From f547fef2d066607650635136910bbcc781cf6bff Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Sat, 15 Jan 2011 14:58:03 +0800 Subject: android: Add pre-generated files. make -C src/glsl builtin_function.cpp make -C src/es1api make -C src/es2api make -C src/shared-glapi make -C src/mesa/mai/api_exec_es{12}.c --- src/glsl/builtin_function.cpp | 15232 +++++++++++++++++++++ src/mapi/es1api/glapi_mapi_tmp.h | 3394 +++++ src/mapi/es1api/main/glapidispatch.h | 2524 ++++ src/mapi/es1api/main/remap_helper.h | 2335 ++++ src/mapi/es2api/glapi_mapi_tmp.h | 2632 ++++ src/mapi/es2api/main/glapidispatch.h | 2392 ++++ src/mapi/es2api/main/remap_helper.h | 2269 ++++ src/mapi/shared-glapi/glapi_mapi_tmp.h | 22410 +++++++++++++++++++++++++++++++ src/mesa/main/api_exec_es1.c | 4867 +++++++ src/mesa/main/api_exec_es2.c | 2548 ++++ 10 files changed, 60603 insertions(+) create mode 100644 src/glsl/builtin_function.cpp create mode 100644 src/mapi/es1api/glapi_mapi_tmp.h create mode 100644 src/mapi/es1api/main/glapidispatch.h create mode 100644 src/mapi/es1api/main/remap_helper.h create mode 100644 src/mapi/es2api/glapi_mapi_tmp.h create mode 100644 src/mapi/es2api/main/glapidispatch.h create mode 100644 src/mapi/es2api/main/remap_helper.h create mode 100644 src/mapi/shared-glapi/glapi_mapi_tmp.h create mode 100644 src/mesa/main/api_exec_es1.c create mode 100644 src/mesa/main/api_exec_es2.c diff --git a/src/glsl/builtin_function.cpp b/src/glsl/builtin_function.cpp new file mode 100644 index 0000000000..0371c70a54 --- /dev/null +++ b/src/glsl/builtin_function.cpp @@ -0,0 +1,15232 @@ +/* DO NOT MODIFY - automatically generated by generate_builtins.py */ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include +#include "main/core.h" /* for struct gl_shader */ +#include "glsl_parser_extras.h" +#include "ir_reader.h" +#include "program.h" +#include "ast.h" + +extern "C" struct gl_shader * +_mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type); + +gl_shader * +read_builtins(GLenum target, const char *protos, const char **functions, unsigned count) +{ + struct gl_context fakeCtx; + fakeCtx.API = API_OPENGL; + fakeCtx.Const.GLSLVersion = 130; + fakeCtx.Extensions.ARB_ES2_compatibility = true; + gl_shader *sh = _mesa_new_shader(NULL, 0, target); + struct _mesa_glsl_parse_state *st = + new(sh) _mesa_glsl_parse_state(&fakeCtx, target, sh); + + st->language_version = 130; + st->symbols->language_version = 130; + st->ARB_texture_rectangle_enable = true; + st->EXT_texture_array_enable = true; + _mesa_glsl_initialize_types(st); + + sh->ir = new(sh) exec_list; + sh->symbols = st->symbols; + + /* Read the IR containing the prototypes */ + _mesa_glsl_read_ir(st, sh->ir, protos, true); + + /* Read ALL the function bodies, telling the IR reader not to scan for + * prototypes (we've already created them). The IR reader will skip any + * signature that does not already exist as a prototype. + */ + for (unsigned i = 0; i < count; i++) { + _mesa_glsl_read_ir(st, sh->ir, functions[i], false); + + if (st->error) { + printf("error reading builtin: %.35s ...\n", functions[i]); + printf("Info log:\n%s\n", st->info_log); + ralloc_free(sh); + return NULL; + } + } + + reparent_ir(sh->ir, sh); + delete st; + + return sh; +} + +static const char builtin_abs[] = + "((function abs\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float abs (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 abs (var_ref arg0)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 abs (var_ref arg0)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 abs (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_acos[] = + "((function acos\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float - (constant float (1.5707963))\n" + " (call asin ((var_ref x)))))))\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression vec2 - (constant float (1.5707963))\n" + " (call asin ((var_ref x)))))))\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ((return (expression vec3 - (constant float (1.5707963))\n" + " (call asin ((var_ref x)))))))\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ((return (expression vec4 - (constant float (1.5707963))\n" + " (call asin ((var_ref x)))))))\n" + "))\n" + "" +; +static const char builtin_acosh[] = + "((function acosh\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float - (expression float * (var_ref x) (var_ref x)) (constant float (1)))))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 - (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 - (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 - (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))\n" + "))\n" + "" +; +static const char builtin_all[] = + "((function all\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec2 arg0))\n" + " ((return (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))))))\n" + "\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec3 arg0))\n" + " ((return (expression bool && (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))))))\n" + "\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec4 arg0))\n" + " ((return (expression bool && (expression bool && (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))) (swiz w (var_ref arg0))))))\n" + "))\n" + "" +; +static const char builtin_any[] = + "((function any\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec2 arg0))\n" + " ((return (expression bool any (var_ref arg0)))))\n" + "\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec3 arg0))\n" + " ((return (expression bool any (var_ref arg0)))))\n" + "\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec4 arg0))\n" + " ((return (expression bool any (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_asin[] = + "((function asin\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float *\n" + " (expression float sign (var_ref x))\n" + " (expression float -\n" + " (expression float *\n" + " (constant float (3.1415926))\n" + " (constant float (0.5)))\n" + " (expression float *\n" + " (expression float sqrt\n" + " (expression float -\n" + " (constant float (1.0))\n" + " (expression float abs (var_ref x))))\n" + " (expression float +\n" + " (constant float (1.5707288))\n" + " (expression float *\n" + " (expression float abs (var_ref x))\n" + " (expression float +\n" + " (constant float (-0.2121144))\n" + " (expression float *\n" + " (constant float (0.0742610))\n" + " (expression float abs (var_ref x))))))))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 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float (-0.2121144))\n" + " (expression vec4 *\n" + " (constant float (0.0742610))\n" + " (expression vec4 abs (var_ref x))))))))))))\n" + "))\n" + "" +; +static const char builtin_asinh[] = + "((function asinh\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float + (expression float * (var_ref x) (var_ref x)) (constant float (1)))))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 + (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 + (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 + (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))\n" + "))\n" + "" +; +static const char builtin_atan[] = + "((function atan\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float y_over_x))\n" + " ((return (call asin ((expression float *\n" + " (var_ref y_over_x)\n" + " (expression float rsq\n" + " (expression float +\n" + " (expression float *\n" + " (var_ref y_over_x)\n" + " (var_ref y_over_x))\n" + " (constant float (1.0))))))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 y_over_x))\n" + " ((return (call asin ((expression vec2 *\n" + " (var_ref y_over_x)\n" + " (expression vec2 rsq\n" + " (expression vec2 +\n" + " (expression vec2 *\n" + " (var_ref y_over_x)\n" + " (var_ref y_over_x))\n" + " (constant float (1.0))))))))))\n" + "\n" + " 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y))\n" + " (swiz w (var_ref x)))))\n" + " (return (var_ref r)))))\n" + "\n" + "))\n" + "" +; +static const char builtin_atanh[] = + "((function atanh\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float * (constant float (0.5))\n" + " (expression float log\n" + " (expression float /\n" + " (expression float + (constant float (1)) (var_ref x))\n" + " (expression float - (constant float (1)) (var_ref x))))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression vec2 * (constant vec2 (0.5))\n" + " (expression vec2 log\n" + " (expression vec2 /\n" + " (expression vec2 + (constant vec2 (1)) (var_ref x))\n" + " (expression vec2 - (constant vec2 (1)) (var_ref x))))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ((return (expression vec3 * (constant vec3 (0.5))\n" + " (expression vec3 log\n" + " (expression vec3 /\n" + " (expression vec3 + 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(in) ivec2 arg0)\n" + " (declare (in) int arg1)\n" + " (declare (in) int arg2))\n" + " ((return (expression ivec2 max (expression ivec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" + "\n" + " (signature ivec3\n" + " (parameters\n" + " (declare (in) ivec3 arg0)\n" + " (declare (in) int arg1)\n" + " (declare (in) int arg2))\n" + " ((return (expression ivec3 max (expression ivec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) ivec4 arg0)\n" + " (declare (in) int arg1)\n" + " (declare (in) int arg2))\n" + " ((return (expression ivec4 max (expression ivec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" + "\n" + " (signature uint\n" + " (parameters\n" + " (declare (in) uint arg0)\n" + " (declare (in) uint arg1)\n" + " (declare (in) uint arg2))\n" + " ((return (expression uint max (expression uint min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" + "\n" + " (signature uvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uvec2 arg1)\n" + " (declare (in) uvec2 arg2))\n" + " ((return (expression uvec2 max (expression uvec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" + "\n" + " (signature uvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uvec3 arg1)\n" + " (declare (in) uvec3 arg2))\n" + " ((return (expression uvec3 max (expression uvec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uvec4 arg1)\n" + " (declare (in) uvec4 arg2))\n" + " ((return (expression uvec4 max (expression uvec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" + "\n" + " (signature uvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uint arg1)\n" + " (declare (in) uint arg2))\n" + " ((return (expression uvec2 max (expression uvec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" + "\n" + " (signature uvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uint arg1)\n" + " (declare (in) uint arg2))\n" + " ((return (expression uvec3 max (expression uvec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uint arg1)\n" + " (declare (in) uint arg2))\n" + " ((return (expression uvec4 max (expression uvec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_cos[] = + "((function cos\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ((return (expression float cos (var_ref angle)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ((return (expression vec2 cos (var_ref angle)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ((return (expression vec3 cos (var_ref angle)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ((return (expression vec4 cos (var_ref angle)))))\n" + "))\n" + "" +; +static const char builtin_cosh[] = + "((function cosh\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float * (constant float (0.5))\n" + " (expression float +\n" + " (expression float exp (var_ref x))\n" + " (expression float exp (expression float neg (var_ref x))))))))\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression vec2 * (constant vec2 (0.5))\n" + " (expression vec2 +\n" + " (expression vec2 exp (var_ref x))\n" + " (expression vec2 exp (expression vec2 neg (var_ref x))))))))\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ((return (expression vec3 * (constant vec3 (0.5))\n" + " (expression vec3 +\n" + " (expression vec3 exp (var_ref x))\n" + " (expression vec3 exp (expression vec3 neg (var_ref x))))))))\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ((return (expression vec4 * (constant vec4 (0.5))\n" + " (expression vec4 +\n" + " (expression vec4 exp (var_ref x))\n" + " (expression vec4 exp (expression vec4 neg (var_ref x))))))))\n" + "))\n" + "" +; +static const char builtin_cross[] = + "((function cross\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 a)\n" + " (declare (in) vec3 b))\n" + " ((return (expression vec3 -\n" + " (expression vec3 * (swiz yzx (var_ref a)) (swiz zxy (var_ref b)))\n" + " (expression vec3 * (swiz zxy (var_ref a)) (swiz yzx (var_ref b)))))))\n" + "))\n" + "" +; +static const char builtin_dFdx[] = + "((function dFdx\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float p))\n" + " ((return (expression float dFdx (var_ref p)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 p))\n" + " ((return (expression vec2 dFdx (var_ref p)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 p))\n" + " ((return (expression vec3 dFdx (var_ref p)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 p))\n" + " ((return (expression vec4 dFdx (var_ref p)))))\n" + "))\n" + "" +; +static const char builtin_dFdy[] = + "((function dFdy\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float p))\n" + " ((return (expression float dFdy (var_ref p)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 p))\n" + " ((return (expression vec2 dFdy (var_ref p)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 p))\n" + " ((return (expression vec3 dFdy (var_ref p)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 p))\n" + " ((return (expression vec4 dFdy (var_ref p)))))\n" + "))\n" + "" +; +static const char builtin_degrees[] = + "((function degrees\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float * (var_ref arg0) (constant float (57.295780))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 * (var_ref arg0) (constant float (57.295780))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 * (var_ref arg0) (constant float (57.295780))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 * (var_ref arg0) (constant float (57.295780))))))\n" + "))\n" + "" +; +static const char builtin_distance[] = + "((function distance\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float p0)\n" + " (declare (in) float p1))\n" + " ((return (expression float abs (expression float - (var_ref p0) (var_ref p1))))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec2 p0)\n" + " (declare (in) vec2 p1))\n" + " ((declare () vec2 p)\n" + " (assign (xy) (var_ref p) (expression vec2 - (var_ref p0) (var_ref p1)))\n" + " (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec3 p0)\n" + " (declare (in) vec3 p1))\n" + " ((declare () vec3 p)\n" + " (assign (xyz) (var_ref p) (expression vec3 - (var_ref p0) (var_ref p1)))\n" + " (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec4 p0)\n" + " (declare (in) vec4 p1))\n" + " ((declare () vec4 p)\n" + " (assign (xyzw) (var_ref p) (expression vec4 - (var_ref p0) (var_ref p1)))\n" + " (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))\n" + "))\n" + "" +; +static const char builtin_dot[] = + "((function dot\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression float * (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression float dot (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression float dot (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1))\n" + " ((return (expression float dot (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_equal[] = + "((function equal\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression bvec2 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression bvec3 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1))\n" + " ((return (expression bvec4 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 arg0)\n" + " (declare (in) bvec2 arg1))\n" + " ((return (expression bvec2 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 arg0)\n" + " (declare (in) bvec3 arg1))\n" + " ((return (expression bvec3 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 arg0)\n" + " (declare (in) bvec4 arg1))\n" + " ((return (expression bvec4 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 arg0)\n" + " (declare (in) ivec2 arg1))\n" + " ((return (expression bvec2 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 arg0)\n" + " (declare (in) ivec3 arg1))\n" + " ((return (expression bvec3 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 arg0)\n" + " (declare (in) ivec4 arg1))\n" + " ((return (expression bvec4 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uvec2 arg1))\n" + " ((return (expression bvec2 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uvec3 arg1))\n" + " ((return (expression bvec3 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uvec4 arg1))\n" + " ((return (expression bvec4 == (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_exp[] = + "((function exp\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float exp (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 exp (var_ref arg0)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 exp (var_ref arg0)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 exp (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_exp2[] = + "((function exp2\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float exp2 (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 exp2 (var_ref arg0)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 exp2 (var_ref arg0)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 exp2 (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_faceforward[] = + "((function faceforward\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float N)\n" + " (declare (in) float I)\n" + " (declare (in) float Nref))\n" + " ((if (expression bool < (expression float * (var_ref Nref) (var_ref I)) (constant float (0)))\n" + " ((return (var_ref N)))\n" + " ((return (expression float neg (var_ref N)))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 N)\n" + " (declare (in) vec2 I)\n" + " (declare (in) vec2 Nref))\n" + " ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))\n" + " ((return (var_ref N)))\n" + " ((return (expression vec2 neg (var_ref N)))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 N)\n" + " (declare (in) vec3 I)\n" + " (declare (in) vec3 Nref))\n" + " ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))\n" + " ((return (var_ref N)))\n" + " ((return (expression vec3 neg (var_ref N)))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 N)\n" + " (declare (in) vec4 I)\n" + " (declare (in) vec4 Nref))\n" + " ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))\n" + " ((return (var_ref N)))\n" + " ((return (expression vec4 neg (var_ref N)))))))\n" + "))\n" + "" +; +static const char builtin_floor[] = + "((function floor\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float floor (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 floor (var_ref arg0)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 floor (var_ref arg0)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 floor (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_fract[] = + "((function fract\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float fract (var_ref x)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression vec2 fract (var_ref x)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ((return (expression vec3 fract (var_ref x)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ((return (expression vec4 fract (var_ref x)))))\n" + "))\n" + "\n" + "" +; +static const char builtin_ftransform[] = + "((declare (uniform) mat4 gl_ModelViewProjectionMatrix)\n" + " (declare (in) vec4 gl_Vertex)\n" + " (function ftransform\n" + " (signature vec4\n" + " (parameters)\n" + " ((return (expression vec4 *\n" + " (var_ref gl_ModelViewProjectionMatrix)\n" + " (var_ref gl_Vertex)))))\n" + "))\n" + "" +; +static const char builtin_fwidth[] = + "((function fwidth\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float p))\n" + " ((return (expression float +\n" + " (expression float abs (expression float dFdx (var_ref p)))\n" + " (expression float abs (expression float dFdy (var_ref p)))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 p))\n" + " ((return (expression vec2 +\n" + " (expression vec2 abs (expression vec2 dFdx (var_ref p)))\n" + " (expression vec2 abs (expression vec2 dFdy (var_ref p)))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 p))\n" + " ((return (expression vec3 +\n" + " (expression vec3 abs (expression vec3 dFdx (var_ref p)))\n" + " (expression vec3 abs (expression vec3 dFdy (var_ref p)))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 p))\n" + " ((return (expression vec4 +\n" + " (expression vec4 abs (expression vec4 dFdx (var_ref p)))\n" + " (expression vec4 abs (expression vec4 dFdy (var_ref p)))))))\n" + "))\n" + "" +; +static const char builtin_greaterThan[] = + "((function greaterThan\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression bvec2 > (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression bvec3 > (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1))\n" + " ((return (expression bvec4 > (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 arg0)\n" + " (declare (in) ivec2 arg1))\n" + " ((return (expression bvec2 > (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 arg0)\n" + " (declare (in) ivec3 arg1))\n" + " ((return (expression bvec3 > (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 arg0)\n" + " (declare (in) ivec4 arg1))\n" + " ((return (expression bvec4 > (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uvec2 arg1))\n" + " ((return (expression bvec2 > (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uvec3 arg1))\n" + " ((return (expression bvec3 > (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uvec4 arg1))\n" + " ((return (expression bvec4 > (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_greaterThanEqual[] = + "((function greaterThanEqual\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression bvec2 >= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression bvec3 >= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1))\n" + " ((return (expression bvec4 >= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 arg0)\n" + " (declare (in) ivec2 arg1))\n" + " ((return (expression bvec2 >= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 arg0)\n" + " (declare (in) ivec3 arg1))\n" + " ((return (expression bvec3 >= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 arg0)\n" + " (declare (in) ivec4 arg1))\n" + " ((return (expression bvec4 >= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uvec2 arg1))\n" + " ((return (expression bvec2 >= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uvec3 arg1))\n" + " ((return (expression bvec3 >= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uvec4 arg1))\n" + " ((return (expression bvec4 >= (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_inversesqrt[] = + "((function inversesqrt\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float rsq (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 rsq (var_ref arg0)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 rsq (var_ref arg0)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 rsq (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_length[] = + "((function length\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float abs (var_ref arg0)))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0))))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0))))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0))))))\n" + "))\n" + "" +; +static const char builtin_lessThan[] = + "((function lessThan\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression bvec2 < (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression bvec3 < (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1))\n" + " ((return (expression bvec4 < (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 arg0)\n" + " (declare (in) ivec2 arg1))\n" + " ((return (expression bvec2 < (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 arg0)\n" + " (declare (in) ivec3 arg1))\n" + " ((return (expression bvec3 < (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 arg0)\n" + " (declare (in) ivec4 arg1))\n" + " ((return (expression bvec4 < (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uvec2 arg1))\n" + " ((return (expression bvec2 < (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uvec3 arg1))\n" + " ((return (expression bvec3 < (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uvec4 arg1))\n" + " ((return (expression bvec4 < (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_lessThanEqual[] = + "((function lessThanEqual\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression bvec2 <= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression bvec3 <= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1))\n" + " ((return (expression bvec4 <= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 arg0)\n" + " (declare (in) ivec2 arg1))\n" + " ((return (expression bvec2 <= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 arg0)\n" + " (declare (in) ivec3 arg1))\n" + " ((return (expression bvec3 <= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 arg0)\n" + " (declare (in) ivec4 arg1))\n" + " ((return (expression bvec4 <= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uvec2 arg1))\n" + " ((return (expression bvec2 <= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uvec3 arg1))\n" + " ((return (expression bvec3 <= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uvec4 arg1))\n" + " ((return (expression bvec4 <= (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_log[] = + "((function log\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float log (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 log (var_ref arg0)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 log (var_ref arg0)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 log (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_log2[] = + "((function log2\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float log2 (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 log2 (var_ref arg0)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 log2 (var_ref arg0)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 log2 (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_matrixCompMult[] = + "((function matrixCompMult\n" + " (signature mat2\n" + " (parameters\n" + " (declare (in) mat2 x)\n" + " (declare (in) mat2 y))\n" + " ((declare () mat2 z)\n" + " (assign (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n" + " (assign (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n" + "(return (var_ref z))))\n" + "\n" + " (signature mat3\n" + " (parameters\n" + " (declare (in) mat3 x)\n" + " (declare (in) mat3 y))\n" + " ((declare () mat3 z)\n" + " (assign (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n" + " (assign (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n" + " (assign (xyz) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))\n" + "(return (var_ref z))))\n" + "\n" + " (signature mat4\n" + " (parameters\n" + " (declare (in) mat4 x)\n" + " (declare (in) mat4 y))\n" + " ((declare () mat4 z)\n" + " (assign (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n" + " (assign (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n" + " (assign (xyzw) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))\n" + " (assign (xyzw) (array_ref (var_ref z) (constant int (3))) (expression vec4 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))\n" + "(return (var_ref z))))\n" + "\n" + " (signature mat2x3\n" + " (parameters\n" + " (declare (in) mat2x3 x)\n" + " (declare (in) mat2x3 y))\n" + " ((declare () mat2x3 z)\n" + " (assign (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n" + " (assign (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n" + "(return (var_ref z))))\n" + "\n" + " (signature mat3x2\n" + " (parameters\n" + " (declare (in) mat3x2 x)\n" + " (declare (in) mat3x2 y))\n" + " ((declare () mat3x2 z)\n" + " (assign (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n" + " (assign (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n" + " (assign (xy) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))\n" + "(return (var_ref z))))\n" + "\n" + " (signature mat2x4\n" + " (parameters\n" + " (declare (in) mat2x4 x)\n" + " (declare (in) mat2x4 y))\n" + " ((declare () mat2x4 z)\n" + " (assign (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n" + " (assign (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n" + "(return (var_ref z))))\n" + "\n" + " (signature mat4x2\n" + " (parameters\n" + " (declare (in) mat4x2 x)\n" + " (declare (in) mat4x2 y))\n" + " ((declare () mat4x2 z)\n" + " (assign (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n" + " (assign (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n" + " (assign (xy) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))\n" + " (assign (xy) (array_ref (var_ref z) (constant int (3))) (expression vec2 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))\n" + "(return (var_ref z))))\n" + "\n" + " (signature mat3x4\n" + " (parameters\n" + " (declare (in) mat3x4 x)\n" + " (declare (in) mat3x4 y))\n" + " ((declare () mat3x4 z)\n" + " (assign (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n" + " (assign (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n" + " (assign (xyzw) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))\n" + "(return (var_ref z))))\n" + "\n" + " (signature mat4x3\n" + " (parameters\n" + " (declare (in) mat4x3 x)\n" + " (declare (in) mat4x3 y))\n" + " ((declare () mat4x3 z)\n" + " (assign (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n" + " (assign (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n" + " (assign (xyz) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))\n" + " (assign (xyz) (array_ref (var_ref z) (constant int (3))) (expression vec3 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))\n" + "(return (var_ref z))))\n" + "))\n" + "" +; +static const char builtin_max[] = + "((function max\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression float max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression vec2 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression vec3 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 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+ " (declare (in) uint arg0)\n" + " (declare (in) uint arg1))\n" + " ((return (expression uint max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uvec2 arg1))\n" + " ((return (expression uvec2 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uvec3 arg1))\n" + " ((return (expression uvec3 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uvec4 arg1))\n" + " ((return (expression uvec4 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uint arg1))\n" + " ((return (expression uvec2 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uint arg1))\n" + " ((return (expression uvec3 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uint arg1))\n" + " ((return (expression uvec4 max (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_min[] = + "((function min\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression float min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression vec2 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression vec3 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1))\n" + " ((return (expression vec4 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression vec2 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression vec3 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression vec4 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature int\n" + " (parameters\n" + " (declare (in) int arg0)\n" + " (declare (in) int arg1))\n" + " ((return (expression int min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature ivec2\n" + " (parameters\n" + " (declare (in) ivec2 arg0)\n" + " (declare (in) ivec2 arg1))\n" + " ((return (expression ivec2 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature ivec3\n" + " (parameters\n" + " (declare (in) ivec3 arg0)\n" + " (declare (in) ivec3 arg1))\n" + " ((return (expression ivec3 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) ivec4 arg0)\n" + " (declare (in) ivec4 arg1))\n" + " ((return (expression ivec4 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature ivec2\n" + " (parameters\n" + " (declare (in) ivec2 arg0)\n" + " (declare (in) int arg1))\n" + " ((return (expression ivec2 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature ivec3\n" + " (parameters\n" + " (declare (in) ivec3 arg0)\n" + " (declare (in) int arg1))\n" + " ((return (expression ivec3 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) ivec4 arg0)\n" + " (declare (in) int arg1))\n" + " ((return (expression ivec4 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uint\n" + " (parameters\n" + " (declare (in) uint arg0)\n" + " (declare (in) uint arg1))\n" + " ((return (expression uint min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uvec2 arg1))\n" + " ((return (expression uvec2 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uvec3 arg1))\n" + " ((return (expression uvec3 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uvec4 arg1))\n" + " ((return (expression uvec4 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uint arg1))\n" + " ((return (expression uvec2 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uint arg1))\n" + " ((return (expression uvec3 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uint arg1))\n" + " ((return (expression uvec4 min (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_mix[] = + "((function mix\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0)\n" + " (declare (in) float arg1)\n" + " (declare (in) float arg2))\n" + " ((return (expression float + (expression float * (var_ref arg0) (expression float - (constant float (1.000000)) (var_ref arg2))) (expression float * (var_ref arg1) (var_ref arg2))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1)\n" + " (declare (in) vec2 arg2))\n" + " ((return (expression vec2 + (expression vec2 * (var_ref arg0) (expression vec2 - (constant float (1.000000)) (var_ref arg2))) (expression vec2 * (var_ref arg1) (var_ref 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" (declare (in) float arg1))\n" + " ((return (expression vec2 % (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression vec3 % (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression vec4 % (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_modf[] = + "((function modf\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x)\n" + " (declare (out) float i))\n" + " ((declare () float t)\n" + " (assign (x) (var_ref t) (expression float trunc (var_ref x)))\n" + " (assign (x) (var_ref i) (var_ref t))\n" + " (return (expression float - (var_ref x) (var_ref t)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (out) vec2 i))\n" + " ((declare () vec2 t)\n" + " 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_p)))\n" + " (assign (x) (var_ref _w) (expression float noise(expression vec2 + (var_ref _p) (constant vec2 (601.0 313.0)))))\n" + "\n" + " (assign (x) (var_ref _r) (var_ref _x))\n" + " (assign (y) (var_ref _r) (var_ref _y))\n" + " (assign (z) (var_ref _r) (var_ref _z))\n" + " (assign (w) (var_ref _r) (var_ref _w))\n" + " (return (var_ref _r))\n" + " ))\n" + "\n" + " (signature vec4\n" + " (parameters (declare (in) float p))\n" + " (\n" + " (declare () float _x)\n" + " (declare () float _y)\n" + " (declare () float _z)\n" + " (declare () float _w)\n" + " (declare () vec4 _r)\n" + "\n" + " (declare () float _p)\n" + " (assign (x) (var_ref _p) (expression float + (var_ref p) (constant float (1559.0))) )\n" + "\n" + " (assign (x) (var_ref _x) (expression float noise(var_ref p)))\n" + " (assign (x) (var_ref _y) (expression float noise(expression float + (var_ref p) (constant float (601.0 313.0 29.0 277.0)))))\n" + " (assign (x) (var_ref _z) (expression float noise(var_ref _p)))\n" + " (assign (x) (var_ref _w) (expression float noise(expression float + (var_ref _p) (constant float (601.0 313.0 29.0 277.0)))))\n" + "\n" + " (assign (x) (var_ref _r) (var_ref _x))\n" + " (assign (y) (var_ref _r) (var_ref _y))\n" + " (assign (z) (var_ref _r) (var_ref _z))\n" + " (assign (w) (var_ref _r) (var_ref _w))\n" + " (return (var_ref _r))\n" + " ))\n" + "))\n" + "" +; +static const char builtin_normalize[] = + "((function normalize\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float sign (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 * (var_ref arg0) (expression float rsq (expression float dot (var_ref arg0) (var_ref arg0)))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 * (var_ref arg0) (expression float rsq (expression float dot (var_ref arg0) (var_ref arg0)))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 * (var_ref arg0) (expression float rsq (expression float dot (var_ref arg0) (var_ref arg0)))))))\n" + "))\n" + "" +; +static const char builtin_not[] = + "((function not\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 arg0))\n" + " ((return (expression bvec2 ! (var_ref arg0)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 arg0))\n" + " ((return (expression bvec3 ! (var_ref arg0)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 arg0))\n" + " ((return (expression bvec4 ! (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_notEqual[] = + "((function notEqual\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression bvec2 != (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression bvec3 != (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1))\n" + " ((return (expression bvec4 != (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 arg0)\n" + " (declare (in) bvec2 arg1))\n" + " ((return (expression bvec2 != (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 arg0)\n" + " (declare (in) bvec3 arg1))\n" + " ((return (expression bvec3 != 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bvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uvec3 arg1))\n" + " ((return (expression bvec3 != (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uvec4 arg1))\n" + " ((return (expression bvec4 != (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_outerProduct[] = + "((function outerProduct\n" + " (signature mat2\n" + " (parameters\n" + " (declare (in) vec2 u)\n" + " (declare (in) vec2 v))\n" + " ((declare () mat2 m)\n" + " (assign (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))\n" + " (return (var_ref m))))\n" + "\n" + " (signature mat2x3\n" + " (parameters\n" + " (declare (in) vec3 u)\n" + " (declare (in) vec2 v))\n" + " ((declare () mat2x3 m)\n" + " (assign (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))\n" + " (return (var_ref m))))\n" + "\n" + " (signature mat2x4\n" + " (parameters\n" + " (declare (in) vec4 u)\n" + " (declare (in) vec2 v))\n" + " ((declare () mat2x4 m)\n" + " (assign (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))\n" + " (return (var_ref m))))\n" + "\n" + " (signature mat3x2\n" + " (parameters\n" + " (declare (in) vec2 u)\n" + " (declare (in) vec3 v))\n" + " ((declare () mat3x2 m)\n" + " (assign (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))\n" + " (assign (xy) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v))))\n" + " (return (var_ref m))\n" + " ))\n" + "\n" + " (signature mat3\n" + " (parameters\n" + " (declare (in) vec3 u)\n" + " (declare (in) vec3 v))\n" + " ((declare () mat3 m)\n" + " (assign (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))\n" + " (assign (xyz) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v))))\n" + " (return (var_ref m))))\n" + "\n" + " (signature mat3x4\n" + " (parameters\n" + " (declare (in) vec4 u)\n" + " (declare (in) vec3 v))\n" + " ((declare () mat3x4 m)\n" + " (assign (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))\n" + " (assign (xyzw) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v))))\n" + " (return (var_ref m))))\n" + "\n" + " (signature mat4x2\n" + " (parameters\n" + " (declare (in) vec2 u)\n" + " (declare (in) vec4 v))\n" + " ((declare () mat4x2 m)\n" + " (assign (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))\n" + " (assign (xy) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v))))\n" + " (assign (xy) (array_ref (var_ref m) (constant int (3))) (expression vec2 * (var_ref u) (swiz w (var_ref v))))\n" + " (return (var_ref m))))\n" + "\n" + " (signature mat4x3\n" + " (parameters\n" + " (declare (in) vec3 u)\n" + " (declare (in) vec4 v))\n" + " ((declare () mat4x3 m)\n" + " (assign (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))\n" + " (assign (xyz) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v))))\n" + " (assign (xyz) (array_ref (var_ref m) (constant int (3))) (expression vec3 * (var_ref u) (swiz w (var_ref v))))\n" + " (return (var_ref m))))\n" + "\n" + " (signature mat4\n" + " (parameters\n" + " (declare (in) vec4 u)\n" + " (declare (in) vec4 v))\n" + " ((declare () mat4 m)\n" + " (assign (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))\n" + " (assign (xyzw) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v))))\n" + " (assign (xyzw) (array_ref (var_ref m) (constant int (3))) (expression vec4 * (var_ref u) (swiz w (var_ref v))))\n" + " (return (var_ref m))))\n" + "))\n" + "" +; +static const char builtin_pow[] = + "((function pow\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression float pow (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression vec2 pow (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression vec3 pow (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1))\n" + " ((return (expression vec4 pow (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_radians[] = + "((function radians\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float * (var_ref arg0) (constant float (0.017453))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 * (var_ref arg0) (constant float (0.017453))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 * (var_ref arg0) (constant float (0.017453))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 * (var_ref arg0) (constant float (0.017453))))))\n" + "))\n" + "" +; +static const char builtin_reflect[] = + "((function reflect\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float i)\n" + " (declare (in) float n))\n" + " ((return (expression float -\n" + " (var_ref i)\n" + " (expression float *\n" + " (constant float (2.0))\n" + " (expression float *\n" + " (expression float *\n" + " (var_ref n)\n" + " (var_ref i))\n" + " (var_ref n)))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 i)\n" + " (declare (in) vec2 n))\n" + " ((return (expression vec2 -\n" + " (var_ref i)\n" + " (expression vec2 *\n" + " (constant float (2.0))\n" + " (expression vec2 *\n" + " (expression float dot\n" + " (var_ref n)\n" + " (var_ref i))\n" + " (var_ref n)))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 i)\n" + " (declare (in) vec3 n))\n" + " ((return (expression vec3 -\n" + " (var_ref i)\n" + " (expression vec3 *\n" + " (constant float (2.0))\n" + " (expression vec3 *\n" + " (expression float dot\n" + " (var_ref n)\n" + " (var_ref i))\n" + " (var_ref n)))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 i)\n" + " (declare (in) vec4 n))\n" + " ((return (expression vec4 -\n" + " (var_ref i)\n" + " (expression vec4 *\n" + " (constant float (2.0))\n" + " (expression vec4 *\n" + " (expression float dot\n" + " (var_ref n)\n" + " (var_ref i))\n" + " (var_ref n)))))))\n" + "\n" + "))\n" + "" +; +static const char builtin_refract[] = + "((function refract\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float i)\n" + " (declare (in) float n)\n" + " (declare (in) float eta))\n" + " ((declare () float k)\n" + " (assign (x) (var_ref k)\n" + " (expression float - (constant float (1.0))\n" + " (expression float * (var_ref eta)\n" + " (expression float * (var_ref eta)\n" + " (expression float - (constant float (1.0))\n" + " (expression float * \n" + " (expression float * (var_ref n) (var_ref i))\n" + " (expression float * (var_ref n) (var_ref i))))))))\n" + " (if (expression bool < (var_ref k) (constant float (0.0)))\n" + " ((return (constant float (0.0))))\n" + " ((return (expression float -\n" + " (expression float * (var_ref eta) (var_ref i))\n" + " (expression float *\n" + " (expression float +\n" + " (expression float * (var_ref eta)\n" + " (expression float * (var_ref n) (var_ref i)))\n" + " (expression float sqrt (var_ref k)))\n" + " (var_ref n))))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 i)\n" + " (declare (in) vec2 n)\n" + " (declare (in) float eta))\n" + " ((declare () float k)\n" + " (assign (x) (var_ref k)\n" + " (expression float - (constant float (1.0))\n" + " (expression float * (var_ref eta)\n" + " (expression float * (var_ref eta)\n" + " (expression float - (constant float (1.0))\n" + " (expression float * \n" + " (expression float dot (var_ref n) (var_ref i))\n" + " (expression float dot (var_ref n) (var_ref i))))))))\n" + " (if (expression bool < (var_ref k) (constant float (0.0)))\n" + " ((return (constant vec2 (0.0 0.0))))\n" + " ((return (expression vec2 -\n" + " (expression vec2 * (var_ref eta) (var_ref i))\n" + " (expression vec2 *\n" + " (expression float +\n" + " (expression float * (var_ref eta)\n" + " (expression float dot (var_ref n) (var_ref i)))\n" + " (expression float sqrt (var_ref k)))\n" + " (var_ref n))))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 i)\n" + " (declare (in) vec3 n)\n" + " (declare (in) float eta))\n" + " ((declare () float k)\n" + " (assign (x) (var_ref k)\n" + " (expression float - (constant float (1.0))\n" + " (expression float * (var_ref eta)\n" + " (expression float * (var_ref eta)\n" + " (expression float - (constant float (1.0))\n" + " (expression float * \n" + " (expression float dot (var_ref n) (var_ref i))\n" + " (expression float dot (var_ref n) (var_ref i))))))))\n" + " (if (expression bool < (var_ref k) (constant float (0.0)))\n" + " ((return (constant vec3 (0.0 0.0 0.0))))\n" + " ((return (expression vec3 -\n" + " (expression vec3 * (var_ref eta) (var_ref i))\n" + " (expression vec3 *\n" + " (expression float +\n" + " (expression float * (var_ref eta)\n" + " (expression float dot (var_ref n) (var_ref i)))\n" + " (expression float sqrt (var_ref k)))\n" + " (var_ref n))))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 i)\n" + " (declare (in) vec4 n)\n" + " (declare (in) float eta))\n" + " ((declare () float k)\n" + " (assign (x) (var_ref k)\n" + " (expression float - (constant float (1.0))\n" + " (expression float * (var_ref eta)\n" + " (expression float * (var_ref eta)\n" + " (expression float - (constant float (1.0))\n" + " (expression float * \n" + " (expression float dot (var_ref n) (var_ref i))\n" + " (expression float dot (var_ref n) (var_ref i))))))))\n" + " (if (expression bool < (var_ref k) (constant float (0.0)))\n" + " ((return (constant vec4 (0.0 0.0 0.0 0.0))))\n" + " ((return (expression vec4 -\n" + " (expression vec4 * (var_ref eta) (var_ref i))\n" + " (expression vec4 *\n" + " (expression float +\n" + " (expression float * (var_ref eta)\n" + " (expression float dot (var_ref n) (var_ref i)))\n" + " (expression float sqrt (var_ref k)))\n" + " (var_ref n))))))))\n" + "\n" + "))\n" + "" +; +static const char builtin_round[] = + "((function round\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float round_even (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 round_even (var_ref arg0)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 round_even (var_ref arg0)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 round_even (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_roundEven[] = + "((function roundEven\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float round_even (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 round_even (var_ref arg0)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 round_even (var_ref arg0)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 round_even (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_shadow1D[] = + "((function shadow1D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex vec4 (var_ref sampler) (swiz x (var_ref P)) 0 1 (swiz z (var_ref P)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (swiz x (var_ref P)) 0 1 (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow1DArray[] = + "((function shadow1DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArrayShadow sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 1 (swiz z (var_ref P)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArrayShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 1 (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow1DArrayLod[] = + "((function shadow1DArrayLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArrayShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 1 (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow1DLod[] = + "((function shadow1DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (swiz x (var_ref P)) 0 1 (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow1DProj[] = + "((function shadow1DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex vec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz w (var_ref P)) (swiz z (var_ref P)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow1DProjLod[] = + "((function shadow1DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow2D[] = + "((function shadow2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 1 (swiz z (var_ref P)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 1 (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow2DArray[] = + "((function shadow2DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArrayShadow sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex vec4 (var_ref sampler) (swiz xyz (var_ref P)) 0 1 (swiz w (var_ref P)) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow2DLod[] = + "((function shadow2DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 1 (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow2DProj[] = + "((function shadow2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) (swiz z (var_ref P)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow2DProjLod[] = + "((function shadow2DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow2DRect[] = + "((function shadow2DRect\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRectShadow sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 1 (swiz z (var_ref P)) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow2DRectProj[] = + "((function shadow2DRectProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRectShadow sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) (swiz z (var_ref P)) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_sign[] = + "((function sign\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float sign (var_ref x)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression vec2 sign (var_ref x)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ((return (expression vec3 sign (var_ref x)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ((return (expression vec4 sign (var_ref x)))))\n" + "\n" + " (signature int\n" + " (parameters\n" + " (declare (in) int x))\n" + " ((return (expression int sign (var_ref x)))))\n" + "\n" + " (signature ivec2\n" + " (parameters\n" + " (declare (in) ivec2 x))\n" + " ((return (expression ivec2 sign (var_ref x)))))\n" + "\n" + " (signature ivec3\n" + " (parameters\n" + " (declare (in) ivec3 x))\n" + " ((return (expression ivec3 sign (var_ref x)))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) ivec4 x))\n" + " ((return (expression ivec4 sign (var_ref x)))))\n" + "))\n" + "\n" + "" +; +static const char builtin_sin[] = + "((function sin\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ((return (expression float sin (var_ref angle)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ((return (expression vec2 sin (var_ref angle)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ((return (expression vec3 sin (var_ref angle)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ((return (expression vec4 sin (var_ref angle)))))\n" + "))\n" + "" +; +static const char builtin_sinh[] = + "((function sinh\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float * (constant float (0.5))\n" + " (expression float -\n" + " (expression float exp (var_ref x))\n" + " (expression float exp (expression float neg (var_ref x))))))))\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression vec2 * (constant vec2 (0.5))\n" + " (expression vec2 -\n" + " (expression vec2 exp (var_ref x))\n" + " (expression vec2 exp (expression vec2 neg (var_ref x))))))))\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ((return (expression vec3 * (constant vec3 (0.5))\n" + " (expression vec3 -\n" + " (expression vec3 exp (var_ref x))\n" + " (expression vec3 exp (expression vec3 neg (var_ref x))))))))\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ((return (expression vec4 * (constant vec4 (0.5))\n" + " (expression vec4 -\n" + " (expression vec4 exp (var_ref x))\n" + " (expression vec4 exp (expression vec4 neg (var_ref x))))))))\n" + "))\n" + "" +; +static const char builtin_smoothstep[] = + "((function smoothstep\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float edge0)\n" + " (declare (in) float edge1)\n" + " (declare (in) float x))\n" + " ((declare () float t)\n" + " (assign (x) (var_ref t)\n" + " (expression float max\n" + " (expression float min\n" + " (expression float / (expression float - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n" + " (constant float (1.0)))\n" + " (constant float (0.0))))\n" + " (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.0)) (expression float * (constant float (2.0)) (var_ref t))))))))\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) float edge0)\n" + " (declare (in) float edge1)\n" + " (declare (in) vec2 x))\n" + " ((declare () vec2 t)\n" + " (assign (xy) (var_ref t)\n" + " (expression vec2 max\n" + " (expression vec2 min\n" + " (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n" + " (constant float (1.0)))\n" + " (constant float (0.0))))\n" + " (return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) float edge0)\n" + " (declare (in) float edge1)\n" + " (declare (in) vec3 x))\n" + " ((declare () vec3 t)\n" + " (assign (xyz) (var_ref t)\n" + " (expression vec3 max\n" + " (expression vec3 min\n" + " (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n" + " (constant float (1.0)))\n" + " (constant float (0.0))))\n" + " (return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))\n" + "\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) float edge0)\n" + " (declare (in) float edge1)\n" + " (declare (in) vec4 x))\n" + " ((declare () vec4 t)\n" + " (assign (xyzw) (var_ref t)\n" + " (expression vec4 max\n" + " (expression vec4 min\n" + " (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n" + " (constant float (1.0)))\n" + " (constant float (0.0))))\n" + " (return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 edge0)\n" + " (declare (in) vec2 edge1)\n" + " (declare (in) vec2 x))\n" + " ((declare () vec2 t)\n" + " (assign (xy) (var_ref t)\n" + " (expression vec2 max\n" + " (expression vec2 