From 4ed1de8b84b587d2be0c0e4ecb6b5f421195f562 Mon Sep 17 00:00:00 2001
From: José Fonseca
Date: Tue, 7 Jul 2009 17:56:12 +0100
Subject: mesa: Report the true face number when flushing.
---
src/mesa/state_tracker/st_cb_texture.c | 11 ++++++++---
1 file changed, 8 insertions(+), 3 deletions(-)
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 909189f9d3..22685bd5d9 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -950,8 +950,9 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
/* Image is stored in hardware format in a buffer managed by the
* kernel. Need to explicitly map and unmap it.
*/
+ unsigned face = _mesa_tex_target_to_face(target);
- st_teximage_flush_before_map(ctx->st, stImage->pt, 0, level,
+ st_teximage_flush_before_map(ctx->st, stImage->pt, face, level,
PIPE_TRANSFER_READ);
texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
@@ -1080,13 +1081,15 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
* from uploading the buffer under us.
*/
if (stImage->pt) {
+ unsigned face = _mesa_tex_target_to_face(target);
+
if (format == GL_DEPTH_COMPONENT &&
pf_is_depth_and_stencil(stImage->pt->format))
transfer_usage = PIPE_TRANSFER_READ_WRITE;
else
transfer_usage = PIPE_TRANSFER_WRITE;
- st_teximage_flush_before_map(ctx->st, stImage->pt, 0, level,
+ st_teximage_flush_before_map(ctx->st, stImage->pt, face, level,
transfer_usage);
texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset,
transfer_usage,
@@ -1213,7 +1216,9 @@ st_CompressedTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
int y;
if (stImage->pt) {
- st_teximage_flush_before_map(ctx->st, stImage->pt, 0, level,
+ unsigned face = _mesa_tex_target_to_face(target);
+
+ st_teximage_flush_before_map(ctx->st, stImage->pt, face, level,
PIPE_TRANSFER_WRITE);
texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
PIPE_TRANSFER_WRITE,
--
cgit v1.2.3
From 7325c1ebc8cf88249d0adeadc0f52600e727c762 Mon Sep 17 00:00:00 2001
From: José Fonseca
Date: Tue, 14 Jul 2009 11:09:23 +0100
Subject: scons: Monkey patch os.spawnve on Windows to become thread safe.
See also:
- http://bugs.python.org/issue6476
- http://scons.tigris.org/issues/show_bug.cgi?id=2449
---
scons/fixes.py | 27 +++++++++++++++++++++++++++
scons/gallium.py | 2 ++
2 files changed, 29 insertions(+)
create mode 100644 scons/fixes.py
diff --git a/scons/fixes.py b/scons/fixes.py
new file mode 100644
index 0000000000..714cccf61d
--- /dev/null
+++ b/scons/fixes.py
@@ -0,0 +1,27 @@
+import sys
+
+# Monkey patch os.spawnve on windows to become thread safe
+if sys.platform == 'win32':
+ import os
+ import threading
+ from os import spawnve as old_spawnve
+
+ spawn_lock = threading.Lock()
+
+ def new_spawnve(mode, file, args, env):
+ spawn_lock.acquire()
+ try:
+ if mode == os.P_WAIT:
+ ret = old_spawnve(os.P_NOWAIT, file, args, env)
+ else:
+ ret = old_spawnve(mode, file, args, env)
+ finally:
+ spawn_lock.release()
+ if mode == os.P_WAIT:
+ pid, status = os.waitpid(ret, 0)
+ ret = status >> 8
+ return ret
+
+ os.spawnve = new_spawnve
+
+
diff --git a/scons/gallium.py b/scons/gallium.py
index 217478bd50..8082aba6f2 100644
--- a/scons/gallium.py
+++ b/scons/gallium.py
@@ -38,6 +38,8 @@ import SCons.Action
import SCons.Builder
import SCons.Scanner
+import fixes
+
def quietCommandLines(env):
# Quiet command lines
--
cgit v1.2.3
From 6ec955efafda961bc7789c22dbde9d3430fc270f Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Tue, 14 Jul 2009 07:58:22 -0600
Subject: mesa: regenerated enums.c file
---
src/mesa/main/enums.c | 11 ++++++-----
1 file changed, 6 insertions(+), 5 deletions(-)
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index 417cee8fb2..dff5544086 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -948,8 +948,8 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0"
"GL_MAX_VARYING_FLOATS\0"
"GL_MAX_VARYING_FLOATS_ARB\0"
- "GL_MAX_VERTEX_GENERIC_ATTRIBS\0"
- "GL_MAX_VERTEX_GENERIC_ATTRIBS_ARB\0"
+ "GL_MAX_VERTEX_ATTRIBS\0"
+ "GL_MAX_VERTEX_ATTRIBS_ARB\0"
"GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0"
"GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0"
"GL_MAX_VERTEX_UNIFORM_COMPONENTS\0"
@@ -2772,8 +2772,8 @@ static const enum_elt all_enums[1820] =
{ 19417, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
{ 19452, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
{ 19474, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 19500, 0x00008869 }, /* GL_MAX_VERTEX_GENERIC_ATTRIBS */
- { 19522, 0x00008869 }, /* GL_MAX_VERTEX_GENERIC_ATTRIBS_ARB */
+ { 19500, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 19522, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
{ 19548, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
{ 19582, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
{ 19620, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
@@ -4733,7 +4733,7 @@ static const unsigned reduced_enums[1319] =
317, /* GL_CURRENT_QUERY */
1259, /* GL_QUERY_RESULT */
1261, /* GL_QUERY_RESULT_AVAILABLE */
- 912, /* GL_MAX_VERTEX_GENERIC_ATTRIBS */
+ 912, /* GL_MAX_VERTEX_ATTRIBS */
1778, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
368, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
367, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
@@ -5081,6 +5081,7 @@ const char *_mesa_lookup_prim_by_nr( int nr )
}
+
int _mesa_lookup_enum_by_name( const char *symbol )
{
enum_elt * f = NULL;
--
cgit v1.2.3
From a36b9987cd0e6930e8db91322801854206cc1800 Mon Sep 17 00:00:00 2001
From: Jakob Bornecrantz
Date: Sun, 14 Jun 2009 01:04:00 +0200
Subject: progs/tests: Add yet another mipmap test
---
progs/tests/.gitignore | 4 +
progs/tests/Makefile | 1 +
progs/tests/SConscript | 1 +
progs/tests/mipmap_comp_tests.c | 313 ++++++++++++++++++++++++++++++++++++++++
4 files changed, 319 insertions(+)
create mode 100644 progs/tests/mipmap_comp_tests.c
diff --git a/progs/tests/.gitignore b/progs/tests/.gitignore
index 7c6c245d39..3479ff8b33 100644
--- a/progs/tests/.gitignore
+++ b/progs/tests/.gitignore
@@ -5,6 +5,7 @@ arbfpspec
arbfptest1
arbfptexture
arbfptrig
+arbgpuprog
arbnpot
arbnpot-mipmap
arbvptest1
@@ -38,6 +39,7 @@ fptest1
fptexture
getprocaddress
getproclist.h
+getteximage
glutfx
interleave
invert
@@ -49,11 +51,13 @@ mapvbo
minmag
mipgen
mipmap_comp
+mipmap_comp_tests
mipmap_limits
mipmap_view
multipal
no_s3tc
packedpixels
+persp_hint
pbo
prim
prog_parameter
diff --git a/progs/tests/Makefile b/progs/tests/Makefile
index f74a408523..b58d7b25e4 100644
--- a/progs/tests/Makefile
+++ b/progs/tests/Makefile
@@ -59,6 +59,7 @@ SOURCES = \
minmag.c \
mipgen.c \
mipmap_comp.c \
+ mipmap_comp_tests.c \
mipmap_limits.c \
mipmap_view.c \
multipal.c \
diff --git a/progs/tests/SConscript b/progs/tests/SConscript
index bd48a6ac80..a4b5a45573 100644
--- a/progs/tests/SConscript
+++ b/progs/tests/SConscript
@@ -82,6 +82,7 @@ progs = [
'minmag',
'mipgen',
'mipmap_comp',
+ 'mipmap_comp_tests',
'mipmap_limits',
'mipmap_view',
'multipal',
diff --git a/progs/tests/mipmap_comp_tests.c b/progs/tests/mipmap_comp_tests.c
new file mode 100644
index 0000000000..8f20625378
--- /dev/null
+++ b/progs/tests/mipmap_comp_tests.c
@@ -0,0 +1,313 @@
+/* Copyright (c) Mark J. Kilgard, 1994. */
+/*
+ * (c) Copyright 1993, Silicon Graphics, Inc.
+ * ALL RIGHTS RESERVED
+ * Permission to use, copy, modify, and distribute this software for
+ * any purpose and without fee is hereby granted, provided that the above
+ * copyright notice appear in all copies and that both the copyright notice
+ * and this permission notice appear in supporting documentation, and that
+ * the name of Silicon Graphics, Inc. not be used in advertising
+ * or publicity pertaining to distribution of the software without specific,
+ * written prior permission.
+ *
+ * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
+ * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
+ * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
+ * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
+ * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
+ * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
+ * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
+ * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
+ * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
+ * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ * US Government Users Restricted Rights
+ * Use, duplication, or disclosure by the Government is subject to
+ * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
+ * (c)(1)(ii) of the Rights in Technical Data and Computer Software
+ * clause at DFARS 252.227-7013 and/or in similar or successor
+ * clauses in the FAR or the DOD or NASA FAR Supplement.
+ * Unpublished-- rights reserved under the copyright laws of the
+ * United States. Contractor/manufacturer is Silicon Graphics,
+ * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
+ *
+ * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
+ */
+
+/* mipmap_comp
+ * Test compressed texture mipmaps
+ *
+ * Based on mipmap_limits
+ */
+
+#include
+#include
+#include
+#include
+#include
+
+#include "readtex.h"
+
+#define SIZE 16 /* not larger then 16 */
+
+static GLint BaseLevel = 0, MaxLevel ;
+static GLfloat MinLod, MaxLod;
+static GLfloat LodBias;
+static GLboolean NearestFilter;
+static GLuint texImage;
+static GLuint View;
+
+struct view {
+ GLfloat minLod;
+ GLfloat maxLod;
+ const char *string;
+};
+
+static struct view views[] =
+{
+ { 0, 0, "Green" },
+ { 0, 1, "Green, Red" },
+ { 0, 2, "Green, Red, Blue" },
+ { 0, 3, "Green, Red, Blue, Black" },
+ { 0, 4, "Green, Red, Blue, Black, White" },
+ { 1, 4, "Red, Blue, Black, White" },
+ { 2, 4, "Blue, Black, White" },
+ { 3, 4, "Black, White" },
+ { 4, 4, "White" },
+ { 1, 3, "Red, Blue, Black" },
+ { 1, 2, "Red, Blue" },
+ { 2, 3, "Blue, Black" },
+ { 0, 0, NULL },
+};
+
+static void
+initValues(void)
+{
+ View = 9;
+ BaseLevel = 0;
+ MaxLevel = 9;
+ MinLod = views[View].minLod;
+ MaxLod = views[View].maxLod;
+ LodBias = 5.0;
+ NearestFilter = GL_TRUE;
+}
+
+
+static void
+changeView(void)
+{
+ if (views[++View].string == NULL)
+ View = 0;
+
+ MinLod = views[View].minLod;
+ MaxLod = views[View].maxLod;
+}
+
+
+static void
+makeImage(int level, int width, int height)
+{
+ GLubyte img[SIZE*SIZE*3];
+ GLubyte color[5][3] = {
+ { 0, 255, 0 },
+ { 255, 0, 0 },
+ { 0, 0, 255 },
+ { 0, 0, 0 },
+ { 255, 255, 255 },
+ };
+ int i, j;
+
+ for (i = 0; i < height; i++) {
+ for (j = 0; j < width; j++) {
+ int k = (i * width + j) * 3;
+ img[k + 0] = color[level][0];
+ img[k + 1] = color[level][1];
+ img[k + 2] = color[level][2];
+ }
+ }
+
+ glTexImage2D(GL_TEXTURE_2D, level, 3, width, height, 0,
+ GL_RGB, GL_UNSIGNED_BYTE, img);
+}
+
+
+static void
+makeImages(void)
+{
+ int i, sz;
+
+ for (i = 0, sz = SIZE; sz >= 1; i++, sz /= 2) {
+ makeImage(i, sz, sz);
+ printf("Level %d size: %d x %d\n", i, sz, sz);
+ }
+}
+
+
+static void
+myInit(void)
+{
+
+ initValues();
+
+ glEnable(GL_DEPTH_TEST);
+ glDepthFunc(GL_LESS);
+ glShadeModel(GL_FLAT);
+
+ glTranslatef(0.0, 0.0, -3.6);
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glGenTextures(1, &texImage);
+ glBindTexture(GL_TEXTURE_2D, texImage);
+ makeImages();
+
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
+ glEnable(GL_TEXTURE_2D);
+}
+
+
+static void
+display(void)
+{
+ GLfloat tcm = 1.0;
+ glBindTexture(GL_TEXTURE_2D, texImage);
+
+ printf("BASE_LEVEL=%d MAX_LEVEL=%d MIN_LOD=%.2g MAX_LOD=%.2g Bias=%.2g Filter=%s\n",
+ BaseLevel, MaxLevel, MinLod, MaxLod, LodBias,
+ NearestFilter ? "NEAREST" : "LINEAR");
+ printf("You should see: %s\n", views[View].string );
+ fflush(stdout);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel);
+
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, MinLod);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, MaxLod);
+
+ if (NearestFilter) {
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+ GL_NEAREST_MIPMAP_NEAREST);
+ }
+ else {
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+ GL_LINEAR_MIPMAP_LINEAR);
+ }
+
+ glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, LodBias);
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ glBegin(GL_QUADS);
+ glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
+ glTexCoord2f(0.0, tcm); glVertex3f(-2.0, 1.0, 0.0);
+ glTexCoord2f(tcm * 3000.0, tcm); glVertex3f(3000.0, 1.0, -6000.0);
+ glTexCoord2f(tcm * 3000.0, 0.0); glVertex3f(3000.0, -1.0, -6000.0);
+ glEnd();
+ glFlush();
+}
+
+
+static void
+myReshape(int w, int h)
+{
+ glViewport(0, 0, w, h);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+}
+
+
+static void
+key(unsigned char k, int x, int y)
+{
+ (void) x;
+ (void) y;
+ switch (k) {
+#if 0
+ case 'b':
+ BaseLevel--;
+ if (BaseLevel < 0)
+ BaseLevel = 0;
+ break;
+ case 'B':
+ BaseLevel++;
+ if (BaseLevel > 10)
+ BaseLevel = 10;
+ break;
+ case 'm':
+ MaxLevel--;
+ if (MaxLevel < 0)
+ MaxLevel = 0;
+ break;
+ case 'M':
+ MaxLevel++;
+ if (MaxLevel > 10)
+ MaxLevel = 10;
+ break;
+ case 'l':
+ LodBias -= 0.25;
+ break;
+ case 'L':
+ LodBias += 0.25;
+ break;
+ case 'n':
+ MinLod -= 0.25;
+ break;
+ case 'N':
+ MinLod += 0.25;
+ break;
+ case 'x':
+ MaxLod -= 0.25;
+ break;
+ case 'X':
+ MaxLod += 0.25;
+ break;
+ case 'f':
+ NearestFilter = !NearestFilter;
+ break;
+#endif
+ case ' ':
+ initValues();
+ break;
+ case 27: /* Escape */
+ exit(0);
+ break;
+ default:
+ changeView();
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+usage(void)
+{
+ printf("usage:\n");
+ printf(" Any Change view\n");
+ printf(" SPACE reset values\n");
+}
+
+
+int
+main(int argc, char** argv)
+{
+ glutInit(&argc, argv);
+ glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
+ glutInitWindowSize (600, 600);
+ glutCreateWindow (argv[0]);
+ glewInit();
+ myInit();
+ glutReshapeFunc (myReshape);
+ glutDisplayFunc(display);
+ glutKeyboardFunc(key);
+ usage();
+ glutMainLoop();
+ return 0; /* ANSI C requires main to return int. */
+}
--
cgit v1.2.3
From b0a17581e20c6993e1ec3ef85801f351366f949b Mon Sep 17 00:00:00 2001
From: Jakob Bornecrantz
Date: Sat, 4 Jul 2009 07:40:34 +0200
Subject: progs/tests: Tests more views in mipmap_comp_tests
---
progs/tests/mipmap_comp_tests.c | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/progs/tests/mipmap_comp_tests.c b/progs/tests/mipmap_comp_tests.c
index 8f20625378..080b81cba0 100644
--- a/progs/tests/mipmap_comp_tests.c
+++ b/progs/tests/mipmap_comp_tests.c
@@ -76,6 +76,9 @@ static struct view views[] =
{ 2, 4, "Blue, Black, White" },
{ 3, 4, "Black, White" },
{ 4, 4, "White" },
+ { 3, 3, "Black" },
+ { 2, 2, "Blue" },
+ { 1, 1, "Red" },
{ 1, 3, "Red, Blue, Black" },
{ 1, 2, "Red, Blue" },
{ 2, 3, "Blue, Black" },
@@ -85,7 +88,7 @@ static struct view views[] =
static void
initValues(void)
{
- View = 9;
+ View = 12;
BaseLevel = 0;
MaxLevel = 9;
MinLod = views[View].minLod;
--
cgit v1.2.3
From 26e58a42b0faa8f4eb2794a1ddee6b66d0ce0efe Mon Sep 17 00:00:00 2001
From: Jakob Bornecrantz
Date: Sat, 4 Jul 2009 16:01:45 +0200
Subject: progs/tests: Use compressed texture in mipmap_comp_tests
---
progs/tests/mipmap_comp_tests.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/progs/tests/mipmap_comp_tests.c b/progs/tests/mipmap_comp_tests.c
index 080b81cba0..e865b30ad0 100644
--- a/progs/tests/mipmap_comp_tests.c
+++ b/progs/tests/mipmap_comp_tests.c
@@ -131,7 +131,9 @@ makeImage(int level, int width, int height)
}
}
- glTexImage2D(GL_TEXTURE_2D, level, 3, width, height, 0,
+ glTexImage2D(GL_TEXTURE_2D, level,
+ GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
+ width, height, 0,
GL_RGB, GL_UNSIGNED_BYTE, img);
}
--
cgit v1.2.3
From 9aca6769dfb934e15e848f938b7fb31345a8b3b2 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Tue, 14 Jul 2009 14:26:42 -0600
Subject: mesa: fix texture border color code for glPopAttrib()
The texture object's border color used to be stored as GLchan but it's
been GLfloat for a while now.
