From 167ffa9e035befd12143db909af424e5de8f64e4 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 1 Oct 2009 14:55:13 -0600 Subject: mesa: fix memory leak when generating mipmaps for compressed textures --- src/mesa/main/mipmap.c | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 3dca09d9f2..4d3e62572d 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -1510,7 +1510,9 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, /* Find convertFormat - the format that do_row() will process */ if (srcImage->IsCompressed) { - /* setup for compressed textures */ + /* setup for compressed textures - need to allocate temporary + * image buffers to hold uncompressed images. + */ GLuint row; GLint components, size; GLchan *dst; @@ -1587,11 +1589,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, &dstWidth, &dstHeight, &dstDepth); if (!nextLevel) { /* all done */ - if (srcImage->IsCompressed) { - _mesa_free((void *) srcData); - _mesa_free(dstData); - } - return; + break; } /* get dest gl_texture_image */ @@ -1682,6 +1680,12 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, } } /* loop over mipmap levels */ + + if (srcImage->IsCompressed) { + /* free uncompressed image buffers */ + _mesa_free((void *) srcData); + _mesa_free(dstData); + } } -- cgit v1.2.3