min\n" + " (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression vec2 - (var_ref edge1) (var_ref edge0)))\n" + " (constant float (1.0)))\n" + " (constant float (0.0))))\n" + " (return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 edge0)\n" + " (declare (in) vec3 edge1)\n" + " (declare (in) vec3 x))\n" + " ((declare () vec3 t)\n" + " (assign (xyz) (var_ref t)\n" + " (expression vec3 max\n" + " (expression vec3 min\n" + " (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression vec3 - (var_ref edge1) (var_ref edge0)))\n" + " (constant float (1.0)))\n" + " (constant float (0.0))))\n" + " (return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 edge0)\n" + " (declare (in) vec4 edge1)\n" + " (declare (in) vec4 x))\n" + " ((declare () vec4 t)\n" + " (assign (xyzw) (var_ref t)\n" + " (expression vec4 max\n" + " (expression vec4 min\n" + " (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression vec4 - (var_ref edge1) (var_ref edge0)))\n" + " (constant float (1.0)))\n" + " (constant float (0.0))))\n" + " (return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))\n" + "))\n" + "\n" + "" +; +static const char builtin_sqrt[] = + "((function sqrt\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float sqrt (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 sqrt (var_ref arg0)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 sqrt (var_ref arg0)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 sqrt (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_step[] = + "((function step\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float edge)\n" + " (declare (in) float x))\n" + " ((return (expression float b2f (expression bool >= (var_ref x) (var_ref edge))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) float edge)\n" + " (declare (in) vec2 x))\n" + " ((declare () vec2 t)\n" + " (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))\n" + " (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))\n" + " (return (var_ref t))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) float edge)\n" + " (declare (in) vec3 x))\n" + " ((declare () vec3 t)\n" + " (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))\n" + " (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))\n" + " (assign (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge))))\n" + " (return (var_ref t))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) float edge)\n" + " (declare (in) vec4 x))\n" + " ((declare () vec4 t)\n" + " (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))\n" + " (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))\n" + " (assign (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge))))\n" + " (assign (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(var_ref edge))))\n" + " (return (var_ref t))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 edge)\n" + " (declare (in) vec2 x))\n" + " ((declare () vec2 t)\n" + " (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))\n" + " (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))\n" + " (return (var_ref t))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 edge)\n" + " (declare (in) vec3 x))\n" + " ((declare () vec3 t)\n" + " (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))\n" + " (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))\n" + " (assign (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))\n" + " (return (var_ref t))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 edge)\n" + " (declare (in) vec4 x))\n" + " ((declare () vec4 t)\n" + " (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))\n" + " (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))\n" + " (assign (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))\n" + " (assign (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(swiz w (var_ref edge)))))\n" + " (return (var_ref t))))\n" + "))\n" + "\n" + "" +; +static const char builtin_tan[] = + "((function tan\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ((return (expression float / (expression float sin (var_ref angle)) (expression float cos (var_ref angle))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ((return (expression vec2 / (expression vec2 sin (var_ref angle)) (expression vec2 cos (var_ref angle))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ((return (expression vec3 / (expression vec3 sin (var_ref angle)) (expression vec3 cos (var_ref angle))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ((return (expression vec4 / (expression vec4 sin (var_ref angle)) (expression vec4 cos (var_ref angle))))))\n" + "))\n" + "" +; +static const char builtin_tanh[] = + "((function tanh\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float /\n" + " (expression float -\n" + " (expression float exp (var_ref x))\n" + " (expression float exp (expression float neg (var_ref x))))\n" + " (expression float +\n" + " (expression float exp (var_ref x))\n" + " (expression float exp (expression float neg (var_ref x))))))))\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression vec2 /\n" + " (expression vec2 -\n" + " (expression vec2 exp (var_ref x))\n" + " (expression vec2 exp (expression vec2 neg (var_ref x))))\n" + " (expression vec2 +\n" + " (expression vec2 exp (var_ref x))\n" + " (expression vec2 exp (expression vec2 neg (var_ref x))))))))\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ((return (expression vec3 /\n" + " (expression vec3 -\n" + " (expression vec3 exp (var_ref x))\n" + " (expression vec3 exp (expression vec3 neg (var_ref x))))\n" + " (expression vec3 +\n" + " (expression vec3 exp (var_ref x))\n" + " (expression vec3 exp (expression vec3 neg (var_ref x))))))))\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ((return (expression vec4 /\n" + " (expression vec4 -\n" + " (expression vec4 exp (var_ref x))\n" + " (expression vec4 exp (expression vec4 neg (var_ref x))))\n" + " (expression vec4 +\n" + " (expression vec4 exp (var_ref x))\n" + " (expression vec4 exp (expression vec4 neg (var_ref x))))))))\n" + "))\n" + "" +; +static const char builtin_texelFetch[] = + "((function texelFetch\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) int P) \n" + " (declare (in) int lod) )\n" + " ((return (txf vec4 (var_ref sampler) (var_ref P) 0 (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) int P) \n" + " (declare (in) int lod) )\n" + " ((return (txf ivec4 (var_ref sampler) (var_ref P) 0 (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) int P) \n" + " (declare (in) int lod) )\n" + " ((return (txf uvec4 (var_ref sampler) (var_ref P) 0 (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf vec4 (var_ref sampler) (var_ref P) 0 (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf ivec4 (var_ref sampler) (var_ref P) 0 (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf uvec4 (var_ref sampler) (var_ref P) 0 (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf vec4 (var_ref sampler) (var_ref P) 0 (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf ivec4 (var_ref sampler) (var_ref P) 0 (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf uvec4 (var_ref sampler) (var_ref P) 0 (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf vec4 (var_ref sampler) (var_ref P) 0 (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1DArray sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf ivec4 (var_ref sampler) (var_ref P) 0 (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1DArray sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf uvec4 (var_ref sampler) (var_ref P) 0 (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf vec4 (var_ref sampler) (var_ref P) 0 (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2DArray sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf ivec4 (var_ref sampler) (var_ref P) 0 (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2DArray sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf uvec4 (var_ref sampler) (var_ref P) 0 (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texelFetchOffset[] = + "((function texelFetchOffset\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) int P) \n" + " (declare (in) int lod) \n" + " (declare (const_in) int offset) )\n" + " ((return (txf vec4 (var_ref sampler) (var_ref P) (var_ref offset) (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) int P) \n" + " (declare (in) int lod) \n" + " (declare (const_in) int offset) )\n" + " ((return (txf ivec4 (var_ref sampler) (var_ref P) (var_ref offset) (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) int P) \n" + " (declare (in) int lod) \n" + " (declare (const_in) int offset) )\n" + " ((return (txf uvec4 (var_ref sampler) (var_ref P) (var_ref offset) (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txf vec4 (var_ref sampler) (var_ref P) (var_ref offset) (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txf ivec4 (var_ref sampler) (var_ref P) (var_ref offset) (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txf uvec4 (var_ref sampler) (var_ref P) (var_ref offset) (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) \n" + " (declare (const_in) ivec3 offset) )\n" + " ((return (txf vec4 (var_ref sampler) (var_ref P) (var_ref offset) (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) \n" + " (declare (const_in) ivec3 offset) )\n" + " ((return (txf ivec4 (var_ref sampler) (var_ref P) (var_ref offset) (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) \n" + " (declare (const_in) ivec3 offset) )\n" + " ((return (txf uvec4 (var_ref sampler) (var_ref P) (var_ref offset) (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) \n" + " (declare (const_in) int offset) )\n" + " ((return (txf vec4 (var_ref sampler) (var_ref P) (var_ref offset) (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1DArray sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) \n" + " (declare (const_in) int offset) )\n" + " ((return (txf ivec4 (var_ref sampler) (var_ref P) (var_ref offset) (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1DArray sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) \n" + " (declare (const_in) int offset) )\n" + " ((return (txf uvec4 (var_ref sampler) (var_ref P) (var_ref offset) (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txf vec4 (var_ref sampler) (var_ref P) (var_ref offset) (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2DArray sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txf ivec4 (var_ref sampler) (var_ref P) (var_ref offset) (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2DArray sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txf uvec4 (var_ref sampler) (var_ref P) (var_ref offset) (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture[] = + "((function texture\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) )\n" + " ((return (tex vec4 (var_ref sampler) (var_ref P) 0 1 () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) float P) )\n" + " ((return (tex ivec4 (var_ref sampler) (var_ref P) 0 1 () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) float P) )\n" + " ((return (tex uvec4 (var_ref sampler) (var_ref P) 0 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex vec4 (var_ref sampler) (var_ref P) 0 1 () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex ivec4 (var_ref sampler) (var_ref P) 0 1 () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex uvec4 (var_ref sampler) (var_ref P) 0 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex vec4 (var_ref sampler) (var_ref P) 0 1 () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex ivec4 (var_ref sampler) (var_ref P) 0 1 () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex uvec4 (var_ref sampler) (var_ref P) 0 1 () ))))\n" + "\n" + " (signature vec4\n" + " 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)\n" + " ((return (txb vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float bias) )\n" + " ((return (txb ivec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float bias) )\n" + " ((return (txb uvec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb ivec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb uvec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb ivec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb uvec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isamplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb ivec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usamplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb uvec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb ivec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb uvec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb ivec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb uvec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb float (var_ref sampler) (swiz x (var_ref P)) 0 1 (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb float (var_ref sampler) (swiz xy (var_ref P)) 0 1 (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) samplerCubeShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb float (var_ref sampler) (swiz xyz (var_ref P)) 0 1 (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler1DArrayShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb float (var_ref sampler) (swiz xy (var_ref P)) 0 1 (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler2DArrayShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb float (var_ref sampler) (swiz xyz (var_ref P)) 0 1 (swiz w (var_ref P)) (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture1D[] = + "((function texture1D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) )\n" + " ((return (tex vec4 (var_ref sampler) (var_ref P) 0 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture1DArray[] = + "((function texture1DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex vec4 (var_ref sampler) (var_ref P) 0 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture1DArrayLod[] = + "((function texture1DArrayLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture1DLod[] = + "((function texture1DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture1DProj[] = + "((function texture1DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex vec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz y (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex vec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz w (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz y (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture1DProjLod[] = + "((function texture1DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz y (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture2D[] = + "((function texture2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex vec4 (var_ref sampler) (var_ref P) 0 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture2DArray[] = + "((function texture2DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex vec4 (var_ref sampler) (var_ref P) 0 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture2DArrayLod[] = + "((function texture2DArrayLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture2DLod[] = + "((function texture2DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture2DProj[] = + "((function texture2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz z (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz z (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture2DProjLod[] = + "((function texture2DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz z (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture2DRect[] = + "((function texture2DRect\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRect sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex vec4 (var_ref sampler) (var_ref P) 0 1 () ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture2DRectProj[] = + "((function texture2DRectProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRect sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz z (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRect sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) () ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture3D[] = + "((function texture3D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex vec4 (var_ref sampler) (var_ref P) 0 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture3DLod[] = + "((function texture3DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture3DProj[] = + "((function texture3DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex vec4 (var_ref sampler) (swiz xyz (var_ref P)) 0 (swiz w (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (swiz xyz (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture3DProjLod[] = + "((function texture3DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (swiz xyz (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_textureCube[] = + "((function textureCube\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex vec4 (var_ref sampler) (var_ref P) 0 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_textureCubeLod[] = + "((function textureCubeLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_textureGrad[] = + "((function textureGrad\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd vec4 (var_ref sampler) (var_ref P) 0 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd ivec4 (var_ref sampler) (var_ref P) 0 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd uvec4 (var_ref sampler) (var_ref P) 0 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd vec4 (var_ref sampler) (var_ref P) 0 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd ivec4 (var_ref sampler) (var_ref P) 0 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd uvec4 (var_ref sampler) (var_ref P) 0 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd vec4 (var_ref sampler) (var_ref P) 0 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " 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(in) vec3 dPdy) )\n" + " ((return (txd ivec4 (var_ref sampler) (var_ref P) 0 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usamplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd uvec4 (var_ref sampler) (var_ref P) 0 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd vec4 (var_ref sampler) (var_ref P) 0 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd ivec4 (var_ref sampler) (var_ref P) 0 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd uvec4 (var_ref sampler) (var_ref P) 0 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd vec4 (var_ref sampler) (var_ref P) 0 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd ivec4 (var_ref sampler) (var_ref P) 0 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd uvec4 (var_ref sampler) (var_ref P) 0 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd float (var_ref sampler) (swiz x (var_ref P)) 0 1 (swiz z (var_ref P)) ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd float (var_ref sampler) (swiz xy (var_ref P)) 0 1 (swiz z (var_ref P)) ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) samplerCubeShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd float (var_ref sampler) (swiz xyz (var_ref P)) 0 1 (swiz z (var_ref P)) ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler1DArrayShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd float (var_ref sampler) (swiz xy (var_ref P)) 0 1 (swiz z (var_ref P)) ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler2DArrayShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd float (var_ref sampler) (swiz xyz (var_ref P)) 0 1 (swiz w (var_ref P)) ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_textureGradOffset[] = + "((function textureGradOffset\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) \n" + " (declare (const_in) int offset) )\n" + " ((return (txd vec4 (var_ref sampler) (var_ref P) (var_ref offset) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) \n" + " (declare (const_in) int offset) )\n" + " ((return (txd ivec4 (var_ref sampler) (var_ref P) (var_ref offset) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) \n" + " (declare (const_in) int offset) )\n" + " ((return (txd uvec4 (var_ref sampler) (var_ref P) (var_ref offset) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare 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(var_ref offset) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) \n" + " (declare (const_in) int offset) )\n" + " ((return (txd vec4 (var_ref sampler) (var_ref P) (var_ref offset) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) \n" + " (declare (const_in) int offset) )\n" + " ((return (txd ivec4 (var_ref sampler) (var_ref P) (var_ref offset) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) \n" + " (declare (const_in) int offset) )\n" + " 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\n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txd uvec4 (var_ref sampler) (var_ref P) (var_ref offset) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) \n" + " (declare (const_in) int offset) )\n" + " ((return (txd float (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) 1 (swiz z (var_ref P)) ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txd float (var_ref sampler) (swiz xy (var_ref P)) (var_ref offset) 1 (swiz z (var_ref P)) ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler1DArrayShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) \n" + " (declare (const_in) int offset) )\n" + " ((return (txd float (var_ref sampler) (swiz xy (var_ref P)) (var_ref offset) 1 (swiz z (var_ref P)) ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler2DArrayShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txd float (var_ref sampler) (swiz xyz (var_ref P)) (var_ref offset) 1 (swiz w (var_ref P)) ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_textureLod[] = + "((function textureLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float lod) )\n" + " ((return (txl ivec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float lod) )\n" + " ((return (txl uvec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl ivec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl uvec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl ivec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl uvec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isamplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl ivec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usamplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl uvec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl ivec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl uvec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl ivec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl uvec4 (var_ref sampler) (var_ref P) 0 1 () (var_ref lod) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl float (var_ref sampler) (swiz x (var_ref P)) 0 1 (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl float (var_ref sampler) (swiz xy (var_ref P)) 0 1 (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler1DArrayShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl float (var_ref sampler) (swiz xy (var_ref P)) 0 1 (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_textureLodOffset[] = + "((function textureLodOffset\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float lod) \n" + " (declare (const_in) int offset) )\n" + " ((return (txl vec4 (var_ref sampler) (var_ref P) (var_ref offset) 1 () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float lod) \n" + " (declare (const_in) int offset) )\n" + " ((return (txl ivec4 (var_ref sampler) (var_ref P) (var_ref offset) 1 () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float lod) \n" + " (declare (const_in) int offset) )\n" + " ((return (txl uvec4 (var_ref sampler) (var_ref P) (var_ref offset) 1 () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " 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(var_ref offset) 1 () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (const_in) int offset) )\n" + " ((return (tex uvec4 (var_ref sampler) (var_ref P) (var_ref offset) 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (tex vec4 (var_ref sampler) (var_ref P) (var_ref offset) 1 () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (tex ivec4 (var_ref sampler) (var_ref P) (var_ref offset) 1 () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (tex uvec4 (var_ref sampler) (var_ref P) (var_ref 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(signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (const_in) ivec2 offset) \n" + " (declare (in) float bias) )\n" + " ((return (txb ivec4 (var_ref sampler) (var_ref P) (var_ref offset) 1 () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (const_in) ivec2 offset) \n" + " (declare (in) float bias) )\n" + " ((return (txb uvec4 (var_ref sampler) (var_ref P) (var_ref offset) 1 () (var_ref bias) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (const_in) int offset) \n" + " (declare (in) float bias) )\n" + " ((return (txb float (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) 1 (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (const_in) ivec2 offset) \n" + " (declare (in) float bias) )\n" + " ((return (txb float (var_ref sampler) (swiz xy (var_ref P)) (var_ref offset) 1 (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler1DArrayShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (const_in) int offset) \n" + " (declare (in) float bias) )\n" + " ((return (txb float (var_ref sampler) (swiz xy (var_ref P)) (var_ref offset) 1 (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_textureProj[] = + "((function textureProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex vec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz y (var_ref P)) () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " 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float\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex float (var_ref sampler) (swiz x (var_ref P)) 0 (swiz w (var_ref P)) (swiz z (var_ref P)) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex float (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) (swiz z (var_ref P)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz y (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb ivec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz y (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb uvec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz y (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb ivec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb uvec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz z (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb ivec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz z (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb uvec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz z (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb ivec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb uvec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb vec4 (var_ref sampler) (swiz xyz (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb ivec4 (var_ref sampler) (swiz xyz (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb uvec4 (var_ref sampler) (swiz xyz (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb float (var_ref sampler) (swiz x (var_ref P)) 0 (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb float (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_textureProjGrad[] = + "((function textureProjGrad\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd vec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd ivec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd uvec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd vec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd ivec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd uvec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd ivec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd uvec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd ivec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd uvec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd vec4 (var_ref sampler) (swiz xyz (var_ref P)) 0 (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd ivec4 (var_ref sampler) (swiz xyz (var_ref P)) 0 (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd uvec4 (var_ref sampler) (swiz xyz (var_ref P)) 0 (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd float (var_ref sampler) (swiz x (var_ref P)) 0 (swiz w (var_ref P)) (swiz z (var_ref P)) ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd float (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) (swiz z (var_ref P)) ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_textureProjGradOffset[] = + "((function textureProjGradOffset\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) \n" + " (declare (const_in) int offset) )\n" + " ((return (txd vec4 (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) \n" + " (declare (const_in) int offset) )\n" + " ((return (txd ivec4 (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) \n" + " (declare (const_in) int offset) )\n" + " ((return (txd uvec4 (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) \n" + " (declare (const_in) int offset) )\n" + " ((return (txd vec4 (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) \n" + " (declare (const_in) int offset) )\n" + " ((return (txd ivec4 (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) \n" + " (declare (const_in) int offset) )\n" + " ((return (txd uvec4 (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txd vec4 (var_ref sampler) (swiz xy (var_ref P)) (var_ref offset) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txd ivec4 (var_ref sampler) (swiz xy (var_ref P)) (var_ref offset) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txd uvec4 (var_ref sampler) (swiz xy (var_ref P)) (var_ref offset) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txd vec4 (var_ref sampler) (swiz xy (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txd ivec4 (var_ref sampler) (swiz xy (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txd uvec4 (var_ref sampler) (swiz xy (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) \n" + " (declare (const_in) ivec3 offset) )\n" + " ((return (txd vec4 (var_ref sampler) (swiz xyz (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) \n" + " (declare (const_in) ivec3 offset) )\n" + " ((return (txd ivec4 (var_ref sampler) (swiz xyz (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) \n" + " (declare (const_in) ivec3 offset) )\n" + " ((return (txd uvec4 (var_ref sampler) (swiz xyz (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) \n" + " (declare (const_in) int offset) )\n" + " ((return (txd float (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) (swiz w (var_ref P)) (swiz z (var_ref P)) ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txd float (var_ref sampler) (swiz xy (var_ref P)) (var_ref offset) (swiz w (var_ref P)) (swiz z (var_ref P)) ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_textureProjLod[] = + "((function textureProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz y (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl ivec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz y (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl uvec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz y (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl ivec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl uvec4 (var_ref sampler) (swiz x (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz z (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl ivec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz z (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl uvec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz z (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl ivec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl uvec4 (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl vec4 (var_ref sampler) (swiz xyz (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl ivec4 (var_ref sampler) (swiz xyz (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl uvec4 (var_ref sampler) (swiz xyz (var_ref P)) 0 (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl float (var_ref sampler) (swiz x (var_ref P)) 0 (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl float (var_ref sampler) (swiz xy (var_ref P)) 0 (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_textureProjLodOffset[] = + "((function textureProjLodOffset\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) \n" + " (declare (const_in) int offset) )\n" + " ((return (txl vec4 (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) (swiz y (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) \n" + " (declare (const_in) int offset) )\n" + " ((return (txl ivec4 (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) (swiz y (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) \n" + " (declare (const_in) int offset) )\n" + " ((return (txl uvec4 (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) (swiz y (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) \n" + " (declare (const_in) int offset) )\n" + " ((return (txl vec4 (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) \n" + " (declare (const_in) int offset) )\n" + " ((return (txl ivec4 (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) \n" + " (declare (const_in) int offset) )\n" + " ((return (txl uvec4 (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txl vec4 (var_ref sampler) (swiz xy (var_ref P)) (var_ref offset) (swiz z (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txl ivec4 (var_ref sampler) (swiz xy (var_ref P)) (var_ref offset) (swiz z (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txl uvec4 (var_ref sampler) (swiz xy (var_ref P)) (var_ref offset) (swiz z (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txl vec4 (var_ref sampler) (swiz xy (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txl ivec4 (var_ref sampler) (swiz xy (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txl uvec4 (var_ref sampler) (swiz xy (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) \n" + " (declare (const_in) ivec3 offset) )\n" + " ((return (txl vec4 (var_ref sampler) (swiz xyz (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) \n" + " (declare (const_in) ivec3 offset) )\n" + " ((return (txl ivec4 (var_ref sampler) (swiz xyz (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) \n" + " (declare (const_in) ivec3 offset) )\n" + " ((return (txl uvec4 (var_ref sampler) (swiz xyz (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) \n" + " (declare (const_in) int offset) )\n" + " ((return (txl float (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (txl float (var_ref sampler) (swiz xy (var_ref P)) (var_ref offset) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_textureProjOffset[] = + "((function textureProjOffset\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (const_in) int offset) )\n" + " ((return (tex vec4 (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) (swiz y (var_ref P)) () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (const_in) int offset) )\n" + " ((return (tex ivec4 (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) (swiz y (var_ref P)) () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (const_in) int offset) )\n" + " ((return (tex uvec4 (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) (swiz y (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (const_in) int offset) )\n" + " ((return (tex vec4 (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (const_in) int offset) )\n" + " ((return (tex ivec4 (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (const_in) int offset) )\n" + " ((return (tex uvec4 (var_ref sampler) (swiz x (var_ref P)) (var_ref offset) (swiz w (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (tex vec4 (var_ref sampler) (swiz xy (var_ref P)) (var_ref offset) (swiz z (var_ref P)) () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (tex ivec4 (var_ref sampler) (swiz xy (var_ref P)) (var_ref offset) (swiz z (var_ref P)) () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (const_in) ivec2 offset) )\n" + " ((return (tex uvec4 (var_ref sampler) (swiz xy (var_ref P)) (var_ref 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+ " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function lessThanEqual\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function greaterThan\n" + " (signature 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+ " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function equal\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature 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(parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function not\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 x))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 x))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function texture2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function texture2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function textureCube\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ())))" +; +static const char *functions_for_100_frag [] = { + builtin_abs, + builtin_acos, + builtin_all, + builtin_any, + builtin_asin, + builtin_atan, + builtin_ceil, + builtin_clamp, + builtin_cos, + builtin_cross, + builtin_degrees, + builtin_distance, + builtin_dot, + builtin_equal, + builtin_exp, + builtin_exp2, + builtin_faceforward, + builtin_floor, + builtin_fract, + builtin_greaterThan, + builtin_greaterThanEqual, + builtin_inversesqrt, + builtin_length, + builtin_lessThan, + builtin_lessThanEqual, + builtin_log, + builtin_log2, + builtin_matrixCompMult, + builtin_max, + builtin_min, + builtin_mix, + builtin_mod, + builtin_normalize, + builtin_not, + builtin_notEqual, + builtin_pow, + builtin_radians, + builtin_reflect, + builtin_refract, + builtin_sign, + builtin_sin, + builtin_smoothstep, + builtin_sqrt, + builtin_step, + builtin_tan, + builtin_texture2D, + builtin_texture2DProj, + builtin_textureCube, +}; +static const char prototypes_for_100_vert[] = + "(\n" + "(function radians\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float degrees))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 degrees))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 degrees))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 degrees))\n" + " ()))\n" + "(function degrees\n" + " (signature float\n" + " 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vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function tan\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function asin\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function acos\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 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vec4 y_over_x))\n" + " ()))\n" + "(function pow\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x)\n" + " (declare (in) float y))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ()))\n" + "(function exp\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function log\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " 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(in) vec4 x)\n" + " (declare (in) float y))\n" + " ()))\n" + "(function max\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x)\n" + " (declare (in) float y))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) float y))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) float y))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) float y))\n" + " ()))\n" + "(function clamp\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x)\n" + " (declare (in) float minVal)\n" + " (declare (in) float maxVal))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 minVal)\n" + " (declare (in) vec2 maxVal))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 minVal)\n" + " (declare (in) vec3 maxVal))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 minVal)\n" + " (declare (in) vec4 maxVal))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) float minVal)\n" + " (declare (in) float maxVal))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) float minVal)\n" + " (declare (in) float maxVal))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) float minVal)\n" + " (declare (in) float maxVal))\n" + " ()))\n" + "(function mix\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x)\n" + " (declare (in) float y)\n" + " (declare (in) float a))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y)\n" + " (declare (in) vec2 a))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y)\n" + " (declare (in) vec3 a))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y)\n" + " (declare (in) vec4 a))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y)\n" + " (declare (in) float a))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y)\n" + " (declare (in) float a))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y)\n" + " (declare (in) float a))\n" + " ()))\n" + "(function step\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float edge)\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 edge)\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 edge)\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 edge)\n" + " (declare (in) vec4 x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) float edge)\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) float edge)\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) float edge)\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function smoothstep\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float edge0)\n" + " (declare (in) float edge1)\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 edge0)\n" + " (declare (in) vec2 edge1)\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 edge0)\n" + " (declare (in) vec3 edge1)\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 edge0)\n" + " (declare (in) vec4 edge1)\n" + " (declare (in) vec4 x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) float edge0)\n" + " (declare (in) float edge1)\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) float edge0)\n" + " (declare (in) float edge1)\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) float edge0)\n" + " (declare (in) float edge1)\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function length\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function distance\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float p0)\n" + " (declare (in) float p1))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec2 p0)\n" + " (declare (in) vec2 p1))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec3 p0)\n" + " (declare (in) vec3 p1))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec4 p0)\n" + " (declare (in) vec4 p1))\n" + " ()))\n" + "(function dot\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x)\n" + " (declare (in) float y))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ()))\n" + "(function cross\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ()))\n" + "(function normalize\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function faceforward\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float N)\n" + " (declare (in) float I)\n" + " (declare (in) float Nref))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 N)\n" + " (declare (in) vec2 I)\n" + " (declare (in) vec2 Nref))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 N)\n" + " (declare (in) vec3 I)\n" + " (declare (in) vec3 Nref))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 N)\n" + " (declare (in) vec4 I)\n" + " (declare (in) vec4 Nref))\n" + " ()))\n" + "(function reflect\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float I)\n" + " (declare (in) float N))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 I)\n" + " (declare (in) vec2 N))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 I)\n" + " (declare (in) vec3 N))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 I)\n" + " (declare (in) vec4 N))\n" + " ()))\n" + "(function refract\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float I)\n" + " (declare (in) float N)\n" + " (declare (in) float eta))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 I)\n" + " (declare (in) vec2 N)\n" + " (declare (in) float eta))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 I)\n" + " (declare (in) vec3 N)\n" + " (declare (in) float eta))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 I)\n" + " (declare (in) vec4 N)\n" + " (declare (in) float eta))\n" + " ()))\n" + "(function matrixCompMult\n" + " (signature mat2\n" + " (parameters\n" + " (declare (in) mat2 x)\n" + " (declare (in) mat2 y))\n" + " ())\n" + " (signature mat3\n" + " (parameters\n" + " (declare (in) mat3 x)\n" + " (declare (in) mat3 y))\n" + " ())\n" + " (signature mat4\n" + " (parameters\n" + " (declare (in) mat4 x)\n" + " (declare (in) mat4 y))\n" + " ()))\n" + "(function lessThan\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function lessThanEqual\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function greaterThan\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function greaterThanEqual\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function equal\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 x)\n" + " (declare (in) bvec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 x)\n" + " (declare (in) bvec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 x)\n" + " (declare (in) bvec4 y))\n" + " ()))\n" + "(function notEqual\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 x)\n" + " (declare (in) bvec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 x)\n" + " (declare (in) bvec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 x)\n" + " (declare (in) bvec4 y))\n" + " ()))\n" + "(function any\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec2 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec3 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function all\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec2 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec3 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function not\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 x))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 x))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function texture2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 coord))\n" + " ()))\n" + "(function texture2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 coord))\n" + " ()))\n" + "(function texture2DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function texture2DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float lod))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function textureCube\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 coord))\n" + " ()))\n" + "(function textureCubeLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float lod))\n" + " ())))" +; +static const char *functions_for_100_vert [] = { + builtin_abs, + builtin_acos, + builtin_all, + builtin_any, + builtin_asin, + builtin_atan, + builtin_ceil, + builtin_clamp, + builtin_cos, + builtin_cross, + builtin_degrees, + builtin_distance, + builtin_dot, + builtin_equal, + builtin_exp, + builtin_exp2, + builtin_faceforward, + builtin_floor, + builtin_fract, + builtin_greaterThan, + builtin_greaterThanEqual, + builtin_inversesqrt, + builtin_length, + builtin_lessThan, + builtin_lessThanEqual, + builtin_log, + builtin_log2, + builtin_matrixCompMult, + builtin_max, + builtin_min, + builtin_mix, + builtin_mod, + builtin_normalize, + builtin_not, + builtin_notEqual, + builtin_pow, + builtin_radians, + builtin_reflect, + builtin_refract, + builtin_sign, + builtin_sin, + builtin_smoothstep, + builtin_sqrt, + builtin_step, + builtin_tan, + builtin_texture2D, + builtin_texture2DLod, + builtin_texture2DProj, + builtin_texture2DProjLod, + builtin_textureCube, + builtin_textureCubeLod, +}; +static const char prototypes_for_110_frag[] = + "(\n" + "(function radians\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float degrees))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 degrees))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 degrees))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 degrees))\n" + " ()))\n" + "(function degrees\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float radians))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 radians))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 radians))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 radians))\n" + " ()))\n" + "(function sin\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function cos\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function tan\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function asin\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " 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())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function log\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function exp2\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function log2\n" + " 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(declare (in) ivec4 y))\n" + " ()))\n" + "(function equal\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 x)\n" + " (declare (in) bvec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 x)\n" + " (declare (in) bvec3 y))\n" + " ())\n" + " (signature bvec4\n" + 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(in) bvec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 x)\n" + " (declare (in) bvec4 y))\n" + " ()))\n" + "(function any\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec2 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec3 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function all\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec2 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec3 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function not\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 x))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 x))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function texture1D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function texture1DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 coord)\n" + " (declare (in) float bias))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function texture2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function texture2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function texture3D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function texture3DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function textureCube\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function shadow1D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function shadow2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function shadow1DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function shadow2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function dFdx\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float p))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 p))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 p))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 p))\n" + " ()))\n" + "(function dFdy\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float p))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 p))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 p))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 p))\n" + " ()))\n" + "(function fwidth\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float p))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 p))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 p))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 p))\n" + " ()))\n" + "(function noise1\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function noise2\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function noise3\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function noise4\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ())))" +; +static const char *functions_for_110_frag [] = { + builtin_abs, + builtin_acos, + builtin_all, + builtin_any, + builtin_asin, + builtin_atan, + builtin_ceil, + builtin_clamp, + builtin_cos, + builtin_cross, + builtin_dFdx, + builtin_dFdy, + builtin_degrees, + builtin_distance, + builtin_dot, + builtin_equal, + builtin_exp, + builtin_exp2, + builtin_faceforward, + builtin_floor, + builtin_fract, + builtin_fwidth, + builtin_greaterThan, + builtin_greaterThanEqual, + builtin_inversesqrt, + builtin_length, + builtin_lessThan, + builtin_lessThanEqual, + builtin_log, + builtin_log2, + builtin_matrixCompMult, + builtin_max, + builtin_min, + builtin_mix, + builtin_mod, + builtin_noise1, + builtin_noise2, + builtin_noise3, + builtin_noise4, + builtin_normalize, + builtin_not, + builtin_notEqual, + builtin_pow, + builtin_radians, + builtin_reflect, + builtin_refract, + builtin_shadow1D, + builtin_shadow1DProj, + builtin_shadow2D, + builtin_shadow2DProj, + builtin_sign, + builtin_sin, + builtin_smoothstep, + builtin_sqrt, + builtin_step, + builtin_tan, + builtin_texture1D, + builtin_texture1DProj, + builtin_texture2D, + builtin_texture2DProj, + builtin_texture3D, + builtin_texture3DProj, + builtin_textureCube, +}; +static const char prototypes_for_110_vert[] = + "(\n" + "(function radians\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float degrees))\n" + 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(signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function greaterThanEqual\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function equal\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 x)\n" + " (declare (in) bvec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 x)\n" + " (declare (in) bvec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 x)\n" + " (declare (in) bvec4 y))\n" + " ()))\n" + "(function notEqual\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 x)\n" + " (declare (in) bvec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 x)\n" + " (declare (in) bvec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 x)\n" + " (declare (in) bvec4 y))\n" + " ()))\n" + "(function any\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec2 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec3 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function all\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec2 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec3 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function not\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 x))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 x))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function texture1D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float coord))\n" + " ()))\n" + "(function texture1DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 coord))\n" + " ()))\n" + "(function texture1DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function texture1DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 coord)\n" + " (declare (in) float lod))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function texture2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 coord))\n" + " ()))\n" + "(function texture2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 