From 8c12c9bf76a14b522c9ac45b6e4745f5778b8cdb Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 28 May 2009 12:26:19 -0600 Subject: mesa: GL API changes for GL_EXT_provoking_vertex This creates the new glProvokingVertexEXT() entrypoint. --- src/mesa/glapi/Makefile | 3 +- src/mesa/glapi/dispatch.h | 19 +- src/mesa/glapi/gl_API.xml | 2 + src/mesa/glapi/glapioffsets.h | 14 +- src/mesa/glapi/glapitable.h | 11 +- src/mesa/glapi/glapitemp.h | 28 +- src/mesa/glapi/glprocs.h | 616 +++++++++++++++++++++--------------------- 7 files changed, 357 insertions(+), 336 deletions(-) diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index f524167a47..7695c231c9 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -48,7 +48,8 @@ SERVER_OUTPUTS = \ API_XML = gl_API.xml \ EXT_framebuffer_object.xml \ ARB_framebuffer_object.xml \ - APPLE_vertex_array_object.xml + APPLE_vertex_array_object.xml \ + EXT_provoking_vertex.xml COMMON = gl_XML.py glX_XML.py license.py $(API_XML) typeexpr.py COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h index 45b2fa077a..3d974c1a22 100644 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/glapi/dispatch.h @@ -2370,6 +2370,9 @@ #define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters #define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) #define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) +#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters +#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT) +#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn) #define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters #define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI) #define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn) @@ -2388,7 +2391,7 @@ #else -#define driDispatchRemapTable_size 367 +#define driDispatchRemapTable_size 368 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2753,11 +2756,12 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define RenderbufferStorageEXT_remap_index 359 #define BlitFramebufferEXT_remap_index 360 #define FramebufferTextureLayerEXT_remap_index 361 -#define StencilFuncSeparateATI_remap_index 362 -#define ProgramEnvParameters4fvEXT_remap_index 363 -#define ProgramLocalParameters4fvEXT_remap_index 364 -#define GetQueryObjecti64vEXT_remap_index 365 -#define GetQueryObjectui64vEXT_remap_index 366 +#define ProvokingVertexEXT_remap_index 362 +#define StencilFuncSeparateATI_remap_index 363 +#define ProgramEnvParameters4fvEXT_remap_index 364 +#define ProgramLocalParameters4fvEXT_remap_index 365 +#define GetQueryObjecti64vEXT_remap_index 366 +#define GetQueryObjectui64vEXT_remap_index 367 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -3845,6 +3849,9 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) #define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) #define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) +#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters) +#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index]) +#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn) #define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters) #define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index]) #define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn) diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 4b66793e1c..a6c5af8f83 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -12224,6 +12224,8 @@ + + diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index 14f305f025..1d97c2e042 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -802,12 +802,13 @@ #define _gloffset_RenderbufferStorageEXT 767 #define _gloffset_BlitFramebufferEXT 768 #define _gloffset_FramebufferTextureLayerEXT 769 -#define _gloffset_StencilFuncSeparateATI 770 -#define _gloffset_ProgramEnvParameters4fvEXT 771 -#define _gloffset_ProgramLocalParameters4fvEXT 772 -#define _gloffset_GetQueryObjecti64vEXT 773 -#define _gloffset_GetQueryObjectui64vEXT 774 -#define _gloffset_FIRST_DYNAMIC 775 +#define _gloffset_ProvokingVertexEXT 770 +#define _gloffset_StencilFuncSeparateATI 771 +#define _gloffset_ProgramEnvParameters4fvEXT 772 +#define _gloffset_ProgramLocalParameters4fvEXT 773 +#define _gloffset_GetQueryObjecti64vEXT 774 +#define _gloffset_GetQueryObjectui64vEXT 775 +#define _gloffset_FIRST_DYNAMIC 776 #else @@ -1173,6 +1174,7 @@ #define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index] #define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index] #define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] +#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index] #define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] #define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] #define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 9ecb036461..9eed0f2c9f 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -810,11 +810,12 @@ struct _glapi_table void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 767 */ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 768 */ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 769 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 770 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 771 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 772 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 773 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 774 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 770 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 771 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 772 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 773 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 774 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 775 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 7ccd9707c3..731685963a 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -5573,37 +5573,42 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) +{ + DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); +} -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6392,11 +6397,12 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(RenderbufferStorageEXT), TABLE_ENTRY(_dispatch_stub_768), TABLE_ENTRY(FramebufferTextureLayerEXT), - TABLE_ENTRY(_dispatch_stub_770), + TABLE_ENTRY(ProvokingVertexEXT), TABLE_ENTRY(_dispatch_stub_771), TABLE_ENTRY(_dispatch_stub_772), TABLE_ENTRY(_dispatch_stub_773), TABLE_ENTRY(_dispatch_stub_774), + TABLE_ENTRY(_dispatch_stub_775), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index 680893cfc4..ac7dcc11cb 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -822,6 +822,7 @@ static const char gl_string_table[] = "glRenderbufferStorageEXT\0" "glBlitFramebufferEXT\0" "glFramebufferTextureLayerEXT\0" + "glProvokingVertexEXT\0" "glStencilFuncSeparateATI\0" "glProgramEnvParameters4fvEXT\0" "glProgramLocalParameters4fvEXT\0" @@ -1170,11 +1171,11 @@ static const char gl_string_table[] = #define gl_dispatch_stub_749 mgl_dispatch_stub_749 #define gl_dispatch_stub_750 mgl_dispatch_stub_750 #define gl_dispatch_stub_768 mgl_dispatch_stub_768 -#define gl_dispatch_stub_770 mgl_dispatch_stub_770 #define gl_dispatch_stub_771 mgl_dispatch_stub_771 #define gl_dispatch_stub_772 mgl_dispatch_stub_772 #define gl_dispatch_stub_773 mgl_dispatch_stub_773 #define gl_dispatch_stub_774 mgl_dispatch_stub_774 +#define gl_dispatch_stub_775 mgl_dispatch_stub_775 #endif /* USE_MGL_NAMESPACE */ @@ -1220,11 +1221,11 @@ GLboolean GLAPIENTRY gl_dispatch_stub_742(GLuint array); void GLAPIENTRY gl_dispatch_stub_749(GLclampd zmin, GLclampd zmax); void GLAPIENTRY gl_dispatch_stub_750(GLenum modeRGB, GLenum modeA); void GLAPIENTRY gl_dispatch_stub_768(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_770(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_771(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_771(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); void GLAPIENTRY gl_dispatch_stub_772(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_773(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_774(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_773(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_774(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_775(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -1998,309 +1999,310 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(13465, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), NAME_FUNC_OFFSET(13490, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT), NAME_FUNC_OFFSET(13511, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13540, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13565, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13594, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(13625, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(13649, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(13674, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(13692, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(13709, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(13725, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(13750, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(13770, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(13790, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(13813, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(13836, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(13856, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(13873, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(13890, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(13905, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(13929, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(13948, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(13967, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(13983, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(14002, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(14025, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14041, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14057, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(14084, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14111, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14131, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14150, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14169, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14199, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14229, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14259, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14289, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14308, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14331, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14356, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14381, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14408, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14436, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14463, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14491, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14520, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14549, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14575, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(14606, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(14637, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(14661, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(14684, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(14702, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(14731, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(14760, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(14775, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(14801, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(14827, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(14842, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(14854, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(14874, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(14891, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(14907, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(14926, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(14949, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(14965, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(14987, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(15005, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(15024, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(15042, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(15061, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(15079, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(15098, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15116, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15135, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15153, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15172, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15190, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15209, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15227, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15246, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15264, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15283, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15301, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15320, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15338, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15357, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15375, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15394, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15412, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15431, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15449, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15468, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15486, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15505, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15523, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15542, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15560, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15579, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(15602, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(15625, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(15648, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(15671, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(15694, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(15711, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(15734, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(15757, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(15780, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(15806, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(15832, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(15858, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(15882, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15909, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15935, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(15955, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(15975, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(15995, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(16018, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(16042, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(16065, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(16089, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(16106, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(16124, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16141, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16159, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16176, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16194, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16211, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16229, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16246, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16264, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16281, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16299, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16316, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16334, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16351, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16369, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16386, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16404, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16423, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16442, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16461, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16480, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16500, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16520, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16540, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16558, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16575, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16593, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(16610, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(16628, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(16646, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(16663, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(16681, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(16700, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(16719, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(16738, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(16760, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(16773, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(16786, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(16802, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(16818, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(16831, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(16854, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(16874, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(16893, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(16904, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(16916, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(16930, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(16943, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(16959, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(16970, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(16983, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(17002, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(17022, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(17035, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(17045, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(17061, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(17080, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(17098, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(17119, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(17134, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17149, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17163, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17178, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17190, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17203, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17215, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17228, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17240, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17253, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17265, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17278, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17290, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17303, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17315, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17328, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17340, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17353, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17365, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17378, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17397, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17416, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17435, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17448, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17466, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17487, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17505, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17525, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17539, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17556, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(17572, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(17591, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17609, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(13540, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(13561, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(13586, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(13615, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(13646, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(13670, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(13695, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(13713, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(13730, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(13746, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(13771, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(13791, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(13811, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(13834, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(13857, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(13877, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(13894, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(13911, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(13926, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(13950, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(13969, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(13988, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(14004, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(14023, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(14046, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14062, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14078, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(14105, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(14132, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(14152, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14171, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14190, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14220, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14250, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14280, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14310, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(14329, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(14352, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(14377, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(14402, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(14429, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(14457, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(14484, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(14512, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(14541, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(14570, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(14596, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(14627, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(14658, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(14682, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(14705, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(14723, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(14752, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(14781, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(14796, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(14822, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(14848, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(14863, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(14875, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(14895, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(14912, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(14928, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(14947, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(14970, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(14986, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(15008, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(15026, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(15045, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(15063, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(15082, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(15100, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(15119, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(15137, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15156, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15174, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15193, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15211, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15230, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15248, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15267, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15285, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(15304, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(15322, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(15341, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(15359, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(15378, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(15396, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(15415, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(15433, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(15452, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(15470, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(15489, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(15507, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(15526, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(15544, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(15563, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(15581, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(15600, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(15623, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(15646, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(15669, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(15692, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(15715, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(15732, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(15755, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(15778, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(15801, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(15827, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(15853, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(15879, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(15903, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(15930, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(15956, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(15976, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(15996, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(16016, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(16039, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(16063, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(16086, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET(16110, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(16127, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(16145, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(16162, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(16180, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(16197, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(16215, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(16232, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(16250, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(16267, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(16285, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(16302, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(16320, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(16337, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(16355, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(16372, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(16390, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(16407, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(16425, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(16444, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(16463, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(16482, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(16501, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(16521, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(16541, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(16561, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(16579, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(16596, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(16614, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(16631, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(16649, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(16667, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(16684, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(16702, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(16721, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(16740, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(16759, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(16781, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(16794, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(16807, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(16823, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(16839, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(16852, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(16875, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(16895, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(16914, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(16925, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(16937, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(16951, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(16964, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(16980, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(16991, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(17004, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(17023, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(17043, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(17056, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(17066, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(17082, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(17101, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(17119, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(17140, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(17155, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(17170, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(17184, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(17199, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17211, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17224, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17236, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17249, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17261, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17274, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17286, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(17299, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(17311, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(17324, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(17336, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(17349, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(17361, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(17374, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(17386, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(17399, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(17418, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(17437, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(17456, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(17469, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(17487, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(17508, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(17526, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(17546, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17560, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17577, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(17593, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(17612, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), NAME_FUNC_OFFSET(17630, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17652, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17671, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17693, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17716, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(17735, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(17755, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(17774, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(17794, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(17813, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(17833, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(17852, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(17872, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(17891, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(17911, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(17931, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(17952, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(17972, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(17993, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(18013, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(18034, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(18058, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(18076, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(18096, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18114, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18126, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18139, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18151, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18164, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18184, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18208, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18222, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18239, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18254, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18272, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18286, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18303, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18318, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18336, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18350, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18367, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18382, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18400, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18414, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18431, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18446, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18464, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18478, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18495, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18510, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18528, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18542, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18559, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18574, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18592, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18606, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18623, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18638, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18656, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18670, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18687, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18702, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18720, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(18737, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(18757, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(18774, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18800, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18829, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(18844, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(18862, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(18881, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(18905, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(18932, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(18950, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(18969, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(18994, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(19015, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(19037, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(19063, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(19086, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19109, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19132, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19150, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19169, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19186, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19224, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19253, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19269, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(19286, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(19308, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(19326, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(17651, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17673, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17692, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17714, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17737, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(17756, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(17776, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(17795, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(17815, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(17834, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(17854, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(17873, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(17893, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(17912, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(17932, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(17952, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(17973, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(17993, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(18014, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(18034, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(18055, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(18079, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(18097, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(18117, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18135, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18147, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18160, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18172, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18185, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18205, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18229, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18243, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18260, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18275, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18293, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18307, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18324, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18339, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18357, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18371, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18388, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18403, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18421, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18435, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18452, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18467, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18485, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18499, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18516, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18531, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18549, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18563, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18580, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18595, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18613, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18627, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18644, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18659, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18677, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18691, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18708, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18723, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18741, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(18758, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(18778, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(18795, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(18821, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(18850, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(18865, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(18883, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(18902, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(18926, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(18953, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(18971, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(18990, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(19015, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(19036, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(19058, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(19084, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(19107, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19130, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19153, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19171, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19190, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19207, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(19245, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(19274, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(19290, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(19307, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(19329, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(19347, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; -- cgit