---
src/mesa/main/attrib.c | 8 +-------
1 file changed, 1 insertion(+), 7 deletions(-)
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index a609199504..4d85d54bb9 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -849,7 +849,6 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate)
/* Restore texture object state for each target */
for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
const struct gl_texture_object *obj = NULL;
- GLfloat bordColor[4];
GLenum target;
obj = &texstate->SavedObj[u][tgt];
@@ -875,12 +874,7 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate)
_mesa_BindTexture(target, obj->Name);
- bordColor[0] = CHAN_TO_FLOAT(obj->BorderColor[0]);
- bordColor[1] = CHAN_TO_FLOAT(obj->BorderColor[1]);
- bordColor[2] = CHAN_TO_FLOAT(obj->BorderColor[2]);
- bordColor[3] = CHAN_TO_FLOAT(obj->BorderColor[3]);
-
- _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, bordColor);
+ _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor);
_mesa_TexParameterf(target, GL_TEXTURE_PRIORITY, obj->Priority);
_mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, obj->WrapS);
_mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, obj->WrapT);
--
cgit v1.2.3
From 6c9d8a6f24db3c947928d72521d5fd544841366e Mon Sep 17 00:00:00 2001
From: Keith Whitwell
Date: Tue, 14 Jul 2009 16:23:04 +0100
Subject: mesa: don't call getenv every time _mesa_error is called
Buggy apps can generate thousands of mesa_error calls. Don't need
to keep calling getenv to retreive the same MESA_DEBUG string each
time.
---
src/mesa/main/imports.c | 25 ++++++++++++++-----------
1 file changed, 14 insertions(+), 11 deletions(-)
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index 3fb67083a2..b0e7d9d483 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -1081,22 +1081,25 @@ _mesa_problem( const GLcontext *ctx, const char *fmtString, ... )
void
_mesa_error( GLcontext *ctx, GLenum error, const char *fmtString, ... )
{
- const char *debugEnv;
- GLboolean debug;
+ static GLint debug = -1;
- debugEnv = _mesa_getenv("MESA_DEBUG");
+ /* Check debug environment variable only once:
+ */
+ if (debug == -1) {
+ const char *debugEnv = _mesa_getenv("MESA_DEBUG");
#ifdef DEBUG
- if (debugEnv && _mesa_strstr(debugEnv, "silent"))
- debug = GL_FALSE;
- else
- debug = GL_TRUE;
+ if (debugEnv && _mesa_strstr(debugEnv, "silent"))
+ debug = GL_FALSE;
+ else
+ debug = GL_TRUE;
#else
- if (debugEnv)
- debug = GL_TRUE;
- else
- debug = GL_FALSE;
+ if (debugEnv)
+ debug = GL_TRUE;
+ else
+ debug = GL_FALSE;
#endif
+ }
if (debug) {
va_list args;
--
cgit v1.2.3
From df5f7a676182dc9d1d8c9c995a009b49bac971e8 Mon Sep 17 00:00:00 2001
From: Keith Whitwell
Date: Tue, 14 Jul 2009 16:25:59 +0100
Subject: mesa: remove dead code in _mesa_error
Remove early and unused snprintf and where[] string.
---
src/mesa/main/imports.c | 6 ------
1 file changed, 6 deletions(-)
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index b0e7d9d483..c35dcf5bd2 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -1102,14 +1102,8 @@ _mesa_error( GLcontext *ctx, GLenum error, const char *fmtString, ... )
}
if (debug) {
- va_list args;
- char where[MAXSTRING];
const char *errstr;
- va_start( args, fmtString );
- vsnprintf( where, MAXSTRING, fmtString, args );
- va_end( args );
-
switch (error) {
case GL_NO_ERROR:
errstr = "GL_NO_ERROR";
--
cgit v1.2.3
From 59de430de70c38a2fbe30208190f725a2901613c Mon Sep 17 00:00:00 2001
From: Keith Whitwell
Date: Tue, 14 Jul 2009 16:28:08 +0100
Subject: mesa: split out errorstring switch from _mesa_error
Move a chunk of code out of _mesa_error()
---
src/mesa/main/imports.c | 62 +++++++++++++++++++++----------------------------
1 file changed, 26 insertions(+), 36 deletions(-)
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index c35dcf5bd2..3916c62eda 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -1065,6 +1065,31 @@ _mesa_problem( const GLcontext *ctx, const char *fmtString, ... )
fprintf(stderr, "Please report at bugzilla.freedesktop.org\n");
}
+static const char *error_string( GLenum error )
+{
+ switch (error) {
+ case GL_NO_ERROR:
+ return "GL_NO_ERROR";
+ case GL_INVALID_VALUE:
+ return "GL_INVALID_VALUE";
+ case GL_INVALID_ENUM:
+ return "GL_INVALID_ENUM";
+ case GL_INVALID_OPERATION:
+ return "GL_INVALID_OPERATION";
+ case GL_STACK_OVERFLOW:
+ return "GL_STACK_OVERFLOW";
+ case GL_STACK_UNDERFLOW:
+ return "GL_STACK_UNDERFLOW";
+ case GL_OUT_OF_MEMORY:
+ return "GL_OUT_OF_MEMORY";
+ case GL_TABLE_TOO_LARGE:
+ return "GL_TABLE_TOO_LARGE";
+ case GL_INVALID_FRAMEBUFFER_OPERATION_EXT:
+ return "GL_INVALID_FRAMEBUFFER_OPERATION";
+ default:
+ return "unknown";
+ }
+}
/**
* Record an OpenGL state error. These usually occur when the user
@@ -1102,41 +1127,6 @@ _mesa_error( GLcontext *ctx, GLenum error, const char *fmtString, ... )
}
if (debug) {
- const char *errstr;
-
- switch (error) {
- case GL_NO_ERROR:
- errstr = "GL_NO_ERROR";
- break;
- case GL_INVALID_VALUE:
- errstr = "GL_INVALID_VALUE";
- break;
- case GL_INVALID_ENUM:
- errstr = "GL_INVALID_ENUM";
- break;
- case GL_INVALID_OPERATION:
- errstr = "GL_INVALID_OPERATION";
- break;
- case GL_STACK_OVERFLOW:
- errstr = "GL_STACK_OVERFLOW";
- break;
- case GL_STACK_UNDERFLOW:
- errstr = "GL_STACK_UNDERFLOW";
- break;
- case GL_OUT_OF_MEMORY:
- errstr = "GL_OUT_OF_MEMORY";
- break;
- case GL_TABLE_TOO_LARGE:
- errstr = "GL_TABLE_TOO_LARGE";
- break;
- case GL_INVALID_FRAMEBUFFER_OPERATION_EXT:
- errstr = "GL_INVALID_FRAMEBUFFER_OPERATION";
- break;
- default:
- errstr = "unknown";
- break;
- }
-
{
char s[MAXSTRING], s2[MAXSTRING];
va_list args;
@@ -1144,7 +1134,7 @@ _mesa_error( GLcontext *ctx, GLenum error, const char *fmtString, ... )
vsnprintf(s, MAXSTRING, fmtString, args);
va_end(args);
- _mesa_snprintf(s2, MAXSTRING, "%s in %s", errstr, s);
+ _mesa_snprintf(s2, MAXSTRING, "%s in %s", error_string(error), s);
output_if_debug("Mesa: User error", s2, GL_TRUE);
}
}
--
cgit v1.2.3
From fdeb77899052302053459b8a840a747346e30468 Mon Sep 17 00:00:00 2001
From: Keith Whitwell
Date: Wed, 15 Jul 2009 13:29:58 +0100
Subject: mesa: recognize and eliminate repeated error messages
---
src/mesa/main/imports.c | 34 +++++++++++++++++++++++++++++++---
src/mesa/main/mtypes.h | 7 +++++++
2 files changed, 38 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index 3916c62eda..1722579e82 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -1021,6 +1021,22 @@ output_if_debug(const char *prefixString, const char *outputString,
}
}
+static const char *error_string( GLenum error );
+
+static void flush_delayed_errors( GLcontext *ctx )
+{
+ char s2[MAXSTRING];
+
+ if (ctx->ErrorDebugCount) {
+ _mesa_snprintf(s2, MAXSTRING, "%d similar %s errors",
+ ctx->ErrorDebugCount,
+ error_string(ctx->ErrorValue));
+
+ output_if_debug("Mesa: ", s2, GL_TRUE);
+
+ ctx->ErrorDebugCount = 0;
+ }
+}
/**
* Report a warning (a recoverable error condition) to stderr if
@@ -1034,10 +1050,12 @@ _mesa_warning( GLcontext *ctx, const char *fmtString, ... )
{
char str[MAXSTRING];
va_list args;
- (void) ctx;
va_start( args, fmtString );
(void) vsnprintf( str, MAXSTRING, fmtString, args );
va_end( args );
+
+ if (ctx)
+ flush_delayed_errors( ctx );
output_if_debug("Mesa warning", str, GL_TRUE);
}
@@ -1126,16 +1144,26 @@ _mesa_error( GLcontext *ctx, GLenum error, const char *fmtString, ... )
#endif
}
- if (debug) {
- {
+ if (debug) {
+ if (ctx->ErrorValue == error &&
+ ctx->ErrorDebugFmtString == fmtString) {
+ ctx->ErrorDebugCount++;
+ }
+ else {
char s[MAXSTRING], s2[MAXSTRING];
va_list args;
+
+ flush_delayed_errors( ctx );
+
va_start(args, fmtString);
vsnprintf(s, MAXSTRING, fmtString, args);
va_end(args);
_mesa_snprintf(s2, MAXSTRING, "%s in %s", error_string(error), s);
output_if_debug("Mesa: User error", s2, GL_TRUE);
+
+ ctx->ErrorDebugFmtString = fmtString;
+ ctx->ErrorDebugCount = 0;
}
}
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index bdaa4977b7..3b0ebcb7ae 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2955,6 +2955,13 @@ struct __GLcontextRec
#endif
GLenum ErrorValue; /**< Last error code */
+
+ /**
+ * Recognize and silence repeated error debug messages in buggy apps.
+ */
+ const char *ErrorDebugFmtString;
+ GLuint ErrorDebugCount;
+
GLenum RenderMode; /**< either GL_RENDER, GL_SELECT, GL_FEEDBACK */
GLbitfield NewState; /**< bitwise-or of _NEW_* flags */
--
cgit v1.2.3
From c68f659be3850c5e099311be7c58f8930954631d Mon Sep 17 00:00:00 2001
From: José Fonseca
Date: Wed, 15 Jul 2009 15:37:04 +0100
Subject: python/samples: Use PIPE_FORMAT_Z16_UNORM instead of
PIPE_FORMAT_Z32_UNORM.
More common. True fix would be to use whatever the screen supports though.
---
src/gallium/state_trackers/python/samples/tri.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/state_trackers/python/samples/tri.py b/src/gallium/state_trackers/python/samples/tri.py
index 4b9659861d..b721e0b575 100644
--- a/src/gallium/state_trackers/python/samples/tri.py
+++ b/src/gallium/state_trackers/python/samples/tri.py
@@ -139,7 +139,7 @@ def test(dev):
tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET,
).get_surface()
zbuf = dev.texture_create(
- PIPE_FORMAT_Z32_UNORM,
+ PIPE_FORMAT_Z16_UNORM,
width, height,
tex_usage=PIPE_TEXTURE_USAGE_DEPTH_STENCIL,
).get_surface()
--
cgit v1.2.3
From 0474b5cb2ac4cefa12e7080aba397013325fb9a6 Mon Sep 17 00:00:00 2001
From: José Fonseca
Date: Wed, 15 Jul 2009 15:37:27 +0100
Subject: python/retrace: Interpret surface_copy.