coord))\n" + " ()))\n" + "(function texture2DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function texture2DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float lod))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function texture3D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 coord))\n" + " ()))\n" + "(function texture3DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 coord))\n" + " ()))\n" + "(function texture3DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function texture3DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function textureCube\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 coord))\n" + " ()))\n" + "(function textureCubeLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function shadow1D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 coord))\n" + " ()))\n" + "(function shadow2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 coord))\n" + " ()))\n" + "(function shadow1DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 coord))\n" + " ()))\n" + "(function shadow2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 coord))\n" + " ()))\n" + "(function shadow1DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function shadow2DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function shadow1DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function shadow2DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function noise1\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function noise2\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function noise3\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function noise4\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ())))" +; +static const char *functions_for_110_vert [] = { + builtin_abs, + builtin_acos, + builtin_all, + builtin_any, + builtin_asin, + builtin_atan, + builtin_ceil, + builtin_clamp, + builtin_cos, + builtin_cross, + builtin_degrees, + builtin_distance, + builtin_dot, + builtin_equal, + builtin_exp, + builtin_exp2, + builtin_faceforward, + builtin_floor, + builtin_fract, + builtin_ftransform, + builtin_greaterThan, + builtin_greaterThanEqual, + builtin_inversesqrt, + builtin_length, + builtin_lessThan, + builtin_lessThanEqual, + builtin_log, + builtin_log2, + builtin_matrixCompMult, + builtin_max, + builtin_min, + builtin_mix, + builtin_mod, + builtin_noise1, + builtin_noise2, + builtin_noise3, + builtin_noise4, + builtin_normalize, + builtin_not, + builtin_notEqual, + builtin_pow, + builtin_radians, + builtin_reflect, + builtin_refract, + builtin_shadow1D, + builtin_shadow1DLod, + builtin_shadow1DProj, + builtin_shadow1DProjLod, + builtin_shadow2D, + builtin_shadow2DLod, + builtin_shadow2DProj, + builtin_shadow2DProjLod, + builtin_sign, + builtin_sin, + builtin_smoothstep, + builtin_sqrt, + builtin_step, + builtin_tan, + builtin_texture1D, + builtin_texture1DLod, + builtin_texture1DProj, + builtin_texture1DProjLod, + builtin_texture2D, + builtin_texture2DLod, + builtin_texture2DProj, + builtin_texture2DProjLod, + builtin_texture3D, + builtin_texture3DLod, + builtin_texture3DProj, + builtin_texture3DProjLod, + builtin_textureCube, + builtin_textureCubeLod, +}; +static const char prototypes_for_120_frag[] = + "(\n" + "(function radians\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float degrees))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 degrees))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 degrees))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 degrees))\n" + " ()))\n" + "(function degrees\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float radians))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 radians))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 radians))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 radians))\n" + " ()))\n" + "(function sin\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function cos\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function tan\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function asin\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function acos\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function atan\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float y)\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 y)\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 y)\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 y)\n" + " (declare (in) vec4 x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float y_over_x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 y_over_x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 y_over_x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 y_over_x))\n" + " ()))\n" + "(function pow\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x)\n" 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(signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function equal\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 x)\n" + " (declare (in) bvec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 x)\n" + " (declare (in) bvec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 x)\n" + " (declare (in) bvec4 y))\n" + " ()))\n" + "(function notEqual\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 x)\n" + " (declare (in) bvec2 y))\n" + " ())\n" + " 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(parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function texture1D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function texture1DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 coord)\n" + " (declare (in) float bias))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function texture2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function texture2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function texture3D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function texture3DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function textureCube\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function shadow1D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function shadow2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function shadow1DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function shadow2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function dFdx\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float p))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 p))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 p))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 p))\n" + " ()))\n" + "(function dFdy\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float p))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 p))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 p))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 p))\n" + " ()))\n" + "(function fwidth\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float p))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 p))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 p))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 p))\n" + " ()))\n" + "(function noise1\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function noise2\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function noise3\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function noise4\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ())))" +; +static const char *functions_for_120_frag [] = { + builtin_abs, + builtin_acos, + builtin_all, + builtin_any, + builtin_asin, + builtin_atan, + builtin_ceil, + builtin_clamp, + builtin_cos, + builtin_cross, + builtin_dFdx, + builtin_dFdy, + builtin_degrees, + builtin_distance, + builtin_dot, + builtin_equal, + builtin_exp, + builtin_exp2, + builtin_faceforward, + builtin_floor, + builtin_fract, + builtin_fwidth, + builtin_greaterThan, + builtin_greaterThanEqual, + builtin_inversesqrt, + builtin_length, + builtin_lessThan, + builtin_lessThanEqual, + builtin_log, + builtin_log2, + builtin_matrixCompMult, + builtin_max, + builtin_min, + builtin_mix, + builtin_mod, + builtin_noise1, + builtin_noise2, + builtin_noise3, + builtin_noise4, + builtin_normalize, + builtin_not, + builtin_notEqual, + builtin_outerProduct, + builtin_pow, + builtin_radians, + builtin_reflect, + builtin_refract, + builtin_shadow1D, + builtin_shadow1DProj, + builtin_shadow2D, + builtin_shadow2DProj, + builtin_sign, + builtin_sin, + builtin_smoothstep, + builtin_sqrt, + builtin_step, + builtin_tan, + builtin_texture1D, + builtin_texture1DProj, + builtin_texture2D, + builtin_texture2DProj, + builtin_texture3D, + builtin_texture3DProj, + builtin_textureCube, + builtin_transpose, +}; +static const char prototypes_for_120_vert[] = + "(\n" + "(function radians\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float degrees))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 degrees))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 degrees))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 degrees))\n" + " ()))\n" + "(function degrees\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float radians))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 radians))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 radians))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 radians))\n" + " ()))\n" + "(function sin\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function cos\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function tan\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function asin\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function acos\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function atan\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float y)\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 y)\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 y)\n" + " (declare (in) 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())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 coord))\n" + " ()))\n" + "(function texture2DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function texture2DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float lod))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function texture3D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 coord))\n" + " ()))\n" + "(function texture3DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 coord))\n" + " ()))\n" + "(function 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vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function noise1\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function noise2\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function noise3\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec3\n" + 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builtin_greaterThanEqual, + builtin_inversesqrt, + builtin_length, + builtin_lessThan, + builtin_lessThanEqual, + builtin_log, + builtin_log2, + builtin_matrixCompMult, + builtin_max, + builtin_min, + builtin_mix, + builtin_mod, + builtin_noise1, + builtin_noise2, + builtin_noise3, + builtin_noise4, + builtin_normalize, + builtin_not, + builtin_notEqual, + builtin_outerProduct, + builtin_pow, + builtin_radians, + builtin_reflect, + builtin_refract, + builtin_shadow1D, + builtin_shadow1DLod, + builtin_shadow1DProj, + builtin_shadow1DProjLod, + builtin_shadow2D, + builtin_shadow2DLod, + builtin_shadow2DProj, + builtin_shadow2DProjLod, + builtin_sign, + builtin_sin, + builtin_smoothstep, + builtin_sqrt, + builtin_step, + builtin_tan, + builtin_texture1D, + builtin_texture1DLod, + builtin_texture1DProj, + builtin_texture1DProjLod, + builtin_texture2D, + builtin_texture2DLod, + builtin_texture2DProj, + builtin_texture2DProjLod, + builtin_texture3D, + builtin_texture3DLod, + builtin_texture3DProj, + builtin_texture3DProjLod, + builtin_textureCube, + builtin_textureCubeLod, + builtin_transpose, +}; +static const char prototypes_for_130_frag[] = +{'(', +'(','f','u','n','c','t','i','o','n',' ','r','a','d','i','a','n','s',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','e','g','r','e','e','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','e','g','r','e','e','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','e','g','r','e','e','s',')',')',' ','(',')',')',' 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builtin_normalize, + builtin_not, + builtin_notEqual, + builtin_outerProduct, + builtin_pow, + builtin_radians, + builtin_reflect, + builtin_refract, + builtin_round, + builtin_roundEven, + builtin_shadow1D, + builtin_shadow1DLod, + builtin_shadow1DProj, + builtin_shadow1DProjLod, + builtin_shadow2D, + builtin_shadow2DLod, + builtin_shadow2DProj, + builtin_shadow2DProjLod, + builtin_sign, + builtin_sin, + builtin_sinh, + builtin_smoothstep, + builtin_sqrt, + builtin_step, + builtin_tan, + builtin_tanh, + builtin_texelFetch, + builtin_texelFetchOffset, + builtin_texture, + builtin_texture1D, + builtin_texture1DLod, + builtin_texture1DProj, + builtin_texture1DProjLod, + builtin_texture2D, + builtin_texture2DLod, + builtin_texture2DProj, + builtin_texture2DProjLod, + builtin_texture3D, + builtin_texture3DLod, + builtin_texture3DProj, + builtin_texture3DProjLod, + builtin_textureCube, + builtin_textureCubeLod, + builtin_textureGrad, + builtin_textureGradOffset, + builtin_textureLod, + builtin_textureLodOffset, + builtin_textureOffset, + builtin_textureProj, + builtin_textureProjGrad, + builtin_textureProjGradOffset, + builtin_textureProjLod, + builtin_textureProjLodOffset, + builtin_transpose, + builtin_trunc, +}; +static const char prototypes_for_130_vert[] = +{'(', +'(','f','u','n','c','t','i','o','n',' ','r','a','d','i','a','n','s',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','e','g','r','e','e','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','e','g','r','e','e','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' 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builtin_textureGradOffset, + builtin_textureLod, + builtin_textureLodOffset, + builtin_textureOffset, + builtin_textureProj, + builtin_textureProjGrad, + builtin_textureProjGradOffset, + builtin_textureProjLod, + builtin_textureProjLodOffset, + builtin_transpose, + builtin_trunc, +}; +static const char prototypes_for_ARB_texture_rectangle_frag[] = + "(\n" + "(function texture2DRect\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRect sampler)\n" + " (declare (in) vec2 coord))\n" + " ()))\n" + "(function texture2DRectProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRect sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRect sampler)\n" + " (declare (in) vec4 coord))\n" + " ()))\n" + "(function shadow2DRect\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRectShadow sampler)\n" + " (declare (in) vec3 coord))\n" + " ()))\n" + "(function shadow2DRectProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRectShadow sampler)\n" + " (declare (in) vec4 coord))\n" + " ())))" +; +static const char *functions_for_ARB_texture_rectangle_frag [] = { + builtin_shadow2DRect, + builtin_shadow2DRectProj, + builtin_texture2DRect, + builtin_texture2DRectProj, +}; +static const char prototypes_for_ARB_texture_rectangle_vert[] = + "(\n" + "(function texture2DRect\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRect sampler)\n" + " (declare (in) vec2 coord))\n" + " ()))\n" + "(function texture2DRectProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRect sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRect sampler)\n" + " (declare (in) vec4 coord))\n" + " ()))\n" + "(function shadow2DRect\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRectShadow sampler)\n" + " 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(in) vec2 coord))\n" + " ()))\n" + "(function texture1DArrayLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function texture2DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 coord))\n" + " ()))\n" + "(function texture2DArrayLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function shadow1DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArrayShadow sampler)\n" + " (declare (in) vec3 coord))\n" + " ()))\n" + "(function shadow1DArrayLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArrayShadow sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function shadow2DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArrayShadow sampler)\n" + " (declare (in) vec4 coord))\n" + " ())))" +; +static const char *functions_for_EXT_texture_array_vert [] = { + builtin_shadow1DArray, + builtin_shadow1DArrayLod, + builtin_shadow2DArray, + builtin_texture1DArray, + builtin_texture1DArrayLod, + builtin_texture2DArray, + builtin_texture2DArrayLod, +}; +static const char prototypes_for_OES_texture_3D_frag[] = + "(\n" + "(function texture3D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function texture3DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float bias))\n" + " ())))" +; +static const char *functions_for_OES_texture_3D_frag [] = { + builtin_texture3D, + builtin_texture3DProj, +}; +static const char prototypes_for_OES_texture_3D_vert[] = + "(\n" + "(function texture3D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 coord))\n" + " ()))\n" + "(function texture3DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 coord))\n" + " ()))\n" + "(function texture3DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function texture3DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float lod))\n" + " ())))" +; +static const char *functions_for_OES_texture_3D_vert [] = { + builtin_texture3D, + builtin_texture3DLod, + builtin_texture3DProj, + builtin_texture3DProjLod, +}; +static gl_shader *builtin_profiles[14]; + +void *builtin_mem_ctx = NULL; + +void +_mesa_glsl_release_functions(void) +{ + ralloc_free(builtin_mem_ctx); + builtin_mem_ctx = NULL; + memset(builtin_profiles, 0, sizeof(builtin_profiles)); +} + +static void +_mesa_read_profile(struct _mesa_glsl_parse_state *state, + int profile_index, + const char *prototypes, + const char **functions, + int count) +{ + gl_shader *sh = builtin_profiles[profile_index]; + + if (sh == NULL) { + sh = read_builtins(GL_VERTEX_SHADER, prototypes, functions, count); + ralloc_steal(builtin_mem_ctx, sh); + builtin_profiles[profile_index] = sh; + } + + state->builtins_to_link[state->num_builtins_to_link] = sh; + state->num_builtins_to_link++; +} + +void +_mesa_glsl_initialize_functions(struct _mesa_glsl_parse_state *state) +{ + if (builtin_mem_ctx == NULL) { + builtin_mem_ctx = ralloc_context(NULL); // "GLSL built-in functions" + memset(&builtin_profiles, 0, sizeof(builtin_profiles)); + } + + state->num_builtins_to_link = 0; + + if (state->target == fragment_shader && state->language_version == 100) { + _mesa_read_profile(state, 0, + prototypes_for_100_frag, + functions_for_100_frag, + Elements(functions_for_100_frag)); + } + + if (state->target == vertex_shader && state->language_version == 100) { + _mesa_read_profile(state, 1, + prototypes_for_100_vert, + functions_for_100_vert, + Elements(functions_for_100_vert)); + } + + if (state->target == fragment_shader && state->language_version == 110) { + _mesa_read_profile(state, 2, + prototypes_for_110_frag, + functions_for_110_frag, + Elements(functions_for_110_frag)); + } + + if (state->target == vertex_shader && state->language_version == 110) { + _mesa_read_profile(state, 3, + prototypes_for_110_vert, + functions_for_110_vert, + Elements(functions_for_110_vert)); + } + + if (state->target == fragment_shader && state->language_version == 120) { + _mesa_read_profile(state, 4, + prototypes_for_120_frag, + functions_for_120_frag, + Elements(functions_for_120_frag)); + } + + if (state->target == vertex_shader && state->language_version == 120) { + _mesa_read_profile(state, 5, + prototypes_for_120_vert, + functions_for_120_vert, + Elements(functions_for_120_vert)); + } + + if (state->target == fragment_shader && state->language_version == 130) { + _mesa_read_profile(state, 6, + prototypes_for_130_frag, + functions_for_130_frag, + Elements(functions_for_130_frag)); + } + + if (state->target == vertex_shader && state->language_version == 130) { + _mesa_read_profile(state, 7, + prototypes_for_130_vert, + functions_for_130_vert, + Elements(functions_for_130_vert)); + } + + if (state->target == fragment_shader && state->ARB_texture_rectangle_enable) { + _mesa_read_profile(state, 8, + prototypes_for_ARB_texture_rectangle_frag, + functions_for_ARB_texture_rectangle_frag, + Elements(functions_for_ARB_texture_rectangle_frag)); + } + + if (state->target == vertex_shader && state->ARB_texture_rectangle_enable) { + _mesa_read_profile(state, 9, + prototypes_for_ARB_texture_rectangle_vert, + functions_for_ARB_texture_rectangle_vert, + Elements(functions_for_ARB_texture_rectangle_vert)); + } + + if (state->target == fragment_shader && state->EXT_texture_array_enable) { + _mesa_read_profile(state, 10, + prototypes_for_EXT_texture_array_frag, + functions_for_EXT_texture_array_frag, + Elements(functions_for_EXT_texture_array_frag)); + } + + if (state->target == vertex_shader && state->EXT_texture_array_enable) { + _mesa_read_profile(state, 11, + prototypes_for_EXT_texture_array_vert, + functions_for_EXT_texture_array_vert, + Elements(functions_for_EXT_texture_array_vert)); + } + + if (state->target == fragment_shader && state->OES_texture_3D_enable) { + _mesa_read_profile(state, 12, + prototypes_for_OES_texture_3D_frag, + functions_for_OES_texture_3D_frag, + Elements(functions_for_OES_texture_3D_frag)); + } + + if (state->target == vertex_shader && state->OES_texture_3D_enable) { + _mesa_read_profile(state, 13, + prototypes_for_OES_texture_3D_vert, + functions_for_OES_texture_3D_vert, + Elements(functions_for_OES_texture_3D_vert)); + } + +} diff --git a/src/mapi/es1api/glapi_mapi_tmp.h b/src/mapi/es1api/glapi_mapi_tmp.h new file mode 100644 index 0000000000..28dafc3443 --- /dev/null +++ b/src/mapi/es1api/glapi_mapi_tmp.h @@ -0,0 +1,3394 @@ +/* This file is automatically generated by mapi_abi.py. Do not modify. */ + +#ifndef _GLAPI_TMP_H_ +#define _GLAPI_TMP_H_ +typedef int GLfixed; +typedef int GLclampx; +#endif /* _GLAPI_TMP_H_ */ + +#ifdef MAPI_TMP_DEFINES +#define GL_GLEXT_PROTOTYPES +#include "GL/gl.h" +#include "GL/glext.h" + +void APIENTRY gl_dispatch_stub_0(GLuint list, GLenum mode); +void APIENTRY gl_dispatch_stub_1(void); +void APIENTRY gl_dispatch_stub_2(GLuint list); +void APIENTRY gl_dispatch_stub_3(GLsizei n, GLenum type, const GLvoid *lists); +void APIENTRY gl_dispatch_stub_4(GLuint list, GLsizei range); +GLuint APIENTRY gl_dispatch_stub_5(GLsizei range); +void APIENTRY gl_dispatch_stub_6(GLuint base); +void APIENTRY gl_dispatch_stub_7(GLenum mode); +void APIENTRY gl_dispatch_stub_8(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); +void APIENTRY gl_dispatch_stub_9(GLbyte red, GLbyte green, GLbyte blue); +void APIENTRY gl_dispatch_stub_10(const GLbyte *v); +void APIENTRY gl_dispatch_stub_11(GLdouble red, GLdouble green, GLdouble blue); +void APIENTRY gl_dispatch_stub_12(const GLdouble *v); +void APIENTRY gl_dispatch_stub_13(GLfloat red, GLfloat green, GLfloat blue); +void APIENTRY gl_dispatch_stub_14(const GLfloat *v); +void APIENTRY gl_dispatch_stub_15(GLint red, GLint green, GLint blue); +void APIENTRY gl_dispatch_stub_16(const GLint *v); +void APIENTRY gl_dispatch_stub_17(GLshort red, GLshort green, GLshort blue); +void APIENTRY gl_dispatch_stub_18(const GLshort *v); +void APIENTRY gl_dispatch_stub_19(GLubyte red, GLubyte green, GLubyte blue); +void APIENTRY gl_dispatch_stub_20(const GLubyte *v); +void APIENTRY gl_dispatch_stub_21(GLuint red, GLuint green, GLuint blue); +void APIENTRY gl_dispatch_stub_22(const GLuint *v); +void APIENTRY gl_dispatch_stub_23(GLushort red, GLushort green, GLushort blue); +void APIENTRY gl_dispatch_stub_24(const GLushort *v); +void APIENTRY gl_dispatch_stub_25(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +void APIENTRY gl_dispatch_stub_26(const GLbyte *v); +void APIENTRY gl_dispatch_stub_27(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +void APIENTRY gl_dispatch_stub_28(const GLdouble *v); +GLAPI void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +void APIENTRY gl_dispatch_stub_30(const GLfloat *v); +void APIENTRY gl_dispatch_stub_31(GLint red, GLint green, GLint blue, GLint alpha); +void APIENTRY gl_dispatch_stub_32(const GLint *v); +void APIENTRY gl_dispatch_stub_33(GLshort red, GLshort green, GLshort blue, GLshort alpha); +void APIENTRY gl_dispatch_stub_34(const GLshort *v); +GLAPI void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +void APIENTRY gl_dispatch_stub_36(const GLubyte *v); +void APIENTRY gl_dispatch_stub_37(GLuint red, GLuint green, GLuint blue, GLuint alpha); +void APIENTRY gl_dispatch_stub_38(const GLuint *v); +void APIENTRY gl_dispatch_stub_39(GLushort red, GLushort green, GLushort blue, GLushort alpha); +void APIENTRY gl_dispatch_stub_40(const GLushort *v); +void APIENTRY gl_dispatch_stub_41(GLboolean flag); +void APIENTRY gl_dispatch_stub_42(const GLboolean *flag); +void APIENTRY gl_dispatch_stub_43(void); +void APIENTRY gl_dispatch_stub_44(GLdouble c); +void APIENTRY gl_dispatch_stub_45(const GLdouble *c); +void APIENTRY gl_dispatch_stub_46(GLfloat c); +void APIENTRY gl_dispatch_stub_47(const GLfloat *c); +void APIENTRY gl_dispatch_stub_48(GLint c); +void APIENTRY gl_dispatch_stub_49(const GLint *c); +void APIENTRY gl_dispatch_stub_50(GLshort c); +void APIENTRY gl_dispatch_stub_51(const GLshort *c); +void APIENTRY gl_dispatch_stub_52(GLbyte nx, GLbyte ny, GLbyte nz); +void APIENTRY gl_dispatch_stub_53(const GLbyte *v); +void APIENTRY gl_dispatch_stub_54(GLdouble nx, GLdouble ny, GLdouble nz); +void APIENTRY gl_dispatch_stub_55(const GLdouble *v); +GLAPI void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); +void APIENTRY gl_dispatch_stub_57(const GLfloat *v); +void APIENTRY gl_dispatch_stub_58(GLint nx, GLint ny, GLint nz); +void APIENTRY gl_dispatch_stub_59(const GLint *v); +void APIENTRY gl_dispatch_stub_60(GLshort nx, GLshort ny, GLshort nz); +void APIENTRY gl_dispatch_stub_61(const GLshort *v); +void APIENTRY gl_dispatch_stub_62(GLdouble x, GLdouble y); +void APIENTRY gl_dispatch_stub_63(const GLdouble *v); +void APIENTRY gl_dispatch_stub_64(GLfloat x, GLfloat y); +void APIENTRY gl_dispatch_stub_65(const GLfloat *v); +void APIENTRY gl_dispatch_stub_66(GLint x, GLint y); +void APIENTRY gl_dispatch_stub_67(const GLint *v); +void APIENTRY gl_dispatch_stub_68(GLshort x, GLshort y); +void APIENTRY gl_dispatch_stub_69(const GLshort *v); +void APIENTRY gl_dispatch_stub_70(GLdouble x, GLdouble y, GLdouble z); +void APIENTRY gl_dispatch_stub_71(const GLdouble *v); +void APIENTRY gl_dispatch_stub_72(GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_73(const GLfloat *v); +void APIENTRY gl_dispatch_stub_74(GLint x, GLint y, GLint z); +void APIENTRY gl_dispatch_stub_75(const GLint *v); +void APIENTRY gl_dispatch_stub_76(GLshort x, GLshort y, GLshort z); +void APIENTRY gl_dispatch_stub_77(const GLshort *v); +void APIENTRY gl_dispatch_stub_78(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_79(const GLdouble *v); +void APIENTRY gl_dispatch_stub_80(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_81(const GLfloat *v); +void APIENTRY gl_dispatch_stub_82(GLint x, GLint y, GLint z, GLint w); +void APIENTRY gl_dispatch_stub_83(const GLint *v); +void APIENTRY gl_dispatch_stub_84(GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY gl_dispatch_stub_85(const GLshort *v); +void APIENTRY gl_dispatch_stub_86(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +void APIENTRY gl_dispatch_stub_87(const GLdouble *v1, const GLdouble *v2); +void APIENTRY gl_dispatch_stub_88(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +void APIENTRY gl_dispatch_stub_89(const GLfloat *v1, const GLfloat *v2); +void APIENTRY gl_dispatch_stub_90(GLint x1, GLint y1, GLint x2, GLint y2); +void APIENTRY gl_dispatch_stub_91(const GLint *v1, const GLint *v2); +void APIENTRY gl_dispatch_stub_92(GLshort x1, GLshort y1, GLshort x2, GLshort y2); +void APIENTRY gl_dispatch_stub_93(const GLshort *v1, const GLshort *v2); +void APIENTRY gl_dispatch_stub_94(GLdouble s); +void APIENTRY gl_dispatch_stub_95(const GLdouble *v); +void APIENTRY gl_dispatch_stub_96(GLfloat s); +void APIENTRY gl_dispatch_stub_97(const GLfloat *v); +void APIENTRY gl_dispatch_stub_98(GLint s); +void APIENTRY gl_dispatch_stub_99(const GLint *v); +void APIENTRY gl_dispatch_stub_100(GLshort s); +void APIENTRY gl_dispatch_stub_101(const GLshort *v); +void APIENTRY gl_dispatch_stub_102(GLdouble s, GLdouble t); +void APIENTRY gl_dispatch_stub_103(const GLdouble *v); +void APIENTRY gl_dispatch_stub_104(GLfloat s, GLfloat t); +void APIENTRY gl_dispatch_stub_105(const GLfloat *v); +void APIENTRY gl_dispatch_stub_106(GLint s, GLint t); +void APIENTRY gl_dispatch_stub_107(const GLint *v); +void APIENTRY gl_dispatch_stub_108(GLshort s, GLshort t); +void APIENTRY gl_dispatch_stub_109(const GLshort *v); +void APIENTRY gl_dispatch_stub_110(GLdouble s, GLdouble t, GLdouble r); +void APIENTRY gl_dispatch_stub_111(const GLdouble *v); +void APIENTRY gl_dispatch_stub_112(GLfloat s, GLfloat t, GLfloat r); +void APIENTRY gl_dispatch_stub_113(const GLfloat *v); +void APIENTRY gl_dispatch_stub_114(GLint s, GLint t, GLint r); +void APIENTRY gl_dispatch_stub_115(const GLint *v); +void APIENTRY gl_dispatch_stub_116(GLshort s, GLshort t, GLshort r); +void APIENTRY gl_dispatch_stub_117(const GLshort *v); +void APIENTRY gl_dispatch_stub_118(GLdouble s, GLdouble t, GLdouble r, GLdouble q); +void APIENTRY gl_dispatch_stub_119(const GLdouble *v); +void APIENTRY gl_dispatch_stub_120(GLfloat s, GLfloat t, GLfloat r, GLfloat q); +void APIENTRY gl_dispatch_stub_121(const GLfloat *v); +void APIENTRY gl_dispatch_stub_122(GLint s, GLint t, GLint r, GLint q); +void APIENTRY gl_dispatch_stub_123(const GLint *v); +void APIENTRY gl_dispatch_stub_124(GLshort s, GLshort t, GLshort r, GLshort q); +void APIENTRY gl_dispatch_stub_125(const GLshort *v); +void APIENTRY gl_dispatch_stub_126(GLdouble x, GLdouble y); +void APIENTRY gl_dispatch_stub_127(const GLdouble *v); +void APIENTRY gl_dispatch_stub_128(GLfloat x, GLfloat y); +void APIENTRY gl_dispatch_stub_129(const GLfloat *v); +void APIENTRY gl_dispatch_stub_130(GLint x, GLint y); +void APIENTRY gl_dispatch_stub_131(const GLint *v); +void APIENTRY gl_dispatch_stub_132(GLshort x, GLshort y); +void APIENTRY gl_dispatch_stub_133(const GLshort *v); +void APIENTRY gl_dispatch_stub_134(GLdouble x, GLdouble y, GLdouble z); +void APIENTRY gl_dispatch_stub_135(const GLdouble *v); +void APIENTRY gl_dispatch_stub_136(GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_137(const GLfloat *v); +void APIENTRY gl_dispatch_stub_138(GLint x, GLint y, GLint z); +void APIENTRY gl_dispatch_stub_139(const GLint *v); +void APIENTRY gl_dispatch_stub_140(GLshort x, GLshort y, GLshort z); +void APIENTRY gl_dispatch_stub_141(const GLshort *v); +void APIENTRY gl_dispatch_stub_142(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_143(const GLdouble *v); +void APIENTRY gl_dispatch_stub_144(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_145(const GLfloat *v); +void APIENTRY gl_dispatch_stub_146(GLint x, GLint y, GLint z, GLint w); +void APIENTRY gl_dispatch_stub_147(const GLint *v); +void APIENTRY gl_dispatch_stub_148(GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY gl_dispatch_stub_149(const GLshort *v); +void APIENTRY gl_dispatch_stub_150(GLenum plane, const GLdouble *equation); +void APIENTRY gl_dispatch_stub_151(GLenum face, GLenum mode); +GLAPI void APIENTRY glCullFace(GLenum mode); +GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param); +GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_155(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_156(GLenum pname, const GLint *params); +GLAPI void APIENTRY glFrontFace(GLenum mode); +GLAPI void APIENTRY glHint(GLenum target, GLenum mode); +GLAPI void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param); +GLAPI void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_161(GLenum light, GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_162(GLenum light, GLenum pname, const GLint *params); +GLAPI void APIENTRY glLightModelf(GLenum pname, GLfloat param); +GLAPI void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_165(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_166(GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_167(GLint factor, GLushort pattern); +GLAPI void APIENTRY glLineWidth(GLfloat width); +GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_171(GLenum face, GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_172(GLenum face, GLenum pname, const GLint *params); +GLAPI void APIENTRY glPointSize(GLfloat size); +void APIENTRY gl_dispatch_stub_174(GLenum face, GLenum mode); +void APIENTRY gl_dispatch_stub_175(const GLubyte *mask); +GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glShadeModel(GLenum mode); +GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_182(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_188(GLenum coord, GLenum pname, GLdouble param); +void APIENTRY gl_dispatch_stub_189(GLenum coord, GLenum pname, const GLdouble *params); +void APIENTRY gl_dispatch_stub_190(GLenum coord, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTexGenfOES(GLenum coord, GLenum pname, GLfloat param); +void APIENTRY gl_dispatch_stub_191(GLenum coord, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_192(GLenum coord, GLenum pname, GLint param); +GLAPI void APIENTRY glTexGeniOES(GLenum coord, GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_193(GLenum coord, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTexGenivOES(GLenum coord, GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_194(GLsizei size, GLenum type, GLfloat *buffer); +void APIENTRY gl_dispatch_stub_195(GLsizei size, GLuint *buffer); +GLint APIENTRY gl_dispatch_stub_196(GLenum mode); +void APIENTRY gl_dispatch_stub_197(void); +void APIENTRY gl_dispatch_stub_198(GLuint name); +void APIENTRY gl_dispatch_stub_199(GLfloat token); +void APIENTRY gl_dispatch_stub_200(void); +void APIENTRY gl_dispatch_stub_201(GLuint name); +void APIENTRY gl_dispatch_stub_202(GLenum mode); +GLAPI void APIENTRY glClear(GLbitfield mask); +void APIENTRY gl_dispatch_stub_204(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +void APIENTRY gl_dispatch_stub_205(GLfloat c); +GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GLAPI void APIENTRY glClearStencil(GLint s); +void APIENTRY gl_dispatch_stub_208(GLclampd depth); +GLAPI void APIENTRY glStencilMask(GLuint mask); +GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GLAPI void APIENTRY glDepthMask(GLboolean flag); +void APIENTRY gl_dispatch_stub_212(GLuint mask); +void APIENTRY gl_dispatch_stub_213(GLenum op, GLfloat value); +GLAPI void APIENTRY glDisable(GLenum cap); +GLAPI void APIENTRY glEnable(GLenum cap); +GLAPI void APIENTRY glFinish(void); +GLAPI void APIENTRY glFlush(void); +void APIENTRY gl_dispatch_stub_218(void); +void APIENTRY gl_dispatch_stub_219(GLbitfield mask); +void APIENTRY gl_dispatch_stub_220(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +void APIENTRY gl_dispatch_stub_221(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +void APIENTRY gl_dispatch_stub_222(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +void APIENTRY gl_dispatch_stub_223(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +void APIENTRY gl_dispatch_stub_224(GLint un, GLdouble u1, GLdouble u2); +void APIENTRY gl_dispatch_stub_225(GLint un, GLfloat u1, GLfloat u2); +void APIENTRY gl_dispatch_stub_226(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +void APIENTRY gl_dispatch_stub_227(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +void APIENTRY gl_dispatch_stub_228(GLdouble u); +void APIENTRY gl_dispatch_stub_229(const GLdouble *u); +void APIENTRY gl_dispatch_stub_230(GLfloat u); +void APIENTRY gl_dispatch_stub_231(const GLfloat *u); +void APIENTRY gl_dispatch_stub_232(GLdouble u, GLdouble v); +void APIENTRY gl_dispatch_stub_233(const GLdouble *u); +void APIENTRY gl_dispatch_stub_234(GLfloat u, GLfloat v); +void APIENTRY gl_dispatch_stub_235(const GLfloat *u); +void APIENTRY gl_dispatch_stub_236(GLenum mode, GLint i1, GLint i2); +void APIENTRY gl_dispatch_stub_237(GLint i); +void APIENTRY gl_dispatch_stub_238(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +void APIENTRY gl_dispatch_stub_239(GLint i, GLint j); +GLAPI void APIENTRY glAlphaFunc(GLenum func, GLclampf ref); +GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor); +GLAPI void APIENTRY glLogicOp(GLenum opcode); +GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); +GLAPI void APIENTRY glDepthFunc(GLenum func); +void APIENTRY gl_dispatch_stub_246(GLfloat xfactor, GLfloat yfactor); +void APIENTRY gl_dispatch_stub_247(GLenum pname, GLfloat param); +void APIENTRY gl_dispatch_stub_248(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_249(GLenum pname, GLfloat param); +GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_251(GLenum map, GLsizei mapsize, const GLfloat *values); +void APIENTRY gl_dispatch_stub_252(GLenum map, GLsizei mapsize, const GLuint *values); +void APIENTRY gl_dispatch_stub_253(GLenum map, GLsizei mapsize, const GLushort *values); +void APIENTRY gl_dispatch_stub_254(GLenum mode); +void APIENTRY gl_dispatch_stub_255(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); +void APIENTRY gl_dispatch_stub_257(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params); +void APIENTRY gl_dispatch_stub_259(GLenum plane, GLdouble *equation); +void APIENTRY gl_dispatch_stub_260(GLenum pname, GLdouble *params); +GLAPI GLenum APIENTRY glGetError(void); +GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params); +GLAPI void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_265(GLenum light, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_266(GLenum target, GLenum query, GLdouble *v); +void APIENTRY gl_dispatch_stub_267(GLenum target, GLenum query, GLfloat *v); +void APIENTRY gl_dispatch_stub_268(GLenum target, GLenum query, GLint *v); +GLAPI void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_270(GLenum face, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_271(GLenum map, GLfloat *values); +void APIENTRY gl_dispatch_stub_272(GLenum map, GLuint *values); +void APIENTRY gl_dispatch_stub_273(GLenum map, GLushort *values); +void APIENTRY gl_dispatch_stub_274(GLubyte *mask); +GLAPI const GLubyte * APIENTRY glGetString(GLenum name); +GLAPI void APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_278(GLenum coord, GLenum pname, GLdouble *params); +void APIENTRY gl_dispatch_stub_279(GLenum coord, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_280(GLenum coord, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTexGenivOES(GLenum coord, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_281(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_284(GLenum target, GLint level, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_285(GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap); +GLboolean APIENTRY gl_dispatch_stub_287(GLuint list); +void APIENTRY gl_dispatch_stub_288(GLclampd zNear, GLclampd zFar); +void APIENTRY gl_dispatch_stub_289(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glLoadIdentity(void); +GLAPI void APIENTRY glLoadMatrixf(const GLfloat *m); +void APIENTRY gl_dispatch_stub_292(const GLdouble *m); +GLAPI void APIENTRY glMatrixMode(GLenum mode); +GLAPI void APIENTRY glMultMatrixf(const GLfloat *m); +void APIENTRY gl_dispatch_stub_295(const GLdouble *m); +void APIENTRY gl_dispatch_stub_296(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glPopMatrix(void); +GLAPI void APIENTRY glPushMatrix(void); +void APIENTRY gl_dispatch_stub_299(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_301(GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_303(GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height); +void APIENTRY gl_dispatch_stub_306(GLint i); +GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture); +GLAPI void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glDisableClientState(GLenum array); +GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); +void APIENTRY gl_dispatch_stub_312(GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glEnableClientState(GLenum array); +void APIENTRY gl_dispatch_stub_314(GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_315(GLubyte c); +void APIENTRY gl_dispatch_stub_316(const GLubyte *c); +void APIENTRY gl_dispatch_stub_317(GLenum format, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units); +GLAPI void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLboolean APIENTRY gl_dispatch_stub_322(GLsizei n, const GLuint *textures, GLboolean *residences); +void APIENTRY gl_dispatch_stub_323(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +void APIENTRY gl_dispatch_stub_325(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures); +GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures); +GLAPI void APIENTRY glGetPointerv(GLenum pname, GLvoid **params); +GLAPI GLboolean APIENTRY glIsTexture(GLuint texture); +void APIENTRY gl_dispatch_stub_331(GLsizei n, const GLuint *textures, const GLclampf *priorities); +void APIENTRY gl_dispatch_stub_332(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +void APIENTRY gl_dispatch_stub_334(void); +void APIENTRY gl_dispatch_stub_335(GLbitfield mask); +void APIENTRY gl_dispatch_stub_336(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +void APIENTRY gl_dispatch_stub_337(GLenum mode); +GLAPI void APIENTRY glBlendEquationOES(GLenum mode); +void APIENTRY gl_dispatch_stub_338(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +void APIENTRY gl_dispatch_stub_339(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +void APIENTRY gl_dispatch_stub_340(GLenum target, GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_341(GLenum target, GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_342(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +void APIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid *table); +void APIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_346(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +void APIENTRY gl_dispatch_stub_347(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +void APIENTRY gl_dispatch_stub_348(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +void APIENTRY gl_dispatch_stub_349(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +void APIENTRY gl_dispatch_stub_350(GLenum target, GLenum pname, GLfloat params); +void APIENTRY gl_dispatch_stub_351(GLenum target, GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_352(GLenum target, GLenum pname, GLint params); +void APIENTRY gl_dispatch_stub_353(GLenum target, GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_354(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +void APIENTRY gl_dispatch_stub_355(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +void APIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid *image); +void APIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +void APIENTRY gl_dispatch_stub_360(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +void APIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +void APIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +void APIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_367(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +void APIENTRY gl_dispatch_stub_368(GLenum target, GLenum internalformat, GLboolean sink); +void APIENTRY gl_dispatch_stub_369(GLenum target); +void APIENTRY gl_dispatch_stub_370(GLenum target); +void APIENTRY gl_dispatch_stub_371(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +void APIENTRY gl_dispatch_stub_372(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +void APIENTRY gl_dispatch_stub_373(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +void APIENTRY gl_dispatch_stub_374(GLenum texture); +GLAPI void APIENTRY glActiveTexture(GLenum texture); +void APIENTRY gl_dispatch_stub_375(GLenum texture); +GLAPI void APIENTRY glClientActiveTexture(GLenum texture); +void APIENTRY gl_dispatch_stub_376(GLenum target, GLdouble s); +void APIENTRY gl_dispatch_stub_377(GLenum target, const GLdouble *v); +void APIENTRY gl_dispatch_stub_378(GLenum target, GLfloat s); +void APIENTRY gl_dispatch_stub_379(GLenum target, const GLfloat *v); +void APIENTRY gl_dispatch_stub_380(GLenum target, GLint s); +void APIENTRY gl_dispatch_stub_381(GLenum target, const GLint *v); +void APIENTRY gl_dispatch_stub_382(GLenum target, GLshort s); +void APIENTRY gl_dispatch_stub_383(GLenum target, const GLshort *v); +void APIENTRY gl_dispatch_stub_384(GLenum target, GLdouble s, GLdouble t); +void APIENTRY gl_dispatch_stub_385(GLenum target, const GLdouble *v); +void APIENTRY gl_dispatch_stub_386(GLenum target, GLfloat s, GLfloat t); +void APIENTRY gl_dispatch_stub_387(GLenum target, const GLfloat *v); +void APIENTRY gl_dispatch_stub_388(GLenum target, GLint s, GLint t); +void APIENTRY gl_dispatch_stub_389(GLenum target, const GLint *v); +void APIENTRY gl_dispatch_stub_390(GLenum target, GLshort s, GLshort t); +void APIENTRY gl_dispatch_stub_391(GLenum target, const GLshort *v); +void APIENTRY gl_dispatch_stub_392(GLenum target, GLdouble s, GLdouble t, GLdouble r); +void APIENTRY gl_dispatch_stub_393(GLenum target, const GLdouble *v); +void APIENTRY gl_dispatch_stub_394(GLenum target, GLfloat s, GLfloat t, GLfloat r); +void APIENTRY gl_dispatch_stub_395(GLenum target, const GLfloat *v); +void APIENTRY gl_dispatch_stub_396(GLenum target, GLint s, GLint t, GLint r); +void APIENTRY gl_dispatch_stub_397(GLenum target, const GLint *v); +void APIENTRY gl_dispatch_stub_398(GLenum target, GLshort s, GLshort t, GLshort r); +void APIENTRY gl_dispatch_stub_399(GLenum target, const GLshort *v); +void APIENTRY gl_dispatch_stub_400(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +void APIENTRY gl_dispatch_stub_401(GLenum target, const GLdouble *v); +void APIENTRY gl_dispatch_stub_402(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +void APIENTRY gl_dispatch_stub_403(GLenum target, const GLfloat *v); +void APIENTRY gl_dispatch_stub_404(GLenum target, GLint s, GLint t, GLint r, GLint q); +void APIENTRY gl_dispatch_stub_405(GLenum target, const GLint *v); +void APIENTRY gl_dispatch_stub_406(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +void APIENTRY gl_dispatch_stub_407(GLenum target, const GLshort *v); +void APIENTRY gl_dispatch_stub_408(GLuint program, GLuint shader); +GLuint APIENTRY gl_dispatch_stub_409(void); +GLuint APIENTRY gl_dispatch_stub_410(GLenum type); +void APIENTRY gl_dispatch_stub_411(GLuint program); +void APIENTRY gl_dispatch_stub_412(GLuint program); +void APIENTRY gl_dispatch_stub_413(GLuint program, GLuint shader); +void APIENTRY gl_dispatch_stub_414(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); +void APIENTRY gl_dispatch_stub_415(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +void APIENTRY gl_dispatch_stub_416(GLuint program, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_417(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +void APIENTRY gl_dispatch_stub_418(GLuint shader, GLenum pname, GLint *params); +GLboolean APIENTRY gl_dispatch_stub_419(GLuint program); +GLboolean APIENTRY gl_dispatch_stub_420(GLuint shader); +void APIENTRY gl_dispatch_stub_421(GLenum face, GLenum func, GLint ref, GLuint mask); +void APIENTRY gl_dispatch_stub_422(GLenum face, GLuint mask); +void APIENTRY gl_dispatch_stub_423(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); +void APIENTRY gl_dispatch_stub_424(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_425(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_426(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_427(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_428(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_429(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_430(GLenum target, GLenum clamp); +void APIENTRY gl_dispatch_stub_431(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil); +void APIENTRY gl_dispatch_stub_432(GLenum buffer, GLint drawbuffer, const GLfloat *value); +void APIENTRY gl_dispatch_stub_433(GLenum buffer, GLint drawbuffer, const GLint *value); +void APIENTRY gl_dispatch_stub_434(GLenum buffer, GLint drawbuffer, const GLuint *value); +const GLubyte * APIENTRY gl_dispatch_stub_435(GLenum name, GLuint index); +void APIENTRY gl_dispatch_stub_436(GLenum target, GLenum internalFormat, GLuint buffer); +void APIENTRY gl_dispatch_stub_437(GLenum target, GLenum attachment, GLuint texture, GLint level); +void APIENTRY gl_dispatch_stub_438(GLenum target, GLenum pname, GLint64 *params); +void APIENTRY gl_dispatch_stub_439(GLenum cap, GLuint index, GLint64 *data); +void APIENTRY gl_dispatch_stub_440(GLuint index, GLuint divisor); +void APIENTRY gl_dispatch_stub_441(const GLdouble *m); +void APIENTRY gl_dispatch_stub_442(const GLfloat *m); +void APIENTRY gl_dispatch_stub_443(const GLdouble *m); +void APIENTRY gl_dispatch_stub_444(const GLfloat *m); +void APIENTRY gl_dispatch_stub_445(GLclampf value, GLboolean invert); +GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert); +void APIENTRY gl_dispatch_stub_446(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +void APIENTRY gl_dispatch_stub_447(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +void APIENTRY gl_dispatch_stub_448(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +void APIENTRY gl_dispatch_stub_449(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +void APIENTRY gl_dispatch_stub_450(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +void APIENTRY gl_dispatch_stub_451(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +void APIENTRY gl_dispatch_stub_452(GLenum target, GLint level, GLvoid *img); +void APIENTRY gl_dispatch_stub_453(GLuint index); +void APIENTRY gl_dispatch_stub_454(GLuint index); +void APIENTRY gl_dispatch_stub_455(GLenum target, GLuint index, GLdouble *params); +void APIENTRY gl_dispatch_stub_456(GLenum target, GLuint index, GLfloat *params); +void APIENTRY gl_dispatch_stub_457(GLenum target, GLuint index, GLdouble *params); +void APIENTRY gl_dispatch_stub_458(GLenum target, GLuint index, GLfloat *params); +void APIENTRY gl_dispatch_stub_459(GLenum target, GLenum pname, GLvoid *string); +void APIENTRY gl_dispatch_stub_460(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_461(GLuint index, GLenum pname, GLdouble *params); +void APIENTRY gl_dispatch_stub_462(GLuint index, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_463(GLuint index, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_464(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_465(GLenum target, GLuint index, const GLdouble *params); +void APIENTRY gl_dispatch_stub_466(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_467(GLenum target, GLuint index, const GLfloat *params); +void APIENTRY gl_dispatch_stub_468(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_469(GLenum target, GLuint index, const GLdouble *params); +void APIENTRY gl_dispatch_stub_470(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_471(GLenum target, GLuint index, const GLfloat *params); +void APIENTRY gl_dispatch_stub_472(GLenum target, GLenum format, GLsizei len, const GLvoid *string); +void APIENTRY gl_dispatch_stub_473(GLuint index, GLdouble x); +void APIENTRY gl_dispatch_stub_474(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_475(GLuint index, GLfloat x); +void APIENTRY gl_dispatch_stub_476(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_477(GLuint index, GLshort x); +void APIENTRY gl_dispatch_stub_478(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_479(GLuint index, GLdouble x, GLdouble y); +void APIENTRY gl_dispatch_stub_480(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_481(GLuint index, GLfloat x, GLfloat y); +void APIENTRY gl_dispatch_stub_482(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_483(GLuint index, GLshort x, GLshort y); +void APIENTRY gl_dispatch_stub_484(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_485(GLuint index, GLdouble x, GLdouble y, GLdouble z); +void APIENTRY gl_dispatch_stub_486(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_487(GLuint index, GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_488(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_489(GLuint index, GLshort x, GLshort y, GLshort z); +void APIENTRY gl_dispatch_stub_490(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_491(GLuint index, const GLbyte *v); +void APIENTRY gl_dispatch_stub_492(GLuint index, const GLint *v); +void APIENTRY gl_dispatch_stub_493(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_494(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +void APIENTRY gl_dispatch_stub_495(GLuint index, const GLubyte *v); +void APIENTRY gl_dispatch_stub_496(GLuint index, const GLuint *v); +void APIENTRY gl_dispatch_stub_497(GLuint index, const GLushort *v); +void APIENTRY gl_dispatch_stub_498(GLuint index, const GLbyte *v); +void APIENTRY gl_dispatch_stub_499(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_500(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_501(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_502(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_503(GLuint index, const GLint *v); +void APIENTRY gl_dispatch_stub_504(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY gl_dispatch_stub_505(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_506(GLuint index, const GLubyte *v); +void APIENTRY gl_dispatch_stub_507(GLuint index, const GLuint *v); +void APIENTRY gl_dispatch_stub_508(GLuint index, const GLushort *v); +void APIENTRY gl_dispatch_stub_509(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_510(GLenum target, GLuint buffer); +GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer); +void APIENTRY gl_dispatch_stub_511(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); +GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +void APIENTRY gl_dispatch_stub_512(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); +GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +void APIENTRY gl_dispatch_stub_513(GLsizei n, const GLuint *buffer); +GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer); +void APIENTRY gl_dispatch_stub_514(GLsizei n, GLuint *buffer); +GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer); +void APIENTRY gl_dispatch_stub_515(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_516(GLenum target, GLenum pname, GLvoid **params); +GLAPI void APIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid **params); +void APIENTRY gl_dispatch_stub_517(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); +GLboolean APIENTRY gl_dispatch_stub_518(GLuint buffer); +GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer); +GLvoid * APIENTRY gl_dispatch_stub_519(GLenum target, GLenum access); +GLAPI GLvoid * APIENTRY glMapBufferOES(GLenum target, GLenum access); +GLboolean APIENTRY gl_dispatch_stub_520(GLenum target); +GLAPI GLboolean APIENTRY glUnmapBufferOES(GLenum target); +void APIENTRY gl_dispatch_stub_521(GLenum target, GLuint id); +void APIENTRY gl_dispatch_stub_522(GLsizei n, const GLuint *ids); +void APIENTRY gl_dispatch_stub_523(GLenum target); +void APIENTRY gl_dispatch_stub_524(GLsizei n, GLuint *ids); +void APIENTRY gl_dispatch_stub_525(GLuint id, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_526(GLuint id, GLenum pname, GLuint *params); +void APIENTRY gl_dispatch_stub_527(GLenum target, GLenum pname, GLint *params); +GLboolean APIENTRY gl_dispatch_stub_528(GLuint id); +void APIENTRY gl_dispatch_stub_529(GLhandleARB containerObj, GLhandleARB obj); +void APIENTRY gl_dispatch_stub_530(GLhandleARB shader); +GLhandleARB APIENTRY gl_dispatch_stub_531(void); +GLhandleARB APIENTRY gl_dispatch_stub_532(GLenum shaderType); +void APIENTRY gl_dispatch_stub_533(GLhandleARB obj); +void APIENTRY gl_dispatch_stub_534(GLhandleARB containerObj, GLhandleARB attachedObj); +void APIENTRY gl_dispatch_stub_535(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +void APIENTRY gl_dispatch_stub_536(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog); +GLhandleARB APIENTRY gl_dispatch_stub_537(GLenum pname); +void APIENTRY gl_dispatch_stub_538(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +void APIENTRY gl_dispatch_stub_539(GLhandleARB obj, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_540(GLhandleARB obj, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_541(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source); +GLint APIENTRY gl_dispatch_stub_542(GLhandleARB program, const GLcharARB *name); +void APIENTRY gl_dispatch_stub_543(GLhandleARB program, GLint location, GLfloat *params); +void APIENTRY gl_dispatch_stub_544(GLhandleARB program, GLint location, GLint *params); +void APIENTRY gl_dispatch_stub_545(GLhandleARB program); +void APIENTRY gl_dispatch_stub_546(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length); +void APIENTRY gl_dispatch_stub_547(GLint location, GLfloat v0); +void APIENTRY gl_dispatch_stub_548(GLint location, GLsizei count, const GLfloat *value); +void APIENTRY gl_dispatch_stub_549(GLint location, GLint v0); +void APIENTRY gl_dispatch_stub_550(GLint location, GLsizei count, const GLint *value); +void APIENTRY gl_dispatch_stub_551(GLint location, GLfloat v0, GLfloat v1); +void APIENTRY gl_dispatch_stub_552(GLint location, GLsizei count, const GLfloat *value); +void APIENTRY gl_dispatch_stub_553(GLint location, GLint v0, GLint v1); +void APIENTRY gl_dispatch_stub_554(GLint location, GLsizei count, const GLint *value); +void APIENTRY gl_dispatch_stub_555(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +void APIENTRY gl_dispatch_stub_556(GLint location, GLsizei count, const GLfloat *value); +void APIENTRY gl_dispatch_stub_557(GLint location, GLint v0, GLint v1, GLint v2); +void APIENTRY gl_dispatch_stub_558(GLint location, GLsizei count, const GLint *value); +void APIENTRY gl_dispatch_stub_559(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +void APIENTRY gl_dispatch_stub_560(GLint location, GLsizei count, const GLfloat *value); +void APIENTRY gl_dispatch_stub_561(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +void APIENTRY gl_dispatch_stub_562(GLint location, GLsizei count, const GLint *value); +void APIENTRY gl_dispatch_stub_563(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_564(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_565(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_566(GLhandleARB program); +void APIENTRY gl_dispatch_stub_567(GLhandleARB program); +void APIENTRY gl_dispatch_stub_568(GLhandleARB program, GLuint index, const GLcharARB *name); +void APIENTRY gl_dispatch_stub_569(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLint APIENTRY gl_dispatch_stub_570(GLhandleARB program, const GLcharARB *name); +void APIENTRY gl_dispatch_stub_571(GLsizei n, const GLenum *bufs); +void APIENTRY gl_dispatch_stub_572(GLenum mode, GLint first, GLsizei count, GLsizei primcount); +void APIENTRY gl_dispatch_stub_573(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +void APIENTRY gl_dispatch_stub_574(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +void APIENTRY gl_dispatch_stub_575(GLenum target, GLenum attachment, GLuint texture, GLint level); +void APIENTRY gl_dispatch_stub_576(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +void APIENTRY gl_dispatch_stub_577(GLuint program, GLenum pname, GLint value); +void APIENTRY gl_dispatch_stub_578(GLuint index, GLuint divisor); +void APIENTRY gl_dispatch_stub_579(GLenum target, GLintptr offset, GLsizeiptr length); +GLvoid * APIENTRY gl_dispatch_stub_580(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +void APIENTRY gl_dispatch_stub_581(GLuint array); +void APIENTRY gl_dispatch_stub_582(GLsizei n, GLuint *arrays); +void APIENTRY gl_dispatch_stub_583(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLenum APIENTRY gl_dispatch_stub_584(GLsync sync, GLbitfield flags, GLuint64 timeout); +void APIENTRY gl_dispatch_stub_585(GLsync sync); +GLsync APIENTRY gl_dispatch_stub_586(GLenum condition, GLbitfield flags); +void APIENTRY gl_dispatch_stub_587(GLenum pname, GLint64 *params); +void APIENTRY gl_dispatch_stub_588(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GLboolean APIENTRY gl_dispatch_stub_589(GLsync sync); +void APIENTRY gl_dispatch_stub_590(GLsync sync, GLbitfield flags, GLuint64 timeout); +void APIENTRY gl_dispatch_stub_591(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +void APIENTRY gl_dispatch_stub_592(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +void APIENTRY gl_dispatch_stub_593(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex); +void APIENTRY gl_dispatch_stub_594(GLuint buf, GLenum modeRGB, GLenum modeA); +void APIENTRY gl_dispatch_stub_595(GLuint buf, GLenum mode); +void APIENTRY gl_dispatch_stub_596(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); +void APIENTRY gl_dispatch_stub_597(GLuint buf, GLenum src, GLenum dst); +void APIENTRY gl_dispatch_stub_598(GLenum target, GLuint id); +void APIENTRY gl_dispatch_stub_599(GLsizei n, const GLuint *ids); +void APIENTRY gl_dispatch_stub_600(GLenum mode, GLuint id); +void APIENTRY gl_dispatch_stub_601(GLsizei n, GLuint *ids); +GLboolean APIENTRY gl_dispatch_stub_602(GLuint id); +void APIENTRY gl_dispatch_stub_603(void); +void APIENTRY gl_dispatch_stub_604(void); +GLAPI void APIENTRY glClearDepthf(GLclampf depth); +GLAPI void APIENTRY glClearDepthfOES(GLclampf depth); +GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar); +GLAPI void APIENTRY glDepthRangefOES(GLclampf zNear, GLclampf zFar); +void APIENTRY gl_dispatch_stub_607(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +void APIENTRY gl_dispatch_stub_608(void); +void APIENTRY gl_dispatch_stub_609(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); +void APIENTRY gl_dispatch_stub_610(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); +void APIENTRY gl_dispatch_stub_611(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); +void APIENTRY gl_dispatch_stub_612(GLuint program, GLenum pname, GLint value); +void APIENTRY gl_dispatch_stub_613(GLfloat factor, GLfloat bias); +GLAPI void APIENTRY glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +GLAPI void APIENTRY glDrawTexfvOES(const GLfloat *coords); +GLAPI void APIENTRY glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height); +GLAPI void APIENTRY glDrawTexivOES(const GLint *coords); +GLAPI void APIENTRY glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +GLAPI void APIENTRY glDrawTexsvOES(const GLshort *coords); +GLAPI void APIENTRY glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +GLAPI void APIENTRY glDrawTexxvOES(const GLfixed *coords); +GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_623(GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_624(GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_625(GLenum pname, GLfloat param); +void APIENTRY gl_dispatch_stub_626(GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_627(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_628(GLenum pname, const GLint *params); +GLAPI GLbitfield APIENTRY glQueryMatrixxOES(GLfixed *mantissa, GLint *exponent); +void APIENTRY gl_dispatch_stub_630(GLclampf value, GLboolean invert); +void APIENTRY gl_dispatch_stub_631(GLenum pattern); +void APIENTRY gl_dispatch_stub_632(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_633(GLsizei stride, GLsizei count, const GLboolean *pointer); +void APIENTRY gl_dispatch_stub_634(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_635(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_636(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_637(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_638(GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param); +void APIENTRY gl_dispatch_stub_639(GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_640(GLint first, GLsizei count); +void APIENTRY gl_dispatch_stub_641(void); +void APIENTRY gl_dispatch_stub_642(GLbyte red, GLbyte green, GLbyte blue); +void APIENTRY gl_dispatch_stub_643(const GLbyte *v); +void APIENTRY gl_dispatch_stub_644(GLdouble red, GLdouble green, GLdouble blue); +void APIENTRY gl_dispatch_stub_645(const GLdouble *v); +void APIENTRY gl_dispatch_stub_646(GLfloat red, GLfloat green, GLfloat blue); +void APIENTRY gl_dispatch_stub_647(const GLfloat *v); +void APIENTRY gl_dispatch_stub_648(GLint red, GLint green, GLint blue); +void APIENTRY gl_dispatch_stub_649(const GLint *v); +void APIENTRY gl_dispatch_stub_650(GLshort red, GLshort green, GLshort blue); +void APIENTRY gl_dispatch_stub_651(const GLshort *v); +void APIENTRY gl_dispatch_stub_652(GLubyte red, GLubyte green, GLubyte blue); +void APIENTRY gl_dispatch_stub_653(const GLubyte *v); +void APIENTRY gl_dispatch_stub_654(GLuint red, GLuint green, GLuint blue); +void APIENTRY gl_dispatch_stub_655(const GLuint *v); +void APIENTRY gl_dispatch_stub_656(GLushort red, GLushort green, GLushort blue); +void APIENTRY gl_dispatch_stub_657(const GLushort *v); +void APIENTRY gl_dispatch_stub_658(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount); +void APIENTRY gl_dispatch_stub_661(GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_662(GLdouble coord); +void APIENTRY gl_dispatch_stub_663(const GLdouble *coord); +void APIENTRY gl_dispatch_stub_664(GLfloat coord); +void APIENTRY gl_dispatch_stub_665(const GLfloat *coord); +void APIENTRY gl_dispatch_stub_666(GLenum mode); +void APIENTRY gl_dispatch_stub_667(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI void APIENTRY glBlendFuncSeparateOES(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +void APIENTRY gl_dispatch_stub_668(void); +void APIENTRY gl_dispatch_stub_669(GLsizei length, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_670(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +void APIENTRY gl_dispatch_stub_671(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +void APIENTRY gl_dispatch_stub_672(GLenum pname, GLfloat param); +void APIENTRY gl_dispatch_stub_673(GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_674(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_675(GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_676(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +void APIENTRY gl_dispatch_stub_677(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_678(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_679(GLenum stage, GLenum portion, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_680(GLenum stage, GLenum portion, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_681(GLenum variable, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_682(GLenum variable, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_683(void); +void APIENTRY gl_dispatch_stub_684(GLdouble x, GLdouble y); +void APIENTRY gl_dispatch_stub_685(const GLdouble *v); +void APIENTRY gl_dispatch_stub_686(GLfloat x, GLfloat y); +void APIENTRY gl_dispatch_stub_687(const GLfloat *v); +void APIENTRY gl_dispatch_stub_688(GLint x, GLint y); +void APIENTRY gl_dispatch_stub_689(const GLint *v); +void APIENTRY gl_dispatch_stub_690(GLshort x, GLshort y); +void APIENTRY gl_dispatch_stub_691(const GLshort *v); +void APIENTRY gl_dispatch_stub_692(GLdouble x, GLdouble y, GLdouble z); +void APIENTRY gl_dispatch_stub_693(const GLdouble *v); +void APIENTRY gl_dispatch_stub_694(GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_695(const GLfloat *v); +void APIENTRY gl_dispatch_stub_696(GLint x, GLint y, GLint z); +void APIENTRY gl_dispatch_stub_697(const GLint *v); +void APIENTRY gl_dispatch_stub_698(GLshort x, GLshort y, GLshort z); +void APIENTRY gl_dispatch_stub_699(const GLshort *v); +void APIENTRY gl_dispatch_stub_700(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_701(const GLdouble *v); +void APIENTRY gl_dispatch_stub_702(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_703(const GLfloat *v); +void APIENTRY gl_dispatch_stub_704(GLint x, GLint y, GLint z, GLint w); +void APIENTRY gl_dispatch_stub_705(const GLint *v); +void APIENTRY gl_dispatch_stub_706(GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY gl_dispatch_stub_707(const GLshort *v); +void APIENTRY gl_dispatch_stub_708(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +void APIENTRY gl_dispatch_stub_709(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); +void APIENTRY gl_dispatch_stub_710(GLsizei n, const GLuint *fences); +void APIENTRY gl_dispatch_stub_711(GLuint fence); +void APIENTRY gl_dispatch_stub_712(GLsizei n, GLuint *fences); +void APIENTRY gl_dispatch_stub_713(GLuint fence, GLenum pname, GLint *params); +GLboolean APIENTRY gl_dispatch_stub_714(GLuint fence); +void APIENTRY gl_dispatch_stub_715(GLuint fence, GLenum condition); +GLboolean APIENTRY gl_dispatch_stub_716(GLuint fence); +GLboolean APIENTRY gl_dispatch_stub_717(GLsizei n, const GLuint *ids, GLboolean *residences); +void APIENTRY gl_dispatch_stub_718(GLenum target, GLuint program); +void APIENTRY gl_dispatch_stub_719(GLsizei n, const GLuint *programs); +void APIENTRY gl_dispatch_stub_720(GLenum target, GLuint id, const GLfloat *params); +void APIENTRY gl_dispatch_stub_721(GLsizei n, GLuint *programs); +void APIENTRY gl_dispatch_stub_722(GLenum target, GLuint index, GLenum pname, GLdouble *params); +void APIENTRY gl_dispatch_stub_723(GLenum target, GLuint index, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_724(GLuint id, GLenum pname, GLubyte *program); +void APIENTRY gl_dispatch_stub_725(GLuint id, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_726(GLenum target, GLuint address, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_727(GLuint index, GLenum pname, GLvoid **pointer); +void APIENTRY gl_dispatch_stub_728(GLuint index, GLenum pname, GLdouble *params); +void APIENTRY gl_dispatch_stub_729(GLuint index, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_730(GLuint index, GLenum pname, GLint *params); +GLboolean APIENTRY gl_dispatch_stub_731(GLuint program); +void APIENTRY gl_dispatch_stub_732(GLenum target, GLuint id, GLsizei len, const GLubyte *program); +void APIENTRY gl_dispatch_stub_733(GLenum target, GLuint index, GLsizei num, const GLdouble *params); +void APIENTRY gl_dispatch_stub_734(GLenum target, GLuint index, GLsizei num, const GLfloat *params); +void APIENTRY gl_dispatch_stub_735(GLsizei n, const GLuint *ids); +void APIENTRY gl_dispatch_stub_736(GLenum target, GLuint address, GLenum matrix, GLenum transform); +void APIENTRY gl_dispatch_stub_737(GLuint index, GLdouble x); +void APIENTRY gl_dispatch_stub_738(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_739(GLuint index, GLfloat x); +void APIENTRY gl_dispatch_stub_740(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_741(GLuint index, GLshort x); +void APIENTRY gl_dispatch_stub_742(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_743(GLuint index, GLdouble x, GLdouble y); +void APIENTRY gl_dispatch_stub_744(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_745(GLuint index, GLfloat x, GLfloat y); +void APIENTRY gl_dispatch_stub_746(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_747(GLuint index, GLshort x, GLshort y); +void APIENTRY gl_dispatch_stub_748(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_749(GLuint index, GLdouble x, GLdouble y, GLdouble z); +void APIENTRY gl_dispatch_stub_750(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_751(GLuint index, GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_752(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_753(GLuint index, GLshort x, GLshort y, GLshort z); +void APIENTRY gl_dispatch_stub_754(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_755(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_756(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_757(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_758(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_759(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY gl_dispatch_stub_760(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_761(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +void APIENTRY gl_dispatch_stub_762(GLuint index, const GLubyte *v); +void APIENTRY gl_dispatch_stub_763(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_764(GLuint index, GLsizei n, const GLdouble *v); +void APIENTRY gl_dispatch_stub_765(GLuint index, GLsizei n, const GLfloat *v); +void APIENTRY gl_dispatch_stub_766(GLuint index, GLsizei n, const GLshort *v); +void APIENTRY gl_dispatch_stub_767(GLuint index, GLsizei n, const GLdouble *v); +void APIENTRY gl_dispatch_stub_768(GLuint index, GLsizei n, const GLfloat *v); +void APIENTRY gl_dispatch_stub_769(GLuint index, GLsizei n, const GLshort *v); +void APIENTRY gl_dispatch_stub_770(GLuint index, GLsizei n, const GLdouble *v); +void APIENTRY gl_dispatch_stub_771(GLuint index, GLsizei n, const GLfloat *v); +void APIENTRY gl_dispatch_stub_772(GLuint index, GLsizei n, const GLshort *v); +void APIENTRY gl_dispatch_stub_773(GLuint index, GLsizei n, const GLdouble *v); +void APIENTRY gl_dispatch_stub_774(GLuint index, GLsizei n, const GLfloat *v); +void APIENTRY gl_dispatch_stub_775(GLuint index, GLsizei n, const GLshort *v); +void APIENTRY gl_dispatch_stub_776(GLuint index, GLsizei n, const GLubyte *v); +void APIENTRY gl_dispatch_stub_777(GLenum pname, GLfloat *param); +void APIENTRY gl_dispatch_stub_778(GLenum pname, GLint *param); +void APIENTRY gl_dispatch_stub_779(GLenum pname, const GLfloat *param); +void APIENTRY gl_dispatch_stub_780(GLenum pname, const GLint *param); +void APIENTRY gl_dispatch_stub_781(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +void APIENTRY gl_dispatch_stub_782(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +void APIENTRY gl_dispatch_stub_783(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +void APIENTRY gl_dispatch_stub_784(void); +void APIENTRY gl_dispatch_stub_785(GLuint id); +void APIENTRY gl_dispatch_stub_786(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +void APIENTRY gl_dispatch_stub_787(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +void APIENTRY gl_dispatch_stub_788(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +void APIENTRY gl_dispatch_stub_789(GLuint id); +void APIENTRY gl_dispatch_stub_790(void); +GLuint APIENTRY gl_dispatch_stub_791(GLuint range); +void APIENTRY gl_dispatch_stub_792(GLuint dst, GLuint coord, GLenum swizzle); +void APIENTRY gl_dispatch_stub_793(GLuint dst, GLuint interp, GLenum swizzle); +void APIENTRY gl_dispatch_stub_794(GLuint dst, const GLfloat *value); +void APIENTRY gl_dispatch_stub_795(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_796(GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_797(GLenum face); +void APIENTRY gl_dispatch_stub_798(GLuint array); +void APIENTRY gl_dispatch_stub_799(GLsizei n, const GLuint *arrays); +void APIENTRY gl_dispatch_stub_800(GLsizei n, GLuint *arrays); +GLboolean APIENTRY gl_dispatch_stub_801(GLuint array); +void APIENTRY gl_dispatch_stub_802(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +void APIENTRY gl_dispatch_stub_803(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); +void APIENTRY gl_dispatch_stub_804(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_805(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); +void APIENTRY gl_dispatch_stub_806(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_807(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); +void APIENTRY gl_dispatch_stub_808(GLuint index); +void APIENTRY gl_dispatch_stub_809(void); +GLAPI void APIENTRY glAlphaFuncxOES(GLenum func, GLclampx ref); +GLAPI void APIENTRY glAlphaFuncx(GLenum func, GLclampx ref); +GLAPI void APIENTRY glClearColorxOES(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +GLAPI void APIENTRY glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +GLAPI void APIENTRY glClearDepthxOES(GLclampx depth); +GLAPI void APIENTRY glClearDepthx(GLclampx depth); +GLAPI void APIENTRY glClipPlanexOES(GLenum plane, const GLfixed *equation); +GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation); +GLAPI void APIENTRY glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI void APIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI void APIENTRY glDepthRangexOES(GLclampx zNear, GLclampx zFar); +GLAPI void APIENTRY glDepthRangex(GLclampx zNear, GLclampx zFar); +GLAPI void APIENTRY glFogxOES(GLenum pname, GLfixed param); +GLAPI void APIENTRY glFogx(GLenum pname, GLfixed param); +GLAPI void APIENTRY glFogxvOES(GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glFogxv(GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GLAPI void APIENTRY glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GLAPI void APIENTRY glGetClipPlanexOES(GLenum plane, GLfixed *equation); +GLAPI void APIENTRY glGetClipPlanex(GLenum plane, GLfixed *equation); +GLAPI void APIENTRY glGetFixedvOES(GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetLightxvOES(GLenum light, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexEnvxvOES(GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glLightModelxOES(GLenum pname, GLfixed param); +GLAPI void APIENTRY glLightModelx(GLenum pname, GLfixed param); +GLAPI void APIENTRY glLightModelxvOES(GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glLightModelxv(GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glLightxOES(GLenum light, GLenum pname, GLfixed param); +GLAPI void APIENTRY glLightx(GLenum light, GLenum pname, GLfixed param); +GLAPI void APIENTRY glLightxvOES(GLenum light, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glLineWidthxOES(GLfixed width); +GLAPI void APIENTRY glLineWidthx(GLfixed width); +GLAPI void APIENTRY glLoadMatrixxOES(const GLfixed *m); +GLAPI void APIENTRY glLoadMatrixx(const GLfixed *m); +GLAPI void APIENTRY glMaterialxOES(GLenum face, GLenum pname, GLfixed param); +GLAPI void APIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param); +GLAPI void APIENTRY glMaterialxvOES(GLenum face, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glMultMatrixxOES(const GLfixed *m); +GLAPI void APIENTRY glMultMatrixx(const GLfixed *m); +GLAPI void APIENTRY glMultiTexCoord4xOES(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GLAPI void APIENTRY glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GLAPI void APIENTRY glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz); +GLAPI void APIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz); +GLAPI void APIENTRY glOrthoxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GLAPI void APIENTRY glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GLAPI void APIENTRY glPointParameterxOES(GLenum pname, GLfixed param); +GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param); +GLAPI void APIENTRY glPointParameterxvOES(GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glPointSizexOES(GLfixed size); +GLAPI void APIENTRY glPointSizex(GLfixed size); +GLAPI void APIENTRY glPolygonOffsetxOES(GLfixed factor, GLfixed units); +GLAPI void APIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units); +GLAPI void APIENTRY glRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glSampleCoveragexOES(GLclampx value, GLboolean invert); +GLAPI void APIENTRY glSampleCoveragex(GLclampx value, GLboolean invert); +GLAPI void APIENTRY glScalexOES(GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glTexEnvxOES(GLenum target, GLenum pname, GLfixed param); +GLAPI void APIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param); +GLAPI void APIENTRY glTexEnvxvOES(GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glTexGenxOES(GLenum coord, GLenum pname, GLint param); +GLAPI void APIENTRY glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glTexParameterxOES(GLenum target, GLenum pname, GLfixed param); +GLAPI void APIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param); +GLAPI void APIENTRY glTexParameterxvOES(GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glTranslatexOES(GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glClipPlanefOES(GLenum plane, const GLfloat *equation); +GLAPI void APIENTRY glClipPlanef(GLenum plane, const GLfloat *equation); +GLAPI void APIENTRY glFrustumfOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +GLAPI void APIENTRY glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +GLAPI void APIENTRY glGetClipPlanefOES(GLenum plane, GLfloat *equation); +GLAPI void APIENTRY glGetClipPlanef(GLenum plane, GLfloat *equation); +GLAPI void APIENTRY glOrthofOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +GLAPI void APIENTRY glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +void APIENTRY gl_dispatch_stub_856(GLclampd zmin, GLclampd zmax); +void APIENTRY gl_dispatch_stub_857(GLenum modeRGB, GLenum modeA); +GLAPI void APIENTRY glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeA); +void APIENTRY gl_dispatch_stub_858(GLenum target, GLuint framebuffer); +GLAPI void APIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer); +void APIENTRY gl_dispatch_stub_859(GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer); +GLenum APIENTRY gl_dispatch_stub_860(GLenum target); +GLAPI GLenum APIENTRY glCheckFramebufferStatusOES(GLenum target); +void APIENTRY gl_dispatch_stub_861(GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY glDeleteFramebuffersOES(GLsizei n, const GLuint *framebuffers); +void APIENTRY gl_dispatch_stub_862(GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY glDeleteRenderbuffersOES(GLsizei n, const GLuint *renderbuffers); +void APIENTRY gl_dispatch_stub_863(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +void APIENTRY gl_dispatch_stub_864(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +void APIENTRY gl_dispatch_stub_865(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +void APIENTRY gl_dispatch_stub_866(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +void APIENTRY gl_dispatch_stub_867(GLsizei n, GLuint *framebuffers); +GLAPI void APIENTRY glGenFramebuffersOES(GLsizei n, GLuint *framebuffers); +void APIENTRY gl_dispatch_stub_868(GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glGenRenderbuffersOES(GLsizei n, GLuint *renderbuffers); +void APIENTRY gl_dispatch_stub_869(GLenum target); +GLAPI void APIENTRY glGenerateMipmapOES(GLenum target); +void APIENTRY gl_dispatch_stub_870(GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_871(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint *params); +GLboolean APIENTRY gl_dispatch_stub_872(GLuint framebuffer); +GLAPI GLboolean APIENTRY glIsFramebufferOES(GLuint framebuffer); +GLboolean APIENTRY gl_dispatch_stub_873(GLuint renderbuffer); +GLAPI GLboolean APIENTRY glIsRenderbufferOES(GLuint renderbuffer); +void APIENTRY gl_dispatch_stub_874(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +void APIENTRY gl_dispatch_stub_875(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void APIENTRY gl_dispatch_stub_876(GLenum target, GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_877(GLenum target, GLintptr offset, GLsizeiptr size); +void APIENTRY gl_dispatch_stub_878(GLuint program, GLuint colorNumber, const GLchar *name); +GLint APIENTRY gl_dispatch_stub_879(GLuint program, const GLchar *name); +void APIENTRY gl_dispatch_stub_880(GLuint program, GLint location, GLuint *params); +void APIENTRY gl_dispatch_stub_881(GLuint index, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_882(GLuint index, GLenum pname, GLuint *params); +void APIENTRY gl_dispatch_stub_883(GLint location, GLuint x); +void APIENTRY gl_dispatch_stub_884(GLint location, GLsizei count, const GLuint *value); +void APIENTRY gl_dispatch_stub_885(GLint location, GLuint x, GLuint y); +void APIENTRY gl_dispatch_stub_886(GLint location, GLsizei count, const GLuint *value); +void APIENTRY gl_dispatch_stub_887(GLint location, GLuint x, GLuint y, GLuint z); +void APIENTRY gl_dispatch_stub_888(GLint location, GLsizei count, const GLuint *value); +void APIENTRY gl_dispatch_stub_889(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +void APIENTRY gl_dispatch_stub_890(GLint location, GLsizei count, const GLuint *value); +void APIENTRY gl_dispatch_stub_891(GLuint index, GLint x); +void APIENTRY gl_dispatch_stub_892(GLuint index, const GLint *v); +void APIENTRY gl_dispatch_stub_893(GLuint index, GLuint x); +void APIENTRY gl_dispatch_stub_894(GLuint index, const GLuint *v); +void APIENTRY gl_dispatch_stub_895(GLuint index, GLint x, GLint y); +void APIENTRY gl_dispatch_stub_896(GLuint index, const GLint *v); +void APIENTRY gl_dispatch_stub_897(GLuint index, GLuint x, GLuint y); +void APIENTRY gl_dispatch_stub_898(GLuint index, const GLuint *v); +void APIENTRY gl_dispatch_stub_899(GLuint index, GLint x, GLint y, GLint z); +void APIENTRY gl_dispatch_stub_900(GLuint index, const GLint *v); +void APIENTRY gl_dispatch_stub_901(GLuint index, GLuint x, GLuint y, GLuint z); +void APIENTRY gl_dispatch_stub_902(GLuint index, const GLuint *v); +void APIENTRY gl_dispatch_stub_903(GLuint index, const GLbyte *v); +void APIENTRY gl_dispatch_stub_904(GLuint index, GLint x, GLint y, GLint z, GLint w); +void APIENTRY gl_dispatch_stub_905(GLuint index, const GLint *v); +void APIENTRY gl_dispatch_stub_906(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_907(GLuint index, const GLubyte *v); +void APIENTRY gl_dispatch_stub_908(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +void APIENTRY gl_dispatch_stub_909(GLuint index, const GLuint *v); +void APIENTRY gl_dispatch_stub_910(GLuint index, const GLushort *v); +void APIENTRY gl_dispatch_stub_911(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_912(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +void APIENTRY gl_dispatch_stub_913(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +void APIENTRY gl_dispatch_stub_914(GLenum target, GLuint index); +void APIENTRY gl_dispatch_stub_915(GLenum target, GLuint index); +void APIENTRY gl_dispatch_stub_916(GLenum value, GLuint index, GLboolean *data); +void APIENTRY gl_dispatch_stub_917(GLenum value, GLuint index, GLint *data); +GLboolean APIENTRY gl_dispatch_stub_918(GLenum target, GLuint index); +void APIENTRY gl_dispatch_stub_919(GLint r, GLint g, GLint b, GLint a); +void APIENTRY gl_dispatch_stub_920(GLuint r, GLuint g, GLuint b, GLuint a); +void APIENTRY gl_dispatch_stub_921(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_922(GLenum target, GLenum pname, GLuint *params); +void APIENTRY gl_dispatch_stub_923(GLenum target, GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_924(GLenum target, GLenum pname, const GLuint *params); +void APIENTRY gl_dispatch_stub_925(GLuint query, GLenum mode); +void APIENTRY gl_dispatch_stub_926(void); +void APIENTRY gl_dispatch_stub_927(GLenum mode); +void APIENTRY gl_dispatch_stub_928(GLenum target, GLuint index, GLuint buffer); +void APIENTRY gl_dispatch_stub_929(GLenum target, GLuint index, GLuint buffer, GLintptr offset); +void APIENTRY gl_dispatch_stub_930(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +void APIENTRY gl_dispatch_stub_931(void); +void APIENTRY gl_dispatch_stub_932(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +void APIENTRY gl_dispatch_stub_933(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode); +void APIENTRY gl_dispatch_stub_934(GLenum mode); +void APIENTRY gl_dispatch_stub_935(GLenum target, GLenum pname, GLvoid **params); +void APIENTRY gl_dispatch_stub_936(GLenum target, GLsizei length, GLvoid *pointer); +void APIENTRY gl_dispatch_stub_937(GLenum objectType, GLuint name, GLenum pname, GLint *value); +GLenum APIENTRY gl_dispatch_stub_938(GLenum objectType, GLuint name, GLenum option); +GLenum APIENTRY gl_dispatch_stub_939(GLenum objectType, GLuint name, GLenum option); +void APIENTRY gl_dispatch_stub_940(GLuint program); +GLuint APIENTRY gl_dispatch_stub_941(GLenum type, const GLchar *string); +void APIENTRY gl_dispatch_stub_942(GLenum type, GLuint program); +void APIENTRY gl_dispatch_stub_943(void); +void APIENTRY gl_dispatch_stub_944(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void APIENTRY gl_dispatch_stub_945(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +void APIENTRY gl_dispatch_stub_946(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +void APIENTRY gl_dispatch_stub_947(GLuint id, GLenum pname, GLint64EXT *params); +void APIENTRY gl_dispatch_stub_948(GLuint id, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLvoid *writeOffset); +GLAPI void APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLvoid *writeOffset); +#undef MAPI_TMP_DEFINES +#endif /* MAPI_TMP_DEFINES */ + +#ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN +GLAPI void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[29]; + ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[35]; + ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[56]; + ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz); +} + +GLAPI void APIENTRY glCullFace(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[152]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[153]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[154]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glFrontFace(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[157]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY glHint(GLenum target, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[158]; + ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode); +} + +GLAPI void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[159]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param); +} + +GLAPI void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[160]; + ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params); +} + +GLAPI void APIENTRY glLightModelf(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[163]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[164]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glLineWidth(GLfloat width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[168]; + ((void (APIENTRY *)(GLfloat width)) _func)(width); +} + +GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[169]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param); +} + +GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[170]; + ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params); +} + +GLAPI void APIENTRY glPointSize(GLfloat size) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[173]; + ((void (APIENTRY *)(GLfloat size)) _func)(size); +} + +GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[176]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); +} + +GLAPI void APIENTRY glShadeModel(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[177]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[178]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[179]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[180]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[181]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[183]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels); +} + +GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[184]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[185]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[186]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[187]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glTexGenfOES(GLenum coord, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[190]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat param)) _func)(coord, pname, param); +} + +GLAPI void APIENTRY glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[191]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfloat *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY glTexGeniOES(GLenum coord, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[192]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param); +} + +GLAPI void APIENTRY glTexGenivOES(GLenum coord, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[193]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLint *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY glClear(GLbitfield mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[203]; + ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); +} + +GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[206]; + ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY glClearStencil(GLint s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[207]; + ((void (APIENTRY *)(GLint s)) _func)(s); +} + +GLAPI void APIENTRY glStencilMask(GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[209]; + ((void (APIENTRY *)(GLuint mask)) _func)(mask); +} + +GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[210]; + ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY glDepthMask(GLboolean flag) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[211]; + ((void (APIENTRY *)(GLboolean flag)) _func)(flag); +} + +GLAPI void APIENTRY glDisable(GLenum cap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[214]; + ((void (APIENTRY *)(GLenum cap)) _func)(cap); +} + +GLAPI void APIENTRY glEnable(GLenum cap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[215]; + ((void (APIENTRY *)(GLenum cap)) _func)(cap); +} + +GLAPI void APIENTRY glFinish(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[216]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY glFlush(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[217]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY glAlphaFunc(GLenum func, GLclampf ref) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[240]; + ((void (APIENTRY *)(GLenum func, GLclampf ref)) _func)(func, ref); +} + +GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[241]; + ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor); +} + +GLAPI void APIENTRY glLogicOp(GLenum opcode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[242]; + ((void (APIENTRY *)(GLenum opcode)) _func)(opcode); +} + +GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[243]; + ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask); +} + +GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[244]; + ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass); +} + +GLAPI void APIENTRY glDepthFunc(GLenum func) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[245]; + ((void (APIENTRY *)(GLenum func)) _func)(func); +} + +GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[250]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[256]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels); +} + +GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[258]; + ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params); +} + +GLAPI GLenum APIENTRY glGetError(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[261]; + return ((GLenum (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[262]; + ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[263]; + ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[264]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params); +} + +GLAPI void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[269]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params); +} + +GLAPI const GLubyte * APIENTRY glGetString(GLenum name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[275]; + return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name); +} + +GLAPI void APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[276]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[277]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[279]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY glGetTexGenivOES(GLenum coord, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[280]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[282]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[283]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[286]; + return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap); +} + +GLAPI void APIENTRY glLoadIdentity(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[290]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY glLoadMatrixf(const GLfloat *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[291]; + ((void (APIENTRY *)(const GLfloat *m)) _func)(m); +} + +GLAPI void APIENTRY glMatrixMode(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[293]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY glMultMatrixf(const GLfloat *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[294]; + ((void (APIENTRY *)(const GLfloat *m)) _func)(m); +} + +GLAPI void APIENTRY glPopMatrix(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[297]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY glPushMatrix(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[298]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[300]; + ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z); +} + +GLAPI void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[302]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +GLAPI void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[304]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[305]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); +} + +GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[307]; + ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture); +} + +GLAPI void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[308]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); +} + +GLAPI void APIENTRY glDisableClientState(GLenum array) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[309]; + ((void (APIENTRY *)(GLenum array)) _func)(array); +} + +GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[310]; + ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count); +} + +GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[311]; + ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices); +} + +GLAPI void APIENTRY glEnableClientState(GLenum array) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[313]; + ((void (APIENTRY *)(GLenum array)) _func)(array); +} + +GLAPI void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[318]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); +} + +GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[319]; + ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units); +} + +GLAPI void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[320]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); +} + +GLAPI void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[321]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); +} + +GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[324]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border); +} + +GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[326]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height); +} + +GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[327]; + ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures); +} + +GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[328]; + ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures); +} + +GLAPI void APIENTRY glGetPointerv(GLenum pname, GLvoid **params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[329]; + ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params); +} + +GLAPI GLboolean APIENTRY glIsTexture(GLuint texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[330]; + return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture); +} + +GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[333]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels); +} + +GLAPI void APIENTRY glBlendEquationOES(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[337]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY glActiveTexture(GLenum texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[374]; + ((void (APIENTRY *)(GLenum texture)) _func)(texture); +} + +GLAPI void APIENTRY glClientActiveTexture(GLenum texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[375]; + ((void (APIENTRY *)(GLenum texture)) _func)(texture); +} + +GLAPI void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[402]; + ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[445]; + ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert); +} + +GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[447]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data); +} + +GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[450]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data); +} + +GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[510]; + ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer); +} + +GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[511]; + ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage); +} + +GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[512]; + ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data); +} + +GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[513]; + ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer); +} + +GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[514]; + ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer); +} + +GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[515]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid **params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[516]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params); +} + +GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[518]; + return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer); +} + +GLAPI GLvoid * APIENTRY glMapBufferOES(GLenum target, GLenum access) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[519]; + return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access); +} + +GLAPI GLboolean APIENTRY glUnmapBufferOES(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[520]; + return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY glClearDepthf(GLclampf depth) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[605]; + ((void (APIENTRY *)(GLclampf depth)) _func)(depth); +} + +GLAPI void APIENTRY glClearDepthfOES(GLclampf depth) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[605]; + ((void (APIENTRY *)(GLclampf depth)) _func)(depth); +} + +GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[606]; + ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar); +} + +GLAPI void APIENTRY glDepthRangefOES(GLclampf zNear, GLclampf zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[606]; + ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar); +} + +GLAPI void APIENTRY glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[614]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)) _func)(x, y, z, width, height); +} + +GLAPI void APIENTRY glDrawTexfvOES(const GLfloat *coords) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[615]; + ((void (APIENTRY *)(const GLfloat *coords)) _func)(coords); +} + +GLAPI void APIENTRY glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[616]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint width, GLint height)) _func)(x, y, z, width, height); +} + +GLAPI void APIENTRY glDrawTexivOES(const GLint *coords) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[617]; + ((void (APIENTRY *)(const GLint *coords)) _func)(coords); +} + +GLAPI void APIENTRY glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[618]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)) _func)(x, y, z, width, height); +} + +GLAPI void APIENTRY glDrawTexsvOES(const GLshort *coords) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[619]; + ((void (APIENTRY *)(const GLshort *coords)) _func)(coords); +} + +GLAPI void APIENTRY glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[620]; + ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)) _func)(x, y, z, width, height); +} + +GLAPI void APIENTRY glDrawTexxvOES(const GLfixed *coords) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[621]; + ((void (APIENTRY *)(const GLfixed *coords)) _func)(coords); +} + +GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[622]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); +} + +GLAPI GLbitfield APIENTRY glQueryMatrixxOES(GLfixed *mantissa, GLint *exponent) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[629]; + return ((GLbitfield (APIENTRY *)(GLfixed *mantissa, GLint *exponent)) _func)(mantissa, exponent); +} + +GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[638]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[639]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[659]; + ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount); +} + +GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[660]; + ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); +} + +GLAPI void APIENTRY glBlendFuncSeparateOES(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[667]; + ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); +} + +GLAPI void APIENTRY glAlphaFuncxOES(GLenum func, GLclampx ref) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[810]; + ((void (APIENTRY *)(GLenum func, GLclampx ref)) _func)(func, ref); +} + +GLAPI void APIENTRY glAlphaFuncx(GLenum func, GLclampx ref) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[810]; + ((void (APIENTRY *)(GLenum func, GLclampx ref)) _func)(func, ref); +} + +GLAPI void APIENTRY glClearColorxOES(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[811]; + ((void (APIENTRY *)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[811]; + ((void (APIENTRY *)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY glClearDepthxOES(GLclampx depth) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[812]; + ((void (APIENTRY *)(GLclampx depth)) _func)(depth); +} + +GLAPI void APIENTRY glClearDepthx(GLclampx depth) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[812]; + ((void (APIENTRY *)(GLclampx depth)) _func)(depth); +} + +GLAPI void APIENTRY glClipPlanexOES(GLenum plane, const GLfixed *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[813]; + ((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation); +} + +GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[813]; + ((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation); +} + +GLAPI void APIENTRY glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[814]; + ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[814]; + ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY glDepthRangexOES(GLclampx zNear, GLclampx zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[815]; + ((void (APIENTRY *)(GLclampx zNear, GLclampx zFar)) _func)(zNear, zFar); +} + +GLAPI void APIENTRY glDepthRangex(GLclampx zNear, GLclampx zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[815]; + ((void (APIENTRY *)(GLclampx zNear, GLclampx zFar)) _func)(zNear, zFar); +} + +GLAPI void APIENTRY glFogxOES(GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[816]; + ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); +} + +GLAPI void APIENTRY glFogx(GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[816]; + ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); +} + +GLAPI void APIENTRY glFogxvOES(GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[817]; + ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glFogxv(GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[817]; + ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[818]; + ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +GLAPI void APIENTRY glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[818]; + ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +GLAPI void APIENTRY glGetClipPlanexOES(GLenum plane, GLfixed *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[819]; + ((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation); +} + +GLAPI void APIENTRY glGetClipPlanex(GLenum plane, GLfixed *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[819]; + ((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation); +} + +GLAPI void APIENTRY glGetFixedvOES(GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[820]; + ((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[820]; + ((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glGetLightxvOES(GLenum light, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[821]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params); +} + +GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[821]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params); +} + +GLAPI void APIENTRY glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[822]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params); +} + +GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[822]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params); +} + +GLAPI void APIENTRY glGetTexEnvxvOES(GLenum target, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[823]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[823]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[824]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfixed *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[825]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[825]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glLightModelxOES(GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[826]; + ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); +} + +GLAPI void APIENTRY glLightModelx(GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[826]; + ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); +} + +GLAPI void APIENTRY glLightModelxvOES(GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[827]; + ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glLightModelxv(GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[827]; + ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glLightxOES(GLenum light, GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[828]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param); +} + +GLAPI void APIENTRY glLightx(GLenum light, GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[828]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param); +} + +GLAPI void APIENTRY glLightxvOES(GLenum light, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[829]; + ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params); +} + +GLAPI void APIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[829]; + ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params); +} + +GLAPI void APIENTRY glLineWidthxOES(GLfixed width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[830]; + ((void (APIENTRY *)(GLfixed width)) _func)(width); +} + +GLAPI void APIENTRY glLineWidthx(GLfixed width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[830]; + ((void (APIENTRY *)(GLfixed width)) _func)(width); +} + +GLAPI void APIENTRY glLoadMatrixxOES(const GLfixed *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[831]; + ((void (APIENTRY *)(const GLfixed *m)) _func)(m); +} + +GLAPI void APIENTRY