v1.2.3 From b9c245238cf4373452293c7d5735faeee9a4bf1a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 28 May 2009 12:28:18 -0600 Subject: mesa: regenerated API files for GL_EXT_provoking_vertex --- src/glx/x11/indirect.c | 60 ---------------------- src/mesa/drivers/dri/common/extension_helper.h | 30 ++++++++--- src/mesa/sparc/glapi_sparc.S | 13 ++--- src/mesa/x86-64/glapi_x86-64.S | 71 ++++++++++++++++++-------- src/mesa/x86/glapi_x86.S | 15 +++--- 5 files changed, 87 insertions(+), 102 deletions(-) diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c index aea117ec32..08d52aeea3 100644 --- a/src/glx/x11/indirect.c +++ b/src/glx/x11/indirect.c @@ -5198,13 +5198,9 @@ glDeleteTexturesEXT(GLsizei n, const GLuint * textures) { __GLXcontext *const gc = __glXGetCurrentContext(); -#ifdef GLX_DIRECT_RENDERING if (gc->driContext) { CALL_DeleteTextures(GET_DISPATCH(), (n, textures)); } else { -#else - { -#endif __GLXcontext *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); @@ -5270,13 +5266,9 @@ glGenTexturesEXT(GLsizei n, GLuint * textures) { __GLXcontext *const gc = __glXGetCurrentContext(); -#ifdef GLX_DIRECT_RENDERING if (gc->driContext) { CALL_GenTextures(GET_DISPATCH(), (n, textures)); } else { -#else - { -#endif __GLXcontext *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 4; @@ -5336,13 +5328,9 @@ glIsTextureEXT(GLuint texture) { __GLXcontext *const gc = __glXGetCurrentContext(); -#ifdef GLX_DIRECT_RENDERING if (gc->driContext) { return CALL_IsTexture(GET_DISPATCH(), (texture)); } else { -#else - { -#endif __GLXcontext *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; @@ -5653,13 +5641,9 @@ glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table) { __GLXcontext *const gc = __glXGetCurrentContext(); -#ifdef GLX_DIRECT_RENDERING if (gc->driContext) { CALL_GetColorTable(GET_DISPATCH(), (target, format, type, table)); } else { -#else - { -#endif __GLXcontext *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; @@ -5730,14 +5714,10 @@ glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params) { __GLXcontext *const gc = __glXGetCurrentContext(); -#ifdef GLX_DIRECT_RENDERING if (gc->driContext) { CALL_GetColorTableParameterfv(GET_DISPATCH(), (target, pname, params)); } else { -#else - { -#endif __GLXcontext *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; @@ -5804,14 +5784,10 @@ glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params) { __GLXcontext *const gc = __glXGetCurrentContext(); -#ifdef GLX_DIRECT_RENDERING if (gc->driContext) { CALL_GetColorTableParameteriv(GET_DISPATCH(), (target, pname, params)); } else { -#else - { -#endif __GLXcontext *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; @@ -6131,14 +6107,10 @@ gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, { __GLXcontext *const gc = __glXGetCurrentContext(); -#ifdef GLX_DIRECT_RENDERING if (gc->driContext) { CALL_GetConvolutionFilter(GET_DISPATCH(), (target, format, type, image)); } else { -#else - { -#endif __GLXcontext *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; @@ -6210,14 +6182,10 @@ gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params) { __GLXcontext *const gc = __glXGetCurrentContext(); -#ifdef GLX_DIRECT_RENDERING if (gc->driContext) { CALL_GetConvolutionParameterfv(GET_DISPATCH(), (target, pname, params)); } else { -#else - { -#endif __GLXcontext *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; @@ -6284,14 +6252,10 @@ gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params) { __GLXcontext *const gc = __glXGetCurrentContext(); -#ifdef GLX_DIRECT_RENDERING if (gc->driContext) { CALL_GetConvolutionParameteriv(GET_DISPATCH(), (target, pname, params)); } else { -#else - { -#endif __GLXcontext *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; @@ -6365,14 +6329,10 @@ gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, { __GLXcontext *const gc = __glXGetCurrentContext(); -#ifdef GLX_DIRECT_RENDERING if (gc->driContext) { CALL_GetHistogram(GET_DISPATCH(), (target, reset, format, type, values)); } else { -#else - { -#endif __GLXcontext *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; @@ -6443,13 +6403,9 @@ gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params) { __GLXcontext *const gc = __glXGetCurrentContext(); -#ifdef GLX_DIRECT_RENDERING if (gc->driContext) { CALL_GetHistogramParameterfv(GET_DISPATCH(), (target, pname, params)); } else { -#else - { -#endif __GLXcontext *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; @@ -6515,13 +6471,9 @@ gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params) { __GLXcontext *const gc = __glXGetCurrentContext(); -#ifdef GLX_DIRECT_RENDERING if (gc->driContext) { CALL_GetHistogramParameteriv(GET_DISPATCH(), (target, pname, params)); } else { -#else - { -#endif __GLXcontext *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; @@ -6591,13 +6543,9 @@ gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, { __GLXcontext *const gc = __glXGetCurrentContext(); -#ifdef GLX_DIRECT_RENDERING if (gc->driContext) { CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, values)); } else { -#else - { -#endif __GLXcontext *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; @@ -6666,13 +6614,9 @@ gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params) { __GLXcontext *const gc = __glXGetCurrentContext(); -#ifdef GLX_DIRECT_RENDERING if (gc->driContext) { CALL_GetMinmaxParameterfv(GET_DISPATCH(), (target, pname, params)); } else { -#else - { -#endif __GLXcontext *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; @@ -6735,13 +6679,9 @@ gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params) { __GLXcontext *const gc = __glXGetCurrentContext(); -#ifdef GLX_DIRECT_RENDERING if (gc->driContext) { CALL_GetMinmaxParameteriv(GET_DISPATCH(), (target, pname, params)); } else { -#else - { -#endif __GLXcontext *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h index 8dcaaee307..8fdd0ffbee 100644 --- a/src/mesa/drivers/dri/common/extension_helper.h +++ b/src/mesa/drivers/dri/common/extension_helper.h @@ -1763,6 +1763,13 @@ static const char DeleteFencesNV_names[] = ""; #endif +#if defined(need_GL_SGIX_polynomial_ffd) +static const char DeformationMap3dSGIX_names[] = + "iddiiddiiddiip\0" /* Parameter signature */ + "glDeformationMap3dSGIX\0" + ""; +#endif + #if defined(need_GL_VERSION_2_0) static const char IsShader_names[] = "i\0" /* Parameter signature */ @@ -4289,6 +4296,13 @@ static const char SpriteParameterivSGIX_names[] = ""; #endif +#if defined(need_GL_EXT_provoking_vertex) +static const char ProvokingVertexEXT_names[] = + "i\0" /* Parameter signature */ + "glProvokingVertexEXT\0" + ""; +#endif + #if defined(need_GL_VERSION_1_3) static const char MultiTexCoord1fARB_names[] = "if\0" /* Parameter signature */ @@ -4560,13 +4574,6 @@ static const char Minmax_names[] = ""; #endif -#if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformationMap3dSGIX_names[] = - "iddiiddiiddiip\0" /* Parameter signature */ - "glDeformationMap3dSGIX\0" - ""; -#endif - #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) static const char FogCoorddvEXT_names[] = "p\0" /* Parameter signature */ @@ -5527,6 +5534,13 @@ static const struct dri_extension_function GL_EXT_polygon_offset_functions[] = { }; #endif +#if defined(need_GL_EXT_provoking_vertex) +static const struct dri_extension_function GL_EXT_provoking_vertex_functions[] = { + { ProvokingVertexEXT_names, ProvokingVertexEXT_remap_index, -1 }, + { NULL, 0, 0 } +}; +#endif + #if defined(need_GL_EXT_secondary_color) static const struct dri_extension_function GL_EXT_secondary_color_functions[] = { { SecondaryColor3iEXT_names, SecondaryColor3iEXT_remap_index, -1 }, @@ -6055,9 +6069,9 @@ static const struct dri_extension_function GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct dri_extension_function GL_SGIX_polynomial_ffd_functions[] = { { LoadIdentityDeformationMapSGIX_names, LoadIdentityDeformationMapSGIX_remap_index, -1 }, + { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 }, { DeformSGIX_names, DeformSGIX_remap_index, -1 }, { DeformationMap3fSGIX_names, DeformationMap3fSGIX_remap_index, -1 }, - { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 }, { NULL, 0, 0 } }; #endif diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 493e094cde..0eeafcbfea 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -995,16 +995,17 @@ gl_dispatch_functions_start: GL_STUB(gl_dispatch_stub_768, _gloffset_BlitFramebufferEXT) HIDDEN(gl_dispatch_stub_768) GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) - GL_STUB(gl_dispatch_stub_770, _gloffset_StencilFuncSeparateATI) - HIDDEN(gl_dispatch_stub_770) - GL_STUB(gl_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT) + GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) + GL_STUB(gl_dispatch_stub_771, _gloffset_StencilFuncSeparateATI) HIDDEN(gl_dispatch_stub_771) - GL_STUB(gl_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT) + GL_STUB(gl_dispatch_stub_772, _gloffset_ProgramEnvParameters4fvEXT) HIDDEN(gl_dispatch_stub_772) - GL_STUB(gl_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT) + GL_STUB(gl_dispatch_stub_773, _gloffset_ProgramLocalParameters4fvEXT) HIDDEN(gl_dispatch_stub_773) - GL_STUB(gl_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT) + GL_STUB(gl_dispatch_stub_774, _gloffset_GetQueryObjecti64vEXT) HIDDEN(gl_dispatch_stub_774) + GL_STUB(gl_dispatch_stub_775, _gloffset_GetQueryObjectui64vEXT) + HIDDEN(gl_dispatch_stub_775) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index fe05549c1d..90325a5d27 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -29129,25 +29129,16 @@ GL_PREFIX(FramebufferTextureLayerEXT): .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_770) - .type GL_PREFIX(_dispatch_stub_770), @function - HIDDEN(GL_PREFIX(_dispatch_stub_770)) -GL_PREFIX(_dispatch_stub_770): + .globl GL_PREFIX(ProvokingVertexEXT) + .type GL_PREFIX(ProvokingVertexEXT), @function +GL_PREFIX(ProvokingVertexEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 6160(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi popq %rdi movq 6160(%rax), %r11 jmp *%r11 @@ -29159,20 +29150,12 @@ GL_PREFIX(_dispatch_stub_770): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi popq %rdi movq 6160(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_770), .-GL_PREFIX(_dispatch_stub_770) + .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_771) @@ -29279,7 +29262,11 @@ GL_PREFIX(_dispatch_stub_773): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -29295,7 +29282,11 @@ GL_PREFIX(_dispatch_stub_773): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -29342,6 +29333,44 @@ GL_PREFIX(_dispatch_stub_774): #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774) + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_775) + .type GL_PREFIX(_dispatch_stub_775), @function + HIDDEN(GL_PREFIX(_dispatch_stub_775)) +GL_PREFIX(_dispatch_stub_775): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_775), .-GL_PREFIX(_dispatch_stub_775) + .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) .globl GL_PREFIX(DrawArraysEXT) ; .set GL_PREFIX(DrawArraysEXT), GL_PREFIX(DrawArrays) diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 7aa344f214..10584e1987 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -949,16 +949,17 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(_dispatch_stub_768, _gloffset_BlitFramebufferEXT, _dispatch_stub_768@40) HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@40)) GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) - GL_STUB(_dispatch_stub_770, _gloffset_StencilFuncSeparateATI, _dispatch_stub_770@16) - HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@16)) - GL_STUB(_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_771@16) + GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4) + GL_STUB(_dispatch_stub_771, _gloffset_StencilFuncSeparateATI, _dispatch_stub_771@16) HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@16)) - GL_STUB(_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_772@16) + GL_STUB(_dispatch_stub_772, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_772@16) HIDDEN(GL_PREFIX(_dispatch_stub_772, _dispatch_stub_772@16)) - GL_STUB(_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_773@12) - HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@12)) - GL_STUB(_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_774@12) + GL_STUB(_dispatch_stub_773, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_773@16) + HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@16)) + GL_STUB(_dispatch_stub_774, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_774@12) HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@12)) + GL_STUB(_dispatch_stub_775, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_775@12) + HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@12)) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) -- cgit v1.2.3 From bd6c44458f132830d40f7c4d44ae249d8725b132 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 28 May 2009 12:29:23 -0600 Subject: mesa: regenerated enums for GL_EXT_provoking_vertex --- src/mesa/main/enums.c | 4712 +++++++++++++++++++++++++------------------------ 1 file changed, 2362 insertions(+), 2350 deletions(-) diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index cf893fdac5..e38f824b62 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -512,6 +512,7 @@ LONGSTRING static const char enum_string_table[] = "GL_FEEDBACK_BUFFER_SIZE\0" "GL_FEEDBACK_BUFFER_TYPE\0" "GL_FILL\0" + "GL_FIRST_VERTEX_CONVENTION_EXT\0" "GL_FLAT\0" "GL_FLOAT\0" "GL_FLOAT_MAT2\0" @@ -694,6 +695,7 @@ LONGSTRING static const char enum_string_table[] = "GL_INVERSE_TRANSPOSE_NV\0" "GL_INVERT\0" "GL_KEEP\0" + "GL_LAST_VERTEX_CONVENTION_EXT\0" "GL_LEFT\0" "GL_LEQUAL\0" "GL_LESS\0" @@ -948,8 +950,8 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0" "GL_MAX_VARYING_FLOATS\0" "GL_MAX_VARYING_FLOATS_ARB\0" - "GL_MAX_VERTEX_GENERIC_ATTRIBS\0" - "GL_MAX_VERTEX_GENERIC_ATTRIBS_ARB\0" + "GL_MAX_VERTEX_ATTRIBS\0" + "GL_MAX_VERTEX_ATTRIBS_ARB\0" "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0" "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0" "GL_MAX_VERTEX_UNIFORM_COMPONENTS\0" @@ -1271,6 +1273,7 @@ LONGSTRING static const char enum_string_table[] = "GL_PROJECTION\0" "GL_PROJECTION_MATRIX\0" "GL_PROJECTION_STACK_DEPTH\0" + "GL_PROVOKING_VERTEX_EXT\0" "GL_PROXY_COLOR_TABLE\0" "GL_PROXY_HISTOGRAM\0" "GL_PROXY_HISTOGRAM_EXT\0" @@ -1291,6 +1294,7 @@ LONGSTRING static const char enum_string_table[] = "GL_Q\0" "GL_QUADRATIC_ATTENUATION\0" "GL_QUADS\0" + "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0" "GL_QUAD_MESH_SUN\0" "GL_QUAD_STRIP\0" "GL_QUERY_COUNTER_BITS\0" @@ -1858,7 +1862,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1820] = +static const enum_elt all_enums[1824] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -2336,1429 +2340,1433 @@ static const enum_elt all_enums[1820] = { 9506, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ { 9530, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ { 9554, 0x00001B02 }, /* GL_FILL */ - { 9562, 0x00001D00 }, /* GL_FLAT */ - { 9570, 0x00001406 }, /* GL_FLOAT */ - { 9579, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 9593, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 9611, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ - { 9627, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ - { 9643, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 9657, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 9675, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ - { 9691, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ - { 9707, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 9721, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 9739, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ - { 9755, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ - { 9771, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 9785, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 9803, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 9817, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 9835, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 9849, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 9867, 0x00000B60 }, /* GL_FOG */ - { 9874, 0x00000080 }, /* GL_FOG_BIT */ - { 9885, 0x00000B66 }, /* GL_FOG_COLOR */ - { 9898, 0x00008451 }, /* GL_FOG_COORD */ - { 9911, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 9929, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 9953, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 9992, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 10035, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 10067, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 10098, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 10127, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 10152, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 10171, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 10205, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 10232, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 10258, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 10282, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 10299, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 10314, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 10338, 0x00000B64 }, /* GL_FOG_END */ - { 10349, 0x00000C54 }, /* GL_FOG_HINT */ - { 10361, 0x00000B61 }, /* GL_FOG_INDEX */ - { 10374, 0x00000B65 }, /* GL_FOG_MODE */ - { 10386, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 10405, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 10430, 0x00000B63 }, /* GL_FOG_START */ - { 10443, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 10461, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 10485, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 10504, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 10527, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 10562, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 10577, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 10614, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 10650, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 10691, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 10732, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 10769, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 10806, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 10844, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 10886, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 10924, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 10966, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 11001, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 11040, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 11089, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 11137, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 11189, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 11229, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 11273, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 11313, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 11357, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 11384, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 11408, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 11436, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 11459, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 11478, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 11515, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 11556, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 11597, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 11639, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 11690, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 11728, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 11773, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 11822, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 11860, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 11902, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 11934, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 11959, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 11986, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 12017, 0x00000404 }, /* GL_FRONT */ - { 12026, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 12044, 0x00000B46 }, /* GL_FRONT_FACE */ - { 12058, 0x00000400 }, /* GL_FRONT_LEFT */ - { 12072, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 12087, 0x00008006 }, /* GL_FUNC_ADD */ - { 12099, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 12115, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 12140, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 12169, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 12186, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 12207, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 12226, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 12250, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 12279, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 12303, 0x00000206 }, /* GL_GEQUAL */ - { 12313, 0x00000204 }, /* GL_GREATER */ - { 12324, 0x00001904 }, /* GL_GREEN */ - { 12333, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 12347, 0x00000D53 }, /* GL_GREEN_BITS */ - { 12361, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 12376, 0x00008000 }, /* GL_HINT_BIT */ - { 12388, 0x00008024 }, /* GL_HISTOGRAM */ - { 12401, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 12425, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 12453, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 12476, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 12503, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 12520, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 12540, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 12564, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 12588, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 12616, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 12644, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 12676, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 12698, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 12724, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 12742, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 12764, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 12783, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 12806, 0x0000862A }, /* GL_IDENTITY_NV */ - { 12821, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 12841, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 12881, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 12919, 0x00001E02 }, /* GL_INCR */ - { 12927, 0x00008507 }, /* GL_INCR_WRAP */ - { 12940, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 12957, 0x00008222 }, /* GL_INDEX */ - { 12966, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 12981, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 13011, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 13045, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 13068, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 13090, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 13110, 0x00000D51 }, /* GL_INDEX_BITS */ - { 13124, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 13145, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 13163, 0x00000C30 }, /* GL_INDEX_MODE */ - { 13177, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 13193, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 13208, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 13227, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 13246, 0x00001404 }, /* GL_INT */ - { 13253, 0x00008049 }, /* GL_INTENSITY */ - { 13266, 0x0000804C }, /* GL_INTENSITY12 */ - { 13281, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 13300, 0x0000804D }, /* GL_INTENSITY16 */ - { 13315, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 13334, 0x0000804A }, /* GL_INTENSITY4 */ - { 13348, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 13366, 0x0000804B }, /* GL_INTENSITY8 */ - { 13380, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 13398, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 13415, 0x00008575 }, /* GL_INTERPOLATE */ - { 13430, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 13449, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 13468, 0x00008B53 }, /* GL_INT_VEC2 */ - { 13480, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 13496, 0x00008B54 }, /* GL_INT_VEC3 */ - { 13508, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 13524, 0x00008B55 }, /* GL_INT_VEC4 */ - { 13536, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 13552, 0x00000500 }, /* GL_INVALID_ENUM */ - { 13568, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 13601, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 13638, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 13659, 0x00000501 }, /* GL_INVALID_VALUE */ - { 13676, 0x0000862B }, /* GL_INVERSE_NV */ - { 13690, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 13714, 0x0000150A }, /* GL_INVERT */ - { 13724, 0x00001E00 }, /* GL_KEEP */ - { 13732, 0x00000406 }, /* GL_LEFT */ - { 13740, 0x00000203 }, /* GL_LEQUAL */ - { 13750, 0x00000201 }, /* GL_LESS */ - { 13758, 0x00004000 }, /* GL_LIGHT0 */ - { 13768, 0x00004001 }, /* GL_LIGHT1 */ - { 13778, 0x00004002 }, /* GL_LIGHT2 */ - { 13788, 0x00004003 }, /* GL_LIGHT3 */ - { 13798, 0x00004004 }, /* GL_LIGHT4 */ - { 13808, 0x00004005 }, /* GL_LIGHT5 */ - { 13818, 0x00004006 }, /* GL_LIGHT6 */ - { 13828, 0x00004007 }, /* GL_LIGHT7 */ - { 13838, 0x00000B50 }, /* GL_LIGHTING */ - { 13850, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 13866, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 13889, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 13918, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 13951, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 13979, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 14003, 0x00001B01 }, /* GL_LINE */ - { 14011, 0x00002601 }, /* GL_LINEAR */ - { 14021, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 14043, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 14073, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 14104, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 14128, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 14153, 0x00000001 }, /* GL_LINES */ - { 14162, 0x00000004 }, /* GL_LINE_BIT */ - { 14174, 0x00000002 }, /* GL_LINE_LOOP */ - { 14187, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 14207, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 14222, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 14242, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 14258, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 14282, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 14305, 0x00000003 }, /* GL_LINE_STRIP */ - { 14319, 0x00000702 }, /* GL_LINE_TOKEN */ - { 14333, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 14347, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 14373, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 14393, 0x00008B82 }, /* GL_LINK_STATUS */ - { 14408, 0x00000B32 }, /* GL_LIST_BASE */ - { 14421, 0x00020000 }, /* GL_LIST_BIT */ - { 14433, 0x00000B33 }, /* GL_LIST_INDEX */ - { 14447, 0x00000B30 }, /* GL_LIST_MODE */ - { 14460, 0x00000101 }, /* GL_LOAD */ - { 14468, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 14480, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 14497, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 14511, 0x00001909 }, /* GL_LUMINANCE */ - { 14524, 0x00008041 }, /* GL_LUMINANCE12 */ - { 14539, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 14562, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 14589, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 14611, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 14637, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 14656, 0x00008042 }, /* GL_LUMINANCE16 */ - { 14671, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 14694, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 14721, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 14740, 0x0000803F }, /* GL_LUMINANCE4 */ - { 14754, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 14775, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 14800, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 14818, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 14839, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 14864, 0x00008040 }, /* GL_LUMINANCE8 */ - { 14878, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 14899, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 14924, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 14942, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 14961, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 14977, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 14997, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 15019, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 15033, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 15048, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 15072, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 15096, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 15120, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 15144, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 15161, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 15178, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 15206, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 15235, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 15264, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 15293, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 15322, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 15351, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 15380, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 15408, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 15436, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 15464, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 15492, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 15520, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 15548, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 15576, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 15604, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 15632, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 15648, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 15668, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 15690, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 15704, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 15719, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 15743, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 15767, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 15791, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 15815, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 15832, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 15849, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 15877, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 15906, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 15935, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 15964, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 15993, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 16022, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 16051, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 16079, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 16107, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 16135, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 16163, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 16191, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 16219, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 16247, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 16275, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 16303, 0x00000D10 }, /* GL_MAP_COLOR */ - { 16316, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 16331, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 16346, 0x00008630 }, /* GL_MATRIX0_NV */ - { 16360, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 16376, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 16392, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 16408, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 16424, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 16440, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 16456, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 16472, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 16488, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 16504, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 16520, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 16535, 0x00008631 }, /* GL_MATRIX1_NV */ - { 16549, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 16565, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 16581, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 16597, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 16613, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 16629, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 16645, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 16661, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 16677, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 16693, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 16709, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 16724, 0x00008632 }, /* GL_MATRIX2_NV */ - { 16738, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 16754, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 16770, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 16785, 0x00008633 }, /* GL_MATRIX3_NV */ - { 16799, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 16814, 0x00008634 }, /* GL_MATRIX4_NV */ - { 16828, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 16843, 0x00008635 }, /* GL_MATRIX5_NV */ - { 16857, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 16872, 0x00008636 }, /* GL_MATRIX6_NV */ - { 16886, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 16901, 0x00008637 }, /* GL_MATRIX7_NV */ - { 16915, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 16930, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 16945, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 16971, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 17005, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 17036, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 17069, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 17100, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 17115, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 17137, 0x00008008 }, /* GL_MAX */ - { 17144, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 17167, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 17199, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 17225, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 17258, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 17284, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 17318, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 17337, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 17366, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 17398, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 17434, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 17470, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 17510, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 17536, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 17566, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 17591, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 17620, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 17649, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 17682, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 17702, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 17726, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 17750, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 17774, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 17799, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 17817, 0x00008008 }, /* GL_MAX_EXT */ - { 17828, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 17863, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 17902, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 17916, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 17936, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 17974, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 18003, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 18027, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 18055, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 18078, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 18115, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 18151, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 18178, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 18207, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 18241, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 18277, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 18304, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 18336, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 18372, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 18401, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 18430, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 18458, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 18496, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 18540, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 18583, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 18617, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 18656, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 18693, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 18731, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 18774, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 18817, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 18847, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 18878, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 18914, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 18950, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 18980, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 19014, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 19047, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 19076, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 19091, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 19111, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 19135, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 19157, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 19183, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 19210, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 19241, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 19265, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 19299, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 19319, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 19346, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 19367, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 19392, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 19417, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 19452, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 19474, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 19500, 0x00008869 }, /* GL_MAX_VERTEX_GENERIC_ATTRIBS */ - { 19522, 0x00008869 }, /* GL_MAX_VERTEX_GENERIC_ATTRIBS_ARB */ - { 19548, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 19582, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 19620, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 19653, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 19690, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 19714, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 19735, 0x00008007 }, /* GL_MIN */ - { 19742, 0x0000802E }, /* GL_MINMAX */ - { 19752, 0x0000802E }, /* GL_MINMAX_EXT */ - { 19766, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 19783, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 19804, 0x00008030 }, /* GL_MINMAX_SINK */ - { 19819, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 19838, 0x00008007 }, /* GL_MIN_EXT */ - { 19849, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 19868, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 19891, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 19914, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 19934, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 19954, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 19984, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 20012, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 20040, 0x00001700 }, /* GL_MODELVIEW */ - { 20053, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 20071, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 20090, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 20109, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 20128, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 20147, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 20166, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 20185, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 20204, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 20223, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 20242, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 20261, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 20279, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 20298, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 20317, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 20336, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 20355, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 20374, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 20393, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 20412, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 20431, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 20450, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 20469, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 20487, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 20506, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 20525, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 20543, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 20561, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 20579, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 20597, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 20615, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 20633, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 20651, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 20671, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 20698, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 20723, 0x00002100 }, /* GL_MODULATE */ - { 20735, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 20755, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 20782, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 20807, 0x00000103 }, /* GL_MULT */ - { 20815, 0x0000809D }, /* GL_MULTISAMPLE */ - { 20830, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 20850, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 20869, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 20888, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 20912, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 20935, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 20965, 0x00002A25 }, /* GL_N3F_V3F */ - { 20976, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 20996, 0x0000150E }, /* GL_NAND */ - { 21004, 