---
src/gallium/state_trackers/python/retrace/interpreter.py | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py
index 5885e162c2..e018a6e96b 100755
--- a/src/gallium/state_trackers/python/retrace/interpreter.py
+++ b/src/gallium/state_trackers/python/retrace/interpreter.py
@@ -591,6 +591,10 @@ class Context(Object):
self.real.draw_range_elements(indexBuffer, indexSize, minIndex, maxIndex, mode, start, count)
self._set_dirty()
+ def surface_copy(self, dest, destx, desty, src, srcx, srcy, width, height):
+ if dest is not None and src is not None:
+ self.real.surface_copy(dest, destx, desty, src, srcx, srcy, width, height)
+
def is_texture_referenced(self, texture, face, level):
#return self.real.is_texture_referenced(format, texture, face, level)
pass
--
cgit v1.2.3
From d970313b66b3aab3e3d12c65882febcc7c9091a8 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Wed, 15 Jul 2009 11:12:05 -0600
Subject: Fix state flag dependencies for fixed function fragment program
updates.
I started looking into why _NEW_ARRAY punishes us, and while annotating
dependencies noticed that a bunch of dependencies were missing.
(cherry picked from master, commit e5f63c403b767f9974e8eb5d412c012b8a69287f)
---
src/mesa/main/state.c | 2 +-
src/mesa/main/texenvprogram.c | 10 ++++++++++
2 files changed, 11 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 94e37e3dab..1d3758a302 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -502,7 +502,7 @@ _mesa_update_state_locked( GLcontext *ctx )
/* Determine which state flags effect vertex/fragment program state */
if (ctx->FragmentProgram._MaintainTexEnvProgram) {
prog_flags |= (_NEW_TEXTURE | _NEW_FOG | _DD_NEW_SEPARATE_SPECULAR |
- _NEW_ARRAY);
+ _NEW_ARRAY | _NEW_LIGHT | _NEW_POINT | _NEW_RENDERMODE);
}
if (ctx->VertexProgram._MaintainTnlProgram) {
prog_flags |= (_NEW_ARRAY | _NEW_TEXTURE | _NEW_TEXTURE_MATRIX |
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index b92ba2542d..a3f1246c98 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -261,6 +261,7 @@ static GLuint translate_tex_src_bit( GLbitfield bit )
*/
static GLbitfield get_fp_input_mask( GLcontext *ctx )
{
+ /* _NEW_PROGRAM */
const GLboolean vertexShader = (ctx->Shader.CurrentProgram &&
ctx->Shader.CurrentProgram->VertexProgram);
const GLboolean vertexProgram = ctx->VertexProgram._Enabled;
@@ -274,22 +275,26 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx )
fp_inputs = ~0;
}
else if (ctx->RenderMode == GL_FEEDBACK) {
+ /* _NEW_RENDERMODE */
fp_inputs = (FRAG_BIT_COL0 | FRAG_BIT_TEX0);
}
else if (!(vertexProgram || vertexShader) ||
!ctx->VertexProgram._Current) {
/* Fixed function vertex logic */
+ /* _NEW_ARRAY */
GLbitfield varying_inputs = ctx->varying_vp_inputs;
/* These get generated in the setup routine regardless of the
* vertex program:
*/
+ /* _NEW_POINT */
if (ctx->Point.PointSprite)
varying_inputs |= FRAG_BITS_TEX_ANY;
/* First look at what values may be computed by the generated
* vertex program:
*/
+ /* _NEW_LIGHT */
if (ctx->Light.Enabled) {
fp_inputs |= FRAG_BIT_COL0;
@@ -297,6 +302,7 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx )
fp_inputs |= FRAG_BIT_COL1;
}
+ /* _NEW_TEXTURE */
fp_inputs |= (ctx->Texture._TexGenEnabled |
ctx->Texture._TexMatEnabled) << FRAG_ATTRIB_TEX0;
@@ -329,6 +335,7 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx )
/* These get generated in the setup routine regardless of the
* vertex program:
*/
+ /* _NEW_POINT */
if (ctx->Point.PointSprite)
vp_outputs |= FRAG_BITS_TEX_ANY;
@@ -355,6 +362,7 @@ static void make_state_key( GLcontext *ctx, struct state_key *key )
memset(key, 0, sizeof(*key));
+ /* _NEW_TEXTURE */
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
GLenum format;
@@ -408,11 +416,13 @@ static void make_state_key( GLcontext *ctx, struct state_key *key )
}
}
+ /* _DD_NEW_SEPARATE_SPECULAR */
if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) {
key->separate_specular = 1;
inputs_referenced |= FRAG_BIT_COL1;
}
+ /* _NEW_FOG */
if (ctx->Fog.Enabled) {
key->fog_enabled = 1;
key->fog_mode = translate_fog_mode(ctx->Fog.Mode);
--
cgit v1.2.3
From 6b7b13b5ebcebdca38264d165a95fd22887b90c7 Mon Sep 17 00:00:00 2001
From: Luca Barbieri
Date: Wed, 15 Jul 2009 11:34:36 -0600
Subject: softpipe: limit blend results to [0,1]
---
src/gallium/drivers/softpipe/sp_quad_blend.c | 42 ++++++++++++++++++++--------
1 file changed, 30 insertions(+), 12 deletions(-)
diff --git a/src/gallium/drivers/softpipe/sp_quad_blend.c b/src/gallium/drivers/softpipe/sp_quad_blend.c
index e134e44337..b1e18805c7 100644
--- a/src/gallium/drivers/softpipe/sp_quad_blend.c
+++ b/src/gallium/drivers/softpipe/sp_quad_blend.c
@@ -72,6 +72,24 @@ do { \
R[3] = A[3] - B[3]; \
} while (0)
+/** Add and limit result to ceiling of 1.0 */
+#define VEC4_ADD_SAT(R, A, B) \
+do { \
+ R[0] = A[0] + B[0]; if (R[0] > 1.0f) R[0] = 1.0f; \
+ R[1] = A[1] + B[1]; if (R[1] > 1.0f) R[1] = 1.0f; \
+ R[2] = A[2] + B[2]; if (R[2] > 1.0f) R[2] = 1.0f; \
+ R[3] = A[3] + B[3]; if (R[3] > 1.0f) R[3] = 1.0f; \
+} while (0)
+
+/** Subtract and limit result to floor of 0.0 */
+#define VEC4_SUB_SAT(R, A, B) \
+do { \
+ R[0] = A[0] - B[0]; if (R[0] < 0.0f) R[0] = 0.0f; \
+ R[1] = A[1] - B[1]; if (R[1] < 0.0f) R[1] = 0.0f; \
+ R[2] = A[2] - B[2]; if (R[2] < 0.0f) R[2] = 0.0f; \
+ R[3] = A[3] - B[3]; if (R[3] < 0.0f) R[3] = 0.0f; \
+} while (0)
+
#define VEC4_MUL(R, A, B) \
do { \
R[0] = A[0] * B[0]; \
@@ -676,19 +694,19 @@ blend_quad(struct quad_stage *qs, struct quad_header *quad)
*/
switch (softpipe->blend->rgb_func) {
case PIPE_BLEND_ADD:
- VEC4_ADD(quadColor[0], source[0], dest[0]); /* R */
- VEC4_ADD(quadColor[1], source[1], dest[1]); /* G */
- VEC4_ADD(quadColor[2], source[2], dest[2]); /* B */
+ VEC4_ADD_SAT(quadColor[0], source[0], dest[0]); /* R */
+ VEC4_ADD_SAT(quadColor[1], source[1], dest[1]); /* G */
+ VEC4_ADD_SAT(quadColor[2], source[2], dest[2]); /* B */
break;
case PIPE_BLEND_SUBTRACT:
- VEC4_SUB(quadColor[0], source[0], dest[0]); /* R */
- VEC4_SUB(quadColor[1], source[1], dest[1]); /* G */
- VEC4_SUB(quadColor[2], source[2], dest[2]); /* B */
+ VEC4_SUB_SAT(quadColor[0], source[0], dest[0]); /* R */
+ VEC4_SUB_SAT(quadColor[1], source[1], dest[1]); /* G */
+ VEC4_SUB_SAT(quadColor[2], source[2], dest[2]); /* B */
break;
case PIPE_BLEND_REVERSE_SUBTRACT:
- VEC4_SUB(quadColor[0], dest[0], source[0]); /* R */
- VEC4_SUB(quadColor[1], dest[1], source[1]); /* G */
- VEC4_SUB(quadColor[2], dest[2], source[2]); /* B */
+ VEC4_SUB_SAT(quadColor[0], dest[0], source[0]); /* R */
+ VEC4_SUB_SAT(quadColor[1], dest[1], source[1]); /* G */
+ VEC4_SUB_SAT(quadColor[2], dest[2], source[2]); /* B */
break;
case PIPE_BLEND_MIN:
VEC4_MIN(quadColor[0], source[0], dest[0]); /* R */
@@ -709,13 +727,13 @@ blend_quad(struct quad_stage *qs, struct quad_header *quad)
*/
switch (softpipe->blend->alpha_func) {
case PIPE_BLEND_ADD:
- VEC4_ADD(quadColor[3], source[3], dest[3]); /* A */
+ VEC4_ADD_SAT(quadColor[3], source[3], dest[3]); /* A */
break;
case PIPE_BLEND_SUBTRACT:
- VEC4_SUB(quadColor[3], source[3], dest[3]); /* A */
+ VEC4_SUB_SAT(quadColor[3], source[3], dest[3]); /* A */
break;
case PIPE_BLEND_REVERSE_SUBTRACT:
- VEC4_SUB(quadColor[3], dest[3], source[3]); /* A */
+ VEC4_SUB_SAT(quadColor[3], dest[3], source[3]); /* A */
break;
case PIPE_BLEND_MIN:
VEC4_MIN(quadColor[3], source[3], dest[3]); /* A */
--
cgit v1.2.3
From 3ab3209a1f1af7bfd8e09598fbc3586f35169fb2 Mon Sep 17 00:00:00 2001
From: José Fonseca
Date: Thu, 16 Jul 2009 11:19:06 +0100
Subject: python: Obtain pipe_screen/pipe_context from the system's OpenGL
driver.
---
src/gallium/state_trackers/python/SConscript | 13 ++
.../state_trackers/python/st_hardpipe_winsys.c | 181 ++++++++++++++++++++-
2 files changed, 191 insertions(+), 3 deletions(-)
diff --git a/src/gallium/state_trackers/python/SConscript b/src/gallium/state_trackers/python/SConscript
index 1581182aec..ec385e7c44 100644
--- a/src/gallium/state_trackers/python/SConscript
+++ b/src/gallium/state_trackers/python/SConscript
@@ -15,6 +15,19 @@ if 'python' in env['statetrackers']:
env.Append(CPPPATH = '.')
+ if env['platform'] == 'windows':
+ env.Append(LIBS = [
+ 'opengl32',
+ 'gdi32',
+ 'user32',
+ 'kernel32',
+ ])
+ else:
+ env.Append(LIBS = [
+ 'GL',
+ 'X11',
+ ])
+
pyst = env.ConvenienceLibrary(
target = 'pyst',
source = [
diff --git a/src/gallium/state_trackers/python/st_hardpipe_winsys.c b/src/gallium/state_trackers/python/st_hardpipe_winsys.c
index 8b33c70fd7..43aaaabf2a 100644
--- a/src/gallium/state_trackers/python/st_hardpipe_winsys.c
+++ b/src/gallium/state_trackers/python/st_hardpipe_winsys.c
@@ -28,31 +28,206 @@
/**
* @file
- * Stub for hardware pipe driver support.
+ * Get a hardware accelerated Gallium screen/context from the OpenGL driver.
