From c1fe4698704b098df77ebe6bf3ea04d822d77f69 Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Wed, 27 Oct 2004 17:09:10 +0000 Subject: by karoshi - ARB_shader_objects implementation empty routines by now --- src/mesa/shader/shaderobjects.c | 258 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 258 insertions(+) create mode 100644 src/mesa/shader/shaderobjects.c diff --git a/src/mesa/shader/shaderobjects.c b/src/mesa/shader/shaderobjects.c new file mode 100644 index 0000000000..1bfebe973b --- /dev/null +++ b/src/mesa/shader/shaderobjects.c @@ -0,0 +1,258 @@ +/* + * Mesa 3-D graphics library + * Version: 6.1 + * + * Copyright (C) 2004 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "glheader.h" +#include "shaderobjects.h" +#include "mtypes.h" +#include "context.h" +#include "macros.h" + +void GLAPIENTRY +_mesa_DeleteObjectARB(GLhandleARB obj) +{ +} + +GLhandleARB GLAPIENTRY +_mesa_GetHandleARB(GLenum pname) +{ + return 0; +} + +void GLAPIENTRY +_mesa_DetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj) +{ +} + +GLhandleARB GLAPIENTRY +_mesa_CreateShaderObjectARB (GLenum shaderType) +{ + return 0; +} + +void GLAPIENTRY +_mesa_ShaderSourceARB (GLhandleARB shaderObj, GLsizei count, + const GLcharARB **string, const GLint *length) +{ +} + +void GLAPIENTRY +_mesa_CompileShaderARB (GLhandleARB shaderObj) +{ +} + +GLhandleARB GLAPIENTRY +_mesa_CreateProgramObjectARB (void) +{ + return 0; +} + +void GLAPIENTRY +_mesa_AttachObjectARB (GLhandleARB containerObj, GLhandleARB obj) +{ +} + +void GLAPIENTRY +_mesa_LinkProgramARB (GLhandleARB programObj) +{ +} + +GLboolean +_mesa_use_program_object( GLcontext *ctx, struct gl_program_object *pobj ) +{ + return GL_FALSE; +} + +void GLAPIENTRY +_mesa_UseProgramObjectARB (GLhandleARB programObj) +{ +} + +void GLAPIENTRY +_mesa_ValidateProgramARB (GLhandleARB programObj) +{ +} + +void GLAPIENTRY +_mesa_Uniform1fARB (GLint location, GLfloat v0) +{ +} + +void GLAPIENTRY +_mesa_Uniform2fARB (GLint location, GLfloat v0, GLfloat v1) +{ +} + +void GLAPIENTRY +_mesa_Uniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) +{ +} + +void GLAPIENTRY +_mesa_Uniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) +{ +} + +void GLAPIENTRY +_mesa_Uniform1iARB (GLint location, GLint v0) +{ +} + +void GLAPIENTRY +_mesa_Uniform2iARB (GLint location, GLint v0, GLint v1) +{ +} + +void GLAPIENTRY +_mesa_Uniform3iARB (GLint location, GLint v0, GLint v1, GLint v2) +{ +} + +void GLAPIENTRY +_mesa_Uniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) +{ +} + +void GLAPIENTRY +_mesa_Uniform1fvARB (GLint location, GLsizei count, const GLfloat *value) +{ +} + +void GLAPIENTRY +_mesa_Uniform2fvARB (GLint location, GLsizei count, const GLfloat *value) +{ +} + +void GLAPIENTRY +_mesa_Uniform3fvARB (GLint location, GLsizei count, const GLfloat *value) +{ +} + +void GLAPIENTRY +_mesa_Uniform4fvARB (GLint location, GLsizei count, const GLfloat *value) +{ +} + +void GLAPIENTRY +_mesa_Uniform1ivARB (GLint location, GLsizei count, const GLint *value) +{ +} + +void GLAPIENTRY +_mesa_Uniform2ivARB (GLint location, GLsizei count, const GLint *value) +{ +} + +void GLAPIENTRY +_mesa_Uniform3ivARB (GLint location, GLsizei count, const GLint *value) +{ +} + +void GLAPIENTRY +_mesa_Uniform4ivARB (GLint location, GLsizei count, const GLint *value) +{ +} + +void GLAPIENTRY +_mesa_UniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ +} + +void GLAPIENTRY +_mesa_UniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ +} + +void GLAPIENTRY +_mesa_UniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ +} + +void GLAPIENTRY +_mesa_GetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params) +{ +} + +void GLAPIENTRY +_mesa_GetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params) +{ +} + +void GLAPIENTRY +_mesa_GetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog) +{ +} + +void GLAPIENTRY +_mesa_GetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj) +{ +} + +GLint GLAPIENTRY +_mesa_GetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name) +{ + return -1; +} + +void GLAPIENTRY +_mesa_GetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) +{ +} + +void GLAPIENTRY +_mesa_GetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params) +{ +} + +void GLAPIENTRY +_mesa_GetUniformivARB (GLhandleARB programObj, GLint location, GLint *params) +{ +} + +void GLAPIENTRY +_mesa_GetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source) +{ +} + +/* GL_ARB_vertex_shader */ + +void GLAPIENTRY +_mesa_BindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name) +{ +} + +void GLAPIENTRY +_mesa_GetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) +{ +} + +GLint GLAPIENTRY +_mesa_GetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name) +{ + return 0; +} + +void _mesa_init_shaderobjects( GLcontext * ctx ) +{ +} -- cgit v1.2.3