0x00002600 }, /* GL_NEAREST */ - { 21015, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 21046, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 21078, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 21103, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 21129, 0x00000200 }, /* GL_NEVER */ - { 21138, 0x00001102 }, /* GL_NICEST */ - { 21148, 0x00000000 }, /* GL_NONE */ - { 21156, 0x00001505 }, /* GL_NOOP */ - { 21164, 0x00001508 }, /* GL_NOR */ - { 21171, 0x00000BA1 }, /* GL_NORMALIZE */ - { 21184, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 21200, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 21231, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 21266, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 21290, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 21313, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 21334, 0x00008511 }, /* GL_NORMAL_MAP */ - { 21348, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 21366, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 21383, 0x00000205 }, /* GL_NOTEQUAL */ - { 21395, 0x00000000 }, /* GL_NO_ERROR */ - { 21407, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 21441, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 21479, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 21511, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 21553, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 21583, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 21623, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 21654, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 21683, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 21711, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 21741, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 21758, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 21784, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 21800, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 21835, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 21857, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 21876, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 21906, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 21927, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 21955, 0x00000001 }, /* GL_ONE */ - { 21962, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 21990, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 22022, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 22050, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 22082, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 22105, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 22128, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 22151, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 22174, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 22192, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 22214, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 22236, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 22252, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 22272, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 22292, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 22310, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 22332, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 22354, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 22370, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 22390, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 22410, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 22428, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 22450, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 22472, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 22488, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 22508, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 22528, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 22549, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 22568, 0x00001507 }, /* GL_OR */ - { 22574, 0x00000A01 }, /* GL_ORDER */ - { 22583, 0x0000150D }, /* GL_OR_INVERTED */ - { 22598, 0x0000150B }, /* GL_OR_REVERSE */ - { 22612, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 22629, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 22647, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 22668, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 22688, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 22706, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 22725, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 22745, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 22765, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 22783, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 22802, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 22827, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 22851, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 22872, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 22894, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 22916, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 22941, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 22965, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 22986, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 23008, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 23030, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 23052, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 23083, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 23103, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 23128, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 23148, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 23173, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 23193, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 23218, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 23238, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 23263, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 23283, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 23308, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 23328, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 23353, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 23373, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 23398, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 23418, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 23443, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 23463, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 23488, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 23508, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 23533, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 23551, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 23572, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 23601, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 23634, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 23659, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 23682, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 23713, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 23748, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 23775, 0x00001B00 }, /* GL_POINT */ - { 23784, 0x00000000 }, /* GL_POINTS */ - { 23794, 0x00000002 }, /* GL_POINT_BIT */ - { 23807, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 23837, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 23871, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 23905, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 23940, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 23969, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 24002, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 24035, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 24069, 0x00000B11 }, /* GL_POINT_SIZE */ - { 24083, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 24109, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 24127, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 24149, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 24171, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 24194, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 24212, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 24234, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 24256, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 24279, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 24299, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 24315, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 24336, 0x00008861 }, /* GL_POINT_SPRITE */ - { 24352, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 24372, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 24401, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 24420, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 24446, 0x00000701 }, /* GL_POINT_TOKEN */ - { 24461, 0x00000009 }, /* GL_POLYGON */ - { 24472, 0x00000008 }, /* GL_POLYGON_BIT */ - { 24487, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 24503, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 24526, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 24551, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 24574, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 24597, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 24621, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 24645, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 24663, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 24686, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 24705, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 24728, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 24745, 0x00001203 }, /* GL_POSITION */ - { 24757, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 24789, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 24825, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 24858, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 24895, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 24926, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 24961, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 24993, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 25029, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 25062, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 25094, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 25130, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 25163, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 25200, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 25230, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 25264, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 25295, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 25330, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 25361, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 25396, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 25428, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 25464, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 25494, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 25528, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 25559, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 25594, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 25626, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 25657, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 25692, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 25724, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 25760, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 25789, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 25822, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 25852, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 25886, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 25925, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 25958, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 25998, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 26032, 0x00008578 }, /* GL_PREVIOUS */ - { 26044, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 26060, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 26076, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 26093, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 26114, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 26135, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 26168, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 26200, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 26223, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 26246, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 26276, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 26305, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 26333, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 26355, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 26383, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 26411, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 26433, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 26454, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 26494, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 26533, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 26563, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 26598, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 26631, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 26665, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 26704, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 26743, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 26765, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 26791, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 26815, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 26838, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 26860, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 26881, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 26902, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 26929, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 26961, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 26993, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 27028, 0x00001701 }, /* GL_PROJECTION */ - { 27042, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 27063, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 27089, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 27110, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 27129, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 27152, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 27191, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 27229, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 27249, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 27279, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 27303, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 27323, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 27353, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 27377, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 27397, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 27430, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 27456, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 27486, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 27517, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 27547, 0x00002003 }, /* GL_Q */ - { 27552, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 27577, 0x00000007 }, /* GL_QUADS */ - { 27586, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 27603, 0x00000008 }, /* GL_QUAD_STRIP */ - { 27617, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 27639, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 27665, 0x00008866 }, /* GL_QUERY_RESULT */ - { 27681, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 27701, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 27727, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 27757, 0x00002002 }, /* GL_R */ - { 27762, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 27774, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 27807, 0x00000C02 }, /* GL_READ_BUFFER */ - { 27822, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 27842, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 27874, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 27898, 0x000088B8 }, /* GL_READ_ONLY */ - { 27911, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 27928, 0x000088BA }, /* GL_READ_WRITE */ - { 27942, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 27960, 0x00001903 }, /* GL_RED */ - { 27967, 0x00008016 }, /* GL_REDUCE */ - { 27977, 0x00008016 }, /* GL_REDUCE_EXT */ - { 27991, 0x00000D15 }, /* GL_RED_BIAS */ - { 28003, 0x00000D52 }, /* GL_RED_BITS */ - { 28015, 0x00000D14 }, /* GL_RED_SCALE */ - { 28028, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 28046, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 28068, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 28089, 0x00001C00 }, /* GL_RENDER */ - { 28099, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 28115, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 28142, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 28170, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 28196, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 28223, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 28243, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 28270, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 28293, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 28320, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 28352, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 28388, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 28413, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 28437, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 28466, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 28488, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 28514, 0x00001F01 }, /* GL_RENDERER */ - { 28526, 0x00000C40 }, /* GL_RENDER_MODE */ - { 28541, 0x00002901 }, /* GL_REPEAT */ - { 28551, 0x00001E01 }, /* GL_REPLACE */ - { 28562, 0x00008062 }, /* GL_REPLACE_EXT */ - { 28577, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 28600, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 28618, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 28640, 0x00000102 }, /* GL_RETURN */ - { 28650, 0x00001907 }, /* GL_RGB */ - { 28657, 0x00008052 }, /* GL_RGB10 */ - { 28666, 0x00008059 }, /* GL_RGB10_A2 */ - { 28678, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 28694, 0x00008052 }, /* GL_RGB10_EXT */ - { 28707, 0x00008053 }, /* GL_RGB12 */ - { 28716, 0x00008053 }, /* GL_RGB12_EXT */ - { 28729, 0x00008054 }, /* GL_RGB16 */ - { 28738, 0x00008054 }, /* GL_RGB16_EXT */ - { 28751, 0x0000804E }, /* GL_RGB2_EXT */ - { 28763, 0x0000804F }, /* GL_RGB4 */ - { 28771, 0x0000804F }, /* GL_RGB4_EXT */ - { 28783, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 28796, 0x00008050 }, /* GL_RGB5 */ - { 28804, 0x00008057 }, /* GL_RGB5_A1 */ - { 28815, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 28830, 0x00008050 }, /* GL_RGB5_EXT */ - { 28842, 0x00008051 }, /* GL_RGB8 */ - { 28850, 0x00008051 }, /* GL_RGB8_EXT */ - { 28862, 0x00001908 }, /* GL_RGBA */ - { 28870, 0x0000805A }, /* GL_RGBA12 */ - { 28880, 0x0000805A }, /* GL_RGBA12_EXT */ - { 28894, 0x0000805B }, /* GL_RGBA16 */ - { 28904, 0x0000805B }, /* GL_RGBA16_EXT */ - { 28918, 0x00008055 }, /* GL_RGBA2 */ - { 28927, 0x00008055 }, /* GL_RGBA2_EXT */ - { 28940, 0x00008056 }, /* GL_RGBA4 */ - { 28949, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 28968, 0x00008056 }, /* GL_RGBA4_EXT */ - { 28981, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 28995, 0x00008058 }, /* GL_RGBA8 */ - { 29004, 0x00008058 }, /* GL_RGBA8_EXT */ - { 29017, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 29032, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 29050, 0x00000C31 }, /* GL_RGBA_MODE */ - { 29063, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 29076, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 29090, 0x000083A0 }, /* GL_RGB_S3TC */ - { 29102, 0x00008573 }, /* GL_RGB_SCALE */ - { 29115, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 29132, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 29149, 0x00000407 }, /* GL_RIGHT */ - { 29158, 0x00002000 }, /* GL_S */ - { 29163, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 29177, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 29198, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 29212, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 29233, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 29247, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 29263, 0x000080A9 }, /* GL_SAMPLES */ - { 29274, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 29290, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 29305, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 29323, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 29345, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 29373, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 29405, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 29428, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 29455, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 29473, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 29496, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 29518, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 29537, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 29560, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 29586, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 29616, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 29641, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 29670, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 29685, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 29700, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 29716, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 29741, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 29781, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 29825, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 29858, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 29888, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 29920, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 29950, 0x00001C02 }, /* GL_SELECT */ - { 29960, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 29988, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 30013, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 30029, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 30056, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 30087, 0x0000150F }, /* GL_SET */ - { 30094, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 30115, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 30139, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 30154, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 30169, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 30197, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 30220, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 30250, 0x00001601 }, /* GL_SHININESS */ - { 30263, 0x00001402 }, /* GL_SHORT */ - { 30272, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 30293, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 30309, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 30329, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 30348, 0x00008C46 }, /* GL_SLUMINANCE */ - { 30362, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 30377, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 30399, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 30419, 0x00001D01 }, /* GL_SMOOTH */ - { 30429, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 30462, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 30489, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 30522, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 30549, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 30566, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 30587, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 30608, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 30623, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 30642, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 30661, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 30678, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 30699, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 30720, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 30735, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 30754, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 30773, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 30790, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 30811, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 30832, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 30847, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 30866, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 30885, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 30905, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 30923, 0x00001202 }, /* GL_SPECULAR */ - { 30935, 0x00002402 }, /* GL_SPHERE_MAP */ - { 30949, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 30964, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 30982, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 30999, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 31013, 0x00008580 }, /* GL_SRC0_RGB */ - { 31025, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 31039, 0x00008581 }, /* GL_SRC1_RGB */ - { 31051, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 31065, 0x00008582 }, /* GL_SRC2_RGB */ - { 31077, 0x00000302 }, /* GL_SRC_ALPHA */ - { 31090, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 31112, 0x00000300 }, /* GL_SRC_COLOR */ - { 31125, 0x00008C40 }, /* GL_SRGB */ - { 31133, 0x00008C41 }, /* GL_SRGB8 */ - { 31142, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 31158, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 31172, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 31190, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 31209, 0x000088E6 }, /* GL_STATIC_COPY */ - { 31224, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 31243, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 31258, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 31277, 0x000088E5 }, /* GL_STATIC_READ */ - { 31292, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 31311, 0x00001802 }, /* GL_STENCIL */ - { 31322, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 31344, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 31370, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 31391, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 31416, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 31437, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 31462, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 31494, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 31530, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 31562, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 31598, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 31618, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 31645, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 31671, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 31687, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 31709, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 31732, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 31748, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 31764, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 31781, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 31804, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 31826, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 31848, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 31870, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 31891, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 31918, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 31945, 0x00000B97 }, /* GL_STENCIL_REF */ - { 31960, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 31976, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 32005, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 32027, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 32048, 0x00000C33 }, /* GL_STEREO */ - { 32058, 0x000088E2 }, /* GL_STREAM_COPY */ - { 32073, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 32092, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 32107, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 32126, 0x000088E1 }, /* GL_STREAM_READ */ - { 32141, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 32160, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 32177, 0x000084E7 }, /* GL_SUBTRACT */ - { 32189, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 32205, 0x00002001 }, /* GL_T */ - { 32210, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 32225, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 32244, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 32260, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 32275, 0x00002A27 }, /* GL_T2F_V3F */ - { 32286, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 32305, 0x00002A28 }, /* GL_T4F_V4F */ - { 32316, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 32339, 0x00001702 }, /* GL_TEXTURE */ - { 32350, 0x000084C0 }, /* GL_TEXTURE0 */ - { 32362, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 32378, 0x000084C1 }, /* GL_TEXTURE1 */ - { 32390, 0x000084CA }, /* GL_TEXTURE10 */ - { 32403, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 32420, 0x000084CB }, /* GL_TEXTURE11 */ - { 32433, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 32450, 0x000084CC }, /* GL_TEXTURE12 */ - { 32463, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 32480, 0x000084CD }, /* GL_TEXTURE13 */ - { 32493, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 32510, 0x000084CE }, /* GL_TEXTURE14 */ - { 32523, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 32540, 0x000084CF }, /* GL_TEXTURE15 */ - { 32553, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 32570, 0x000084D0 }, /* GL_TEXTURE16 */ - { 32583, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 32600, 0x000084D1 }, /* GL_TEXTURE17 */ - { 32613, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 32630, 0x000084D2 }, /* GL_TEXTURE18 */ - { 32643, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 32660, 0x000084D3 }, /* GL_TEXTURE19 */ - { 32673, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 32690, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 32706, 0x000084C2 }, /* GL_TEXTURE2 */ - { 32718, 0x000084D4 }, /* GL_TEXTURE20 */ - { 32731, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 32748, 0x000084D5 }, /* GL_TEXTURE21 */ - { 32761, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 32778, 0x000084D6 }, /* GL_TEXTURE22 */ - { 32791, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 32808, 0x000084D7 }, /* GL_TEXTURE23 */ - { 32821, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 32838, 0x000084D8 }, /* GL_TEXTURE24 */ - { 32851, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 32868, 0x000084D9 }, /* GL_TEXTURE25 */ - { 32881, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 32898, 0x000084DA }, /* GL_TEXTURE26 */ - { 32911, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 32928, 0x000084DB }, /* GL_TEXTURE27 */ - { 32941, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 32958, 0x000084DC }, /* GL_TEXTURE28 */ - { 32971, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 32988, 0x000084DD }, /* GL_TEXTURE29 */ - { 33001, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 33018, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 33034, 0x000084C3 }, /* GL_TEXTURE3 */ - { 33046, 0x000084DE }, /* GL_TEXTURE30 */ - { 33059, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 33076, 0x000084DF }, /* GL_TEXTURE31 */ - { 33089, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 33106, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 33122, 0x000084C4 }, /* GL_TEXTURE4 */ - { 33134, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 33150, 0x000084C5 }, /* GL_TEXTURE5 */ - { 33162, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 33178, 0x000084C6 }, /* GL_TEXTURE6 */ - { 33190, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 33206, 0x000084C7 }, /* GL_TEXTURE7 */ - { 33218, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 33234, 0x000084C8 }, /* GL_TEXTURE8 */ - { 33246, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 33262, 0x000084C9 }, /* GL_TEXTURE9 */ - { 33274, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 33290, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 33304, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 33328, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 33342, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 33366, 0x0000806F }, /* GL_TEXTURE_3D */ - { 33380, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 33402, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 33428, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 33450, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 33472, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 33504, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 33526, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 33558, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 33580, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 33608, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 33640, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 33673, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 33705, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 33720, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 33741, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 33766, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 33784, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 33808, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 33839, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 33869, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 33899, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 33934, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 33965, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 34003, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 34030, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 34062, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 34096, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 34120, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 34148, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 34172, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 34200, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 34233, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 34257, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 34279, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 34301, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 34327, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 34361, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 34394, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 34431, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 34459, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 34491, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 34514, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 34552, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 34594, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 34625, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 34653, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 34683, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 34711, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 34731, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 34755, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 34786, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 34821, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 34852, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 34887, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 34918, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 34953, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 34984, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 35019, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 35050, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 35085, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 35116, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 35151, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 35168, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 35190, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 35216, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 35231, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 35252, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 35272, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 35298, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 35318, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 35335, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 35352, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 35369, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 35386, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 35411, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 35433, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 35459, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 35477, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 35503, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 35529, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 35559, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 35586, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 35611, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 35631, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 35655, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 35682, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 35709, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 35736, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 35762, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 35792, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 35814, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 35832, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 35862, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 35890, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 35918, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 35946, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 35967, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 35986, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 36008, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 36027, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 36047, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 36072, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 36096, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 36116, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 36140, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 36160, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 36183, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 36207, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 36232, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 36266, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 36283, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 36301, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 36319, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 36337, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 36357, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 36376, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 36405, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 36422, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 36448, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 36478, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 36510, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 36540, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 36574, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 36590, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 36621, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 36656, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 36684, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 36716, 0x00000004 }, /* GL_TRIANGLES */ - { 36729, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 36745, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 36766, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 36784, 0x00000001 }, /* GL_TRUE */ - { 36792, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 36812, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 36835, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 36855, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 36876, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 36898, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 36920, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 36940, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 36961, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 36978, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 37005, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 37028, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 37044, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 37071, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 37092, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 37116, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 37147, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 37171, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 37199, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 37222, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 37240, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 37270, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 37296, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 37326, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 37352, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 37376, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 37404, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 37432, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 37459, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 37491, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 37522, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 37536, 0x00002A20 }, /* GL_V2F */ - { 37543, 0x00002A21 }, /* GL_V3F */ - { 37550, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 37569, 0x00001F00 }, /* GL_VENDOR */ - { 37579, 0x00001F02 }, /* GL_VERSION */ - { 37590, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 37606, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 37636, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 37667, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 37702, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 37726, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 37747, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 37770, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 37791, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 37818, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 37846, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 37874, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 37902, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 37930, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 37958, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 37986, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 38013, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 38040, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 38067, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 38094, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 