*/
#include "pipe/p_compiler.h"
+#ifdef PIPE_OS_WINDOWS
+#include
+#include
+#else
+#include
+#include
+#include
+#include
+#endif
+
#include "st_winsys.h"
+typedef struct pipe_screen * (GLAPIENTRY *PFNGETGALLIUMSCREENMESAPROC) (void);
+typedef struct pipe_context * (GLAPIENTRY* PFNCREATEGALLIUMCONTEXTMESAPROC) (void);
+
+static PFNGETGALLIUMSCREENMESAPROC pfnGetGalliumScreenMESA = NULL;
+static PFNCREATEGALLIUMCONTEXTMESAPROC pfnCreateGalliumContextMESA = NULL;
+
+
/* XXX: Force init_gallium symbol to be linked */
extern void init_gallium(void);
void (*force_init_gallium_linkage)(void) = &init_gallium;
+#ifdef PIPE_OS_WINDOWS
+
+static INLINE boolean
+st_hardpipe_load(void)
+{
+ WNDCLASS wc;
+ HWND hwnd;
+ HGLRC hglrc;
+ HDC hdc;
+ PIXELFORMATDESCRIPTOR pfd;
+ int iPixelFormat;
+
+ if(pfnGetGalliumScreenMESA && pfnCreateGalliumContextMESA)
+ return TRUE;
+
+ memset(&wc, 0, sizeof wc);
+ wc.lpfnWndProc = DefWindowProc;
+ wc.lpszClassName = "gallium";
+ wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
+ RegisterClass(&wc);
+
+ hwnd = CreateWindow(wc.lpszClassName, "gallium", 0, 0, 0, 0, 0, NULL, 0, wc.hInstance, NULL);
+ if (!hwnd)
+ return FALSE;
+
+ hdc = GetDC(hwnd);
+ if (!hdc)
+ return FALSE;
+
+ pfd.cColorBits = 3;
+ pfd.cRedBits = 1;
+ pfd.cGreenBits = 1;
+ pfd.cBlueBits = 1;
+ pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
+ pfd.iLayerType = PFD_MAIN_PLANE;
+ pfd.iPixelType = PFD_TYPE_RGBA;
+ pfd.nSize = sizeof(pfd);
+ pfd.nVersion = 1;
+
+ iPixelFormat = ChoosePixelFormat(hdc, &pfd);
+ if (!iPixelFormat) {
+ pfd.dwFlags |= PFD_DOUBLEBUFFER;
+ iPixelFormat = ChoosePixelFormat(hdc, &pfd);
+ }
+ if (!iPixelFormat)
+ return FALSE;
+
+ SetPixelFormat(hdc, iPixelFormat, &pfd);
+ hglrc = wglCreateContext(hdc);
+ if (!hglrc)
+ return FALSE;
+
+ if (!wglMakeCurrent(hdc, hglrc))
+ return FALSE;
+
+ pfnGetGalliumScreenMESA = (PFNGETGALLIUMSCREENMESAPROC)wglGetProcAddress("wglGetGalliumScreenMESA");
+ if(!pfnGetGalliumScreenMESA)
+ return FALSE;
+
+ pfnCreateGalliumContextMESA = (PFNCREATEGALLIUMCONTEXTMESAPROC)wglGetProcAddress("wglCreateGalliumContextMESA");
+ if(!pfnCreateGalliumContextMESA)
+ return FALSE;
+
+ DestroyWindow(hwnd);
+
+ return TRUE;
+}
+
+#else
+
+static INLINE boolean
+st_hardpipe_load(void)
+{
+ Display *dpy;
+ int scrnum;
+ Window root;
+ int attribSingle[] = {
+ GLX_RGBA,
+ GLX_RED_SIZE, 1,
+ GLX_GREEN_SIZE, 1,
+ GLX_BLUE_SIZE, 1,
+ None };
+ int attribDouble[] = {
+ GLX_RGBA,
+ GLX_RED_SIZE, 1,
+ GLX_GREEN_SIZE, 1,
+ GLX_BLUE_SIZE, 1,
+ GLX_DOUBLEBUFFER,
+ None };
+ XVisualInfo *visinfo;
+ GLXContext ctx = NULL;
+ XSetWindowAttributes attr;
+ unsigned long mask;
+ int width = 100, height = 100;
+ Window win;
+
+ dpy = XOpenDisplay(NULL);
+ if (!dpy)
+ return FALSE;
+
+ scrnum = 0;
+
+ root = RootWindow(dpy, scrnum);
+
+ visinfo = glXChooseVisual(dpy, scrnum, attribSingle);
+ if (!visinfo)
+ visinfo = glXChooseVisual(dpy, scrnum, attribDouble);
+ if (!visinfo)
+ return FALSE;
+
+ ctx = glXCreateContext( dpy, visinfo, NULL, True );
+
+ if (!ctx)
+ return FALSE;
+
+ attr.background_pixel = 0;
+ attr.border_pixel = 0;
+ attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
+ attr.event_mask = StructureNotifyMask | ExposureMask;
+
+ mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
+
+ win = XCreateWindow(dpy, root, 0, 0, width, height,
+ 0, visinfo->depth, InputOutput,
+ visinfo->visual, mask, &attr);
+
+ if (!glXMakeCurrent(dpy, win, ctx))
+ return FALSE;
+
+ pfnGetGalliumScreenMESA = (PFNGETGALLIUMSCREENMESAPROC)glXGetProcAddressARB((const GLubyte *)"glXGetGalliumScreenMESA");
+ if(!pfnGetGalliumScreenMESA)
+ return FALSE;
+
+ pfnCreateGalliumContextMESA = (PFNCREATEGALLIUMCONTEXTMESAPROC)glXGetProcAddressARB((const GLubyte *)"glXCreateGalliumContextMESA");
+ if(!pfnCreateGalliumContextMESA)
+ return FALSE;
+
+ glXDestroyContext(dpy, ctx);
+ XFree(visinfo);
+ XDestroyWindow(dpy, win);
+ XCloseDisplay(dpy);
+
+ return TRUE;
+}
+
+#endif
+
+
static struct pipe_screen *
st_hardpipe_screen_create(void)
{
- return st_softpipe_winsys.screen_create();
+ if(st_hardpipe_load())
+ return pfnGetGalliumScreenMESA();
+ else
+ return st_softpipe_winsys.screen_create();
}
static struct pipe_context *
st_hardpipe_context_create(struct pipe_screen *screen)
{
- return st_softpipe_winsys.context_create(screen);
+ if(st_hardpipe_load()) {
+ if(screen == pfnGetGalliumScreenMESA())
+ return pfnCreateGalliumContextMESA();
+ else
+ return NULL;
+ }
+ else
+ return st_softpipe_winsys.context_create(screen);
}
--
cgit v1.2.3
From 4e1e18a772061fe3573f2ee2bf6afe447ee66fd6 Mon Sep 17 00:00:00 2001
From: José Fonseca
Date: Thu, 16 Jul 2009 11:20:12 +0100
Subject: wgl: Expose pipe_screen/pipe_context via an extension.
---
src/gallium/state_trackers/wgl/SConscript | 1 +
.../state_trackers/wgl/shared/stw_extgallium.c | 79 ++++++++++++++++++++++
.../state_trackers/wgl/shared/stw_extgallium.h | 47 +++++++++++++
.../state_trackers/wgl/shared/stw_getprocaddress.c | 7 +-
4 files changed, 133 insertions(+), 1 deletion(-)
create mode 100644 src/gallium/state_trackers/wgl/shared/stw_extgallium.c
create mode 100644 src/gallium/state_trackers/wgl/shared/stw_extgallium.h
diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript
index a086657487..69b88618ec 100644
--- a/src/gallium/state_trackers/wgl/SConscript
+++ b/src/gallium/state_trackers/wgl/SConscript
@@ -29,6 +29,7 @@ if env['platform'] in ['windows']:
'shared/stw_extensionsstring.c',
'shared/stw_extswapinterval.c',
'shared/stw_getprocaddress.c',
+ 'shared/stw_extgallium.c',
'shared/stw_arbpixelformat.c',
'shared/stw_tls.c',
]
diff --git a/src/gallium/state_trackers/wgl/shared/stw_extgallium.c b/src/gallium/state_trackers/wgl/shared/stw_extgallium.c
new file mode 100644
index 0000000000..fc22737d7e
--- /dev/null
+++ b/src/gallium/state_trackers/wgl/shared/stw_extgallium.c
@@ -0,0 +1,79 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "pipe/p_screen.h"
+#include "stw_public.h"
+#include "stw_device.h"
+#include "stw_winsys.h"
+
+#ifdef DEBUG
+#include "trace/tr_screen.h"
+#include "trace/tr_context.h"
+#endif
+
+
+struct pipe_screen * APIENTRY
+wglGetGalliumScreenMESA(void)
+{
+ return stw_dev ? stw_dev->screen : NULL;
+}
+
+
+/* XXX: Unify with stw_create_layer_context */
+struct pipe_context * APIENTRY
+wglCreateGalliumContextMESA(void)
+{
+ struct pipe_screen *screen = NULL;
+ struct pipe_context *pipe = NULL;
+
+ if(!stw_dev)
+ return NULL;
+
+ screen = stw_dev->screen;
+
+#ifdef DEBUG
+ /* Unwrap screen */
+ if(stw_dev->trace_running)
+ screen = trace_screen(screen)->screen;
+#endif
+
+ pipe = stw_dev->stw_winsys->create_context( screen );
+ if (pipe == NULL)
+ goto no_pipe;
+
+#ifdef DEBUG
+ /* Wrap context */
+ if(stw_dev->trace_running)
+ pipe = trace_context_create(stw_dev->screen, pipe);
+#endif
+
+ return pipe;
+
+no_pipe:
+ return NULL;
+}
diff --git a/src/gallium/state_trackers/wgl/shared/stw_extgallium.h b/src/gallium/state_trackers/wgl/shared/stw_extgallium.h
new file mode 100644
index 0000000000..cc35f2bb7f
--- /dev/null
+++ b/src/gallium/state_trackers/wgl/shared/stw_extgallium.h
@@ -0,0 +1,47 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef STW_EXTGALLIUM_H_
+#define STW_EXTGALLIUM_H_
+
+
+#include
+
+
+struct pipe_screen;
+struct pipe_context;
+
+
+struct pipe_screen * APIENTRY
+wglGetGalliumScreenMESA(void);
+
+
+struct pipe_context * APIENTRY
+wglCreateGalliumContextMESA(void);
+
+
+#endif /* STW_EXTGALLIUM_H_ */
diff --git a/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c b/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c
index 54cc038905..879ced925a 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c
@@ -34,6 +34,7 @@
#include "glapi/glapi.h"
#include "stw_public.h"
+#include "stw_extgallium.h"
struct stw_extension_entry
{
@@ -60,6 +61,10 @@ static const struct stw_extension_entry stw_extension_entries[] = {
STW_EXTENSION_ENTRY( wglGetSwapIntervalEXT ),
STW_EXTENSION_ENTRY( wglSwapIntervalEXT ),
+ /* WGL_EXT_gallium ? */
+ STW_EXTENSION_ENTRY( wglGetGalliumScreenMESA ),
+ STW_EXTENSION_ENTRY( wglCreateGalliumContextMESA ),
+
{ NULL, NULL }
};
@@ -75,7 +80,7 @@ stw_get_proc_address(
return entry->proc;
if (lpszProc[0] == 'g' && lpszProc[1] == 'l')
- return (PROC) _glapi_get_proc_address( lpszProc );
+ return (PROC) _glapi_get_proc_address( lpszProc );
return NULL;
}
--
cgit v1.2.3
From 0c4350790ac0639996cbefcf2556ca5748d39454 Mon Sep 17 00:00:00 2001
From: José Fonseca
Date: Thu, 16 Jul 2009 11:21:12 +0100
Subject: python: Hack to prevent segmentation faults when python exits.
---
src/gallium/state_trackers/python/st_device.c | 8 +++++++-
1 file changed, 7 insertions(+), 1 deletion(-)
diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c
index 8246b378ce..ea7d18738f 100644
--- a/src/gallium/state_trackers/python/st_device.c
+++ b/src/gallium/state_trackers/python/st_device.c
@@ -44,8 +44,14 @@
static void
st_device_really_destroy(struct st_device *st_dev)
{
- if(st_dev->screen)
+ if(st_dev->screen) {
+ /* FIXME: Don't really destroy until we keep track of every single
+ * reference or we end up causing a segmentation fault every time
+ * python exits. */
+#if 0
st_dev->screen->destroy(st_dev->screen);
+#endif
+ }
FREE(st_dev);
}
--
cgit v1.2.3
From d4e6df9ab6e7b707278e3739abee776418c6f527 Mon Sep 17 00:00:00 2001
From: José Fonseca
Date: Thu, 16 Jul 2009 19:20:25 +0100
Subject: mesa: Fix logbase2.
It was providing 1 too many for non power two values.
---
src/mesa/state_tracker/st_cb_texture.c | 12 +++++-------
1 file changed, 5 insertions(+), 7 deletions(-)
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 22685bd5d9..15f84b6638 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -237,14 +237,12 @@ do_memcpy(void *dest, const void *src, size_t n)
}
-static int
-logbase2(int n)
+static INLINE unsigned
+logbase2(unsigned n)
{
- GLint i = 1, log2 = 0;
- while (n > i) {
- i *= 2;
- log2++;
- }
+ unsigned log2 = 0;
+ while (n >>= 1)
+ ++log2;
return log2;
}
--
cgit v1.2.3
From 5807ccb41b14890a1cdab4cc06806a9cf6c11ecc Mon Sep 17 00:00:00 2001
From: José Fonseca
Date: Thu, 16 Jul 2009 19:31:36 +0100
Subject: python/retrace: Flush stdout before calling the pipe driver.
So that messages are in sync with stderr.
---
src/gallium/state_trackers/python/retrace/interpreter.py | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py
index e018a6e96b..69515da218 100755
--- a/src/gallium/state_trackers/python/retrace/interpreter.py
+++ b/src/gallium/state_trackers/python/retrace/interpreter.py
@@ -456,6 +456,7 @@ class Context(Object):
x, y, z, w = unpack_from(format, data, offset)
sys.stdout.write('\tCONST[%2u] = {%10.4f, %10.4f, %10.4f, %10.4f}\n' % (index, x, y, z, w))
index += 1
+ sys.stdout.flush()
def set_constant_buffer(self, shader, index, buffer):
if buffer is not None:
@@ -537,6 +538,7 @@ class Context(Object):
sys.stdout.write('\t\t{' + ', '.join(map(str, values)) + '},\n')
assert len(values) == velem.nr_components
sys.stdout.write('\t},\n')
+ sys.stdout.flush()
def dump_indices(self, ibuf, isize, start, count):
if not self.interpreter.verbosity(2):
@@ -564,6 +566,7 @@ class Context(Object):
minindex = min(minindex, index)
maxindex = max(maxindex, index)
sys.stdout.write('\t},\n')
+ sys.stdout.flush()
return minindex, maxindex
@@ -674,6 +677,7 @@ class Interpreter(parser.TraceDumper):
if self.verbosity(1):
parser.TraceDumper.handle_call(self, call)
+ sys.stdout.flush()
args = [(str(name), self.interpret_arg(arg)) for name, arg in call.args]
--
cgit v1.2.3
From cf7e8fbc2ea2739f1955d83751b631c5444a3c91 Mon Sep 17 00:00:00 2001
From: José Fonseca
Date: Thu, 16 Jul 2009 19:32:40 +0100
Subject: python/retrace: Dump the surface copy contents.
---
src/gallium/state_trackers/python/retrace/interpreter.py | 10 ++++++++++
1 file changed, 10 insertions(+)
diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py
index 69515da218..bc06429b77 100755
--- a/src/gallium/state_trackers/python/retrace/interpreter.py
+++ b/src/gallium/state_trackers/python/retrace/interpreter.py
@@ -596,7 +596,17 @@ class Context(Object):
def surface_copy(self, dest, destx, desty, src, srcx, srcy, width, height):
if dest is not None and src is not None:
+ if self.interpreter.options.all:
+ self.interpreter.present(src, 'surface_copy_src', srcx, srcy, width, height)
self.real.surface_copy(dest, destx, desty, src, srcx, srcy, width, height)
+ if dest in self.cbufs:
+ self._set_dirty()
+ flags = gallium.PIPE_FLUSH_FRAME
+ else:
+ flags = 0
+ self.flush(flags)
+ if self.interpreter.options.all:
+ self.interpreter.present(dest, 'surface_copy_dest', destx, desty, width, height)
def is_texture_referenced(self, texture, face, level):
#return self.real.is_texture_referenced(format, texture, face, level)
--
cgit v1.2.3
From 2ba98efdf6653a4cb885d576d2e6f349c69679d4 Mon Sep 17 00:00:00 2001
From: José Fonseca
Date: Thu, 16 Jul 2009 19:34:44 +0100
Subject: python/retrace: Process the call no passed to --to option
inclusively.
---
src/gallium/state_trackers/python/retrace/interpreter.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py
index bc06429b77..6f0bd6ae52 100755
--- a/src/gallium/state_trackers/python/retrace/interpreter.py
+++ b/src/gallium/state_trackers/python/retrace/interpreter.py
@@ -677,7 +677,7 @@ class Interpreter(parser.TraceDumper):
self.interpret_call(call)
def handle_call(self, call):
- if self.options.stop and call.no >= self.options.stop:
+ if self.options.stop and call.no > self.options.stop:
sys.exit(0)
if (call.klass, call.method) in self.ignore_calls:
--
cgit v1.2.3
From 8c6e81f97dba8c4a108f63a2236915443db6c3cd Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Fri, 17 Jul 2009 09:40:28 -0600
Subject: docs: update links to Gallium wiki page on freedesktop.org
---
docs/cell.html | 2 +-
docs/news.html | 2 +-
docs/relnotes-7.5.html | 2 +-
3 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/docs/cell.html b/docs/cell.html
index ada903cf8a..30626b60b4 100644
--- a/docs/cell.html
+++ b/docs/cell.html
@@ -12,7 +12,7 @@
The Mesa
Cell
driver is part of the
-Gallium3D
+Gallium3D
architecture.
