From 0552abce0ec54dbb3f8de2fb9665fd5e58451543 Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 24 Jan 2007 14:13:02 -0700 Subject: only setup varying vars that will be used --- src/mesa/swrast/s_linetemp.h | 48 ++++++++++++++++++++++++-------------------- src/mesa/swrast/s_tritemp.h | 12 ++++++++--- 2 files changed, 35 insertions(+), 25 deletions(-) diff --git a/src/mesa/swrast/s_linetemp.h b/src/mesa/swrast/s_linetemp.h index 61c338ac69..b7b434771e 100644 --- a/src/mesa/swrast/s_linetemp.h +++ b/src/mesa/swrast/s_linetemp.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 6.5.3 * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -336,29 +336,33 @@ NAME( GLcontext *ctx, const SWvertex *vert0, const SWvertex *vert1 ) #endif #ifdef INTERP_VARYING interpFlags |= SPAN_VARYING; - { /* XXX review this */ + { const GLfloat invLen = 1.0F / numPixels; + const GLbitfield inputsUsed = ctx->FragmentProgram._Current ? + ctx->FragmentProgram._Current->Base.InputsRead : 0x0; + const GLfloat invw0 = vert0->win[3]; + const GLfloat invw1 = vert1->win[3]; GLuint v; for (v = 0; v < MAX_VARYING; v++) { - const GLfloat invw0 = vert0->win[3]; - const GLfloat invw1 = vert1->win[3]; - GLfloat ds, dt, dr, dq; - span.var[v][0] = invw0 * vert0->varying[v][0]; - span.var[v][1] = invw0 * vert0->varying[v][1]; - span.var[v][2] = invw0 * vert0->varying[v][2]; - span.var[v][3] = invw0 * vert0->varying[v][3]; - ds = (invw1 * vert1->varying[v][0]) - span.var[v][0]; - dt = (invw1 * vert1->varying[v][1]) - span.var[v][1]; - dr = (invw1 * vert1->varying[v][2]) - span.var[v][2]; - dq = (invw1 * vert1->varying[v][3]) - span.var[v][3]; - span.varStepX[v][0] = ds * invLen; - span.varStepX[v][1] = dt * invLen; - span.varStepX[v][2] = dr * invLen; - span.varStepX[v][3] = dq * invLen; - span.varStepY[v][0] = 0.0F; - span.varStepY[v][1] = 0.0F; - span.varStepY[v][2] = 0.0F; - span.varStepY[v][3] = 0.0F; + if (inputsUsed & FRAG_BIT_VAR(v)) { + GLfloat ds, dt, dr, dq; + span.var[v][0] = invw0 * vert0->varying[v][0]; + span.var[v][1] = invw0 * vert0->varying[v][1]; + span.var[v][2] = invw0 * vert0->varying[v][2]; + span.var[v][3] = invw0 * vert0->varying[v][3]; + ds = (invw1 * vert1->varying[v][0]) - span.var[v][0]; + dt = (invw1 * vert1->varying[v][1]) - span.var[v][1]; + dr = (invw1 * vert1->varying[v][2]) - span.var[v][2]; + dq = (invw1 * vert1->varying[v][3]) - span.var[v][3]; + span.varStepX[v][0] = ds * invLen; + span.varStepX[v][1] = dt * invLen; + span.varStepX[v][2] = dr * invLen; + span.varStepX[v][3] = dq * invLen; + span.varStepY[v][0] = 0.0F; + span.varStepY[v][1] = 0.0F; + span.varStepY[v][2] = 0.0F; + span.varStepY[v][3] = 0.0F; + } } } #endif diff --git a/src/mesa/swrast/s_tritemp.h b/src/mesa/swrast/s_tritemp.h index c85379b4b1..6ff52b5e4a 100644 --- a/src/mesa/swrast/s_tritemp.h +++ b/src/mesa/swrast/s_tritemp.h @@ -144,13 +144,15 @@ #ifdef INTERP_VARYING -/* XXX need a varyingEnabled[] check */ + #define VARYING_LOOP(CODE) \ { \ GLuint iv, ic; \ for (iv = 0; iv < MAX_VARYING; iv++) { \ - for (ic = 0; ic < 4; ic++) { \ - CODE \ + if (inputsUsed & FRAG_BIT_VAR(iv)) { \ + for (ic = 0; ic < 4; ic++) { \ + CODE \ + } \ } \ } \ } @@ -216,6 +218,10 @@ static void NAME(GLcontext *ctx, const SWvertex *v0, const GLint snapMask = ~((FIXED_ONE / (1 << SUB_PIXEL_BITS)) - 1); /* for x/y coord snapping */ #endif GLinterp vMin_fx, vMin_fy, vMid_fx, vMid_fy, vMax_fx, vMax_fy; +#ifdef INTERP_VARYING + const GLbitfield inputsUsed = ctx->FragmentProgram._Current ? + ctx->FragmentProgram._Current->Base.InputsRead : 0x0; +#endif SWspan span; -- cgit v1.2.3