38121, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 38148, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 38175, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 38202, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 38229, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 38267, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 38309, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 38340, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 38375, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 38409, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 38447, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 38478, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 38513, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 38541, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 38573, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 38603, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 38637, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 38665, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 38697, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 38717, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 38739, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 38768, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 38789, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 38818, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 38851, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 38883, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 38910, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 38941, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 38971, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 38988, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 39009, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 39036, 0x00000BA2 }, /* GL_VIEWPORT */ - { 39048, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 39064, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 39084, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 39115, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 39150, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 39178, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 39203, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 39230, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 39255, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 39279, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 39298, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 39312, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 39330, 0x00001506 }, /* GL_XOR */ - { 39337, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 39356, 0x00008757 }, /* GL_YCBCR_MESA */ - { 39370, 0x00000000 }, /* GL_ZERO */ - { 39378, 0x00000D16 }, /* GL_ZOOM_X */ - { 39388, 0x00000D17 }, /* GL_ZOOM_Y */ + { 9562, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + { 9593, 0x00001D00 }, /* GL_FLAT */ + { 9601, 0x00001406 }, /* GL_FLOAT */ + { 9610, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 9624, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 9642, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ + { 9658, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ + { 9674, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 9688, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 9706, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ + { 9722, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ + { 9738, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 9752, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 9770, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ + { 9786, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ + { 9802, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 9816, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 9834, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 9848, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 9866, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 9880, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 9898, 0x00000B60 }, /* GL_FOG */ + { 9905, 0x00000080 }, /* GL_FOG_BIT */ + { 9916, 0x00000B66 }, /* GL_FOG_COLOR */ + { 9929, 0x00008451 }, /* GL_FOG_COORD */ + { 9942, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 9960, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 9984, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 10023, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 10066, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 10098, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 10129, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 10158, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 10183, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 10202, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 10236, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 10263, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 10289, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 10313, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 10330, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 10345, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 10369, 0x00000B64 }, /* GL_FOG_END */ + { 10380, 0x00000C54 }, /* GL_FOG_HINT */ + { 10392, 0x00000B61 }, /* GL_FOG_INDEX */ + { 10405, 0x00000B65 }, /* GL_FOG_MODE */ + { 10417, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 10436, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 10461, 0x00000B63 }, /* GL_FOG_START */ + { 10474, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 10492, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 10516, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 10535, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 10558, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 10593, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 10608, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 10645, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 10681, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 10722, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 10763, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 10800, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 10837, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 10875, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 10917, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 10955, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 10997, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 11032, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 11071, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 11120, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 11168, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 11220, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 11260, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 11304, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 11344, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 11388, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 11415, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 11439, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 11467, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 11490, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 11509, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 11546, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 11587, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 11628, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 11670, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 11721, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 11759, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 11804, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 11853, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 11891, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 11933, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 11965, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 11990, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 12017, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 12048, 0x00000404 }, /* GL_FRONT */ + { 12057, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 12075, 0x00000B46 }, /* GL_FRONT_FACE */ + { 12089, 0x00000400 }, /* GL_FRONT_LEFT */ + { 12103, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 12118, 0x00008006 }, /* GL_FUNC_ADD */ + { 12130, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 12146, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 12171, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 12200, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 12217, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 12238, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 12257, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 12281, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 12310, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 12334, 0x00000206 }, /* GL_GEQUAL */ + { 12344, 0x00000204 }, /* GL_GREATER */ + { 12355, 0x00001904 }, /* GL_GREEN */ + { 12364, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 12378, 0x00000D53 }, /* GL_GREEN_BITS */ + { 12392, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 12407, 0x00008000 }, /* GL_HINT_BIT */ + { 12419, 0x00008024 }, /* GL_HISTOGRAM */ + { 12432, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 12456, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 12484, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 12507, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 12534, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 12551, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 12571, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 12595, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 12619, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 12647, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 12675, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 12707, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 12729, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 12755, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 12773, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 12795, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 12814, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 12837, 0x0000862A }, /* GL_IDENTITY_NV */ + { 12852, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 12872, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 12912, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 12950, 0x00001E02 }, /* GL_INCR */ + { 12958, 0x00008507 }, /* GL_INCR_WRAP */ + { 12971, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 12988, 0x00008222 }, /* GL_INDEX */ + { 12997, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 13012, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 13042, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 13076, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 13099, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 13121, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 13141, 0x00000D51 }, /* GL_INDEX_BITS */ + { 13155, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 13176, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 13194, 0x00000C30 }, /* GL_INDEX_MODE */ + { 13208, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 13224, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 13239, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 13258, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 13277, 0x00001404 }, /* GL_INT */ + { 13284, 0x00008049 }, /* GL_INTENSITY */ + { 13297, 0x0000804C }, /* GL_INTENSITY12 */ + { 13312, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 13331, 0x0000804D }, /* GL_INTENSITY16 */ + { 13346, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 13365, 0x0000804A }, /* GL_INTENSITY4 */ + { 13379, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 13397, 0x0000804B }, /* GL_INTENSITY8 */ + { 13411, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 13429, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 13446, 0x00008575 }, /* GL_INTERPOLATE */ + { 13461, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 13480, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 13499, 0x00008B53 }, /* GL_INT_VEC2 */ + { 13511, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 13527, 0x00008B54 }, /* GL_INT_VEC3 */ + { 13539, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 13555, 0x00008B55 }, /* GL_INT_VEC4 */ + { 13567, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 13583, 0x00000500 }, /* GL_INVALID_ENUM */ + { 13599, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 13632, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 13669, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 13690, 0x00000501 }, /* GL_INVALID_VALUE */ + { 13707, 0x0000862B }, /* GL_INVERSE_NV */ + { 13721, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 13745, 0x0000150A }, /* GL_INVERT */ + { 13755, 0x00001E00 }, /* GL_KEEP */ + { 13763, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 13793, 0x00000406 }, /* GL_LEFT */ + { 13801, 0x00000203 }, /* GL_LEQUAL */ + { 13811, 0x00000201 }, /* GL_LESS */ + { 13819, 0x00004000 }, /* GL_LIGHT0 */ + { 13829, 0x00004001 }, /* GL_LIGHT1 */ + { 13839, 0x00004002 }, /* GL_LIGHT2 */ + { 13849, 0x00004003 }, /* GL_LIGHT3 */ + { 13859, 0x00004004 }, /* GL_LIGHT4 */ + { 13869, 0x00004005 }, /* GL_LIGHT5 */ + { 13879, 0x00004006 }, /* GL_LIGHT6 */ + { 13889, 0x00004007 }, /* GL_LIGHT7 */ + { 13899, 0x00000B50 }, /* GL_LIGHTING */ + { 13911, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 13927, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 13950, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 13979, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 14012, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 14040, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 14064, 0x00001B01 }, /* GL_LINE */ + { 14072, 0x00002601 }, /* GL_LINEAR */ + { 14082, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 14104, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 14134, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 14165, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 14189, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 14214, 0x00000001 }, /* GL_LINES */ + { 14223, 0x00000004 }, /* GL_LINE_BIT */ + { 14235, 0x00000002 }, /* GL_LINE_LOOP */ + { 14248, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 14268, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 14283, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 14303, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 14319, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 14343, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 14366, 0x00000003 }, /* GL_LINE_STRIP */ + { 14380, 0x00000702 }, /* GL_LINE_TOKEN */ + { 14394, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 14408, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 14434, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 14454, 0x00008B82 }, /* GL_LINK_STATUS */ + { 14469, 0x00000B32 }, /* GL_LIST_BASE */ + { 14482, 0x00020000 }, /* GL_LIST_BIT */ + { 14494, 0x00000B33 }, /* GL_LIST_INDEX */ + { 14508, 0x00000B30 }, /* GL_LIST_MODE */ + { 14521, 0x00000101 }, /* GL_LOAD */ + { 14529, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 14541, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 14558, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 14572, 0x00001909 }, /* GL_LUMINANCE */ + { 14585, 0x00008041 }, /* GL_LUMINANCE12 */ + { 14600, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 14623, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 14650, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 14672, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 14698, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 14717, 0x00008042 }, /* GL_LUMINANCE16 */ + { 14732, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 14755, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 14782, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 14801, 0x0000803F }, /* GL_LUMINANCE4 */ + { 14815, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 14836, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 14861, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 14879, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 14900, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 14925, 0x00008040 }, /* GL_LUMINANCE8 */ + { 14939, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 14960, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 14985, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 15003, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 15022, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 15038, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 15058, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 15080, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 15094, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 15109, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 15133, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 15157, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 15181, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 15205, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 15222, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 15239, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 15267, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 15296, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 15325, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 15354, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 15383, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 15412, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 15441, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 15469, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 15497, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 15525, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 15553, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 15581, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 15609, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 15637, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 15665, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 15693, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 15709, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 15729, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 15751, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 15765, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 15780, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 15804, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 15828, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 15852, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 15876, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 15893, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 15910, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 15938, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 15967, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 15996, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 16025, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 16054, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 16083, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 16112, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 16140, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 16168, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 16196, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 16224, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 16252, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 16280, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 16308, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 16336, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 16364, 0x00000D10 }, /* GL_MAP_COLOR */ + { 16377, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 16392, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 16407, 0x00008630 }, /* GL_MATRIX0_NV */ + { 16421, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 16437, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 16453, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 16469, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 16485, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 16501, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 16517, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 16533, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 16549, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 16565, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 16581, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 16596, 0x00008631 }, /* GL_MATRIX1_NV */ + { 16610, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 16626, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 16642, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 16658, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 16674, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 16690, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 16706, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 16722, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 16738, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 16754, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 16770, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 16785, 0x00008632 }, /* GL_MATRIX2_NV */ + { 16799, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 16815, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 16831, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 16846, 0x00008633 }, /* GL_MATRIX3_NV */ + { 16860, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 16875, 0x00008634 }, /* GL_MATRIX4_NV */ + { 16889, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 16904, 0x00008635 }, /* GL_MATRIX5_NV */ + { 16918, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 16933, 0x00008636 }, /* GL_MATRIX6_NV */ + { 16947, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 16962, 0x00008637 }, /* GL_MATRIX7_NV */ + { 16976, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 16991, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 17006, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 17032, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 17066, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 17097, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 17130, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 17161, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 17176, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 17198, 0x00008008 }, /* GL_MAX */ + { 17205, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 17228, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 17260, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 17286, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 17319, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 17345, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 17379, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 17398, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 17427, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 17459, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 17495, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 17531, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 17571, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 17597, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 17627, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 17652, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 17681, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 17710, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 17743, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 17763, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 17787, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 17811, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 17835, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 17860, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 17878, 0x00008008 }, /* GL_MAX_EXT */ + { 17889, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 17924, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 17963, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 17977, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 17997, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 18035, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 18064, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 18088, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 18116, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 18139, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 18176, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 18212, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 18239, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 18268, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 18302, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 18338, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 18365, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 18397, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 18433, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 18462, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 18491, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 18519, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 18557, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 18601, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 18644, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 18678, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 18717, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 18754, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 18792, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 18835, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 18878, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 18908, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 18939, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 18975, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 19011, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 19041, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 19075, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 19108, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 19137, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 19152, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 19172, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 19196, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 19218, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 19244, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 19271, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 19302, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 19326, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 19360, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 19380, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 19407, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 19428, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 19453, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 19478, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 19513, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 19535, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 19561, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 19583, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 19609, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 19643, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 19681, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 19714, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 19751, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 19775, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 19796, 0x00008007 }, /* GL_MIN */ + { 19803, 0x0000802E }, /* GL_MINMAX */ + { 19813, 0x0000802E }, /* GL_MINMAX_EXT */ + { 19827, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 19844, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 19865, 0x00008030 }, /* GL_MINMAX_SINK */ + { 19880, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 19899, 0x00008007 }, /* GL_MIN_EXT */ + { 19910, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 19929, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 19952, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 19975, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 19995, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 20015, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 20045, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 20073, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 20101, 0x00001700 }, /* GL_MODELVIEW */ + { 20114, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 20132, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 20151, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 20170, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 20189, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 20208, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 20227, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 20246, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 20265, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 20284, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 20303, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 20322, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 20340, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 20359, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 20378, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 20397, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 20416, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 20435, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 20454, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 20473, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 20492, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 20511, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 20530, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 20548, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 20567, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 20586, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 20604, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 20622, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 20640, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 20658, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 20676, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 20694, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 20712, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 20732, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 20759, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 20784, 0x00002100 }, /* GL_MODULATE */ + { 20796, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 20816, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 20843, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 20868, 0x00000103 }, /* GL_MULT */ + { 20876, 0x0000809D }, /* GL_MULTISAMPLE */ + { 20891, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 20911, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 20930, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 20949, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 20973, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 20996, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 21026, 0x00002A25 }, /* GL_N3F_V3F */ + { 21037, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 21057, 0x0000150E }, /* GL_NAND */ + { 21065, 0x00002600 }, /* GL_NEAREST */ + { 21076, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 21107, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 21139, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 21164, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 21190, 0x00000200 }, /* GL_NEVER */ + { 21199, 0x00001102 }, /* GL_NICEST */ + { 21209, 0x00000000 }, /* GL_NONE */ + { 21217, 0x00001505 }, /* GL_NOOP */ + { 21225, 0x00001508 }, /* GL_NOR */ + { 21232, 0x00000BA1 }, /* GL_NORMALIZE */ + { 21245, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 21261, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 21292, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 21327, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 21351, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 21374, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 21395, 0x00008511 }, /* GL_NORMAL_MAP */ + { 21409, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 21427, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 21444, 0x00000205 }, /* GL_NOTEQUAL */ + { 21456, 0x00000000 }, /* GL_NO_ERROR */ + { 21468, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 21502, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 21540, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 21572, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 21614, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 21644, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 21684, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 21715, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 21744, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 21772, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 21802, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 21819, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 21845, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 21861, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 21896, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 21918, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 21937, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 21967, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 21988, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 22016, 0x00000001 }, /* GL_ONE */ + { 22023, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 22051, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 22083, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 22111, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 22143, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 22166, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 22189, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 22212, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 22235, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 22253, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 22275, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 22297, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 22313, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 22333, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 22353, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 22371, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 22393, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 22415, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 22431, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 22451, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 22471, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 22489, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 22511, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 22533, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 22549, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 22569, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 22589, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 22610, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 22629, 0x00001507 }, /* GL_OR */ + { 22635, 0x00000A01 }, /* GL_ORDER */ + { 22644, 0x0000150D }, /* GL_OR_INVERTED */ + { 22659, 0x0000150B }, /* GL_OR_REVERSE */ + { 22673, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 22690, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 22708, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 22729, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 22749, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 22767, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 22786, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 22806, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 22826, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 22844, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 22863, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 22888, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 22912, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 22933, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 22955, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 22977, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 23002, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 23026, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 23047, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 23069, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 23091, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 23113, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 23144, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 23164, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 23189, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 23209, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 23234, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 23254, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 23279, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 23299, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 23324, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 23344, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 23369, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 23389, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 23414, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 23434, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 23459, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 23479, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 23504, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 23524, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 23549, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 23569, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 23594, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 23612, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 23633, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 23662, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 23695, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 23720, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 23743, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 23774, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 23809, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 23836, 0x00001B00 }, /* GL_POINT */ + { 23845, 0x00000000 }, /* GL_POINTS */ + { 23855, 0x00000002 }, /* GL_POINT_BIT */ + { 23868, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 23898, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 23932, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 23966, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 24001, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 24030, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 24063, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 24096, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 24130, 0x00000B11 }, /* GL_POINT_SIZE */ + { 24144, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 24170, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 24188, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 24210, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 24232, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 24255, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 24273, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 24295, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 24317, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 24340, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 24360, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 24376, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 24397, 0x00008861 }, /* GL_POINT_SPRITE */ + { 24413, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 24433, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 24462, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 24481, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 24507, 0x00000701 }, /* GL_POINT_TOKEN */ + { 24522, 0x00000009 }, /* GL_POLYGON */ + { 24533, 0x00000008 }, /* GL_POLYGON_BIT */ + { 24548, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 24564, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 24587, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 24612, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 24635, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 24658, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 24682, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 24706, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 24724, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 24747, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 24766, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 24789, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 24806, 0x00001203 }, /* GL_POSITION */ + { 24818, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 24850, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 24886, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 24919, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 24956, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 24987, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 25022, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 25054, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 25090, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 25123, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 25155, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 25191, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 25224, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 25261, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 25291, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 25325, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 25356, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 25391, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 25422, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 25457, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 25489, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 25525, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 25555, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 25589, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 25620, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 25655, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 25687, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 25718, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 25753, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 25785, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 25821, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 25850, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 25883, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 25913, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 25947, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 25986, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 26019, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 26059, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 26093, 0x00008578 }, /* GL_PREVIOUS */ + { 26105, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 26121, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 26137, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 26154, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 26175, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 