glLoadMatrixx(const GLfixed *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[831]; + ((void (APIENTRY *)(const GLfixed *m)) _func)(m); +} + +GLAPI void APIENTRY glMaterialxOES(GLenum face, GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[832]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param); +} + +GLAPI void APIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[832]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param); +} + +GLAPI void APIENTRY glMaterialxvOES(GLenum face, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[833]; + ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *params)) _func)(face, pname, params); +} + +GLAPI void APIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[833]; + ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *params)) _func)(face, pname, params); +} + +GLAPI void APIENTRY glMultMatrixxOES(const GLfixed *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[834]; + ((void (APIENTRY *)(const GLfixed *m)) _func)(m); +} + +GLAPI void APIENTRY glMultMatrixx(const GLfixed *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[834]; + ((void (APIENTRY *)(const GLfixed *m)) _func)(m); +} + +GLAPI void APIENTRY glMultiTexCoord4xOES(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[835]; + ((void (APIENTRY *)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[835]; + ((void (APIENTRY *)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[836]; + ((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz); +} + +GLAPI void APIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[836]; + ((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz); +} + +GLAPI void APIENTRY glOrthoxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[837]; + ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +GLAPI void APIENTRY glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[837]; + ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +GLAPI void APIENTRY glPointParameterxOES(GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[838]; + ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); +} + +GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[838]; + ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); +} + +GLAPI void APIENTRY glPointParameterxvOES(GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[839]; + ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[839]; + ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glPointSizexOES(GLfixed size) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[840]; + ((void (APIENTRY *)(GLfixed size)) _func)(size); +} + +GLAPI void APIENTRY glPointSizex(GLfixed size) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[840]; + ((void (APIENTRY *)(GLfixed size)) _func)(size); +} + +GLAPI void APIENTRY glPolygonOffsetxOES(GLfixed factor, GLfixed units) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[841]; + ((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units); +} + +GLAPI void APIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[841]; + ((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units); +} + +GLAPI void APIENTRY glRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[842]; + ((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z); +} + +GLAPI void APIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[842]; + ((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z); +} + +GLAPI void APIENTRY glSampleCoveragexOES(GLclampx value, GLboolean invert) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[843]; + ((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert); +} + +GLAPI void APIENTRY glSampleCoveragex(GLclampx value, GLboolean invert) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[843]; + ((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert); +} + +GLAPI void APIENTRY glScalexOES(GLfixed x, GLfixed y, GLfixed z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[844]; + ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); +} + +GLAPI void APIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[844]; + ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); +} + +GLAPI void APIENTRY glTexEnvxOES(GLenum target, GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[845]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[845]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY glTexEnvxvOES(GLenum target, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[846]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[846]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glTexGenxOES(GLenum coord, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[847]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param); +} + +GLAPI void APIENTRY glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[848]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfixed *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY glTexParameterxOES(GLenum target, GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[849]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[849]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY glTexParameterxvOES(GLenum target, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[850]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[850]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glTranslatexOES(GLfixed x, GLfixed y, GLfixed z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[851]; + ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); +} + +GLAPI void APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[851]; + ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); +} + +GLAPI void APIENTRY glClipPlanefOES(GLenum plane, const GLfloat *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[852]; + ((void (APIENTRY *)(GLenum plane, const GLfloat *equation)) _func)(plane, equation); +} + +GLAPI void APIENTRY glClipPlanef(GLenum plane, const GLfloat *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[852]; + ((void (APIENTRY *)(GLenum plane, const GLfloat *equation)) _func)(plane, equation); +} + +GLAPI void APIENTRY glFrustumfOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[853]; + ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +GLAPI void APIENTRY glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[853]; + ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +GLAPI void APIENTRY glGetClipPlanefOES(GLenum plane, GLfloat *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[854]; + ((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation); +} + +GLAPI void APIENTRY glGetClipPlanef(GLenum plane, GLfloat *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[854]; + ((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation); +} + +GLAPI void APIENTRY glOrthofOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[855]; + ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +GLAPI void APIENTRY glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[855]; + ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +GLAPI void APIENTRY glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeA) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[857]; + ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA); +} + +GLAPI void APIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[858]; + ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer); +} + +GLAPI void APIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[859]; + ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer); +} + +GLAPI GLenum APIENTRY glCheckFramebufferStatusOES(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[860]; + return ((GLenum (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY glDeleteFramebuffersOES(GLsizei n, const GLuint *framebuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[861]; + ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers); +} + +GLAPI void APIENTRY glDeleteRenderbuffersOES(GLsizei n, const GLuint *renderbuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[862]; + ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers); +} + +GLAPI void APIENTRY glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[863]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer); +} + +GLAPI void APIENTRY glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[865]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); +} + +GLAPI void APIENTRY glGenFramebuffersOES(GLsizei n, GLuint *framebuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[867]; + ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers); +} + +GLAPI void APIENTRY glGenRenderbuffersOES(GLsizei n, GLuint *renderbuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[868]; + ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers); +} + +GLAPI void APIENTRY glGenerateMipmapOES(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[869]; + ((void (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[870]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params); +} + +GLAPI void APIENTRY glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[871]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI GLboolean APIENTRY glIsFramebufferOES(GLuint framebuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[872]; + return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer); +} + +GLAPI GLboolean APIENTRY glIsRenderbufferOES(GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[873]; + return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer); +} + +GLAPI void APIENTRY glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[874]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height); +} + +GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLvoid *writeOffset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[949]; + ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); +} + +GLAPI void APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLvoid *writeOffset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[950]; + ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); +} + +/* does not need public_entries */ +#undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN +#endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */ + +#ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN +__asm__( +STUB_ASM_ENTRY("glColor4f")"\n" +"\t"STUB_ASM_CODE("29")"\n" + +STUB_ASM_ENTRY("glColor4ub")"\n" +"\t"STUB_ASM_CODE("35")"\n" + +STUB_ASM_ENTRY("glNormal3f")"\n" +"\t"STUB_ASM_CODE("56")"\n" + +STUB_ASM_ENTRY("glCullFace")"\n" +"\t"STUB_ASM_CODE("152")"\n" + +STUB_ASM_ENTRY("glFogf")"\n" +"\t"STUB_ASM_CODE("153")"\n" + +STUB_ASM_ENTRY("glFogfv")"\n" +"\t"STUB_ASM_CODE("154")"\n" + +STUB_ASM_ENTRY("glFrontFace")"\n" +"\t"STUB_ASM_CODE("157")"\n" + +STUB_ASM_ENTRY("glHint")"\n" +"\t"STUB_ASM_CODE("158")"\n" + +STUB_ASM_ENTRY("glLightf")"\n" +"\t"STUB_ASM_CODE("159")"\n" + +STUB_ASM_ENTRY("glLightfv")"\n" +"\t"STUB_ASM_CODE("160")"\n" + +STUB_ASM_ENTRY("glLightModelf")"\n" +"\t"STUB_ASM_CODE("163")"\n" + +STUB_ASM_ENTRY("glLightModelfv")"\n" +"\t"STUB_ASM_CODE("164")"\n" + +STUB_ASM_ENTRY("glLineWidth")"\n" +"\t"STUB_ASM_CODE("168")"\n" + +STUB_ASM_ENTRY("glMaterialf")"\n" +"\t"STUB_ASM_CODE("169")"\n" + +STUB_ASM_ENTRY("glMaterialfv")"\n" +"\t"STUB_ASM_CODE("170")"\n" + +STUB_ASM_ENTRY("glPointSize")"\n" +"\t"STUB_ASM_CODE("173")"\n" + +STUB_ASM_ENTRY("glScissor")"\n" +"\t"STUB_ASM_CODE("176")"\n" + +STUB_ASM_ENTRY("glShadeModel")"\n" +"\t"STUB_ASM_CODE("177")"\n" + +STUB_ASM_ENTRY("glTexParameterf")"\n" +"\t"STUB_ASM_CODE("178")"\n" + +STUB_ASM_ENTRY("glTexParameterfv")"\n" +"\t"STUB_ASM_CODE("179")"\n" + +STUB_ASM_ENTRY("glTexParameteri")"\n" +"\t"STUB_ASM_CODE("180")"\n" + +STUB_ASM_ENTRY("glTexParameteriv")"\n" +"\t"STUB_ASM_CODE("181")"\n" + +STUB_ASM_ENTRY("glTexImage2D")"\n" +"\t"STUB_ASM_CODE("183")"\n" + +STUB_ASM_ENTRY("glTexEnvf")"\n" +"\t"STUB_ASM_CODE("184")"\n" + +STUB_ASM_ENTRY("glTexEnvfv")"\n" +"\t"STUB_ASM_CODE("185")"\n" + +STUB_ASM_ENTRY("glTexEnvi")"\n" +"\t"STUB_ASM_CODE("186")"\n" + +STUB_ASM_ENTRY("glTexEnviv")"\n" +"\t"STUB_ASM_CODE("187")"\n" + +STUB_ASM_ENTRY("glTexGenfOES")"\n" +"\t"STUB_ASM_CODE("190")"\n" + +STUB_ASM_ENTRY("glTexGenfvOES")"\n" +"\t"STUB_ASM_CODE("191")"\n" + +STUB_ASM_ENTRY("glTexGeniOES")"\n" +"\t"STUB_ASM_CODE("192")"\n" + +STUB_ASM_ENTRY("glTexGenivOES")"\n" +"\t"STUB_ASM_CODE("193")"\n" + +STUB_ASM_ENTRY("glClear")"\n" +"\t"STUB_ASM_CODE("203")"\n" + +STUB_ASM_ENTRY("glClearColor")"\n" +"\t"STUB_ASM_CODE("206")"\n" + +STUB_ASM_ENTRY("glClearStencil")"\n" +"\t"STUB_ASM_CODE("207")"\n" + +STUB_ASM_ENTRY("glStencilMask")"\n" +"\t"STUB_ASM_CODE("209")"\n" + +STUB_ASM_ENTRY("glColorMask")"\n" +"\t"STUB_ASM_CODE("210")"\n" + +STUB_ASM_ENTRY("glDepthMask")"\n" +"\t"STUB_ASM_CODE("211")"\n" + +STUB_ASM_ENTRY("glDisable")"\n" +"\t"STUB_ASM_CODE("214")"\n" + +STUB_ASM_ENTRY("glEnable")"\n" +"\t"STUB_ASM_CODE("215")"\n" + +STUB_ASM_ENTRY("glFinish")"\n" +"\t"STUB_ASM_CODE("216")"\n" + +STUB_ASM_ENTRY("glFlush")"\n" +"\t"STUB_ASM_CODE("217")"\n" + +STUB_ASM_ENTRY("glAlphaFunc")"\n" +"\t"STUB_ASM_CODE("240")"\n" + +STUB_ASM_ENTRY("glBlendFunc")"\n" +"\t"STUB_ASM_CODE("241")"\n" + +STUB_ASM_ENTRY("glLogicOp")"\n" +"\t"STUB_ASM_CODE("242")"\n" + +STUB_ASM_ENTRY("glStencilFunc")"\n" +"\t"STUB_ASM_CODE("243")"\n" + +STUB_ASM_ENTRY("glStencilOp")"\n" +"\t"STUB_ASM_CODE("244")"\n" + +STUB_ASM_ENTRY("glDepthFunc")"\n" +"\t"STUB_ASM_CODE("245")"\n" + +STUB_ASM_ENTRY("glPixelStorei")"\n" +"\t"STUB_ASM_CODE("250")"\n" + +STUB_ASM_ENTRY("glReadPixels")"\n" +"\t"STUB_ASM_CODE("256")"\n" + +STUB_ASM_ENTRY("glGetBooleanv")"\n" +"\t"STUB_ASM_CODE("258")"\n" + +STUB_ASM_ENTRY("glGetError")"\n" +"\t"STUB_ASM_CODE("261")"\n" + +STUB_ASM_ENTRY("glGetFloatv")"\n" +"\t"STUB_ASM_CODE("262")"\n" + +STUB_ASM_ENTRY("glGetIntegerv")"\n" +"\t"STUB_ASM_CODE("263")"\n" + +STUB_ASM_ENTRY("glGetLightfv")"\n" +"\t"STUB_ASM_CODE("264")"\n" + +STUB_ASM_ENTRY("glGetMaterialfv")"\n" +"\t"STUB_ASM_CODE("269")"\n" + +STUB_ASM_ENTRY("glGetString")"\n" +"\t"STUB_ASM_CODE("275")"\n" + +STUB_ASM_ENTRY("glGetTexEnvfv")"\n" +"\t"STUB_ASM_CODE("276")"\n" + +STUB_ASM_ENTRY("glGetTexEnviv")"\n" +"\t"STUB_ASM_CODE("277")"\n" + +STUB_ASM_ENTRY("glGetTexGenfvOES")"\n" +"\t"STUB_ASM_CODE("279")"\n" + +STUB_ASM_ENTRY("glGetTexGenivOES")"\n" +"\t"STUB_ASM_CODE("280")"\n" + +STUB_ASM_ENTRY("glGetTexParameterfv")"\n" +"\t"STUB_ASM_CODE("282")"\n" + +STUB_ASM_ENTRY("glGetTexParameteriv")"\n" +"\t"STUB_ASM_CODE("283")"\n" + +STUB_ASM_ENTRY("glIsEnabled")"\n" +"\t"STUB_ASM_CODE("286")"\n" + +STUB_ASM_ENTRY("glLoadIdentity")"\n" +"\t"STUB_ASM_CODE("290")"\n" + +STUB_ASM_ENTRY("glLoadMatrixf")"\n" +"\t"STUB_ASM_CODE("291")"\n" + +STUB_ASM_ENTRY("glMatrixMode")"\n" +"\t"STUB_ASM_CODE("293")"\n" + +STUB_ASM_ENTRY("glMultMatrixf")"\n" +"\t"STUB_ASM_CODE("294")"\n" + +STUB_ASM_ENTRY("glPopMatrix")"\n" +"\t"STUB_ASM_CODE("297")"\n" + +STUB_ASM_ENTRY("glPushMatrix")"\n" +"\t"STUB_ASM_CODE("298")"\n" + +STUB_ASM_ENTRY("glRotatef")"\n" +"\t"STUB_ASM_CODE("300")"\n" + +STUB_ASM_ENTRY("glScalef")"\n" +"\t"STUB_ASM_CODE("302")"\n" + +STUB_ASM_ENTRY("glTranslatef")"\n" +"\t"STUB_ASM_CODE("304")"\n" + +STUB_ASM_ENTRY("glViewport")"\n" +"\t"STUB_ASM_CODE("305")"\n" + +STUB_ASM_ENTRY("glBindTexture")"\n" +"\t"STUB_ASM_CODE("307")"\n" + +STUB_ASM_ENTRY("glColorPointer")"\n" +"\t"STUB_ASM_CODE("308")"\n" + +STUB_ASM_ENTRY("glDisableClientState")"\n" +"\t"STUB_ASM_CODE("309")"\n" + +STUB_ASM_ENTRY("glDrawArrays")"\n" +"\t"STUB_ASM_CODE("310")"\n" + +STUB_ASM_ENTRY("glDrawElements")"\n" +"\t"STUB_ASM_CODE("311")"\n" + +STUB_ASM_ENTRY("glEnableClientState")"\n" +"\t"STUB_ASM_CODE("313")"\n" + +STUB_ASM_ENTRY("glNormalPointer")"\n" +"\t"STUB_ASM_CODE("318")"\n" + +STUB_ASM_ENTRY("glPolygonOffset")"\n" +"\t"STUB_ASM_CODE("319")"\n" + +STUB_ASM_ENTRY("glTexCoordPointer")"\n" +"\t"STUB_ASM_CODE("320")"\n" + +STUB_ASM_ENTRY("glVertexPointer")"\n" +"\t"STUB_ASM_CODE("321")"\n" + +STUB_ASM_ENTRY("glCopyTexImage2D")"\n" +"\t"STUB_ASM_CODE("324")"\n" + +STUB_ASM_ENTRY("glCopyTexSubImage2D")"\n" +"\t"STUB_ASM_CODE("326")"\n" + +STUB_ASM_ENTRY("glDeleteTextures")"\n" +"\t"STUB_ASM_CODE("327")"\n" + +STUB_ASM_ENTRY("glGenTextures")"\n" +"\t"STUB_ASM_CODE("328")"\n" + +STUB_ASM_ENTRY("glGetPointerv")"\n" +"\t"STUB_ASM_CODE("329")"\n" + +STUB_ASM_ENTRY("glIsTexture")"\n" +"\t"STUB_ASM_CODE("330")"\n" + +STUB_ASM_ENTRY("glTexSubImage2D")"\n" +"\t"STUB_ASM_CODE("333")"\n" + +STUB_ASM_ENTRY("glBlendEquationOES")"\n" +"\t"STUB_ASM_CODE("337")"\n" + +STUB_ASM_ENTRY("glActiveTexture")"\n" +"\t"STUB_ASM_CODE("374")"\n" + +STUB_ASM_ENTRY("glClientActiveTexture")"\n" +"\t"STUB_ASM_CODE("375")"\n" + +STUB_ASM_ENTRY("glMultiTexCoord4f")"\n" +"\t"STUB_ASM_CODE("402")"\n" + +STUB_ASM_ENTRY("glSampleCoverage")"\n" +"\t"STUB_ASM_CODE("445")"\n" + +STUB_ASM_ENTRY("glCompressedTexImage2D")"\n" +"\t"STUB_ASM_CODE("447")"\n" + +STUB_ASM_ENTRY("glCompressedTexSubImage2D")"\n" +"\t"STUB_ASM_CODE("450")"\n" + +STUB_ASM_ENTRY("glBindBuffer")"\n" +"\t"STUB_ASM_CODE("510")"\n" + +STUB_ASM_ENTRY("glBufferData")"\n" +"\t"STUB_ASM_CODE("511")"\n" + +STUB_ASM_ENTRY("glBufferSubData")"\n" +"\t"STUB_ASM_CODE("512")"\n" + +STUB_ASM_ENTRY("glDeleteBuffers")"\n" +"\t"STUB_ASM_CODE("513")"\n" + +STUB_ASM_ENTRY("glGenBuffers")"\n" +"\t"STUB_ASM_CODE("514")"\n" + +STUB_ASM_ENTRY("glGetBufferParameteriv")"\n" +"\t"STUB_ASM_CODE("515")"\n" + +STUB_ASM_ENTRY("glGetBufferPointervOES")"\n" +"\t"STUB_ASM_CODE("516")"\n" + +STUB_ASM_ENTRY("glIsBuffer")"\n" +"\t"STUB_ASM_CODE("518")"\n" + +STUB_ASM_ENTRY("glMapBufferOES")"\n" +"\t"STUB_ASM_CODE("519")"\n" + +STUB_ASM_ENTRY("glUnmapBufferOES")"\n" +"\t"STUB_ASM_CODE("520")"\n" + +STUB_ASM_ENTRY("glClearDepthf")"\n" +"\t"STUB_ASM_CODE("605")"\n" + +".globl ""glClearDepthfOES""\n" +".set ""glClearDepthfOES"", ""glClearDepthf""\n" + +STUB_ASM_ENTRY("glDepthRangef")"\n" +"\t"STUB_ASM_CODE("606")"\n" + +".globl ""glDepthRangefOES""\n" +".set ""glDepthRangefOES"", ""glDepthRangef""\n" + +STUB_ASM_ENTRY("glDrawTexfOES")"\n" +"\t"STUB_ASM_CODE("614")"\n" + +STUB_ASM_ENTRY("glDrawTexfvOES")"\n" +"\t"STUB_ASM_CODE("615")"\n" + +STUB_ASM_ENTRY("glDrawTexiOES")"\n" +"\t"STUB_ASM_CODE("616")"\n" + +STUB_ASM_ENTRY("glDrawTexivOES")"\n" +"\t"STUB_ASM_CODE("617")"\n" + +STUB_ASM_ENTRY("glDrawTexsOES")"\n" +"\t"STUB_ASM_CODE("618")"\n" + +STUB_ASM_ENTRY("glDrawTexsvOES")"\n" +"\t"STUB_ASM_CODE("619")"\n" + +STUB_ASM_ENTRY("glDrawTexxOES")"\n" +"\t"STUB_ASM_CODE("620")"\n" + +STUB_ASM_ENTRY("glDrawTexxvOES")"\n" +"\t"STUB_ASM_CODE("621")"\n" + +STUB_ASM_ENTRY("glPointSizePointerOES")"\n" +"\t"STUB_ASM_CODE("622")"\n" + +STUB_ASM_ENTRY("glQueryMatrixxOES")"\n" +"\t"STUB_ASM_CODE("629")"\n" + +STUB_ASM_ENTRY("glPointParameterf")"\n" +"\t"STUB_ASM_CODE("638")"\n" + +STUB_ASM_ENTRY("glPointParameterfv")"\n" +"\t"STUB_ASM_CODE("639")"\n" + +STUB_ASM_ENTRY("glMultiDrawArraysEXT")"\n" +"\t"STUB_ASM_CODE("659")"\n" + +STUB_ASM_ENTRY("glMultiDrawElementsEXT")"\n" +"\t"STUB_ASM_CODE("660")"\n" + +STUB_ASM_ENTRY("glBlendFuncSeparateOES")"\n" +"\t"STUB_ASM_CODE("667")"\n" + +STUB_ASM_ENTRY("glAlphaFuncxOES")"\n" +"\t"STUB_ASM_CODE("810")"\n" + +".globl ""glAlphaFuncx""\n" +".set ""glAlphaFuncx"", ""glAlphaFuncxOES""\n" + +STUB_ASM_ENTRY("glClearColorxOES")"\n" +"\t"STUB_ASM_CODE("811")"\n" + +".globl ""glClearColorx""\n" +".set ""glClearColorx"", ""glClearColorxOES""\n" + +STUB_ASM_ENTRY("glClearDepthxOES")"\n" +"\t"STUB_ASM_CODE("812")"\n" + +".globl ""glClearDepthx""\n" +".set ""glClearDepthx"", ""glClearDepthxOES""\n" + +STUB_ASM_ENTRY("glClipPlanexOES")"\n" +"\t"STUB_ASM_CODE("813")"\n" + +".globl ""glClipPlanex""\n" +".set ""glClipPlanex"", ""glClipPlanexOES""\n" + +STUB_ASM_ENTRY("glColor4xOES")"\n" +"\t"STUB_ASM_CODE("814")"\n" + +".globl ""glColor4x""\n" +".set ""glColor4x"", ""glColor4xOES""\n" + +STUB_ASM_ENTRY("glDepthRangexOES")"\n" +"\t"STUB_ASM_CODE("815")"\n" + +".globl ""glDepthRangex""\n" +".set ""glDepthRangex"", ""glDepthRangexOES""\n" + +STUB_ASM_ENTRY("glFogxOES")"\n" +"\t"STUB_ASM_CODE("816")"\n" + +".globl ""glFogx""\n" +".set ""glFogx"", ""glFogxOES""\n" + +STUB_ASM_ENTRY("glFogxvOES")"\n" +"\t"STUB_ASM_CODE("817")"\n" + +".globl ""glFogxv""\n" +".set ""glFogxv"", ""glFogxvOES""\n" + +STUB_ASM_ENTRY("glFrustumxOES")"\n" +"\t"STUB_ASM_CODE("818")"\n" + +".globl ""glFrustumx""\n" +".set ""glFrustumx"", ""glFrustumxOES""\n" + +STUB_ASM_ENTRY("glGetClipPlanexOES")"\n" +"\t"STUB_ASM_CODE("819")"\n" + +".globl ""glGetClipPlanex""\n" +".set ""glGetClipPlanex"", ""glGetClipPlanexOES""\n" + +STUB_ASM_ENTRY("glGetFixedvOES")"\n" +"\t"STUB_ASM_CODE("820")"\n" + +".globl ""glGetFixedv""\n" +".set ""glGetFixedv"", ""glGetFixedvOES""\n" + +STUB_ASM_ENTRY("glGetLightxvOES")"\n" +"\t"STUB_ASM_CODE("821")"\n" + +".globl ""glGetLightxv""\n" +".set ""glGetLightxv"", ""glGetLightxvOES""\n" + +STUB_ASM_ENTRY("glGetMaterialxvOES")"\n" +"\t"STUB_ASM_CODE("822")"\n" + +".globl ""glGetMaterialxv""\n" +".set ""glGetMaterialxv"", ""glGetMaterialxvOES""\n" + +STUB_ASM_ENTRY("glGetTexEnvxvOES")"\n" +"\t"STUB_ASM_CODE("823")"\n" + +".globl ""glGetTexEnvxv""\n" +".set ""glGetTexEnvxv"", ""glGetTexEnvxvOES""\n" + +STUB_ASM_ENTRY("glGetTexGenxvOES")"\n" +"\t"STUB_ASM_CODE("824")"\n" + +STUB_ASM_ENTRY("glGetTexParameterxvOES")"\n" +"\t"STUB_ASM_CODE("825")"\n" + +".globl ""glGetTexParameterxv""\n" +".set ""glGetTexParameterxv"", ""glGetTexParameterxvOES""\n" + +STUB_ASM_ENTRY("glLightModelxOES")"\n" +"\t"STUB_ASM_CODE("826")"\n" + +".globl ""glLightModelx""\n" +".set ""glLightModelx"", ""glLightModelxOES""\n" + +STUB_ASM_ENTRY("glLightModelxvOES")"\n" +"\t"STUB_ASM_CODE("827")"\n" + +".globl ""glLightModelxv""\n" +".set ""glLightModelxv"", ""glLightModelxvOES""\n" + +STUB_ASM_ENTRY("glLightxOES")"\n" +"\t"STUB_ASM_CODE("828")"\n" + +".globl ""glLightx""\n" +".set ""glLightx"", ""glLightxOES""\n" + +STUB_ASM_ENTRY("glLightxvOES")"\n" +"\t"STUB_ASM_CODE("829")"\n" + +".globl ""glLightxv""\n" +".set ""glLightxv"", ""glLightxvOES""\n" + +STUB_ASM_ENTRY("glLineWidthxOES")"\n" +"\t"STUB_ASM_CODE("830")"\n" + +".globl ""glLineWidthx""\n" +".set ""glLineWidthx"", ""glLineWidthxOES""\n" + +STUB_ASM_ENTRY("glLoadMatrixxOES")"\n" +"\t"STUB_ASM_CODE("831")"\n" + +".globl ""glLoadMatrixx""\n" +".set ""glLoadMatrixx"", ""glLoadMatrixxOES""\n" + +STUB_ASM_ENTRY("glMaterialxOES")"\n" +"\t"STUB_ASM_CODE("832")"\n" + +".globl ""glMaterialx""\n" +".set ""glMaterialx"", ""glMaterialxOES""\n" + +STUB_ASM_ENTRY("glMaterialxvOES")"\n" +"\t"STUB_ASM_CODE("833")"\n" + +".globl ""glMaterialxv""\n" +".set ""glMaterialxv"", ""glMaterialxvOES""\n" + +STUB_ASM_ENTRY("glMultMatrixxOES")"\n" +"\t"STUB_ASM_CODE("834")"\n" + +".globl ""glMultMatrixx""\n" +".set ""glMultMatrixx"", ""glMultMatrixxOES""\n" + +STUB_ASM_ENTRY("glMultiTexCoord4xOES")"\n" +"\t"STUB_ASM_CODE("835")"\n" + +".globl ""glMultiTexCoord4x""\n" +".set ""glMultiTexCoord4x"", ""glMultiTexCoord4xOES""\n" + +STUB_ASM_ENTRY("glNormal3xOES")"\n" +"\t"STUB_ASM_CODE("836")"\n" + +".globl ""glNormal3x""\n" +".set ""glNormal3x"", ""glNormal3xOES""\n" + +STUB_ASM_ENTRY("glOrthoxOES")"\n" +"\t"STUB_ASM_CODE("837")"\n" + +".globl ""glOrthox""\n" +".set ""glOrthox"", ""glOrthoxOES""\n" + +STUB_ASM_ENTRY("glPointParameterxOES")"\n" +"\t"STUB_ASM_CODE("838")"\n" + +".globl ""glPointParameterx""\n" +".set ""glPointParameterx"", ""glPointParameterxOES""\n" + +STUB_ASM_ENTRY("glPointParameterxvOES")"\n" +"\t"STUB_ASM_CODE("839")"\n" + +".globl ""glPointParameterxv""\n" +".set ""glPointParameterxv"", ""glPointParameterxvOES""\n" + +STUB_ASM_ENTRY("glPointSizexOES")"\n" +"\t"STUB_ASM_CODE("840")"\n" + +".globl ""glPointSizex""\n" +".set ""glPointSizex"", ""glPointSizexOES""\n" + +STUB_ASM_ENTRY("glPolygonOffsetxOES")"\n" +"\t"STUB_ASM_CODE("841")"\n" + +".globl ""glPolygonOffsetx""\n" +".set ""glPolygonOffsetx"", ""glPolygonOffsetxOES""\n" + +STUB_ASM_ENTRY("glRotatexOES")"\n" +"\t"STUB_ASM_CODE("842")"\n" + +".globl ""glRotatex""\n" +".set ""glRotatex"", ""glRotatexOES""\n" + +STUB_ASM_ENTRY("glSampleCoveragexOES")"\n" +"\t"STUB_ASM_CODE("843")"\n" + +".globl ""glSampleCoveragex""\n" +".set ""glSampleCoveragex"", ""glSampleCoveragexOES""\n" + +STUB_ASM_ENTRY("glScalexOES")"\n" +"\t"STUB_ASM_CODE("844")"\n" + +".globl ""glScalex""\n" +".set ""glScalex"", ""glScalexOES""\n" + +STUB_ASM_ENTRY("glTexEnvxOES")"\n" +"\t"STUB_ASM_CODE("845")"\n" + +".globl ""glTexEnvx""\n" +".set ""glTexEnvx"", ""glTexEnvxOES""\n" + +STUB_ASM_ENTRY("glTexEnvxvOES")"\n" +"\t"STUB_ASM_CODE("846")"\n" + +".globl ""glTexEnvxv""\n" +".set ""glTexEnvxv"", ""glTexEnvxvOES""\n" + +STUB_ASM_ENTRY("glTexGenxOES")"\n" +"\t"STUB_ASM_CODE("847")"\n" + +STUB_ASM_ENTRY("glTexGenxvOES")"\n" +"\t"STUB_ASM_CODE("848")"\n" + +STUB_ASM_ENTRY("glTexParameterxOES")"\n" +"\t"STUB_ASM_CODE("849")"\n" + +".globl ""glTexParameterx""\n" +".set ""glTexParameterx"", ""glTexParameterxOES""\n" + +STUB_ASM_ENTRY("glTexParameterxvOES")"\n" +"\t"STUB_ASM_CODE("850")"\n" + +".globl ""glTexParameterxv""\n" +".set ""glTexParameterxv"", ""glTexParameterxvOES""\n" + +STUB_ASM_ENTRY("glTranslatexOES")"\n" +"\t"STUB_ASM_CODE("851")"\n" + +".globl ""glTranslatex""\n" +".set ""glTranslatex"", ""glTranslatexOES""\n" + +STUB_ASM_ENTRY("glClipPlanefOES")"\n" +"\t"STUB_ASM_CODE("852")"\n" + +".globl ""glClipPlanef""\n" +".set ""glClipPlanef"", ""glClipPlanefOES""\n" + +STUB_ASM_ENTRY("glFrustumfOES")"\n" +"\t"STUB_ASM_CODE("853")"\n" + +".globl ""glFrustumf""\n" +".set ""glFrustumf"", ""glFrustumfOES""\n" + +STUB_ASM_ENTRY("glGetClipPlanefOES")"\n" +"\t"STUB_ASM_CODE("854")"\n" + +".globl ""glGetClipPlanef""\n" +".set ""glGetClipPlanef"", ""glGetClipPlanefOES""\n" + +STUB_ASM_ENTRY("glOrthofOES")"\n" +"\t"STUB_ASM_CODE("855")"\n" + +".globl ""glOrthof""\n" +".set ""glOrthof"", ""glOrthofOES""\n" + +STUB_ASM_ENTRY("glBlendEquationSeparateOES")"\n" +"\t"STUB_ASM_CODE("857")"\n" + +STUB_ASM_ENTRY("glBindFramebufferOES")"\n" +"\t"STUB_ASM_CODE("858")"\n" + +STUB_ASM_ENTRY("glBindRenderbufferOES")"\n" +"\t"STUB_ASM_CODE("859")"\n" + +STUB_ASM_ENTRY("glCheckFramebufferStatusOES")"\n" +"\t"STUB_ASM_CODE("860")"\n" + +STUB_ASM_ENTRY("glDeleteFramebuffersOES")"\n" +"\t"STUB_ASM_CODE("861")"\n" + +STUB_ASM_ENTRY("glDeleteRenderbuffersOES")"\n" +"\t"STUB_ASM_CODE("862")"\n" + +STUB_ASM_ENTRY("glFramebufferRenderbufferOES")"\n" +"\t"STUB_ASM_CODE("863")"\n" + +STUB_ASM_ENTRY("glFramebufferTexture2DOES")"\n" +"\t"STUB_ASM_CODE("865")"\n" + +STUB_ASM_ENTRY("glGenFramebuffersOES")"\n" +"\t"STUB_ASM_CODE("867")"\n" + +STUB_ASM_ENTRY("glGenRenderbuffersOES")"\n" +"\t"STUB_ASM_CODE("868")"\n" + +STUB_ASM_ENTRY("glGenerateMipmapOES")"\n" +"\t"STUB_ASM_CODE("869")"\n" + +STUB_ASM_ENTRY("glGetFramebufferAttachmentParameterivOES")"\n" +"\t"STUB_ASM_CODE("870")"\n" + +STUB_ASM_ENTRY("glGetRenderbufferParameterivOES")"\n" +"\t"STUB_ASM_CODE("871")"\n" + +STUB_ASM_ENTRY("glIsFramebufferOES")"\n" +"\t"STUB_ASM_CODE("872")"\n" + +STUB_ASM_ENTRY("glIsRenderbufferOES")"\n" +"\t"STUB_ASM_CODE("873")"\n" + +STUB_ASM_ENTRY("glRenderbufferStorageOES")"\n" +"\t"STUB_ASM_CODE("874")"\n" + +STUB_ASM_ENTRY("glEGLImageTargetRenderbufferStorageOES")"\n" +"\t"STUB_ASM_CODE("949")"\n" + +STUB_ASM_ENTRY("glEGLImageTargetTexture2DOES")"\n" +"\t"STUB_ASM_CODE("950")"\n" + +); +#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN +#endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */ diff --git a/src/mapi/es1api/main/glapidispatch.h b/src/mapi/es1api/main/glapidispatch.h new file mode 100644 index 0000000000..59b0a1e708 --- /dev/null +++ b/src/mapi/es1api/main/glapidispatch.h @@ -0,0 +1,2524 @@ +/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _GLAPI_DISPATCH_H_ ) +# define _GLAPI_DISPATCH_H_ + + +/* this file should not be included directly in mesa */ + +/** + * \file glapidispatch.h + * Macros for handling GL dispatch tables. + * + * For each known GL function, there are 3 macros in this file. The first + * macro is named CALL_FuncName and is used to call that GL function using + * the specified dispatch table. The other 2 macros, called GET_FuncName + * can SET_FuncName, are used to get and set the dispatch pointer for the + * named function in the specified dispatch table. + */ + +#define CALL_by_offset(disp, cast, offset, parameters) \ + (*(cast (GET_by_offset(disp, offset)))) parameters +#define GET_by_offset(disp, offset) \ + (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL +#define SET_by_offset(disp, offset, fn) \ + do { \ + if ( (offset) < 0 ) { \ + /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ + /* __func__, __LINE__, disp, offset, # fn); */ \ + /* abort(); */ \ + } \ + else { \ + ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \ + } \ + } while(0) + +/* total number of offsets below */ +#define _gloffset_COUNT 506 + +#define _gloffset_NewList 0 +#define _gloffset_EndList 1 +#define _gloffset_CallList 2 +#define _gloffset_CallLists 3 +#define _gloffset_DeleteLists 4 +#define _gloffset_GenLists 5 +#define _gloffset_ListBase 6 +#define _gloffset_Begin 7 +#define _gloffset_Bitmap 8 +#define _gloffset_Color3b 9 +#define _gloffset_Color3bv 10 +#define _gloffset_Color3d 11 +#define _gloffset_Color3dv 12 +#define _gloffset_Color3f 13 +#define _gloffset_Color3fv 14 +#define _gloffset_Color3i 15 +#define _gloffset_Color3iv 16 +#define _gloffset_Color3s 17 +#define _gloffset_Color3sv 18 +#define _gloffset_Color3ub 19 +#define _gloffset_Color3ubv 20 +#define _gloffset_Color3ui 21 +#define _gloffset_Color3uiv 22 +#define _gloffset_Color3us 23 +#define _gloffset_Color3usv 24 +#define _gloffset_Color4b 25 +#define _gloffset_Color4bv 26 +#define _gloffset_Color4d 27 +#define _gloffset_Color4dv 28 +#define _gloffset_Color4f 29 +#define _gloffset_Color4fv 30 +#define _gloffset_Color4i 31 +#define _gloffset_Color4iv 32 +#define _gloffset_Color4s 33 +#define _gloffset_Color4sv 34 +#define _gloffset_Color4ub 35 +#define _gloffset_Color4ubv 36 +#define _gloffset_Color4ui 37 +#define _gloffset_Color4uiv 38 +#define _gloffset_Color4us 39 +#define _gloffset_Color4usv 40 +#define _gloffset_EdgeFlag 41 +#define _gloffset_EdgeFlagv 42 +#define _gloffset_End 43 +#define _gloffset_Indexd 44 +#define _gloffset_Indexdv 45 +#define _gloffset_Indexf 46 +#define _gloffset_Indexfv 47 +#define _gloffset_Indexi 48 +#define _gloffset_Indexiv 49 +#define _gloffset_Indexs 50 +#define _gloffset_Indexsv 51 +#define _gloffset_Normal3b 52 +#define _gloffset_Normal3bv 53 +#define _gloffset_Normal3d 54 +#define _gloffset_Normal3dv 55 +#define _gloffset_Normal3f 56 +#define _gloffset_Normal3fv 57 +#define _gloffset_Normal3i 58 +#define _gloffset_Normal3iv 59 +#define _gloffset_Normal3s 60 +#define _gloffset_Normal3sv 61 +#define _gloffset_RasterPos2d 62 +#define _gloffset_RasterPos2dv 63 +#define _gloffset_RasterPos2f 64 +#define _gloffset_RasterPos2fv 65 +#define _gloffset_RasterPos2i 66 +#define _gloffset_RasterPos2iv 67 +#define _gloffset_RasterPos2s 68 +#define _gloffset_RasterPos2sv 69 +#define _gloffset_RasterPos3d 70 +#define _gloffset_RasterPos3dv 71 +#define _gloffset_RasterPos3f 72 +#define _gloffset_RasterPos3fv 73 +#define _gloffset_RasterPos3i 74 +#define _gloffset_RasterPos3iv 75 +#define _gloffset_RasterPos3s 76 +#define _gloffset_RasterPos3sv 77 +#define _gloffset_RasterPos4d 78 +#define _gloffset_RasterPos4dv 79 +#define _gloffset_RasterPos4f 80 +#define _gloffset_RasterPos4fv 81 +#define _gloffset_RasterPos4i 82 +#define _gloffset_RasterPos4iv 83 +#define _gloffset_RasterPos4s 84 +#define _gloffset_RasterPos4sv 85 +#define _gloffset_Rectd 86 +#define _gloffset_Rectdv 87 +#define _gloffset_Rectf 88 +#define _gloffset_Rectfv 89 +#define _gloffset_Recti 90 +#define _gloffset_Rectiv 91 +#define _gloffset_Rects 92 +#define _gloffset_Rectsv 93 +#define _gloffset_TexCoord1d 94 +#define _gloffset_TexCoord1dv 95 +#define _gloffset_TexCoord1f 96 +#define _gloffset_TexCoord1fv 97 +#define _gloffset_TexCoord1i 98 +#define _gloffset_TexCoord1iv 99 +#define _gloffset_TexCoord1s 100 +#define _gloffset_TexCoord1sv 101 +#define _gloffset_TexCoord2d 102 +#define _gloffset_TexCoord2dv 103 +#define _gloffset_TexCoord2f 104 +#define _gloffset_TexCoord2fv 105 +#define _gloffset_TexCoord2i 106 +#define _gloffset_TexCoord2iv 107 +#define _gloffset_TexCoord2s 108 +#define _gloffset_TexCoord2sv 109 +#define _gloffset_TexCoord3d 110 +#define _gloffset_TexCoord3dv 111 +#define _gloffset_TexCoord3f 112 +#define _gloffset_TexCoord3fv 113 +#define _gloffset_TexCoord3i 114 +#define _gloffset_TexCoord3iv 115 +#define _gloffset_TexCoord3s 116 +#define _gloffset_TexCoord3sv 117 +#define _gloffset_TexCoord4d 118 +#define _gloffset_TexCoord4dv 119 +#define _gloffset_TexCoord4f 120 +#define _gloffset_TexCoord4fv 121 +#define _gloffset_TexCoord4i 122 +#define _gloffset_TexCoord4iv 123 +#define _gloffset_TexCoord4s 124 +#define _gloffset_TexCoord4sv 125 +#define _gloffset_Vertex2d 126 +#define _gloffset_Vertex2dv 127 +#define _gloffset_Vertex2f 128 +#define _gloffset_Vertex2fv 129 +#define _gloffset_Vertex2i 130 +#define _gloffset_Vertex2iv 131 +#define _gloffset_Vertex2s 132 +#define _gloffset_Vertex2sv 133 +#define _gloffset_Vertex3d 134 +#define _gloffset_Vertex3dv 135 +#define _gloffset_Vertex3f 136 +#define _gloffset_Vertex3fv 137 +#define _gloffset_Vertex3i 138 +#define _gloffset_Vertex3iv 139 +#define _gloffset_Vertex3s 140 +#define _gloffset_Vertex3sv 141 +#define _gloffset_Vertex4d 142 +#define _gloffset_Vertex4dv 143 +#define _gloffset_Vertex4f 144 +#define _gloffset_Vertex4fv 145 +#define _gloffset_Vertex4i 146 +#define _gloffset_Vertex4iv 147 +#define _gloffset_Vertex4s 148 +#define _gloffset_Vertex4sv 149 +#define _gloffset_ClipPlane 150 +#define _gloffset_ColorMaterial 151 +#define _gloffset_CullFace 152 +#define _gloffset_Fogf 153 +#define _gloffset_Fogfv 154 +#define _gloffset_Fogi 155 +#define _gloffset_Fogiv 156 +#define _gloffset_FrontFace 157 +#define _gloffset_Hint 158 +#define _gloffset_Lightf 159 +#define _gloffset_Lightfv 160 +#define _gloffset_Lighti 161 +#define _gloffset_Lightiv 162 +#define _gloffset_LightModelf 163 +#define _gloffset_LightModelfv 164 +#define _gloffset_LightModeli 165 +#define _gloffset_LightModeliv 166 +#define _gloffset_LineStipple 167 +#define _gloffset_LineWidth 168 +#define _gloffset_Materialf 169 +#define _gloffset_Materialfv 170 +#define _gloffset_Materiali 171 +#define _gloffset_Materialiv 172 +#define _gloffset_PointSize 173 +#define _gloffset_PolygonMode 174 +#define _gloffset_PolygonStipple 175 +#define _gloffset_Scissor 176 +#define _gloffset_ShadeModel 177 +#define _gloffset_TexParameterf 178 +#define _gloffset_TexParameterfv 179 +#define _gloffset_TexParameteri 180 +#define _gloffset_TexParameteriv 181 +#define _gloffset_TexImage1D 182 +#define _gloffset_TexImage2D 183 +#define _gloffset_TexEnvf 184 +#define _gloffset_TexEnvfv 185 +#define _gloffset_TexEnvi 186 +#define _gloffset_TexEnviv 187 +#define _gloffset_TexGend 188 +#define _gloffset_TexGendv 189 +#define _gloffset_TexGenfOES 190 +#define _gloffset_TexGenfvOES 191 +#define _gloffset_TexGeniOES 192 +#define _gloffset_TexGenivOES 193 +#define _gloffset_FeedbackBuffer 194 +#define _gloffset_SelectBuffer 195 +#define _gloffset_RenderMode 196 +#define _gloffset_InitNames 197 +#define _gloffset_LoadName 198 +#define _gloffset_PassThrough 199 +#define _gloffset_PopName 200 +#define _gloffset_PushName 201 +#define _gloffset_DrawBuffer 202 +#define _gloffset_Clear 203 +#define _gloffset_ClearAccum 204 +#define _gloffset_ClearIndex 205 +#define _gloffset_ClearColor 206 +#define _gloffset_ClearStencil 207 +#define _gloffset_ClearDepth 208 +#define _gloffset_StencilMask 209 +#define _gloffset_ColorMask 210 +#define _gloffset_DepthMask 211 +#define _gloffset_IndexMask 212 +#define _gloffset_Accum 213 +#define _gloffset_Disable 214 +#define _gloffset_Enable 215 +#define _gloffset_Finish 216 +#define _gloffset_Flush 217 +#define _gloffset_PopAttrib 218 +#define _gloffset_PushAttrib 219 +#define _gloffset_Map1d 220 +#define _gloffset_Map1f 221 +#define _gloffset_Map2d 222 +#define _gloffset_Map2f 223 +#define _gloffset_MapGrid1d 224 +#define _gloffset_MapGrid1f 225 +#define _gloffset_MapGrid2d 226 +#define _gloffset_MapGrid2f 227 +#define _gloffset_EvalCoord1d 228 +#define _gloffset_EvalCoord1dv 229 +#define _gloffset_EvalCoord1f 230 +#define _gloffset_EvalCoord1fv 231 +#define _gloffset_EvalCoord2d 232 +#define _gloffset_EvalCoord2dv 233 +#define _gloffset_EvalCoord2f 234 +#define _gloffset_EvalCoord2fv 235 +#define _gloffset_EvalMesh1 236 +#define _gloffset_EvalPoint1 237 +#define _gloffset_EvalMesh2 238 +#define _gloffset_EvalPoint2 239 +#define _gloffset_AlphaFunc 240 +#define _gloffset_BlendFunc 241 +#define _gloffset_LogicOp 242 +#define _gloffset_StencilFunc 243 +#define _gloffset_StencilOp 244 +#define _gloffset_DepthFunc 245 +#define _gloffset_PixelZoom 246 +#define _gloffset_PixelTransferf 247 +#define _gloffset_PixelTransferi 248 +#define _gloffset_PixelStoref 249 +#define _gloffset_PixelStorei 250 +#define _gloffset_PixelMapfv 251 +#define _gloffset_PixelMapuiv 252 +#define _gloffset_PixelMapusv 253 +#define _gloffset_ReadBuffer 254 +#define _gloffset_CopyPixels 255 +#define _gloffset_ReadPixels 256 +#define _gloffset_DrawPixels 257 +#define _gloffset_GetBooleanv 258 +#define _gloffset_GetClipPlane 259 +#define _gloffset_GetDoublev 260 +#define _gloffset_GetError 261 +#define _gloffset_GetFloatv 262 +#define _gloffset_GetIntegerv 263 +#define _gloffset_GetLightfv 264 +#define _gloffset_GetLightiv 265 +#define _gloffset_GetMapdv 266 +#define _gloffset_GetMapfv 267 +#define _gloffset_GetMapiv 268 +#define _gloffset_GetMaterialfv 269 +#define _gloffset_GetMaterialiv 270 +#define _gloffset_GetPixelMapfv 271 +#define _gloffset_GetPixelMapuiv 272 +#define _gloffset_GetPixelMapusv 273 +#define _gloffset_GetPolygonStipple 274 +#define _gloffset_GetString 275 +#define _gloffset_GetTexEnvfv 276 +#define _gloffset_GetTexEnviv 277 +#define _gloffset_GetTexGendv 278 +#define _gloffset_GetTexGenfvOES 279 +#define _gloffset_GetTexGenivOES 280 +#define _gloffset_GetTexImage 281 +#define _gloffset_GetTexParameterfv 282 +#define _gloffset_GetTexParameteriv 283 +#define _gloffset_GetTexLevelParameterfv 284 +#define _gloffset_GetTexLevelParameteriv 285 +#define _gloffset_IsEnabled 286 +#define _gloffset_IsList 287 +#define _gloffset_DepthRange 288 +#define _gloffset_Frustum 289 +#define _gloffset_LoadIdentity 290 +#define _gloffset_LoadMatrixf 291 +#define _gloffset_LoadMatrixd 292 +#define _gloffset_MatrixMode 293 +#define _gloffset_MultMatrixf 294 +#define _gloffset_MultMatrixd 295 +#define _gloffset_Ortho 296 +#define _gloffset_PopMatrix 297 +#define _gloffset_PushMatrix 298 +#define _gloffset_Rotated 299 +#define _gloffset_Rotatef 300 +#define _gloffset_Scaled 301 +#define _gloffset_Scalef 302 +#define _gloffset_Translated 303 +#define _gloffset_Translatef 304 +#define _gloffset_Viewport 305 +#define _gloffset_ArrayElement 306 +#define _gloffset_BindTexture 307 +#define _gloffset_ColorPointer 308 +#define _gloffset_DisableClientState 309 +#define _gloffset_DrawArrays 310 +#define _gloffset_DrawElements 311 +#define _gloffset_EdgeFlagPointer 312 +#define _gloffset_EnableClientState 313 +#define _gloffset_IndexPointer 314 +#define _gloffset_Indexub 315 +#define _gloffset_Indexubv 316 +#define _gloffset_InterleavedArrays 317 +#define _gloffset_NormalPointer 318 +#define _gloffset_PolygonOffset 319 +#define _gloffset_TexCoordPointer 320 +#define _gloffset_VertexPointer 321 +#define _gloffset_AreTexturesResident 322 +#define _gloffset_CopyTexImage1D 323 +#define _gloffset_CopyTexImage2D 324 +#define _gloffset_CopyTexSubImage1D 325 +#define _gloffset_CopyTexSubImage2D 326 +#define _gloffset_DeleteTextures 327 +#define _gloffset_GenTextures 328 +#define _gloffset_GetPointerv 329 +#define _gloffset_IsTexture 330 +#define _gloffset_PrioritizeTextures 331 +#define _gloffset_TexSubImage1D 332 +#define _gloffset_TexSubImage2D 333 +#define _gloffset_PopClientAttrib 334 +#define _gloffset_PushClientAttrib 335 +#define _gloffset_BlendColor 336 +#define _gloffset_BlendEquationOES 337 +#define _gloffset_DrawRangeElements 338 +#define _gloffset_ColorTable 339 +#define _gloffset_ColorTableParameterfv 340 +#define _gloffset_ColorTableParameteriv 341 +#define _gloffset_CopyColorTable 342 +#define _gloffset_GetColorTable 343 +#define _gloffset_GetColorTableParameterfv 344 +#define _gloffset_GetColorTableParameteriv 345 +#define _gloffset_ColorSubTable 346 +#define _gloffset_CopyColorSubTable 347 +#define _gloffset_ConvolutionFilter1D 348 +#define _gloffset_ConvolutionFilter2D 349 +#define _gloffset_ConvolutionParameterf 350 +#define _gloffset_ConvolutionParameterfv 351 +#define _gloffset_ConvolutionParameteri 352 +#define _gloffset_ConvolutionParameteriv 353 +#define _gloffset_CopyConvolutionFilter1D 354 +#define _gloffset_CopyConvolutionFilter2D 355 +#define _gloffset_GetConvolutionFilter 356 +#define _gloffset_GetConvolutionParameterfv 357 +#define _gloffset_GetConvolutionParameteriv 358 +#define _gloffset_GetSeparableFilter 359 +#define _gloffset_SeparableFilter2D 360 +#define _gloffset_GetHistogram 361 +#define _gloffset_GetHistogramParameterfv 362 +#define _gloffset_GetHistogramParameteriv 363 +#define _gloffset_GetMinmax 364 +#define _gloffset_GetMinmaxParameterfv 365 +#define _gloffset_GetMinmaxParameteriv 366 +#define _gloffset_Histogram 367 +#define _gloffset_Minmax 368 +#define _gloffset_ResetHistogram 369 +#define _gloffset_ResetMinmax 370 +#define _gloffset_TexImage3D 371 +#define _gloffset_TexSubImage3D 372 +#define _gloffset_CopyTexSubImage3D 373 +#define _gloffset_ActiveTexture 374 +#define _gloffset_ClientActiveTexture 375 +#define _gloffset_MultiTexCoord1dARB 376 +#define _gloffset_MultiTexCoord1dvARB 377 +#define _gloffset_MultiTexCoord1fARB 378 +#define _gloffset_MultiTexCoord1fvARB 379 +#define _gloffset_MultiTexCoord1iARB 380 +#define _gloffset_MultiTexCoord1ivARB 381 +#define _gloffset_MultiTexCoord1sARB 382 +#define _gloffset_MultiTexCoord1svARB 383 +#define _gloffset_MultiTexCoord2dARB 384 +#define _gloffset_MultiTexCoord2dvARB 385 +#define _gloffset_MultiTexCoord2fARB 386 +#define _gloffset_MultiTexCoord2fvARB 387 +#define _gloffset_MultiTexCoord2iARB 388 +#define _gloffset_MultiTexCoord2ivARB 389 +#define _gloffset_MultiTexCoord2sARB 390 +#define _gloffset_MultiTexCoord2svARB 391 +#define _gloffset_MultiTexCoord3dARB 392 +#define _gloffset_MultiTexCoord3dvARB 393 +#define _gloffset_MultiTexCoord3fARB 394 +#define _gloffset_MultiTexCoord3fvARB 395 +#define _gloffset_MultiTexCoord3iARB 396 +#define _gloffset_MultiTexCoord3ivARB 397 +#define _gloffset_MultiTexCoord3sARB 398 +#define _gloffset_MultiTexCoord3svARB 399 +#define _gloffset_MultiTexCoord4dARB 400 +#define _gloffset_MultiTexCoord4dvARB 401 +#define _gloffset_MultiTexCoord4f 402 +#define _gloffset_MultiTexCoord4fvARB 403 +#define _gloffset_MultiTexCoord4iARB 404 +#define _gloffset_MultiTexCoord4ivARB 405 +#define _gloffset_MultiTexCoord4sARB 406 +#define _gloffset_MultiTexCoord4svARB 407 + +#if !defined(_GLAPI_USE_REMAP_TABLE) + +#define _gloffset_BlendEquationSeparateOES 408 +#define _gloffset_BlendFuncSeparateOES 409 +#define _gloffset_DrawTexfOES 410 +#define _gloffset_DrawTexfvOES 411 +#define _gloffset_DrawTexiOES 412 +#define _gloffset_DrawTexivOES 413 +#define _gloffset_DrawTexsOES 414 +#define _gloffset_DrawTexsvOES 415 +#define _gloffset_DrawTexxOES 416 +#define _gloffset_DrawTexxvOES 417 +#define _gloffset_BindFramebufferOES 418 +#define _gloffset_BindRenderbufferOES 419 +#define _gloffset_CheckFramebufferStatusOES 420 +#define _gloffset_DeleteFramebuffersOES 421 +#define _gloffset_DeleteRenderbuffersOES 422 +#define _gloffset_FramebufferRenderbufferOES 423 +#define _gloffset_FramebufferTexture2DOES 424 +#define _gloffset_GenFramebuffersOES 425 +#define _gloffset_GenRenderbuffersOES 426 +#define _gloffset_GenerateMipmapOES 427 +#define _gloffset_GetFramebufferAttachmentParameterivOES 428 +#define _gloffset_GetRenderbufferParameterivOES 429 +#define _gloffset_IsFramebufferOES 430 +#define _gloffset_IsRenderbufferOES 431 +#define _gloffset_RenderbufferStorageOES 432 +#define _gloffset_PointSizePointerOES 433 +#define _gloffset_QueryMatrixxOES 434 +#define _gloffset_GetTexGenxvOES 435 +#define _gloffset_TexGenxOES 436 +#define _gloffset_TexGenxvOES 437 +#define _gloffset_GetBufferPointervOES 438 +#define _gloffset_MapBufferOES 439 +#define _gloffset_UnmapBufferOES 440 +#define _gloffset_MultiDrawArraysEXT 441 +#define _gloffset_MultiDrawElementsEXT 442 +#define _gloffset_BindVertexArrayAPPLE 443 +#define _gloffset_DeleteVertexArraysAPPLE 444 +#define _gloffset_GenVertexArraysAPPLE 445 +#define _gloffset_IsVertexArrayAPPLE 446 +#define _gloffset_EGLImageTargetRenderbufferStorageOES 447 +#define _gloffset_EGLImageTargetTexture2DOES 448 +#define _gloffset_CompressedTexImage2D 449 +#define _gloffset_CompressedTexSubImage2D 450 +#define _gloffset_SampleCoverage 451 +#define _gloffset_BindBuffer 452 +#define _gloffset_BufferData 453 +#define _gloffset_BufferSubData 454 +#define _gloffset_DeleteBuffers 455 +#define _gloffset_GenBuffers 456 +#define _gloffset_GetBufferParameteriv 457 +#define _gloffset_IsBuffer 458 +#define _gloffset_PointParameterf 459 +#define _gloffset_PointParameterfv 460 +#define _gloffset_AlphaFuncx 461 +#define _gloffset_ClearColorx 462 +#define _gloffset_ClearDepthf 463 +#define _gloffset_ClearDepthx 464 +#define _gloffset_Color4x 465 +#define _gloffset_DepthRangef 466 +#define _gloffset_DepthRangex 467 +#define _gloffset_Fogx 468 +#define _gloffset_Fogxv 469 +#define _gloffset_Frustumf 470 +#define _gloffset_Frustumx 471 +#define _gloffset_LightModelx 472 +#define _gloffset_LightModelxv 473 +#define _gloffset_Lightx 474 +#define _gloffset_Lightxv 475 +#define _gloffset_LineWidthx 476 +#define _gloffset_LoadMatrixx 477 +#define _gloffset_Materialx 478 +#define _gloffset_Materialxv 479 +#define _gloffset_MultMatrixx 480 +#define _gloffset_MultiTexCoord4x 481 +#define _gloffset_Normal3x 482 +#define _gloffset_Orthof 483 +#define _gloffset_Orthox 484 +#define _gloffset_PointSizex 485 +#define _gloffset_PolygonOffsetx 486 +#define _gloffset_Rotatex 487 +#define _gloffset_SampleCoveragex 488 +#define _gloffset_Scalex 489 +#define _gloffset_TexEnvx 490 +#define _gloffset_TexEnvxv 491 +#define _gloffset_TexParameterx 492 +#define _gloffset_Translatex 493 +#define _gloffset_ClipPlanef 494 +#define _gloffset_ClipPlanex 495 +#define _gloffset_GetClipPlanef 496 +#define _gloffset_GetClipPlanex 497 +#define _gloffset_GetFixedv 498 +#define _gloffset_GetLightxv 499 +#define _gloffset_GetMaterialxv 500 +#define _gloffset_GetTexEnvxv 501 +#define _gloffset_GetTexParameterxv 502 +#define _gloffset_PointParameterx 503 +#define _gloffset_PointParameterxv 504 +#define _gloffset_TexParameterxv 505 + +#else /* !_GLAPI_USE_REMAP_TABLE */ + +#define driDispatchRemapTable_size 98 +extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; + +#define BlendEquationSeparateOES_remap_index 0 +#define BlendFuncSeparateOES_remap_index 1 +#define DrawTexfOES_remap_index 2 +#define DrawTexfvOES_remap_index 3 +#define DrawTexiOES_remap_index 4 +#define DrawTexivOES_remap_index 5 +#define DrawTexsOES_remap_index 6 +#define DrawTexsvOES_remap_index 7 +#define DrawTexxOES_remap_index 8 +#define DrawTexxvOES_remap_index 9 +#define BindFramebufferOES_remap_index 10 +#define BindRenderbufferOES_remap_index 11 +#define CheckFramebufferStatusOES_remap_index 12 +#define DeleteFramebuffersOES_remap_index 13 +#define DeleteRenderbuffersOES_remap_index 14 +#define FramebufferRenderbufferOES_remap_index 15 +#define FramebufferTexture2DOES_remap_index 16 +#define GenFramebuffersOES_remap_index 17 +#define GenRenderbuffersOES_remap_index 18 +#define GenerateMipmapOES_remap_index 19 +#define GetFramebufferAttachmentParameterivOES_remap_index 20 +#define GetRenderbufferParameterivOES_remap_index 21 +#define IsFramebufferOES_remap_index 22 +#define IsRenderbufferOES_remap_index 23 +#define RenderbufferStorageOES_remap_index 24 +#define PointSizePointerOES_remap_index 25 +#define QueryMatrixxOES_remap_index 26 +#define GetTexGenxvOES_remap_index 27 +#define TexGenxOES_remap_index 28 +#define TexGenxvOES_remap_index 29 +#define GetBufferPointervOES_remap_index 30 +#define MapBufferOES_remap_index 31 +#define UnmapBufferOES_remap_index 32 +#define MultiDrawArraysEXT_remap_index 33 +#define MultiDrawElementsEXT_remap_index 34 +#define BindVertexArrayAPPLE_remap_index 35 +#define DeleteVertexArraysAPPLE_remap_index 36 +#define GenVertexArraysAPPLE_remap_index 37 +#define IsVertexArrayAPPLE_remap_index 38 +#define EGLImageTargetRenderbufferStorageOES_remap_index 39 +#define EGLImageTargetTexture2DOES_remap_index 40 +#define CompressedTexImage2D_remap_index 41 +#define CompressedTexSubImage2D_remap_index 42 +#define SampleCoverage_remap_index 43 +#define BindBuffer_remap_index 44 +#define BufferData_remap_index 45 +#define BufferSubData_remap_index 46 +#define DeleteBuffers_remap_index 47 +#define GenBuffers_remap_index 48 +#define GetBufferParameteriv_remap_index 49 +#define IsBuffer_remap_index 50 +#define PointParameterf_remap_index 51 +#define PointParameterfv_remap_index 52 +#define AlphaFuncx_remap_index 53 +#define ClearColorx_remap_index 54 +#define ClearDepthf_remap_index 55 +#define ClearDepthx_remap_index 56 +#define Color4x_remap_index 57 +#define DepthRangef_remap_index 58 +#define DepthRangex_remap_index 59 +#define Fogx_remap_index 60 +#define Fogxv_remap_index 61 +#define Frustumf_remap_index 62 +#define Frustumx_remap_index 63 +#define LightModelx_remap_index 64 +#define LightModelxv_remap_index 65 +#define Lightx_remap_index 66 +#define Lightxv_remap_index 67 +#define LineWidthx_remap_index 68 +#define LoadMatrixx_remap_index 69 +#define Materialx_remap_index 70 +#define Materialxv_remap_index 71 +#define MultMatrixx_remap_index 72 +#define MultiTexCoord4x_remap_index 73 +#define Normal3x_remap_index 74 +#define Orthof_remap_index 75 +#define Orthox_remap_index 76 +#define PointSizex_remap_index 77 +#define PolygonOffsetx_remap_index 78 +#define Rotatex_remap_index 79 +#define SampleCoveragex_remap_index 80 +#define Scalex_remap_index 81 +#define TexEnvx_remap_index 82 +#define TexEnvxv_remap_index 83 +#define TexParameterx_remap_index 84 +#define Translatex_remap_index 85 +#define ClipPlanef_remap_index 86 +#define ClipPlanex_remap_index 87 +#define GetClipPlanef_remap_index 88 +#define GetClipPlanex_remap_index 89 +#define GetFixedv_remap_index 90 +#define GetLightxv_remap_index 91 +#define GetMaterialxv_remap_index 92 +#define GetTexEnvxv_remap_index 93 +#define GetTexParameterxv_remap_index 94 +#define PointParameterx_remap_index 95 +#define PointParameterxv_remap_index 96 +#define TexParameterxv_remap_index 97 + +#define _gloffset_BlendEquationSeparateOES driDispatchRemapTable[BlendEquationSeparateOES_remap_index] +#define _gloffset_BlendFuncSeparateOES driDispatchRemapTable[BlendFuncSeparateOES_remap_index] +#define _gloffset_DrawTexfOES driDispatchRemapTable[DrawTexfOES_remap_index] +#define _gloffset_DrawTexfvOES driDispatchRemapTable[DrawTexfvOES_remap_index] +#define _gloffset_DrawTexiOES driDispatchRemapTable[DrawTexiOES_remap_index] +#define _gloffset_DrawTexivOES driDispatchRemapTable[DrawTexivOES_remap_index] +#define _gloffset_DrawTexsOES driDispatchRemapTable[DrawTexsOES_remap_index] +#define _gloffset_DrawTexsvOES driDispatchRemapTable[DrawTexsvOES_remap_index] +#define _gloffset_DrawTexxOES driDispatchRemapTable[DrawTexxOES_remap_index] +#define _gloffset_DrawTexxvOES driDispatchRemapTable[DrawTexxvOES_remap_index] +#define _gloffset_BindFramebufferOES driDispatchRemapTable[BindFramebufferOES_remap_index] +#define _gloffset_BindRenderbufferOES driDispatchRemapTable[BindRenderbufferOES_remap_index] +#define _gloffset_CheckFramebufferStatusOES driDispatchRemapTable[CheckFramebufferStatusOES_remap_index] +#define _gloffset_DeleteFramebuffersOES driDispatchRemapTable[DeleteFramebuffersOES_remap_index] +#define _gloffset_DeleteRenderbuffersOES driDispatchRemapTable[DeleteRenderbuffersOES_remap_index] +#define _gloffset_FramebufferRenderbufferOES driDispatchRemapTable[FramebufferRenderbufferOES_remap_index] +#define _gloffset_FramebufferTexture2DOES driDispatchRemapTable[FramebufferTexture2DOES_remap_index] +#define _gloffset_GenFramebuffersOES driDispatchRemapTable[GenFramebuffersOES_remap_index] +#define _gloffset_GenRenderbuffersOES driDispatchRemapTable[GenRenderbuffersOES_remap_index] +#define _gloffset_GenerateMipmapOES driDispatchRemapTable[GenerateMipmapOES_remap_index] +#define _gloffset_GetFramebufferAttachmentParameterivOES driDispatchRemapTable[GetFramebufferAttachmentParameterivOES_remap_index] +#define _gloffset_GetRenderbufferParameterivOES driDispatchRemapTable[GetRenderbufferParameterivOES_remap_index] +#define _gloffset_IsFramebufferOES driDispatchRemapTable[IsFramebufferOES_remap_index] +#define _gloffset_IsRenderbufferOES driDispatchRemapTable[IsRenderbufferOES_remap_index] +#define _gloffset_RenderbufferStorageOES driDispatchRemapTable[RenderbufferStorageOES_remap_index] +#define _gloffset_PointSizePointerOES driDispatchRemapTable[PointSizePointerOES_remap_index] +#define _gloffset_QueryMatrixxOES driDispatchRemapTable[QueryMatrixxOES_remap_index] +#define _gloffset_GetTexGenxvOES driDispatchRemapTable[GetTexGenxvOES_remap_index] +#define _gloffset_TexGenxOES driDispatchRemapTable[TexGenxOES_remap_index] +#define _gloffset_TexGenxvOES driDispatchRemapTable[TexGenxvOES_remap_index] +#define _gloffset_GetBufferPointervOES driDispatchRemapTable[GetBufferPointervOES_remap_index] +#define _gloffset_MapBufferOES driDispatchRemapTable[MapBufferOES_remap_index] +#define _gloffset_UnmapBufferOES driDispatchRemapTable[UnmapBufferOES_remap_index] +#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index] +#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index] +#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index] +#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index] +#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index] +#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index] +#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index] +#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index] +#define _gloffset_CompressedTexImage2D driDispatchRemapTable[CompressedTexImage2D_remap_index] +#define _gloffset_CompressedTexSubImage2D driDispatchRemapTable[CompressedTexSubImage2D_remap_index] +#define _gloffset_SampleCoverage driDispatchRemapTable[SampleCoverage_remap_index] +#define _gloffset_BindBuffer driDispatchRemapTable[BindBuffer_remap_index] +#define _gloffset_BufferData driDispatchRemapTable[BufferData_remap_index] +#define _gloffset_BufferSubData driDispatchRemapTable[BufferSubData_remap_index] +#define _gloffset_DeleteBuffers driDispatchRemapTable[DeleteBuffers_remap_index] +#define _gloffset_GenBuffers driDispatchRemapTable[GenBuffers_remap_index] +#define _gloffset_GetBufferParameteriv driDispatchRemapTable[GetBufferParameteriv_remap_index] +#define _gloffset_IsBuffer driDispatchRemapTable[IsBuffer_remap_index] +#define _gloffset_PointParameterf driDispatchRemapTable[PointParameterf_remap_index] +#define _gloffset_PointParameterfv driDispatchRemapTable[PointParameterfv_remap_index] +#define _gloffset_AlphaFuncx driDispatchRemapTable[AlphaFuncx_remap_index] +#define _gloffset_ClearColorx driDispatchRemapTable[ClearColorx_remap_index] +#define _gloffset_ClearDepthf driDispatchRemapTable[ClearDepthf_remap_index] +#define _gloffset_ClearDepthx