Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-04-25 | Remove carriage returns. | Michal Krol | |
2006-04-04 | Add bitset.h. | Michal Krol | |
2006-03-29 | Add newest source code files to project. | Karl Schultz | |
2006-03-29 | Repair corrupted file and remove rogue 'test' project. | Karl Schultz | |
2006-03-14 | More GLSL code: | Michal Krol | |
- add texture sampling support; - fix assembly codegen bugs; | |||
2006-03-01 | added s_blit.c | Brian Paul | |
2006-02-27 | More GLSL code: | Michal Krol | |
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library; | |||
2006-02-21 | More GLSL code: | Michal Krol | |
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%. | |||
2006-02-18 | More GLSL code. | Michal Krol | |
- general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff. | |||
2006-02-15 | Add s_arbshader.c, s_arbshader.h. | Michal Krol | |
2006-02-13 | Add tnl\t_vb_arbshader.c. | Michal Krol | |
2006-01-30 | Add shader/slang/slang_compile_*.* files. | Michal Krol | |
2005-12-14 | Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be | Brian Paul | |
done with fragment programs nowadays. | |||
2005-12-08 | reapply recent changes with Visual Studio instead of direct text editing. | Karl Schultz | |
2005-11-19 | removed arbfragparse.[ch] arbvertparse.[ch] | Brian Paul | |
2005-11-16 | added depthstencil.[ch] | Brian Paul | |
2005-10-20 | added mm.c mm.h execmem.c | Brian Paul | |
2005-10-19 | updated for new mm.c, execmem.c files | Brian Paul | |
2005-09-15 | replace s_texture.[ch] with s_texcombine.[ch] and s_texfilter.[ch] | Brian Paul | |
2005-07-01 | VC7 project file for building glut lib | Karl Schultz | |
2005-07-01 | VC7 project file for gears demo | Karl Schultz | |
2005-07-01 | VC7 Solution file for building glut and demos | Karl Schultz | |
2005-07-01 | VC7 project file for osmesa | Karl Schultz | |
2005-07-01 | VC7 project file for core mesa lib | Karl Schultz | |
2005-07-01 | VC7 project file for glu | Karl Schultz | |
2005-07-01 | VC7 project file for gdi driver | Karl Schultz | |
2005-07-01 | Visual Studio 7 solution file for mesa lib | Karl Schultz | |
2005-07-01 | Add new files to project. | Karl Schultz | |
2005-05-26 | Account for moved/new/removed files. | Karl Schultz | |
2005-05-24 | project file for glut library | Karl Schultz | |
2005-05-24 | fix location of gears project | Karl Schultz | |
2005-05-24 | project file to build gears | Karl Schultz | |
2005-05-24 | Visual Studio 6 project file to build GLUT and some demos. | Karl Schultz | |
2005-05-24 | Visual Studio 6 project file for OSmesa library. | Karl Schultz | |
2005-05-24 | Visual Studio 6 project file for core Mesa. | Karl Schultz | |
2005-05-24 | Needed to build .cc files in Visual Studio 6. | Karl Schultz | |
2005-05-24 | Visual Studio 6 project file for GLU library. | Karl Schultz | |
2005-05-24 | Visual Studio 6 project file for Windows GDI driver. | Karl Schultz | |
2005-05-24 | Visual Studio 6 workspace for Mesa libraries. | Karl Schultz | |