_run_elts() to be more specific. And assert/check the vertex count for the non-indexed case.
2010-07-29draw: assorted clean-ups in clipper codeBrian Paul
2010-07-29gallium: implement bounds checking for constant buffersBrian Paul
Plumb the constant buffer sizes down into the tgsi interpreter where we can do bounds checking. Optional debug code warns upon out-of-bounds reading. Plus add a few other assertions in the TGSI interpreter.
2010-07-29draw: add vertex buffer offset in draw_print_arrays()Brian Paul
2010-07-29llvmpipe: silence warnings in lp_test_sincos.cBrian Paul
2010-07-29r600g: mipmap early support + EX2/ABS instruction + cullingJerome Glisse
Add mipmap support (demos/src/redbook/mipmap is working) Add EX2/ABS shader instruction support. Add face culling support. Misc fixes. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-07-29glsl2: Do ir_if_return on the way out, not the way in.Eric Anholt
The problem with doing it on the way in is that for a function with multiple early returns, we'll move an outer block in, then restart the pass, then move the two inside returns out, then never move outer blocks in again because the remaining early returns are inside an else block and they don't know that there's a return just after their block. By going inside-out, we get the early returns stacked up so that they all move out with a series of move_returns_after_block(). Fixes (on i965): glsl-fs-raytrace-bug27060 glsl-vs-raytrace-bug26691
2010-07-29glx: Fix copy/paste bug in glXWaitX and glXWaitGLKristian Høgsberg
https://bugs.freedesktop.org/show_bug.cgi?id=29304
2010-07-29glx: Compare old ctx against dummyCtx, not NULLKristian Høgsberg
https://bugs.freedesktop.org/show_bug.cgi?id=29302
2010-07-29glsl2: Make sure functions end with a return before doing ir_if_return.Eric Anholt
This catches a few remaining functions that weren't getting inlined, generally operating on global or out variables and using an early return to skip work when possible. Fixes for i965: glsl1-function with early return (3)
2010-07-29glsl2: Make ir_if_return handle if () { return } else { not return }Eric Anholt
This makes many remaining functions inlinable. Fixes for i965: glsl1-function with early return (1) glsl1-function with early return (2)
2010-07-29glsl2: Refactor a bit of ir_if_return for the next changes.Eric Anholt
2010-07-29ir_to_mesa: Don't emit a duplicate return at the end of a function.Eric Anholt
It was harmless, but ugly.
2010-07-29glsl2: Allow use of _mesa_print_ir without a parse state on hand.Eric Anholt
2010-07-29ir_constant_variable: Don't mark variable from outside our scope as constant.Eric Anholt
Fixes (with software, except for alpha): glsl1-function with early return(3)
2010-07-29glsl2: When dumping IR for debug, indent nested blocks.Eric Anholt
No more trying to match parens in my head when looking at the body of a short function containing an if statement.
2010-07-29glsl2: When dumping IR for debug, skip all the empty builtin prototypes.Eric Anholt
2010-07-29glsl2: Fix spelling of "sentinel."Eric Anholt
2010-07-29glsl2: Fix spelling of "initializer."Eric Anholt
2010-07-29glsl2: Remove an inlined unvalued return statement.Eric Anholt
We already have asserts that it was the last call in the function, so it's safe to remove after it got cloned in. Fixes: glsl-fs-functions-4.
2010-07-29glx: Fix linked list deletion in __glXCloseDisplay()Kristian Høgsberg
I hate single linked lists.
2010-07-29intel: Declare the various tracked state variables using "extern"Kristian Høgsberg
2010-07-29intel: Don't depend on context config values when picking texture formatsKristian Høgsberg
2010-07-29egl_dri2: Set API version for DRM displayKristian Høgsberg
2010-07-29r300g/swtcl: fix crash in ETQW and minor fixupsMarek Olšák
The Draw flush inside r300_flush was the culprit. Also, no need to flush Draw when changing a state since the flush is already inside swtcl_draw_vbo.
2010-07-29r300g/swtcl: fix crash after the draw_vbo mergeMarek Olšák
2010-07-29llvmpipe: also test the new lp_build_assert() functionBrian Paul
2010-07-29llvmpipe: don't call LLVMCreateJITCompiler() twiceBrian Paul
Fixes a failed assertion with LLVM 2.6: <unnamed>::JITResolver::JITResolver(llvm::JIT&): Assertion `TheJITResolver == 0&& "Multiple JIT resolvers?"' failed. Though, not everyone seems to experience this problem.