From 8e4fa8c3e690ef106c3ec8944b9202716fb1e193 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 3 Nov 2000 15:10:04 +0000 Subject: MESA_trace extension (Loki) --- docs/MESA_trace.spec | 297 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 297 insertions(+) create mode 100644 docs/MESA_trace.spec diff --git a/docs/MESA_trace.spec b/docs/MESA_trace.spec new file mode 100644 index 0000000000..4e4fb634c4 --- /dev/null +++ b/docs/MESA_trace.spec @@ -0,0 +1,297 @@ +XXX - Not complete yet!!! + +Name + + MESA_trace + +Name Strings + + GL_MESA_TRACE + +Contact + + Bernd Kreimeier, Loki Entertainment, bk 'at' lokigames.com + Brian Paul, VA Linux Systems, Inc., brianp 'at' valinux.com + +Status + + XXX - Not complete yet!!! + +Version + + $Id: MESA_trace.spec,v 1.1 2000/11/03 15:10:04 brianp Exp $ + +Number + + ??? + +Dependencies + + OpenGL 1.2 is required. + The extension is written against the OpenGL 1.2 Specification + +Overview + + Provides the application with means to enable and disable logging + of GL calls including parameters as readable text. The verbosity + of the generated log can be controlled. The resulting logs are + valid (but possibly incomplete) C code and can be compiled and + linked for standalone test programs. The set of calls and the + amount of static data that is logged can be controlled at runtime. + The application can add comments and enable or disable tracing of GL + operations at any time. The data flow from the application to GL + and back is unaffected except for timing. + + Application-side implementation of these features raises namespace + and linkage issues. In the driver dispatch table a simple + "chain of responsibility" pattern (aka "composable piepline") + can be added. + +IP Status + + The extension spec is in the public domain. The current implementation + in Mesa is covered by Mesa's XFree86-style copyright by the authors above. + This extension is partially inspired by the Quake2 QGL wrapper. + +Issues + + none yet + +New Procedures and Functions + + void NewTraceMESA( bitfield mask, const ubyte *traceName ) + + void EndTraceMESA( void ) + + void EnableTraceMESA( bitfield mask ) + + void DisableTraceMESA( bitfield mask ) + + void TraceAssertAttribMESA( bitfield attribMask ) + + void TraceCommentMESA( const ubyte *comment ) + + void TraceTextureMESA( uint name, const ubyte *comment ) + + void TraceListMESA( uint name, const ubyte *comment ) + + void TracePointerMESA( void *pointer, const ubyte *comment ) + + void TracePointerRangeMESA( const void *first, const void *last, + const ubyte *comment ) + +New Tokens + + Accepted by the parameter of EnableTrace and DisableTrace: + + TRACE_ALL_BITS_MESA 0x0001 + TRACE_OPERATIONS_BIT_MESA 0x0002 + TRACE_PRIMITIVES_BIT_MESA 0x0004 + TRACE_ARRAYS_BIT_MESA 0x0008 + TRACE_TEXTURES_BIT_MESA 0x0010 + TRACE_PIXELS_BIT_MESA 0x0020 + + Accepted by the parameter of GetIntegerv, GetBooleanv, + GetFloatv, and GetDoublev: + + TRACE_MASK_MESA 0x8755 + + Accepted by the parameter to GetString: + + TRACE_NAME_MESA 0x8756 + +Additions to Chapter 2 of the OpenGL 1.2.1 Specification (OpenGL Operation) + + None. + +Additions to Chapter 3 of the OpenGL 1.2.1 Specification (OpenGL Operation) + + None. + +Additions to Chapter 4 of the OpenGL 1.2.1 Specification (OpenGL Operation) + + None. + +Additions to Chapter 5 of the OpenGL 1.2.1 Specification (Special Functions) + + Add a new section: + + 5.7 Tracing + + The tracing facility is used to record the execution of a GL program + to a human-readable log. The log appears as a sequence of GL commands + using C syntax. The primary intention of tracing is to aid in program + debugging. + + A trace is started with the command + + void NewTraceMESA( bitfield mask, const GLubyte * traceName ) + + may be any value accepted by PushAttrib and specifies a set of + attribute groups. The state values included in those attribute groups + is written to the trace as a sequence of GL commands. + + specifies a name or label for the trace. It is expected + that will be interpreted as a filename in most implementations. + + A trace is ended by calling the command + + void EndTraceMESA( void ) + + It is illegal to call NewTrace or EndTrace between Begin and End. + + The commands + + void EnableTraceMESA( bitfield mask ) + void DisableTraceMESA( bitfield mask ) + + enable or disable tracing of different classes of GL commands. + may be the union of any of TRACE_OPERATIONS_BIT_MESA, + TRACE_PRIMITIVES_BIT_MESA, TRACE_ARRAYS_BIT_MESA, TRACE_TEXTURES_BIT_MESA, + and TRACE_PIXELS_BIT_MESA. The special token TRACE_ALL_BITS_MESA + indicates all classes of commands are to