From c06ff13b14b0352e91fc86f6bc0031c8a5501115 Mon Sep 17 00:00:00 2001 From: Karl Schultz Date: Thu, 24 Jul 2003 03:52:43 +0000 Subject: Project file to build GLUT32.DLL --- src/glut/glx/glut.dsp | 338 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 338 insertions(+) create mode 100644 src/glut/glx/glut.dsp diff --git a/src/glut/glx/glut.dsp b/src/glut/glx/glut.dsp new file mode 100644 index 0000000000..30290d36a2 --- /dev/null +++ b/src/glut/glx/glut.dsp @@ -0,0 +1,338 @@ +# Microsoft Developer Studio Project File - Name="glut" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=glut - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "glut.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "glut.mak" CFG="glut - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "glut - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "glut - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "glut - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLUT_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_DLL" /D "_USRDLL" /D "GLUT_EXPORTS" /D "MESA" /D "BUILD_GL32" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 winmm.lib msvcrt.lib oldnames.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLU32.lib ../../../lib/OPENGL32.LIB /nologo /dll /machine:I386 /nodefaultlib /out:"Release/GLUT32.DLL" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy import lib and dll +PostBuild_Cmds=if not exist ..\..\..\lib md ..\..\..\lib copy Release\GLUT32.LIB ..\..\..\lib copy Release\GLUT32.DLL ..\..\..\libexec +# End Special Build Tool + +!ELSEIF "$(CFG)" == "glut - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLUT_EXPORTS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../../include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_DLL" /D "_USRDLL" /D "GLUT_EXPORTS" /D "MESA" /D "BUILD_GL32" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 winmm.lib msvcrtd.lib oldnames.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLU32.lib ../../../lib/OPENGL32.LIB /nologo /dll /pdb:none /machine:I386 /nodefaultlib /out:"Debug/GLUT32.DLL" +# SUBTRACT LINK32 /verbose /map /debug +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy import lib and dll +PostBuild_Cmds=if not exist ..\..\..\lib md ..\..\..\lib copy Debug\GLUT32.LIB ..\..\..\lib copy Debug\GLUT32.DLL ..\..\..\libexec +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "glut - 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