Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-30 | llvmpipe: delete function bodies after generating machine code | Zack Rusin | |
2010-07-30 | r600g: fix typo in tex instruction + shader semantic id fix | Jerome Glisse | |
It seems we never get semantic id from TGSI so fallback to use output number as id. Signed-off-by: Jerome Glisse <jglisse@redhat.com> | |||
2010-07-30 | util: more helpers for old draw code | Keith Whitwell | |
2010-07-30 | mesa: Include macros.h in files that use symbols from macros.h. | Vinson Lee | |
Don't rely on inclusion of other files that already include macros.h. | |||
2010-07-30 | mesa: Include macros.h in attrib.c for COPY_4FV symbol. | Vinson Lee | |
2010-07-30 | intel: Add missing header to intel_context.c. | Vinson Lee | |
Fixes "implicit declaration of function _mesa_get_incomplete_framebuffer" warning. | |||
2010-07-30 | mesa: Reduce clip.h header file inclusion. | Vinson Lee | |
2010-07-29 | mesa: Add missing header to framebuffer.h. | Vinson Lee | |
Include mtypes.h for GLvisual and GLcontext symbols. | |||
2010-07-29 | mesa: Add missing header to fboject.h. | Vinson Lee | |
Add mtypes.h for GLcontext symbol. | |||
2010-07-29 | mesa: Add missing header to texgetimage.h. | Vinson Lee | |
2010-07-29 | mesa: Add missing header to texrender.h. | Vinson Lee | |
Add mtypes.h for GLcontext symbol. | |||
2010-07-29 | mesa: Add missing header and forward declarations to uniforms.h. | Vinson Lee | |
2010-07-29 | mesa: Add missing headers to viewport.h. | Vinson Lee | |
2010-07-29 | mesa: Add missing header to depthstencil.h. | Vinson Lee | |
Add mtypes.h for GLcontext symbol. | |||
2010-07-29 | mesa: Add missing headers to debug.h. | Vinson Lee | |
2010-07-29 | intel: Add missing header. | Vinson Lee | |
Add context.h for NEED_SECONDARY_COLOR symbol. | |||
2010-07-29 | dri: Add missing header to dri_metaops.c. | Vinson Lee | |
Add context.h for FLUSH_VERTICES symbol. | |||
2010-07-29 | mesa: Reduce clear.h header file inclusion. | Vinson Lee | |
2010-07-29 | mesa: Reduce bufferobj.h header file inclusion. | Vinson Lee | |
Directly include mtypes.h instead of including context.h to include mtypes.h. | |||
2010-07-29 | mesa: Remove unnecessary headers. | Vinson Lee | |
2010-07-29 | llvmpipe: fix on-debug build breakage | Brian Paul | |
2010-07-29 | llvmpipe: added some jit debug code | Brian Paul | |
If we crash in the jitted function we can examine jit_line and jit_state in gdb to learn more about the shader. | |||
2010-07-29 | draw: do bounds checking of array elements (debug only) | Brian Paul | |
Make sure that all the element indexes actually lie inside the vertex buffer. Also, rename pipe_run() to pipe_run_elts() to be more specific. And assert/check the vertex count for the non-indexed case. | |||
2010-07-29 | draw: assorted clean-ups in clipper code | Brian Paul | |
2010-07-29 | gallium: implement bounds checking for constant buffers | Brian Paul | |
Plumb the constant buffer sizes down into the tgsi interpreter where we can do bounds checking. Optional debug code warns upon out-of-bounds reading. Plus add a few other assertions in the TGSI interpreter. | |||
2010-07-29 | draw: add vertex buffer offset in draw_print_arrays() | Brian Paul | |
2010-07-29 | llvmpipe: silence warnings in lp_test_sincos.c | Brian Paul | |
2010-07-29 | r600g: mipmap early support + EX2/ABS instruction + culling | Jerome Glisse | |
Add mipmap support (demos/src/redbook/mipmap is working) Add EX2/ABS shader instruction support. Add face culling support. Misc fixes. Signed-off-by: Jerome Glisse <jglisse@redhat.com> | |||
2010-07-29 | glsl2: Do ir_if_return on the way out, not the way in. | Eric Anholt | |