be logged. + + TRACE_OPERATIONS_BIT_MESA controls logging of all commands outside of + Begin/End, including Begin/End. + + TRACE_PRIMITIVES_BIT_MESA controls logging of all commands inside of + Begin/End, including Begin/End. + + TRACE_ARRAYS_BIT_MESA controls logging of VertexPointer, NormalPointer, + ColorPointer, IndexPointer, TexCoordPointer and EdgeFlagPointer commands. + + TRACE_TEXTURES_BIT_MESA controls logging of texture data dereferenced by + TexImage1D, TexImage2D, TexImage3D, TexSubImage1D, TexSubImage2D, and + TexSubImage3D commands. + + TRACE_PIXELS_BIT_MESA controls logging of image data dereferenced by + Bitmap and DrawPixels commands. + + The command + + void TraceCommentMESA( const ubyte* comment ) + + immediately adds the string to the trace output, surrounded + by C-style comment delimiters. + + The commands + + void TraceTextureMESA( uint name, const ubyte* comment ) + void TraceListMESA( uint name, const ubyte* comment ) + + associates with the texture object or display list specified + by . Logged commands which reference the named texture object or + display list will be annotated with . If IsTexture(name) or + IsList(name) fail (respectively) the command is quietly ignored. + + The commands + + void TracePointerMESA( void* pointer, const ubyte* comment ) + + void TracePointerRangeMESA( const void* first, const void* last, + const ubyte* comment ) + + associate with the address specified by or with + a range of addresses specified by through . + Any logged commands which reference or an address between + and will be annotated with . + + The command + + void TraceAssertAttribMESA( bitfield attribMask ) + + will add GL state queries and assertion statements to the log to + confirm that the current state at the time TraceAssertAttrib is + executed matches the current state when the trace log is executed + in the future. + + is any value accepted by PushAttrib and specifies + the groups of state variables which are to be asserted. + + The commands NewTrace, EndTrace, EnableTrace, DisableTrace, + TraceAssertAttrib, TraceComment, TraceTexture, TraceList, TracePointer, + TracePointerRange, GetTraceName and GetTraceMask are not compiled + into display lists. + + + Examples: + + The command NewTrace(DEPTH_BUFFER_BIT, "log") will query the state + variables DEPTH_TEST, DEPTH_FUNC, DEPTH_WRITEMASK, and DEPTH_CLEAR_VALUE + to get the values , , , and respectively. + Statements equivalent to the following will then be logged: + + glEnable(GL_DEPTH_TEST); (if is true) + glDisable(GL_DEPTH_TEST); (if is false) + glDepthFunc(); + glDepthMask(); + glClearDepth(); + + + The command TraceAssertAttrib(DEPTH_BUFFER_BIT) will query the state + variables DEPTH_TEST, DEPTH_FUNC, DEPTH_WRITEMASK, and DEPTH_CLEAR_VALUE + to get the values , , , and respectively. + Statements equivalent to the following will then be logged: + + { + GLboolean b; + GLint i; + GLfloat f; + b = glIsEnabled(GL_DEPTH_TEST); + assert(b == ); + glGetIntegerv(GL_DEPTH_FUNC, &i); + assert(i == ); + glGetIntegerv(GL_DEPTH_MASK, &i); + assert(i == ); + glGetFloatv(GL_DEPTH_CLEAR_VALUE, &f); + assert(f == ); + } + + +Additions to Chapter 6 of the OpenGL 1.2.1 Specification + (State and State Requests) + + Querying TRACE_MASK_MESA with GetIntegerv, GetFloatv, GetBooleanv or + GetDoublev returns the current command class trace mask. + + Querying TRACE_NAME_MESA with GetString returns the current trace name. + +Additions to Appendix A of the OpenGL 1.2.1 Specification (Invariance) + + The MESA_tracelog extension does not affect data flow from application + to OpenGL, as well as data flow from OpenGL to application, except for + timing, possible print I/O, and sequence of GetError queries. With + the possible exception of performance, OpenGL rendering should not be + affect by the logging operation. + +Additions to the AGL/GLX/WGL Specifications + + None. + ? Hooking into glXSwapBuffers() ? + +GLX Protocol + + None. The logging operation is carried out client-side, by exporting + entry points to the wrapper functions that execute the logging operation. + +Errors + + INVALID_OPERATION is generated if any trace command except TraceComment + is called between Begin and End. + +New State + + The current trace name and current command class mask are stored + per-context. + +New Implementation Dependent State + + None. + +Revision History + + * Revision 0.1 - Initial draft from template (bk000415) + * Revision 0.2 - Draft (bk000906) + * Revision 0.3 - Draft (bk000913) + * Revision 0.4 - Added GetTraceName/Mask, fixed typos (bp000914) + * Revision 0.5 - Assigned final GLenum values -- cgit v1.2.3