driDispatchRemapTable[ClearDepthx_remap_index] +#define _gloffset_Color4x driDispatchRemapTable[Color4x_remap_index] +#define _gloffset_DepthRangef driDispatchRemapTable[DepthRangef_remap_index] +#define _gloffset_DepthRangex driDispatchRemapTable[DepthRangex_remap_index] +#define _gloffset_Fogx driDispatchRemapTable[Fogx_remap_index] +#define _gloffset_Fogxv driDispatchRemapTable[Fogxv_remap_index] +#define _gloffset_Frustumf driDispatchRemapTable[Frustumf_remap_index] +#define _gloffset_Frustumx driDispatchRemapTable[Frustumx_remap_index] +#define _gloffset_LightModelx driDispatchRemapTable[LightModelx_remap_index] +#define _gloffset_LightModelxv driDispatchRemapTable[LightModelxv_remap_index] +#define _gloffset_Lightx driDispatchRemapTable[Lightx_remap_index] +#define _gloffset_Lightxv driDispatchRemapTable[Lightxv_remap_index] +#define _gloffset_LineWidthx driDispatchRemapTable[LineWidthx_remap_index] +#define _gloffset_LoadMatrixx driDispatchRemapTable[LoadMatrixx_remap_index] +#define _gloffset_Materialx driDispatchRemapTable[Materialx_remap_index] +#define _gloffset_Materialxv driDispatchRemapTable[Materialxv_remap_index] +#define _gloffset_MultMatrixx driDispatchRemapTable[MultMatrixx_remap_index] +#define _gloffset_MultiTexCoord4x driDispatchRemapTable[MultiTexCoord4x_remap_index] +#define _gloffset_Normal3x driDispatchRemapTable[Normal3x_remap_index] +#define _gloffset_Orthof driDispatchRemapTable[Orthof_remap_index] +#define _gloffset_Orthox driDispatchRemapTable[Orthox_remap_index] +#define _gloffset_PointSizex driDispatchRemapTable[PointSizex_remap_index] +#define _gloffset_PolygonOffsetx driDispatchRemapTable[PolygonOffsetx_remap_index] +#define _gloffset_Rotatex driDispatchRemapTable[Rotatex_remap_index] +#define _gloffset_SampleCoveragex driDispatchRemapTable[SampleCoveragex_remap_index] +#define _gloffset_Scalex driDispatchRemapTable[Scalex_remap_index] +#define _gloffset_TexEnvx driDispatchRemapTable[TexEnvx_remap_index] +#define _gloffset_TexEnvxv driDispatchRemapTable[TexEnvxv_remap_index] +#define _gloffset_TexParameterx driDispatchRemapTable[TexParameterx_remap_index] +#define _gloffset_Translatex driDispatchRemapTable[Translatex_remap_index] +#define _gloffset_ClipPlanef driDispatchRemapTable[ClipPlanef_remap_index] +#define _gloffset_ClipPlanex driDispatchRemapTable[ClipPlanex_remap_index] +#define _gloffset_GetClipPlanef driDispatchRemapTable[GetClipPlanef_remap_index] +#define _gloffset_GetClipPlanex driDispatchRemapTable[GetClipPlanex_remap_index] +#define _gloffset_GetFixedv driDispatchRemapTable[GetFixedv_remap_index] +#define _gloffset_GetLightxv driDispatchRemapTable[GetLightxv_remap_index] +#define _gloffset_GetMaterialxv driDispatchRemapTable[GetMaterialxv_remap_index] +#define _gloffset_GetTexEnvxv driDispatchRemapTable[GetTexEnvxv_remap_index] +#define _gloffset_GetTexParameterxv driDispatchRemapTable[GetTexParameterxv_remap_index] +#define _gloffset_PointParameterx driDispatchRemapTable[PointParameterx_remap_index] +#define _gloffset_PointParameterxv driDispatchRemapTable[PointParameterxv_remap_index] +#define _gloffset_TexParameterxv driDispatchRemapTable[TexParameterxv_remap_index] + +#endif /* _GLAPI_USE_REMAP_TABLE */ + +#define CALL_NewList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_NewList, parameters) +#define GET_NewList(disp) GET_by_offset(disp, _gloffset_NewList) +#define SET_NewList(disp, fn) SET_by_offset(disp, _gloffset_NewList, fn) +#define CALL_EndList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndList, parameters) +#define GET_EndList(disp) GET_by_offset(disp, _gloffset_EndList) +#define SET_EndList(disp, fn) SET_by_offset(disp, _gloffset_EndList, fn) +#define CALL_CallList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_CallList, parameters) +#define GET_CallList(disp) GET_by_offset(disp, _gloffset_CallList) +#define SET_CallList(disp, fn) SET_by_offset(disp, _gloffset_CallList, fn) +#define CALL_CallLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, const GLvoid *)), _gloffset_CallLists, parameters) +#define GET_CallLists(disp) GET_by_offset(disp, _gloffset_CallLists) +#define SET_CallLists(disp, fn) SET_by_offset(disp, _gloffset_CallLists, fn) +#define CALL_DeleteLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei)), _gloffset_DeleteLists, parameters) +#define GET_DeleteLists(disp) GET_by_offset(disp, _gloffset_DeleteLists) +#define SET_DeleteLists(disp, fn) SET_by_offset(disp, _gloffset_DeleteLists, fn) +#define CALL_GenLists(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLsizei)), _gloffset_GenLists, parameters) +#define GET_GenLists(disp) GET_by_offset(disp, _gloffset_GenLists) +#define SET_GenLists(disp, fn) SET_by_offset(disp, _gloffset_GenLists, fn) +#define CALL_ListBase(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ListBase, parameters) +#define GET_ListBase(disp) GET_by_offset(disp, _gloffset_ListBase) +#define SET_ListBase(disp, fn) SET_by_offset(disp, _gloffset_ListBase, fn) +#define CALL_Begin(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Begin, parameters) +#define GET_Begin(disp) GET_by_offset(disp, _gloffset_Begin) +#define SET_Begin(disp, fn) SET_by_offset(disp, _gloffset_Begin, fn) +#define CALL_Bitmap(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)), _gloffset_Bitmap, parameters) +#define GET_Bitmap(disp) GET_by_offset(disp, _gloffset_Bitmap) +#define SET_Bitmap(disp, fn) SET_by_offset(disp, _gloffset_Bitmap, fn) +#define CALL_Color3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Color3b, parameters) +#define GET_Color3b(disp) GET_by_offset(disp, _gloffset_Color3b) +#define SET_Color3b(disp, fn) SET_by_offset(disp, _gloffset_Color3b, fn) +#define CALL_Color3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color3bv, parameters) +#define GET_Color3bv(disp) GET_by_offset(disp, _gloffset_Color3bv) +#define SET_Color3bv(disp, fn) SET_by_offset(disp, _gloffset_Color3bv, fn) +#define CALL_Color3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Color3d, parameters) +#define GET_Color3d(disp) GET_by_offset(disp, _gloffset_Color3d) +#define SET_Color3d(disp, fn) SET_by_offset(disp, _gloffset_Color3d, fn) +#define CALL_Color3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color3dv, parameters) +#define GET_Color3dv(disp) GET_by_offset(disp, _gloffset_Color3dv) +#define SET_Color3dv(disp, fn) SET_by_offset(disp, _gloffset_Color3dv, fn) +#define CALL_Color3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Color3f, parameters) +#define GET_Color3f(disp) GET_by_offset(disp, _gloffset_Color3f) +#define SET_Color3f(disp, fn) SET_by_offset(disp, _gloffset_Color3f, fn) +#define CALL_Color3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color3fv, parameters) +#define GET_Color3fv(disp) GET_by_offset(disp, _gloffset_Color3fv) +#define SET_Color3fv(disp, fn) SET_by_offset(disp, _gloffset_Color3fv, fn) +#define CALL_Color3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Color3i, parameters) +#define GET_Color3i(disp) GET_by_offset(disp, _gloffset_Color3i) +#define SET_Color3i(disp, fn) SET_by_offset(disp, _gloffset_Color3i, fn) +#define CALL_Color3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color3iv, parameters) +#define GET_Color3iv(disp) GET_by_offset(disp, _gloffset_Color3iv) +#define SET_Color3iv(disp, fn) SET_by_offset(disp, _gloffset_Color3iv, fn) +#define CALL_Color3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Color3s, parameters) +#define GET_Color3s(disp) GET_by_offset(disp, _gloffset_Color3s) +#define SET_Color3s(disp, fn) SET_by_offset(disp, _gloffset_Color3s, fn) +#define CALL_Color3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color3sv, parameters) +#define GET_Color3sv(disp) GET_by_offset(disp, _gloffset_Color3sv) +#define SET_Color3sv(disp, fn) SET_by_offset(disp, _gloffset_Color3sv, fn) +#define CALL_Color3ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_Color3ub, parameters) +#define GET_Color3ub(disp) GET_by_offset(disp, _gloffset_Color3ub) +#define SET_Color3ub(disp, fn) SET_by_offset(disp, _gloffset_Color3ub, fn) +#define CALL_Color3ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color3ubv, parameters) +#define GET_Color3ubv(disp) GET_by_offset(disp, _gloffset_Color3ubv) +#define SET_Color3ubv(disp, fn) SET_by_offset(disp, _gloffset_Color3ubv, fn) +#define CALL_Color3ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_Color3ui, parameters) +#define GET_Color3ui(disp) GET_by_offset(disp, _gloffset_Color3ui) +#define SET_Color3ui(disp, fn) SET_by_offset(disp, _gloffset_Color3ui, fn) +#define CALL_Color3uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color3uiv, parameters) +#define GET_Color3uiv(disp) GET_by_offset(disp, _gloffset_Color3uiv) +#define SET_Color3uiv(disp, fn) SET_by_offset(disp, _gloffset_Color3uiv, fn) +#define CALL_Color3us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_Color3us, parameters) +#define GET_Color3us(disp) GET_by_offset(disp, _gloffset_Color3us) +#define SET_Color3us(disp, fn) SET_by_offset(disp, _gloffset_Color3us, fn) +#define CALL_Color3usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color3usv, parameters) +#define GET_Color3usv(disp) GET_by_offset(disp, _gloffset_Color3usv) +#define SET_Color3usv(disp, fn) SET_by_offset(disp, _gloffset_Color3usv, fn) +#define CALL_Color4b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte, GLbyte)), _gloffset_Color4b, parameters) +#define GET_Color4b(disp) GET_by_offset(disp, _gloffset_Color4b) +#define SET_Color4b(disp, fn) SET_by_offset(disp, _gloffset_Color4b, fn) +#define CALL_Color4bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color4bv, parameters) +#define GET_Color4bv(disp) GET_by_offset(disp, _gloffset_Color4bv) +#define SET_Color4bv(disp, fn) SET_by_offset(disp, _gloffset_Color4bv, fn) +#define CALL_Color4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Color4d, parameters) +#define GET_Color4d(disp) GET_by_offset(disp, _gloffset_Color4d) +#define SET_Color4d(disp, fn) SET_by_offset(disp, _gloffset_Color4d, fn) +#define CALL_Color4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color4dv, parameters) +#define GET_Color4dv(disp) GET_by_offset(disp, _gloffset_Color4dv) +#define SET_Color4dv(disp, fn) SET_by_offset(disp, _gloffset_Color4dv, fn) +#define CALL_Color4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Color4f, parameters) +#define GET_Color4f(disp) GET_by_offset(disp, _gloffset_Color4f) +#define SET_Color4f(disp, fn) SET_by_offset(disp, _gloffset_Color4f, fn) +#define CALL_Color4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color4fv, parameters) +#define GET_Color4fv(disp) GET_by_offset(disp, _gloffset_Color4fv) +#define SET_Color4fv(disp, fn) SET_by_offset(disp, _gloffset_Color4fv, fn) +#define CALL_Color4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Color4i, parameters) +#define GET_Color4i(disp) GET_by_offset(disp, _gloffset_Color4i) +#define SET_Color4i(disp, fn) SET_by_offset(disp, _gloffset_Color4i, fn) +#define CALL_Color4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color4iv, parameters) +#define GET_Color4iv(disp) GET_by_offset(disp, _gloffset_Color4iv) +#define SET_Color4iv(disp, fn) SET_by_offset(disp, _gloffset_Color4iv, fn) +#define CALL_Color4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Color4s, parameters) +#define GET_Color4s(disp) GET_by_offset(disp, _gloffset_Color4s) +#define SET_Color4s(disp, fn) SET_by_offset(disp, _gloffset_Color4s, fn) +#define CALL_Color4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color4sv, parameters) +#define GET_Color4sv(disp) GET_by_offset(disp, _gloffset_Color4sv) +#define SET_Color4sv(disp, fn) SET_by_offset(disp, _gloffset_Color4sv, fn) +#define CALL_Color4ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_Color4ub, parameters) +#define GET_Color4ub(disp) GET_by_offset(disp, _gloffset_Color4ub) +#define SET_Color4ub(disp, fn) SET_by_offset(disp, _gloffset_Color4ub, fn) +#define CALL_Color4ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color4ubv, parameters) +#define GET_Color4ubv(disp) GET_by_offset(disp, _gloffset_Color4ubv) +#define SET_Color4ubv(disp, fn) SET_by_offset(disp, _gloffset_Color4ubv, fn) +#define CALL_Color4ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_Color4ui, parameters) +#define GET_Color4ui(disp) GET_by_offset(disp, _gloffset_Color4ui) +#define SET_Color4ui(disp, fn) SET_by_offset(disp, _gloffset_Color4ui, fn) +#define CALL_Color4uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color4uiv, parameters) +#define GET_Color4uiv(disp) GET_by_offset(disp, _gloffset_Color4uiv) +#define SET_Color4uiv(disp, fn) SET_by_offset(disp, _gloffset_Color4uiv, fn) +#define CALL_Color4us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort, GLushort)), _gloffset_Color4us, parameters) +#define GET_Color4us(disp) GET_by_offset(disp, _gloffset_Color4us) +#define SET_Color4us(disp, fn) SET_by_offset(disp, _gloffset_Color4us, fn) +#define CALL_Color4usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color4usv, parameters) +#define GET_Color4usv(disp) GET_by_offset(disp, _gloffset_Color4usv) +#define SET_Color4usv(disp, fn) SET_by_offset(disp, _gloffset_Color4usv, fn) +#define CALL_EdgeFlag(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_EdgeFlag, parameters) +#define GET_EdgeFlag(disp) GET_by_offset(disp, _gloffset_EdgeFlag) +#define SET_EdgeFlag(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlag, fn) +#define CALL_EdgeFlagv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLboolean *)), _gloffset_EdgeFlagv, parameters) +#define GET_EdgeFlagv(disp) GET_by_offset(disp, _gloffset_EdgeFlagv) +#define SET_EdgeFlagv(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagv, fn) +#define CALL_End(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_End, parameters) +#define GET_End(disp) GET_by_offset(disp, _gloffset_End) +#define SET_End(disp, fn) SET_by_offset(disp, _gloffset_End, fn) +#define CALL_Indexd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_Indexd, parameters) +#define GET_Indexd(disp) GET_by_offset(disp, _gloffset_Indexd) +#define SET_Indexd(disp, fn) SET_by_offset(disp, _gloffset_Indexd, fn) +#define CALL_Indexdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Indexdv, parameters) +#define GET_Indexdv(disp) GET_by_offset(disp, _gloffset_Indexdv) +#define SET_Indexdv(disp, fn) SET_by_offset(disp, _gloffset_Indexdv, fn) +#define CALL_Indexf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_Indexf, parameters) +#define GET_Indexf(disp) GET_by_offset(disp, _gloffset_Indexf) +#define SET_Indexf(disp, fn) SET_by_offset(disp, _gloffset_Indexf, fn) +#define CALL_Indexfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Indexfv, parameters) +#define GET_Indexfv(disp) GET_by_offset(disp, _gloffset_Indexfv) +#define SET_Indexfv(disp, fn) SET_by_offset(disp, _gloffset_Indexfv, fn) +#define CALL_Indexi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_Indexi, parameters) +#define GET_Indexi(disp) GET_by_offset(disp, _gloffset_Indexi) +#define SET_Indexi(disp, fn) SET_by_offset(disp, _gloffset_Indexi, fn) +#define CALL_Indexiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Indexiv, parameters) +#define GET_Indexiv(disp) GET_by_offset(disp, _gloffset_Indexiv) +#define SET_Indexiv(disp, fn) SET_by_offset(disp, _gloffset_Indexiv, fn) +#define CALL_Indexs(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_Indexs, parameters) +#define GET_Indexs(disp) GET_by_offset(disp, _gloffset_Indexs) +#define SET_Indexs(disp, fn) SET_by_offset(disp, _gloffset_Indexs, fn) +#define CALL_Indexsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Indexsv, parameters) +#define GET_Indexsv(disp) GET_by_offset(disp, _gloffset_Indexsv) +#define SET_Indexsv(disp, fn) SET_by_offset(disp, _gloffset_Indexsv, fn) +#define CALL_Normal3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Normal3b, parameters) +#define GET_Normal3b(disp) GET_by_offset(disp, _gloffset_Normal3b) +#define SET_Normal3b(disp, fn) SET_by_offset(disp, _gloffset_Normal3b, fn) +#define CALL_Normal3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Normal3bv, parameters) +#define GET_Normal3bv(disp) GET_by_offset(disp, _gloffset_Normal3bv) +#define SET_Normal3bv(disp, fn) SET_by_offset(disp, _gloffset_Normal3bv, fn) +#define CALL_Normal3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Normal3d, parameters) +#define GET_Normal3d(disp) GET_by_offset(disp, _gloffset_Normal3d) +#define SET_Normal3d(disp, fn) SET_by_offset(disp, _gloffset_Normal3d, fn) +#define CALL_Normal3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Normal3dv, parameters) +#define GET_Normal3dv(disp) GET_by_offset(disp, _gloffset_Normal3dv) +#define SET_Normal3dv(disp, fn) SET_by_offset(disp, _gloffset_Normal3dv, fn) +#define CALL_Normal3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Normal3f, parameters) +#define GET_Normal3f(disp) GET_by_offset(disp, _gloffset_Normal3f) +#define SET_Normal3f(disp, fn) SET_by_offset(disp, _gloffset_Normal3f, fn) +#define CALL_Normal3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Normal3fv, parameters) +#define GET_Normal3fv(disp) GET_by_offset(disp, _gloffset_Normal3fv) +#define SET_Normal3fv(disp, fn) SET_by_offset(disp, _gloffset_Normal3fv, fn) +#define CALL_Normal3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Normal3i, parameters) +#define GET_Normal3i(disp) GET_by_offset(disp, _gloffset_Normal3i) +#define SET_Normal3i(disp, fn) SET_by_offset(disp, _gloffset_Normal3i, fn) +#define CALL_Normal3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Normal3iv, parameters) +#define GET_Normal3iv(disp) GET_by_offset(disp, _gloffset_Normal3iv) +#define SET_Normal3iv(disp, fn) SET_by_offset(disp, _gloffset_Normal3iv, fn) +#define CALL_Normal3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Normal3s, parameters) +#define GET_Normal3s(disp) GET_by_offset(disp, _gloffset_Normal3s) +#define SET_Normal3s(disp, fn) SET_by_offset(disp, _gloffset_Normal3s, fn) +#define CALL_Normal3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Normal3sv, parameters) +#define GET_Normal3sv(disp) GET_by_offset(disp, _gloffset_Normal3sv) +#define SET_Normal3sv(disp, fn) SET_by_offset(disp, _gloffset_Normal3sv, fn) +#define CALL_RasterPos2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_RasterPos2d, parameters) +#define GET_RasterPos2d(disp) GET_by_offset(disp, _gloffset_RasterPos2d) +#define SET_RasterPos2d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2d, fn) +#define CALL_RasterPos2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos2dv, parameters) +#define GET_RasterPos2dv(disp) GET_by_offset(disp, _gloffset_RasterPos2dv) +#define SET_RasterPos2dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2dv, fn) +#define CALL_RasterPos2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_RasterPos2f, parameters) +#define GET_RasterPos2f(disp) GET_by_offset(disp, _gloffset_RasterPos2f) +#define SET_RasterPos2f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2f, fn) +#define CALL_RasterPos2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos2fv, parameters) +#define GET_RasterPos2fv(disp) GET_by_offset(disp, _gloffset_RasterPos2fv) +#define SET_RasterPos2fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2fv, fn) +#define CALL_RasterPos2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_RasterPos2i, parameters) +#define GET_RasterPos2i(disp) GET_by_offset(disp, _gloffset_RasterPos2i) +#define SET_RasterPos2i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2i, fn) +#define CALL_RasterPos2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos2iv, parameters) +#define GET_RasterPos2iv(disp) GET_by_offset(disp, _gloffset_RasterPos2iv) +#define SET_RasterPos2iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2iv, fn) +#define CALL_RasterPos2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_RasterPos2s, parameters) +#define GET_RasterPos2s(disp) GET_by_offset(disp, _gloffset_RasterPos2s) +#define SET_RasterPos2s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2s, fn) +#define CALL_RasterPos2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos2sv, parameters) +#define GET_RasterPos2sv(disp) GET_by_offset(disp, _gloffset_RasterPos2sv) +#define SET_RasterPos2sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2sv, fn) +#define CALL_RasterPos3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos3d, parameters) +#define GET_RasterPos3d(disp) GET_by_offset(disp, _gloffset_RasterPos3d) +#define SET_RasterPos3d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3d, fn) +#define CALL_RasterPos3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos3dv, parameters) +#define GET_RasterPos3dv(disp) GET_by_offset(disp, _gloffset_RasterPos3dv) +#define SET_RasterPos3dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3dv, fn) +#define CALL_RasterPos3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos3f, parameters) +#define GET_RasterPos3f(disp) GET_by_offset(disp, _gloffset_RasterPos3f) +#define SET_RasterPos3f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3f, fn) +#define CALL_RasterPos3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos3fv, parameters) +#define GET_RasterPos3fv(disp) GET_by_offset(disp, _gloffset_RasterPos3fv) +#define SET_RasterPos3fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3fv, fn) +#define CALL_RasterPos3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_RasterPos3i, parameters) +#define GET_RasterPos3i(disp) GET_by_offset(disp, _gloffset_RasterPos3i) +#define SET_RasterPos3i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3i, fn) +#define CALL_RasterPos3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos3iv, parameters) +#define GET_RasterPos3iv(disp) GET_by_offset(disp, _gloffset_RasterPos3iv) +#define SET_RasterPos3iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3iv, fn) +#define CALL_RasterPos3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_RasterPos3s, parameters) +#define GET_RasterPos3s(disp) GET_by_offset(disp, _gloffset_RasterPos3s) +#define SET_RasterPos3s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3s, fn) +#define CALL_RasterPos3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos3sv, parameters) +#define GET_RasterPos3sv(disp) GET_by_offset(disp, _gloffset_RasterPos3sv) +#define SET_RasterPos3sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3sv, fn) +#define CALL_RasterPos4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos4d, parameters) +#define GET_RasterPos4d(disp) GET_by_offset(disp, _gloffset_RasterPos4d) +#define SET_RasterPos4d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4d, fn) +#define CALL_RasterPos4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos4dv, parameters) +#define GET_RasterPos4dv(disp) GET_by_offset(disp, _gloffset_RasterPos4dv) +#define SET_RasterPos4dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4dv, fn) +#define CALL_RasterPos4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos4f, parameters) +#define GET_RasterPos4f(disp) GET_by_offset(disp, _gloffset_RasterPos4f) +#define SET_RasterPos4f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4f, fn) +#define CALL_RasterPos4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos4fv, parameters) +#define GET_RasterPos4fv(disp) GET_by_offset(disp, _gloffset_RasterPos4fv) +#define SET_RasterPos4fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4fv, fn) +#define CALL_RasterPos4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_RasterPos4i, parameters) +#define GET_RasterPos4i(disp) GET_by_offset(disp, _gloffset_RasterPos4i) +#define SET_RasterPos4i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4i, fn) +#define CALL_RasterPos4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos4iv, parameters) +#define GET_RasterPos4iv(disp) GET_by_offset(disp, _gloffset_RasterPos4iv) +#define SET_RasterPos4iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4iv, fn) +#define CALL_RasterPos4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_RasterPos4s, parameters) +#define GET_RasterPos4s(disp) GET_by_offset(disp, _gloffset_RasterPos4s) +#define SET_RasterPos4s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4s, fn) +#define CALL_RasterPos4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos4sv, parameters) +#define GET_RasterPos4sv(disp) GET_by_offset(disp, _gloffset_RasterPos4sv) +#define SET_RasterPos4sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4sv, fn) +#define CALL_Rectd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rectd, parameters) +#define GET_Rectd(disp) GET_by_offset(disp, _gloffset_Rectd) +#define SET_Rectd(disp, fn) SET_by_offset(disp, _gloffset_Rectd, fn) +#define CALL_Rectdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *, const GLdouble *)), _gloffset_Rectdv, parameters) +#define GET_Rectdv(disp) GET_by_offset(disp, _gloffset_Rectdv) +#define SET_Rectdv(disp, fn) SET_by_offset(disp, _gloffset_Rectdv, fn) +#define CALL_Rectf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rectf, parameters) +#define GET_Rectf(disp) GET_by_offset(disp, _gloffset_Rectf) +#define SET_Rectf(disp, fn) SET_by_offset(disp, _gloffset_Rectf, fn) +#define CALL_Rectfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *, const GLfloat *)), _gloffset_Rectfv, parameters) +#define GET_Rectfv(disp) GET_by_offset(disp, _gloffset_Rectfv) +#define SET_Rectfv(disp, fn) SET_by_offset(disp, _gloffset_Rectfv, fn) +#define CALL_Recti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Recti, parameters) +#define GET_Recti(disp) GET_by_offset(disp, _gloffset_Recti) +#define SET_Recti(disp, fn) SET_by_offset(disp, _gloffset_Recti, fn) +#define CALL_Rectiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *, const GLint *)), _gloffset_Rectiv, parameters) +#define GET_Rectiv(disp) GET_by_offset(disp, _gloffset_Rectiv) +#define SET_Rectiv(disp, fn) SET_by_offset(disp, _gloffset_Rectiv, fn) +#define CALL_Rects(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Rects, parameters) +#define GET_Rects(disp) GET_by_offset(disp, _gloffset_Rects) +#define SET_Rects(disp, fn) SET_by_offset(disp, _gloffset_Rects, fn) +#define CALL_Rectsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *, const GLshort *)), _gloffset_Rectsv, parameters) +#define GET_Rectsv(disp) GET_by_offset(disp, _gloffset_Rectsv) +#define SET_Rectsv(disp, fn) SET_by_offset(disp, _gloffset_Rectsv, fn) +#define CALL_TexCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_TexCoord1d, parameters) +#define GET_TexCoord1d(disp) GET_by_offset(disp, _gloffset_TexCoord1d) +#define SET_TexCoord1d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1d, fn) +#define CALL_TexCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord1dv, parameters) +#define GET_TexCoord1dv(disp) GET_by_offset(disp, _gloffset_TexCoord1dv) +#define SET_TexCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1dv, fn) +#define CALL_TexCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_TexCoord1f, parameters) +#define GET_TexCoord1f(disp) GET_by_offset(disp, _gloffset_TexCoord1f) +#define SET_TexCoord1f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1f, fn) +#define CALL_TexCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord1fv, parameters) +#define GET_TexCoord1fv(disp) GET_by_offset(disp, _gloffset_TexCoord1fv) +#define SET_TexCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1fv, fn) +#define CALL_TexCoord1i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_TexCoord1i, parameters) +#define GET_TexCoord1i(disp) GET_by_offset(disp, _gloffset_TexCoord1i) +#define SET_TexCoord1i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1i, fn) +#define CALL_TexCoord1iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord1iv, parameters) +#define GET_TexCoord1iv(disp) GET_by_offset(disp, _gloffset_TexCoord1iv) +#define SET_TexCoord1iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1iv, fn) +#define CALL_TexCoord1s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_TexCoord1s, parameters) +#define GET_TexCoord1s(disp) GET_by_offset(disp, _gloffset_TexCoord1s) +#define SET_TexCoord1s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1s, fn) +#define CALL_TexCoord1sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord1sv, parameters) +#define GET_TexCoord1sv(disp) GET_by_offset(disp, _gloffset_TexCoord1sv) +#define SET_TexCoord1sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1sv, fn) +#define CALL_TexCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_TexCoord2d, parameters) +#define GET_TexCoord2d(disp) GET_by_offset(disp, _gloffset_TexCoord2d) +#define SET_TexCoord2d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2d, fn) +#define CALL_TexCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord2dv, parameters) +#define GET_TexCoord2dv(disp) GET_by_offset(disp, _gloffset_TexCoord2dv) +#define SET_TexCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2dv, fn) +#define CALL_TexCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_TexCoord2f, parameters) +#define GET_TexCoord2f(disp) GET_by_offset(disp, _gloffset_TexCoord2f) +#define SET_TexCoord2f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2f, fn) +#define CALL_TexCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord2fv, parameters) +#define GET_TexCoord2fv(disp) GET_by_offset(disp, _gloffset_TexCoord2fv) +#define SET_TexCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2fv, fn) +#define CALL_TexCoord2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_TexCoord2i, parameters) +#define GET_TexCoord2i(disp) GET_by_offset(disp, _gloffset_TexCoord2i) +#define SET_TexCoord2i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2i, fn) +#define CALL_TexCoord2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord2iv, parameters) +#define GET_TexCoord2iv(disp) GET_by_offset(disp, _gloffset_TexCoord2iv) +#define SET_TexCoord2iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2iv, fn) +#define CALL_TexCoord2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_TexCoord2s, parameters) +#define GET_TexCoord2s(disp) GET_by_offset(disp, _gloffset_TexCoord2s) +#define SET_TexCoord2s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2s, fn) +#define CALL_TexCoord2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord2sv, parameters) +#define GET_TexCoord2sv(disp) GET_by_offset(disp, _gloffset_TexCoord2sv) +#define SET_TexCoord2sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2sv, fn) +#define CALL_TexCoord3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord3d, parameters) +#define GET_TexCoord3d(disp) GET_by_offset(disp, _gloffset_TexCoord3d) +#define SET_TexCoord3d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3d, fn) +#define CALL_TexCoord3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord3dv, parameters) +#define GET_TexCoord3dv(disp) GET_by_offset(disp, _gloffset_TexCoord3dv) +#define SET_TexCoord3dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3dv, fn) +#define CALL_TexCoord3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord3f, parameters) +#define GET_TexCoord3f(disp) GET_by_offset(disp, _gloffset_TexCoord3f) +#define SET_TexCoord3f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3f, fn) +#define CALL_TexCoord3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord3fv, parameters) +#define GET_TexCoord3fv(disp) GET_by_offset(disp, _gloffset_TexCoord3fv) +#define SET_TexCoord3fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3fv, fn) +#define CALL_TexCoord3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_TexCoord3i, parameters) +#define GET_TexCoord3i(disp) GET_by_offset(disp, _gloffset_TexCoord3i) +#define SET_TexCoord3i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3i, fn) +#define CALL_TexCoord3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord3iv, parameters) +#define GET_TexCoord3iv(disp) GET_by_offset(disp, _gloffset_TexCoord3iv) +#define SET_TexCoord3iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3iv, fn) +#define CALL_TexCoord3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_TexCoord3s, parameters) +#define GET_TexCoord3s(disp) GET_by_offset(disp, _gloffset_TexCoord3s) +#define SET_TexCoord3s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3s, fn) +#define CALL_TexCoord3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord3sv, parameters) +#define GET_TexCoord3sv(disp) GET_by_offset(disp, _gloffset_TexCoord3sv) +#define SET_TexCoord3sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3sv, fn) +#define CALL_TexCoord4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord4d, parameters) +#define GET_TexCoord4d(disp) GET_by_offset(disp, _gloffset_TexCoord4d) +#define SET_TexCoord4d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4d, fn) +#define CALL_TexCoord4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord4dv, parameters) +#define GET_TexCoord4dv(disp) GET_by_offset(disp, _gloffset_TexCoord4dv) +#define SET_TexCoord4dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4dv, fn) +#define CALL_TexCoord4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord4f, parameters) +#define GET_TexCoord4f(disp) GET_by_offset(disp, _gloffset_TexCoord4f) +#define SET_TexCoord4f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4f, fn) +#define CALL_TexCoord4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord4fv, parameters) +#define GET_TexCoord4fv(disp) GET_by_offset(disp, _gloffset_TexCoord4fv) +#define SET_TexCoord4fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4fv, fn) +#define CALL_TexCoord4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_TexCoord4i, parameters) +#define GET_TexCoord4i(disp) GET_by_offset(disp, _gloffset_TexCoord4i) +#define SET_TexCoord4i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4i, fn) +#define CALL_TexCoord4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord4iv, parameters) +#define GET_TexCoord4iv(disp) GET_by_offset(disp, _gloffset_TexCoord4iv) +#define SET_TexCoord4iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4iv, fn) +#define CALL_TexCoord4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_TexCoord4s, parameters) +#define GET_TexCoord4s(disp) GET_by_offset(disp, _gloffset_TexCoord4s) +#define SET_TexCoord4s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4s, fn) +#define CALL_TexCoord4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord4sv, parameters) +#define GET_TexCoord4sv(disp) GET_by_offset(disp, _gloffset_TexCoord4sv) +#define SET_TexCoord4sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4sv, fn) +#define CALL_Vertex2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_Vertex2d, parameters) +#define GET_Vertex2d(disp) GET_by_offset(disp, _gloffset_Vertex2d) +#define SET_Vertex2d(disp, fn) SET_by_offset(disp, _gloffset_Vertex2d, fn) +#define CALL_Vertex2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex2dv, parameters) +#define GET_Vertex2dv(disp) GET_by_offset(disp, _gloffset_Vertex2dv) +#define SET_Vertex2dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2dv, fn) +#define CALL_Vertex2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_Vertex2f, parameters) +#define GET_Vertex2f(disp) GET_by_offset(disp, _gloffset_Vertex2f) +#define SET_Vertex2f(disp, fn) SET_by_offset(disp, _gloffset_Vertex2f, fn) +#define CALL_Vertex2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex2fv, parameters) +#define GET_Vertex2fv(disp) GET_by_offset(disp, _gloffset_Vertex2fv) +#define SET_Vertex2fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2fv, fn) +#define CALL_Vertex2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Vertex2i, parameters) +#define GET_Vertex2i(disp) GET_by_offset(disp, _gloffset_Vertex2i) +#define SET_Vertex2i(disp, fn) SET_by_offset(disp, _gloffset_Vertex2i, fn) +#define CALL_Vertex2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex2iv, parameters) +#define GET_Vertex2iv(disp) GET_by_offset(disp, _gloffset_Vertex2iv) +#define SET_Vertex2iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2iv, fn) +#define CALL_Vertex2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_Vertex2s, parameters) +#define GET_Vertex2s(disp) GET_by_offset(disp, _gloffset_Vertex2s) +#define SET_Vertex2s(disp, fn) SET_by_offset(disp, _gloffset_Vertex2s, fn) +#define CALL_Vertex2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex2sv, parameters) +#define GET_Vertex2sv(disp) GET_by_offset(disp, _gloffset_Vertex2sv) +#define SET_Vertex2sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2sv, fn) +#define CALL_Vertex3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Vertex3d, parameters) +#define GET_Vertex3d(disp) GET_by_offset(disp, _gloffset_Vertex3d) +#define SET_Vertex3d(disp, fn) SET_by_offset(disp, _gloffset_Vertex3d, fn) +#define CALL_Vertex3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex3dv, parameters) +#define GET_Vertex3dv(disp) GET_by_offset(disp, _gloffset_Vertex3dv) +#define SET_Vertex3dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3dv, fn) +#define CALL_Vertex3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Vertex3f, parameters) +#define GET_Vertex3f(disp) GET_by_offset(disp, _gloffset_Vertex3f) +#define SET_Vertex3f(disp, fn) SET_by_offset(disp, _gloffset_Vertex3f, fn) +#define CALL_Vertex3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex3fv, parameters) +#define GET_Vertex3fv(disp) GET_by_offset(disp, _gloffset_Vertex3fv) +#define SET_Vertex3fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3fv, fn) +#define CALL_Vertex3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Vertex3i, parameters) +#define GET_Vertex3i(disp) GET_by_offset(disp, _gloffset_Vertex3i) +#define SET_Vertex3i(disp, fn) SET_by_offset(disp, _gloffset_Vertex3i, fn) +#define CALL_Vertex3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex3iv, parameters) +#define GET_Vertex3iv(disp) GET_by_offset(disp, _gloffset_Vertex3iv) +#define SET_Vertex3iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3iv, fn) +#define CALL_Vertex3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Vertex3s, parameters) +#define GET_Vertex3s(disp) GET_by_offset(disp, _gloffset_Vertex3s) +#define SET_Vertex3s(disp, fn) SET_by_offset(disp, _gloffset_Vertex3s, fn) +#define CALL_Vertex3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex3sv, parameters) +#define GET_Vertex3sv(disp) GET_by_offset(disp, _gloffset_Vertex3sv) +#define SET_Vertex3sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3sv, fn) +#define CALL_Vertex4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Vertex4d, parameters) +#define GET_Vertex4d(disp) GET_by_offset(disp, _gloffset_Vertex4d) +#define SET_Vertex4d(disp, fn) SET_by_offset(disp, _gloffset_Vertex4d, fn) +#define CALL_Vertex4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex4dv, parameters) +#define GET_Vertex4dv(disp) GET_by_offset(disp, _gloffset_Vertex4dv) +#define SET_Vertex4dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4dv, fn) +#define CALL_Vertex4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Vertex4f, parameters) +#define GET_Vertex4f(disp) GET_by_offset(disp, _gloffset_Vertex4f) +#define SET_Vertex4f(disp, fn) SET_by_offset(disp, _gloffset_Vertex4f, fn) +#define CALL_Vertex4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex4fv, parameters) +#define GET_Vertex4fv(disp) GET_by_offset(disp, _gloffset_Vertex4fv) +#define SET_Vertex4fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4fv, fn) +#define CALL_Vertex4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Vertex4i, parameters) +#define GET_Vertex4i(disp) GET_by_offset(disp, _gloffset_Vertex4i) +#define SET_Vertex4i(disp, fn) SET_by_offset(disp, _gloffset_Vertex4i, fn) +#define CALL_Vertex4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex4iv, parameters) +#define GET_Vertex4iv(disp) GET_by_offset(disp, _gloffset_Vertex4iv) +#define SET_Vertex4iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4iv, fn) +#define CALL_Vertex4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Vertex4s, parameters) +#define GET_Vertex4s(disp) GET_by_offset(disp, _gloffset_Vertex4s) +#define SET_Vertex4s(disp, fn) SET_by_offset(disp, _gloffset_Vertex4s, fn) +#define CALL_Vertex4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex4sv, parameters) +#define GET_Vertex4sv(disp) GET_by_offset(disp, _gloffset_Vertex4sv) +#define SET_Vertex4sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4sv, fn) +#define CALL_ClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_ClipPlane, parameters) +#define GET_ClipPlane(disp) GET_by_offset(disp, _gloffset_ClipPlane) +#define SET_ClipPlane(disp, fn) SET_by_offset(disp, _gloffset_ClipPlane, fn) +#define CALL_ColorMaterial(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ColorMaterial, parameters) +#define GET_ColorMaterial(disp) GET_by_offset(disp, _gloffset_ColorMaterial) +#define SET_ColorMaterial(disp, fn) SET_by_offset(disp, _gloffset_ColorMaterial, fn) +#define CALL_CullFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_CullFace, parameters) +#define GET_CullFace(disp) GET_by_offset(disp, _gloffset_CullFace) +#define SET_CullFace(disp, fn) SET_by_offset(disp, _gloffset_CullFace, fn) +#define CALL_Fogf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Fogf, parameters) +#define GET_Fogf(disp) GET_by_offset(disp, _gloffset_Fogf) +#define SET_Fogf(disp, fn) SET_by_offset(disp, _gloffset_Fogf, fn) +#define CALL_Fogfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_Fogfv, parameters) +#define GET_Fogfv(disp) GET_by_offset(disp, _gloffset_Fogfv) +#define SET_Fogfv(disp, fn) SET_by_offset(disp, _gloffset_Fogfv, fn) +#define CALL_Fogi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_Fogi, parameters) +#define GET_Fogi(disp) GET_by_offset(disp, _gloffset_Fogi) +#define SET_Fogi(disp, fn) SET_by_offset(disp, _gloffset_Fogi, fn) +#define CALL_Fogiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_Fogiv, parameters) +#define GET_Fogiv(disp) GET_by_offset(disp, _gloffset_Fogiv) +#define SET_Fogiv(disp, fn) SET_by_offset(disp, _gloffset_Fogiv, fn) +#define CALL_FrontFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_FrontFace, parameters) +#define GET_FrontFace(disp) GET_by_offset(disp, _gloffset_FrontFace) +#define SET_FrontFace(disp, fn) SET_by_offset(disp, _gloffset_FrontFace, fn) +#define CALL_Hint(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_Hint, parameters) +#define GET_Hint(disp) GET_by_offset(disp, _gloffset_Hint) +#define SET_Hint(disp, fn) SET_by_offset(disp, _gloffset_Hint, fn) +#define CALL_Lightf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Lightf, parameters) +#define GET_Lightf(disp) GET_by_offset(disp, _gloffset_Lightf) +#define SET_Lightf(disp, fn) SET_by_offset(disp, _gloffset_Lightf, fn) +#define CALL_Lightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Lightfv, parameters) +#define GET_Lightfv(disp) GET_by_offset(disp, _gloffset_Lightfv) +#define SET_Lightfv(disp, fn) SET_by_offset(disp, _gloffset_Lightfv, fn) +#define CALL_Lighti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Lighti, parameters) +#define GET_Lighti(disp) GET_by_offset(disp, _gloffset_Lighti) +#define SET_Lighti(disp, fn) SET_by_offset(disp, _gloffset_Lighti, fn) +#define CALL_Lightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Lightiv, parameters) +#define GET_Lightiv(disp) GET_by_offset(disp, _gloffset_Lightiv) +#define SET_Lightiv(disp, fn) SET_by_offset(disp, _gloffset_Lightiv, fn) +#define CALL_LightModelf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_LightModelf, parameters) +#define GET_LightModelf(disp) GET_by_offset(disp, _gloffset_LightModelf) +#define SET_LightModelf(disp, fn) SET_by_offset(disp, _gloffset_LightModelf, fn) +#define CALL_LightModelfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_LightModelfv, parameters) +#define GET_LightModelfv(disp) GET_by_offset(disp, _gloffset_LightModelfv) +#define SET_LightModelfv(disp, fn) SET_by_offset(disp, _gloffset_LightModelfv, fn) +#define CALL_LightModeli(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_LightModeli, parameters) +#define GET_LightModeli(disp) GET_by_offset(disp, _gloffset_LightModeli) +#define SET_LightModeli(disp, fn) SET_by_offset(disp, _gloffset_LightModeli, fn) +#define CALL_LightModeliv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_LightModeliv, parameters) +#define GET_LightModeliv(disp) GET_by_offset(disp, _gloffset_LightModeliv) +#define SET_LightModeliv(disp, fn) SET_by_offset(disp, _gloffset_LightModeliv, fn) +#define CALL_LineStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLushort)), _gloffset_LineStipple, parameters) +#define GET_LineStipple(disp) GET_by_offset(disp, _gloffset_LineStipple) +#define SET_LineStipple(disp, fn) SET_by_offset(disp, _gloffset_LineStipple, fn) +#define CALL_LineWidth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_LineWidth, parameters) +#define GET_LineWidth(disp) GET_by_offset(disp, _gloffset_LineWidth) +#define SET_LineWidth(disp, fn) SET_by_offset(disp, _gloffset_LineWidth, fn) +#define CALL_Materialf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Materialf, parameters) +#define GET_Materialf(disp) GET_by_offset(disp, _gloffset_Materialf) +#define SET_Materialf(disp, fn) SET_by_offset(disp, _gloffset_Materialf, fn) +#define CALL_Materialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Materialfv, parameters) +#define GET_Materialfv(disp) GET_by_offset(disp, _gloffset_Materialfv) +#define SET_Materialfv(disp, fn) SET_by_offset(disp, _gloffset_Materialfv, fn) +#define CALL_Materiali(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Materiali, parameters) +#define GET_Materiali(disp) GET_by_offset(disp, _gloffset_Materiali) +#define SET_Materiali(disp, fn) SET_by_offset(disp, _gloffset_Materiali, fn) +#define CALL_Materialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Materialiv, parameters) +#define GET_Materialiv(disp) GET_by_offset(disp, _gloffset_Materialiv) +#define SET_Materialiv(disp, fn) SET_by_offset(disp, _gloffset_Materialiv, fn) +#define CALL_PointSize(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PointSize, parameters) +#define GET_PointSize(disp) GET_by_offset(disp, _gloffset_PointSize) +#define SET_PointSize(disp, fn) SET_by_offset(disp, _gloffset_PointSize, fn) +#define CALL_PolygonMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_PolygonMode, parameters) +#define GET_PolygonMode(disp) GET_by_offset(disp, _gloffset_PolygonMode) +#define SET_PolygonMode(disp, fn) SET_by_offset(disp, _gloffset_PolygonMode, fn) +#define CALL_PolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_PolygonStipple, parameters) +#define GET_PolygonStipple(disp) GET_by_offset(disp, _gloffset_PolygonStipple) +#define SET_PolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_PolygonStipple, fn) +#define CALL_Scissor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Scissor, parameters) +#define GET_Scissor(disp) GET_by_offset(disp, _gloffset_Scissor) +#define SET_Scissor(disp, fn) SET_by_offset(disp, _gloffset_Scissor, fn) +#define CALL_ShadeModel(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ShadeModel, parameters) +#define GET_ShadeModel(disp) GET_by_offset(disp, _gloffset_ShadeModel) +#define SET_ShadeModel(disp, fn) SET_by_offset(disp, _gloffset_ShadeModel, fn) +#define CALL_TexParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexParameterf, parameters) +#define GET_TexParameterf(disp) GET_by_offset(disp, _gloffset_TexParameterf) +#define SET_TexParameterf(disp, fn) SET_by_offset(disp, _gloffset_TexParameterf, fn) +#define CALL_TexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexParameterfv, parameters) +#define GET_TexParameterfv(disp) GET_by_offset(disp, _gloffset_TexParameterfv) +#define SET_TexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_TexParameterfv, fn) +#define CALL_TexParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexParameteri, parameters) +#define GET_TexParameteri(disp) GET_by_offset(disp, _gloffset_TexParameteri) +#define SET_TexParameteri(disp, fn) SET_by_offset(disp, _gloffset_TexParameteri, fn) +#define CALL_TexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameteriv, parameters) +#define GET_TexParameteriv(disp) GET_by_offset(disp, _gloffset_TexParameteriv) +#define SET_TexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_TexParameteriv, fn) +#define CALL_TexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage1D, parameters) +#define GET_TexImage1D(disp) GET_by_offset(disp, _gloffset_TexImage1D) +#define SET_TexImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexImage1D, fn) +#define CALL_TexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage2D, parameters) +#define GET_TexImage2D(disp) GET_by_offset(disp, _gloffset_TexImage2D) +#define SET_TexImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexImage2D, fn) +#define CALL_TexEnvf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexEnvf, parameters) +#define GET_TexEnvf(disp) GET_by_offset(disp, _gloffset_TexEnvf) +#define SET_TexEnvf(disp, fn) SET_by_offset(disp, _gloffset_TexEnvf, fn) +#define CALL_TexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexEnvfv, parameters) +#define GET_TexEnvfv(disp) GET_by_offset(disp, _gloffset_TexEnvfv) +#define SET_TexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_TexEnvfv, fn) +#define CALL_TexEnvi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexEnvi, parameters) +#define GET_TexEnvi(disp) GET_by_offset(disp, _gloffset_TexEnvi) +#define SET_TexEnvi(disp, fn) SET_by_offset(disp, _gloffset_TexEnvi, fn) +#define CALL_TexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexEnviv, parameters) +#define GET_TexEnviv(disp) GET_by_offset(disp, _gloffset_TexEnviv) +#define SET_TexEnviv(disp, fn) SET_by_offset(disp, _gloffset_TexEnviv, fn) +#define CALL_TexGend(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble)), _gloffset_TexGend, parameters) +#define GET_TexGend(disp) GET_by_offset(disp, _gloffset_TexGend) +#define SET_TexGend(disp, fn) SET_by_offset(disp, _gloffset_TexGend, fn) +#define CALL_TexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLdouble *)), _gloffset_TexGendv, parameters) +#define GET_TexGendv(disp) GET_by_offset(disp, _gloffset_TexGendv) +#define SET_TexGendv(disp, fn) SET_by_offset(disp, _gloffset_TexGendv, fn) +#define CALL_TexGenfOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexGenfOES, parameters) +#define GET_TexGenfOES(disp) GET_by_offset(disp, _gloffset_TexGenfOES) +#define SET_TexGenfOES(disp, fn) SET_by_offset(disp, _gloffset_TexGenfOES, fn) +#define CALL_TexGenfvOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexGenfvOES, parameters) +#define GET_TexGenfvOES(disp) GET_by_offset(disp, _gloffset_TexGenfvOES) +#define SET_TexGenfvOES(disp, fn) SET_by_offset(disp, _gloffset_TexGenfvOES, fn) +#define CALL_TexGeniOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexGeniOES, parameters) +#define GET_TexGeniOES(disp) GET_by_offset(disp, _gloffset_TexGeniOES) +#define SET_TexGeniOES(disp, fn) SET_by_offset(disp, _gloffset_TexGeniOES, fn) +#define CALL_TexGenivOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexGenivOES, parameters) +#define GET_TexGenivOES(disp) GET_by_offset(disp, _gloffset_TexGenivOES) +#define SET_TexGenivOES(disp, fn) SET_by_offset(disp, _gloffset_TexGenivOES, fn) +#define CALL_FeedbackBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, GLfloat *)), _gloffset_FeedbackBuffer, parameters) +#define GET_FeedbackBuffer(disp) GET_by_offset(disp, _gloffset_FeedbackBuffer) +#define SET_FeedbackBuffer(disp, fn) SET_by_offset(disp, _gloffset_FeedbackBuffer, fn) +#define CALL_SelectBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_SelectBuffer, parameters) +#define GET_SelectBuffer(disp) GET_by_offset(disp, _gloffset_SelectBuffer) +#define SET_SelectBuffer(disp, fn) SET_by_offset(disp, _gloffset_SelectBuffer, fn) +#define CALL_RenderMode(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLenum)), _gloffset_RenderMode, parameters) +#define GET_RenderMode(disp) GET_by_offset(disp, _gloffset_RenderMode) +#define SET_RenderMode(disp, fn) SET_by_offset(disp, _gloffset_RenderMode, fn) +#define CALL_InitNames(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_InitNames, parameters) +#define GET_InitNames(disp) GET_by_offset(disp, _gloffset_InitNames) +#define SET_InitNames(disp, fn) SET_by_offset(disp, _gloffset_InitNames, fn) +#define CALL_LoadName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_LoadName, parameters) +#define GET_LoadName(disp) GET_by_offset(disp, _gloffset_LoadName) +#define SET_LoadName(disp, fn) SET_by_offset(disp, _gloffset_LoadName, fn) +#define CALL_PassThrough(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PassThrough, parameters) +#define GET_PassThrough(disp) GET_by_offset(disp, _gloffset_PassThrough) +#define SET_PassThrough(disp, fn) SET_by_offset(disp, _gloffset_PassThrough, fn) +#define CALL_PopName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopName, parameters) +#define GET_PopName(disp) GET_by_offset(disp, _gloffset_PopName) +#define SET_PopName(disp, fn) SET_by_offset(disp, _gloffset_PopName, fn) +#define CALL_PushName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PushName, parameters) +#define GET_PushName(disp) GET_by_offset(disp, _gloffset_PushName) +#define SET_PushName(disp, fn) SET_by_offset(disp, _gloffset_PushName, fn) +#define CALL_DrawBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DrawBuffer, parameters) +#define GET_DrawBuffer(disp) GET_by_offset(disp, _gloffset_DrawBuffer) +#define SET_DrawBuffer(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffer, fn) +#define CALL_Clear(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_Clear, parameters) +#define GET_Clear(disp) GET_by_offset(disp, _gloffset_Clear) +#define SET_Clear(disp, fn) SET_by_offset(disp, _gloffset_Clear, fn) +#define CALL_ClearAccum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ClearAccum, parameters) +#define GET_ClearAccum(disp) GET_by_offset(disp, _gloffset_ClearAccum) +#define SET_ClearAccum(disp, fn) SET_by_offset(disp, _gloffset_ClearAccum, fn) +#define CALL_ClearIndex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_ClearIndex, parameters) +#define GET_ClearIndex(disp) GET_by_offset(disp, _gloffset_ClearIndex) +#define SET_ClearIndex(disp, fn) SET_by_offset(disp, _gloffset_ClearIndex, fn) +#define CALL_ClearColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_ClearColor, parameters) +#define GET_ClearColor(disp) GET_by_offset(disp, _gloffset_ClearColor) +#define SET_ClearColor(disp, fn) SET_by_offset(disp, _gloffset_ClearColor, fn) +#define CALL_ClearStencil(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ClearStencil, parameters) +#define GET_ClearStencil(disp) GET_by_offset(disp, _gloffset_ClearStencil) +#define SET_ClearStencil(disp, fn) SET_by_offset(disp, _gloffset_ClearStencil, fn) +#define CALL_ClearDepth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd)), _gloffset_ClearDepth, parameters) +#define GET_ClearDepth(disp) GET_by_offset(disp, _gloffset_ClearDepth) +#define SET_ClearDepth(disp, fn) SET_by_offset(disp, _gloffset_ClearDepth, fn) +#define CALL_StencilMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_StencilMask, parameters) +#define GET_StencilMask(disp) GET_by_offset(disp, _gloffset_StencilMask) +#define SET_StencilMask(disp, fn) SET_by_offset(disp, _gloffset_StencilMask, fn) +#define CALL_ColorMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMask, parameters) +#define GET_ColorMask(disp) GET_by_offset(disp, _gloffset_ColorMask) +#define SET_ColorMask(disp, fn) SET_by_offset(disp, _gloffset_ColorMask, fn) +#define