From 6907650211d136ee7cb5a8914c32196d35a75bf3 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 4 Jun 2009 13:12:13 -0600 Subject: softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON rendering This fixes incorrect front/back-face orientation. (cherry picked from commit a64bbdaa3e0b036a880d6db65ceb4a66205062f1) --- src/gallium/drivers/softpipe/sp_prim_vbuf.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c index 329c92b8da..56f12b9810 100644 --- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c +++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c @@ -420,8 +420,8 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) */ for (i = 2; i < nr; i += 1) { setup_tri( setup_ctx, - get_vert(vertex_buffer, i-0, stride), get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride), get_vert(vertex_buffer, 0, stride)); } break; -- cgit v1.2.3