26196, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 26229, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 26261, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 26284, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 26307, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 26337, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 26366, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 26394, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 26416, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 26444, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 26472, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 26494, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 26515, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 26555, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 26594, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 26624, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 26659, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 26692, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 26726, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 26765, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 26804, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 26826, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 26852, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 26876, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 26899, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 26921, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 26942, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 26963, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 26990, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 27022, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 27054, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 27089, 0x00001701 }, /* GL_PROJECTION */ + { 27103, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 27124, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 27150, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 27174, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 27195, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 27214, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 27237, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 27276, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 27314, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 27334, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 27364, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 27388, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 27408, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 27438, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 27462, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 27482, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 27515, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 27541, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 27571, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 27602, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 27632, 0x00002003 }, /* GL_Q */ + { 27637, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 27662, 0x00000007 }, /* GL_QUADS */ + { 27671, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 27719, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 27736, 0x00000008 }, /* GL_QUAD_STRIP */ + { 27750, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 27772, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 27798, 0x00008866 }, /* GL_QUERY_RESULT */ + { 27814, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 27834, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 27860, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 27890, 0x00002002 }, /* GL_R */ + { 27895, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 27907, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 27940, 0x00000C02 }, /* GL_READ_BUFFER */ + { 27955, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 27975, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 28007, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 28031, 0x000088B8 }, /* GL_READ_ONLY */ + { 28044, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 28061, 0x000088BA }, /* GL_READ_WRITE */ + { 28075, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 28093, 0x00001903 }, /* GL_RED */ + { 28100, 0x00008016 }, /* GL_REDUCE */ + { 28110, 0x00008016 }, /* GL_REDUCE_EXT */ + { 28124, 0x00000D15 }, /* GL_RED_BIAS */ + { 28136, 0x00000D52 }, /* GL_RED_BITS */ + { 28148, 0x00000D14 }, /* GL_RED_SCALE */ + { 28161, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 28179, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 28201, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 28222, 0x00001C00 }, /* GL_RENDER */ + { 28232, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 28248, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 28275, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 28303, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 28329, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 28356, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 28376, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 28403, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 28426, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 28453, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 28485, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 28521, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 28546, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 28570, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 28599, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 28621, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 28647, 0x00001F01 }, /* GL_RENDERER */ + { 28659, 0x00000C40 }, /* GL_RENDER_MODE */ + { 28674, 0x00002901 }, /* GL_REPEAT */ + { 28684, 0x00001E01 }, /* GL_REPLACE */ + { 28695, 0x00008062 }, /* GL_REPLACE_EXT */ + { 28710, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 28733, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 28751, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 28773, 0x00000102 }, /* GL_RETURN */ + { 28783, 0x00001907 }, /* GL_RGB */ + { 28790, 0x00008052 }, /* GL_RGB10 */ + { 28799, 0x00008059 }, /* GL_RGB10_A2 */ + { 28811, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 28827, 0x00008052 }, /* GL_RGB10_EXT */ + { 28840, 0x00008053 }, /* GL_RGB12 */ + { 28849, 0x00008053 }, /* GL_RGB12_EXT */ + { 28862, 0x00008054 }, /* GL_RGB16 */ + { 28871, 0x00008054 }, /* GL_RGB16_EXT */ + { 28884, 0x0000804E }, /* GL_RGB2_EXT */ + { 28896, 0x0000804F }, /* GL_RGB4 */ + { 28904, 0x0000804F }, /* GL_RGB4_EXT */ + { 28916, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 28929, 0x00008050 }, /* GL_RGB5 */ + { 28937, 0x00008057 }, /* GL_RGB5_A1 */ + { 28948, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 28963, 0x00008050 }, /* GL_RGB5_EXT */ + { 28975, 0x00008051 }, /* GL_RGB8 */ + { 28983, 0x00008051 }, /* GL_RGB8_EXT */ + { 28995, 0x00001908 }, /* GL_RGBA */ + { 29003, 0x0000805A }, /* GL_RGBA12 */ + { 29013, 0x0000805A }, /* GL_RGBA12_EXT */ + { 29027, 0x0000805B }, /* GL_RGBA16 */ + { 29037, 0x0000805B }, /* GL_RGBA16_EXT */ + { 29051, 0x00008055 }, /* GL_RGBA2 */ + { 29060, 0x00008055 }, /* GL_RGBA2_EXT */ + { 29073, 0x00008056 }, /* GL_RGBA4 */ + { 29082, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 29101, 0x00008056 }, /* GL_RGBA4_EXT */ + { 29114, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 29128, 0x00008058 }, /* GL_RGBA8 */ + { 29137, 0x00008058 }, /* GL_RGBA8_EXT */ + { 29150, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 29165, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 29183, 0x00000C31 }, /* GL_RGBA_MODE */ + { 29196, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 29209, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 29223, 0x000083A0 }, /* GL_RGB_S3TC */ + { 29235, 0x00008573 }, /* GL_RGB_SCALE */ + { 29248, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 29265, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 29282, 0x00000407 }, /* GL_RIGHT */ + { 29291, 0x00002000 }, /* GL_S */ + { 29296, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 29310, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 29331, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 29345, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 29366, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 29380, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 29396, 0x000080A9 }, /* GL_SAMPLES */ + { 29407, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 29423, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 29438, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 29456, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 29478, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 29506, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 29538, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 29561, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 29588, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 29606, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 29629, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 29651, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 29670, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 29693, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 29719, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 29749, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 29774, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 29803, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 29818, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 29833, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 29849, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 29874, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 29914, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 29958, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 29991, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 30021, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 30053, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 30083, 0x00001C02 }, /* GL_SELECT */ + { 30093, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 30121, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 30146, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 30162, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 30189, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 30220, 0x0000150F }, /* GL_SET */ + { 30227, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 30248, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 30272, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 30287, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 30302, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 30330, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 30353, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 30383, 0x00001601 }, /* GL_SHININESS */ + { 30396, 0x00001402 }, /* GL_SHORT */ + { 30405, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 30426, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 30442, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 30462, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 30481, 0x00008C46 }, /* GL_SLUMINANCE */ + { 30495, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 30510, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 30532, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 30552, 0x00001D01 }, /* GL_SMOOTH */ + { 30562, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 30595, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 30622, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 30655, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 30682, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 30699, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 30720, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 30741, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 30756, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 30775, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 30794, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 30811, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 30832, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 30853, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 30868, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 30887, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 30906, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 30923, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 30944, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 30965, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 30980, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 30999, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 31018, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 31038, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 31056, 0x00001202 }, /* GL_SPECULAR */ + { 31068, 0x00002402 }, /* GL_SPHERE_MAP */ + { 31082, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 31097, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 31115, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 31132, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 31146, 0x00008580 }, /* GL_SRC0_RGB */ + { 31158, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 31172, 0x00008581 }, /* GL_SRC1_RGB */ + { 31184, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 31198, 0x00008582 }, /* GL_SRC2_RGB */ + { 31210, 0x00000302 }, /* GL_SRC_ALPHA */ + { 31223, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 31245, 0x00000300 }, /* GL_SRC_COLOR */ + { 31258, 0x00008C40 }, /* GL_SRGB */ + { 31266, 0x00008C41 }, /* GL_SRGB8 */ + { 31275, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 31291, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 31305, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 31323, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 31342, 0x000088E6 }, /* GL_STATIC_COPY */ + { 31357, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 31376, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 31391, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 31410, 0x000088E5 }, /* GL_STATIC_READ */ + { 31425, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 31444, 0x00001802 }, /* GL_STENCIL */ + { 31455, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 31477, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 31503, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 31524, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 31549, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 31570, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 31595, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 31627, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 31663, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 31695, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 31731, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 31751, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 31778, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 31804, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 31820, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 31842, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 31865, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 31881, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 31897, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 31914, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 31937, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 31959, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 31981, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 32003, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 32024, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 32051, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 32078, 0x00000B97 }, /* GL_STENCIL_REF */ + { 32093, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 32109, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 32138, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 32160, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 32181, 0x00000C33 }, /* GL_STEREO */ + { 32191, 0x000088E2 }, /* GL_STREAM_COPY */ + { 32206, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 32225, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 32240, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 32259, 0x000088E1 }, /* GL_STREAM_READ */ + { 32274, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 32293, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 32310, 0x000084E7 }, /* GL_SUBTRACT */ + { 32322, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 32338, 0x00002001 }, /* GL_T */ + { 32343, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 32358, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 32377, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 32393, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 32408, 0x00002A27 }, /* GL_T2F_V3F */ + { 32419, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 32438, 0x00002A28 }, /* GL_T4F_V4F */ + { 32449, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 32472, 0x00001702 }, /* GL_TEXTURE */ + { 32483, 0x000084C0 }, /* GL_TEXTURE0 */ + { 32495, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 32511, 0x000084C1 }, /* GL_TEXTURE1 */ + { 32523, 0x000084CA }, /* GL_TEXTURE10 */ + { 32536, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 32553, 0x000084CB }, /* GL_TEXTURE11 */ + { 32566, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 32583, 0x000084CC }, /* GL_TEXTURE12 */ + { 32596, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 32613, 0x000084CD }, /* GL_TEXTURE13 */ + { 32626, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 32643, 0x000084CE }, /* GL_TEXTURE14 */ + { 32656, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 32673, 0x000084CF }, /* GL_TEXTURE15 */ + { 32686, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 32703, 0x000084D0 }, /* GL_TEXTURE16 */ + { 32716, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 32733, 0x000084D1 }, /* GL_TEXTURE17 */ + { 32746, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 32763, 0x000084D2 }, /* GL_TEXTURE18 */ + { 32776, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 32793, 0x000084D3 }, /* GL_TEXTURE19 */ + { 32806, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 32823, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 32839, 0x000084C2 }, /* GL_TEXTURE2 */ + { 32851, 0x000084D4 }, /* GL_TEXTURE20 */ + { 32864, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 32881, 0x000084D5 }, /* GL_TEXTURE21 */ + { 32894, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 32911, 0x000084D6 }, /* GL_TEXTURE22 */ + { 32924, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 32941, 0x000084D7 }, /* GL_TEXTURE23 */ + { 32954, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 32971, 0x000084D8 }, /* GL_TEXTURE24 */ + { 32984, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 33001, 0x000084D9 }, /* GL_TEXTURE25 */ + { 33014, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 33031, 0x000084DA }, /* GL_TEXTURE26 */ + { 33044, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 33061, 0x000084DB }, /* GL_TEXTURE27 */ + { 33074, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 33091, 0x000084DC }, /* GL_TEXTURE28 */ + { 33104, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 33121, 0x000084DD }, /* GL_TEXTURE29 */ + { 33134, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 33151, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 33167, 0x000084C3 }, /* GL_TEXTURE3 */ + { 33179, 0x000084DE }, /* GL_TEXTURE30 */ + { 33192, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 33209, 0x000084DF }, /* GL_TEXTURE31 */ + { 33222, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 33239, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 33255, 0x000084C4 }, /* GL_TEXTURE4 */ + { 33267, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 33283, 0x000084C5 }, /* GL_TEXTURE5 */ + { 33295, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 33311, 0x000084C6 }, /* GL_TEXTURE6 */ + { 33323, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 33339, 0x000084C7 }, /* GL_TEXTURE7 */ + { 33351, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 33367, 0x000084C8 }, /* GL_TEXTURE8 */ + { 33379, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 33395, 0x000084C9 }, /* GL_TEXTURE9 */ + { 33407, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 33423, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 33437, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 33461, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 33475, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 33499, 0x0000806F }, /* GL_TEXTURE_3D */ + { 33513, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 33535, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 33561, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 33583, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 33605, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 33637, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 33659, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 33691, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 33713, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 33741, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 33773, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 33806, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 33838, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 33853, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 33874, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 33899, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 33917, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 33941, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 33972, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 34002, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 34032, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 34067, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 34098, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 34136, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 34163, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 34195, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 34229, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 34253, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 34281, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 34305, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 34333, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 34366, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 34390, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 34412, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 34434, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 34460, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 34494, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 34527, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 34564, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 34592, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 34624, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 34647, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 34685, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 34727, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 34758, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 34786, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 34816, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 34844, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 34864, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 34888, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 34919, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 34954, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 34985, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 35020, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 35051, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 35086, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 35117, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 35152, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 35183, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 35218, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 35249, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 35284, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 35301, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 35323, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 35349, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 35364, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 35385, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 35405, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 35431, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 35451, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 35468, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 35485, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 35502, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 35519, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 35544, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 35566, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 35592, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 35610, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 35636, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 35662, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 35692, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 35719, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 35744, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 35764, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 35788, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 35815, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 35842, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 35869, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 35895, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 35925, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 35947, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 35965, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 35995, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 36023, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 36051, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 36079, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 36100, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 36119, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 36141, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 36160, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 36180, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 36205, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 36229, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 36249, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 36273, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 36293, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 36316, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 36340, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 36365, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 36399, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 36416, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 36434, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 36452, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 36470, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 36490, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 36509, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 36538, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 36555, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 36581, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 36611, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 36643, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 36673, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 36707, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 36723, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 36754, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 36789, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 36817, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 36849, 0x00000004 }, /* GL_TRIANGLES */ + { 36862, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 36878, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 36899, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 36917, 0x00000001 }, /* GL_TRUE */ + { 36925, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 36945, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 36968, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 36988, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 37009, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 37031, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 37053, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 37073, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 37094, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 37111, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 37138, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 37161, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 37177, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 37204, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 37225, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 37249, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 37280, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 37304, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 37332, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 37355, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 37373, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 37403, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 37429, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 37459, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 37485, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 37509, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 37537, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 37565, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 37592, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 37624, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 37655, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 37669, 0x00002A20 }, /* GL_V2F */ + { 37676, 0x00002A21 }, /* GL_V3F */ + { 37683, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 37702, 0x00001F00 }, /* GL_VENDOR */ + { 37712, 0x00001F02 }, /* GL_VERSION */ + { 37723, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 37739, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 37769, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 37800, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 37835, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 37859, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 37880, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 37903, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 37924, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 37951, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 37979, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 38007, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 38035, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 38063, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 38091, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 38119, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 38146, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 38173, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 38200, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 38227, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 38254, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 38281, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 38308, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 38335, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 38362, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 38400, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 38442, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 38473, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 38508, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 38542, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 38580, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 38611, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 38646, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 38674, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 38706, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 38736, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 38770, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 38798, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 38830, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 38850, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 38872, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 38901, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 38922, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 38951, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 38984, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 39016, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 39043, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 39074, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 39104, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 39121, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 39142, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 39169, 0x00000BA2 }, /* GL_VIEWPORT */ + { 39181, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 39197, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 39217, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 39248, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 39283, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 39311, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 39336, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 39363, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 39388, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 39412, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 39431, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 39445, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 39463, 0x00001506 }, /* GL_XOR */ + { 39470, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 39489, 0x00008757 }, /* GL_YCBCR_MESA */ + { 39503, 0x00000000 }, /* GL_ZERO */ + { 39511, 0x00000D16 }, /* GL_ZOOM_X */ + { 39521, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1319] = +static const unsigned reduced_enums[1323] = { 469, /* GL_FALSE */ - 683, /* GL_LINES */ - 685, /* GL_LINE_LOOP */ - 692, /* GL_LINE_STRIP */ - 1709, /* GL_TRIANGLES */ - 1712, /* GL_TRIANGLE_STRIP */ - 1710, /* GL_TRIANGLE_FAN */ - 1254, /* GL_QUADS */ - 1256, /* GL_QUAD_STRIP */ - 1142, /* GL_POLYGON */ - 1154, /* GL_POLYGON_STIPPLE_BIT */ - 1103, /* GL_PIXEL_MODE_BIT */ - 670, /* GL_LIGHTING_BIT */ - 497, /* GL_FOG_BIT */ + 685, /* GL_LINES */ + 687, /* GL_LINE_LOOP */ + 694, /* GL_LINE_STRIP */ + 1713, /* GL_TRIANGLES */ + 1716, /* GL_TRIANGLE_STRIP */ + 1714, /* GL_TRIANGLE_FAN */ + 1257, /* GL_QUADS */ + 1260, /* GL_QUAD_STRIP */ + 1144, /* GL_POLYGON */ + 1156, /* GL_POLYGON_STIPPLE_BIT */ + 1105, /* GL_PIXEL_MODE_BIT */ + 672, /* GL_LIGHTING_BIT */ + 498, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 702, /* GL_LOAD */ - 1308, /* GL_RETURN */ - 976, /* GL_MULT */ + 704, /* GL_LOAD */ + 1312, /* GL_RETURN */ + 978, /* GL_MULT */ 23, /* GL_ADD */ - 992, /* GL_NEVER */ - 660, /* GL_LESS */ + 994, /* GL_NEVER */ + 662, /* GL_LESS */ 459, /* GL_EQUAL */ - 659, /* GL_LEQUAL */ - 583, /* GL_GREATER */ - 1007, /* GL_NOTEQUAL */ - 582, /* GL_GEQUAL */ + 661, /* GL_LEQUAL */ + 584, /* GL_GREATER */ + 1009, /* GL_NOTEQUAL */ + 583, /* GL_GEQUAL */ 46, /* GL_ALWAYS */ - 1448, /* GL_SRC_COLOR */ - 1036, /* GL_ONE_MINUS_SRC_COLOR */ - 1446, /* GL_SRC_ALPHA */ - 1035, /* GL_ONE_MINUS_SRC_ALPHA */ + 1452, /* GL_SRC_COLOR */ + 1038, /* GL_ONE_MINUS_SRC_COLOR */ + 1450, /* GL_SRC_ALPHA */ + 1037, /* GL_ONE_MINUS_SRC_ALPHA */ 438, /* GL_DST_ALPHA */ - 1033, /* GL_ONE_MINUS_DST_ALPHA */ + 1035, /* GL_ONE_MINUS_DST_ALPHA */ 439, /* GL_DST_COLOR */ - 1034, /* GL_ONE_MINUS_DST_COLOR */ - 1447, /* GL_SRC_ALPHA_SATURATE */ - 570, /* GL_FRONT_LEFT */ - 571, /* GL_FRONT_RIGHT */ + 1036, /* GL_ONE_MINUS_DST_COLOR */ + 1451, /* GL_SRC_ALPHA_SATURATE */ + 571, /* GL_FRONT_LEFT */ + 572, /* GL_FRONT_RIGHT */ 68, /* GL_BACK_LEFT */ 69, /* GL_BACK_RIGHT */ - 567, /* GL_FRONT */ + 568, /* GL_FRONT */ 67, /* GL_BACK */ - 658, /* GL_LEFT */ - 1350, /* GL_RIGHT */ - 568, /* GL_FRONT_AND_BACK */ + 660, /* GL_LEFT */ + 1354, /* GL_RIGHT */ + 569, /* GL_FRONT_AND_BACK */ 62, /* GL_AUX0 */ 63, /* GL_AUX1 */ 64, /* GL_AUX2 */ 65, /* GL_AUX3 */ - 649, /* GL_INVALID_ENUM */ - 653, /* GL_INVALID_VALUE */ - 652, /* GL_INVALID_OPERATION */ - 1453, /* GL_STACK_OVERFLOW */ - 1454, /* GL_STACK_UNDERFLOW */ - 1061, /* GL_OUT_OF_MEMORY */ - 650, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 650, /* GL_INVALID_ENUM */ + 654, /* GL_INVALID_VALUE */ + 653, /* GL_INVALID_OPERATION */ + 1457, /* GL_STACK_OVERFLOW */ + 1458, /* GL_STACK_UNDERFLOW */ + 1063, /* GL_OUT_OF_MEMORY */ + 651, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1081, /* GL_PASS_THROUGH_TOKEN */ - 1141, /* GL_POINT_TOKEN */ - 693, /* GL_LINE_TOKEN */ - 1155, /* GL_POLYGON_TOKEN */ + 1083, /* GL_PASS_THROUGH_TOKEN */ + 1143, /* GL_POINT_TOKEN */ + 695, /* GL_LINE_TOKEN */ + 1157, /* GL_POLYGON_TOKEN */ 73, /* GL_BITMAP_TOKEN */ 437, /* GL_DRAW_PIXEL_TOKEN */ 297, /* GL_COPY_PIXEL_TOKEN */ - 686, /* GL_LINE_RESET_TOKEN */ + 688, /* GL_LINE_RESET_TOKEN */ 462, /* GL_EXP */ 463, /* GL_EXP2 */ 331, /* GL_CW */ 122, /* GL_CCW */ 143, /* GL_COEFF */ - 1058, /* GL_ORDER */ + 1060, /* GL_ORDER */ 375, /* GL_DOMAIN */ 305, /* GL_CURRENT_COLOR */ 308, /* GL_CURRENT_INDEX */ @@ -3770,67 +3778,67 @@ static const unsigned reduced_enums[1319] = 322, /* GL_CURRENT_RASTER_POSITION */ 323, /* GL_CURRENT_RASTER_POSITION_VALID */ 320, /* GL_CURRENT_RASTER_DISTANCE */ - 1134, /* GL_POINT_SMOOTH */ - 1123, /* GL_POINT_SIZE */ - 1133, /* GL_POINT_SIZE_RANGE */ - 1124, /* GL_POINT_SIZE_GRANULARITY */ - 687, /* GL_LINE_SMOOTH */ - 694, /* GL_LINE_WIDTH */ - 696, /* GL_LINE_WIDTH_RANGE */ - 695, /* GL_LINE_WIDTH_GRANULARITY */ - 689, /* GL_LINE_STIPPLE */ - 690, /* GL_LINE_STIPPLE_PATTERN */ - 691, /* GL_LINE_STIPPLE_REPEAT */ - 701, /* GL_LIST_MODE */ - 860, /* GL_MAX_LIST_NESTING */ - 698, /* GL_LIST_BASE */ - 700, /* GL_LIST_INDEX */ - 1144, /* GL_POLYGON_MODE */ - 1151, /* GL_POLYGON_SMOOTH */ - 1153, /* GL_POLYGON_STIPPLE */ + 1136, /* GL_POINT_SMOOTH */ + 1125, /* GL_POINT_SIZE */ + 1135, /* GL_POINT_SIZE_RANGE */ + 1126, /* GL_POINT_SIZE_GRANULARITY */ + 689, /* GL_LINE_SMOOTH */ + 696, /* GL_LINE_WIDTH */ + 698, /* GL_LINE_WIDTH_RANGE */ + 697, /* GL_LINE_WIDTH_GRANULARITY */ + 691, /* GL_LINE_STIPPLE */ + 692, /* GL_LINE_STIPPLE_PATTERN */ + 693, /* GL_LINE_STIPPLE_REPEAT */ + 703, /* GL_LIST_MODE */ + 862, /* GL_MAX_LIST_NESTING */ + 700, /* GL_LIST_BASE */ + 702, /* GL_LIST_INDEX */ + 1146, /* GL_POLYGON_MODE */ + 1153, /* GL_POLYGON_SMOOTH */ + 1155, /* GL_POLYGON_STIPPLE */ 448, /* GL_EDGE_FLAG */ 298, /* GL_CULL_FACE */ 299, /* GL_CULL_FACE_MODE */ - 569, /* GL_FRONT_FACE */ - 669, /* GL_LIGHTING */ - 674, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 675, /* GL_LIGHT_MODEL_TWO_SIDE */ - 671, /* GL_LIGHT_MODEL_AMBIENT */ - 1396, /* GL_SHADE_MODEL */ + 570, /* GL_FRONT_FACE */ + 671, /* GL_LIGHTING */ + 676, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 677, /* GL_LIGHT_MODEL_TWO_SIDE */ + 673, /* GL_LIGHT_MODEL_AMBIENT */ + 1400, /* GL_SHADE_MODEL */ 190, /* GL_COLOR_MATERIAL_FACE */ 191, /* GL_COLOR_MATERIAL_PARAMETER */ 189, /* GL_COLOR_MATERIAL */ - 496, /* GL_FOG */ - 518, /* GL_FOG_INDEX */ - 514, /* GL_FOG_DENSITY */ - 522, /* GL_FOG_START */ - 516, /* GL_FOG_END */ - 519, /* GL_FOG_MODE */ - 498, /* GL_FOG_COLOR */ + 497, /* GL_FOG */ + 519, /* GL_FOG_INDEX */ + 515, /* GL_FOG_DENSITY */ + 523, /* GL_FOG_START */ + 517, /* GL_FOG_END */ + 520, /* GL_FOG_MODE */ + 499, /* GL_FOG_COLOR */ 362, /* GL_DEPTH_RANGE */ 369, /* GL_DEPTH_TEST */ 372, /* GL_DEPTH_WRITEMASK */ 350, /* GL_DEPTH_CLEAR_VALUE */ 361, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1489, /* GL_STENCIL_TEST */ - 1477, /* GL_STENCIL_CLEAR_VALUE */ - 1479, /* GL_STENCIL_FUNC */ - 1491, /* GL_STENCIL_VALUE_MASK */ - 1478, /* GL_STENCIL_FAIL */ - 1486, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1487, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1488, /* GL_STENCIL_REF */ - 1492, /* GL_STENCIL_WRITEMASK */ - 829, /* GL_MATRIX_MODE */ - 997, /* GL_NORMALIZE */ - 1801, /* GL_VIEWPORT */ - 971, /* GL_MODELVIEW_STACK_DEPTH */ - 1234, /* GL_PROJECTION_STACK_DEPTH */ - 1687, /* GL_TEXTURE_STACK_DEPTH */ - 969, /* GL_MODELVIEW_MATRIX */ - 1233, /* GL_PROJECTION_MATRIX */ - 1672, /* GL_TEXTURE_MATRIX */ + 1493, /* GL_STENCIL_TEST */ + 1481, /* GL_STENCIL_CLEAR_VALUE */ + 1483, /* GL_STENCIL_FUNC */ + 1495, /* GL_STENCIL_VALUE_MASK */ + 1482, /* GL_STENCIL_FAIL */ + 1490, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1491, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1492, /* GL_STENCIL_REF */ + 1496, /* GL_STENCIL_WRITEMASK */ + 831, /* GL_MATRIX_MODE */ + 999, /* GL_NORMALIZE */ + 1805, /* GL_VIEWPORT */ + 973, /* GL_MODELVIEW_STACK_DEPTH */ + 1236, /* GL_PROJECTION_STACK_DEPTH */ + 1691, /* GL_TEXTURE_STACK_DEPTH */ + 971, /* GL_MODELVIEW_MATRIX */ + 1235, /* GL_PROJECTION_MATRIX */ + 1676, /* GL_TEXTURE_MATRIX */ 60, /* GL_ATTRIB_STACK_DEPTH */ 133, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ @@ -3840,162 +3848,162 @@ static const unsigned reduced_enums[1319] = 77, /* GL_BLEND_DST */ 86, /* GL_BLEND_SRC */ 74, /* GL_BLEND */ - 704, /* GL_LOGIC_OP_MODE */ - 623, /* GL_INDEX_LOGIC_OP */ + 706, /* GL_LOGIC_OP_MODE */ + 624, /* GL_INDEX_LOGIC_OP */ 188, /* GL_COLOR_LOGIC_OP */ 66, /* GL_AUX_BUFFERS */ 385, /* GL_DRAW_BUFFER */ - 1266, /* GL_READ_BUFFER */ - 1377, /* GL_SCISSOR_BOX */ - 1378, /* GL_SCISSOR_TEST */ - 622, /* GL_INDEX_CLEAR_VALUE */ - 627, /* GL_INDEX_WRITEMASK */ + 1270, /* GL_READ_BUFFER */ + 1381, /* GL_SCISSOR_BOX */ + 1382, /* GL_SCISSOR_TEST */ + 623, /* GL_INDEX_CLEAR_VALUE */ + 628, /* GL_INDEX_WRITEMASK */ 185, /* GL_COLOR_CLEAR_VALUE */ 227, /* GL_COLOR_WRITEMASK */ - 624, /* GL_INDEX_MODE */ - 1343, /* GL_RGBA_MODE */ + 625, /* GL_INDEX_MODE */ + 1347, /* GL_RGBA_MODE */ 384, /* GL_DOUBLEBUFFER */ - 1493, /* GL_STEREO */ - 1301, /* GL_RENDER_MODE */ - 1082, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1135, /* GL_POINT_SMOOTH_HINT */ - 688, /* GL_LINE_SMOOTH_HINT */ - 1152, /* GL_POLYGON_SMOOTH_HINT */ - 517, /* GL_FOG_HINT */ - 1653, /* GL_TEXTURE_GEN_S */ - 1654, /* GL_TEXTURE_GEN_T */ - 1652, /* GL_TEXTURE_GEN_R */ - 1651, /* GL_TEXTURE_GEN_Q */ - 1095, /* GL_PIXEL_MAP_I_TO_I */ - 1101, /* GL_PIXEL_MAP_S_TO_S */ - 1097, /* GL_PIXEL_MAP_I_TO_R */ - 1093, /* GL_PIXEL_MAP_I_TO_G */ - 1091, /* GL_PIXEL_MAP_I_TO_B */ - 1089, /* GL_PIXEL_MAP_I_TO_A */ - 1099, /* GL_PIXEL_MAP_R_TO_R */ - 1087, /* GL_PIXEL_MAP_G_TO_G */ - 1085, /* GL_PIXEL_MAP_B_TO_B */ - 1083, /* GL_PIXEL_MAP_A_TO_A */ - 1096, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1102, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1098, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1094, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1092, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1090, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1100, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1088, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1086, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1084, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1721, /* GL_UNPACK_SWAP_BYTES */ - 1716, /* GL_UNPACK_LSB_FIRST */ - 1717, /* GL_UNPACK_ROW_LENGTH */ - 1720, /* GL_UNPACK_SKIP_ROWS */ - 1719, /* GL_UNPACK_SKIP_PIXELS */ - 1714, /* GL_UNPACK_ALIGNMENT */ - 1070, /* GL_PACK_SWAP_BYTES */ - 1065, /* GL_PACK_LSB_FIRST */ - 1066, /* GL_PACK_ROW_LENGTH */ - 1069, /* GL_PACK_SKIP_ROWS */ - 1068, /* GL_PACK_SKIP_PIXELS */ - 1062, /* GL_PACK_ALIGNMENT */ - 782, /* GL_MAP_COLOR */ - 783, /* GL_MAP_STENCIL */ - 626, /* GL_INDEX_SHIFT */ - 625, /* GL_INDEX_OFFSET */ - 1279, /* GL_RED_SCALE */ - 1277, /* GL_RED_BIAS */ - 1818, /* GL_ZOOM_X */ - 1819, /* GL_ZOOM_Y */ - 587, /* GL_GREEN_SCALE */ - 585, /* GL_GREEN_BIAS */ + 1497, /* GL_STEREO */ + 1305, /* GL_RENDER_MODE */ + 1084, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1137, /* GL_POINT_SMOOTH_HINT */ + 690, /* GL_LINE_SMOOTH_HINT */ + 1154, /* GL_POLYGON_SMOOTH_HINT */ + 518, /* GL_FOG_HINT */ + 1657, /* GL_TEXTURE_GEN_S */ + 1658, /* GL_TEXTURE_GEN_T */ + 1656, /* GL_TEXTURE_GEN_R */ + 1655, /* GL_TEXTURE_GEN_Q */ + 1097, /* GL_PIXEL_MAP_I_TO_I */ + 1103, /* GL_PIXEL_MAP_S_TO_S */ + 1099, /* GL_PIXEL_MAP_I_TO_R */ + 1095, /* GL_PIXEL_MAP_I_TO_G */ + 1093, /* GL_PIXEL_MAP_I_TO_B */ + 1091, /* GL_PIXEL_MAP_I_TO_A */ + 1101, /* GL_PIXEL_MAP_R_TO_R */ + 1089, /* GL_PIXEL_MAP_G_TO_G */ + 1087, /* GL_PIXEL_MAP_B_TO_B */ + 1085, /* GL_PIXEL_MAP_A_TO_A */ + 1098, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1104, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1100, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1096, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1094, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1092, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1102, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1090, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1088, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1086, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1725, /* GL_UNPACK_SWAP_BYTES */ + 1720, /* GL_UNPACK_LSB_FIRST */ + 1721, /* GL_UNPACK_ROW_LENGTH */ + 1724, /* GL_UNPACK_SKIP_ROWS */ + 1723, /* GL_UNPACK_SKIP_PIXELS */ + 1718, /* GL_UNPACK_ALIGNMENT */ + 1072, /* GL_PACK_SWAP_BYTES */ + 1067, /* GL_PACK_LSB_FIRST */ + 1068, /* GL_PACK_ROW_LENGTH */ + 1071, /* GL_PACK_SKIP_ROWS */ + 1070, /* GL_PACK_SKIP_PIXELS */ + 1064, /* GL_PACK_ALIGNMENT */ + 784, /* GL_MAP_COLOR */ + 785, /* GL_MAP_STENCIL */ + 627, /* GL_INDEX_SHIFT */ + 626, /* GL_INDEX_OFFSET */ + 1283, /* GL_RED_SCALE */ + 1281, /* GL_RED_BIAS */ + 1822, /* GL_ZOOM_X */ + 1823, /* GL_ZOOM_Y */ + 588, /* GL_GREEN_SCALE */ + 586, /* GL_GREEN_BIAS */ 92, /* GL_BLUE_SCALE */ 90, /* GL_BLUE_BIAS */ 42, /* GL_ALPHA_SCALE */ 40, /* GL_ALPHA_BIAS */ 363, /* GL_DEPTH_SCALE */ 344, /* GL_DEPTH_BIAS */ - 855, /* GL_MAX_EVAL_ORDER */ - 859, /* GL_MAX_LIGHTS */ - 838, /* GL_MAX_CLIP_PLANES */ - 904, /* GL_MAX_TEXTURE_SIZE */ - 865, /* GL_MAX_PIXEL_MAP_TABLE */ - 834, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 862, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 863, /* GL_MAX_NAME_STACK_DEPTH */ - 891, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 905, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 919, /* GL_MAX_VIEWPORT_DIMS */ - 835, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1500, /* GL_SUBPIXEL_BITS */ - 621, /* GL_INDEX_BITS */ - 1278, /* GL_RED_BITS */ - 586, /* GL_GREEN_BITS */ + 857, /* GL_MAX_EVAL_ORDER */ + 861, /* GL_MAX_LIGHTS */ + 840, /* GL_MAX_CLIP_PLANES */ + 906, /* GL_MAX_TEXTURE_SIZE */ + 867, /* GL_MAX_PIXEL_MAP_TABLE */ + 836, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 864, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 865, /* GL_MAX_NAME_STACK_DEPTH */ + 893, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 907, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 921, /* GL_MAX_VIEWPORT_DIMS */ + 837, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1504, /* GL_SUBPIXEL_BITS */ + 622, /* GL_INDEX_BITS */ + 1282, /* GL_RED_BITS */ + 587, /* GL_GREEN_BITS */ 91, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ 345, /* GL_DEPTH_BITS */ - 1475, /* GL_STENCIL_BITS */ + 1479, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 985, /* GL_NAME_STACK_DEPTH */ + 987, /* GL_NAME_STACK_DEPTH */ 61, /* GL_AUTO_NORMAL */ - 728, /* GL_MAP1_COLOR_4 */ - 731, /* GL_MAP1_INDEX */ - 732, /* GL_MAP1_NORMAL */ - 733, /* GL_MAP1_TEXTURE_COORD_1 */ - 734, /* GL_MAP1_TEXTURE_COORD_2 */ - 735, /* GL_MAP1_TEXTURE_COORD_3 */ - 736, /* GL_MAP1_TEXTURE_COORD_4 */ - 737, /* GL_MAP1_VERTEX_3 */ - 738, /* GL_MAP1_VERTEX_4 */ - 755, /* GL_MAP2_COLOR_4 */ - 758, /* GL_MAP2_INDEX */ - 759, /* GL_MAP2_NORMAL */ - 760, /* GL_MAP2_TEXTURE_COORD_1 */ - 761, /* GL_MAP2_TEXTURE_COORD_2 */ - 762, /* GL_MAP2_TEXTURE_COORD_3 */ - 763, /* GL_MAP2_TEXTURE_COORD_4 */ - 764, /* GL_MAP2_VERTEX_3 */ - 765, /* GL_MAP2_VERTEX_4 */ - 729, /* GL_MAP1_GRID_DOMAIN */ - 730, /* GL_MAP1_GRID_SEGMENTS */ - 756, /* GL_MAP2_GRID_DOMAIN */ - 757, /* GL_MAP2_GRID_SEGMENTS */ - 1577, /* GL_TEXTURE_1D */ - 1579, /* GL_TEXTURE_2D */ + 730, /* GL_MAP1_COLOR_4 */ + 733, /* GL_MAP1_INDEX */ + 734, /* GL_MAP1_NORMAL */ + 735, /* GL_MAP1_TEXTURE_COORD_1 */ + 736, /* GL_MAP1_TEXTURE_COORD_2 */ + 737, /* GL_MAP1_TEXTURE_COORD_3 */ + 738, /* GL_MAP1_TEXTURE_COORD_4 */ + 739, /* GL_MAP1_VERTEX_3 */ + 740, /* GL_MAP1_VERTEX_4 */ + 757, /* GL_MAP2_COLOR_4 */ + 760, /* GL_MAP2_INDEX */ + 761, /* GL_MAP2_NORMAL */ + 762, /* GL_MAP2_TEXTURE_COORD_1 */ + 763, /* GL_MAP2_TEXTURE_COORD_2 */ + 764, /* GL_MAP2_TEXTURE_COORD_3 */ + 765, /* GL_MAP2_TEXTURE_COORD_4 */ + 766, /* GL_MAP2_VERTEX_3 */ + 767, /* GL_MAP2_VERTEX_4 */ + 731, /* GL_MAP1_GRID_DOMAIN */ + 732, /* GL_MAP1_GRID_SEGMENTS */ + 758, /* GL_MAP2_GRID_DOMAIN */ + 759, /* GL_MAP2_GRID_SEGMENTS */ + 1581, /* GL_TEXTURE_1D */ + 1583, /* GL_TEXTURE_2D */ 472, /* GL_FEEDBACK_BUFFER_POINTER */ 473, /* GL_FEEDBACK_BUFFER_SIZE */ 474, /* GL_FEEDBACK_BUFFER_TYPE */ - 1387, /* GL_SELECTION_BUFFER_POINTER */ - 1388, /* GL_SELECTION_BUFFER_SIZE */ - 1691, /* GL_TEXTURE_WIDTH */ - 1658, /* GL_TEXTURE_HEIGHT */ - 1614, /* GL_TEXTURE_COMPONENTS */ - 1598, /* GL_TEXTURE_BORDER_COLOR */ - 1597, /* GL_TEXTURE_BORDER */ + 1391, /* GL_SELECTION_BUFFER_POINTER */ + 1392, /* GL_SELECTION_BUFFER_SIZE */ + 1695, /* GL_TEXTURE_WIDTH */ + 1662, /* GL_TEXTURE_HEIGHT */ + 1618, /* GL_TEXTURE_COMPONENTS */ + 1602, /* GL_TEXTURE_BORDER_COLOR */ + 1601, /* GL_TEXTURE_BORDER */ 376, /* GL_DONT_CARE */ 470, /* GL_FASTEST */ - 993, /* GL_NICEST */ + 995, /* GL_NICEST */ 47, /* GL_AMBIENT */ 373, /* GL_DIFFUSE */ - 1435, /* GL_SPECULAR */ - 1156, /* GL_POSITION */ - 1438, /* GL_SPOT_DIRECTION */ - 1439, /* GL_SPOT_EXPONENT */ - 1437, /* GL_SPOT_CUTOFF */ + 1439, /* GL_SPECULAR */ + 1158, /* GL_POSITION */ + 1442, /* GL_SPOT_DIRECTION */ + 1443, /* GL_SPOT_EXPONENT */ + 1441, /* GL_SPOT_CUTOFF */ 271, /* GL_CONSTANT_ATTENUATION */ - 678, /* GL_LINEAR_ATTENUATION */ - 1253, /* GL_QUADRATIC_ATTENUATION */ + 680, /* GL_LINEAR_ATTENUATION */ + 1256, /* GL_QUADRATIC_ATTENUATION */ 241, /* GL_COMPILE */ 242, /* GL_COMPILE_AND_EXECUTE */ 117, /* GL_BYTE */ - 1722, /* GL_UNSIGNED_BYTE */ - 1401, /* GL_SHORT */ - 1733, /* GL_UNSIGNED_SHORT */ - 629, /* GL_INT */ - 1725, /* GL_UNSIGNED_INT */ - 477, /* GL_FLOAT */ + 1726, /* GL_UNSIGNED_BYTE */ + 1405, /* GL_SHORT */ + 1737, /* GL_UNSIGNED_SHORT */ + 630, /* GL_INT */ + 1729, /* GL_UNSIGNED_INT */ + 478, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ @@ -4005,284 +4013,284 @@ static const unsigned reduced_enums[1319] = 51, /* GL_AND_REVERSE */ 295, /* GL_COPY */ 50, /* GL_AND_INVERTED */ - 995, /* GL_NOOP */ - 1814, /* GL_XOR */ - 1057, /* GL_OR */ - 996, /* GL_NOR */ + 997, /* GL_NOOP */ + 1818, /* GL_XOR */ + 1059, /* GL_OR */ + 998, /* GL_NOR */ 460, /* GL_EQUIV */ - 656, /* GL_INVERT */ - 1060, /* GL_OR_REVERSE */ + 657, /* GL_INVERT */ + 1062, /* GL_OR_REVERSE */ 296, /* GL_COPY_INVERTED */ - 1059, /* GL_OR_INVERTED */ - 986, /* GL_NAND */ - 1392, /* GL_SET */ + 1061, /* GL_OR_INVERTED */ + 988, /* GL_NAND */ + 1396, /* GL_SET */ 457, /* GL_EMISSION */ - 1400, /* GL_SHININESS */ + 1404, /* GL_SHININESS */ 48, /* GL_AMBIENT_AND_DIFFUSE */ 187, /* GL_COLOR_INDEXES */ - 936, /* GL_MODELVIEW */ - 1232, /* GL_PROJECTION */ - 1512, /* GL_TEXTURE */ + 938, /* GL_MODELVIEW */ + 1234, /* GL_PROJECTION */ + 1516, /* GL_TEXTURE */ 144, /* GL_COLOR */ 340, /* GL_DEPTH */ - 1461, /* GL_STENCIL */ + 1465, /* GL_STENCIL */ 186, /* GL_COLOR_INDEX */ - 1480, /* GL_STENCIL_INDEX */ + 1484, /* GL_STENCIL_INDEX */ 351, /* GL_DEPTH_COMPONENT */ - 1274, /* GL_RED */ - 584, /* GL_GREEN */ + 1278, /* GL_RED */ + 585, /* GL_GREEN */ 89, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1309, /* GL_RGB */ - 1328, /* GL_RGBA */ - 706, /* GL_LUMINANCE */ - 727, /* GL_LUMINANCE_ALPHA */ + 1313, /* GL_RGB */ + 1332, /* GL_RGBA */ + 708, /* GL_LUMINANCE */ + 729, /* GL_LUMINANCE_ALPHA */ 72, /* GL_BITMAP */ - 1112, /* GL_POINT */ - 676, /* GL_LINE */ + 1114, /* GL_POINT */ + 678, /* GL_LINE */ 475, /* GL_FILL */ - 1283, /* GL_RENDER */ + 1287, /* GL_RENDER */ 471, /* GL_FEEDBACK */ - 1386, /* GL_SELECT */ - 476, /* GL_FLAT */ - 1410, /* GL_SMOOTH */ - 657, /* GL_KEEP */ - 1303, /* GL_REPLACE */ - 611, /* GL_INCR */ + 1390, /* GL_SELECT */ + 477, /* GL_FLAT */ + 1414, /* GL_SMOOTH */ + 658, /* GL_KEEP */ + 1307, /* GL_REPLACE */ + 612, /* GL_INCR */ 336, /* GL_DECR */ - 1748, /* GL_VENDOR */ - 1300, /* GL_RENDERER */ - 1749, /* GL_VERSION */ + 1752, /* GL_VENDOR */ + 1304, /* GL_RENDERER */ + 1753, /* GL_VERSION */ 464, /* GL_EXTENSIONS */ - 1351, /* GL_S */ - 1503, /* GL_T */ - 1263, /* GL_R */ - 1252, /* GL_Q */ - 972, /* GL_MODULATE */ + 1355, /* GL_S */ + 1507, /* GL_T */ + 1267, /* GL_R */ + 1255, /* GL_Q */ + 974, /* GL_MODULATE */ 335, /* GL_DECAL */ - 1648, /* GL_TEXTURE_ENV_MODE */ - 1647, /* GL_TEXTURE_ENV_COLOR */ - 1646, /* GL_TEXTURE_ENV */ + 1652, /* GL_TEXTURE_ENV_MODE */ + 1651, /* GL_TEXTURE_ENV_COLOR */ + 1650, /* GL_TEXTURE_ENV */ 465, /* GL_EYE_LINEAR */ - 1019, /* GL_OBJECT_LINEAR */ - 1436, /* GL_SPHERE_MAP */ - 1650, /* GL_TEXTURE_GEN_MODE */ - 1021, /* GL_OBJECT_PLANE */ + 1021, /* GL_OBJECT_LINEAR */ + 1440, /* GL_SPHERE_MAP */ + 1654, /* GL_TEXTURE_GEN_MODE */ + 1023, /* GL_OBJECT_PLANE */ 466, /* GL_EYE_PLANE */ - 987, /* GL_NEAREST */ - 677, /* GL_LINEAR */ - 991, /* GL_NEAREST_MIPMAP_NEAREST */ - 682, /* GL_LINEAR_MIPMAP_NEAREST */ - 990, /* GL_NEAREST_MIPMAP_LINEAR */ - 681, /* GL_LINEAR_MIPMAP_LINEAR */ - 1671, /* GL_TEXTURE_MAG_FILTER */ - 1679, /* GL_TEXTURE_MIN_FILTER */ - 1693, /* GL_TEXTURE_WRAP_S */ - 1694, /* GL_TEXTURE_WRAP_T */ + 989, /* GL_NEAREST */ + 679, /* GL_LINEAR */ + 993, /* GL_NEAREST_MIPMAP_NEAREST */ + 684, /* GL_LINEAR_MIPMAP_NEAREST */ + 992, /* GL_NEAREST_MIPMAP_LINEAR */ + 683, /* GL_LINEAR_MIPMAP_LINEAR */ + 1675, /* GL_TEXTURE_MAG_FILTER */ + 1683, /* GL_TEXTURE_MIN_FILTER */ + 1697, /* GL_TEXTURE_WRAP_S */ + 1698, /* GL_TEXTURE_WRAP_T */ 123, /* GL_CLAMP */ - 1302, /* GL_REPEAT */ - 1150, /* GL_POLYGON_OFFSET_UNITS */ - 1149, /* GL_POLYGON_OFFSET_POINT */ - 1148, /* GL_POLYGON_OFFSET_LINE */ - 1264, /* GL_R3_G3_B2 */ - 1745, /* GL_V2F */ - 1746, /* GL_V3F */ + 1306, /* GL_REPEAT */ + 1152, /* GL_POLYGON_OFFSET_UNITS */ + 1151, /* GL_POLYGON_OFFSET_POINT */ + 1150, /* GL_POLYGON_OFFSET_LINE */ + 1268, /* GL_R3_G3_B2 */ + 1749, /* GL_V2F */ + 1750, /* GL_V3F */ 120, /* GL_C4UB_V2F */ 121, /* GL_C4UB_V3F */ 118, /* GL_C3F_V3F */ - 984, /* GL_N3F_V3F */ + 986, /* GL_N3F_V3F */ 119, /* GL_C4F_N3F_V3F */ - 1508, /* GL_T2F_V3F */ - 1510, /* GL_T4F_V4F */ - 1506, /* GL_T2F_C4UB_V3F */ - 1504, /* GL_T2F_C3F_V3F */ - 1507, /* GL_T2F_N3F_V3F */ - 1505, /* GL_T2F_C4F_N3F_V3F */ - 1509, /* GL_T4F_C4F_N3F_V4F */ + 1512, /* GL_T2F_V3F */ + 1514, /* GL_T4F_V4F */ + 1510, /* GL_T2F_C4UB_V3F */ + 1508, /* GL_T2F_C3F_V3F */ + 1511, /* GL_T2F_N3F_V3F */ + 1509, /* GL_T2F_C4F_N3F_V3F */ + 1513, /* GL_T4F_C4F_N3F_V4F */ 136, /* GL_CLIP_PLANE0 */ 137, /* GL_CLIP_PLANE1 */ 138, /* GL_CLIP_PLANE2 */ 139, /* GL_CLIP_PLANE3 */ 140, /* GL_CLIP_PLANE4 */ 141, /* GL_CLIP_PLANE5 */ - 661, /* GL_LIGHT0 */ - 662, /* GL_LIGHT1 */ - 663, /* GL_LIGHT2 */ - 664, /* GL_LIGHT3 */ - 665, /* GL_LIGHT4 */ - 666, /* GL_LIGHT5 */ - 667, /* GL_LIGHT6 */ - 668, /* GL_LIGHT7 */ - 588, /* GL_HINT_BIT */ + 663, /* GL_LIGHT0 */ + 664, /* GL_LIGHT1 */ + 665, /* GL_LIGHT2 */ + 666, /* GL_LIGHT3 */ + 667, /* GL_LIGHT4 */ + 668, /* GL_LIGHT5 */ + 669, /* GL_LIGHT6 */ + 670, /* GL_LIGHT7 */ + 589, /* GL_HINT_BIT */ 273, /* GL_CONSTANT_COLOR */ - 1031, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 1033, /* GL_ONE_MINUS_CONSTANT_COLOR */ 268, /* GL_CONSTANT_ALPHA */ - 1029, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1031, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 75, /* GL_BLEND_COLOR */ - 572, /* GL_FUNC_ADD */ - 920, /* GL_MIN */ - 831, /* GL_MAX */ + 573, /* GL_FUNC_ADD */ + 922, /* GL_MIN */ + 833, /* GL_MAX */ 80, /* GL_BLEND_EQUATION */ - 576, /* GL_FUNC_SUBTRACT */ - 574, /* GL_FUNC_REVERSE_SUBTRACT */ + 577, /* GL_FUNC_SUBTRACT */ + 575, /* GL_FUNC_REVERSE_SUBTRACT */ 276, /* GL_CONVOLUTION_1D */ 277, /* GL_CONVOLUTION_2D */ - 1389, /* GL_SEPARABLE_2D */ + 1393, /* GL_SEPARABLE_2D */ 280, /* GL_CONVOLUTION_BORDER_MODE */ 284, /* GL_CONVOLUTION_FILTER_SCALE */ 282, /* GL_CONVOLUTION_FILTER_BIAS */ - 1275, /* GL_REDUCE */ + 1279, /* GL_REDUCE */ 286, /* GL_CONVOLUTION_FORMAT */ 290, /* GL_CONVOLUTION_WIDTH */ 288, /* GL_CONVOLUTION_HEIGHT */ - 846, /* GL_MAX_CONVOLUTION_WIDTH */ - 844, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1189, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1185, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1180, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1176, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1187, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1183, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1178, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1174, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 589, /* GL_HISTOGRAM */ - 1236, /* GL_PROXY_HISTOGRAM */ - 605, /* GL_HISTOGRAM_WIDTH */ - 595, /* GL_HISTOGRAM_FORMAT */ - 601, /* GL_HISTOGRAM_RED_SIZE */ - 597, /* GL_HISTOGRAM_GREEN_SIZE */ - 592, /* GL_HISTOGRAM_BLUE_SIZE */ - 590, /* GL_HISTOGRAM_ALPHA_SIZE */ - 599, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 603, /* GL_HISTOGRAM_SINK */ - 921, /* GL_MINMAX */ - 923, /* GL_MINMAX_FORMAT */ - 925, /* GL_MINMAX_SINK */ - 1511, /* GL_TABLE_TOO_LARGE_EXT */ - 1724, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1735, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1737, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1730, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1726, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1147, /* GL_POLYGON_OFFSET_FILL */ - 1146, /* GL_POLYGON_OFFSET_FACTOR */ - 1145, /* GL_POLYGON_OFFSET_BIAS */ - 1306, /* GL_RESCALE_NORMAL */ + 848, /* GL_MAX_CONVOLUTION_WIDTH */ + 846, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1191, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1187, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1182, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1178, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1189, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1185, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1180, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1176, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 590, /* GL_HISTOGRAM */ + 1239, /* GL_PROXY_HISTOGRAM */ + 606, /* GL_HISTOGRAM_WIDTH */ + 596, /* GL_HISTOGRAM_FORMAT */ + 602, /* GL_HISTOGRAM_RED_SIZE */ + 598, /* GL_HISTOGRAM_GREEN_SIZE */ + 593, /* GL_HISTOGRAM_BLUE_SIZE */ + 591, /* GL_HISTOGRAM_ALPHA_SIZE */ + 600, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 604, /* GL_HISTOGRAM_SINK */ + 923, /* GL_MINMAX */ + 925, /* GL_MINMAX_FORMAT */ + 927, /* GL_MINMAX_SINK */ + 1515, /* GL_TABLE_TOO_LARGE_EXT */ + 1728, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1739, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1741, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1734, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1730, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1149, /* GL_POLYGON_OFFSET_FILL */ + 1148, /* GL_POLYGON_OFFSET_FACTOR */ + 1147, /* GL_POLYGON_OFFSET_BIAS */ + 1310, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ 34, /* GL_ALPHA16 */ - 717, /* GL_LUMINANCE4 */ - 723, /* GL_LUMINANCE8 */ - 707, /* GL_LUMINANCE12 */ - 713, /* GL_LUMINANCE16 */ - 718, /* GL_LUMINANCE4_ALPHA4 */ - 721, /* GL_LUMINANCE6_ALPHA2 */ - 724, /* GL_LUMINANCE8_ALPHA8 */ - 710, /* GL_LUMINANCE12_ALPHA4 */ - 708, /* GL_LUMINANCE12_ALPHA12 */ - 714, /* GL_LUMINANCE16_ALPHA16 */ - 630, /* GL_INTENSITY */ - 635, /* GL_INTENSITY4 */ - 637, /* GL_INTENSITY8 */ - 631, /* GL_INTENSITY12 */ - 633, /* GL_INTENSITY16 */ - 1318, /* GL_RGB2_EXT */ - 1319, /* GL_RGB4 */ - 1322, /* GL_RGB5 */ - 1326, /* GL_RGB8 */ - 1310, /* GL_RGB10 */ - 1314, /* GL_RGB12 */ - 1316, /* GL_RGB16 */ - 1333, /* GL_RGBA2 */ - 1335, /* GL_RGBA4 */ - 1323, /* GL_RGB5_A1 */ - 1339, /* GL_RGBA8 */ - 1311, /* GL_RGB10_A2 */ - 1329, /* GL_RGBA12 */ - 1331, /* GL_RGBA16 */ - 1684, /* GL_TEXTURE_RED_SIZE */ - 1656, /* GL_TEXTURE_GREEN_SIZE */ - 1595, /* GL_TEXTURE_BLUE_SIZE */ - 1582, /* GL_TEXTURE_ALPHA_SIZE */ - 1669, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1660, /* GL_TEXTURE_INTENSITY_SIZE */ - 1304, /* GL_REPLACE_EXT */ - 1240, /* GL_PROXY_TEXTURE_1D */ - 1243, /* GL_PROXY_TEXTURE_2D */ - 1689, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1681, /* GL_TEXTURE_PRIORITY */ - 1686, /* GL_TEXTURE_RESIDENT */ - 1585, /* GL_TEXTURE_BINDING_1D */ - 1587, /* GL_TEXTURE_BINDING_2D */ - 1589, /* GL_TEXTURE_BINDING_3D */ - 1067, /* GL_PACK_SKIP_IMAGES */ - 1063, /* GL_PACK_IMAGE_HEIGHT */ - 1718, /* GL_UNPACK_SKIP_IMAGES */ - 1715, /* GL_UNPACK_IMAGE_HEIGHT */ - 1581, /* GL_TEXTURE_3D */ - 1246, /* GL_PROXY_TEXTURE_3D */ - 1643, /* GL_TEXTURE_DEPTH */ - 1692, /* GL_TEXTURE_WRAP_R */ - 832, /* GL_MAX_3D_TEXTURE_SIZE */ - 1750, /* GL_VERTEX_ARRAY */ - 998, /* GL_NORMAL_ARRAY */ + 719, /* GL_LUMINANCE4 */ + 725, /* GL_LUMINANCE8 */ + 709, /* GL_LUMINANCE12 */ + 715, /* GL_LUMINANCE16 */ + 720, /* GL_LUMINANCE4_ALPHA4 */ + 723, /* GL_LUMINANCE6_ALPHA2 */ + 726, /* GL_LUMINANCE8_ALPHA8 */ + 712, /* GL_LUMINANCE12_ALPHA4 */ + 710, /* GL_LUMINANCE12_ALPHA12 */ + 716, /* GL_LUMINANCE16_ALPHA16 */ + 631, /* GL_INTENSITY */ + 636, /* GL_INTENSITY4 */ + 638, /* GL_INTENSITY8 */ + 632, /* GL_INTENSITY12 */ + 634, /* GL_INTENSITY16 */ + 1322, /* GL_RGB2_EXT */ + 1323, /* GL_RGB4 */ + 1326, /* GL_RGB5 */ + 1330, /* GL_RGB8 */ + 1314, /* GL_RGB10 */ + 1318, /* GL_RGB12 */ + 1320, /* GL_RGB16 */ + 1337, /* GL_RGBA2 */ + 1339, /* GL_RGBA4 */ + 1327, /* GL_RGB5_A1 */ + 1343, /* GL_RGBA8 */ + 1315, /* GL_RGB10_A2 */ + 1333, /* GL_RGBA12 */ + 1335, /* GL_RGBA16 */ + 1688, /* GL_TEXTURE_RED_SIZE */ + 1660, /* GL_TEXTURE_GREEN_SIZE */ + 1599, /* GL_TEXTURE_BLUE_SIZE */ + 1586, /* GL_TEXTURE_ALPHA_SIZE */ + 1673, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1664, /* GL_TEXTURE_INTENSITY_SIZE */ + 1308, /* GL_REPLACE_EXT */ + 1243, /* GL_PROXY_TEXTURE_1D */ + 1246, /* GL_PROXY_TEXTURE_2D */ + 1693, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1685, /* GL_TEXTURE_PRIORITY */ + 1690, /* GL_TEXTURE_RESIDENT */ + 1589, /* GL_TEXTURE_BINDING_1D */ + 1591, /* GL_TEXTURE_BINDING_2D */ + 1593, /* GL_TEXTURE_BINDING_3D */ + 1069, /* GL_PACK_SKIP_IMAGES */ + 1065, /* GL_PACK_IMAGE_HEIGHT */ + 1722, /* GL_UNPACK_SKIP_IMAGES */ + 1719, /* GL_UNPACK_IMAGE_HEIGHT */ + 1585, /* GL_TEXTURE_3D */ + 1249, /* GL_PROXY_TEXTURE_3D */ + 1647, /* GL_TEXTURE_DEPTH */ + 1696, /* GL_TEXTURE_WRAP_R */ + 834, /* GL_MAX_3D_TEXTURE_SIZE */ + 1754, /* GL_VERTEX_ARRAY */ + 1000, /* GL_NORMAL_ARRAY */ 145, /* GL_COLOR_ARRAY */ - 615, /* GL_INDEX_ARRAY */ - 1622, /* GL_TEXTURE_COORD_ARRAY */ + 616, /* GL_INDEX_ARRAY */ + 1626, /* GL_TEXTURE_COORD_ARRAY */ 449, /* GL_EDGE_FLAG_ARRAY */ - 1755, /* GL_VERTEX_ARRAY_SIZE */ - 1757, /* GL_VERTEX_ARRAY_TYPE */ - 1756, /* GL_VERTEX_ARRAY_STRIDE */ - 1003, /* GL_NORMAL_ARRAY_TYPE */ - 1002, /* GL_NORMAL_ARRAY_STRIDE */ + 1759, /* GL_VERTEX_ARRAY_SIZE */ + 1761, /* GL_VERTEX_ARRAY_TYPE */ + 1760, /* GL_VERTEX_ARRAY_STRIDE */ + 1005, /* GL_NORMAL_ARRAY_TYPE */ + 1004, /* GL_NORMAL_ARRAY_STRIDE */ 149, /* GL_COLOR_ARRAY_SIZE */ 151, /* GL_COLOR_ARRAY_TYPE */ 150, /* GL_COLOR_ARRAY_STRIDE */ - 620, /* GL_INDEX_ARRAY_TYPE */ - 619, /* GL_INDEX_ARRAY_STRIDE */ - 1626, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1628, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1627, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 621, /* GL_INDEX_ARRAY_TYPE */ + 620, /* GL_INDEX_ARRAY_STRIDE */ + 1630, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1632, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1631, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ 453, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1754, /* GL_VERTEX_ARRAY_POINTER */ - 1001, /* GL_NORMAL_ARRAY_POINTER */ + 1758, /* GL_VERTEX_ARRAY_POINTER */ + 1003, /* GL_NORMAL_ARRAY_POINTER */ 148, /* GL_COLOR_ARRAY_POINTER */ - 618, /* GL_INDEX_ARRAY_POINTER */ - 1625, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 619, /* GL_INDEX_ARRAY_POINTER */ + 1629, /* GL_TEXTURE_COORD_ARRAY_POINTER */ 452, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 977, /* GL_MULTISAMPLE */ - 1363, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1365, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1370, /* GL_SAMPLE_COVERAGE */ - 1367, /* GL_SAMPLE_BUFFERS */ - 1358, /* GL_SAMPLES */ - 1374, /* GL_SAMPLE_COVERAGE_VALUE */ - 1372, /* GL_SAMPLE_COVERAGE_INVERT */ + 979, /* GL_MULTISAMPLE */ + 1367, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1369, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1374, /* GL_SAMPLE_COVERAGE */ + 1371, /* GL_SAMPLE_BUFFERS */ + 1362, /* GL_SAMPLES */ + 1378, /* GL_SAMPLE_COVERAGE_VALUE */ + 1376, /* GL_SAMPLE_COVERAGE_INVERT */ 192, /* GL_COLOR_MATRIX */ 194, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 840, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1172, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1168, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1163, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1159, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1170, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1166, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1161, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1157, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1605, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1247, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1607, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 842, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1174, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1170, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1165, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1161, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1172, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1168, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1163, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1159, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1609, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1250, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1611, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 79, /* GL_BLEND_DST_RGB */ 88, /* GL_BLEND_SRC_RGB */ 78, /* GL_BLEND_DST_ALPHA */ 87, /* GL_BLEND_SRC_ALPHA */ 198, /* GL_COLOR_TABLE */ - 1182, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1165, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1235, /* GL_PROXY_COLOR_TABLE */ - 1239, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1238, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 1184, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1167, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1238, /* GL_PROXY_COLOR_TABLE */ + 1242, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1241, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ 222, /* GL_COLOR_TABLE_SCALE */ 202, /* GL_COLOR_TABLE_BIAS */ 207, /* GL_COLOR_TABLE_FORMAT */ @@ -4295,374 +4303,374 @@ static const unsigned reduced_enums[1319] = 213, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 70, /* GL_BGR */ 71, /* GL_BGRA */ - 854, /* GL_MAX_ELEMENTS_VERTICES */ - 853, /* GL_MAX_ELEMENTS_INDICES */ - 1659, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 856, /* GL_MAX_ELEMENTS_VERTICES */ + 855, /* GL_MAX_ELEMENTS_INDICES */ + 1663, /* GL_TEXTURE_INDEX_SIZE_EXT */ 142, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1129, /* GL_POINT_SIZE_MIN */ - 1125, /* GL_POINT_SIZE_MAX */ - 1119, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1115, /* GL_POINT_DISTANCE_ATTENUATION */ + 1131, /* GL_POINT_SIZE_MIN */ + 1127, /* GL_POINT_SIZE_MAX */ + 1121, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1117, /* GL_POINT_DISTANCE_ATTENUATION */ 124, /* GL_CLAMP_TO_BORDER */ 127, /* GL_CLAMP_TO_EDGE */ - 1680, /* GL_TEXTURE_MIN_LOD */ - 1678, /* GL_TEXTURE_MAX_LOD */ - 1584, /* GL_TEXTURE_BASE_LEVEL */ - 1677, /* GL_TEXTURE_MAX_LEVEL */ - 608, /* GL_IGNORE_BORDER_HP */ + 1684, /* GL_TEXTURE_MIN_LOD */ + 1682, /* GL_TEXTURE_MAX_LOD */ + 1588, /* GL_TEXTURE_BASE_LEVEL */ + 1681, /* GL_TEXTURE_MAX_LEVEL */ + 609, /* GL_IGNORE_BORDER_HP */ 272, /* GL_CONSTANT_BORDER_HP */ - 1305, /* GL_REPLICATE_BORDER_HP */ + 1309, /* GL_REPLICATE_BORDER_HP */ 278, /* GL_CONVOLUTION_BORDER_COLOR */ - 1026, /* GL_OCCLUSION_TEST_HP */ - 1027, /* GL_OCCLUSION_TEST_RESULT_HP */ - 679, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1599, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1601, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1603, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1604, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1602, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1600, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 836, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 837, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1192, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1194, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1191, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1193, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1667, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1668, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1666, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 578, /* GL_GENERATE_MIPMAP */ - 579, /* GL_GENERATE_MIPMAP_HINT */ - 520, /* GL_FOG_OFFSET_SGIX */ - 521, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1613, /* GL_TEXTURE_COMPARE_SGIX */ - 1612, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1663, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1655, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 1028, /* GL_OCCLUSION_TEST_HP */ + 1029, /* GL_OCCLUSION_TEST_RESULT_HP */ + 681, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1603, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1605, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1607, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1608, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1606, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1604, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 838, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 839, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1194, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1196, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1193, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1195, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1671, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1672, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1670, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 579, /* GL_GENERATE_MIPMAP */ + 580, /* GL_GENERATE_MIPMAP_HINT */ + 521, /* GL_FOG_OFFSET_SGIX */ + 522, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1617, /* GL_TEXTURE_COMPARE_SGIX */ + 1616, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1667, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1659, /* GL_TEXTURE_GEQUAL_R_SGIX */ 352, /* GL_DEPTH_COMPONENT16 */ 355, /* GL_DEPTH_COMPONENT24 */ 358, /* GL_DEPTH_COMPONENT32 */ 300, /* GL_CULL_VERTEX_EXT */ 302, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 301, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1811, /* GL_WRAP_BORDER_SUN */ - 1606, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 672, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1403, /* GL_SINGLE_COLOR */ - 1390, /* GL_SEPARATE_SPECULAR_COLOR */ - 1399, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 531, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 532, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 539, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 534, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 530, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 529, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 533, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 540, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 551, /* GL_FRAMEBUFFER_DEFAULT */ - 564, /* GL_FRAMEBUFFER_UNDEFINED */ + 1815, /* GL_WRAP_BORDER_SUN */ + 1610, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 674, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1407, /* GL_SINGLE_COLOR */ + 1394, /* GL_SEPARATE_SPECULAR_COLOR */ + 1403, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 532, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 533, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 540, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 535, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 531, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 530, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 534, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 541, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 552, /* GL_FRAMEBUFFER_DEFAULT */ + 565, /* GL_FRAMEBUFFER_UNDEFINED */ 365, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 614, /* GL_INDEX */ - 1723, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1738, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1739, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1736, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1734, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1731, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1729, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1675, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1676, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1674, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 928, /* GL_MIRRORED_REPEAT */ - 1346, /* GL_RGB_S3TC */ - 1321, /* GL_RGB4_S3TC */ - 1344, /* GL_RGBA_S3TC */ - 1338, /* GL_RGBA4_S3TC */ - 1342, /* GL_RGBA_DXT5_S3TC */ - 1336, /* GL_RGBA4_DXT5_S3TC */ + 615, /* GL_INDEX */ + 1727, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1742, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1743, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1740, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1738, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1735, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1733, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1679, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1680, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1678, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 930, /* GL_MIRRORED_REPEAT */ + 1350, /* GL_RGB_S3TC */ + 1325, /* GL_RGB4_S3TC */ + 1348, /* GL_RGBA_S3TC */ + 1342, /* GL_RGBA4_S3TC */ + 1346, /* GL_RGBA_DXT5_S3TC */ + 1340, /* GL_RGBA4_DXT5_S3TC */ 261, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 256, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 257, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ 258, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 989, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 988, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 680, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 507, /* GL_FOG_COORDINATE_SOURCE */ - 499, /* GL_FOG_COORD */ - 523, /* GL_FRAGMENT_DEPTH */ + 991, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 990, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 682, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 508, /* GL_FOG_COORDINATE_SOURCE */ + 500, /* GL_FOG_COORD */ + 524, /* GL_FRAGMENT_DEPTH */ 306, /* GL_CURRENT_FOG_COORD */ - 506, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 505, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 504, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 501, /* GL_FOG_COORDINATE_ARRAY */ + 507, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 506, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 505, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 502, /* GL_FOG_COORDINATE_ARRAY */ 196, /* GL_COLOR_SUM */ 326, /* GL_CURRENT_SECONDARY_COLOR */ - 1383, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1385, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1384, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1382, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1379, /* GL_SECONDARY_COLOR_ARRAY */ + 1387, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1389, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1388, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1386, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1383, /* GL_SECONDARY_COLOR_ARRAY */ 324, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1513, /* GL_TEXTURE0 */ - 1515, /* GL_TEXTURE1 */ - 1537, /* GL_TEXTURE2 */ - 1559, /* GL_TEXTURE3 */ - 1565, /* GL_TEXTURE4 */ - 1567, /* GL_TEXTURE5 */ - 1569, /* GL_TEXTURE6 */ - 1571, /* GL_TEXTURE7 */ - 1573, /* GL_TEXTURE8 */ - 1575, /* GL_TEXTURE9 */ - 1516, /* GL_TEXTURE10 */ - 1518, /* GL_TEXTURE11 */ - 1520, /* GL_TEXTURE12 */ - 1522, /* GL_TEXTURE13 */ - 1524, /* GL_TEXTURE14 */ - 1526, /* GL_TEXTURE15 */ - 1528, /* GL_TEXTURE16 */ - 1530, /* GL_TEXTURE17 */ - 1532, /* GL_TEXTURE18 */ - 1534, /* GL_TEXTURE19 */ - 1538, /* GL_TEXTURE20 */ - 1540, /* GL_TEXTURE21 */ - 1542, /* GL_TEXTURE22 */ - 1544, /* GL_TEXTURE23 */ - 1546, /* GL_TEXTURE24 */ - 1548, /* GL_TEXTURE25 */ - 1550, /* GL_TEXTURE26 */ - 1552, /* GL_TEXTURE27 */ - 1554, /* GL_TEXTURE28 */ - 1556, /* GL_TEXTURE29 */ - 1560, /* GL_TEXTURE30 */ - 1562, /* GL_TEXTURE31 */ + 1517, /* GL_TEXTURE0 */ + 1519, /* GL_TEXTURE1 */ + 1541, /* GL_TEXTURE2 */ + 1563, /* GL_TEXTURE3 */ + 1569, /* GL_TEXTURE4 */ + 1571, /* GL_TEXTURE5 */ + 1573, /* GL_TEXTURE6 */ + 1575, /* GL_TEXTURE7 */ + 1577, /* GL_TEXTURE8 */ + 1579, /* GL_TEXTURE9 */ + 1520, /* GL_TEXTURE10 */ + 1522, /* GL_TEXTURE11 */ + 1524, /* GL_TEXTURE12 */ + 1526, /* GL_TEXTURE13 */ + 1528, /* GL_TEXTURE14 */ + 1530, /* GL_TEXTURE15 */ + 1532, /* GL_TEXTURE16 */ + 1534, /* GL_TEXTURE17 */ + 1536, /* GL_TEXTURE18 */ + 1538, /* GL_TEXTURE19 */ + 1542, /* GL_TEXTURE20 */ + 1544, /* GL_TEXTURE21 */ + 1546, /* GL_TEXTURE22 */ + 1548, /* GL_TEXTURE23 */ + 1550, /* GL_TEXTURE24 */ + 1552, /* GL_TEXTURE25 */ + 1554, /* GL_TEXTURE26 */ + 1556, /* GL_TEXTURE27 */ + 1558, /* GL_TEXTURE28 */ + 1560, /* GL_TEXTURE29 */ + 1564, /* GL_TEXTURE30 */ + 1566, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ 130, /* GL_CLIENT_ACTIVE_TEXTURE */ - 906, /* GL_MAX_TEXTURE_UNITS */ - 1702, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1705, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1707, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1699, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1501, /* GL_SUBTRACT */ - 894, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + 908, /* GL_MAX_TEXTURE_UNITS */ + 1706, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1709, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1711, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1703, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1505, /* GL_SUBTRACT */ + 896, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ 244, /* GL_COMPRESSED_ALPHA */ 248, /* GL_COMPRESSED_LUMINANCE */ 249, /* GL_COMPRESSED_LUMINANCE_ALPHA */ 246, /* GL_COMPRESSED_INTENSITY */ 252, /* GL_COMPRESSED_RGB */ 253, /* GL_COMPRESSED_RGBA */ - 1620, /* GL_TEXTURE_COMPRESSION_HINT */ - 1682, /* GL_TEXTURE_RECTANGLE_ARB */ - 1592, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1250, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 892, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 1624, /* GL_TEXTURE_COMPRESSION_HINT */ + 1686, /* GL_TEXTURE_RECTANGLE_ARB */ + 1596, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1253, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 894, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ 364, /* GL_DEPTH_STENCIL */ - 1727, /* GL_UNSIGNED_INT_24_8 */ - 902, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1673, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 903, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1649, /* GL_TEXTURE_FILTER_CONTROL */ - 1664, /* GL_TEXTURE_LOD_BIAS */ + 1731, /* GL_UNSIGNED_INT_24_8 */ + 904, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1677, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 905, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1653, /* GL_TEXTURE_FILTER_CONTROL */ + 1668, /* GL_TEXTURE_LOD_BIAS */ 229, /* GL_COMBINE4 */ - 896, /* GL_MAX_SHININESS_NV */ - 897, /* GL_MAX_SPOT_EXPONENT_NV */ - 612, /* GL_INCR_WRAP */ + 898, /* GL_MAX_SHININESS_NV */ + 899, /* GL_MAX_SPOT_EXPONENT_NV */ + 613, /* GL_INCR_WRAP */ 337, /* GL_DECR_WRAP */ - 948, /* GL_MODELVIEW1_ARB */ - 1004, /* GL_NORMAL_MAP */ - 1280, /* GL_REFLECTION_MAP */ - 1629, /* GL_TEXTURE_CUBE_MAP */ - 1590, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1637, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1631, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1639, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1633, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1641, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1635, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1248, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 848, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 983, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 515, /* GL_FOG_DISTANCE_MODE_NV */ + 950, /* GL_MODELVIEW1_ARB */ + 1006, /* GL_NORMAL_MAP */ + 1284, /* GL_REFLECTION_MAP */ + 1633, /* GL_TEXTURE_CUBE_MAP */ + 1594, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1641, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1635, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1643, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1637, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1645, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1639, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1251, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 850, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 985, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 516, /* GL_FOG_DISTANCE_MODE_NV */ 468, /* GL_EYE_RADIAL_NV */ 467, /* GL_EYE_PLANE_ABSOLUTE_NV */ 228, /* GL_COMBINE */ 235, /* GL_COMBINE_RGB */ 230, /* GL_COMBINE_ALPHA */ - 1347, /* GL_RGB_SCALE */ + 1351, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ - 640, /* GL_INTERPOLATE */ + 641, /* GL_INTERPOLATE */ 267, /* GL_CONSTANT */ - 1198, /* GL_PRIMARY_COLOR */ - 1195, /* GL_PREVIOUS */ - 1418, /* GL_SOURCE0_RGB */ - 1424, /* GL_SOURCE1_RGB */ - 1430, /* GL_SOURCE2_RGB */ - 1434, /* GL_SOURCE3_RGB_NV */ - 1415, /* GL_SOURCE0_ALPHA */ - 1421, /* GL_SOURCE1_ALPHA */ - 1427, /* GL_SOURCE2_ALPHA */ - 1433, /* GL_SOURCE3_ALPHA_NV */ - 1040, /* GL_OPERAND0_RGB */ - 1046, /* GL_OPERAND1_RGB */ - 1052, /* GL_OPERAND2_RGB */ - 1056, /* GL_OPERAND3_RGB_NV */ - 1037, /* GL_OPERAND0_ALPHA */ - 1043, /* GL_OPERAND1_ALPHA */ - 1049, /* GL_OPERAND2_ALPHA */ - 1055, /* GL_OPERAND3_ALPHA_NV */ - 1751, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - 1815, /* GL_YCBCR_422_APPLE */ - 1740, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1742, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1405, /* GL_SLICE_ACCUM_SUN */ - 1255, /* GL_QUAD_MESH_SUN */ - 1711, /* GL_TRIANGLE_MESH_SUN */ - 1789, /* GL_VERTEX_PROGRAM_ARB */ - 1800, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1776, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1782, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1784, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1786, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 1200, /* GL_PRIMARY_COLOR */ + 1197, /* GL_PREVIOUS */ + 1422, /* GL_SOURCE0_RGB */ + 1428, /* GL_SOURCE1_RGB */ + 1434, /* GL_SOURCE2_RGB */ + 1438, /* GL_SOURCE3_RGB_NV */ + 1419, /* GL_SOURCE0_ALPHA */ + 1425, /* GL_SOURCE1_ALPHA */ + 1431, /* GL_SOURCE2_ALPHA */ + 1437, /* GL_SOURCE3_ALPHA_NV */ + 1042, /* GL_OPERAND0_RGB */ + 1048, /* GL_OPERAND1_RGB */ + 1054, /* GL_OPERAND2_RGB */ + 1058, /* GL_OPERAND3_RGB_NV */ + 1039, /* GL_OPERAND0_ALPHA */ + 1045, /* GL_OPERAND1_ALPHA */ + 1051, /* GL_OPERAND2_ALPHA */ + 1057, /* GL_OPERAND3_ALPHA_NV */ + 1755, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + 1819, /* GL_YCBCR_422_APPLE */ + 1744, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1746, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1409, /* GL_SLICE_ACCUM_SUN */ + 1259, /* GL_QUAD_MESH_SUN */ + 1715, /* GL_TRIANGLE_MESH_SUN */ + 1793, /* GL_VERTEX_PROGRAM_ARB */ + 1804, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1780, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1786, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1788, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1790, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 328, /* GL_CURRENT_VERTEX_ATTRIB */ - 1211, /* GL_PROGRAM_LENGTH_ARB */ - 1225, /* GL_PROGRAM_STRING_ARB */ - 970, /* GL_MODELVIEW_PROJECTION_NV */ - 607, /* GL_IDENTITY_NV */ - 654, /* GL_INVERSE_NV */ - 1704, /* GL_TRANSPOSE_NV */ - 655, /* GL_INVERSE_TRANSPOSE_NV */ - 878, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 877, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 785, /* GL_MATRIX0_NV */ - 797, /* GL_MATRIX1_NV */ - 809, /* GL_MATRIX2_NV */ - 813, /* GL_MATRIX3_NV */ - 815, /* GL_MATRIX4_NV */ - 817, /* GL_MATRIX5_NV */ - 819, /* GL_MATRIX6_NV */ - 821, /* GL_MATRIX7_NV */ + 1213, /* GL_PROGRAM_LENGTH_ARB */ + 1227, /* GL_PROGRAM_STRING_ARB */ + 972, /* GL_MODELVIEW_PROJECTION_NV */ + 608, /* GL_IDENTITY_NV */ + 655, /* GL_INVERSE_NV */ + 1708, /* GL_TRANSPOSE_NV */ + 656, /* GL_INVERSE_TRANSPOSE_NV */ + 880, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 879, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 787, /* GL_MATRIX0_NV */ + 799, /* GL_MATRIX1_NV */ + 811, /* GL_MATRIX2_NV */ + 815, /* GL_MATRIX3_NV */ + 817, /* GL_MATRIX4_NV */ + 819, /* GL_MATRIX5_NV */ + 821, /* GL_MATRIX6_NV */ + 823, /* GL_MATRIX7_NV */ 312, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 309, /* GL_CURRENT_MATRIX_ARB */ - 1792, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1795, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1223, /* GL_PROGRAM_PARAMETER_NV */ - 1780, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1227, /* GL_PROGRAM_TARGET_NV */ - 1224, /* GL_PROGRAM_RESIDENT_NV */ - 1696, /* GL_TRACK_MATRIX_NV */ - 1697, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1790, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1205, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 1796, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1799, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1225, /* GL_PROGRAM_PARAMETER_NV */ + 1784, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1229, /* GL_PROGRAM_TARGET_NV */ + 1226, /* GL_PROGRAM_RESIDENT_NV */ + 1700, /* GL_TRACK_MATRIX_NV */ + 1701, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1794, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1207, /* GL_PROGRAM_ERROR_POSITION_ARB */ 349, /* GL_DEPTH_CLAMP_NV */ - 