Tungsten Graphics did the original implementation of the Cell driver.
diff --git a/docs/news.html b/docs/news.html
index ee4a86c2a2..f29f95419f 100644
--- a/docs/news.html
+++ b/docs/news.html
@@ -99,7 +99,7 @@ Added a new page describing the Mesa Cell driver.
Gallium3D is the codename for the new Mesa device driver architecture
which is currently under development.
-A summary of the architecture can be found on the
Tungsten Graphics website.
diff --git a/docs/relnotes-7.5.html b/docs/relnotes-7.5.html
index 5a67d3fb52..42b9168548 100644
--- a/docs/relnotes-7.5.html
+++ b/docs/relnotes-7.5.html
@@ -17,7 +17,7 @@ with the 7.4.x branch or wait for Mesa 7.5.1.
The main new feature of Mesa 7.5 is the
-Gallium3D infrastructure.
--
cgit v1.2.3
From 27587f46e5377dcc7718e80b5bcbedb03e6d7ee3 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Fri, 17 Jul 2009 09:40:45 -0600
Subject: docs: news entry for 7.5 release
---
docs/news.html | 8 ++++++++
1 file changed, 8 insertions(+)
diff --git a/docs/news.html b/docs/news.html
index f29f95419f..712ecedc10 100644
--- a/docs/news.html
+++ b/docs/news.html
@@ -11,6 +11,14 @@
News
+July 17, 2009
+
+Mesa 7.5 is released.
+This is a new features release. People especially concerned about
+stability may want to wait for the follow-on 7.5.1 bug-fix release.
+
+
+
June 23, 2009
Mesa 7.4.4 is released.
--
cgit v1.2.3
From 7fd367467273382aeca5952b12111932766279fb Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Fri, 17 Jul 2009 12:40:24 -0600
Subject: docs: set date for 7.5 release
---
docs/relnotes-7.5.html | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/docs/relnotes-7.5.html b/docs/relnotes-7.5.html
index 42b9168548..8bcacd62e1 100644
--- a/docs/relnotes-7.5.html
+++ b/docs/relnotes-7.5.html
@@ -8,7 +8,7 @@
-Mesa 7.5 Release Notes / date TBD
+Mesa 7.5 Release Notes / 17 July 2009
Mesa 7.5 is a new development release.
--
cgit v1.2.3
From 71b9e102913753bc5af23c774641d6a6dda184d9 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Fri, 17 Jul 2009 12:40:44 -0600
Subject: mesa: set version to 7.5
---
src/mesa/main/version.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
index 52ee324d17..ba027465d4 100644
--- a/src/mesa/main/version.h
+++ b/src/mesa/main/version.h
@@ -31,7 +31,7 @@
#define MESA_MAJOR 7
#define MESA_MINOR 5
#define MESA_PATCH 0
-#define MESA_VERSION_STRING "7.5-rc4"
+#define MESA_VERSION_STRING "7.5"
/* To make version comparison easy */
#define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c))
--
cgit v1.2.3
From a77b455af05c9987bd0d94084dadb61fe69b17d0 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Fri, 17 Jul 2009 12:40:48 -0600
Subject: mesa: set version to 7.5
---
Makefile | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/Makefile b/Makefile
index f7361d6198..91515d6fdb 100644
--- a/Makefile
+++ b/Makefile
@@ -182,7 +182,7 @@ ultrix-gcc:
# Rules for making release tarballs
-VERSION=7.5-rc4
+VERSION=7.5
DIRECTORY = Mesa-$(VERSION)
LIB_NAME = MesaLib-$(VERSION)
DEMO_NAME = MesaDemos-$(VERSION)
--
cgit v1.2.3
From ee0b1bc7d3fe659e0ed2f34a61b322f2bd2b8843 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Fri, 17 Jul 2009 13:23:11 -0600
Subject: progs/glsl: finish conversion to GLEW
This is a follow-on to b799af91d5ffbee1481161fec29eb4c92b161272.
Remove _func function suffix and unneeded #includes.
---
progs/glsl/array.c | 16 +++++--------
progs/glsl/bitmap.c | 27 +++++++++------------
progs/glsl/brick.c | 19 ++++++---------
progs/glsl/bump.c | 24 ++++++++-----------
progs/glsl/deriv.c | 19 ++++++---------
progs/glsl/fragcoord.c | 19 ++++++---------
progs/glsl/identity.c | 19 ++++++---------
progs/glsl/linktest.c | 53 +++++++++++++++++++-----------------------
progs/glsl/mandelbrot.c | 31 +++++++++++-------------
progs/glsl/multinoise.c | 39 ++++++++++++++-----------------
progs/glsl/multitex.c | 35 +++++++++++++---------------
progs/glsl/noise.c | 21 +++++++----------
progs/glsl/pointcoord.c | 23 +++++++-----------
progs/glsl/points.c | 23 +++++++-----------
progs/glsl/samplers.c | 9 +++----
progs/glsl/shadow_sampler.c | 49 ++++++++++++++++++--------------------
progs/glsl/skinning.c | 27 +++++++++------------
progs/glsl/texaaline.c | 5 ----
progs/glsl/texdemo1.c | 9 +++----
progs/glsl/toyball.c | 13 ++++-------
progs/glsl/trirast.c | 31 +++++++++++-------------
progs/glsl/twoside.c | 27 +++++++++------------
progs/glsl/vert-or-frag-only.c | 25 ++++++++------------
progs/glsl/vert-tex.c | 13 ++++-------
24 files changed, 232 insertions(+), 344 deletions(-)
diff --git a/progs/glsl/array.c b/progs/glsl/array.c
index 6da15b2fcc..4ed18485ea 100644
--- a/progs/glsl/array.c
+++ b/progs/glsl/array.c
@@ -10,9 +10,7 @@
#include
#include
#include
-#include
#include
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -144,9 +142,9 @@ Reshape(int width, int height)
static void
CleanUp(void)
{
- glDeleteShader_func(fragShader);
- glDeleteShader_func(vertShader);
- glDeleteProgram_func(program);
+ glDeleteShader(fragShader);
+ glDeleteShader(vertShader);
+ glDeleteProgram(program);
glutDestroyWindow(win);
}
@@ -219,19 +217,17 @@ Init(void)
if (!ShadersSupported())
exit(1);
- GetExtensionFuncs();
-
vertShader = CompileShaderText(GL_VERTEX_SHADER, VertShaderText);
fragShader = CompileShaderText(GL_FRAGMENT_SHADER, FragShaderText);
program = LinkShaders(vertShader, fragShader);
- glUseProgram_func(program);
+ glUseProgram(program);
/* Setup the HeightArray[] uniform */
for (i = 0; i < 20; i++)
HeightArray[i] = i / 20.0;
- u = glGetUniformLocation_func(program, "HeightArray");
- glUniform1fv_func(u, 20, HeightArray);
+ u = glGetUniformLocation(program, "HeightArray");
+ glUniform1fv(u, 20, HeightArray);
assert(glGetError() == 0);
diff --git a/progs/glsl/bitmap.c b/progs/glsl/bitmap.c
index 08fac15c89..8b1853d9ab 100644
--- a/progs/glsl/bitmap.c
+++ b/progs/glsl/bitmap.c
@@ -10,10 +10,7 @@
#include
#include
#include
-#include
#include
-#include
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -79,11 +76,11 @@ Redisplay(void)
BitmapText("-X");
}
else {
- glUseProgram_func(Program);
+ glUseProgram(Program);
/* vertex positions (deltas) depend on texture size and window size */
if (uScale != -1) {
- glUniform2f_func(uScale,
+ glUniform2f(uScale,
2.0 * TEX_WIDTH / WinWidth,
2.0 * TEX_HEIGHT / WinHeight);
}
@@ -106,7 +103,7 @@ Redisplay(void)
glTexCoord2f(0, 1); glVertex3fv(nx);
glEnd();
- glUseProgram_func(0);
+ glUseProgram(0);
}
glPopMatrix();
@@ -161,9 +158,9 @@ Key(unsigned char key, int x, int y)
printf("Using billboard texture\n");
break;
case 27:
- glDeleteShader_func(FragShader);
- glDeleteShader_func(VertShader);
- glDeleteProgram_func(Program);
+ glDeleteShader(FragShader);
+ glDeleteShader(VertShader);
+ glDeleteProgram(Program);
glutDestroyWindow(Win);
exit(0);
}
@@ -278,21 +275,19 @@ Init(void)
if (!ShadersSupported())
exit(1);
- GetExtensionFuncs();
-
VertShader = CompileShaderText(GL_VERTEX_SHADER, vertShaderText);
FragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
Program = LinkShaders(VertShader, FragShader);
- glUseProgram_func(Program);
+ glUseProgram(Program);
- uScale = glGetUniformLocation_func(Program, "scale");
- uTex = glGetUniformLocation_func(Program, "tex2d");
+ uScale = glGetUniformLocation(Program, "scale");
+ uTex = glGetUniformLocation(Program, "tex2d");
if (uTex != -1) {
- glUniform1i_func(uTex, 0); /* tex unit 0 */
+ glUniform1i(uTex, 0); /* tex unit 0 */
}
- glUseProgram_func(0);
+ glUseProgram(0);
glClearColor(0.3f, 0.3f, 0.3f, 0.0f);
glEnable(GL_DEPTH_TEST);
diff --git a/progs/glsl/brick.c b/progs/glsl/brick.c
index 607acd0597..1d08b231e7 100644
--- a/progs/glsl/brick.c
+++ b/progs/glsl/brick.c
@@ -10,10 +10,7 @@
#include
#include
#include
-#include
#include
-#include
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -83,9 +80,9 @@ Reshape(int width, int height)
static void
CleanUp(void)
{
- glDeleteShader_func(fragShader);
- glDeleteShader_func(vertShader);
- glDeleteProgram_func(program);
+ glDeleteShader(fragShader);
+ glDeleteShader(vertShader);
+ glDeleteProgram(program);
glutDestroyWindow(win);
}
@@ -145,13 +142,11 @@ Init(void)
if (!ShadersSupported())
exit(1);
- GetExtensionFuncs();
-
vertShader = CompileShaderFile(GL_VERTEX_SHADER, VertProgFile);
fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile);
program = LinkShaders(vertShader, fragShader);
- glUseProgram_func(program);
+ glUseProgram(program);
InitUniforms(program, Uniforms);
@@ -161,9 +156,9 @@ Init(void)
printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
- assert(glIsProgram_func(program));
- assert(glIsShader_func(fragShader));
- assert(glIsShader_func(vertShader));
+ assert(glIsProgram(program));
+ assert(glIsShader(fragShader));
+ assert(glIsShader(vertShader));
glColor3f(1, 0, 0);
}
diff --git a/progs/glsl/bump.c b/progs/glsl/bump.c
index c401e590f7..ddb986abcb 100644
--- a/progs/glsl/bump.c
+++ b/progs/glsl/bump.c
@@ -9,10 +9,8 @@
#include
#include
#include
+#include
#include
-#include
-#include
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -60,7 +58,7 @@ static void
Square(GLfloat size)
{
glNormal3f(0, 0, 1);
- glVertexAttrib3f_func(tangentAttrib, 1, 0, 0);
+ glVertexAttrib3f(tangentAttrib, 1, 0, 0);
glBegin(GL_POLYGON);
glTexCoord2f(0, 0); glVertex2f(-size, -size);
glTexCoord2f(1, 0); glVertex2f( size, -size);
@@ -164,9 +162,9 @@ Reshape(int width, int height)
static void
CleanUp(void)
{
- glDeleteShader_func(fragShader);
- glDeleteShader_func(vertShader);
- glDeleteProgram_func(program);
+ glDeleteShader(fragShader);
+ glDeleteShader(vertShader);
+ glDeleteProgram(program);
glutDestroyWindow(win);
}
@@ -230,17 +228,15 @@ Init(void)
if (!ShadersSupported())
exit(1);
- GetExtensionFuncs();
-
vertShader = CompileShaderFile(GL_VERTEX_SHADER, VertProgFile);
fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile);
program = LinkShaders(vertShader, fragShader);
- glUseProgram_func(program);
+ glUseProgram(program);
- assert(glIsProgram_func(program));
- assert(glIsShader_func(fragShader));
- assert(glIsShader_func(vertShader));
+ assert(glIsProgram(program));
+ assert(glIsShader(fragShader));
+ assert(glIsShader(vertShader));
assert(glGetError() == 0);
@@ -250,7 +246,7 @@ Init(void)
CheckError(__LINE__);
- tangentAttrib = glGetAttribLocation_func(program, "Tangent");
+ tangentAttrib = glGetAttribLocation(program, "Tangent");
printf("Tangent Attrib: %d\n", tangentAttrib);
assert(tangentAttrib >= 0);
diff --git a/progs/glsl/deriv.c b/progs/glsl/deriv.c
index 3fd674c331..9cf1e40e3e 100644
--- a/progs/glsl/deriv.c
+++ b/progs/glsl/deriv.c
@@ -14,10 +14,7 @@
#include
#include
#include
-#include
#include
-#include
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -71,9 +68,9 @@ Reshape(int width, int height)
static void
CleanUp(void)
{
- glDeleteShader_func(fragShader);
- glDeleteShader_func(vertShader);
- glDeleteProgram_func(program);
+ glDeleteShader(fragShader);
+ glDeleteShader(vertShader);
+ glDeleteProgram(program);
glutDestroyWindow(win);
}
@@ -178,13 +175,11 @@ Init(void)
if (!ShadersSupported())
exit(1);
- GetExtensionFuncs();
-
vertShader = CompileShaderText(GL_VERTEX_SHADER, vertShaderText);
fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
program = LinkShaders(vertShader, fragShader);
- glUseProgram_func(program);
+ glUseProgram(program);
/*assert(glGetError() == 0);*/
@@ -198,9 +193,9 @@ Init(void)
printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
- assert(glIsProgram_func(program));
- assert(glIsShader_func(fragShader));
- assert(glIsShader_func(vertShader));
+ assert(glIsProgram(program));
+ assert(glIsShader(fragShader));
+ assert(glIsShader(vertShader));
glColor3f(1, 0, 0);
}
diff --git a/progs/glsl/fragcoord.c b/progs/glsl/fragcoord.c
index 509ad47e7f..9f56a038c9 100644
--- a/progs/glsl/fragcoord.c
+++ b/progs/glsl/fragcoord.c
@@ -13,10 +13,7 @@
#include
#include
#include
-#include
#include
-#include
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -86,9 +83,9 @@ Reshape(int width, int height)
static void
CleanUp(void)
{
- glDeleteShader_func(fragShader);
- glDeleteShader_func(vertShader);
- glDeleteProgram_func(program);
+ glDeleteShader(fragShader);
+ glDeleteShader(vertShader);
+ glDeleteProgram(program);
glutDestroyWindow(win);
}