CALL_DepthMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_DepthMask, parameters) +#define GET_DepthMask(disp) GET_by_offset(disp, _gloffset_DepthMask) +#define SET_DepthMask(disp, fn) SET_by_offset(disp, _gloffset_DepthMask, fn) +#define CALL_IndexMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_IndexMask, parameters) +#define GET_IndexMask(disp) GET_by_offset(disp, _gloffset_IndexMask) +#define SET_IndexMask(disp, fn) SET_by_offset(disp, _gloffset_IndexMask, fn) +#define CALL_Accum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Accum, parameters) +#define GET_Accum(disp) GET_by_offset(disp, _gloffset_Accum) +#define SET_Accum(disp, fn) SET_by_offset(disp, _gloffset_Accum, fn) +#define CALL_Disable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Disable, parameters) +#define GET_Disable(disp) GET_by_offset(disp, _gloffset_Disable) +#define SET_Disable(disp, fn) SET_by_offset(disp, _gloffset_Disable, fn) +#define CALL_Enable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Enable, parameters) +#define GET_Enable(disp) GET_by_offset(disp, _gloffset_Enable) +#define SET_Enable(disp, fn) SET_by_offset(disp, _gloffset_Enable, fn) +#define CALL_Finish(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Finish, parameters) +#define GET_Finish(disp) GET_by_offset(disp, _gloffset_Finish) +#define SET_Finish(disp, fn) SET_by_offset(disp, _gloffset_Finish, fn) +#define CALL_Flush(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Flush, parameters) +#define GET_Flush(disp) GET_by_offset(disp, _gloffset_Flush) +#define SET_Flush(disp, fn) SET_by_offset(disp, _gloffset_Flush, fn) +#define CALL_PopAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopAttrib, parameters) +#define GET_PopAttrib(disp) GET_by_offset(disp, _gloffset_PopAttrib) +#define SET_PopAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopAttrib, fn) +#define CALL_PushAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushAttrib, parameters) +#define GET_PushAttrib(disp) GET_by_offset(disp, _gloffset_PushAttrib) +#define SET_PushAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushAttrib, fn) +#define CALL_Map1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map1d, parameters) +#define GET_Map1d(disp) GET_by_offset(disp, _gloffset_Map1d) +#define SET_Map1d(disp, fn) SET_by_offset(disp, _gloffset_Map1d, fn) +#define CALL_Map1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map1f, parameters) +#define GET_Map1f(disp) GET_by_offset(disp, _gloffset_Map1f) +#define SET_Map1f(disp, fn) SET_by_offset(disp, _gloffset_Map1f, fn) +#define CALL_Map2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map2d, parameters) +#define GET_Map2d(disp) GET_by_offset(disp, _gloffset_Map2d) +#define SET_Map2d(disp, fn) SET_by_offset(disp, _gloffset_Map2d, fn) +#define CALL_Map2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map2f, parameters) +#define GET_Map2f(disp) GET_by_offset(disp, _gloffset_Map2f) +#define SET_Map2f(disp, fn) SET_by_offset(disp, _gloffset_Map2f, fn) +#define CALL_MapGrid1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble)), _gloffset_MapGrid1d, parameters) +#define GET_MapGrid1d(disp) GET_by_offset(disp, _gloffset_MapGrid1d) +#define SET_MapGrid1d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1d, fn) +#define CALL_MapGrid1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_MapGrid1f, parameters) +#define GET_MapGrid1f(disp) GET_by_offset(disp, _gloffset_MapGrid1f) +#define SET_MapGrid1f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1f, fn) +#define CALL_MapGrid2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)), _gloffset_MapGrid2d, parameters) +#define GET_MapGrid2d(disp) GET_by_offset(disp, _gloffset_MapGrid2d) +#define SET_MapGrid2d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2d, fn) +#define CALL_MapGrid2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)), _gloffset_MapGrid2f, parameters) +#define GET_MapGrid2f(disp) GET_by_offset(disp, _gloffset_MapGrid2f) +#define SET_MapGrid2f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2f, fn) +#define CALL_EvalCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_EvalCoord1d, parameters) +#define GET_EvalCoord1d(disp) GET_by_offset(disp, _gloffset_EvalCoord1d) +#define SET_EvalCoord1d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1d, fn) +#define CALL_EvalCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord1dv, parameters) +#define GET_EvalCoord1dv(disp) GET_by_offset(disp, _gloffset_EvalCoord1dv) +#define SET_EvalCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1dv, fn) +#define CALL_EvalCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_EvalCoord1f, parameters) +#define GET_EvalCoord1f(disp) GET_by_offset(disp, _gloffset_EvalCoord1f) +#define SET_EvalCoord1f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1f, fn) +#define CALL_EvalCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord1fv, parameters) +#define GET_EvalCoord1fv(disp) GET_by_offset(disp, _gloffset_EvalCoord1fv) +#define SET_EvalCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1fv, fn) +#define CALL_EvalCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_EvalCoord2d, parameters) +#define GET_EvalCoord2d(disp) GET_by_offset(disp, _gloffset_EvalCoord2d) +#define SET_EvalCoord2d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2d, fn) +#define CALL_EvalCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord2dv, parameters) +#define GET_EvalCoord2dv(disp) GET_by_offset(disp, _gloffset_EvalCoord2dv) +#define SET_EvalCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2dv, fn) +#define CALL_EvalCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_EvalCoord2f, parameters) +#define GET_EvalCoord2f(disp) GET_by_offset(disp, _gloffset_EvalCoord2f) +#define SET_EvalCoord2f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2f, fn) +#define CALL_EvalCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord2fv, parameters) +#define GET_EvalCoord2fv(disp) GET_by_offset(disp, _gloffset_EvalCoord2fv) +#define SET_EvalCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2fv, fn) +#define CALL_EvalMesh1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_EvalMesh1, parameters) +#define GET_EvalMesh1(disp) GET_by_offset(disp, _gloffset_EvalMesh1) +#define SET_EvalMesh1(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh1, fn) +#define CALL_EvalPoint1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_EvalPoint1, parameters) +#define GET_EvalPoint1(disp) GET_by_offset(disp, _gloffset_EvalPoint1) +#define SET_EvalPoint1(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint1, fn) +#define CALL_EvalMesh2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_EvalMesh2, parameters) +#define GET_EvalMesh2(disp) GET_by_offset(disp, _gloffset_EvalMesh2) +#define SET_EvalMesh2(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh2, fn) +#define CALL_EvalPoint2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_EvalPoint2, parameters) +#define GET_EvalPoint2(disp) GET_by_offset(disp, _gloffset_EvalPoint2) +#define SET_EvalPoint2(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint2, fn) +#define CALL_AlphaFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLclampf)), _gloffset_AlphaFunc, parameters) +#define GET_AlphaFunc(disp) GET_by_offset(disp, _gloffset_AlphaFunc) +#define SET_AlphaFunc(disp, fn) SET_by_offset(disp, _gloffset_AlphaFunc, fn) +#define CALL_BlendFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendFunc, parameters) +#define GET_BlendFunc(disp) GET_by_offset(disp, _gloffset_BlendFunc) +#define SET_BlendFunc(disp, fn) SET_by_offset(disp, _gloffset_BlendFunc, fn) +#define CALL_LogicOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_LogicOp, parameters) +#define GET_LogicOp(disp) GET_by_offset(disp, _gloffset_LogicOp) +#define SET_LogicOp(disp, fn) SET_by_offset(disp, _gloffset_LogicOp, fn) +#define CALL_StencilFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLuint)), _gloffset_StencilFunc, parameters) +#define GET_StencilFunc(disp) GET_by_offset(disp, _gloffset_StencilFunc) +#define SET_StencilFunc(disp, fn) SET_by_offset(disp, _gloffset_StencilFunc, fn) +#define CALL_StencilOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum)), _gloffset_StencilOp, parameters) +#define GET_StencilOp(disp) GET_by_offset(disp, _gloffset_StencilOp) +#define SET_StencilOp(disp, fn) SET_by_offset(disp, _gloffset_StencilOp, fn) +#define CALL_DepthFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DepthFunc, parameters) +#define GET_DepthFunc(disp) GET_by_offset(disp, _gloffset_DepthFunc) +#define SET_DepthFunc(disp, fn) SET_by_offset(disp, _gloffset_DepthFunc, fn) +#define CALL_PixelZoom(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PixelZoom, parameters) +#define GET_PixelZoom(disp) GET_by_offset(disp, _gloffset_PixelZoom) +#define SET_PixelZoom(disp, fn) SET_by_offset(disp, _gloffset_PixelZoom, fn) +#define CALL_PixelTransferf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTransferf, parameters) +#define GET_PixelTransferf(disp) GET_by_offset(disp, _gloffset_PixelTransferf) +#define SET_PixelTransferf(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferf, fn) +#define CALL_PixelTransferi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTransferi, parameters) +#define GET_PixelTransferi(disp) GET_by_offset(disp, _gloffset_PixelTransferi) +#define SET_PixelTransferi(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferi, fn) +#define CALL_PixelStoref(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelStoref, parameters) +#define GET_PixelStoref(disp) GET_by_offset(disp, _gloffset_PixelStoref) +#define SET_PixelStoref(disp, fn) SET_by_offset(disp, _gloffset_PixelStoref, fn) +#define CALL_PixelStorei(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelStorei, parameters) +#define GET_PixelStorei(disp) GET_by_offset(disp, _gloffset_PixelStorei) +#define SET_PixelStorei(disp, fn) SET_by_offset(disp, _gloffset_PixelStorei, fn) +#define CALL_PixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLfloat *)), _gloffset_PixelMapfv, parameters) +#define GET_PixelMapfv(disp) GET_by_offset(disp, _gloffset_PixelMapfv) +#define SET_PixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapfv, fn) +#define CALL_PixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLuint *)), _gloffset_PixelMapuiv, parameters) +#define GET_PixelMapuiv(disp) GET_by_offset(disp, _gloffset_PixelMapuiv) +#define SET_PixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapuiv, fn) +#define CALL_PixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLushort *)), _gloffset_PixelMapusv, parameters) +#define GET_PixelMapusv(disp) GET_by_offset(disp, _gloffset_PixelMapusv) +#define SET_PixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapusv, fn) +#define CALL_ReadBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ReadBuffer, parameters) +#define GET_ReadBuffer(disp) GET_by_offset(disp, _gloffset_ReadBuffer) +#define SET_ReadBuffer(disp, fn) SET_by_offset(disp, _gloffset_ReadBuffer, fn) +#define CALL_CopyPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum)), _gloffset_CopyPixels, parameters) +#define GET_CopyPixels(disp) GET_by_offset(disp, _gloffset_CopyPixels) +#define SET_CopyPixels(disp, fn) SET_by_offset(disp, _gloffset_CopyPixels, fn) +#define CALL_ReadPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)), _gloffset_ReadPixels, parameters) +#define GET_ReadPixels(disp) GET_by_offset(disp, _gloffset_ReadPixels) +#define SET_ReadPixels(disp, fn) SET_by_offset(disp, _gloffset_ReadPixels, fn) +#define CALL_DrawPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_DrawPixels, parameters) +#define GET_DrawPixels(disp) GET_by_offset(disp, _gloffset_DrawPixels) +#define SET_DrawPixels(disp, fn) SET_by_offset(disp, _gloffset_DrawPixels, fn) +#define CALL_GetBooleanv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean *)), _gloffset_GetBooleanv, parameters) +#define GET_GetBooleanv(disp) GET_by_offset(disp, _gloffset_GetBooleanv) +#define SET_GetBooleanv(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanv, fn) +#define CALL_GetClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetClipPlane, parameters) +#define GET_GetClipPlane(disp) GET_by_offset(disp, _gloffset_GetClipPlane) +#define SET_GetClipPlane(disp, fn) SET_by_offset(disp, _gloffset_GetClipPlane, fn) +#define CALL_GetDoublev(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetDoublev, parameters) +#define GET_GetDoublev(disp) GET_by_offset(disp, _gloffset_GetDoublev) +#define SET_GetDoublev(disp, fn) SET_by_offset(disp, _gloffset_GetDoublev, fn) +#define CALL_GetError(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(void)), _gloffset_GetError, parameters) +#define GET_GetError(disp) GET_by_offset(disp, _gloffset_GetError) +#define SET_GetError(disp, fn) SET_by_offset(disp, _gloffset_GetError, fn) +#define CALL_GetFloatv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetFloatv, parameters) +#define GET_GetFloatv(disp) GET_by_offset(disp, _gloffset_GetFloatv) +#define SET_GetFloatv(disp, fn) SET_by_offset(disp, _gloffset_GetFloatv, fn) +#define CALL_GetIntegerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetIntegerv, parameters) +#define GET_GetIntegerv(disp) GET_by_offset(disp, _gloffset_GetIntegerv) +#define SET_GetIntegerv(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerv, fn) +#define CALL_GetLightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetLightfv, parameters) +#define GET_GetLightfv(disp) GET_by_offset(disp, _gloffset_GetLightfv) +#define SET_GetLightfv(disp, fn) SET_by_offset(disp, _gloffset_GetLightfv, fn) +#define CALL_GetLightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetLightiv, parameters) +#define GET_GetLightiv(disp) GET_by_offset(disp, _gloffset_GetLightiv) +#define SET_GetLightiv(disp, fn) SET_by_offset(disp, _gloffset_GetLightiv, fn) +#define CALL_GetMapdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetMapdv, parameters) +#define GET_GetMapdv(disp) GET_by_offset(disp, _gloffset_GetMapdv) +#define SET_GetMapdv(disp, fn) SET_by_offset(disp, _gloffset_GetMapdv, fn) +#define CALL_GetMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMapfv, parameters) +#define GET_GetMapfv(disp) GET_by_offset(disp, _gloffset_GetMapfv) +#define SET_GetMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetMapfv, fn) +#define CALL_GetMapiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMapiv, parameters) +#define GET_GetMapiv(disp) GET_by_offset(disp, _gloffset_GetMapiv) +#define SET_GetMapiv(disp, fn) SET_by_offset(disp, _gloffset_GetMapiv, fn) +#define CALL_GetMaterialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMaterialfv, parameters) +#define GET_GetMaterialfv(disp) GET_by_offset(disp, _gloffset_GetMaterialfv) +#define SET_GetMaterialfv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialfv, fn) +#define CALL_GetMaterialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMaterialiv, parameters) +#define GET_GetMaterialiv(disp) GET_by_offset(disp, _gloffset_GetMaterialiv) +#define SET_GetMaterialiv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialiv, fn) +#define CALL_GetPixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelMapfv, parameters) +#define GET_GetPixelMapfv(disp) GET_by_offset(disp, _gloffset_GetPixelMapfv) +#define SET_GetPixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapfv, fn) +#define CALL_GetPixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint *)), _gloffset_GetPixelMapuiv, parameters) +#define GET_GetPixelMapuiv(disp) GET_by_offset(disp, _gloffset_GetPixelMapuiv) +#define SET_GetPixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn) +#define CALL_GetPixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLushort *)), _gloffset_GetPixelMapusv, parameters) +#define GET_GetPixelMapusv(disp) GET_by_offset(disp, _gloffset_GetPixelMapusv) +#define SET_GetPixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapusv, fn) +#define CALL_GetPolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte *)), _gloffset_GetPolygonStipple, parameters) +#define GET_GetPolygonStipple(disp) GET_by_offset(disp, _gloffset_GetPolygonStipple) +#define SET_GetPolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_GetPolygonStipple, fn) +#define CALL_GetString(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum)), _gloffset_GetString, parameters) +#define GET_GetString(disp) GET_by_offset(disp, _gloffset_GetString) +#define SET_GetString(disp, fn) SET_by_offset(disp, _gloffset_GetString, fn) +#define CALL_GetTexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexEnvfv, parameters) +#define GET_GetTexEnvfv(disp) GET_by_offset(disp, _gloffset_GetTexEnvfv) +#define SET_GetTexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnvfv, fn) +#define CALL_GetTexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexEnviv, parameters) +#define GET_GetTexEnviv(disp) GET_by_offset(disp, _gloffset_GetTexEnviv) +#define SET_GetTexEnviv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnviv, fn) +#define CALL_GetTexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetTexGendv, parameters) +#define GET_GetTexGendv(disp) GET_by_offset(disp, _gloffset_GetTexGendv) +#define SET_GetTexGendv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGendv, fn) +#define CALL_GetTexGenfvOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexGenfvOES, parameters) +#define GET_GetTexGenfvOES(disp) GET_by_offset(disp, _gloffset_GetTexGenfvOES) +#define SET_GetTexGenfvOES(disp, fn) SET_by_offset(disp, _gloffset_GetTexGenfvOES, fn) +#define CALL_GetTexGenivOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexGenivOES, parameters) +#define GET_GetTexGenivOES(disp) GET_by_offset(disp, _gloffset_GetTexGenivOES) +#define SET_GetTexGenivOES(disp, fn) SET_by_offset(disp, _gloffset_GetTexGenivOES, fn) +#define CALL_GetTexImage(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLenum, GLvoid *)), _gloffset_GetTexImage, parameters) +#define GET_GetTexImage(disp) GET_by_offset(disp, _gloffset_GetTexImage) +#define SET_GetTexImage(disp, fn) SET_by_offset(disp, _gloffset_GetTexImage, fn) +#define CALL_GetTexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexParameterfv, parameters) +#define GET_GetTexParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexParameterfv) +#define SET_GetTexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterfv, fn) +#define CALL_GetTexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameteriv, parameters) +#define GET_GetTexParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexParameteriv) +#define SET_GetTexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameteriv, fn) +#define CALL_GetTexLevelParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLfloat *)), _gloffset_GetTexLevelParameterfv, parameters) +#define GET_GetTexLevelParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameterfv) +#define SET_GetTexLevelParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn) +#define CALL_GetTexLevelParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint *)), _gloffset_GetTexLevelParameteriv, parameters) +#define GET_GetTexLevelParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameteriv) +#define SET_GetTexLevelParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn) +#define CALL_IsEnabled(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_IsEnabled, parameters) +#define GET_IsEnabled(disp) GET_by_offset(disp, _gloffset_IsEnabled) +#define SET_IsEnabled(disp, fn) SET_by_offset(disp, _gloffset_IsEnabled, fn) +#define CALL_IsList(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsList, parameters) +#define GET_IsList(disp) GET_by_offset(disp, _gloffset_IsList) +#define SET_IsList(disp, fn) SET_by_offset(disp, _gloffset_IsList, fn) +#define CALL_DepthRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthRange, parameters) +#define GET_DepthRange(disp) GET_by_offset(disp, _gloffset_DepthRange) +#define SET_DepthRange(disp, fn) SET_by_offset(disp, _gloffset_DepthRange, fn) +#define CALL_Frustum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Frustum, parameters) +#define GET_Frustum(disp) GET_by_offset(disp, _gloffset_Frustum) +#define SET_Frustum(disp, fn) SET_by_offset(disp, _gloffset_Frustum, fn) +#define CALL_LoadIdentity(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_LoadIdentity, parameters) +#define GET_LoadIdentity(disp) GET_by_offset(disp, _gloffset_LoadIdentity) +#define SET_LoadIdentity(disp, fn) SET_by_offset(disp, _gloffset_LoadIdentity, fn) +#define CALL_LoadMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadMatrixf, parameters) +#define GET_LoadMatrixf(disp) GET_by_offset(disp, _gloffset_LoadMatrixf) +#define SET_LoadMatrixf(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixf, fn) +#define CALL_LoadMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadMatrixd, parameters) +#define GET_LoadMatrixd(disp) GET_by_offset(disp, _gloffset_LoadMatrixd) +#define SET_LoadMatrixd(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixd, fn) +#define CALL_MatrixMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_MatrixMode, parameters) +#define GET_MatrixMode(disp) GET_by_offset(disp, _gloffset_MatrixMode) +#define SET_MatrixMode(disp, fn) SET_by_offset(disp, _gloffset_MatrixMode, fn) +#define CALL_MultMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultMatrixf, parameters) +#define GET_MultMatrixf(disp) GET_by_offset(disp, _gloffset_MultMatrixf) +#define SET_MultMatrixf(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixf, fn) +#define CALL_MultMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultMatrixd, parameters) +#define GET_MultMatrixd(disp) GET_by_offset(disp, _gloffset_MultMatrixd) +#define SET_MultMatrixd(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixd, fn) +#define CALL_Ortho(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Ortho, parameters) +#define GET_Ortho(disp) GET_by_offset(disp, _gloffset_Ortho) +#define SET_Ortho(disp, fn) SET_by_offset(disp, _gloffset_Ortho, fn) +#define CALL_PopMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopMatrix, parameters) +#define GET_PopMatrix(disp) GET_by_offset(disp, _gloffset_PopMatrix) +#define SET_PopMatrix(disp, fn) SET_by_offset(disp, _gloffset_PopMatrix, fn) +#define CALL_PushMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PushMatrix, parameters) +#define GET_PushMatrix(disp) GET_by_offset(disp, _gloffset_PushMatrix) +#define SET_PushMatrix(disp, fn) SET_by_offset(disp, _gloffset_PushMatrix, fn) +#define CALL_Rotated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rotated, parameters) +#define GET_Rotated(disp) GET_by_offset(disp, _gloffset_Rotated) +#define SET_Rotated(disp, fn) SET_by_offset(disp, _gloffset_Rotated, fn) +#define CALL_Rotatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rotatef, parameters) +#define GET_Rotatef(disp) GET_by_offset(disp, _gloffset_Rotatef) +#define SET_Rotatef(disp, fn) SET_by_offset(disp, _gloffset_Rotatef, fn) +#define CALL_Scaled(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Scaled, parameters) +#define GET_Scaled(disp) GET_by_offset(disp, _gloffset_Scaled) +#define SET_Scaled(disp, fn) SET_by_offset(disp, _gloffset_Scaled, fn) +#define CALL_Scalef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Scalef, parameters) +#define GET_Scalef(disp) GET_by_offset(disp, _gloffset_Scalef) +#define SET_Scalef(disp, fn) SET_by_offset(disp, _gloffset_Scalef, fn) +#define CALL_Translated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Translated, parameters) +#define GET_Translated(disp) GET_by_offset(disp, _gloffset_Translated) +#define SET_Translated(disp, fn) SET_by_offset(disp, _gloffset_Translated, fn) +#define CALL_Translatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Translatef, parameters) +#define GET_Translatef(disp) GET_by_offset(disp, _gloffset_Translatef) +#define SET_Translatef(disp, fn) SET_by_offset(disp, _gloffset_Translatef, fn) +#define CALL_Viewport(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Viewport, parameters) +#define GET_Viewport(disp) GET_by_offset(disp, _gloffset_Viewport) +#define SET_Viewport(disp, fn) SET_by_offset(disp, _gloffset_Viewport, fn) +#define CALL_ArrayElement(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ArrayElement, parameters) +#define GET_ArrayElement(disp) GET_by_offset(disp, _gloffset_ArrayElement) +#define SET_ArrayElement(disp, fn) SET_by_offset(disp, _gloffset_ArrayElement, fn) +#define CALL_BindTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTexture, parameters) +#define GET_BindTexture(disp) GET_by_offset(disp, _gloffset_BindTexture) +#define SET_BindTexture(disp, fn) SET_by_offset(disp, _gloffset_BindTexture, fn) +#define CALL_ColorPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_ColorPointer, parameters) +#define GET_ColorPointer(disp) GET_by_offset(disp, _gloffset_ColorPointer) +#define SET_ColorPointer(disp, fn) SET_by_offset(disp, _gloffset_ColorPointer, fn) +#define CALL_DisableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DisableClientState, parameters) +#define GET_DisableClientState(disp) GET_by_offset(disp, _gloffset_DisableClientState) +#define SET_DisableClientState(disp, fn) SET_by_offset(disp, _gloffset_DisableClientState, fn) +#define CALL_DrawArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei)), _gloffset_DrawArrays, parameters) +#define GET_DrawArrays(disp) GET_by_offset(disp, _gloffset_DrawArrays) +#define SET_DrawArrays(disp, fn) SET_by_offset(disp, _gloffset_DrawArrays, fn) +#define CALL_DrawElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawElements, parameters) +#define GET_DrawElements(disp) GET_by_offset(disp, _gloffset_DrawElements) +#define SET_DrawElements(disp, fn) SET_by_offset(disp, _gloffset_DrawElements, fn) +#define CALL_EdgeFlagPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_EdgeFlagPointer, parameters) +#define GET_EdgeFlagPointer(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointer) +#define SET_EdgeFlagPointer(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn) +#define CALL_EnableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EnableClientState, parameters) +#define GET_EnableClientState(disp) GET_by_offset(disp, _gloffset_EnableClientState) +#define SET_EnableClientState(disp, fn) SET_by_offset(disp, _gloffset_EnableClientState, fn) +#define CALL_IndexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_IndexPointer, parameters) +#define GET_IndexPointer(disp) GET_by_offset(disp, _gloffset_IndexPointer) +#define SET_IndexPointer(disp, fn) SET_by_offset(disp, _gloffset_IndexPointer, fn) +#define CALL_Indexub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte)), _gloffset_Indexub, parameters) +#define GET_Indexub(disp) GET_by_offset(disp, _gloffset_Indexub) +#define SET_Indexub(disp, fn) SET_by_offset(disp, _gloffset_Indexub, fn) +#define CALL_Indexubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Indexubv, parameters) +#define GET_Indexubv(disp) GET_by_offset(disp, _gloffset_Indexubv) +#define SET_Indexubv(disp, fn) SET_by_offset(disp, _gloffset_Indexubv, fn) +#define CALL_InterleavedArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_InterleavedArrays, parameters) +#define GET_InterleavedArrays(disp) GET_by_offset(disp, _gloffset_InterleavedArrays) +#define SET_InterleavedArrays(disp, fn) SET_by_offset(disp, _gloffset_InterleavedArrays, fn) +#define CALL_NormalPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_NormalPointer, parameters) +#define GET_NormalPointer(disp) GET_by_offset(disp, _gloffset_NormalPointer) +#define SET_NormalPointer(disp, fn) SET_by_offset(disp, _gloffset_NormalPointer, fn) +#define CALL_PolygonOffset(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffset, parameters) +#define GET_PolygonOffset(disp) GET_by_offset(disp, _gloffset_PolygonOffset) +#define SET_PolygonOffset(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffset, fn) +#define CALL_TexCoordPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_TexCoordPointer, parameters) +#define GET_TexCoordPointer(disp) GET_by_offset(disp, _gloffset_TexCoordPointer) +#define SET_TexCoordPointer(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointer, fn) +#define CALL_VertexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexPointer, parameters) +#define GET_VertexPointer(disp) GET_by_offset(disp, _gloffset_VertexPointer) +#define SET_VertexPointer(disp, fn) SET_by_offset(disp, _gloffset_VertexPointer, fn) +#define CALL_AreTexturesResident(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreTexturesResident, parameters) +#define GET_AreTexturesResident(disp) GET_by_offset(disp, _gloffset_AreTexturesResident) +#define SET_AreTexturesResident(disp, fn) SET_by_offset(disp, _gloffset_AreTexturesResident, fn) +#define CALL_CopyTexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)), _gloffset_CopyTexImage1D, parameters) +#define GET_CopyTexImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexImage1D) +#define SET_CopyTexImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage1D, fn) +#define CALL_CopyTexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)), _gloffset_CopyTexImage2D, parameters) +#define GET_CopyTexImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexImage2D) +#define SET_CopyTexImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage2D, fn) +#define CALL_CopyTexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei)), _gloffset_CopyTexSubImage1D, parameters) +#define GET_CopyTexSubImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage1D) +#define SET_CopyTexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn) +#define CALL_CopyTexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage2D, parameters) +#define GET_CopyTexSubImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage2D) +#define SET_CopyTexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn) +#define CALL_DeleteTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTextures, parameters) +#define GET_DeleteTextures(disp) GET_by_offset(disp, _gloffset_DeleteTextures) +#define SET_DeleteTextures(disp, fn) SET_by_offset(disp, _gloffset_DeleteTextures, fn) +#define CALL_GenTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTextures, parameters) +#define GET_GenTextures(disp) GET_by_offset(disp, _gloffset_GenTextures) +#define SET_GenTextures(disp, fn) SET_by_offset(disp, _gloffset_GenTextures, fn) +#define CALL_GetPointerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid **)), _gloffset_GetPointerv, parameters) +#define GET_GetPointerv(disp) GET_by_offset(disp, _gloffset_GetPointerv) +#define SET_GetPointerv(disp, fn) SET_by_offset(disp, _gloffset_GetPointerv, fn) +#define CALL_IsTexture(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTexture, parameters) +#define GET_IsTexture(disp) GET_by_offset(disp, _gloffset_IsTexture) +#define SET_IsTexture(disp, fn) SET_by_offset(disp, _gloffset_IsTexture, fn) +#define CALL_PrioritizeTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, const GLclampf *)), _gloffset_PrioritizeTextures, parameters) +#define GET_PrioritizeTextures(disp) GET_by_offset(disp, _gloffset_PrioritizeTextures) +#define SET_PrioritizeTextures(disp, fn) SET_by_offset(disp, _gloffset_PrioritizeTextures, fn) +#define CALL_TexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage1D, parameters) +#define GET_TexSubImage1D(disp) GET_by_offset(disp, _gloffset_TexSubImage1D) +#define SET_TexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage1D, fn) +#define CALL_TexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage2D, parameters) +#define GET_TexSubImage2D(disp) GET_by_offset(disp, _gloffset_TexSubImage2D) +#define SET_TexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage2D, fn) +#define CALL_PopClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopClientAttrib, parameters) +#define GET_PopClientAttrib(disp) GET_by_offset(disp, _gloffset_PopClientAttrib) +#define SET_PopClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopClientAttrib, fn) +#define CALL_PushClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushClientAttrib, parameters) +#define GET_PushClientAttrib(disp) GET_by_offset(disp, _gloffset_PushClientAttrib) +#define SET_PushClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushClientAttrib, fn) +#define CALL_BlendColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_BlendColor, parameters) +#define GET_BlendColor(disp) GET_by_offset(disp, _gloffset_BlendColor) +#define SET_BlendColor(disp, fn) SET_by_offset(disp, _gloffset_BlendColor, fn) +#define CALL_BlendEquationOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BlendEquationOES, parameters) +#define GET_BlendEquationOES(disp) GET_by_offset(disp, _gloffset_BlendEquationOES) +#define SET_BlendEquationOES(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationOES, fn) +#define CALL_DrawRangeElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawRangeElements, parameters) +#define GET_DrawRangeElements(disp) GET_by_offset(disp, _gloffset_DrawRangeElements) +#define SET_DrawRangeElements(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElements, fn) +#define CALL_ColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorTable, parameters) +#define GET_ColorTable(disp) GET_by_offset(disp, _gloffset_ColorTable) +#define SET_ColorTable(disp, fn) SET_by_offset(disp, _gloffset_ColorTable, fn) +#define CALL_ColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ColorTableParameterfv, parameters) +#define GET_ColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_ColorTableParameterfv) +#define SET_ColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn) +#define CALL_ColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ColorTableParameteriv, parameters) +#define GET_ColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_ColorTableParameteriv) +#define SET_ColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn) +#define CALL_CopyColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyColorTable, parameters) +#define GET_CopyColorTable(disp) GET_by_offset(disp, _gloffset_CopyColorTable) +#define SET_CopyColorTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorTable, fn) +#define CALL_GetColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetColorTable, parameters) +#define GET_GetColorTable(disp) GET_by_offset(disp, _gloffset_GetColorTable) +#define SET_GetColorTable(disp, fn) SET_by_offset(disp, _gloffset_GetColorTable, fn) +#define CALL_GetColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetColorTableParameterfv, parameters) +#define GET_GetColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameterfv) +#define SET_GetColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn) +#define CALL_GetColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetColorTableParameteriv, parameters) +#define GET_GetColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameteriv) +#define SET_GetColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn) +#define CALL_ColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorSubTable, parameters) +#define GET_ColorSubTable(disp) GET_by_offset(disp, _gloffset_ColorSubTable) +#define SET_ColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_ColorSubTable, fn) +#define CALL_CopyColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLint, GLint, GLsizei)), _gloffset_CopyColorSubTable, parameters) +#define GET_CopyColorSubTable(disp) GET_by_offset(disp, _gloffset_CopyColorSubTable) +#define SET_CopyColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorSubTable, fn) +#define CALL_ConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter1D, parameters) +#define GET_ConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter1D) +#define SET_ConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn) +#define CALL_ConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter2D, parameters) +#define GET_ConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter2D) +#define SET_ConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn) +#define CALL_ConvolutionParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_ConvolutionParameterf, parameters) +#define GET_ConvolutionParameterf(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterf) +#define SET_ConvolutionParameterf(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn) +#define CALL_ConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ConvolutionParameterfv, parameters) +#define GET_ConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterfv) +#define SET_ConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn) +#define CALL_ConvolutionParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_ConvolutionParameteri, parameters) +#define GET_ConvolutionParameteri(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteri) +#define SET_ConvolutionParameteri(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn) +#define CALL_ConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ConvolutionParameteriv, parameters) +#define GET_ConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteriv) +#define SET_ConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn) +#define CALL_CopyConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyConvolutionFilter1D, parameters) +#define GET_CopyConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D) +#define SET_CopyConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn) +#define CALL_CopyConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyConvolutionFilter2D, parameters) +#define GET_CopyConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D) +#define SET_CopyConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn) +#define CALL_GetConvolutionFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetConvolutionFilter, parameters) +#define GET_GetConvolutionFilter(disp) GET_by_offset(disp, _gloffset_GetConvolutionFilter) +#define SET_GetConvolutionFilter(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn) +#define CALL_GetConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetConvolutionParameterfv, parameters) +#define GET_GetConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameterfv) +#define SET_GetConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn) +#define CALL_GetConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetConvolutionParameteriv, parameters) +#define GET_GetConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameteriv) +#define SET_GetConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn) +#define CALL_GetSeparableFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)), _gloffset_GetSeparableFilter, parameters) +#define GET_GetSeparableFilter(disp) GET_by_offset(disp, _gloffset_GetSeparableFilter) +#define SET_GetSeparableFilter(disp, fn) SET_by_offset(disp, _gloffset_GetSeparableFilter, fn) +#define CALL_SeparableFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)), _gloffset_SeparableFilter2D, parameters) +#define GET_SeparableFilter2D(disp) GET_by_offset(disp, _gloffset_SeparableFilter2D) +#define SET_SeparableFilter2D(disp, fn) SET_by_offset(disp, _gloffset_SeparableFilter2D, fn) +#define CALL_GetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetHistogram, parameters) +#define GET_GetHistogram(disp) GET_by_offset(disp, _gloffset_GetHistogram) +#define SET_GetHistogram(disp, fn) SET_by_offset(disp, _gloffset_GetHistogram, fn) +#define CALL_GetHistogramParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetHistogramParameterfv, parameters) +#define GET_GetHistogramParameterfv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameterfv) +#define SET_GetHistogramParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn) +#define CALL_GetHistogramParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetHistogramParameteriv, parameters) +#define GET_GetHistogramParameteriv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameteriv) +#define SET_GetHistogramParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn) +#define CALL_GetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetMinmax, parameters) +#define GET_GetMinmax(disp) GET_by_offset(disp, _gloffset_GetMinmax) +#define SET_GetMinmax(disp, fn) SET_by_offset(disp, _gloffset_GetMinmax, fn) +#define CALL_GetMinmaxParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMinmaxParameterfv, parameters) +#define GET_GetMinmaxParameterfv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameterfv) +#define SET_GetMinmaxParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn) +#define CALL_GetMinmaxParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMinmaxParameteriv, parameters) +#define GET_GetMinmaxParameteriv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameteriv) +#define SET_GetMinmaxParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn) +#define CALL_Histogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLboolean)), _gloffset_Histogram, parameters) +#define GET_Histogram(disp) GET_by_offset(disp, _gloffset_Histogram) +#define SET_Histogram(disp, fn) SET_by_offset(disp, _gloffset_Histogram, fn) +#define CALL_Minmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLboolean)), _gloffset_Minmax, parameters) +#define GET_Minmax(disp) GET_by_offset(disp, _gloffset_Minmax) +#define SET_Minmax(disp, fn) SET_by_offset(disp, _gloffset_Minmax, fn) +#define CALL_ResetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetHistogram, parameters) +#define GET_ResetHistogram(disp) GET_by_offset(disp, _gloffset_ResetHistogram) +#define SET_ResetHistogram(disp, fn) SET_by_offset(disp, _gloffset_ResetHistogram, fn) +#define CALL_ResetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetMinmax, parameters) +#define GET_ResetMinmax(disp) GET_by_offset(disp, _gloffset_ResetMinmax) +#define SET_ResetMinmax(disp, fn) SET_by_offset(disp, _gloffset_ResetMinmax, fn) +#define CALL_TexImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage3D, parameters) +#define GET_TexImage3D(disp) GET_by_offset(disp, _gloffset_TexImage3D) +#define SET_TexImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexImage3D, fn) +#define CALL_TexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage3D, parameters) +#define GET_TexSubImage3D(disp) GET_by_offset(disp, _gloffset_TexSubImage3D) +#define SET_TexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage3D, fn) +#define CALL_CopyTexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage3D, parameters) +#define GET_CopyTexSubImage3D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage3D) +#define SET_CopyTexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn) +#define CALL_ActiveTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveTexture, parameters) +#define GET_ActiveTexture(disp) GET_by_offset(disp, _gloffset_ActiveTexture) +#define SET_ActiveTexture(disp, fn) SET_by_offset(disp, _gloffset_ActiveTexture, fn) +#define CALL_ClientActiveTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ClientActiveTexture, parameters) +#define GET_ClientActiveTexture(disp) GET_by_offset(disp, _gloffset_ClientActiveTexture) +#define SET_ClientActiveTexture(disp, fn) SET_by_offset(disp, _gloffset_ClientActiveTexture, fn) +#define CALL_MultiTexCoord1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble)), _gloffset_MultiTexCoord1dARB, parameters) +#define GET_MultiTexCoord1dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dARB) +#define SET_MultiTexCoord1dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn) +#define CALL_MultiTexCoord1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord1dvARB, parameters) +#define GET_MultiTexCoord1dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB) +#define SET_MultiTexCoord1dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn) +#define CALL_MultiTexCoord1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_MultiTexCoord1fARB, parameters) +#define GET_MultiTexCoord1fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fARB) +#define SET_MultiTexCoord1fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn) +#define CALL_MultiTexCoord1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord1fvARB, parameters) +#define GET_MultiTexCoord1fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB) +#define SET_MultiTexCoord1fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn) +#define CALL_MultiTexCoord1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_MultiTexCoord1iARB, parameters) +#define GET_MultiTexCoord1iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1iARB) +#define SET_MultiTexCoord1iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn) +#define CALL_MultiTexCoord1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord1ivARB, parameters) +#define GET_MultiTexCoord1ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB) +#define SET_MultiTexCoord1ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn) +#define CALL_MultiTexCoord1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort)), _gloffset_MultiTexCoord1sARB, parameters) +#define GET_MultiTexCoord1sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1sARB) +#define SET_MultiTexCoord1sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn) +#define CALL_MultiTexCoord1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord1svARB, parameters) +#define GET_MultiTexCoord1svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1svARB) +#define SET_MultiTexCoord1svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn) +#define CALL_MultiTexCoord2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble)), _gloffset_MultiTexCoord2dARB, parameters) +#define GET_MultiTexCoord2dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dARB) +#define SET_MultiTexCoord2dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn) +#define CALL_MultiTexCoord2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord2dvARB, parameters) +#define GET_MultiTexCoord2dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB) +#define SET_MultiTexCoord2dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn) +#define CALL_MultiTexCoord2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat)), _gloffset_MultiTexCoord2fARB, parameters) +#define GET_MultiTexCoord2fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fARB) +#define SET_MultiTexCoord2fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn) +#define CALL_MultiTexCoord2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord2fvARB, parameters) +#define GET_MultiTexCoord2fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB) +#define SET_MultiTexCoord2fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn) +#define CALL_MultiTexCoord2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_MultiTexCoord2iARB, parameters) +#define GET_MultiTexCoord2iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2iARB) +#define SET_MultiTexCoord2iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn) +#define CALL_MultiTexCoord2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord2ivARB, parameters) +#define GET_MultiTexCoord2ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB) +#define SET_MultiTexCoord2ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn) +#define CALL_MultiTexCoord2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort)), _gloffset_MultiTexCoord2sARB, parameters) +#define GET_MultiTexCoord2sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2sARB) +#define SET_MultiTexCoord2sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn) +#define CALL_MultiTexCoord2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord2svARB, parameters) +#define GET_MultiTexCoord2svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2svARB) +#define SET_MultiTexCoord2svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn) +#define CALL_MultiTexCoord3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord3dARB, parameters) +#define GET_MultiTexCoord3dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dARB) +#define SET_MultiTexCoord3dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn) +#define CALL_MultiTexCoord3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord3dvARB, parameters) +#define GET_MultiTexCoord3dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB) +#define SET_MultiTexCoord3dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn) +#define CALL_MultiTexCoord3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord3fARB, parameters) +#define GET_MultiTexCoord3fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fARB) +#define SET_MultiTexCoord3fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn) +#define CALL_MultiTexCoord3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord3fvARB, parameters) +#define GET_MultiTexCoord3fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB) +#define SET_MultiTexCoord3fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn) +#define CALL_MultiTexCoord3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint)), _gloffset_MultiTexCoord3iARB, parameters) +#define GET_MultiTexCoord3iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3iARB) +#define SET_MultiTexCoord3iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn) +#define CALL_MultiTexCoord3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord3ivARB, parameters) +#define GET_MultiTexCoord3ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB) +#define SET_MultiTexCoord3ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn) +#define CALL_MultiTexCoord3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord3sARB, parameters) +#define GET_MultiTexCoord3sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3sARB) +#define SET_MultiTexCoord3sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn) +#define CALL_MultiTexCoord3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord3svARB, parameters) +#define GET_MultiTexCoord3svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3svARB) +#define SET_MultiTexCoord3svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn) +#define CALL_MultiTexCoord4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord4dARB, parameters) +#define GET_MultiTexCoord4dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dARB) +#define SET_MultiTexCoord4dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn) +#define CALL_MultiTexCoord4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord4dvARB, parameters) +#define GET_MultiTexCoord4dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB) +#define SET_MultiTexCoord4dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn) +#define CALL_MultiTexCoord4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord4f, parameters) +#define GET_MultiTexCoord4f(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4f) +#define SET_MultiTexCoord4f(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4f, fn) +#define CALL_MultiTexCoord4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord4fvARB, parameters) +#define GET_MultiTexCoord4fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB) +#define SET_MultiTexCoord4fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn) +#define CALL_MultiTexCoord4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_MultiTexCoord4iARB, parameters) +#define GET_MultiTexCoord4iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4iARB) +#define SET_MultiTexCoord4iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn) +#define CALL_MultiTexCoord4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord4ivARB, parameters) +#define GET_MultiTexCoord4ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB) +#define SET_MultiTexCoord4ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn) +#define CALL_MultiTexCoord4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord4sARB, parameters) +#define GET_MultiTexCoord4sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4sARB) +#define SET_MultiTexCoord4sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn) +#define CALL_MultiTexCoord4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord4svARB, parameters) +#define GET_MultiTexCoord4svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4svARB) +#define SET_MultiTexCoord4svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn) +#define CALL_BlendEquationSeparateOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendEquationSeparateOES, parameters) +#define GET_BlendEquationSeparateOES(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateOES) +#define SET_BlendEquationSeparateOES(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateOES, fn) +#define CALL_BlendFuncSeparateOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateOES, parameters) +#define GET_BlendFuncSeparateOES(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateOES) +#define SET_BlendFuncSeparateOES(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateOES, fn) +#define CALL_DrawTexfOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_DrawTexfOES, parameters) +#define GET_DrawTexfOES(disp) GET_by_offset(disp, _gloffset_DrawTexfOES) +#define SET_DrawTexfOES(disp, fn) SET_by_offset(disp, _gloffset_DrawTexfOES, fn) +#define CALL_DrawTexfvOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_DrawTexfvOES, parameters) +#define GET_DrawTexfvOES(disp) GET_by_offset(disp, _gloffset_DrawTexfvOES) +#define SET_DrawTexfvOES(disp, fn) SET_by_offset(disp, _gloffset_DrawTexfvOES, fn) +#define CALL_DrawTexiOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), _gloffset_DrawTexiOES, parameters) +#define GET_DrawTexiOES(disp) GET_by_offset(disp, _gloffset_DrawTexiOES) +#define SET_DrawTexiOES(disp, fn) SET_by_offset(disp, _gloffset_DrawTexiOES, fn) +#define CALL_DrawTexivOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_DrawTexivOES, parameters) +#define GET_DrawTexivOES(disp) GET_by_offset(disp, _gloffset_DrawTexivOES) +#define SET_DrawTexivOES(disp, fn) SET_by_offset(disp, _gloffset_DrawTexivOES, fn) +#define CALL_DrawTexsOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort, GLshort)), _gloffset_DrawTexsOES, parameters) +#define GET_DrawTexsOES(disp) GET_by_offset(disp, _gloffset_DrawTexsOES) +#define SET_DrawTexsOES(disp, fn) SET_by_offset(disp, _gloffset_DrawTexsOES, fn) +#define CALL_DrawTexsvOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_DrawTexsvOES, parameters) +#define GET_DrawTexsvOES(disp) GET_by_offset(disp, _gloffset_DrawTexsvOES) +#define SET_DrawTexsvOES(disp, fn) SET_by_offset(disp, _gloffset_DrawTexsvOES, fn) +#define CALL_DrawTexxOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed)), _gloffset_DrawTexxOES, parameters) +#define GET_DrawTexxOES(disp) GET_by_offset(disp, _gloffset_DrawTexxOES) +#define SET_DrawTexxOES(disp, fn) SET_by_offset(disp, _gloffset_DrawTexxOES, fn) +#define CALL_DrawTexxvOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfixed *)), _gloffset_DrawTexxvOES, parameters) +#define GET_DrawTexxvOES(disp) GET_by_offset(disp, _gloffset_DrawTexxvOES) +#define SET_DrawTexxvOES(disp, fn) SET_by_offset(disp, _gloffset_DrawTexxvOES, fn) +#define CALL_BindFramebufferOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindFramebufferOES, parameters) +#define GET_BindFramebufferOES(disp) GET_by_offset(disp, _gloffset_BindFramebufferOES) +#define SET_BindFramebufferOES(disp, fn) SET_by_offset(disp, _gloffset_BindFramebufferOES, fn) +#define CALL_BindRenderbufferOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindRenderbufferOES, parameters) +#define GET_BindRenderbufferOES(disp) GET_by_offset(disp, _gloffset_BindRenderbufferOES) +#define SET_BindRenderbufferOES(disp, fn) SET_by_offset(disp, _gloffset_BindRenderbufferOES, fn) +#define