1758, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1765, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1766, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1767, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1768, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1769, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1770, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1771, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1772, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1773, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1759, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1760, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1761, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1762, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1763, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1764, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 739, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 746, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 747, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 748, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 749, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 750, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 751, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 752, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 753, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 754, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 740, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 741, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 742, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 743, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 744, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 745, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 766, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 773, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 774, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 775, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 776, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 777, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 778, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1204, /* GL_PROGRAM_BINDING_ARB */ - 780, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 781, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 767, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 768, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 769, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 770, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 771, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 772, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1618, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1615, /* GL_TEXTURE_COMPRESSED */ - 1009, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 1762, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1769, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1770, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1771, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1772, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1773, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1774, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1775, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1776, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1777, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1763, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1764, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1765, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1766, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1767, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1768, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 741, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 748, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 749, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 750, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 751, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 752, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 753, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 754, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 755, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 756, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 742, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 743, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 744, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 745, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 746, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 747, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 768, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 775, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 776, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 777, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 778, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 779, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 780, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1206, /* GL_PROGRAM_BINDING_ARB */ + 782, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 783, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 769, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 770, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 771, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 772, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 773, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 774, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1622, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1619, /* GL_TEXTURE_COMPRESSED */ + 1011, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 266, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 918, /* GL_MAX_VERTEX_UNITS_ARB */ + 920, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1810, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1788, /* GL_VERTEX_BLEND_ARB */ + 1814, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1792, /* GL_VERTEX_BLEND_ARB */ 330, /* GL_CURRENT_WEIGHT_ARB */ - 1809, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1808, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1807, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1806, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1803, /* GL_WEIGHT_ARRAY_ARB */ + 1813, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1812, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1811, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1810, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1807, /* GL_WEIGHT_ARRAY_ARB */ 377, /* GL_DOT3_RGB */ 378, /* GL_DOT3_RGBA */ 260, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 255, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 978, /* GL_MULTISAMPLE_3DFX */ - 1368, /* GL_SAMPLE_BUFFERS_3DFX */ - 1359, /* GL_SAMPLES_3DFX */ - 959, /* GL_MODELVIEW2_ARB */ - 962, /* GL_MODELVIEW3_ARB */ - 963, /* GL_MODELVIEW4_ARB */ - 964, /* GL_MODELVIEW5_ARB */ - 965, /* GL_MODELVIEW6_ARB */ - 966, /* GL_MODELVIEW7_ARB */ - 967, /* GL_MODELVIEW8_ARB */ - 968, /* GL_MODELVIEW9_ARB */ - 938, /* GL_MODELVIEW10_ARB */ - 939, /* GL_MODELVIEW11_ARB */ - 940, /* GL_MODELVIEW12_ARB */ - 941, /* GL_MODELVIEW13_ARB */ - 942, /* GL_MODELVIEW14_ARB */ - 943, /* GL_MODELVIEW15_ARB */ - 944, /* GL_MODELVIEW16_ARB */ - 945, /* GL_MODELVIEW17_ARB */ - 946, /* GL_MODELVIEW18_ARB */ - 947, /* GL_MODELVIEW19_ARB */ - 949, /* GL_MODELVIEW20_ARB */ - 950, /* GL_MODELVIEW21_ARB */ - 951, /* GL_MODELVIEW22_ARB */ - 952, /* GL_MODELVIEW23_ARB */ - 953, /* GL_MODELVIEW24_ARB */ - 954, /* GL_MODELVIEW25_ARB */ - 955, /* GL_MODELVIEW26_ARB */ - 956, /* GL_MODELVIEW27_ARB */ - 957, /* GL_MODELVIEW28_ARB */ - 958, /* GL_MODELVIEW29_ARB */ - 960, /* GL_MODELVIEW30_ARB */ - 961, /* GL_MODELVIEW31_ARB */ + 980, /* GL_MULTISAMPLE_3DFX */ + 1372, /* GL_SAMPLE_BUFFERS_3DFX */ + 1363, /* GL_SAMPLES_3DFX */ + 961, /* GL_MODELVIEW2_ARB */ + 964, /* GL_MODELVIEW3_ARB */ + 965, /* GL_MODELVIEW4_ARB */ + 966, /* GL_MODELVIEW5_ARB */ + 967, /* GL_MODELVIEW6_ARB */ + 968, /* GL_MODELVIEW7_ARB */ + 969, /* GL_MODELVIEW8_ARB */ + 970, /* GL_MODELVIEW9_ARB */ + 940, /* GL_MODELVIEW10_ARB */ + 941, /* GL_MODELVIEW11_ARB */ + 942, /* GL_MODELVIEW12_ARB */ + 943, /* GL_MODELVIEW13_ARB */ + 944, /* GL_MODELVIEW14_ARB */ + 945, /* GL_MODELVIEW15_ARB */ + 946, /* GL_MODELVIEW16_ARB */ + 947, /* GL_MODELVIEW17_ARB */ + 948, /* GL_MODELVIEW18_ARB */ + 949, /* GL_MODELVIEW19_ARB */ + 951, /* GL_MODELVIEW20_ARB */ + 952, /* GL_MODELVIEW21_ARB */ + 953, /* GL_MODELVIEW22_ARB */ + 954, /* GL_MODELVIEW23_ARB */ + 955, /* GL_MODELVIEW24_ARB */ + 956, /* GL_MODELVIEW25_ARB */ + 957, /* GL_MODELVIEW26_ARB */ + 958, /* GL_MODELVIEW27_ARB */ + 959, /* GL_MODELVIEW28_ARB */ + 960, /* GL_MODELVIEW29_ARB */ + 962, /* GL_MODELVIEW30_ARB */ + 963, /* GL_MODELVIEW31_ARB */ 382, /* GL_DOT3_RGB_EXT */ 380, /* GL_DOT3_RGBA_EXT */ - 932, /* GL_MIRROR_CLAMP_EXT */ - 935, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 973, /* GL_MODULATE_ADD_ATI */ - 974, /* GL_MODULATE_SIGNED_ADD_ATI */ - 975, /* GL_MODULATE_SUBTRACT_ATI */ - 1816, /* GL_YCBCR_MESA */ - 1064, /* GL_PACK_INVERT_MESA */ + 934, /* GL_MIRROR_CLAMP_EXT */ + 937, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 975, /* GL_MODULATE_ADD_ATI */ + 976, /* GL_MODULATE_SIGNED_ADD_ATI */ + 977, /* GL_MODULATE_SUBTRACT_ATI */ + 1820, /* GL_YCBCR_MESA */ + 1066, /* GL_PACK_INVERT_MESA */ 333, /* GL_DEBUG_OBJECT_MESA */ 334, /* GL_DEBUG_PRINT_MESA */ 332, /* GL_DEBUG_ASSERT_MESA */ @@ -4676,24 +4684,24 @@ static const unsigned reduced_enums[1319] = 440, /* GL_DU8DV8_ATI */ 111, /* GL_BUMP_ENVMAP_ATI */ 115, /* GL_BUMP_TARGET_ATI */ - 1466, /* GL_STENCIL_BACK_FUNC */ - 1464, /* GL_STENCIL_BACK_FAIL */ - 1468, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1470, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 524, /* GL_FRAGMENT_PROGRAM_ARB */ - 1202, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1230, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1229, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1214, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1220, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1219, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 867, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 890, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 889, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 880, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 886, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 885, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 850, /* GL_MAX_DRAW_BUFFERS */ + 1470, /* GL_STENCIL_BACK_FUNC */ + 1468, /* GL_STENCIL_BACK_FAIL */ + 1472, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1474, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 525, /* GL_FRAGMENT_PROGRAM_ARB */ + 1204, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1232, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1231, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1216, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1222, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1221, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 869, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 892, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 891, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 882, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 888, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 887, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 852, /* GL_MAX_DRAW_BUFFERS */ 386, /* GL_DRAW_BUFFER0 */ 389, /* GL_DRAW_BUFFER1 */ 410, /* GL_DRAW_BUFFER2 */ @@ -4711,251 +4719,251 @@ static const unsigned reduced_enums[1319] = 402, /* GL_DRAW_BUFFER14 */ 405, /* GL_DRAW_BUFFER15 */ 81, /* GL_BLEND_EQUATION_ALPHA */ - 830, /* GL_MATRIX_PALETTE_ARB */ - 861, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 864, /* GL_MAX_PALETTE_MATRICES_ARB */ + 832, /* GL_MATRIX_PALETTE_ARB */ + 863, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 866, /* GL_MAX_PALETTE_MATRICES_ARB */ 315, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 824, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 826, /* GL_MATRIX_INDEX_ARRAY_ARB */ 310, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 826, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 828, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 827, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 825, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1644, /* GL_TEXTURE_DEPTH_SIZE */ + 828, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 830, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 829, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 827, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1648, /* GL_TEXTURE_DEPTH_SIZE */ 370, /* GL_DEPTH_TEXTURE_MODE */ - 1610, /* GL_TEXTURE_COMPARE_MODE */ - 1608, /* GL_TEXTURE_COMPARE_FUNC */ + 1614, /* GL_TEXTURE_COMPARE_MODE */ + 1612, /* GL_TEXTURE_COMPARE_FUNC */ 239, /* GL_COMPARE_R_TO_TEXTURE */ - 1136, /* GL_POINT_SPRITE */ + 1138, /* GL_POINT_SPRITE */ 292, /* GL_COORD_REPLACE */ - 1140, /* GL_POINT_SPRITE_R_MODE_NV */ - 1257, /* GL_QUERY_COUNTER_BITS */ + 1142, /* GL_POINT_SPRITE_R_MODE_NV */ + 1261, /* GL_QUERY_COUNTER_BITS */ 317, /* GL_CURRENT_QUERY */ - 1259, /* GL_QUERY_RESULT */ - 1261, /* GL_QUERY_RESULT_AVAILABLE */ - 912, /* GL_MAX_VERTEX_GENERIC_ATTRIBS */ - 1778, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 1263, /* GL_QUERY_RESULT */ + 1265, /* GL_QUERY_RESULT_AVAILABLE */ + 914, /* GL_MAX_VERTEX_ATTRIBS */ + 1782, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ 368, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ 367, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 898, /* GL_MAX_TEXTURE_COORDS */ - 900, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1207, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1209, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1208, /* GL_PROGRAM_FORMAT_ARB */ - 1690, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 900, /* GL_MAX_TEXTURE_COORDS */ + 902, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1209, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1211, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1210, /* GL_PROGRAM_FORMAT_ARB */ + 1694, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ 347, /* GL_DEPTH_BOUNDS_TEST_EXT */ 346, /* GL_DEPTH_BOUNDS_EXT */ 52, /* GL_ARRAY_BUFFER */ 454, /* GL_ELEMENT_ARRAY_BUFFER */ 53, /* GL_ARRAY_BUFFER_BINDING */ 455, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1752, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 999, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 1756, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1001, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 146, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 616, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1623, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 617, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1627, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ 450, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1380, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 502, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1804, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1774, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1210, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 873, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1216, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 882, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1228, /* GL_PROGRAM_TEMPORARIES_ARB */ - 888, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1218, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 884, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1222, /* GL_PROGRAM_PARAMETERS_ARB */ - 887, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1217, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 883, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1203, /* GL_PROGRAM_ATTRIBS_ARB */ - 868, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1215, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 881, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1201, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 866, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1213, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 879, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 874, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 870, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1231, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1701, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1270, /* GL_READ_ONLY */ - 1812, /* GL_WRITE_ONLY */ - 1272, /* GL_READ_WRITE */ + 1384, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 503, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 1808, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1778, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1212, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 875, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1218, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 884, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1230, /* GL_PROGRAM_TEMPORARIES_ARB */ + 890, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1220, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 886, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1224, /* GL_PROGRAM_PARAMETERS_ARB */ + 889, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1219, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 885, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1205, /* GL_PROGRAM_ATTRIBS_ARB */ + 870, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1217, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 883, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1203, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 868, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1215, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 881, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 876, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 872, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1233, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1705, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1274, /* GL_READ_ONLY */ + 1816, /* GL_WRITE_ONLY */ + 1276, /* GL_READ_WRITE */ 101, /* GL_BUFFER_ACCESS */ 103, /* GL_BUFFER_MAPPED */ 105, /* GL_BUFFER_MAP_POINTER */ - 1695, /* GL_TIME_ELAPSED_EXT */ - 784, /* GL_MATRIX0_ARB */ - 796, /* GL_MATRIX1_ARB */ - 808, /* GL_MATRIX2_ARB */ - 812, /* GL_MATRIX3_ARB */ - 814, /* GL_MATRIX4_ARB */ - 816, /* GL_MATRIX5_ARB */ - 818, /* GL_MATRIX6_ARB */ - 820, /* GL_MATRIX7_ARB */ - 822, /* GL_MATRIX8_ARB */ - 823, /* GL_MATRIX9_ARB */ - 786, /* GL_MATRIX10_ARB */ - 787, /* GL_MATRIX11_ARB */ - 788, /* GL_MATRIX12_ARB */ - 789, /* GL_MATRIX13_ARB */ - 790, /* GL_MATRIX14_ARB */ - 791, /* GL_MATRIX15_ARB */ - 792, /* GL_MATRIX16_ARB */ - 793, /* GL_MATRIX17_ARB */ - 794, /* GL_MATRIX18_ARB */ - 795, /* GL_MATRIX19_ARB */ - 798, /* GL_MATRIX20_ARB */ - 799, /* GL_MATRIX21_ARB */ - 800, /* GL_MATRIX22_ARB */ - 801, /* GL_MATRIX23_ARB */ - 802, /* GL_MATRIX24_ARB */ - 803, /* GL_MATRIX25_ARB */ - 804, /* GL_MATRIX26_ARB */ - 805, /* GL_MATRIX27_ARB */ - 806, /* GL_MATRIX28_ARB */ - 807, /* GL_MATRIX29_ARB */ - 810, /* GL_MATRIX30_ARB */ - 811, /* GL_MATRIX31_ARB */ - 1496, /* GL_STREAM_DRAW */ - 1498, /* GL_STREAM_READ */ - 1494, /* GL_STREAM_COPY */ - 1457, /* GL_STATIC_DRAW */ - 1459, /* GL_STATIC_READ */ - 1455, /* GL_STATIC_COPY */ + 1699, /* GL_TIME_ELAPSED_EXT */ + 786, /* GL_MATRIX0_ARB */ + 798, /* GL_MATRIX1_ARB */ + 810, /* GL_MATRIX2_ARB */ + 814, /* GL_MATRIX3_ARB */ + 816, /* GL_MATRIX4_ARB */ + 818, /* GL_MATRIX5_ARB */ + 820, /* GL_MATRIX6_ARB */ + 822, /* GL_MATRIX7_ARB */ + 824, /* GL_MATRIX8_ARB */ + 825, /* GL_MATRIX9_ARB */ + 788, /* GL_MATRIX10_ARB */ + 789, /* GL_MATRIX11_ARB */ + 790, /* GL_MATRIX12_ARB */ + 791, /* GL_MATRIX13_ARB */ + 792, /* GL_MATRIX14_ARB */ + 793, /* GL_MATRIX15_ARB */ + 794, /* GL_MATRIX16_ARB */ + 795, /* GL_MATRIX17_ARB */ + 796, /* GL_MATRIX18_ARB */ + 797, /* GL_MATRIX19_ARB */ + 800, /* GL_MATRIX20_ARB */ + 801, /* GL_MATRIX21_ARB */ + 802, /* GL_MATRIX22_ARB */ + 803, /* GL_MATRIX23_ARB */ + 804, /* GL_MATRIX24_ARB */ + 805, /* GL_MATRIX25_ARB */ + 806, /* GL_MATRIX26_ARB */ + 807, /* GL_MATRIX27_ARB */ + 808, /* GL_MATRIX28_ARB */ + 809, /* GL_MATRIX29_ARB */ + 812, /* GL_MATRIX30_ARB */ + 813, /* GL_MATRIX31_ARB */ + 1500, /* GL_STREAM_DRAW */ + 1502, /* GL_STREAM_READ */ + 1498, /* GL_STREAM_COPY */ + 1461, /* GL_STATIC_DRAW */ + 1463, /* GL_STATIC_READ */ + 1459, /* GL_STATIC_COPY */ 444, /* GL_DYNAMIC_DRAW */ 446, /* GL_DYNAMIC_READ */ 442, /* GL_DYNAMIC_COPY */ - 1104, /* GL_PIXEL_PACK_BUFFER */ - 1108, /* GL_PIXEL_UNPACK_BUFFER */ - 1105, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1109, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 1106, /* GL_PIXEL_PACK_BUFFER */ + 1110, /* GL_PIXEL_UNPACK_BUFFER */ + 1107, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1111, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ 341, /* GL_DEPTH24_STENCIL8 */ - 1688, /* GL_TEXTURE_STENCIL_SIZE */ - 871, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - 869, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 872, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 876, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 875, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 833, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1490, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1692, /* GL_TEXTURE_STENCIL_SIZE */ + 873, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + 871, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 874, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 878, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 877, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 835, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1494, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 933, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1361, /* GL_SAMPLES_PASSED */ - 525, /* GL_FRAGMENT_SHADER */ - 1798, /* GL_VERTEX_SHADER */ - 1221, /* GL_PROGRAM_OBJECT_ARB */ - 1393, /* GL_SHADER_OBJECT_ARB */ - 857, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 916, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 910, /* GL_MAX_VARYING_FLOATS */ - 914, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 842, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1024, /* GL_OBJECT_TYPE_ARB */ - 1395, /* GL_SHADER_TYPE */ - 490, /* GL_FLOAT_VEC2 */ - 492, /* GL_FLOAT_VEC3 */ - 494, /* GL_FLOAT_VEC4 */ - 643, /* GL_INT_VEC2 */ - 645, /* GL_INT_VEC3 */ - 647, /* GL_INT_VEC4 */ + 935, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1365, /* GL_SAMPLES_PASSED */ + 526, /* GL_FRAGMENT_SHADER */ + 1802, /* GL_VERTEX_SHADER */ + 1223, /* GL_PROGRAM_OBJECT_ARB */ + 1397, /* GL_SHADER_OBJECT_ARB */ + 859, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 918, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 912, /* GL_MAX_VARYING_FLOATS */ + 916, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 844, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1026, /* GL_OBJECT_TYPE_ARB */ + 1399, /* GL_SHADER_TYPE */ + 491, /* GL_FLOAT_VEC2 */ + 493, /* GL_FLOAT_VEC3 */ + 495, /* GL_FLOAT_VEC4 */ + 644, /* GL_INT_VEC2 */ + 646, /* GL_INT_VEC3 */ + 648, /* GL_INT_VEC4 */ 93, /* GL_BOOL */ 95, /* GL_BOOL_VEC2 */ 97, /* GL_BOOL_VEC3 */ 99, /* GL_BOOL_VEC4 */ - 478, /* GL_FLOAT_MAT2 */ - 482, /* GL_FLOAT_MAT3 */ - 486, /* GL_FLOAT_MAT4 */ - 1352, /* GL_SAMPLER_1D */ - 1354, /* GL_SAMPLER_2D */ - 1356, /* GL_SAMPLER_3D */ - 1357, /* GL_SAMPLER_CUBE */ - 1353, /* GL_SAMPLER_1D_SHADOW */ - 1355, /* GL_SAMPLER_2D_SHADOW */ - 480, /* GL_FLOAT_MAT2x3 */ - 481, /* GL_FLOAT_MAT2x4 */ - 484, /* GL_FLOAT_MAT3x2 */ - 485, /* GL_FLOAT_MAT3x4 */ - 488, /* GL_FLOAT_MAT4x2 */ - 489, /* GL_FLOAT_MAT4x3 */ + 479, /* GL_FLOAT_MAT2 */ + 483, /* GL_FLOAT_MAT3 */ + 487, /* GL_FLOAT_MAT4 */ + 1356, /* GL_SAMPLER_1D */ + 1358, /* GL_SAMPLER_2D */ + 1360, /* GL_SAMPLER_3D */ + 1361, /* GL_SAMPLER_CUBE */ + 1357, /* GL_SAMPLER_1D_SHADOW */ + 1359, /* GL_SAMPLER_2D_SHADOW */ + 481, /* GL_FLOAT_MAT2x3 */ + 482, /* GL_FLOAT_MAT2x4 */ + 485, /* GL_FLOAT_MAT3x2 */ + 486, /* GL_FLOAT_MAT3x4 */ + 489, /* GL_FLOAT_MAT4x2 */ + 490, /* GL_FLOAT_MAT4x3 */ 339, /* GL_DELETE_STATUS */ 243, /* GL_COMPILE_STATUS */ - 697, /* GL_LINK_STATUS */ - 1747, /* GL_VALIDATE_STATUS */ - 628, /* GL_INFO_LOG_LENGTH */ + 699, /* GL_LINK_STATUS */ + 1751, /* GL_VALIDATE_STATUS */ + 629, /* GL_INFO_LOG_LENGTH */ 55, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1394, /* GL_SHADER_SOURCE_LENGTH */ + 1398, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 527, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1397, /* GL_SHADING_LANGUAGE_VERSION */ + 528, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1401, /* GL_SHADING_LANGUAGE_VERSION */ 316, /* GL_CURRENT_PROGRAM */ - 1073, /* GL_PALETTE4_RGB8_OES */ - 1075, /* GL_PALETTE4_RGBA8_OES */ - 1071, /* GL_PALETTE4_R5_G6_B5_OES */ - 1074, /* GL_PALETTE4_RGBA4_OES */ - 1072, /* GL_PALETTE4_RGB5_A1_OES */ - 1078, /* GL_PALETTE8_RGB8_OES */ - 1080, /* GL_PALETTE8_RGBA8_OES */ - 1076, /* GL_PALETTE8_R5_G6_B5_OES */ - 1079, /* GL_PALETTE8_RGBA4_OES */ - 1077, /* GL_PALETTE8_RGB5_A1_OES */ - 610, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 609, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1732, /* GL_UNSIGNED_NORMALIZED */ - 1578, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1241, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1580, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1244, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1586, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1588, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 1449, /* GL_SRGB */ - 1450, /* GL_SRGB8 */ - 1452, /* GL_SRGB_ALPHA */ - 1451, /* GL_SRGB8_ALPHA8 */ - 1409, /* GL_SLUMINANCE_ALPHA */ - 1408, /* GL_SLUMINANCE8_ALPHA8 */ - 1406, /* GL_SLUMINANCE */ - 1407, /* GL_SLUMINANCE8 */ + 1075, /* GL_PALETTE4_RGB8_OES */ + 1077, /* GL_PALETTE4_RGBA8_OES */ + 1073, /* GL_PALETTE4_R5_G6_B5_OES */ + 1076, /* GL_PALETTE4_RGBA4_OES */ + 1074, /* GL_PALETTE4_RGB5_A1_OES */ + 1080, /* GL_PALETTE8_RGB8_OES */ + 1082, /* GL_PALETTE8_RGBA8_OES */ + 1078, /* GL_PALETTE8_R5_G6_B5_OES */ + 1081, /* GL_PALETTE8_RGBA4_OES */ + 1079, /* GL_PALETTE8_RGB5_A1_OES */ + 611, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 610, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1736, /* GL_UNSIGNED_NORMALIZED */ + 1582, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1244, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1584, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1247, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1590, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1592, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 1453, /* GL_SRGB */ + 1454, /* GL_SRGB8 */ + 1456, /* GL_SRGB_ALPHA */ + 1455, /* GL_SRGB8_ALPHA8 */ + 1413, /* GL_SLUMINANCE_ALPHA */ + 1412, /* GL_SLUMINANCE8_ALPHA8 */ + 1410, /* GL_SLUMINANCE */ + 1411, /* GL_SLUMINANCE8 */ 264, /* GL_COMPRESSED_SRGB */ 265, /* GL_COMPRESSED_SRGB_ALPHA */ 262, /* GL_COMPRESSED_SLUMINANCE */ 263, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1138, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 705, /* GL_LOWER_LEFT */ - 1744, /* GL_UPPER_LEFT */ - 1472, /* GL_STENCIL_BACK_REF */ - 1473, /* GL_STENCIL_BACK_VALUE_MASK */ - 1474, /* GL_STENCIL_BACK_WRITEMASK */ + 1140, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 707, /* GL_LOWER_LEFT */ + 1748, /* GL_UPPER_LEFT */ + 1476, /* GL_STENCIL_BACK_REF */ + 1477, /* GL_STENCIL_BACK_VALUE_MASK */ + 1478, /* GL_STENCIL_BACK_WRITEMASK */ 435, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - 1286, /* GL_RENDERBUFFER_BINDING_EXT */ - 1267, /* GL_READ_FRAMEBUFFER */ + 1290, /* GL_RENDERBUFFER_BINDING_EXT */ + 1271, /* GL_READ_FRAMEBUFFER */ 434, /* GL_DRAW_FRAMEBUFFER */ - 1268, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - 1296, /* GL_RENDERBUFFER_SAMPLES */ - 537, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 535, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 546, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 542, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 544, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 549, /* GL_FRAMEBUFFER_COMPLETE */ - 553, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 559, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 557, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 555, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 558, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 556, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - 562, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - 565, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 563, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 839, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + 1272, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + 1300, /* GL_RENDERBUFFER_SAMPLES */ + 538, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 536, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 547, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 543, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 545, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 550, /* GL_FRAMEBUFFER_COMPLETE */ + 554, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 560, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 558, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 556, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 559, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 557, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + 563, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + 566, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 564, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 841, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ 152, /* GL_COLOR_ATTACHMENT0 */ 154, /* GL_COLOR_ATTACHMENT1 */ 168, /* GL_COLOR_ATTACHMENT2 */ @@ -4973,35 +4981,39 @@ static const unsigned reduced_enums[1319] = 163, /* GL_COLOR_ATTACHMENT14 */ 165, /* GL_COLOR_ATTACHMENT15 */ 342, /* GL_DEPTH_ATTACHMENT */ - 1462, /* GL_STENCIL_ATTACHMENT */ - 528, /* GL_FRAMEBUFFER */ - 1284, /* GL_RENDERBUFFER */ - 1298, /* GL_RENDERBUFFER_WIDTH */ - 1291, /* GL_RENDERBUFFER_HEIGHT */ - 1293, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1485, /* GL_STENCIL_INDEX_EXT */ - 1482, /* GL_STENCIL_INDEX1_EXT */ - 1483, /* GL_STENCIL_INDEX4_EXT */ - 1484, /* GL_STENCIL_INDEX8_EXT */ - 1481, /* GL_STENCIL_INDEX16_EXT */ - 1295, /* GL_RENDERBUFFER_RED_SIZE */ - 1290, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1287, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1285, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1288, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1297, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 561, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 895, /* GL_MAX_SAMPLES */ - 1345, /* GL_RGBA_SNORM */ - 1341, /* GL_RGBA8_SNORM */ - 1402, /* GL_SIGNED_NORMALIZED */ + 1466, /* GL_STENCIL_ATTACHMENT */ + 529, /* GL_FRAMEBUFFER */ + 1288, /* GL_RENDERBUFFER */ + 1302, /* GL_RENDERBUFFER_WIDTH */ + 1295, /* GL_RENDERBUFFER_HEIGHT */ + 1297, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1489, /* GL_STENCIL_INDEX_EXT */ + 1486, /* GL_STENCIL_INDEX1_EXT */ + 1487, /* GL_STENCIL_INDEX4_EXT */ + 1488, /* GL_STENCIL_INDEX8_EXT */ + 1485, /* GL_STENCIL_INDEX16_EXT */ + 1299, /* GL_RENDERBUFFER_RED_SIZE */ + 1294, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1291, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1289, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1292, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1301, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 562, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 897, /* GL_MAX_SAMPLES */ + 1258, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + 476, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + 659, /* GL_LAST_VERTEX_CONVENTION_EXT */ + 1237, /* GL_PROVOKING_VERTEX_EXT */ + 1349, /* GL_RGBA_SNORM */ + 1345, /* GL_RGBA8_SNORM */ + 1406, /* GL_SIGNED_NORMALIZED */ 461, /* GL_EVAL_BIT */ - 1265, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 699, /* GL_LIST_BIT */ - 1594, /* GL_TEXTURE_BIT */ - 1376, /* GL_SCISSOR_BIT */ + 1269, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 701, /* GL_LIST_BIT */ + 1598, /* GL_TEXTURE_BIT */ + 1380, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ - 980, /* GL_MULTISAMPLE_BIT */ + 982, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ }; -- cgit v1.2.3 From 89966cdb1b5974059c32308d74b5bb09943a6fa1 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 28 May 2009 12:30:25 -0600 Subject: mesa: data structure updates for GL_EXT_provoking_vertex --- src/mesa/main/context.c | 3 +++ src/mesa/main/extensions.c | 1 + src/mesa/main/mtypes.h | 5 +++++ 3 files changed, 9 insertions(+) diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index ff9dd488c7..d9f10468aa 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -592,6 +592,9 @@ _mesa_init_constants(GLcontext *ctx) /* GL_ATI_envmap_bumpmap */ ctx->Const.SupportedBumpUnits = SUPPORTED_ATI_BUMP_UNITS; + /* GL_EXT_provoking_vertex */ + ctx->Const.QuadsFollowProvokingVertexConvention = GL_TRUE; + /* sanity checks */ ASSERT(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits, ctx->Const.MaxTextureCoordUnits)); diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 5c4bea9cf6..fc8717e057 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -106,6 +106,7 @@ static const struct { { OFF, "GL_EXT_pixel_buffer_object", F(EXT_pixel_buffer_object) }, { OFF, "GL_EXT_point_parameters", F(EXT_point_parameters) }, { ON, "GL_EXT_polygon_offset", F(EXT_polygon_offset) }, + { OFF, "GL_EXT_provoking_vertex", F(EXT_provoking_vertex) }, { ON, "GL_EXT_rescale_normal", F(EXT_rescale_normal) }, { OFF, "GL_EXT_secondary_color", F(EXT_secondary_color) }, { ON, "GL_EXT_separate_specular_color", F(EXT_separate_specular_color) }, diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index e3471123c6..0e90226c7c 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -770,6 +770,7 @@ struct gl_light_attrib GLboolean Enabled; /**< Lighting enabled flag */ GLenum ShadeModel; /**< GL_FLAT or GL_SMOOTH */ + GLenum ProvokingVertex; /**< GL_EXT_provoking_vertex */ GLenum ColorMaterialFace; /**< GL_FRONT, BACK or FRONT_AND_BACK */ GLenum ColorMaterialMode; /**< GL_AMBIENT, GL_DIFFUSE, etc */ GLbitfield ColorMaterialBitmask; /**< bitmask formed from Face and Mode */ @@ -2421,6 +2422,9 @@ struct gl_constants GLuint MaxVarying; /**< Number of float[4] varying parameters */ GLbitfield SupportedBumpUnits; /**> units supporting GL_ATI_envmap_bumpmap as targets */ + + /**< GL_EXT_provoking_vertex */ + GLboolean QuadsFollowProvokingVertexConvention; }; @@ -2489,6 +2493,7 @@ struct gl_extensions GLboolean EXT_pixel_buffer_object; GLboolean EXT_point_parameters; GLboolean EXT_polygon_offset; + GLboolean EXT_provoking_vertex; GLboolean EXT_rescale_normal; GLboolean EXT_shadow_funcs; GLboolean EXT_secondary_color; -- cgit v1.2.3 From fe86e508967bd7b63902928033247e145103f60c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 28 May 2009 12:31:18 -0600 Subject: mesa: exec/dlist functions for glProvokingVertexEXT() --- src/mesa/main/api_exec.c | 2 ++ src/mesa/main/dlist.c | 33 +++++++++++++++++++++++++++++++++ src/mesa/main/light.c | 37 +++++++++++++++++++++++++++++++++++-- src/mesa/main/light.h | 14 +++++++------- 4 files changed, 77 insertions(+), 9 deletions(-) diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index 6f66ff47a0..8627fafa3b 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -641,6 +641,8 @@ _mesa_init_exec_table(struct _glapi_table *exec) /* ???. GL_EXT_depth_bounds_test */ SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT); + SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT); + /* ARB 1. GL_ARB_multitexture */ #if _HAVE_FULL_GL SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB); diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index dd73a1906b..016c8481e9 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -352,6 +352,9 @@ typedef enum OPCODE_EVAL_P1, OPCODE_EVAL_P2, + /* GL_EXT_provoking_vertex */ + OPCODE_PROVOKING_VERTEX, + /* The following three are meta instructions */ OPCODE_ERROR, /* raise compiled-in error */ OPCODE_CONTINUE, @@ -5705,6 +5708,25 @@ save_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, #endif +/** GL_EXT_provoking_vertex */ +static void GLAPIENTRY +save_ProvokingVertexEXT(GLenum mode) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_PROVOKING_VERTEX, 1); + if (n) { + n[1].e = mode; + } + if (ctx->ExecuteFlag) { + /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/ + _mesa_ProvokingVertexEXT(mode); + } +} + + + /** * Save an error-generating command into display list. * @@ -6269,6 +6291,9 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_SHADE_MODEL: CALL_ShadeModel(ctx->Exec, (n[1].e)); break; + case OPCODE_PROVOKING_VERTEX: + CALL_ProvokingVertexEXT(ctx->Exec, (n[1].e)); + break; case OPCODE_STENCIL_FUNC: CALL_StencilFunc(ctx->Exec, (n[1].e, n[2].i, n[3].ui)); break; @@ -8238,6 +8263,9 @@ _mesa_init_dlist_table(struct _glapi_table *table) SET_ProgramEnvParameters4fvEXT(table, save_ProgramEnvParameters4fvEXT); SET_ProgramLocalParameters4fvEXT(table, save_ProgramLocalParameters4fvEXT); #endif + + /* 364. GL_EXT_provoking_vertex */ + SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT); } @@ -8474,6 +8502,11 @@ print_list(GLcontext *ctx, GLuint list) _mesa_printf("EVAL_P2 %d %d\n", n[1].i, n[2].i); break; + case OPCODE_PROVOKING_VERTEX: + _mesa_printf("ProvokingVertex %s\n", + _mesa_lookup_enum_by_nr(n[1].ui)); + break; + /* * meta opcodes/commands */ diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index ac604fd12c..0f0d831fee 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.0 + * Version: 7.5 * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -63,6 +64,37 @@ _mesa_ShadeModel( GLenum mode ) } +/** + * Set the provoking vertex (the vertex which specifies the prim's + * color when flat shading) to either the first or last vertex of the + * triangle or line. + */ +void GLAPIENTRY +_mesa_ProvokingVertexEXT(GLenum mode) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE&VERBOSE_API) + _mesa_debug(ctx, "glProvokingVertexEXT 0x%x\n", mode); + + switch (mode) { + case GL_FIRST_VERTEX_CONVENTION_EXT: + case GL_LAST_VERTEX_CONVENTION_EXT: + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glProvokingVertexEXT(0x%x)", mode); + return; + } + + if (ctx->Light.ProvokingVertex == mode) + return; + + FLUSH_VERTICES(ctx, _NEW_LIGHT); + ctx->Light.ProvokingVertex = mode; +} + + /** * Helper function called by _mesa_Lightfv and _mesa_PopAttrib to set * per-light state. @@ -1348,6 +1380,7 @@ _mesa_init_lighting( GLcontext *ctx ) init_lightmodel( &ctx->Light.Model ); init_material( &ctx->Light.Material ); ctx->Light.ShadeModel = GL_SMOOTH; + ctx->Light.ProvokingVertex = GL_LAST_VERTEX_CONVENTION_EXT; ctx->Light.Enabled = GL_FALSE; ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK; ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE; diff --git a/src/mesa/main/light.h b/src/mesa/main/light.h index b97e17b5be..9c1a5eefad 100644 --- a/src/mesa/main/light.h +++ b/src/mesa/main/light.h @@ -1,13 +1,9 @@ -/** - * \file light.h - * Lighting. - */ - /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 7.5 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -37,6 +33,10 @@ extern void GLAPIENTRY _mesa_ShadeModel( GLenum mode ); +extern void GLAPIENTRY +_mesa_ProvokingVertexEXT(GLenum mode); + + #if _HAVE_FULL_GL extern void GLAPIENTRY _mesa_ColorMaterial( GLenum face, GLenum mode ); -- cgit v1.2.3 From f2f89b01d2179775e240145ce62923854c1c8936 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 28 May 2009 12:31:56 -0600 Subject: mesa: glGet queries for GL_EXT_provoking_vertex --- src/mesa/main/get.c | 24 ++++++++++++++++++++++++ src/mesa/main/get_gen.py | 7 +++++++ 2 files changed, 31 insertions(+) diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 1ed6fc3383..516159bbf2 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1835,6 +1835,14 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) CHECK_EXT1(EXT_framebuffer_blit, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->ReadBuffer->Name); break; + case GL_PROVOKING_VERTEX_EXT: + CHECK_EXT1(EXT_provoking_vertex, "GetBooleanv"); + params[0] = ctx->Light.ProvokingVertex; + break; + case GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT: + CHECK_EXT1(EXT_provoking_vertex, "GetBooleanv"); + params[0] = ctx->Const.QuadsFollowProvokingVertexConvention; + break; case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: CHECK_EXT1(ARB_fragment_shader, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Const.FragmentProgram.MaxUniformComponents); @@ -3649,6 +3657,14 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) CHECK_EXT1(EXT_framebuffer_blit, "GetFloatv"); params[0] = (GLfloat)(ctx->ReadBuffer->Name); break; + case GL_PROVOKING_VERTEX_EXT: + CHECK_EXT1(EXT_provoking_vertex, "GetFloatv"); + params[0] = BOOLEAN_TO_FLOAT(ctx->Light.ProvokingVertex); + break; + case GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT: + CHECK_EXT1(EXT_provoking_vertex, "GetFloatv"); + params[0] = BOOLEAN_TO_FLOAT(ctx->Const.QuadsFollowProvokingVertexConvention); + break; case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: CHECK_EXT1(ARB_fragment_shader, "GetFloatv"); params[0] = (GLfloat)(ctx->Const.FragmentProgram.MaxUniformComponents); @@ -5463,6 +5479,14 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) CHECK_EXT1(EXT_framebuffer_blit, "GetIntegerv"); params[0] = ctx->ReadBuffer->Name; break; + case GL_PROVOKING_VERTEX_EXT: + CHECK_EXT1(EXT_provoking_vertex, "GetIntegerv"); + params[0] = BOOLEAN_TO_INT(ctx->Light.ProvokingVertex); + break; + case GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT: + CHECK_EXT1(EXT_provoking_vertex, "GetIntegerv"); + params[0] = BOOLEAN_TO_INT(ctx->Const.QuadsFollowProvokingVertexConvention); + break; case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: CHECK_EXT1(ARB_fragment_shader, "GetIntegerv"); params[0] = ctx->Const.FragmentProgram.MaxUniformComponents; diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 43ee5fff10..5666ad0e42 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -976,6 +976,13 @@ StateVars = [ ( "GL_READ_FRAMEBUFFER_BINDING_EXT", GLint, ["ctx->ReadBuffer->Name"], "", ["EXT_framebuffer_blit"] ), + # GL_EXT_provoking_vertex + ( "GL_PROVOKING_VERTEX_EXT", GLboolean, + ["ctx->Light.ProvokingVertex"], "", ["EXT_provoking_vertex"] ), + ( "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT", GLboolean, + ["ctx->Const.QuadsFollowProvokingVertexConvention"], "", + ["EXT_provoking_vertex"] ), + # GL_ARB_fragment_shader ( "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", GLint, ["ctx->Const.FragmentProgram.MaxUniformComponents"], "", -- cgit v1.2.3 From b631d5fbf45f4df44d1c445a9defb8c8f05599e2 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 28 May 2009 12:33:30 -0600 Subject: st: set pipe_rasterizer_state::flatshade_first according to provoking vertex state --- src/mesa/state_tracker/st_atom_rasterizer.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c index 4e70510c0c..3fbcbfbf99 100644 --- a/src/mesa/state_tracker/st_atom_rasterizer.c +++ b/src/mesa/state_tracker/st_atom_rasterizer.c @@ -102,6 +102,9 @@ static void update_raster_state( struct st_context *st ) if (ctx->Light.ShadeModel == GL_FLAT) raster->flatshade = 1; + if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT) + raster->flatshade_first = 1; + /* _NEW_LIGHT | _NEW_PROGRAM * * Back-face colors can come from traditional lighting (when -- cgit v1.2.3 From 82bc6e5ae351c8486386cfb1080d0ad30a77e924 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 1 Jun 2009 20:43:09 -0600 Subject: tnl: implement GL_EXT_provoking_vertex --- src/mesa/tnl/t_vb_rendertmp.h | 83 ++++++++++++++++++++++++++++++++++--------- 1 file changed, 66 insertions(+), 17 deletions(-) diff --git a/src/mesa/tnl/t_vb_rendertmp.h b/src/mesa/tnl/t_vb_rendertmp.h index 2b5f4e93b2..f0da0cdf0d 100644 --- a/src/mesa/tnl/t_vb_rendertmp.h +++ b/src/mesa/tnl/t_vb_rendertmp.h @@ -82,7 +82,10 @@ static void TAG(render_lines)( GLcontext *ctx, INIT(GL_LINES); for (j=start+1; jLight.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_LINE( ELT(j-1), ELT(j) ); + else + RENDER_LINE( ELT(j), ELT(j-1) ); } POSTFIX; } @@ -103,9 +106,12 @@ static void TAG(render_line_strip)( GLcontext *ctx, RESET_STIPPLE; } - for (j=start+1; jLight.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_LINE( ELT(j-1), ELT(j) ); + else + RENDER_LINE( ELT(j), ELT(j-1) ); + } POSTFIX; } @@ -125,15 +131,24 @@ static void TAG(render_line_loop)( GLcontext *ctx, if (start+1 < count) { if (TEST_PRIM_BEGIN(flags)) { RESET_STIPPLE; - RENDER_LINE( ELT(start), ELT(start+1) ); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_LINE( ELT(start), ELT(start+1) ); + else + RENDER_LINE( ELT(start+1), ELT(start) ); } for ( i = start+2 ; i < count ; i++) { - RENDER_LINE( ELT(i-1), ELT(i) ); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_LINE( ELT(i-1), ELT(i) ); + else + RENDER_LINE( ELT(i), ELT(i-1) ); } if ( TEST_PRIM_END(flags)) { - RENDER_LINE( ELT(count-1), ELT(start) ); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_LINE( ELT(count-1), ELT(start) ); + else + RENDER_LINE( ELT(count), ELT(start-1) ); /* XXX check this one */ } } @@ -156,11 +171,17 @@ static void TAG(render_triangles)( GLcontext *ctx, /* Leave the edgeflags as supplied by the user. */ RESET_STIPPLE; - RENDER_TRI( ELT(j-2), ELT(j-1), ELT(j) ); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_TRI( ELT(j-2), ELT(j-1), ELT(j) ); + else + RENDER_TRI( ELT(j), ELT(j-2), ELT(j-1) ); } } else { for (j=start+2; jLight.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_TRI( ELT(j-2), ELT(j-1), ELT(j) ); + else + RENDER_TRI( ELT(j-1), ELT(j), ELT(j-2) ); } } POSTFIX; @@ -192,14 +213,20 @@ static void TAG(render_tri_strip)( GLcontext *ctx, EDGEFLAG_SET( ej2, GL_TRUE ); EDGEFLAG_SET( ej1, GL_TRUE ); EDGEFLAG_SET( ej, GL_TRUE ); - RENDER_TRI( ej2, ej1, ej ); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_TRI( ej2, ej1, ej ); + else + RENDER_TRI( ej, ej2, ej1 ); EDGEFLAG_SET( ej2, ef2 ); EDGEFLAG_SET( ej1, ef1 ); EDGEFLAG_SET( ej, ef ); } } else { for (j=start+2; jLight.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_TRI( ELT(j-2+parity), ELT(j-1-parity), ELT(j) ); + else + RENDER_TRI( ELT(j), ELT(j-2+parity), ELT(j-1-parity) ); } } POSTFIX; @@ -232,14 +259,20 @@ static void TAG(render_tri_fan)( GLcontext *ctx, EDGEFLAG_SET( ejs, GL_TRUE ); EDGEFLAG_SET( ej1, GL_TRUE ); EDGEFLAG_SET( ej, GL_TRUE ); - RENDER_TRI( ejs, ej1, ej); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_TRI( ejs, ej1, ej); + else + RENDER_TRI( ej, ejs, ej1); EDGEFLAG_SET( ejs, efs ); EDGEFLAG_SET( ej1, ef1 ); EDGEFLAG_SET( ej, ef ); } } else { for (j=start+2;jLight.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_TRI( ELT(start), ELT(j-1), ELT(j) ); + else + RENDER_TRI( ELT(j), ELT(start), ELT(j-1) ); } } @@ -331,11 +364,19 @@ static void TAG(render_quads)( GLcontext *ctx, /* Use user-specified edgeflags for quads. */ RESET_STIPPLE; - RENDER_QUAD( ELT(j-3), ELT(j-2), ELT(j-1), ELT(j) ); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT || + !ctx->Const.QuadsFollowProvokingVertexConvention) + RENDER_QUAD( ELT(j-3), ELT(j-2), ELT(j-1), ELT(j) ); + else + RENDER_QUAD( ELT(j-2), ELT(j-1), ELT(j), ELT(j-3) ); } } else { for (j=start+3; jLight.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT || + !ctx->Const.QuadsFollowProvokingVertexConvention) + RENDER_QUAD( ELT(j-3), ELT(j-2), ELT(j-1), ELT(j) ); + else + RENDER_QUAD( ELT(j-2), ELT(j-1), ELT(j), ELT(j-3) ); } } POSTFIX; @@ -367,7 +408,11 @@ static void TAG(render_quad_strip)( GLcontext *ctx, EDGEFLAG_SET( ELT(j-2), GL_TRUE ); EDGEFLAG_SET( ELT(j-1), GL_TRUE ); EDGEFLAG_SET( ELT(j), GL_TRUE ); - RENDER_QUAD( ELT(j-1), ELT(j-3), ELT(j-2), ELT(j) ); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT || + !ctx->Const.QuadsFollowProvokingVertexConvention) + RENDER_QUAD( ELT(j-1), ELT(j-3), ELT(j-2), ELT(j) ); + else + RENDER_QUAD( ELT(j-2), ELT(j), ELT(j-1), ELT(j-3) ); EDGEFLAG_SET( ELT(j-3), ef3 ); EDGEFLAG_SET( ELT(j-2), ef2 ); EDGEFLAG_SET( ELT(j-1), ef1 ); @@ -375,7 +420,11 @@ static void TAG(render_quad_strip)( GLcontext *ctx, } } else { for (j=start+3;jLight.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT || + !ctx->Const.QuadsFollowProvokingVertexConvention) + RENDER_QUAD( ELT(j-1), ELT(j-3), ELT(j-2), ELT(j) ); + else + RENDER_QUAD( ELT(j-2), ELT(j), ELT(j-1), ELT(j-3) ); } } POSTFIX; -- cgit v1.2.3 From a444d245e5098a85c7b1c0f1923300a8ef9a31d6 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 1 Jun 2009 20:43:57 -0600 Subject: mesa: enable GL_EXT_provoking_vertex for sw drivers --- src/mesa/main/extensions.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index fc8717e057..c5695f8a68 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -262,6 +262,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE; #endif ctx->Extensions.EXT_point_parameters = GL_TRUE; + ctx->Extensions.EXT_provoking_vertex = GL_TRUE; ctx->Extensions.EXT_shadow_funcs = GL_TRUE; ctx->Extensions.EXT_secondary_color = GL_TRUE; ctx->Extensions.EXT_shared_texture_palette = GL_TRUE; -- cgit v1.2.3 From 2ecc2ece9c2740958f303e0426fdc9037c40eb3a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 1 Jun 2009 20:45:08 -0600 Subject: docs: implemented GL_EXT_provoking_vertex --- docs/relnotes-7.6.html | 2 ++ 1 file changed, 2 insertions(+) diff --git a/docs/relnotes-7.6.html b/docs/relnotes-7.6.html index 82c0c2e947..bd3c678aef 100644 --- a/docs/relnotes-7.6.html +++ b/docs/relnotes-7.6.html @@ -44,6 +44,8 @@ tbd