@@ -130,13 +127,11 @@ Init(void)
if (!ShadersSupported())
exit(1);
- GetExtensionFuncs();
-
vertShader = CompileShaderText(GL_VERTEX_SHADER, vertShaderText);
fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
program = LinkShaders(vertShader, fragShader);
- glUseProgram_func(program);
+ glUseProgram(program);
/*assert(glGetError() == 0);*/
@@ -144,9 +139,9 @@ Init(void)
printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
- assert(glIsProgram_func(program));
- assert(glIsShader_func(fragShader));
- assert(glIsShader_func(vertShader));
+ assert(glIsProgram(program));
+ assert(glIsShader(fragShader));
+ assert(glIsShader(vertShader));
glColor3f(1, 0, 0);
}
diff --git a/progs/glsl/identity.c b/progs/glsl/identity.c
index 5ba7468cc4..a772ccd716 100644
--- a/progs/glsl/identity.c
+++ b/progs/glsl/identity.c
@@ -10,10 +10,7 @@
#include
#include
#include
-#include
#include
-#include
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -70,9 +67,9 @@ Reshape(int width, int height)
static void
CleanUp(void)
{
- glDeleteShader_func(fragShader);
- glDeleteShader_func(vertShader);
- glDeleteProgram_func(program);
+ glDeleteShader(fragShader);
+ glDeleteShader(vertShader);
+ glDeleteProgram(program);
glutDestroyWindow(win);
}
@@ -142,8 +139,6 @@ Init(void)
if (!ShadersSupported())
exit(1);
- GetExtensionFuncs();
-
if (FragProgFile)
fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile);
else
@@ -156,7 +151,7 @@ Init(void)
program = LinkShaders(vertShader, fragShader);
- glUseProgram_func(program);
+ glUseProgram(program);
/*assert(glGetError() == 0);*/
@@ -165,9 +160,9 @@ Init(void)
printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
- assert(glIsProgram_func(program));
- assert(glIsShader_func(fragShader));
- assert(glIsShader_func(vertShader));
+ assert(glIsProgram(program));
+ assert(glIsShader(fragShader));
+ assert(glIsShader(vertShader));
glColor3f(1, 0, 0);
}
diff --git a/progs/glsl/linktest.c b/progs/glsl/linktest.c
index fe5d1564e0..ec3fffbf9c 100644
--- a/progs/glsl/linktest.c
+++ b/progs/glsl/linktest.c
@@ -10,10 +10,7 @@
#include
#include
#include
-#include
#include
-#include
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -133,11 +130,11 @@ Reshape(int width, int height)
static void
CleanUp(void)
{
- glDeleteShader_func(VertShader1);
- glDeleteShader_func(VertShader2);
- glDeleteShader_func(FragShader1);
- glDeleteShader_func(FragShader2);
- glDeleteProgram_func(Program);
+ glDeleteShader(VertShader1);
+ glDeleteShader(VertShader2);
+ glDeleteShader(FragShader1);
+ glDeleteShader(FragShader2);
+ glDeleteProgram(Program);
glutDestroyWindow(Win);
}
@@ -176,11 +173,11 @@ static void
CheckLink(GLuint prog)
{
GLint stat;
- glGetProgramiv_func(prog, GL_LINK_STATUS, &stat);
+ glGetProgramiv(prog, GL_LINK_STATUS, &stat);
if (!stat) {
GLchar log[1000];
GLsizei len;
- glGetProgramInfoLog_func(prog, 1000, &len, log);
+ glGetProgramInfoLog(prog, 1000, &len, log);
fprintf(stderr, "Linker error:\n%s\n", log);
}
}
@@ -192,8 +189,6 @@ Init(void)
if (!ShadersSupported())
exit(1);
- GetExtensionFuncs();
-
printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
VertShader1 = CompileShaderText(GL_VERTEX_SHADER, VertShaderSource1);
@@ -201,26 +196,26 @@ Init(void)
FragShader1 = CompileShaderText(GL_FRAGMENT_SHADER, FragShaderSource1);
FragShader2 = CompileShaderText(GL_FRAGMENT_SHADER, FragShaderSource2);
- Program = glCreateProgram_func();
- glAttachShader_func(Program, VertShader1);
- glAttachShader_func(Program, VertShader2);
- glAttachShader_func(Program, FragShader1);
- glAttachShader_func(Program, FragShader2);
+ Program = glCreateProgram();
+ glAttachShader(Program, VertShader1);
+ glAttachShader(Program, VertShader2);
+ glAttachShader(Program, FragShader1);
+ glAttachShader(Program, FragShader2);
- glLinkProgram_func(Program);
+ glLinkProgram(Program);
CheckLink(Program);
- glUseProgram_func(Program);
+ glUseProgram(Program);
- uDiffuse = glGetUniformLocation_func(Program, "diffuse");
- uSpecular = glGetUniformLocation_func(Program, "specular");
- uTexture = glGetUniformLocation_func(Program, "texture");
+ uDiffuse = glGetUniformLocation(Program, "diffuse");
+ uSpecular = glGetUniformLocation(Program, "specular");
+ uTexture = glGetUniformLocation(Program, "texture");
printf("DiffusePos %d SpecularPos %d TexturePos %d\n",
uDiffuse, uSpecular, uTexture);
- glUniform4fv_func(uDiffuse, 1, diffuse);
- glUniform4fv_func(uSpecular, 1, specular);
+ glUniform4fv(uDiffuse, 1, diffuse);
+ glUniform4fv(uSpecular, 1, specular);
glClearColor(0.3f, 0.3f, 0.3f, 0.0f);
glEnable(GL_DEPTH_TEST);
@@ -229,11 +224,11 @@ Init(void)
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, specular);
glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 10.0f);
- assert(glIsProgram_func(Program));
- assert(glIsShader_func(VertShader1));
- assert(glIsShader_func(VertShader2));
- assert(glIsShader_func(FragShader1));
- assert(glIsShader_func(FragShader2));
+ assert(glIsProgram(Program));
+ assert(glIsShader(VertShader1));
+ assert(glIsShader(VertShader2));
+ assert(glIsShader(FragShader1));
+ assert(glIsShader(FragShader2));
glColor3f(1, 0, 0);
}
diff --git a/progs/glsl/mandelbrot.c b/progs/glsl/mandelbrot.c
index eeea4eb52a..38dffc3e74 100644
--- a/progs/glsl/mandelbrot.c
+++ b/progs/glsl/mandelbrot.c
@@ -10,10 +10,7 @@
#include
#include
#include
-#include
#include
-#include
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -57,9 +54,9 @@ Redisplay(void)
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
/* set interactive uniform parameters */
- glUniform1fv_func(uZoom, 1, &zoom);
- glUniform1fv_func(uXcenter, 1, &xCenter);
- glUniform1fv_func(uYcenter, 1, &yCenter);
+ glUniform1fv(uZoom, 1, &zoom);
+ glUniform1fv(uXcenter, 1, &xCenter);
+ glUniform1fv(uYcenter, 1, &yCenter);
glPushMatrix();
glRotatef(xRot, 1.0f, 0.0f, 0.0f);
@@ -95,9 +92,9 @@ Reshape(int width, int height)
static void
CleanUp(void)
{
- glDeleteShader_func(fragShader);
- glDeleteShader_func(vertShader);
- glDeleteProgram_func(program);
+ glDeleteShader(fragShader);
+ glDeleteShader(vertShader);
+ glDeleteProgram(program);
glutDestroyWindow(win);
}
@@ -156,19 +153,17 @@ Init(void)
if (!ShadersSupported())
exit(1);
- GetExtensionFuncs();
-
vertShader = CompileShaderFile(GL_VERTEX_SHADER, VertProgFile);
fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile);
program = LinkShaders(vertShader, fragShader);
- glUseProgram_func(program);
+ glUseProgram(program);
InitUniforms(program, Uniforms);
- uZoom = glGetUniformLocation_func(program, "Zoom");
- uXcenter = glGetUniformLocation_func(program, "Xcenter");
- uYcenter = glGetUniformLocation_func(program, "Ycenter");
+ uZoom = glGetUniformLocation(program, "Zoom");
+ uXcenter = glGetUniformLocation(program, "Xcenter");
+ uYcenter = glGetUniformLocation(program, "Ycenter");
assert(glGetError() == 0);
@@ -176,9 +171,9 @@ Init(void)
printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
- assert(glIsProgram_func(program));
- assert(glIsShader_func(fragShader));
- assert(glIsShader_func(vertShader));
+ assert(glIsProgram(program));
+ assert(glIsShader(fragShader));
+ assert(glIsShader(vertShader));
glColor3f(1, 0, 0);
}
diff --git a/progs/glsl/multinoise.c b/progs/glsl/multinoise.c
index 400511508e..0afe230801 100644
--- a/progs/glsl/multinoise.c
+++ b/progs/glsl/multinoise.c
@@ -9,10 +9,7 @@
#include
#include
#include
-#include
#include
-#include
-#include "extfuncs.h"
static const char *VertShaderText =
"void main() {\n"
@@ -108,10 +105,10 @@ CleanUp(void)
{
GLint i;
- glDeleteShader_func(vertShader);
+ glDeleteShader(vertShader);
for( i = 0; i < 4; i++ ) {
- glDeleteShader_func(fragShader[ i ]);
- glDeleteProgram_func(program[ i ]);
+ glDeleteShader(fragShader[ i ]);
+ glDeleteProgram(program[ i ]);
}
glutDestroyWindow(win);
}
@@ -144,7 +141,7 @@ Key(unsigned char key, int x, int y)
case '2':
case '3':
case '4':
- glUseProgram_func(program[ key - '1' ]);
+ glUseProgram(program[ key - '1' ]);
break;
case 27:
CleanUp();
@@ -187,15 +184,15 @@ LoadAndCompileShader(GLuint shader, const char *text)
{
GLint stat;
- glShaderSource_func(shader, 1, (const GLchar **) &text, NULL);
+ glShaderSource(shader, 1, (const GLchar **) &text, NULL);
- glCompileShader_func(shader);
+ glCompileShader(shader);
- glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat);
+ glGetShaderiv(shader, GL_COMPILE_STATUS, &stat);
if (!stat) {
GLchar log[1000];
GLsizei len;
- glGetShaderInfoLog_func(shader, 1000, &len, log);
+ glGetShaderInfoLog(shader, 1000, &len, log);
fprintf(stderr, "noise: problem compiling shader: %s\n", log);
exit(1);
}
@@ -209,11 +206,11 @@ static void
CheckLink(GLuint prog)
{
GLint stat;
- glGetProgramiv_func(prog, GL_LINK_STATUS, &stat);
+ glGetProgramiv(prog, GL_LINK_STATUS, &stat);
if (!stat) {
GLchar log[1000];
GLsizei len;
- glGetProgramInfoLog_func(prog, 1000, &len, log);
+ glGetProgramInfoLog(prog, 1000, &len, log);
fprintf(stderr, "Linker error:\n%s\n", log);
}
else {
@@ -234,22 +231,20 @@ Init(void)
/*exit(1);*/
}
- GetExtensionFuncs();
-
- vertShader = glCreateShader_func(GL_VERTEX_SHADER);
+ vertShader = glCreateShader(GL_VERTEX_SHADER);
LoadAndCompileShader(vertShader, VertShaderText);
for( i = 0; i < 4; i++ ) {
- fragShader[ i ] = glCreateShader_func(GL_FRAGMENT_SHADER);
+ fragShader[ i ] = glCreateShader(GL_FRAGMENT_SHADER);
LoadAndCompileShader(fragShader[ i ], FragShaderText[ i ]);
- program[ i ] = glCreateProgram_func();
- glAttachShader_func(program[ i ], fragShader[ i ]);
- glAttachShader_func(program[ i ], vertShader);
- glLinkProgram_func(program[ i ]);
+ program[ i ] = glCreateProgram();
+ glAttachShader(program[ i ], fragShader[ i ]);
+ glAttachShader(program[ i ], vertShader);
+ glLinkProgram(program[ i ]);
CheckLink(program[ i ]);
}
- glUseProgram_func(program[ 0 ]);
+ glUseProgram(program[ 0 ]);
assert(glGetError() == 0);
diff --git a/progs/glsl/multitex.c b/progs/glsl/multitex.c
index 724f15e1a3..913f73be17 100644
--- a/progs/glsl/multitex.c
+++ b/progs/glsl/multitex.c
@@ -31,7 +31,6 @@
#include
#include "GL/glut.h"
#include "readtex.h"
-#include "extfuncs.h"
#include "shaderutil.h"
static const char *Demo = "multitex";
@@ -81,22 +80,22 @@ static void
DrawPolygonArray(void)
{
if (VertCoord_attr >= 0) {
- glVertexAttribPointer_func(VertCoord_attr, 2, GL_FLOAT, GL_FALSE,
+ glVertexAttribPointer(VertCoord_attr, 2, GL_FLOAT, GL_FALSE,
0, VertCoords);
- glEnableVertexAttribArray_func(VertCoord_attr);
+ glEnableVertexAttribArray(VertCoord_attr);
}
else {
glVertexPointer(2, GL_FLOAT, 0, VertCoords);
glEnable(GL_VERTEX_ARRAY);
}
- glVertexAttribPointer_func(TexCoord0_attr, 2, GL_FLOAT, GL_FALSE,
+ glVertexAttribPointer(TexCoord0_attr, 2, GL_FLOAT, GL_FALSE,
0, Tex0Coords);
- glEnableVertexAttribArray_func(TexCoord0_attr);
+ glEnableVertexAttribArray(TexCoord0_attr);
- glVertexAttribPointer_func(TexCoord1_attr, 2, GL_FLOAT, GL_FALSE,
+ glVertexAttribPointer(TexCoord1_attr, 2, GL_FLOAT, GL_FALSE,
0, Tex1Coords);
- glEnableVertexAttribArray_func(TexCoord1_attr);
+ glEnableVertexAttribArray(TexCoord1_attr);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
}
@@ -110,11 +109,11 @@ DrawPolygonVert(void)
glBegin(GL_TRIANGLE_FAN);
for (i = 0; i < 4; i++) {
- glVertexAttrib2fv_func(TexCoord0_attr, Tex0Coords[i]);
- glVertexAttrib2fv_func(TexCoord1_attr, Tex1Coords[i]);
+ glVertexAttrib2fv(TexCoord0_attr, Tex0Coords[i]);
+ glVertexAttrib2fv(TexCoord1_attr, Tex1Coords[i]);
if (VertCoord_attr >= 0)
- glVertexAttrib2fv_func(VertCoord_attr, VertCoords[i]);
+ glVertexAttrib2fv(VertCoord_attr, VertCoords[i]);
else
glVertex2fv(VertCoords[i]);
}
@@ -268,27 +267,27 @@ CreateProgram(const char *vertProgFile, const char *fragProgFile,
assert(vertShader);
program = LinkShaders(vertShader, fragShader);
- glUseProgram_func(program);
+ glUseProgram(program);
InitUniforms(program, uniforms);
- VertCoord_attr = glGetAttribLocation_func(program, "VertCoord");
+ VertCoord_attr = glGetAttribLocation(program, "VertCoord");
if (VertCoord_attr > 0) {
/* We want the VertCoord attrib to have position zero so that
* the call to glVertexAttrib(0, xyz) triggers vertex processing.
* Otherwise, if TexCoord0 or TexCoord1 gets position 0 we'd have
* to set that attribute last (which is a PITA to manage).