The problem with doing it on the way in is that for a function with multiple early returns, we'll move an outer block in, then restart the pass, then move the two inside returns out, then never move outer blocks in again because the remaining early returns are inside an else block and they don't know that there's a return just after their block. By going inside-out, we get the early returns stacked up so that they all move out with a series of move_returns_after_block(). Fixes (on i965): glsl-fs-raytrace-bug27060 glsl-vs-raytrace-bug26691 | |||
2010-07-29 | glx: Fix copy/paste bug in glXWaitX and glXWaitGL | Kristian Høgsberg | |
https://bugs.freedesktop.org/show_bug.cgi?id=29304 | |||
2010-07-29 | glx: Compare old ctx against dummyCtx, not NULL | Kristian Høgsberg | |
https://bugs.freedesktop.org/show_bug.cgi?id=29302 | |||
2010-07-29 | glsl2: Make sure functions end with a return before doing ir_if_return. | Eric Anholt | |
This catches a few remaining functions that weren't getting inlined, generally operating on global or out variables and using an early return to skip work when possible. Fixes for i965: glsl1-function with early return (3) | |||
2010-07-29 | glsl2: Make ir_if_return handle if () { return } else { not return } | Eric Anholt | |
This makes many remaining functions inlinable. Fixes for i965: glsl1-function with early return (1) glsl1-function with early return (2) | |||
2010-07-29 | glsl2: Refactor a bit of ir_if_return for the next changes. | Eric Anholt | |
2010-07-29 | ir_to_mesa: Don't emit a duplicate return at the end of a function. | Eric Anholt | |
It was harmless, but ugly. | |||
2010-07-29 | glsl2: Allow use of _mesa_print_ir without a parse state on hand. | Eric Anholt | |
2010-07-29 | ir_constant_variable: Don't mark variable from outside our scope as constant. | Eric Anholt | |
Fixes (with software, except for alpha): glsl1-function with early return(3) | |||
2010-07-29 | glsl2: When dumping IR for debug, indent nested blocks. | Eric Anholt | |
No more trying to match parens in my head when looking at the body of a short function containing an if statement. | |||
2010-07-29 | glsl2: When dumping IR for debug, skip all the empty builtin prototypes. | Eric Anholt | |
2010-07-29 | glsl2: Fix spelling of "sentinel." | Eric Anholt | |
2010-07-29 | glsl2: Fix spelling of "initializer." | Eric Anholt | |
2010-07-29 | glsl2: Remove an inlined unvalued return statement. | Eric Anholt | |
We already have asserts that it was the last call in the function, so it's safe to remove after it got cloned in. Fixes: glsl-fs-functions-4. | |||
2010-07-29 | glx: Fix linked list deletion in __glXCloseDisplay() | Kristian Høgsberg | |
I hate single linked lists. | |||
2010-07-29 | intel: Declare the various tracked state variables using "extern" | Kristian Høgsberg | |
2010-07-29 | intel: Don't depend on context config values when picking texture formats | Kristian Høgsberg | |
2010-07-29 | egl_dri2: Set API version for DRM display | Kristian Høgsberg | |
2010-07-29 | r300g/swtcl: fix crash in ETQW and minor fixups | Marek Olšák | |
The Draw flush inside r300_flush was the culprit. Also, no need to flush Draw when changing a state since the flush is already inside swtcl_draw_vbo. | |||
2010-07-29 | r300g/swtcl: fix crash after the draw_vbo merge | Marek Olšák | |
2010-07-29 | llvmpipe: also test the new lp_build_assert() function | Brian Paul | |
2010-07-29 | llvmpipe: don't call LLVMCreateJITCompiler() twice | Brian Paul | |
Fixes a failed assertion with LLVM 2.6: <unnamed>::JITResolver::JITResolver(llvm::JIT&): Assertion `TheJITResolver == 0&& "Multiple JIT resolvers?"' failed. Though, not everyone seems to experience this problem. |