  • OpenVG front-end (state tracker for Gallium). This was written by Zack Rusin at Tungsten Graphics.
  • GL_APPLE_vertex_array_object for Gallium drivers and Intel DRI drivers. +
  • GL_EXT_provoking_vertex extension - only supported in some drivers +(swrast at this time) -- cgit v1.2.3 From 1f1aa0c20cb7dd0ae14b01f89aaa99cc6eebf919 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 3 Jun 2009 17:28:31 -0600 Subject: tnl: fix first provoking vertex bug for line loops --- src/mesa/tnl/t_vb_rendertmp.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/tnl/t_vb_rendertmp.h b/src/mesa/tnl/t_vb_rendertmp.h index f0da0cdf0d..05d1309064 100644 --- a/src/mesa/tnl/t_vb_rendertmp.h +++ b/src/mesa/tnl/t_vb_rendertmp.h @@ -148,7 +148,7 @@ static void TAG(render_line_loop)( GLcontext *ctx, if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) RENDER_LINE( ELT(count-1), ELT(start) ); else - RENDER_LINE( ELT(count), ELT(start-1) ); /* XXX check this one */ + RENDER_LINE( ELT(start), ELT(count-1) ); } } -- cgit v1.2.3 From 8b875b732fef0f2e60c53ee7aa60b5988ca37cc5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 3 Jun 2009 19:03:27 -0600 Subject: tnl: fix first provoking vertex case for unfilled triangles --- src/mesa/tnl/t_vb_rendertmp.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/tnl/t_vb_rendertmp.h b/src/mesa/tnl/t_vb_rendertmp.h index 05d1309064..7f7303367b 100644 --- a/src/mesa/tnl/t_vb_rendertmp.h +++ b/src/mesa/tnl/t_vb_rendertmp.h @@ -174,7 +174,7 @@ static void TAG(render_triangles)( GLcontext *ctx, if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) RENDER_TRI( ELT(j-2), ELT(j-1), ELT(j) ); else - RENDER_TRI( ELT(j), ELT(j-2), ELT(j-1) ); + RENDER_TRI( ELT(j-1), ELT(j), ELT(j-2) ); } } else { for (j=start+2; j Date: Wed, 3 Jun 2009 19:52:32 -0600 Subject: mesa: fix parity error for tri strips with 1st provoking vertex --- src/mesa/tnl/t_vb_rendertmp.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/tnl/t_vb_rendertmp.h b/src/mesa/tnl/t_vb_rendertmp.h index 7f7303367b..29d2fa852c 100644 --- a/src/mesa/tnl/t_vb_rendertmp.h +++ b/src/mesa/tnl/t_vb_rendertmp.h @@ -226,7 +226,7 @@ static void TAG(render_tri_strip)( GLcontext *ctx, if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) RENDER_TRI( ELT(j-2+parity), ELT(j-1-parity), ELT(j) ); else - RENDER_TRI( ELT(j), ELT(j-2+parity), ELT(j-1-parity) ); + RENDER_TRI( ELT(j-1+parity), ELT(j-parity), ELT(j-2) ); } } POSTFIX; -- cgit v1.2.3 From 091fcf3a27b2588640e543342e681cad85fec615 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 3 Jun 2009 19:53:53 -0600 Subject: Revert "softpipe: fix flat shading provoking vertex for PIPE_PRIM_POLYGON" This reverts commit 5d75124db480b37977c353511b4e228905b7cc95. --- src/gallium/drivers/softpipe/sp_context.h | 1 - src/gallium/drivers/softpipe/sp_draw_arrays.c | 1 - src/gallium/drivers/softpipe/sp_setup.c | 5 +---- 3 files changed, 1 insertion(+), 6 deletions(-) diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index 2f90d538a5..b89a7292e5 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -107,7 +107,6 @@ struct softpipe_context { /** Which vertex shader output slot contains point size */ int psize_slot; - unsigned api_prim; /**< current prim type being drawn: PIPE_PRIM_x */ unsigned reduced_api_prim; /**< PIPE_PRIM_POINTS, _LINES or _TRIANGLES */ /** Derived from scissor and surface bounds: */ diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c index 1460bc4b4b..f117096bf7 100644 --- a/src/gallium/drivers/softpipe/sp_draw_arrays.c +++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c @@ -129,7 +129,6 @@ softpipe_draw_range_elements(struct pipe_context *pipe, struct draw_context *draw = sp->draw; unsigned i; - sp->api_prim = mode; sp->reduced_api_prim = reduced_prim[mode]; if (sp->dirty) diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c index 4f0baa3fd4..c6844a2649 100644 --- a/src/gallium/drivers/softpipe/sp_setup.c +++ b/src/gallium/drivers/softpipe/sp_setup.c @@ -514,10 +514,7 @@ static boolean setup_sort_vertices( struct setup_context *setup, const float (*v1)[4], const float (*v2)[4] ) { - if (setup->softpipe->api_prim == PIPE_PRIM_POLYGON) - setup->vprovoke = v0; - else - setup->vprovoke = v2; + setup->vprovoke = v2; /* determine bottom to top order of vertices */ { -- cgit v1.2.3 From 6f26f8c750d087211e266e9a228d4c4db473c31f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 9 Jun 2009 21:51:29 -0600 Subject: softpipe: implement flatshade_first for line setup --- src/gallium/drivers/softpipe/sp_setup.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c index c6844a2649..7d248186fd 100644 --- a/src/gallium/drivers/softpipe/sp_setup.c +++ b/src/gallium/drivers/softpipe/sp_setup.c @@ -1051,7 +1051,10 @@ setup_line_coefficients(struct setup_context *setup, float area; /* use setup->vmin, vmax to point to vertices */ - setup->vprovoke = v1; + if (softpipe->rasterizer->flatshade_first) + setup->vprovoke = v0; + else + setup->vprovoke = v1; setup->vmin = v0; setup->vmax = v1; -- cgit v1.2.3 From 5aec03aaf45ce83cb203849bb3f13c336b232822 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 9 Jun 2009 21:52:37 -0600 Subject: softpipe: implement flatshade_first for triangles --- src/gallium/drivers/softpipe/sp_prim_vbuf.c | 240 +++++++++++++++++++++------- 1 file changed, 182 insertions(+), 58 deletions(-) diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c index eef6e5806c..93eea69e99 100644 --- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c +++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c @@ -239,57 +239,120 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) case PIPE_PRIM_TRIANGLES: for (i = 2; i < nr; i += 3) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, indices[i-2], stride), - get_vert(vertex_buffer, indices[i-1], stride), - get_vert(vertex_buffer, indices[i-0], stride)); + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride), + get_vert(vertex_buffer, indices[i-2], stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + } } break; case PIPE_PRIM_TRIANGLE_STRIP: for (i = 2; i < nr; i += 1) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, indices[i+(i&1)-2], stride), - get_vert(vertex_buffer, indices[i-(i&1)-1], stride), - get_vert(vertex_buffer, indices[i-0], stride)); + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i+(i&1)-1], stride), + get_vert(vertex_buffer, indices[i-(i&1)], stride), + get_vert(vertex_buffer, indices[i-2], stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i+(i&1)-2], stride), + get_vert(vertex_buffer, indices[i-(i&1)-1], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + } } break; case PIPE_PRIM_TRIANGLE_FAN: - case PIPE_PRIM_POLYGON: for (i = 2; i < nr; i += 1) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, indices[0], stride), - get_vert(vertex_buffer, indices[i-1], stride), - get_vert(vertex_buffer, indices[i-0], stride)); + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-0], stride), + get_vert(vertex_buffer, indices[0], stride), + get_vert(vertex_buffer, indices[i-1], stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[0], stride), + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + } } break; + case PIPE_PRIM_QUADS: for (i = 3; i < nr; i += 4) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, indices[i-3], stride), - get_vert(vertex_buffer, indices[i-2], stride), - get_vert(vertex_buffer, indices[i-0], stride)); - - setup_tri( setup_ctx, - get_vert(vertex_buffer, indices[i-2], stride), - get_vert(vertex_buffer, indices[i-1], stride), - get_vert(vertex_buffer, indices[i-0], stride)); + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-3], stride) ); + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride), + get_vert(vertex_buffer, indices[i-3], stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-3], stride), + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + } } break; + case PIPE_PRIM_QUAD_STRIP: for (i = 3; i < nr; i += 2) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, indices[i-3], stride), - get_vert(vertex_buffer, indices[i-2], stride), - get_vert(vertex_buffer, indices[i-0], stride)); + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-0], stride), + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-3], stride)); + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-0], stride), + get_vert(vertex_buffer, indices[i-3], stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-3], stride), + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-3], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + } + } + break; + case PIPE_PRIM_POLYGON: + /* Almost same as tri fan but the _first_ vertex specifies the flat + * shading color. Note that the first polygon vertex is passed as + * the last triangle vertex here. + * flatshade_first state makes no difference. + */ + for (i = 2; i < nr; i += 1) { setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-0], stride), get_vert(vertex_buffer, indices[i-1], stride), - get_vert(vertex_buffer, indices[i-3], stride), - get_vert(vertex_buffer, indices[i-0], stride)); + get_vert(vertex_buffer, indices[0], stride) ); } break; + default: assert(0); } @@ -358,60 +421,121 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) } break; - case PIPE_PRIM_TRIANGLES: for (i = 2; i < nr; i += 3) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, i-2, stride), - get_vert(vertex_buffer, i-1, stride), - get_vert(vertex_buffer, i-0, stride)); + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride), + get_vert(vertex_buffer, i-2, stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride) ); + } } break; case PIPE_PRIM_TRIANGLE_STRIP: - for (i = 2; i < nr; i += 1) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, i+(i&1)-2, stride), - get_vert(vertex_buffer, i-(i&1)-1, stride), - get_vert(vertex_buffer, i-0, stride)); + for (i = 2; i < nr; i++) { + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, i+(i&1)-1, stride), + get_vert(vertex_buffer, i-(i&1), stride), + get_vert(vertex_buffer, i-2, stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, i+(i&1)-2, stride), + get_vert(vertex_buffer, i-(i&1)-1, stride), + get_vert(vertex_buffer, i-0, stride) ); + } } break; case PIPE_PRIM_TRIANGLE_FAN: - case PIPE_PRIM_POLYGON: for (i = 2; i < nr; i += 1) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, 0, stride), - get_vert(vertex_buffer, i-1, stride), - get_vert(vertex_buffer, i-0, stride)); + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-0, stride), + get_vert(vertex_buffer, 0, stride), + get_vert(vertex_buffer, i-1, stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, 0, stride), + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride) ); + } } break; + case PIPE_PRIM_QUADS: for (i = 3; i < nr; i += 4) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, i-3, stride), - get_vert(vertex_buffer, i-2, stride), - get_vert(vertex_buffer, i-0, stride)); - - setup_tri( setup_ctx, - get_vert(vertex_buffer, i-2, stride), - get_vert(vertex_buffer, i-1, stride), - get_vert(vertex_buffer, i-0, stride)); + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-3, stride) ); + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride), + get_vert(vertex_buffer, i-3, stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-3, stride), + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-0, stride) ); + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride) ); + } } break; + case PIPE_PRIM_QUAD_STRIP: for (i = 3; i < nr; i += 2) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, i-3, stride), - get_vert(vertex_buffer, i-2, stride), - get_vert(vertex_buffer, i-0, stride)); + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-0, stride), + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-3, stride) ); + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-0, stride), + get_vert(vertex_buffer, i-3, stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-3, stride), + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-0, stride) ); + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-3, stride), + get_vert(vertex_buffer, i-0, stride) ); + } + } + break; + case PIPE_PRIM_POLYGON: + /* Almost same as tri fan but the _first_ vertex specifies the flat + * shading color. Note that the first polygon vertex is passed as + * the last triangle vertex here. + * flatshade_first state makes no difference. + */ + for (i = 2; i < nr; i += 1) { setup_tri( setup_ctx, get_vert(vertex_buffer, i-1, stride), - get_vert(vertex_buffer, i-3, stride), - get_vert(vertex_buffer, i-0, stride)); + get_vert(vertex_buffer, i-0, stride), + get_vert(vertex_buffer, 0, stride) ); } break; + default: assert(0); } -- cgit v1.2.3 From 8b45c9ce6e17f9b74f49d308eda3da1c768bc726 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 9 Jun 2009 21:53:34 -0600 Subject: draw: implement flatshade_first for drawing pipeline --- src/gallium/auxiliary/draw/draw_pipe_vbuf.c | 15 +++++- src/gallium/auxiliary/draw/draw_pt_decompose.h | 72 +++++++++++++++++++------- 2 files changed, 67 insertions(+), 20 deletions(-) diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c index a5d840b96e..1a5269c0de 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c +++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c @@ -159,8 +159,19 @@ vbuf_tri( struct draw_stage *stage, check_space( vbuf, 3 ); - for (i = 0; i < 3; i++) { - vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[i] ); + if (vbuf->stage.draw->rasterizer->flatshade_first) { + /* Put provoking vertex in position expected by the driver. + * Emit last provoking vertex in first pos. + * Swap verts 0 & 1 to preserve polygon winding. + */ + vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[2] ); + vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[0] ); + vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[1] ); + } + else { + for (i = 0; i < 3; i++) { + vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[i] ); + } } } diff --git a/src/gallium/auxiliary/draw/draw_pt_decompose.h b/src/gallium/auxiliary/draw/draw_pt_decompose.h index 3fb0695687..a86c8d7877 100644 --- a/src/gallium/auxiliary/draw/draw_pt_decompose.h +++ b/src/gallium/auxiliary/draw/draw_pt_decompose.h @@ -47,20 +47,36 @@ static void FUNC( ARGS, case PIPE_PRIM_TRIANGLES: for (i = 0; i+2 < count; i += 3) { - TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, - (i + 0), - (i + 1), - (i + 2 )); + if (draw->rasterizer->flatshade_first) { + /* put provoking vertex in last pos for clipper */ + TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, + (i + 1), + (i + 2), + (i + 0 )); + } + else { + TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, + (i + 0), + (i + 1), + (i + 2 )); + } } break; case PIPE_PRIM_TRIANGLE_STRIP: if (flatfirst) { + printf("%s tri strip %d %d %d\n", + __FUNCTION__, + (i + 1 + (i&1)), + (i + 2 - (i&1)), + (i + 0) ); + + for (i = 0; i+2 < count; i++) { TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, - (i + 0), (i + 1 + (i&1)), - (i + 2 - (i&1))); + (i + 2 - (i&1)), + (i + 0) ); } } else { @@ -78,9 +94,9 @@ static void FUNC( ARGS, if (flatfirst) { for (i = 0; i+2 < count; i++) { TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, - (i + 1), (i + 2), - (0 )); + 0, + (i + 1) ); } } else { @@ -96,20 +112,40 @@ static void FUNC( ARGS, case PIPE_PRIM_QUADS: - for (i = 0; i+3 < count; i += 4) { - QUAD( (i + 0), - (i + 1), - (i + 2), - (i + 3)); + if (flatfirst) { + for (i = 0; i+3 < count; i += 4) { + QUAD( (i + 1), + (i + 2), + (i + 3), + (i + 0) ); + } + } + else { + for (i = 0; i+3 < count; i += 4) { + QUAD( (i + 0), + (i + 1), + (i + 2), + (i + 3)); + } } break; case PIPE_PRIM_QUAD_STRIP: - for (i = 0; i+3 < count; i += 2) { - QUAD( (i + 2), - (i + 0), - (i + 1), - (i + 3)); + if (flatfirst) { + for (i = 0; i+3 < count; i += 2) { + QUAD( (i + 1), + (i + 3), + (i + 2), + (i + 0) ); + } + } + else { + for (i = 0; i+3 < count; i += 2) { + QUAD( (i + 2), + (i + 0), + (i + 1), + (i + 3)); + } } break; -- cgit v1.2.3 From 39fd18014c166ba9788ed0abf82d69fb9d83eb7d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 9 Jun 2009 21:59:36 -0600 Subject: tests: need tkmap.c for prim.c --- progs/tests/tkmap.c | 71 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 71 insertions(+) create mode 100644 progs/tests/tkmap.c diff --git a/progs/tests/tkmap.c b/progs/tests/tkmap.c new file mode 100644 index 0000000000..3ded79caca --- /dev/null +++ b/progs/tests/tkmap.c @@ -0,0 +1,71 @@ + +enum { + COLOR_BLACK = 0, + COLOR_RED, + COLOR_GREEN, + COLOR_YELLOW, + COLOR_BLUE, + COLOR_MAGENTA, + COLOR_CYAN, + COLOR_WHITE +}; + +static float RGBMap[9][3] = { + {0, 0, 0}, + {1, 0, 0}, + {0, 1, 0}, + {1, 1, 0}, + {0, 0, 1}, + {1, 0, 1}, + {0, 1, 1}, + {1, 1, 1}, + {0.5, 0.5, 0.5} +}; + +static void SetColor(int c) +{ + if (glutGet(GLUT_WINDOW_RGBA)) + glColor3fv(RGBMap[c]); + else + glIndexf(c); +} + +static void InitMap(void) +{ + int i; + + if (rgb) + return; + + for (i = 0; i < 9; i++) + glutSetColor(i, RGBMap[i][0], RGBMap[i][1], RGBMap[i][2]); +} + +static void SetFogRamp(int density, int startIndex) +{ + int fogValues, colorValues; + int i, j, k; + float intensity; + + fogValues = 1 << density; + colorValues = 1 << startIndex; + for (i = 0; i < colorValues; i++) { + for (j = 0; j < fogValues; j++) { + k = i * fogValues + j; + intensity = (i * fogValues + j * colorValues) / 255.0; + glutSetColor(k, intensity, intensity, intensity); + } + } +} + +static void SetGreyRamp(void) +{ + int i; + float intensity; + + for (i = 0; i < 255; i++) { + intensity = i / 255.0; + glutSetColor(i, intensity, intensity, intensity); + } +} + -- cgit v1.2.3 From 0195cc1c0d45cd85e6abf3fcb6ff304b80e8ba05 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 9 Jun 2009 22:00:22 -0600 Subject: tests: prim.c demo, modified for GL_EXT_provoking_vertex --- progs/tests/Makefile | 1 + progs/tests/prim.c | 559 +++++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 560 insertions(+) create mode 100644 progs/tests/prim.c diff --git a/progs/tests/Makefile b/progs/tests/Makefile index 628ca41535..b99f03cefb 100644 --- a/progs/tests/Makefile +++ b/progs/tests/Makefile @@ -65,6 +65,7 @@ SOURCES = \ no_s3tc.c \ packedpixels.c \ pbo.c \ + prim.c \ prog_parameter.c \ quads.c \ random.c \ diff --git a/progs/tests/prim.c b/progs/tests/prim.c new file mode 100644 index 0000000000..3e006e823d --- /dev/null +++ b/progs/tests/prim.c @@ -0,0 +1,559 @@ +#define GL_GLEXT_PROTOTYPES +#include +#include +#include +#include + + +#define PIXEL_CENTER(x) ((long)(x) + 0.5) + +#define GAP 10 +#define ROWS 3 +#define COLS 4 + +#define OPENGL_WIDTH 48 +#define OPENGL_HEIGHT 13 + + +GLenum provoking = GL_LAST_VERTEX_CONVENTION_EXT; +GLenum rgb, doubleBuffer, windType; +GLint windW, windH; + +GLenum mode1, mode2; +GLint boxW, boxH; +GLubyte OpenGL_bits[] = { + 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, + 0x7f, 0xfb, 0xff, 0xff, 0xff, 0x01, + 0x7f, 0xfb, 0xff, 0xff, 0xff, 0x01, + 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x8f, 0xb7, 0xf9, 0xfc, 0x01, + 0x63, 0xdb, 0xb0, 0x8d, 0x0d, 0x00, + 0x63, 0xdb, 0xb7, 0x8d, 0x0d, 0x00, + 0x63, 0xdb, 0xb6, 0x8d, 0x0d, 0x00, + 0x63, 0x8f, 0xf3, 0xcc, 0x0d, 0x00, + 0x63, 0x00, 0x00, 0x0c, 0x4c, 0x0a, + 0x63, 0x00, 0x00, 0x0c, 0x4c, 0x0e, + 0x63, 0x00, 0x00, 0x8c, 0xed, 0x0e, + 0x3e, 0x00, 0x00, 0xf8, 0x0c, 0x00, +}; + + +#include "tkmap.c" + +static void Init(void) +{ + + mode1 = GL_TRUE; + mode2 = GL_TRUE; +} + +static void Reshape(int width, int height) +{ + + windW = (GLint)width; + windH = (GLint)height; +} + +static void RotateColorMask(void) +{ + static GLint rotation = 0; + + rotation = (rotation + 1) & 0x3; + switch (rotation) { + case 0: + glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + glIndexMask( 0xff ); + break; + case 1: + glColorMask(GL_FALSE, GL_TRUE, GL_TRUE, GL_TRUE); + glIndexMask(0xFE); + break; + case 2: + glColorMask(GL_TRUE, GL_FALSE, GL_TRUE, GL_TRUE); + glIndexMask(0xFD); + break; + case 3: + glColorMask(GL_TRUE, GL_TRUE, GL_FALSE, GL_TRUE); + glIndexMask(0xFB); + break; + } +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + case '1': + mode1 = !mode1; + break; + case '2': + mode2 = !mode2; + break; + case '3': + RotateColorMask(); + break; + case 'p': + if (provoking == GL_FIRST_VERTEX_CONVENTION_EXT) { + printf("provoke last\n"); + provoking = GL_LAST_VERTEX_CONVENTION_EXT; + } + else { + printf("provoke first\n"); + provoking = GL_FIRST_VERTEX_CONVENTION_EXT; + } + glProvokingVertexEXT(provoking); + break; + default: + return; + } + + glutPostRedisplay(); +} + +static void Viewport(GLint row, GLint column) +{ + GLint x, y; + + boxW = (windW - (COLS + 1) * GAP) / COLS; + boxH = (windH - (ROWS + 1) * GAP) / ROWS; + + x = GAP + column * (boxW + GAP); + y = GAP + row * (boxH + GAP); + + glViewport(x, y, boxW, boxH); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-boxW/2, boxW/2, -boxH/2, boxH/2, 0.0, 1.0); + glMatrixMode(GL_MODELVIEW); + + glEnable(GL_SCISSOR_TEST); + glScissor(x, y, boxW, boxH); +} + +static void Point(void) +{ + GLint i; + + glBegin(GL_POINTS); + SetColor(COLOR_WHITE); + glVertex2i(0, 0); + for (i = 1; i < 8; i++) { + GLint j = i * 2; + SetColor(COLOR_BLACK+i); + glVertex2i(-j, -j); + glVertex2i(-j, 0); + glVertex2i(-j, j); + glVertex2i(0, j); + glVertex2i(j, j); + glVertex2i(j, 0); + glVertex2i(j, -j); + glVertex2i(0, -j); + } + glEnd(); +} + +static void Lines(void) +{ + GLint i; + + glPushMatrix(); + + glTranslatef(-12, 0, 0); + for (i = 1; i < 8; i++) { + glBegin(GL_LINES); + SetColor(COLOR_BLACK+i); + glVertex2i(-boxW/4, -boxH/4); + SetColor(COLOR_BLACK+i+1); + glVertex2i(boxW/4, boxH/4); + glEnd(); + glTranslatef(4, 0, 0); + } + + glPopMatrix(); + + glBegin(GL_LINES); + glVertex2i(0, 0); + glEnd(); +} + +static void LineStrip(void) +{ + + glBegin(GL_LINE_STRIP); + SetColor(COLOR_RED); + glVertex2f(PIXEL_CENTER(-boxW/4), PIXEL_CENTER(-boxH/4)); + SetColor(COLOR_GREEN); + glVertex2f(PIXEL_CENTER(-boxW/4), PIXEL_CENTER(boxH/4)); + SetColor(COLOR_BLUE); + glVertex2f(PIXEL_CENTER(boxW/4), PIXEL_CENTER(boxH/4)); + SetColor(COLOR_WHITE); + glVertex2f(PIXEL_CENTER(boxW/4), PIXEL_CENTER(-boxH/4)); + glEnd(); + + glBegin(GL_LINE_STRIP); + glVertex2i(0, 0); + glEnd(); +} + +static void LineLoop(void) +{ + + glBegin(GL_LINE_LOOP); + SetColor(COLOR_RED); + glVertex2f(PIXEL_CENTER(-boxW/4), PIXEL_CENTER(-boxH/4)); + SetColor(COLOR_GREEN); + glVertex2f(PIXEL_CENTER(-boxW/4), PIXEL_CENTER(boxH/4)); + SetColor(COLOR_BLUE); + glVertex2f(PIXEL_CENTER(boxW/4), PIXEL_CENTER(boxH/4)); + SetColor(COLOR_WHITE); + glVertex2f(PIXEL_CENTER(boxW/4), PIXEL_CENTER(-boxH/4)); + glEnd(); + + glEnable(GL_LOGIC_OP); + glLogicOp(GL_XOR); + + glEnable(GL_BLEND); + glBlendFunc(GL_ONE, GL_ONE); + + SetColor(COLOR_MAGENTA); + glBegin(GL_LINE_LOOP); + glVertex2f(PIXEL_CENTER(-boxW/8), PIXEL_CENTER(-boxH/8)); + glVertex2f(PIXEL_CENTER(-boxW/8), PIXEL_CENTER(boxH/8)); + glEnd(); + glBegin(GL_LINE_LOOP); + glVertex2f(PIXEL_CENTER(-boxW/8), PIXEL_CENTER(boxH/8+5)); + glVertex2f(PIXEL_CENTER(boxW/8), PIXEL_CENTER(boxH/8+5)); + glEnd(); + glDisable(GL_LOGIC_OP); + glDisable(GL_BLEND); + + SetColor(COLOR_GREEN); + glBegin(GL_POINTS); + glVertex2i(0, 0); + glEnd(); + + glBegin(GL_LINE_LOOP); + glVertex2i(0, 0); + glEnd(); +} + +static void Bitmap(void) +{ + + glBegin(GL_LINES); + SetColor(COLOR_GREEN); + glVertex2i(-boxW/2, 0); + glVertex2i(boxW/2, 0); + glVertex2i(0, -boxH/2); + glVertex2i(0, boxH/2); + SetColor(COLOR_RED); + glVertex2i(0, -3); + glVertex2i(0, -3+OPENGL_HEIGHT); + SetColor(COLOR_BLUE); + glVertex2i(0, -3); + glVertex2i(OPENGL_WIDTH, -3); + glEnd(); + + SetColor(COLOR_GREEN); + + glPixelStorei(GL_UNPACK_LSB_FIRST, GL_TRUE); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + glRasterPos2i(0, 0); + glBitmap(OPENGL_WIDTH, OPENGL_HEIGHT, 0, 3, 0.0, 0.0, OpenGL_bits); +} + +static void Triangles(void) +{ + + glBegin(GL_TRIANGLES); + SetColor(COLOR_GREEN); + glVertex2i(-boxW/4, -boxH/4); + SetColor(COLOR_RED); + glVertex2i(-boxW/8, -boxH/16); + SetColor(COLOR_BLUE); + glVertex2i(boxW/8, -boxH/16); + + SetColor(COLOR_GREEN); + glVertex2i(-boxW/4, boxH/4); + SetColor(COLOR_RED); + glVertex2i(-boxW/8, boxH/16); + SetColor(COLOR_BLUE); + glVertex2i(boxW/8, boxH/16); + glEnd(); + + glBegin(GL_TRIANGLES); + glVertex2i(0, 0); + glVertex2i(-100, 100); + glEnd(); +} + +static void TriangleStrip(void) +{ + + glBegin(GL_TRIANGLE_STRIP); + SetColor(COLOR_GREEN); + glVertex2i(-boxW/4, -boxH/4); + SetColor(COLOR_RED); + glVertex2i(-boxW/4, boxH/4); + SetColor(COLOR_BLUE); + glVertex2i(0, -boxH/4); + SetColor(COLOR_WHITE); + glVertex2i(0, boxH/4); + SetColor(COLOR_CYAN); + glVertex2i(boxW/4, -boxH/4); + SetColor(COLOR_YELLOW); + glVertex2i(boxW/4, boxH/4); + glEnd(); + + glBegin(GL_TRIANGLE_STRIP); + glVertex2i(0, 0); + glVertex2i(-100, 100); + glEnd(); +} + +static void TriangleFan(void) +{ + GLint vx[8][2]; + GLint x0, y0, x1, y1, x2, y2, x3, y3; + GLint i; + + y0 = -boxH/4; + y1 = y0 + boxH/2/3; + y2 = y1 + boxH/2/3; + y3 = boxH/4; + x0 = -boxW/4; + x1 = x0 + boxW/2/3; + x2 = x1 + boxW/2/3; + x3 = boxW/4; + + vx[0][0] = x0; vx[0][1] = y1; + vx[1][0] = x0; vx[1][1] = y2; + vx[2][0] = x1; vx[2][1] = y3; + vx[3][0] = x2; vx[3][1] = y3; + vx[4][0] = x3; vx[4][1] = y2; + vx[5][0] = x3; vx[5][1] = y1; + vx[6][0] = x2; vx[6][1] = y0; + vx[7][0] = x1; vx[7][1] = y0; + + glBegin(GL_TRIANGLE_FAN); + SetColor(COLOR_WHITE); + glVertex2i(0, 0); + for (i = 0; i < 8; i++) { + SetColor(COLOR_WHITE-i); + glVertex2iv(vx[i]); + } + glEnd(); + + glBegin(GL_TRIANGLE_FAN); + glVertex2i(0, 0); + glVertex2i(-100, 100); + glEnd(); +} + +static void Rect(void) +{ + + SetColor(COLOR_GREEN); + glRecti(-boxW/4, -boxH/4, boxW/4, boxH/4); +} + +static void PolygonFunc(void) +{ + GLint vx[8][2]; + GLint x0, y0, x1, y1, x2, y2, x3, y3; + GLint i; + + y0 = -boxH/4; + y1 = y0 + boxH/2/3; + y2 = y1 + boxH/2/3; + y3 = boxH/4; + x0 = -boxW/4; + x1 = x0 + boxW/2/3; + x2 = x1 + boxW/2/3; + x3 = boxW/4; + + vx[0][0] = x0; vx[0][1] = y1; + vx[1][0] = x0; vx[1][1] = y2; + vx[2][0] = x1; vx[2][1] = y3; + vx[3][0] = x2; vx[3][1] = y3; + vx[4][0] = x3; vx[4][1] = y2; + vx[5][0] = x3; vx[5][1] = y1; + vx[6][0] = x2; vx[6][1] = y0; + vx[7][0] = x1; vx[7][1] = y0; + + glBegin(GL_POLYGON); + for (i = 0; i < 8; i++) { + SetColor(COLOR_WHITE-i); + glVertex2iv(vx[i]); + } + glEnd(); + + glBegin(GL_POLYGON); + glVertex2i(0, 0); + glVertex2i(100, 100); + glEnd(); +} + +static void Quads(void) +{ + + glBegin(GL_QUADS); + SetColor(COLOR_GREEN); + glVertex2i(-boxW/4, -boxH/4); + SetColor(COLOR_RED); + glVertex2i(-boxW/8, -boxH/16); + SetColor(COLOR_BLUE); + glVertex2i(boxW/8, -boxH/16); + SetColor(COLOR_WHITE); + glVertex2i(boxW/4, -boxH/4); + + SetColor(COLOR_GREEN); + glVertex2i(-boxW/4, boxH/4); + SetColor(COLOR_RED); + glVertex2i(-boxW/8, boxH/16); + SetColor(COLOR_BLUE); + glVertex2i(boxW/8, boxH/16); + SetColor(COLOR_WHITE); + glVertex2i(boxW/4, boxH/4); + glEnd(); + + glBegin(GL_QUADS); + glVertex2i(0, 0); + glVertex2i(100, 100); + glVertex2i(-100, 100); + glEnd(); +} + +static void QuadStrip(void) +{ + + glBegin(GL_QUAD_STRIP); + SetColor(COLOR_GREEN); + glVertex2i(-boxW/4, -boxH/4); + SetColor(COLOR_RED); + glVertex2i(-boxW/4, boxH/4); + SetColor(COLOR_BLUE); + glVertex2i(0, -boxH/4); + SetColor(COLOR_WHITE); + glVertex2i(0, boxH/4); + SetColor(COLOR_CYAN); + glVertex2i(boxW/4, -boxH/4); + SetColor(COLOR_YELLOW); + glVertex2i(boxW/4, boxH/4); + glEnd(); + + glBegin(GL_QUAD_STRIP); + glVertex2i(0, 0); + glVertex2i(100, 100); + glVertex2i(-100, 100); + glEnd(); +} + +static void Draw(void) +{ + + glViewport(0, 0, windW, windH); + glDisable(GL_SCISSOR_TEST); + + glPushAttrib(GL_COLOR_BUFFER_BIT); + + glColorMask(1, 1, 1, 1); + glIndexMask(~0); + + glClearColor(0.0, 0.0, 0.0, 0.0); + glClear(GL_COLOR_BUFFER_BIT); + + glPopAttrib(); + + if (mode1) { + glShadeModel(GL_SMOOTH); + } else { + glShadeModel(GL_FLAT); + } + + if (mode2) { + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + } else { + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + } + + Viewport(0, 0); Point(); + Viewport(0, 1); Lines(); + Viewport(0, 2); LineStrip(); + Viewport(0, 3); LineLoop(); + + Viewport(1, 0); Bitmap(); + Viewport(1, 1); TriangleFan(); + Viewport(1, 2); Triangles(); + Viewport(1, 3); TriangleStrip(); + + Viewport(2, 0); Rect(); + Viewport(2, 1); PolygonFunc(); + Viewport(2, 2); Quads(); + Viewport(2, 3); QuadStrip(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + rgb = GL_TRUE; + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-ci") == 0) { + rgb = GL_FALSE; + } else if (strcmp(argv[i], "-rgb") == 0) { + rgb = GL_TRUE; + } else if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + printf("%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + windW = 600; + windH = 300; + glutInitWindowPosition(0, 0); glutInitWindowSize( windW, windH); + + windType = (rgb) ? GLUT_RGB : GLUT_INDEX; + windType |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(windType); + + if (glutCreateWindow("Primitive Test") == GL_FALSE) { + exit(1); + } + + InitMap(); + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} -- cgit v1.2.3 From ded8eb25ef149cf7d2cde4169d36f528cf74d22d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 9 Jun 2009 22:01:55 -0600 Subject: st/mesa: enable EXT_provoking_vertex --- src/mesa/state_tracker/st_extensions.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index efa88c2481..a57dc6ac6c 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -161,6 +161,7 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE; ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE; ctx->Extensions.EXT_point_parameters = GL_TRUE; + ctx->Extensions.EXT_provoking_vertex = GL_TRUE; ctx->Extensions.EXT_secondary_color = GL_TRUE; ctx->Extensions.EXT_stencil_wrap = GL_TRUE; ctx->Extensions.EXT_texture_env_add = GL_TRUE; -- cgit v1.2.3 From c70a529d7c8dfbb7fbb194261c60aeeb75f5ee35 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 18 Jun 2009 18:33:29 -0600 Subject: draw: clean up indentation --- src/gallium/auxiliary/draw/draw_pipe.c | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/src/gallium/auxiliary/draw/draw_pipe.c b/src/gallium/auxiliary/draw/draw_pipe.c index 3cde9d36d3..2e3f5b2fc0 100644 --- a/src/gallium/auxiliary/draw/draw_pipe.c +++ b/src/gallium/auxiliary/draw/draw_pipe.c @@ -216,22 +216,22 @@ void draw_pipeline_run( struct draw_context *draw, ( DRAW_PIPE_RESET_STIPPLE | \ DRAW_PIPE_EDGE_FLAG_0 | \ DRAW_PIPE_EDGE_FLAG_2 ), \ - verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \ - verts + stride * (i1), \ + verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \ + verts + stride * (i1), \ verts + stride * (i3)); \ - do_triangle( draw, \ - ( DRAW_PIPE_EDGE_FLAG_0 | \ - DRAW_PIPE_EDGE_FLAG_1 ), \ - verts + stride * ((i1) & ~DRAW_PIPE_FLAG_MASK), \ - verts + stride * (i2), \ - verts + stride * (i3)) + do_triangle( draw, \ + ( DRAW_PIPE_EDGE_FLAG_0 | \ + DRAW_PIPE_EDGE_FLAG_1 ), \ + verts + stride * ((i1) & ~DRAW_PIPE_FLAG_MASK), \ + verts + stride * (i2), \ + verts + stride * (i3)) #define TRIANGLE(flags,i0,i1,i2) \ do_triangle( draw, \ flags, /* flags */ \ - verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \ - verts + stride * (i1), \ - verts + stride * (i2)) + verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \ + verts + stride * (i1), \ + verts + stride * (i2)) #define LINE(flags,i0,i1) \ do_line( draw, \ -- cgit v1.2.3 From 601065f15389b52c084cdc46c339e15fd3b5eb25 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 18 Jun 2009 22:45:57 -0600 Subject: mesa: fix first provoking vertex mode for unfilled tri strips --- src/mesa/tnl/t_vb_rendertmp.h | 26 ++++++++++++++++---------- 1 file changed, 16 insertions(+), 10 deletions(-) diff --git a/src/mesa/tnl/t_vb_rendertmp.h b/src/mesa/tnl/t_vb_rendertmp.h index 29d2fa852c..75f6f55bdc 100644 --- a/src/mesa/tnl/t_vb_rendertmp.h +++ b/src/mesa/tnl/t_vb_rendertmp.h @@ -201,22 +201,28 @@ static void TAG(render_tri_strip)( GLcontext *ctx, INIT(GL_TRIANGLE_STRIP); if (NEED_EDGEFLAG_SETUP) { for (j=start+2;jLight.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) { + ej2 = ELT(j-2+parity); + ej1 = ELT(j-1-parity); + ej = ELT(j); + } + else { + ej2 = ELT(j-1+parity); + ej1 = ELT(j-parity); + ej = ELT(j-2); + } + ef2 = EDGEFLAG_GET( ej2 ); + ef1 = EDGEFLAG_GET( ej1 ); + ef = EDGEFLAG_GET( ej ); if (TEST_PRIM_BEGIN(flags)) { RESET_STIPPLE; } EDGEFLAG_SET( ej2, GL_TRUE ); EDGEFLAG_SET( ej1, GL_TRUE ); EDGEFLAG_SET( ej, GL_TRUE ); - if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) - RENDER_TRI( ej2, ej1, ej ); - else - RENDER_TRI( ej, ej2, ej1 ); + RENDER_TRI( ej2, ej1, ej ); EDGEFLAG_SET( ej2, ef2 ); EDGEFLAG_SET( ej1, ef1 ); EDGEFLAG_SET( ej, ef ); -- cgit v1.2.3 From 950171be3c8032d590fde3247bf12992aa9139c8 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 18 Jun 2009 22:47:46 -0600 Subject: draw: fix first provoking vertex mode for unfilled quads --- src/gallium/auxiliary/draw/draw_pt_vcache.c | 34 ++++++++++++++++++++--------- 1 file changed, 24 insertions(+), 10 deletions(-) diff --git a/src/gallium/auxiliary/draw/draw_pt_vcache.c b/src/gallium/auxiliary/draw/draw_pt_vcache.c index 5d268a2226..edb2aa73e1 100644 --- a/src/gallium/auxiliary/draw/draw_pt_vcache.c +++ b/src/gallium/auxiliary/draw/draw_pt_vcache.c @@ -193,16 +193,30 @@ vcache_ef_quad( struct vcache_frontend *vcache, unsigned i2, unsigned i3 ) { - vcache_triangle_flags( vcache, - ( DRAW_PIPE_RESET_STIPPLE | - DRAW_PIPE_EDGE_FLAG_0 | - DRAW_PIPE_EDGE_FLAG_2 ), - i0, i1, i3 ); - - vcache_triangle_flags( vcache, - ( DRAW_PIPE_EDGE_FLAG_0 | - DRAW_PIPE_EDGE_FLAG_1 ), - i1, i2, i3 ); + if (vcache->draw->rasterizer->flatshade_first) { + vcache_triangle_flags( vcache, + ( DRAW_PIPE_RESET_STIPPLE | + DRAW_PIPE_EDGE_FLAG_0 | + DRAW_PIPE_EDGE_FLAG_1 ), + i0, i1, i2 ); + + vcache_triangle_flags( vcache, + ( DRAW_PIPE_EDGE_FLAG_2 | + DRAW_PIPE_EDGE_FLAG_1 ), + i0, i2, i3 ); + } + else { + vcache_triangle_flags( vcache, + ( DRAW_PIPE_RESET_STIPPLE | + DRAW_PIPE_EDGE_FLAG_0 | + DRAW_PIPE_EDGE_FLAG_2 ), + i0, i1, i3 ); + + vcache_triangle_flags( vcache, + ( DRAW_PIPE_EDGE_FLAG_0 | + DRAW_PIPE_EDGE_FLAG_1 ), + i1, i2, i3 ); + } } /* At least for now, we're back to using a template include file for -- cgit v1.2.3 From af5fff9c232d30a54b7a15c4a4c128f30afde751 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 18 Jun 2009 22:48:51 -0600 Subject: draw: fix first provoking vertex mode for quads, quad strips and polygons --- src/gallium/auxiliary/draw/draw_pt_vcache_tmp.h | 73 +++++++++++++++++++------ 1 file changed, 55 insertions(+), 18 deletions(-) diff --git a/src/gallium/auxiliary/draw/draw_pt_vcache_tmp.h b/src/gallium/auxiliary/draw/draw_pt_vcache_tmp.h index ec05bbeab4..62822a3d56 100644 --- a/src/gallium/auxiliary/draw/draw_pt_vcache_tmp.h +++ b/src/gallium/auxiliary/draw/draw_pt_vcache_tmp.h @@ -118,21 +118,39 @@ static void FUNC( struct draw_pt_front_end *frontend, case PIPE_PRIM_QUADS: for (i = 0; i+3 < count; i += 4) { - QUAD( vcache, - get_elt(elts, i + 0), - get_elt(elts, i + 1), - get_elt(elts, i + 2), - get_elt(elts, i + 3)); + if (flatfirst) { + QUAD( vcache, + get_elt(elts, i + 0), + get_elt(elts, i + 1), + get_elt(elts, i + 2), + get_elt(elts, i + 3) ); + } + else { + QUAD( vcache, + get_elt(elts, i + 0), + get_elt(elts, i + 1), + get_elt(elts, i + 2), + get_elt(elts, i + 3) ); + } } break; case PIPE_PRIM_QUAD_STRIP: for (i = 0; i+3 < count; i += 2) { - QUAD( vcache, - get_elt(elts, i + 2), - get_elt(elts, i + 0), - get_elt(elts, i + 1), - get_elt(elts, i + 3)); + if (flatfirst) { + QUAD( vcache, + get_elt(elts, i + 0), + get_elt(elts, i + 1), + get_elt(elts, i + 3), + get_elt(elts, i + 2) ); + } + else { + QUAD( vcache, + get_elt(elts, i + 2), + get_elt(elts, i + 0), + get_elt(elts, i + 1), + get_elt(elts, i + 3) ); + } } break; @@ -144,19 +162,38 @@ static void FUNC( struct draw_pt_front_end *frontend, const ushort edge_first = DRAW_PIPE_EDGE_FLAG_2; const ushort edge_middle = DRAW_PIPE_EDGE_FLAG_0; const ushort edge_last = DRAW_PIPE_EDGE_FLAG_1; + ushort edge_next, edge_finish; - flags = DRAW_PIPE_RESET_STIPPLE | edge_first | edge_middle; + if (flatfirst) { + flags = DRAW_PIPE_RESET_STIPPLE | edge_middle | edge_last; + edge_next = edge_last; + edge_finish = edge_first; + } + else { + flags = DRAW_PIPE_RESET_STIPPLE | edge_first | edge_middle; + edge_next = edge_middle; + edge_finish = edge_last; + } - for (i = 0; i+2 < count; i++, flags = edge_middle) { + for (i = 0; i+2 < count; i++, flags = edge_next) { if (i + 3 == count) - flags |= edge_last; + flags |= edge_finish; - TRIANGLE( vcache, - flags, - get_elt(elts, i + 1), - get_elt(elts, i + 2), - get_elt(elts, 0)); + if (flatfirst) { + TRIANGLE( vcache, + flags, + get_elt(elts, 0), + get_elt(elts, i + 1), + get_elt(elts, i + 2) ); + } + else { + TRIANGLE( vcache, + flags, + get_elt(elts, i + 1), + get_elt(elts, i + 2), + get_elt(elts, 0)); + } } } break; -- cgit v1.2.3 From 9205a871e75f66de3501519018e76b6f49d2cce8 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 18 Jun 2009 22:51:41 -0600 Subject: draw: remove debug code --- src/gallium/auxiliary/draw/draw_pt_decompose.h | 7 ------- 1 file changed, 7 deletions(-) diff --git a/src/gallium/auxiliary/draw/draw_pt_decompose.h b/src/gallium/auxiliary/draw/draw_pt_decompose.h index a86c8d7877..8e1d60e9ce 100644 --- a/src/gallium/auxiliary/draw/draw_pt_decompose.h +++ b/src/gallium/auxiliary/draw/draw_pt_decompose.h @@ -65,13 +65,6 @@ static void FUNC( ARGS, case PIPE_PRIM_TRIANGLE_STRIP: if (flatfirst) { - printf("%s tri strip %d %d %d\n", - __FUNCTION__, - (i + 1 + (i&1)), - (i + 2 - (i&1)), - (i + 0) ); - - for (i = 0; i+2 < count; i++) { TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, (i + 1 + (i&1)), -- cgit v1.2.3 From 0ddc4dbe43422211e6f3fb3278e7b2f55a25976b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 18 Jun 2009 23:00:37 -0600 Subject: draw: use flatfirst variable --- src/gallium/auxiliary/draw/draw_pt_decompose.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/auxiliary/draw/draw_pt_decompose.h b/src/gallium/auxiliary/draw/draw_pt_decompose.h index 8e1d60e9ce..4ca5b52020 100644 --- a/src/gallium/auxiliary/draw/draw_pt_decompose.h +++ b/src/gallium/auxiliary/draw/draw_pt_decompose.h @@ -47,7 +47,7 @@ static void FUNC( ARGS, case PIPE_PRIM_TRIANGLES: for (i = 0; i+2 < count; i += 3) { - if (draw->rasterizer->flatshade_first) { + if (flatfirst) { /* put provoking vertex in last pos for clipper */ TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, (i + 1), -- cgit v1.2.3