*/
- glBindAttribLocation_func(program, 0, "VertCoord");
+ glBindAttribLocation(program, 0, "VertCoord");
/* re-link */
- glLinkProgram_func(program);
+ glLinkProgram(program);
/* VertCoord_attr should be zero now */
- VertCoord_attr = glGetAttribLocation_func(program, "VertCoord");
+ VertCoord_attr = glGetAttribLocation(program, "VertCoord");
assert(VertCoord_attr == 0);
}
- TexCoord0_attr = glGetAttribLocation_func(program, "TexCoord0");
- TexCoord1_attr = glGetAttribLocation_func(program, "TexCoord1");
+ TexCoord0_attr = glGetAttribLocation(program, "TexCoord0");
+ TexCoord1_attr = glGetAttribLocation(program, "TexCoord1");
printf("TexCoord0_attr = %d\n", TexCoord0_attr);
printf("TexCoord1_attr = %d\n", TexCoord1_attr);
@@ -316,8 +315,6 @@ InitGL(void)
}
printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
- GetExtensionFuncs();
-
InitTextures();
InitPrograms();
diff --git a/progs/glsl/noise.c b/progs/glsl/noise.c
index 83e4696fc9..59f594e78b 100644
--- a/progs/glsl/noise.c
+++ b/progs/glsl/noise.c
@@ -9,10 +9,7 @@
#include
#include
#include
-#include
#include
-#include
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -68,7 +65,7 @@ Redisplay(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glUniform1fv_func(Uniforms[2].location, 1, &Slice);
+ glUniform1fv(Uniforms[2].location, 1, &Slice);
glPushMatrix();
glRotatef(xRot, 1.0f, 0.0f, 0.0f);
@@ -104,9 +101,9 @@ Reshape(int width, int height)
static void
CleanUp(void)
{
- glDeleteShader_func(fragShader);
- glDeleteShader_func(vertShader);
- glDeleteProgram_func(program);
+ glDeleteShader(fragShader);
+ glDeleteShader(vertShader);
+ glDeleteProgram(program);
glutDestroyWindow(win);
}
@@ -176,13 +173,11 @@ Init(void)
if (!ShadersSupported())
exit(1);
- GetExtensionFuncs();
-
vertShader = CompileShaderText(GL_VERTEX_SHADER, VertShaderText);
fragShader = CompileShaderText(GL_FRAGMENT_SHADER, FragShaderText);
program = LinkShaders(vertShader, fragShader);
- glUseProgram_func(program);
+ glUseProgram(program);
InitUniforms(program, Uniforms);
@@ -192,9 +187,9 @@ Init(void)
printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
- assert(glIsProgram_func(program));
- assert(glIsShader_func(fragShader));
- assert(glIsShader_func(vertShader));
+ assert(glIsProgram(program));
+ assert(glIsShader(fragShader));
+ assert(glIsShader(vertShader));
glColor3f(1, 0, 0);
}
diff --git a/progs/glsl/pointcoord.c b/progs/glsl/pointcoord.c
index aa01e2166d..27b73a05de 100644
--- a/progs/glsl/pointcoord.c
+++ b/progs/glsl/pointcoord.c
@@ -11,10 +11,7 @@
#include
#include
#include
-#include
#include
-#include
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -65,9 +62,9 @@ Reshape(int width, int height)
static void
CleanUp(void)
{
- glDeleteShader_func(fragShader);
- glDeleteShader_func(vertShader);
- glDeleteProgram_func(program);
+ glDeleteShader(fragShader);
+ glDeleteShader(vertShader);
+ glDeleteProgram(program);
glutDestroyWindow(win);
}
@@ -142,18 +139,16 @@ Init(void)
if (!ShadersSupported())
exit(1);
- GetExtensionFuncs();
-
vertShader = CompileShaderText(GL_VERTEX_SHADER, vertShaderText);
fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
program = LinkShaders(vertShader, fragShader);
- glUseProgram_func(program);
+ glUseProgram(program);
- tex0 = glGetUniformLocation_func(program, "tex0");
+ tex0 = glGetUniformLocation(program, "tex0");
printf("Uniforms: tex0: %d\n", tex0);
- glUniform1i_func(tex0, 0); /* tex unit 0 */
+ glUniform1i(tex0, 0); /* tex unit 0 */
/*assert(glGetError() == 0);*/
@@ -161,9 +156,9 @@ Init(void)
printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
- assert(glIsProgram_func(program));
- assert(glIsShader_func(fragShader));
- assert(glIsShader_func(vertShader));
+ assert(glIsProgram(program));
+ assert(glIsShader(fragShader));
+ assert(glIsShader(vertShader));
MakeTexture();
diff --git a/progs/glsl/points.c b/progs/glsl/points.c
index 1b346228aa..e5ee38c449 100644
--- a/progs/glsl/points.c
+++ b/progs/glsl/points.c
@@ -11,10 +11,7 @@
#include
#include
#include
-#include
#include
-#include
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -100,7 +97,7 @@ Redisplay(void)
*/
glPushMatrix();
glTranslatef(0, 1.2, 0);
- glUseProgram_func(0);
+ glUseProgram(0);
DrawPoints(GL_FALSE);
glPopMatrix();
@@ -109,9 +106,9 @@ Redisplay(void)
*/
glPushMatrix();
glTranslatef(0, -1.2, 0);
- glUseProgram_func(Program);
+ glUseProgram(Program);
if (uViewportInv != -1) {
- glUniform2f_func(uViewportInv, 1.0 / WinWidth, 1.0 / WinHeight);
+ glUniform2f(uViewportInv, 1.0 / WinWidth, 1.0 / WinHeight);
}
DrawPoints(GL_TRUE);
glPopMatrix();
@@ -151,9 +148,9 @@ Key(unsigned char key, int x, int y)
Smooth = !Smooth;
break;
case 27:
- glDeleteShader_func(FragShader);
- glDeleteShader_func(VertShader);
- glDeleteProgram_func(Program);
+ glDeleteShader(FragShader);
+ glDeleteShader(VertShader);
+ glDeleteProgram(Program);
glutDestroyWindow(Win);
exit(0);
}
@@ -226,17 +223,15 @@ Init(void)
if (!ShadersSupported())
exit(1);
- GetExtensionFuncs();
-
VertShader = CompileShaderText(GL_VERTEX_SHADER, vertShaderText);
FragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
Program = LinkShaders(VertShader, FragShader);
- glUseProgram_func(Program);
+ glUseProgram(Program);
- uViewportInv = glGetUniformLocation_func(Program, "viewportInv");
+ uViewportInv = glGetUniformLocation(Program, "viewportInv");
- glUseProgram_func(0);
+ glUseProgram(0);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
diff --git a/progs/glsl/samplers.c b/progs/glsl/samplers.c
index cbb264dad1..113e5bbeff 100644
--- a/progs/glsl/samplers.c
+++ b/progs/glsl/samplers.c
@@ -42,7 +42,6 @@
#include
#include "GL/glut.h"
#include "readtex.h"
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -291,7 +290,7 @@ CreateProgram(void)
assert(vertShader);
program = LinkShaders(vertShader, fragShader);
- glUseProgram_func(program);
+ glUseProgram(program);
free(fragShaderText);
@@ -316,10 +315,10 @@ InitProgram(void)
#else
sprintf(uname, "tex[%d]", s);
#endif
- loc = glGetUniformLocation_func(Program, uname);
+ loc = glGetUniformLocation(Program, uname);
assert(loc >= 0);
- glUniform1i_func(loc, s);
+ glUniform1i(loc, s);
}
}
@@ -334,8 +333,6 @@ InitGL(void)
printf("GL_RENDERER = %s\n", (const char *) glGetString(GL_RENDERER));
- GetExtensionFuncs();
-
glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &NumSamplers);
if (NumSamplers > MAX_SAMPLERS)
NumSamplers = MAX_SAMPLERS;
diff --git a/progs/glsl/shadow_sampler.c b/progs/glsl/shadow_sampler.c
index 673ad465ad..0a4d04dd8c 100644
--- a/progs/glsl/shadow_sampler.c
+++ b/progs/glsl/shadow_sampler.c
@@ -11,10 +11,7 @@
#include
#include
#include
-#include
#include
-#include
-#include "extfuncs.h"
/** Use GL_RECTANGLE texture (with projective texcoords)? */
@@ -67,7 +64,7 @@ Redisplay(void)
glPushMatrix();
CheckError(__LINE__);
- glUseProgram_func(program);
+ glUseProgram(program);
CheckError(__LINE__);
glBegin(GL_POLYGON);
@@ -87,7 +84,7 @@ Redisplay(void)
glPopMatrix();
- glUseProgram_func(0);
+ glUseProgram(0);
glWindowPos2iARB(80, 20);
PrintString("white black white black");
@@ -111,9 +108,9 @@ Reshape(int width, int height)
static void
CleanUp(void)
{
- glDeleteShader_func(fragShader);
- glDeleteShader_func(vertShader);
- glDeleteProgram_func(program);
+ glDeleteShader(fragShader);
+ glDeleteShader(vertShader);
+ glDeleteProgram(program);
glutDestroyWindow(win);
}
@@ -179,13 +176,13 @@ static void
LoadAndCompileShader(GLuint shader, const char *text)
{
GLint stat;
- glShaderSource_func(shader, 1, (const GLchar **) &text, NULL);
- glCompileShader_func(shader);
- glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat);
+ glShaderSource(shader, 1, (const GLchar **) &text, NULL);
+ glCompileShader(shader);
+ glGetShaderiv(shader, GL_COMPILE_STATUS, &stat);
if (!stat) {
GLchar log[1000];
GLsizei len;
- glGetShaderInfoLog_func(shader, 1000, &len, log);
+ glGetShaderInfoLog(shader, 1000, &len, log);
fprintf(stderr, "fslight: problem compiling shader:\n%s\n", log);
exit(1);
}
@@ -223,11 +220,11 @@ static void
CheckLink(GLuint prog)
{
GLint stat;
- glGetProgramiv_func(prog, GL_LINK_STATUS, &stat);
+ glGetProgramiv(prog, GL_LINK_STATUS, &stat);
if (!stat) {
GLchar log[1000];
GLsizei len;
- glGetProgramInfoLog_func(prog, 1000, &len, log);
+ glGetProgramInfoLog(prog, 1000, &len, log);
fprintf(stderr, "Linker error:\n%s\n", log);
}
}
@@ -267,35 +264,33 @@ Init(void)
}
printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
- GetExtensionFuncs();
-
- fragShader = glCreateShader_func(GL_FRAGMENT_SHADER);
+ fragShader = glCreateShader(GL_FRAGMENT_SHADER);
if (FragProgFile)
ReadShader(fragShader, FragProgFile);
else
LoadAndCompileShader(fragShader, fragShaderText);
- vertShader = glCreateShader_func(GL_VERTEX_SHADER);
+ vertShader = glCreateShader(GL_VERTEX_SHADER);
if (VertProgFile)
ReadShader(vertShader, VertProgFile);
else
LoadAndCompileShader(vertShader, vertShaderText);
- program = glCreateProgram_func();
- glAttachShader_func(program, fragShader);
- glAttachShader_func(program, vertShader);
- glLinkProgram_func(program);
+ program = glCreateProgram();
+ glAttachShader(program, fragShader);
+ glAttachShader(program, vertShader);
+ glLinkProgram(program);
CheckLink(program);
- glUseProgram_func(program);
+ glUseProgram(program);
- uTexture2D = glGetUniformLocation_func(program, "shadowTex2D");
- uTextureRect = glGetUniformLocation_func(program, "shadowTexRect");
+ uTexture2D = glGetUniformLocation(program, "shadowTex2D");
+ uTextureRect = glGetUniformLocation(program, "shadowTexRect");
printf("uTexture2D %d uTextureRect %d\n", uTexture2D, uTextureRect);
if (uTexture2D >= 0) {
- glUniform1i_func(uTexture2D, 0); /* use texture unit 0 */
+ glUniform1i(uTexture2D, 0); /* use texture unit 0 */
}
if (uTextureRect >= 0) {
- glUniform1i_func(uTextureRect, 1); /* use texture unit 0 */
+ glUniform1i(uTextureRect, 1); /* use texture unit 0 */
}
CheckError(__LINE__);
diff --git a/progs/glsl/skinning.c b/progs/glsl/skinning.c
index d7b968fed0..65ba98348b 100644
--- a/progs/glsl/skinning.c
+++ b/progs/glsl/skinning.c
@@ -13,10 +13,7 @@
#include
#include
#include
-#include
#include
-#include
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -65,11 +62,11 @@ Cylinder(GLfloat length, GLfloat radius, GLint slices, GLint stacks)
float a = (float) i / (slices - 1) * M_PI * 2.0;
float x = radius * cos(a);
float y = radius * sin(a);
- glVertexAttrib1f_func(WeightAttr, w0);
+ glVertexAttrib1f(WeightAttr, w0);
glNormal3f(x, y, 0.0);
glVertex3f(x, y, z0);
- glVertexAttrib1f_func(WeightAttr, w0 + dw);
+ glVertexAttrib1f(WeightAttr, w0 + dw);
glNormal3f(x, y, 0.0);
glVertex3f(x, y, z0 + dz);
}
@@ -107,8 +104,8 @@ Redisplay(void)
{
UpdateMatrices();
- glUniformMatrix4fv_func(uMat0, 1, GL_FALSE, Matrices[0]);
- glUniformMatrix4fv_func(uMat1, 1, GL_FALSE, Matrices[1]);
+ glUniformMatrix4fv(uMat0, 1, GL_FALSE, Matrices[0]);
+ glUniformMatrix4fv(uMat1, 1, GL_FALSE, Matrices[1]);
if (WireFrame)
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
@@ -149,9 +146,9 @@ Reshape(int width, int height)
static void
CleanUp(void)
{
- glDeleteShader_func(fragShader);
- glDeleteShader_func(vertShader);
- glDeleteProgram_func(program);
+ glDeleteShader(fragShader);
+ glDeleteShader(vertShader);
+ glDeleteProgram(program);
glutDestroyWindow(win);
}
@@ -222,18 +219,16 @@ Init(void)
if (!ShadersSupported())
exit(1);
- GetExtensionFuncs();
-
vertShader = CompileShaderFile(GL_VERTEX_SHADER, VertProgFile);
fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile);
program = LinkShaders(vertShader, fragShader);
- glUseProgram_func(program);
+ glUseProgram(program);
- uMat0 = glGetUniformLocation_func(program, "mat0");
- uMat1 = glGetUniformLocation_func(program, "mat1");
+ uMat0 = glGetUniformLocation(program, "mat0");
+ uMat1 = glGetUniformLocation(program, "mat1");
- WeightAttr = glGetAttribLocation_func(program, "weight");
+ WeightAttr = glGetAttribLocation(program, "weight");
assert(glGetError() == 0);
diff --git a/progs/glsl/texaaline.c b/progs/glsl/texaaline.c
index 6720941a6e..1f566c86a6 100644
--- a/progs/glsl/texaaline.c
+++ b/progs/glsl/texaaline.c
@@ -12,10 +12,7 @@
#include
#include
#include
-#include
#include
-#include
-#include "extfuncs.h"
static GLint WinWidth = 300, WinHeight = 300;
@@ -329,8 +326,6 @@ Init(void)
exit(1);
}
- GetExtensionFuncs();
-
glClearColor(0.3f, 0.3f, 0.3f, 0.0f);
printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
diff --git a/progs/glsl/texdemo1.c b/progs/glsl/texdemo1.c
index 08a87a5152..d55f9e7dd9 100644
--- a/progs/glsl/texdemo1.c
+++ b/progs/glsl/texdemo1.c
@@ -31,7 +31,6 @@
#include
#include "GL/glut.h"
#include "readtex.h"
-#include "extfuncs.h"
#include "shaderutil.h"
static const char *Demo = "texdemo1";
@@ -98,7 +97,7 @@ draw(void)
/* sphere w/ reflection map */
glPushMatrix();
glTranslatef(0, 1, 0);
- glUseProgram_func(Program1);
+ glUseProgram(Program1);
/* setup texture matrix */
glActiveTexture(GL_TEXTURE0);
@@ -117,7 +116,7 @@ draw(void)
glPopMatrix();
/* ground */
- glUseProgram_func(Program2);
+ glUseProgram(Program2);
glTranslatef(0, -1.0, 0);
DrawGround(5);
@@ -381,7 +380,7 @@ CreateProgram(const char *vertProgFile, const char *fragProgFile,
fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, fragProgFile);
program = LinkShaders(vertShader, fragShader);
- glUseProgram_func(program);
+ glUseProgram(program);
InitUniforms(program, uniforms);
@@ -408,8 +407,6 @@ Init(GLboolean useImageFiles)
}
printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
- GetExtensionFuncs();
-
InitTextures(useImageFiles);
InitPrograms();
diff --git a/progs/glsl/toyball.c b/progs/glsl/toyball.c
index 2b644acb6d..7fe27aebfe 100644
--- a/progs/glsl/toyball.c
+++ b/progs/glsl/toyball.c
@@ -10,10 +10,7 @@
#include
#include
#include
-#include
#include
-#include
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -100,9 +97,9 @@ Reshape(int width, int height)
static void
CleanUp(void)
{
- glDeleteShader_func(fragShader);
- glDeleteShader_func(vertShader);
- glDeleteProgram_func(program);
+ glDeleteShader(fragShader);
+ glDeleteShader(vertShader);
+ glDeleteProgram(program);
glutDestroyWindow(win);
}
@@ -170,13 +167,11 @@ Init(void)
if (!ShadersSupported())
exit(1);
- GetExtensionFuncs();
-
vertShader = CompileShaderFile(GL_VERTEX_SHADER, VertProgFile);
fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile);
program = LinkShaders(vertShader, fragShader);
- glUseProgram_func(program);
+ glUseProgram(program);
InitUniforms(program, Uniforms);
diff --git a/progs/glsl/trirast.c b/progs/glsl/trirast.c
index 3d4decaa2f..f7546f25a2 100644
--- a/progs/glsl/trirast.c
+++ b/progs/glsl/trirast.c
@@ -16,10 +16,7 @@
#include
#include
#include
-#include
#include
-#include
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -86,9 +83,9 @@ Redisplay(void)
RotateVerts(Zrot, 3, TriVerts, v);
ComputeBounds(3, v, &xmin, &ymin, &xmax, &ymax);
- glUniform2fv_func(uv0, 1, v[0]);
- glUniform2fv_func(uv1, 1, v[1]);
- glUniform2fv_func(uv2, 1, v[2]);
+ glUniform2fv(uv0, 1, v[0]);
+ glUniform2fv(uv1, 1, v[1]);
+ glUniform2fv(uv2, 1, v[2]);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -133,9 +130,9 @@ Reshape(int width, int height)
static void
CleanUp(void)
{
- glDeleteShader_func(fragShader);
- glDeleteShader_func(vertShader);
- glDeleteProgram_func(program);
+ glDeleteShader(fragShader);
+ glDeleteShader(vertShader);
+ glDeleteProgram(program);
glutDestroyWindow(win);
}
@@ -197,17 +194,15 @@ Init(void)
if (!ShadersSupported())
exit(1);
- GetExtensionFuncs();
-
vertShader = CompileShaderText(GL_VERTEX_SHADER, vertShaderText);
fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
program = LinkShaders(vertShader, fragShader);
- glUseProgram_func(program);
+ glUseProgram(program);
- uv0 = glGetUniformLocation_func(program, "v0");
- uv1 = glGetUniformLocation_func(program, "v1");
- uv2 = glGetUniformLocation_func(program, "v2");
+ uv0 = glGetUniformLocation(program, "v0");
+ uv1 = glGetUniformLocation(program, "v1");
+ uv2 = glGetUniformLocation(program, "v2");
printf("Uniforms: %d %d %d\n", uv0, uv1, uv2);
/*assert(glGetError() == 0);*/
@@ -217,9 +212,9 @@ Init(void)
printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
- assert(glIsProgram_func(program));
- assert(glIsShader_func(fragShader));
- assert(glIsShader_func(vertShader));
+ assert(glIsProgram(program));
+ assert(glIsShader(fragShader));
+ assert(glIsShader(vertShader));
glColor3f(1, 0, 0);
}
diff --git a/progs/glsl/twoside.c b/progs/glsl/twoside.c
index 9ebc4ec360..b6c1b477dd 100644
--- a/progs/glsl/twoside.c
+++ b/progs/glsl/twoside.c
@@ -13,10 +13,7 @@
#include
#include
#include
-#include
#include
-#include
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -60,11 +57,11 @@ Redisplay(void)
glFrontFace(FrontWinding);
if (DetermineFacingInFragProg) {
- glUniform1i_func(u_fragface, 1);
+ glUniform1i(u_fragface, 1);
glDisable(GL_VERTEX_PROGRAM_TWO_SIDE);
}
else {
- glUniform1i_func(u_fragface, 0);
+ glUniform1i(u_fragface, 0);
glEnable(GL_VERTEX_PROGRAM_TWO_SIDE);
}
@@ -76,7 +73,7 @@ Redisplay(void)
/* Draw a tristrip ring */
glBegin(GL_TRIANGLE_STRIP);
glColor4fv(Red);
- glSecondaryColor3fv_func(Green);
+ glSecondaryColor3fv(Green);
for (i = 0; i <= sections; i++) {
float a = (float) i / (sections) * M_PI * 2.0;
float x = radius * cos(a);
@@ -126,9 +123,9 @@ Reshape(int width, int height)
static void
CleanUp(void)
{
- glDeleteShader_func(fragShader);
- glDeleteShader_func(vertShader);
- glDeleteProgram_func(program);
+ glDeleteShader(fragShader);
+ glDeleteShader(vertShader);
+ glDeleteProgram(program);
glutDestroyWindow(win);
}
@@ -230,15 +227,13 @@ Init(void)
if (!ShadersSupported())
exit(1);
- GetExtensionFuncs();
-
vertShader = CompileShaderText(GL_VERTEX_SHADER, vertShaderText);
fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
program = LinkShaders(vertShader, fragShader);
- glUseProgram_func(program);
+ glUseProgram(program);
- u_fragface = glGetUniformLocation_func(program, "fragface");
+ u_fragface = glGetUniformLocation(program, "fragface");
printf("Uniforms: %d\n", u_fragface);
/*assert(glGetError() == 0);*/
@@ -247,9 +242,9 @@ Init(void)
printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
- assert(glIsProgram_func(program));
- assert(glIsShader_func(fragShader));
- assert(glIsShader_func(vertShader));
+ assert(glIsProgram(program));
+ assert(glIsShader(fragShader));
+ assert(glIsShader(vertShader));
glEnable(GL_DEPTH_TEST);
diff --git a/progs/glsl/vert-or-frag-only.c b/progs/glsl/vert-or-frag-only.c
index 8e1612aca4..81fcab8c5b 100644
--- a/progs/glsl/vert-or-frag-only.c
+++ b/progs/glsl/vert-or-frag-only.c
@@ -12,10 +12,7 @@
#include
#include
#include
-#include
#include
-#include
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -59,14 +56,14 @@ Redisplay(void)
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
/* render with vertex shader only */
- glUseProgram_func(VertProgram);
+ glUseProgram(VertProgram);
glPushMatrix();
glTranslatef(-1.5, 0, 0);
DrawQuadTex();
glPopMatrix();
/* render with fragment shader only */
- glUseProgram_func(FragProgram);
+ glUseProgram(FragProgram);
glPushMatrix();
glTranslatef(+1.5, 0, 0);
DrawQuadColor();
@@ -91,10 +88,10 @@ Reshape(int width, int height)
static void
CleanUp(void)
{
- glDeleteShader_func(FragShader);
- glDeleteShader_func(VertShader);
- glDeleteProgram_func(VertProgram);
- glDeleteProgram_func(FragProgram);
+ glDeleteShader(FragShader);
+ glDeleteShader(VertShader);
+ glDeleteProgram(VertProgram);
+ glDeleteProgram(FragProgram);
glutDestroyWindow(Win);
}
@@ -130,8 +127,6 @@ Init(void)
if (!ShadersSupported())
exit(1);
- GetExtensionFuncs();
-
if (FragProgFile)
FragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile);
else
@@ -150,10 +145,10 @@ Init(void)
printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
- assert(glIsProgram_func(VertProgram));
- assert(glIsProgram_func(FragProgram));
- assert(glIsShader_func(FragShader));
- assert(glIsShader_func(VertShader));
+ assert(glIsProgram(VertProgram));
+ assert(glIsProgram(FragProgram));
+ assert(glIsShader(FragShader));
+ assert(glIsShader(VertShader));
glColor3f(1, 0, 0);
}
diff --git a/progs/glsl/vert-tex.c b/progs/glsl/vert-tex.c
index b74bf50679..e791a5759a 100644
--- a/progs/glsl/vert-tex.c
+++ b/progs/glsl/vert-tex.c
@@ -10,10 +10,7 @@
#include
#include
#include
-#include
#include
-#include
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -134,9 +131,9 @@ Reshape(int width, int height)
static void
CleanUp(void)
{
- glDeleteShader_func(fragShader);
- glDeleteShader_func(vertShader);
- glDeleteProgram_func(program);
+ glDeleteShader(fragShader);
+ glDeleteShader(vertShader);
+ glDeleteProgram(program);
glutDestroyWindow(win);
}
@@ -240,13 +237,11 @@ Init(void)
if (!ShadersSupported())
exit(1);
- GetExtensionFuncs();
-
vertShader = CompileShaderText(GL_VERTEX_SHADER, VertShaderText);
fragShader = CompileShaderText(GL_FRAGMENT_SHADER, FragShaderText);
program = LinkShaders(vertShader, fragShader);
- glUseProgram_func(program);
+ glUseProgram(program);
assert(glGetError() == 0);
--
cgit v1.2.3
From cd10996d4f517c69e306eaf6dfb0654432651b3a Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Fri, 17 Jul 2009 14:43:29 -0600
Subject: progs/util: remove extfuncs.h (we use GLEW instead)
---
progs/util/shaderutil.c | 36 +++++++++++++++++-------------------
1 file changed, 17 insertions(+), 19 deletions(-)
diff --git a/progs/util/shaderutil.c b/progs/util/shaderutil.c
index 5cef84eb49..13b68d90e0 100644
--- a/progs/util/shaderutil.c
+++ b/progs/util/shaderutil.c
@@ -11,7 +11,6 @@
#include
#include
#include
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -20,7 +19,6 @@ Init(void)
{
static GLboolean firstCall = GL_TRUE;
if (firstCall) {
- GetExtensionFuncs();
firstCall = GL_FALSE;
}
}
@@ -51,14 +49,14 @@ CompileShaderText(GLenum shaderType, const char *text)
Init();
- shader = glCreateShader_func(shaderType);
- glShaderSource_func(shader, 1, (const GLchar **) &text, NULL);
- glCompileShader_func(shader);
- glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat);
+ shader = glCreateShader(shaderType);
+ glShaderSource(shader, 1, (const GLchar **) &text, NULL);
+ glCompileShader(shader);
+ glGetShaderiv(shader, GL_COMPILE_STATUS, &stat);
if (!stat) {
GLchar log[1000];
GLsizei len;
- glGetShaderInfoLog_func(shader, 1000, &len, log);
+ glGetShaderInfoLog(shader, 1000, &len, log);
fprintf(stderr, "Error: problem compiling shader: %s\n", log);
exit(1);
}
@@ -110,24 +108,24 @@ CompileShaderFile(GLenum shaderType, const char *filename)
GLuint
LinkShaders(GLuint vertShader, GLuint fragShader)
{
- GLuint program = glCreateProgram_func();
+ GLuint program = glCreateProgram();
assert(vertShader || fragShader);
if (fragShader)
- glAttachShader_func(program, fragShader);
+ glAttachShader(program, fragShader);
if (vertShader)
- glAttachShader_func(program, vertShader);
- glLinkProgram_func(program);
+ glAttachShader(program, vertShader);
+ glLinkProgram(program);
/* check link */
{
GLint stat;
- glGetProgramiv_func(program, GL_LINK_STATUS, &stat);
+ glGetProgramiv(program, GL_LINK_STATUS, &stat);
if (!stat) {
GLchar log[1000];
GLsizei len;
- glGetProgramInfoLog_func(program, 1000, &len, log);
+ glGetProgramInfoLog(program, 1000, &len, log);
fprintf(stderr, "Shader link error:\n%s\n", log);
return 0;
}
@@ -144,7 +142,7 @@ InitUniforms(GLuint program, struct uniform_info uniforms[])
for (i = 0; uniforms[i].name; i++) {
uniforms[i].location
- = glGetUniformLocation_func(program, uniforms[i].name);
+ = glGetUniformLocation(program, uniforms[i].name);
printf("Uniform %s location: %d\n", uniforms[i].name,
uniforms[i].location);
@@ -152,19 +150,19 @@ InitUniforms(GLuint program, struct uniform_info uniforms[])
switch (uniforms[i].size) {
case 1:
if (uniforms[i].type == GL_INT)
- glUniform1i_func(uniforms[i].location,
+ glUniform1i(uniforms[i].location,
(GLint) uniforms[i].value[0]);
else
- glUniform1fv_func(uniforms[i].location, 1, uniforms[i].value);
+ glUniform1fv(uniforms[i].location, 1, uniforms[i].value);
break;
case 2:
- glUniform2fv_func(uniforms[i].location, 1, uniforms[i].value);
+ glUniform2fv(uniforms[i].location, 1, uniforms[i].value);
break;
case 3:
- glUniform3fv_func(uniforms[i].location, 1, uniforms[i].value);
+ glUniform3fv(uniforms[i].location, 1, uniforms[i].value);
break;
case 4:
- glUniform4fv_func(uniforms[i].location, 1, uniforms[i].value);
+ glUniform4fv(uniforms[i].location, 1, uniforms[i].value);
break;
default:
abort();
--
cgit v1.2.3