CALL_CheckFramebufferStatusOES(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), _gloffset_CheckFramebufferStatusOES, parameters) +#define GET_CheckFramebufferStatusOES(disp) GET_by_offset(disp, _gloffset_CheckFramebufferStatusOES) +#define SET_CheckFramebufferStatusOES(disp, fn) SET_by_offset(disp, _gloffset_CheckFramebufferStatusOES, fn) +#define CALL_DeleteFramebuffersOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFramebuffersOES, parameters) +#define GET_DeleteFramebuffersOES(disp) GET_by_offset(disp, _gloffset_DeleteFramebuffersOES) +#define SET_DeleteFramebuffersOES(disp, fn) SET_by_offset(disp, _gloffset_DeleteFramebuffersOES, fn) +#define CALL_DeleteRenderbuffersOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteRenderbuffersOES, parameters) +#define GET_DeleteRenderbuffersOES(disp) GET_by_offset(disp, _gloffset_DeleteRenderbuffersOES) +#define SET_DeleteRenderbuffersOES(disp, fn) SET_by_offset(disp, _gloffset_DeleteRenderbuffersOES, fn) +#define CALL_FramebufferRenderbufferOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), _gloffset_FramebufferRenderbufferOES, parameters) +#define GET_FramebufferRenderbufferOES(disp) GET_by_offset(disp, _gloffset_FramebufferRenderbufferOES) +#define SET_FramebufferRenderbufferOES(disp, fn) SET_by_offset(disp, _gloffset_FramebufferRenderbufferOES, fn) +#define CALL_FramebufferTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture2DOES, parameters) +#define GET_FramebufferTexture2DOES(disp) GET_by_offset(disp, _gloffset_FramebufferTexture2DOES) +#define SET_FramebufferTexture2DOES(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture2DOES, fn) +#define CALL_GenFramebuffersOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFramebuffersOES, parameters) +#define GET_GenFramebuffersOES(disp) GET_by_offset(disp, _gloffset_GenFramebuffersOES) +#define SET_GenFramebuffersOES(disp, fn) SET_by_offset(disp, _gloffset_GenFramebuffersOES, fn) +#define CALL_GenRenderbuffersOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenRenderbuffersOES, parameters) +#define GET_GenRenderbuffersOES(disp) GET_by_offset(disp, _gloffset_GenRenderbuffersOES) +#define SET_GenRenderbuffersOES(disp, fn) SET_by_offset(disp, _gloffset_GenRenderbuffersOES, fn) +#define CALL_GenerateMipmapOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_GenerateMipmapOES, parameters) +#define GET_GenerateMipmapOES(disp) GET_by_offset(disp, _gloffset_GenerateMipmapOES) +#define SET_GenerateMipmapOES(disp, fn) SET_by_offset(disp, _gloffset_GenerateMipmapOES, fn) +#define CALL_GetFramebufferAttachmentParameterivOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetFramebufferAttachmentParameterivOES, parameters) +#define GET_GetFramebufferAttachmentParameterivOES(disp) GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivOES) +#define SET_GetFramebufferAttachmentParameterivOES(disp, fn) SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivOES, fn) +#define CALL_GetRenderbufferParameterivOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetRenderbufferParameterivOES, parameters) +#define GET_GetRenderbufferParameterivOES(disp) GET_by_offset(disp, _gloffset_GetRenderbufferParameterivOES) +#define SET_GetRenderbufferParameterivOES(disp, fn) SET_by_offset(disp, _gloffset_GetRenderbufferParameterivOES, fn) +#define CALL_IsFramebufferOES(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFramebufferOES, parameters) +#define GET_IsFramebufferOES(disp) GET_by_offset(disp, _gloffset_IsFramebufferOES) +#define SET_IsFramebufferOES(disp, fn) SET_by_offset(disp, _gloffset_IsFramebufferOES, fn) +#define CALL_IsRenderbufferOES(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsRenderbufferOES, parameters) +#define GET_IsRenderbufferOES(disp) GET_by_offset(disp, _gloffset_IsRenderbufferOES) +#define SET_IsRenderbufferOES(disp, fn) SET_by_offset(disp, _gloffset_IsRenderbufferOES, fn) +#define CALL_RenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageOES, parameters) +#define GET_RenderbufferStorageOES(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageOES) +#define SET_RenderbufferStorageOES(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageOES, fn) +#define CALL_PointSizePointerOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_PointSizePointerOES, parameters) +#define GET_PointSizePointerOES(disp) GET_by_offset(disp, _gloffset_PointSizePointerOES) +#define SET_PointSizePointerOES(disp, fn) SET_by_offset(disp, _gloffset_PointSizePointerOES, fn) +#define CALL_QueryMatrixxOES(disp, parameters) CALL_by_offset(disp, (GLbitfield (GLAPIENTRYP)(GLfixed *, GLint *)), _gloffset_QueryMatrixxOES, parameters) +#define GET_QueryMatrixxOES(disp) GET_by_offset(disp, _gloffset_QueryMatrixxOES) +#define SET_QueryMatrixxOES(disp, fn) SET_by_offset(disp, _gloffset_QueryMatrixxOES, fn) +#define CALL_GetTexGenxvOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfixed *)), _gloffset_GetTexGenxvOES, parameters) +#define GET_GetTexGenxvOES(disp) GET_by_offset(disp, _gloffset_GetTexGenxvOES) +#define SET_GetTexGenxvOES(disp, fn) SET_by_offset(disp, _gloffset_GetTexGenxvOES, fn) +#define CALL_TexGenxOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexGenxOES, parameters) +#define GET_TexGenxOES(disp) GET_by_offset(disp, _gloffset_TexGenxOES) +#define SET_TexGenxOES(disp, fn) SET_by_offset(disp, _gloffset_TexGenxOES, fn) +#define CALL_TexGenxvOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfixed *)), _gloffset_TexGenxvOES, parameters) +#define GET_TexGenxvOES(disp) GET_by_offset(disp, _gloffset_TexGenxvOES) +#define SET_TexGenxvOES(disp, fn) SET_by_offset(disp, _gloffset_TexGenxvOES, fn) +#define CALL_GetBufferPointervOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetBufferPointervOES, parameters) +#define GET_GetBufferPointervOES(disp) GET_by_offset(disp, _gloffset_GetBufferPointervOES) +#define SET_GetBufferPointervOES(disp, fn) SET_by_offset(disp, _gloffset_GetBufferPointervOES, fn) +#define CALL_MapBufferOES(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_MapBufferOES, parameters) +#define GET_MapBufferOES(disp) GET_by_offset(disp, _gloffset_MapBufferOES) +#define SET_MapBufferOES(disp, fn) SET_by_offset(disp, _gloffset_MapBufferOES, fn) +#define CALL_UnmapBufferOES(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_UnmapBufferOES, parameters) +#define GET_UnmapBufferOES(disp) GET_by_offset(disp, _gloffset_UnmapBufferOES) +#define SET_UnmapBufferOES(disp, fn) SET_by_offset(disp, _gloffset_UnmapBufferOES, fn) +#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *, const GLsizei *, GLsizei)), _gloffset_MultiDrawArraysEXT, parameters) +#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawArraysEXT) +#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn) +#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), _gloffset_MultiDrawElementsEXT, parameters) +#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsEXT) +#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn) +#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArrayAPPLE, parameters) +#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE) +#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn) +#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteVertexArraysAPPLE, parameters) +#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE) +#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn) +#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArraysAPPLE, parameters) +#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE) +#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn) +#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsVertexArrayAPPLE, parameters) +#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE) +#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn) +#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetRenderbufferStorageOES, parameters) +#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES) +#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn) +#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetTexture2DOES, parameters) +#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES) +#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn) +#define CALL_CompressedTexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage2D, parameters) +#define GET_CompressedTexImage2D(disp) GET_by_offset(disp, _gloffset_CompressedTexImage2D) +#define SET_CompressedTexImage2D(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage2D, fn) +#define CALL_CompressedTexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage2D, parameters) +#define GET_CompressedTexSubImage2D(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage2D) +#define SET_CompressedTexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage2D, fn) +#define CALL_SampleCoverage(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleCoverage, parameters) +#define GET_SampleCoverage(disp) GET_by_offset(disp, _gloffset_SampleCoverage) +#define SET_SampleCoverage(disp, fn) SET_by_offset(disp, _gloffset_SampleCoverage, fn) +#define CALL_BindBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindBuffer, parameters) +#define GET_BindBuffer(disp) GET_by_offset(disp, _gloffset_BindBuffer) +#define SET_BindBuffer(disp, fn) SET_by_offset(disp, _gloffset_BindBuffer, fn) +#define CALL_BufferData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptr, const GLvoid *, GLenum)), _gloffset_BufferData, parameters) +#define GET_BufferData(disp) GET_by_offset(disp, _gloffset_BufferData) +#define SET_BufferData(disp, fn) SET_by_offset(disp, _gloffset_BufferData, fn) +#define CALL_BufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, const GLvoid *)), _gloffset_BufferSubData, parameters) +#define GET_BufferSubData(disp) GET_by_offset(disp, _gloffset_BufferSubData) +#define SET_BufferSubData(disp, fn) SET_by_offset(disp, _gloffset_BufferSubData, fn) +#define CALL_DeleteBuffers(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteBuffers, parameters) +#define GET_DeleteBuffers(disp) GET_by_offset(disp, _gloffset_DeleteBuffers) +#define SET_DeleteBuffers(disp, fn) SET_by_offset(disp, _gloffset_DeleteBuffers, fn) +#define CALL_GenBuffers(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenBuffers, parameters) +#define GET_GenBuffers(disp) GET_by_offset(disp, _gloffset_GenBuffers) +#define SET_GenBuffers(disp, fn) SET_by_offset(disp, _gloffset_GenBuffers, fn) +#define CALL_GetBufferParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetBufferParameteriv, parameters) +#define GET_GetBufferParameteriv(disp) GET_by_offset(disp, _gloffset_GetBufferParameteriv) +#define SET_GetBufferParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameteriv, fn) +#define CALL_IsBuffer(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsBuffer, parameters) +#define GET_IsBuffer(disp) GET_by_offset(disp, _gloffset_IsBuffer) +#define SET_IsBuffer(disp, fn) SET_by_offset(disp, _gloffset_IsBuffer, fn) +#define CALL_PointParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PointParameterf, parameters) +#define GET_PointParameterf(disp) GET_by_offset(disp, _gloffset_PointParameterf) +#define SET_PointParameterf(disp, fn) SET_by_offset(disp, _gloffset_PointParameterf, fn) +#define CALL_PointParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PointParameterfv, parameters) +#define GET_PointParameterfv(disp) GET_by_offset(disp, _gloffset_PointParameterfv) +#define SET_PointParameterfv(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfv, fn) +#define CALL_AlphaFuncx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLclampx)), _gloffset_AlphaFuncx, parameters) +#define GET_AlphaFuncx(disp) GET_by_offset(disp, _gloffset_AlphaFuncx) +#define SET_AlphaFuncx(disp, fn) SET_by_offset(disp, _gloffset_AlphaFuncx, fn) +#define CALL_ClearColorx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampx, GLclampx, GLclampx, GLclampx)), _gloffset_ClearColorx, parameters) +#define GET_ClearColorx(disp) GET_by_offset(disp, _gloffset_ClearColorx) +#define SET_ClearColorx(disp, fn) SET_by_offset(disp, _gloffset_ClearColorx, fn) +#define CALL_ClearDepthf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf)), _gloffset_ClearDepthf, parameters) +#define GET_ClearDepthf(disp) GET_by_offset(disp, _gloffset_ClearDepthf) +#define SET_ClearDepthf(disp, fn) SET_by_offset(disp, _gloffset_ClearDepthf, fn) +#define CALL_ClearDepthx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampx)), _gloffset_ClearDepthx, parameters) +#define GET_ClearDepthx(disp) GET_by_offset(disp, _gloffset_ClearDepthx) +#define SET_ClearDepthx(disp, fn) SET_by_offset(disp, _gloffset_ClearDepthx, fn) +#define CALL_Color4x(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed, GLfixed, GLfixed, GLfixed)), _gloffset_Color4x, parameters) +#define GET_Color4x(disp) GET_by_offset(disp, _gloffset_Color4x) +#define SET_Color4x(disp, fn) SET_by_offset(disp, _gloffset_Color4x, fn) +#define CALL_DepthRangef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf)), _gloffset_DepthRangef, parameters) +#define GET_DepthRangef(disp) GET_by_offset(disp, _gloffset_DepthRangef) +#define SET_DepthRangef(disp, fn) SET_by_offset(disp, _gloffset_DepthRangef, fn) +#define CALL_DepthRangex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampx, GLclampx)), _gloffset_DepthRangex, parameters) +#define GET_DepthRangex(disp) GET_by_offset(disp, _gloffset_DepthRangex) +#define SET_DepthRangex(disp, fn) SET_by_offset(disp, _gloffset_DepthRangex, fn) +#define CALL_Fogx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfixed)), _gloffset_Fogx, parameters) +#define GET_Fogx(disp) GET_by_offset(disp, _gloffset_Fogx) +#define SET_Fogx(disp, fn) SET_by_offset(disp, _gloffset_Fogx, fn) +#define CALL_Fogxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfixed *)), _gloffset_Fogxv, parameters) +#define GET_Fogxv(disp) GET_by_offset(disp, _gloffset_Fogxv) +#define SET_Fogxv(disp, fn) SET_by_offset(disp, _gloffset_Fogxv, fn) +#define CALL_Frustumf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Frustumf, parameters) +#define GET_Frustumf(disp) GET_by_offset(disp, _gloffset_Frustumf) +#define SET_Frustumf(disp, fn) SET_by_offset(disp, _gloffset_Frustumf, fn) +#define CALL_Frustumx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed)), _gloffset_Frustumx, parameters) +#define GET_Frustumx(disp) GET_by_offset(disp, _gloffset_Frustumx) +#define SET_Frustumx(disp, fn) SET_by_offset(disp, _gloffset_Frustumx, fn) +#define CALL_LightModelx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfixed)), _gloffset_LightModelx, parameters) +#define GET_LightModelx(disp) GET_by_offset(disp, _gloffset_LightModelx) +#define SET_LightModelx(disp, fn) SET_by_offset(disp, _gloffset_LightModelx, fn) +#define CALL_LightModelxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfixed *)), _gloffset_LightModelxv, parameters) +#define GET_LightModelxv(disp) GET_by_offset(disp, _gloffset_LightModelxv) +#define SET_LightModelxv(disp, fn) SET_by_offset(disp, _gloffset_LightModelxv, fn) +#define CALL_Lightx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfixed)), _gloffset_Lightx, parameters) +#define GET_Lightx(disp) GET_by_offset(disp, _gloffset_Lightx) +#define SET_Lightx(disp, fn) SET_by_offset(disp, _gloffset_Lightx, fn) +#define CALL_Lightxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfixed *)), _gloffset_Lightxv, parameters) +#define GET_Lightxv(disp) GET_by_offset(disp, _gloffset_Lightxv) +#define SET_Lightxv(disp, fn) SET_by_offset(disp, _gloffset_Lightxv, fn) +#define CALL_LineWidthx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed)), _gloffset_LineWidthx, parameters) +#define GET_LineWidthx(disp) GET_by_offset(disp, _gloffset_LineWidthx) +#define SET_LineWidthx(disp, fn) SET_by_offset(disp, _gloffset_LineWidthx, fn) +#define CALL_LoadMatrixx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfixed *)), _gloffset_LoadMatrixx, parameters) +#define GET_LoadMatrixx(disp) GET_by_offset(disp, _gloffset_LoadMatrixx) +#define SET_LoadMatrixx(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixx, fn) +#define CALL_Materialx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfixed)), _gloffset_Materialx, parameters) +#define GET_Materialx(disp) GET_by_offset(disp, _gloffset_Materialx) +#define SET_Materialx(disp, fn) SET_by_offset(disp, _gloffset_Materialx, fn) +#define CALL_Materialxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfixed *)), _gloffset_Materialxv, parameters) +#define GET_Materialxv(disp) GET_by_offset(disp, _gloffset_Materialxv) +#define SET_Materialxv(disp, fn) SET_by_offset(disp, _gloffset_Materialxv, fn) +#define CALL_MultMatrixx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfixed *)), _gloffset_MultMatrixx, parameters) +#define GET_MultMatrixx(disp) GET_by_offset(disp, _gloffset_MultMatrixx) +#define SET_MultMatrixx(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixx, fn) +#define CALL_MultiTexCoord4x(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfixed, GLfixed, GLfixed, GLfixed)), _gloffset_MultiTexCoord4x, parameters) +#define GET_MultiTexCoord4x(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4x) +#define SET_MultiTexCoord4x(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4x, fn) +#define CALL_Normal3x(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed, GLfixed, GLfixed)), _gloffset_Normal3x, parameters) +#define GET_Normal3x(disp) GET_by_offset(disp, _gloffset_Normal3x) +#define SET_Normal3x(disp, fn) SET_by_offset(disp, _gloffset_Normal3x, fn) +#define CALL_Orthof(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Orthof, parameters) +#define GET_Orthof(disp) GET_by_offset(disp, _gloffset_Orthof) +#define SET_Orthof(disp, fn) SET_by_offset(disp, _gloffset_Orthof, fn) +#define CALL_Orthox(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed)), _gloffset_Orthox, parameters) +#define GET_Orthox(disp) GET_by_offset(disp, _gloffset_Orthox) +#define SET_Orthox(disp, fn) SET_by_offset(disp, _gloffset_Orthox, fn) +#define CALL_PointSizex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed)), _gloffset_PointSizex, parameters) +#define GET_PointSizex(disp) GET_by_offset(disp, _gloffset_PointSizex) +#define SET_PointSizex(disp, fn) SET_by_offset(disp, _gloffset_PointSizex, fn) +#define CALL_PolygonOffsetx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed, GLfixed)), _gloffset_PolygonOffsetx, parameters) +#define GET_PolygonOffsetx(disp) GET_by_offset(disp, _gloffset_PolygonOffsetx) +#define SET_PolygonOffsetx(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffsetx, fn) +#define CALL_Rotatex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed, GLfixed, GLfixed, GLfixed)), _gloffset_Rotatex, parameters) +#define GET_Rotatex(disp) GET_by_offset(disp, _gloffset_Rotatex) +#define SET_Rotatex(disp, fn) SET_by_offset(disp, _gloffset_Rotatex, fn) +#define CALL_SampleCoveragex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampx, GLboolean)), _gloffset_SampleCoveragex, parameters) +#define GET_SampleCoveragex(disp) GET_by_offset(disp, _gloffset_SampleCoveragex) +#define SET_SampleCoveragex(disp, fn) SET_by_offset(disp, _gloffset_SampleCoveragex, fn) +#define CALL_Scalex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed, GLfixed, GLfixed)), _gloffset_Scalex, parameters) +#define GET_Scalex(disp) GET_by_offset(disp, _gloffset_Scalex) +#define SET_Scalex(disp, fn) SET_by_offset(disp, _gloffset_Scalex, fn) +#define CALL_TexEnvx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfixed)), _gloffset_TexEnvx, parameters) +#define GET_TexEnvx(disp) GET_by_offset(disp, _gloffset_TexEnvx) +#define SET_TexEnvx(disp, fn) SET_by_offset(disp, _gloffset_TexEnvx, fn) +#define CALL_TexEnvxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfixed *)), _gloffset_TexEnvxv, parameters) +#define GET_TexEnvxv(disp) GET_by_offset(disp, _gloffset_TexEnvxv) +#define SET_TexEnvxv(disp, fn) SET_by_offset(disp, _gloffset_TexEnvxv, fn) +#define CALL_TexParameterx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfixed)), _gloffset_TexParameterx, parameters) +#define GET_TexParameterx(disp) GET_by_offset(disp, _gloffset_TexParameterx) +#define SET_TexParameterx(disp, fn) SET_by_offset(disp, _gloffset_TexParameterx, fn) +#define CALL_Translatex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed, GLfixed, GLfixed)), _gloffset_Translatex, parameters) +#define GET_Translatex(disp) GET_by_offset(disp, _gloffset_Translatex) +#define SET_Translatex(disp, fn) SET_by_offset(disp, _gloffset_Translatex, fn) +#define CALL_ClipPlanef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_ClipPlanef, parameters) +#define GET_ClipPlanef(disp) GET_by_offset(disp, _gloffset_ClipPlanef) +#define SET_ClipPlanef(disp, fn) SET_by_offset(disp, _gloffset_ClipPlanef, fn) +#define CALL_ClipPlanex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfixed *)), _gloffset_ClipPlanex, parameters) +#define GET_ClipPlanex(disp) GET_by_offset(disp, _gloffset_ClipPlanex) +#define SET_ClipPlanex(disp, fn) SET_by_offset(disp, _gloffset_ClipPlanex, fn) +#define CALL_GetClipPlanef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetClipPlanef, parameters) +#define GET_GetClipPlanef(disp) GET_by_offset(disp, _gloffset_GetClipPlanef) +#define SET_GetClipPlanef(disp, fn) SET_by_offset(disp, _gloffset_GetClipPlanef, fn) +#define CALL_GetClipPlanex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfixed *)), _gloffset_GetClipPlanex, parameters) +#define GET_GetClipPlanex(disp) GET_by_offset(disp, _gloffset_GetClipPlanex) +#define SET_GetClipPlanex(disp, fn) SET_by_offset(disp, _gloffset_GetClipPlanex, fn) +#define CALL_GetFixedv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfixed *)), _gloffset_GetFixedv, parameters) +#define GET_GetFixedv(disp) GET_by_offset(disp, _gloffset_GetFixedv) +#define SET_GetFixedv(disp, fn) SET_by_offset(disp, _gloffset_GetFixedv, fn) +#define CALL_GetLightxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfixed *)), _gloffset_GetLightxv, parameters) +#define GET_GetLightxv(disp) GET_by_offset(disp, _gloffset_GetLightxv) +#define SET_GetLightxv(disp, fn) SET_by_offset(disp, _gloffset_GetLightxv, fn) +#define CALL_GetMaterialxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfixed *)), _gloffset_GetMaterialxv, parameters) +#define GET_GetMaterialxv(disp) GET_by_offset(disp, _gloffset_GetMaterialxv) +#define SET_GetMaterialxv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialxv, fn) +#define CALL_GetTexEnvxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfixed *)), _gloffset_GetTexEnvxv, parameters) +#define GET_GetTexEnvxv(disp) GET_by_offset(disp, _gloffset_GetTexEnvxv) +#define SET_GetTexEnvxv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnvxv, fn) +#define CALL_GetTexParameterxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfixed *)), _gloffset_GetTexParameterxv, parameters) +#define GET_GetTexParameterxv(disp) GET_by_offset(disp, _gloffset_GetTexParameterxv) +#define SET_GetTexParameterxv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterxv, fn) +#define CALL_PointParameterx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfixed)), _gloffset_PointParameterx, parameters) +#define GET_PointParameterx(disp) GET_by_offset(disp, _gloffset_PointParameterx) +#define SET_PointParameterx(disp, fn) SET_by_offset(disp, _gloffset_PointParameterx, fn) +#define CALL_PointParameterxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfixed *)), _gloffset_PointParameterxv, parameters) +#define GET_PointParameterxv(disp) GET_by_offset(disp, _gloffset_PointParameterxv) +#define SET_PointParameterxv(disp, fn) SET_by_offset(disp, _gloffset_PointParameterxv, fn) +#define CALL_TexParameterxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfixed *)), _gloffset_TexParameterxv, parameters) +#define GET_TexParameterxv(disp) GET_by_offset(disp, _gloffset_TexParameterxv) +#define SET_TexParameterxv(disp, fn) SET_by_offset(disp, _gloffset_TexParameterxv, fn) + +/* define aliases for compatibility */ +#define CALL_TexGenf(disp, parameters) CALL_TexGenfOES(disp, parameters) +#define GET_TexGenf(disp) GET_TexGenfOES(disp) +#define SET_TexGenf(disp, fn) SET_TexGenfOES(disp, fn) +#define CALL_TexGenfv(disp, parameters) CALL_TexGenfvOES(disp, parameters) +#define GET_TexGenfv(disp) GET_TexGenfvOES(disp) +#define SET_TexGenfv(disp, fn) SET_TexGenfvOES(disp, fn) +#define CALL_TexGeni(disp, parameters) CALL_TexGeniOES(disp, parameters) +#define GET_TexGeni(disp) GET_TexGeniOES(disp) +#define SET_TexGeni(disp, fn) SET_TexGeniOES(disp, fn) +#define CALL_TexGeniv(disp, parameters) CALL_TexGenivOES(disp, parameters) +#define GET_TexGeniv(disp) GET_TexGenivOES(disp) +#define SET_TexGeniv(disp, fn) SET_TexGenivOES(disp, fn) +#define CALL_GetTexGenfv(disp, parameters) CALL_GetTexGenfvOES(disp, parameters) +#define GET_GetTexGenfv(disp) GET_GetTexGenfvOES(disp) +#define SET_GetTexGenfv(disp, fn) SET_GetTexGenfvOES(disp, fn) +#define CALL_GetTexGeniv(disp, parameters) CALL_GetTexGenivOES(disp, parameters) +#define GET_GetTexGeniv(disp) GET_GetTexGenivOES(disp) +#define SET_GetTexGeniv(disp, fn) SET_GetTexGenivOES(disp, fn) +#define CALL_BlendEquation(disp, parameters) CALL_BlendEquationOES(disp, parameters) +#define GET_BlendEquation(disp) GET_BlendEquationOES(disp) +#define SET_BlendEquation(disp, fn) SET_BlendEquationOES(disp, fn) +#define CALL_ActiveTextureARB(disp, parameters) CALL_ActiveTexture(disp, parameters) +#define GET_ActiveTextureARB(disp) GET_ActiveTexture(disp) +#define SET_ActiveTextureARB(disp, fn) SET_ActiveTexture(disp, fn) +#define CALL_ClientActiveTextureARB(disp, parameters) CALL_ClientActiveTexture(disp, parameters) +#define GET_ClientActiveTextureARB(disp) GET_ClientActiveTexture(disp) +#define SET_ClientActiveTextureARB(disp, fn) SET_ClientActiveTexture(disp, fn) +#define CALL_MultiTexCoord4fARB(disp, parameters) CALL_MultiTexCoord4f(disp, parameters) +#define GET_MultiTexCoord4fARB(disp) GET_MultiTexCoord4f(disp) +#define SET_MultiTexCoord4fARB(disp, fn) SET_MultiTexCoord4f(disp, fn) +#define CALL_AlphaFuncxOES(disp, parameters) CALL_AlphaFuncx(disp, parameters) +#define GET_AlphaFuncxOES(disp) GET_AlphaFuncx(disp) +#define SET_AlphaFuncxOES(disp, fn) SET_AlphaFuncx(disp, fn) +#define CALL_ClearColorxOES(disp, parameters) CALL_ClearColorx(disp, parameters) +#define GET_ClearColorxOES(disp) GET_ClearColorx(disp) +#define SET_ClearColorxOES(disp, fn) SET_ClearColorx(disp, fn) +#define CALL_ClearDepthfOES(disp, parameters) CALL_ClearDepthf(disp, parameters) +#define GET_ClearDepthfOES(disp) GET_ClearDepthf(disp) +#define SET_ClearDepthfOES(disp, fn) SET_ClearDepthf(disp, fn) +#define CALL_ClearDepthxOES(disp, parameters) CALL_ClearDepthx(disp, parameters) +#define GET_ClearDepthxOES(disp) GET_ClearDepthx(disp) +#define SET_ClearDepthxOES(disp, fn) SET_ClearDepthx(disp, fn) +#define CALL_Color4xOES(disp, parameters) CALL_Color4x(disp, parameters) +#define GET_Color4xOES(disp) GET_Color4x(disp) +#define SET_Color4xOES(disp, fn) SET_Color4x(disp, fn) +#define CALL_DepthRangefOES(disp, parameters) CALL_DepthRangef(disp, parameters) +#define GET_DepthRangefOES(disp) GET_DepthRangef(disp) +#define SET_DepthRangefOES(disp, fn) SET_DepthRangef(disp, fn) +#define CALL_DepthRangexOES(disp, parameters) CALL_DepthRangex(disp, parameters) +#define GET_DepthRangexOES(disp) GET_DepthRangex(disp) +#define SET_DepthRangexOES(disp, fn) SET_DepthRangex(disp, fn) +#define CALL_FogxOES(disp, parameters) CALL_Fogx(disp, parameters) +#define GET_FogxOES(disp) GET_Fogx(disp) +#define SET_FogxOES(disp, fn) SET_Fogx(disp, fn) +#define CALL_FogxvOES(disp, parameters) CALL_Fogxv(disp, parameters) +#define GET_FogxvOES(disp) GET_Fogxv(disp) +#define SET_FogxvOES(disp, fn) SET_Fogxv(disp, fn) +#define CALL_FrustumfOES(disp, parameters) CALL_Frustumf(disp, parameters) +#define GET_FrustumfOES(disp) GET_Frustumf(disp) +#define SET_FrustumfOES(disp, fn) SET_Frustumf(disp, fn) +#define CALL_FrustumxOES(disp, parameters) CALL_Frustumx(disp, parameters) +#define GET_FrustumxOES(disp) GET_Frustumx(disp) +#define SET_FrustumxOES(disp, fn) SET_Frustumx(disp, fn) +#define CALL_LightModelxOES(disp, parameters) CALL_LightModelx(disp, parameters) +#define GET_LightModelxOES(disp) GET_LightModelx(disp) +#define SET_LightModelxOES(disp, fn) SET_LightModelx(disp, fn) +#define CALL_LightModelxvOES(disp, parameters) CALL_LightModelxv(disp, parameters) +#define GET_LightModelxvOES(disp) GET_LightModelxv(disp) +#define SET_LightModelxvOES(disp, fn) SET_LightModelxv(disp, fn) +#define CALL_LightxOES(disp, parameters) CALL_Lightx(disp, parameters) +#define GET_LightxOES(disp) GET_Lightx(disp) +#define SET_LightxOES(disp, fn) SET_Lightx(disp, fn) +#define CALL_LightxvOES(disp, parameters) CALL_Lightxv(disp, parameters) +#define GET_LightxvOES(disp) GET_Lightxv(disp) +#define SET_LightxvOES(disp, fn) SET_Lightxv(disp, fn) +#define CALL_LineWidthxOES(disp, parameters) CALL_LineWidthx(disp, parameters) +#define GET_LineWidthxOES(disp) GET_LineWidthx(disp) +#define SET_LineWidthxOES(disp, fn) SET_LineWidthx(disp, fn) +#define CALL_LoadMatrixxOES(disp, parameters) CALL_LoadMatrixx(disp, parameters) +#define GET_LoadMatrixxOES(disp) GET_LoadMatrixx(disp) +#define SET_LoadMatrixxOES(disp, fn) SET_LoadMatrixx(disp, fn) +#define CALL_MaterialxOES(disp, parameters) CALL_Materialx(disp, parameters) +#define GET_MaterialxOES(disp) GET_Materialx(disp) +#define SET_MaterialxOES(disp, fn) SET_Materialx(disp, fn) +#define CALL_MaterialxvOES(disp, parameters) CALL_Materialxv(disp, parameters) +#define GET_MaterialxvOES(disp) GET_Materialxv(disp) +#define SET_MaterialxvOES(disp, fn) SET_Materialxv(disp, fn) +#define CALL_MultMatrixxOES(disp, parameters) CALL_MultMatrixx(disp, parameters) +#define GET_MultMatrixxOES(disp) GET_MultMatrixx(disp) +#define SET_MultMatrixxOES(disp, fn) SET_MultMatrixx(disp, fn) +#define CALL_MultiTexCoord4xOES(disp, parameters) CALL_MultiTexCoord4x(disp, parameters) +#define GET_MultiTexCoord4xOES(disp) GET_MultiTexCoord4x(disp) +#define SET_MultiTexCoord4xOES(disp, fn) SET_MultiTexCoord4x(disp, fn) +#define CALL_Normal3xOES(disp, parameters) CALL_Normal3x(disp, parameters) +#define GET_Normal3xOES(disp) GET_Normal3x(disp) +#define SET_Normal3xOES(disp, fn) SET_Normal3x(disp, fn) +#define CALL_OrthofOES(disp, parameters) CALL_Orthof(disp, parameters) +#define GET_OrthofOES(disp) GET_Orthof(disp) +#define SET_OrthofOES(disp, fn) SET_Orthof(disp, fn) +#define CALL_OrthoxOES(disp, parameters) CALL_Orthox(disp, parameters) +#define GET_OrthoxOES(disp) GET_Orthox(disp) +#define SET_OrthoxOES(disp, fn) SET_Orthox(disp, fn) +#define CALL_PointSizexOES(disp, parameters) CALL_PointSizex(disp, parameters) +#define GET_PointSizexOES(disp) GET_PointSizex(disp) +#define SET_PointSizexOES(disp, fn) SET_PointSizex(disp, fn) +#define CALL_PolygonOffsetxOES(disp, parameters) CALL_PolygonOffsetx(disp, parameters) +#define GET_PolygonOffsetxOES(disp) GET_PolygonOffsetx(disp) +#define SET_PolygonOffsetxOES(disp, fn) SET_PolygonOffsetx(disp, fn) +#define CALL_RotatexOES(disp, parameters) CALL_Rotatex(disp, parameters) +#define GET_RotatexOES(disp) GET_Rotatex(disp) +#define SET_RotatexOES(disp, fn) SET_Rotatex(disp, fn) +#define CALL_SampleCoveragexOES(disp, parameters) CALL_SampleCoveragex(disp, parameters) +#define GET_SampleCoveragexOES(disp) GET_SampleCoveragex(disp) +#define SET_SampleCoveragexOES(disp, fn) SET_SampleCoveragex(disp, fn) +#define CALL_ScalexOES(disp, parameters) CALL_Scalex(disp, parameters) +#define GET_ScalexOES(disp) GET_Scalex(disp) +#define SET_ScalexOES(disp, fn) SET_Scalex(disp, fn) +#define CALL_TexEnvxOES(disp, parameters) CALL_TexEnvx(disp, parameters) +#define GET_TexEnvxOES(disp) GET_TexEnvx(disp) +#define SET_TexEnvxOES(disp, fn) SET_TexEnvx(disp, fn) +#define CALL_TexEnvxvOES(disp, parameters) CALL_TexEnvxv(disp, parameters) +#define GET_TexEnvxvOES(disp) GET_TexEnvxv(disp) +#define SET_TexEnvxvOES(disp, fn) SET_TexEnvxv(disp, fn) +#define CALL_TexParameterxOES(disp, parameters) CALL_TexParameterx(disp, parameters) +#define GET_TexParameterxOES(disp) GET_TexParameterx(disp) +#define SET_TexParameterxOES(disp, fn) SET_TexParameterx(disp, fn) +#define CALL_TranslatexOES(disp, parameters) CALL_Translatex(disp, parameters) +#define GET_TranslatexOES(disp) GET_Translatex(disp) +#define SET_TranslatexOES(disp, fn) SET_Translatex(disp, fn) +#define CALL_ClipPlanefOES(disp, parameters) CALL_ClipPlanef(disp, parameters) +#define GET_ClipPlanefOES(disp) GET_ClipPlanef(disp) +#define SET_ClipPlanefOES(disp, fn) SET_ClipPlanef(disp, fn) +#define CALL_ClipPlanexOES(disp, parameters) CALL_ClipPlanex(disp, parameters) +#define GET_ClipPlanexOES(disp) GET_ClipPlanex(disp) +#define SET_ClipPlanexOES(disp, fn) SET_ClipPlanex(disp, fn) +#define CALL_GetClipPlanefOES(disp, parameters) CALL_GetClipPlanef(disp, parameters) +#define GET_GetClipPlanefOES(disp) GET_GetClipPlanef(disp) +#define SET_GetClipPlanefOES(disp, fn) SET_GetClipPlanef(disp, fn) +#define CALL_GetClipPlanexOES(disp, parameters) CALL_GetClipPlanex(disp, parameters) +#define GET_GetClipPlanexOES(disp) GET_GetClipPlanex(disp) +#define SET_GetClipPlanexOES(disp, fn) SET_GetClipPlanex(disp, fn) +#define CALL_GetFixedvOES(disp, parameters) CALL_GetFixedv(disp, parameters) +#define GET_GetFixedvOES(disp) GET_GetFixedv(disp) +#define SET_GetFixedvOES(disp, fn) SET_GetFixedv(disp, fn) +#define CALL_GetLightxvOES(disp, parameters) CALL_GetLightxv(disp, parameters) +#define GET_GetLightxvOES(disp) GET_GetLightxv(disp) +#define SET_GetLightxvOES(disp, fn) SET_GetLightxv(disp, fn) +#define CALL_GetMaterialxvOES(disp, parameters) CALL_GetMaterialxv(disp, parameters) +#define GET_GetMaterialxvOES(disp) GET_GetMaterialxv(disp) +#define SET_GetMaterialxvOES(disp, fn) SET_GetMaterialxv(disp, fn) +#define CALL_GetTexEnvxvOES(disp, parameters) CALL_GetTexEnvxv(disp, parameters) +#define GET_GetTexEnvxvOES(disp) GET_GetTexEnvxv(disp) +#define SET_GetTexEnvxvOES(disp, fn) SET_GetTexEnvxv(disp, fn) +#define CALL_GetTexParameterxvOES(disp, parameters) CALL_GetTexParameterxv(disp, parameters) +#define GET_GetTexParameterxvOES(disp) GET_GetTexParameterxv(disp) +#define SET_GetTexParameterxvOES(disp, fn) SET_GetTexParameterxv(disp, fn) +#define CALL_PointParameterxOES(disp, parameters) CALL_PointParameterx(disp, parameters) +#define GET_PointParameterxOES(disp) GET_PointParameterx(disp) +#define SET_PointParameterxOES(disp, fn) SET_PointParameterx(disp, fn) +#define CALL_PointParameterxvOES(disp, parameters) CALL_PointParameterxv(disp, parameters) +#define GET_PointParameterxvOES(disp) GET_PointParameterxv(disp) +#define SET_PointParameterxvOES(disp, fn) SET_PointParameterxv(disp, fn) +#define CALL_TexParameterxvOES(disp, parameters) CALL_TexParameterxv(disp, parameters) +#define GET_TexParameterxvOES(disp) GET_TexParameterxv(disp) +#define SET_TexParameterxvOES(disp, fn) SET_TexParameterxv(disp, fn) + +#if defined(_GLAPI_USE_REMAP_TABLE) +#define TexGenf_remap_index TexGenfOES_remap_index +#define TexGenfv_remap_index TexGenfvOES_remap_index +#define TexGeni_remap_index TexGeniOES_remap_index +#define TexGeniv_remap_index TexGenivOES_remap_index +#define GetTexGenfv_remap_index GetTexGenfvOES_remap_index +#define GetTexGeniv_remap_index GetTexGenivOES_remap_index +#define BlendEquation_remap_index BlendEquationOES_remap_index +#define ActiveTextureARB_remap_index ActiveTexture_remap_index +#define ClientActiveTextureARB_remap_index ClientActiveTexture_remap_index +#define MultiTexCoord4fARB_remap_index MultiTexCoord4f_remap_index +#define AlphaFuncxOES_remap_index AlphaFuncx_remap_index +#define ClearColorxOES_remap_index ClearColorx_remap_index +#define ClearDepthfOES_remap_index ClearDepthf_remap_index +#define ClearDepthxOES_remap_index ClearDepthx_remap_index +#define Color4xOES_remap_index Color4x_remap_index +#define DepthRangefOES_remap_index DepthRangef_remap_index +#define DepthRangexOES_remap_index DepthRangex_remap_index +#define FogxOES_remap_index Fogx_remap_index +#define FogxvOES_remap_index Fogxv_remap_index +#define FrustumfOES_remap_index Frustumf_remap_index +#define FrustumxOES_remap_index Frustumx_remap_index +#define LightModelxOES_remap_index LightModelx_remap_index +#define LightModelxvOES_remap_index LightModelxv_remap_index +#define LightxOES_remap_index Lightx_remap_index +#define LightxvOES_remap_index Lightxv_remap_index +#define LineWidthxOES_remap_index LineWidthx_remap_index +#define LoadMatrixxOES_remap_index LoadMatrixx_remap_index +#define MaterialxOES_remap_index Materialx_remap_index +#define MaterialxvOES_remap_index Materialxv_remap_index +#define MultMatrixxOES_remap_index MultMatrixx_remap_index +#define MultiTexCoord4xOES_remap_index MultiTexCoord4x_remap_index +#define Normal3xOES_remap_index Normal3x_remap_index +#define OrthofOES_remap_index Orthof_remap_index +#define OrthoxOES_remap_index Orthox_remap_index +#define PointSizexOES_remap_index PointSizex_remap_index +#define PolygonOffsetxOES_remap_index PolygonOffsetx_remap_index +#define RotatexOES_remap_index Rotatex_remap_index +#define SampleCoveragexOES_remap_index SampleCoveragex_remap_index +#define ScalexOES_remap_index Scalex_remap_index +#define TexEnvxOES_remap_index TexEnvx_remap_index +#define TexEnvxvOES_remap_index TexEnvxv_remap_index +#define TexParameterxOES_remap_index TexParameterx_remap_index +#define TranslatexOES_remap_index Translatex_remap_index +#define ClipPlanefOES_remap_index ClipPlanef_remap_index +#define ClipPlanexOES_remap_index ClipPlanex_remap_index +#define GetClipPlanefOES_remap_index GetClipPlanef_remap_index +#define GetClipPlanexOES_remap_index GetClipPlanex_remap_index +#define GetFixedvOES_remap_index GetFixedv_remap_index +#define GetLightxvOES_remap_index GetLightxv_remap_index +#define GetMaterialxvOES_remap_index GetMaterialxv_remap_index +#define GetTexEnvxvOES_remap_index GetTexEnvxv_remap_index +#define GetTexParameterxvOES_remap_index GetTexParameterxv_remap_index +#define PointParameterxOES_remap_index PointParameterx_remap_index +#define PointParameterxvOES_remap_index PointParameterxv_remap_index +#define TexParameterxvOES_remap_index TexParameterxv_remap_index +#endif /* defined(_GLAPI_USE_REMAP_TABLE) */ + + +#endif /* !defined( _GLAPI_DISPATCH_H_ ) */ diff --git a/src/mapi/es1api/main/remap_helper.h b/src/mapi/es1api/main/remap_helper.h new file mode 100644 index 0000000000..0f47c520f3 --- /dev/null +++ b/src/mapi/es1api/main/remap_helper.h @@ -0,0 +1,2335 @@ +/* DO NOT EDIT - This file generated automatically by remap_helper.py (from Mesa) script */ + +/* + * Copyright (C) 2009 Chia-I Wu + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * Chia-I Wu, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "main/dispatch.h" +#include "main/remap.h" + +/* this is internal to remap.c */ +#ifdef need_MESA_remap_table + +static const char _mesa_function_pool[] = + /* _mesa_function_pool[0]: MapGrid1d (offset 224) */ + "idd\0" + "glMapGrid1d\0" + "\0" + /* _mesa_function_pool[17]: MapGrid1f (offset 225) */ + "iff\0" + "glMapGrid1f\0" + "\0" + /* _mesa_function_pool[34]: RasterPos4i (offset 82) */ + "iiii\0" + "glRasterPos4i\0" + "\0" + /* _mesa_function_pool[54]: RasterPos4d (offset 78) */ + "dddd\0" + "glRasterPos4d\0" + "\0" + /* _mesa_function_pool[74]: NewList (dynamic) */ + "ii\0" + "glNewList\0" + "\0" + /* _mesa_function_pool[88]: RasterPos4f (offset 80) */ + "ffff\0" + "glRasterPos4f\0" + "\0" + /* _mesa_function_pool[108]: LoadIdentity (offset 290) */ + "\0" + "glLoadIdentity\0" + "\0" + /* _mesa_function_pool[125]: ConvolutionFilter1D (offset 348) */ + "iiiiip\0" + "glConvolutionFilter1D\0" + "\0" + /* _mesa_function_pool[155]: RasterPos3dv (offset 71) */ + "p\0" + "glRasterPos3dv\0" + "\0" + /* _mesa_function_pool[173]: TexCoord1iv (offset 99) */ + "p\0" + "glTexCoord1iv\0" + "\0" + /* _mesa_function_pool[190]: TexCoord4sv (offset 125) */ + "p\0" + "glTexCoord4sv\0" + "\0" + /* _mesa_function_pool[207]: RasterPos4s (offset 84) */ + "iiii\0" + "glRasterPos4s\0" + "\0" + /* _mesa_function_pool[227]: TexCoord1f (offset 96) */ + "f\0" + "glTexCoord1f\0" + "\0" + /* _mesa_function_pool[243]: PolygonOffsetx (will be remapped) */ + "ii\0" + "glPolygonOffsetx\0" + "glPolygonOffsetxOES\0" + "\0" + /* _mesa_function_pool[284]: TexCoord1i (offset 98) */ + "i\0" + "glTexCoord1i\0" + "\0" + /* _mesa_function_pool[300]: Histogram (offset 367) */ + "iiii\0" + "glHistogram\0" + "\0" + /* _mesa_function_pool[318]: TexCoord1s (offset 100) */ + "i\0" + "glTexCoord1s\0" + "\0" + /* _mesa_function_pool[334]: GetMapfv (offset 267) */ + "iip\0" + "glGetMapfv\0" + "\0" + /* _mesa_function_pool[350]: EvalCoord1f (offset 230) */ + "f\0" + "glEvalCoord1f\0" + "\0" + /* _mesa_function_pool[367]: ConvolutionFilter2D (offset 349) */ + "iiiiiip\0" + "glConvolutionFilter2D\0" + "\0" + /* _mesa_function_pool[398]: PolygonStipple (offset 175) */ + "p\0" + "glPolygonStipple\0" + "\0" + /* _mesa_function_pool[418]: GetPixelMapfv (offset 271) */ + "ip\0" + "glGetPixelMapfv\0" + "\0" + /* _mesa_function_pool[438]: Color3uiv (offset 22) */ + "p\0" + "glColor3uiv\0" + "\0" + /* _mesa_function_pool[453]: IsEnabled (offset 286) */ + "i\0" + "glIsEnabled\0" + "\0" + /* _mesa_function_pool[468]: EvalCoord2fv (offset 235) */ + "p\0" + "glEvalCoord2fv\0" + "\0" + /* _mesa_function_pool[486]: GenerateMipmapOES (will be remapped) */ + "i\0" + "glGenerateMipmapOES\0" + "\0" + /* _mesa_function_pool[509]: GetMapiv (offset 268) */ + "iip\0" + "glGetMapiv\0" + "\0" + /* _mesa_function_pool[525]: Indexubv (offset 316) */ + "p\0" + "glIndexubv\0" + "\0" + /* _mesa_function_pool[539]: TexImage3D (offset 371) */ + "iiiiiiiiip\0" + "glTexImage3D\0" + "\0" + /* _mesa_function_pool[564]: EdgeFlagPointer (offset 312) */ + "ip\0" + "glEdgeFlagPointer\0" + "\0" + /* _mesa_function_pool[586]: Color3ubv (offset 20) */ + "p\0" + "glColor3ubv\0" + "\0" + /* _mesa_function_pool[601]: Vertex3dv (offset 135) */ + "p\0" + "glVertex3dv\0" + "\0" + /* _mesa_function_pool[616]: Disable (offset 214) */ + "i\0" + "glDisable\0" + "\0" + /* _mesa_function_pool[629]: LightModeliv (offset 166) */ + "ip\0" + "glLightModeliv\0" + "\0" + /* _mesa_function_pool[648]: GetClipPlanex (will be remapped) */ + "ip\0" + "glGetClipPlanex\0" + "glGetClipPlanexOES\0" + "\0" + /* _mesa_function_pool[687]: Vertex3iv (offset 139) */ + "p\0" + "glVertex3iv\0" + "\0" + /* _mesa_function_pool[702]: GetClipPlanef (will be remapped) */ + "ip\0" + "glGetClipPlanef\0" + "glGetClipPlanefOES\0" + "\0" + /* _mesa_function_pool[741]: BlendColor (offset 336) */ + "ffff\0" + "glBlendColor\0" + "\0" + /* _mesa_function_pool[760]: MultiTexCoord3fARB (offset 394) */ + "ifff\0" + "glMultiTexCoord3fARB\0" + "\0" + /* _mesa_function_pool[787]: DeleteVertexArraysAPPLE (will be remapped) */ + "ip\0" + "glDeleteVertexArraysAPPLE\0" + "\0" + /* _mesa_function_pool[817]: Scalef (offset 302) */ + "fff\0" + "glScalef\0" + "\0" + /* _mesa_function_pool[831]: Normal3iv (offset 59) */ + "p\0" + "glNormal3iv\0" + "\0" + /* _mesa_function_pool[846]: PointSizex (will be remapped) */ + "i\0" + "glPointSizex\0" + "glPointSizexOES\0" + "\0" + /* _mesa_function_pool[878]: DrawTexiOES (will be remapped) */ + "iiiii\0" + "glDrawTexiOES\0" + "\0" + /* _mesa_function_pool[899]: PassThrough (offset 199) */ + "f\0" + "glPassThrough\0" + "\0" + /* _mesa_function_pool[916]: Viewport (offset 305) */ + "iiii\0" + "glViewport\0" + "\0" + /* _mesa_function_pool[933]: DepthRange (offset 288) */ + "dd\0" + "glDepthRange\0" + "\0" + /* _mesa_function_pool[950]: ResetHistogram (offset 369) */ + "i\0" + "glResetHistogram\0" + "\0" + /* _mesa_function_pool[970]: CompressedTexSubImage2D (will be remapped) */ + "iiiiiiiip\0" + "glCompressedTexSubImage2D\0" + "\0" + /* _mesa_function_pool[1007]: MultiTexCoord2dvARB (offset 385) */ + "ip\0" + "glMultiTexCoord2dvARB\0" + "\0" + /* _mesa_function_pool[1033]: GetMaterialxv (will be remapped) */ + "iip\0" + "glGetMaterialxv\0" + "glGetMaterialxvOES\0" + "\0" + /* _mesa_function_pool[1073]: TexCoord2sv (offset 109) */ + "p\0" + "glTexCoord2sv\0" + "\0" + /* _mesa_function_pool[1090]: TexCoord2dv (offset 103) */ + "p\0" + "glTexCoord2dv\0" + "\0" + /* _mesa_function_pool[1107]: TexCoord1d (offset 94) */ + "d\0" + "glTexCoord1d\0" + "\0" + /* _mesa_function_pool[1123]: Color3sv (offset 18) */ + "p\0" + "glColor3sv\0" + "\0" + /* _mesa_function_pool[1137]: GetLightxv (will be remapped) */ + "iip\0" + "glGetLightxv\0" + "glGetLightxvOES\0" + "\0" + /* _mesa_function_pool[1171]: GetConvolutionParameteriv (offset 358) */ + "iip\0" + "glGetConvolutionParameteriv\0" + "\0" + /* _mesa_function_pool[1204]: AlphaFunc (offset 240) */ + "if\0" + "glAlphaFunc\0" + "\0" + /* _mesa_function_pool[1220]: DrawTexsOES (will be remapped) */ + "iiiii\0" + "glDrawTexsOES\0" + "\0" + /* _mesa_function_pool[1241]: MultiTexCoord1fvARB (offset 379) */ + "ip\0" + "glMultiTexCoord1fvARB\0" + "\0" + /* _mesa_function_pool[1267]: TexCoord3iv (offset 115) */ + "p\0" + "glTexCoord3iv\0" + "\0" + /* _mesa_function_pool[1284]: Color3fv (offset 14) */ + "p\0" + "glColor3fv\0" + "\0" + /* _mesa_function_pool[1298]: Translated (offset 303) */ + "ddd\0" + "glTranslated\0" + "\0" + /* _mesa_function_pool[1316]: PointSize (offset 173) */ + "f\0" + "glPointSize\0" + "\0" + /* _mesa_function_pool[1331]: PopName (offset 200) */ + "\0" + "glPopName\0" + "\0" + /* _mesa_function_pool[1343]: Vertex4sv (offset 149) */ + "p\0" + "glVertex4sv\0" + "\0" + /* _mesa_function_pool[1358]: GetTexEnvfv (offset 276) */ + "iip\0" + "glGetTexEnvfv\0" + "\0" + /* _mesa_function_pool[1377]: ColorTableParameteriv (offset 341) */ + "iip\0" + "glColorTableParameteriv\0" + "\0" + /* _mesa_function_pool[1406]: LineStipple (offset 167) */ + "ii\0" + "glLineStipple\0" + "\0" + /* _mesa_function_pool[1424]: TexEnvi (offset 186) */ + "iii\0" + "glTexEnvi\0" + "\0" + /* _mesa_function_pool[1439]: GetClipPlane (offset 259) */ + "ip\0" + "glGetClipPlane\0" + "\0" + /* _mesa_function_pool[1458]: Scalex (will be remapped) */ + "iii\0" + "glScalex\0" + "glScalexOES\0" + "\0" + /* _mesa_function_pool[1484]: Scaled (offset 301) */ + "ddd\0" + "glScaled\0" + "\0" + /* _mesa_function_pool[1498]: CallLists (offset 3) */ + "iip\0" + "glCallLists\0" + "\0" + /* _mesa_function_pool[1515]: Vertex2dv (offset 127) */ + "p\0" + "glVertex2dv\0" + "\0" + /* _mesa_function_pool[1530]: EdgeFlag (offset 41) */ + "i\0" + "glEdgeFlag\0" + "\0" + /* _mesa_function_pool[1544]: TexCoord2iv (offset 107) */ + "p\0" + "glTexCoord2iv\0" + "\0" + /* _mesa_function_pool[1561]: BlendEquationSeparateOES (will be remapped) */ + "ii\0" + "glBlendEquationSeparateOES\0" + "\0" + /* _mesa_function_pool[1592]: TexParameterx (will be remapped) */ + "iii\0" + "glTexParameterx\0" + "glTexParameterxOES\0" + "\0" + /* _mesa_function_pool[1632]: ReadPixels (offset 256) */ + "iiiiiip\0" + "glReadPixels\0" + "\0" + /* _mesa_function_pool[1654]: TexParameteri (offset 180) */ + "iii\0" + "glTexParameteri\0" + "\0" + /* _mesa_function_pool[1675]: Color4iv (offset 32) */ + "p\0" + "glColor4iv\0" + "\0" + /* _mesa_function_pool[1689]: TexParameterf (offset 178) */ + "iif\0" + "glTexParameterf\0" + "\0" + /* _mesa_function_pool[1710]: EdgeFlagv (offset 42) */ + "p\0" + "glEdgeFlagv\0" + "\0" + /* _mesa_function_pool[1725]: MultiTexCoord3dARB (offset 392) */ + "iddd\0" + "glMultiTexCoord3dARB\0" + "\0" + /* _mesa_function_pool[1752]: MultiTexCoord2iARB (offset 388) */ + "iii\0" + "glMultiTexCoord2iARB\0" + "\0" + /* _mesa_function_pool[1778]: DrawPixels (offset 257) */ + "iiiip\0" + "glDrawPixels\0" + "\0" + /* _mesa_function_pool[1798]: DepthRangex (will be remapped) */ + "ii\0" + "glDepthRangex\0" + "glDepthRangexOES\0" + "\0" + /* _mesa_function_pool[1833]: GenLists (offset 5) */ + "i\0" + "glGenLists\0" + "\0" + /* _mesa_function_pool[1847]: DepthRangef (will be remapped) */ + "ff\0" + "glDepthRangef\0" + "glDepthRangefOES\0" + "\0" + /* _mesa_function_pool[1882]: MapGrid2d (offset 226) */ + "iddidd\0" + "glMapGrid2d\0" + "\0" + /* _mesa_function_pool[1902]: MapGrid2f (offset 227) */ + "iffiff\0" + "glMapGrid2f\0" + "\0" + /* _mesa_function_pool[1922]: Fogx (will be remapped) */ + "ii\0" + "glFogx\0" + "glFogxOES\0" + "\0" + /* _mesa_function_pool[1943]: GetTexGenivOES (offset 280) */ + "iip\0" + "glGetTexGenivOES\0" + "glGetTexGeniv\0" + "\0" + /* _mesa_function_pool[1979]: Scissor (offset 176) */ + "iiii\0" + "glScissor\0" + "\0" + /* _mesa_function_pool[1995]: Fogf (offset 153) */ + "if\0" + "glFogf\0" + "\0" + /* _mesa_function_pool[2006]: TexSubImage1D (offset 332) */ + "iiiiiip\0" + "glTexSubImage1D\0" + "\0" + /* _mesa_function_pool[2031]: Color4usv (offset 40) */ + "p\0" + "glColor4usv\0" + "\0" + /* _mesa_function_pool[2046]: Fogi (offset 155) */ + "ii\0" + "glFogi\0" + "\0" + /* _mesa_function_pool[2057]: MultiTexCoord3sARB (offset 398) */ + "iiii\0" + "glMultiTexCoord3sARB\0" + "\0" + /* _mesa_function_pool[2084]: RasterPos3iv (offset 75) */ + "p\0" + "glRasterPos3iv\0" + "\0" + /* _mesa_function_pool[2102]: FramebufferRenderbufferOES (will be remapped) */ + "iiii\0" + "glFramebufferRenderbufferOES\0" + "\0" + /* _mesa_function_pool[2137]: TexCoord2i (offset 106) */ + "ii\0" + "glTexCoord2i\0" + "\0" + /* _mesa_function_pool[2154]: DepthFunc (offset 245) */ + "i\0" + "glDepthFunc\0" + "\0" + /* _mesa_function_pool[2169]: Color4ui (offset 37) */ 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228) */ + "d\0" + "glEvalCoord1d\0" + "\0" + /* _mesa_function_pool[9051]: Vertex4d (offset 142) */ + "dddd\0" + "glVertex4d\0" + "\0" + /* _mesa_function_pool[9068]: RasterPos4dv (offset 79) */ + "p\0" + "glRasterPos4dv\0" + "\0" + /* _mesa_function_pool[9086]: MultiTexCoord4f (offset 402) */ + "iffff\0" + "glMultiTexCoord4f\0" + "glMultiTexCoord4fARB\0" + "\0" + /* _mesa_function_pool[9132]: Vertex4i (offset 146) */ + "iiii\0" + "glVertex4i\0" + "\0" + /* _mesa_function_pool[9149]: GetHistogram (offset 361) */ + "iiiip\0" + "glGetHistogram\0" + "\0" + /* _mesa_function_pool[9171]: Translatex (will be remapped) */ + "iii\0" + "glTranslatex\0" + "glTranslatexOES\0" + "\0" + /* _mesa_function_pool[9205]: Materialf (offset 169) */ + "iif\0" + "glMaterialf\0" + "\0" + /* _mesa_function_pool[9222]: Materiali (offset 171) */ + "iii\0" + "glMateriali\0" + "\0" + /* _mesa_function_pool[9239]: Indexsv (offset 51) */ + "p\0" + "glIndexsv\0" + "\0" + /* _mesa_function_pool[9252]: MultiTexCoord4svARB (offset 407) */ + "ip\0" + "glMultiTexCoord4svARB\0" + "\0" + /* _mesa_function_pool[9278]: LightModelfv (offset 164) */ + "ip\0" + "glLightModelfv\0" + "\0" + /* _mesa_function_pool[9297]: Vertex4dv (offset 143) */ + "p\0" + "glVertex4dv\0" + "\0" + /* _mesa_function_pool[9312]: EvalCoord1dv (offset 229) */ + "p\0" + "glEvalCoord1dv\0" + "\0" + /* _mesa_function_pool[9330]: Materialx (will be remapped) */ + "iii\0" + "glMaterialx\0" + "glMaterialxOES\0" + "\0" + /* _mesa_function_pool[9362]: Translatef (offset 304) */ + "fff\0" + "glTranslatef\0" + "\0" + /* _mesa_function_pool[9380]: StencilMask (offset 209) */ + "i\0" + "glStencilMask\0" + "\0" + /* _mesa_function_pool[9397]: GetLightiv (offset 265) */ + "iip\0" + "glGetLightiv\0" + "\0" + /* _mesa_function_pool[9415]: IsList (offset 287) */ + "i\0" + "glIsList\0" + "\0" + /* _mesa_function_pool[9427]: RenderMode (offset 196) */ + "i\0" + "glRenderMode\0" + "\0" + /* _mesa_function_pool[9443]: MultiTexCoord1fARB (offset 378) */ + "if\0" + "glMultiTexCoord1fARB\0" + "\0" + /* _mesa_function_pool[9468]: BindBuffer (will be remapped) */ + "ii\0" + "glBindBuffer\0" + "\0" + /* _mesa_function_pool[9485]: Frustumf (will be remapped) */ + "ffffff\0" + "glFrustumf\0" + "glFrustumfOES\0" + "\0" + /* _mesa_function_pool[9518]: LightModelxv (will be remapped) */ + "ip\0" + "glLightModelxv\0" + "glLightModelxvOES\0" + "\0" + /* _mesa_function_pool[9555]: IsRenderbufferOES (will be remapped) */ + "i\0" + "glIsRenderbufferOES\0" + "\0" + /* _mesa_function_pool[9578]: CopyTexSubImage1D (offset 325) */ + "iiiiii\0" + "glCopyTexSubImage1D\0" + "\0" + /* _mesa_function_pool[9606]: Frustumx (will be remapped) */ + "iiiiii\0" + "glFrustumx\0" + "glFrustumxOES\0" + "\0" + /* _mesa_function_pool[9639]: CullFace (offset 152) */ + "i\0" + "glCullFace\0" + "\0" + /* _mesa_function_pool[9653]: BindTexture (offset 307) */ + "ii\0" + "glBindTexture\0" + "\0" + /* _mesa_function_pool[9671]: StencilFunc (offset 243) */ + "iii\0" + "glStencilFunc\0" + "\0" + /* _mesa_function_pool[9690]: CopyPixels (offset 255) */ + "iiiii\0" + "glCopyPixels\0" + "\0" + /* _mesa_function_pool[9710]: Rectsv (offset 93) */ + "pp\0" + "glRectsv\0" + "\0" + /* _mesa_function_pool[9723]: PopMatrix (offset 297) */ + "\0" + "glPopMatrix\0" + "\0" + /* _mesa_function_pool[9737]: CopyConvolutionFilter2D (offset 355) */ + "iiiiii\0" + "glCopyConvolutionFilter2D\0" + "\0" + /* _mesa_function_pool[9771]: DeleteRenderbuffersOES (will be remapped) */ + "ip\0" + "glDeleteRenderbuffersOES\0" + "\0" + /* _mesa_function_pool[9800]: NormalPointer (offset 318) */ + "iip\0" + "glNormalPointer\0" + "\0" + /* _mesa_function_pool[9821]: TexParameterfv (offset 179) */ + "iip\0" + "glTexParameterfv\0" + "\0" + /* _mesa_function_pool[9843]: ClipPlane (offset 150) */ + "ip\0" + "glClipPlane\0" + "\0" + /* _mesa_function_pool[9859]: Recti (offset 90) */ + "iiii\0" + "glRecti\0" + "\0" + /* _mesa_function_pool[9873]: GetPixelMapuiv (offset 272) */ + "ip\0" + "glGetPixelMapuiv\0" + "\0" + /* _mesa_function_pool[9894]: Rectf (offset 88) */ + "ffff\0" + "glRectf\0" + "\0" + /* _mesa_function_pool[9908]: Indexfv (offset 47) */ + "p\0" + "glIndexfv\0" + "\0" + /* _mesa_function_pool[9921]: GetPointerv (offset 329) */ + "ip\0" + "glGetPointerv\0" + "\0" + /* _mesa_function_pool[9939]: IndexMask (offset 212) */ + "i\0" + "glIndexMask\0" + "\0" + /* _mesa_function_pool[9954]: GetFloatv (offset 262) */ + "ip\0" + "glGetFloatv\0" + "\0" + /* _mesa_function_pool[9970]: TexCoord4s (offset 124) */ + "iiii\0" + "glTexCoord4s\0" + "\0" + /* _mesa_function_pool[9989]: TexCoord3sv (offset 117) */ + "p\0" + "glTexCoord3sv\0" + "\0" + /* _mesa_function_pool[10006]: TexEnvxv (will be remapped) */ + "iip\0" + "glTexEnvxv\0" + "glTexEnvxvOES\0" + "\0" + /* _mesa_function_pool[10036]: PopAttrib (offset 218) */ + "\0" + "glPopAttrib\0" + "\0" + /* _mesa_function_pool[10050]: Fogfv (offset 154) */ + "ip\0" + "glFogfv\0" + "\0" + /* _mesa_function_pool[10062]: InitNames (offset 197) */ + "\0" + "glInitNames\0" + "\0" + /* _mesa_function_pool[10076]: Normal3sv (offset 61) */ + "p\0" + "glNormal3sv\0" + "\0" + /* _mesa_function_pool[10091]: UnmapBufferOES (will be remapped) */ + "i\0" + "glUnmapBufferOES\0" + "\0" + /* _mesa_function_pool[10111]: TexCoord4d (offset 118) */ + "dddd\0" + "glTexCoord4d\0" + "\0" + /* _mesa_function_pool[10130]: TexCoord4f (offset 120) */ + "ffff\0" + "glTexCoord4f\0" + "\0" + /* _mesa_function_pool[10149]: GetBooleanv (offset 258) */ + "ip\0" + "glGetBooleanv\0" + "\0" + /* _mesa_function_pool[10167]: Hint (offset 158) */ + "ii\0" + "glHint\0" + "\0" + /* _mesa_function_pool[10178]: Color4dv (offset 28) */ + "p\0" + "glColor4dv\0" + "\0" + /* _mesa_function_pool[10192]: CopyColorSubTable (offset 347) */ + "iiiii\0" + "glCopyColorSubTable\0" + "\0" + /* _mesa_function_pool[10219]: IsVertexArrayAPPLE (will be remapped) */ + "i\0" + "glIsVertexArrayAPPLE\0" + "\0" + /* _mesa_function_pool[10243]: Vertex4iv (offset 147) */ + "p\0" + "glVertex4iv\0" + "\0" + /* _mesa_function_pool[10258]: BufferSubData (will be remapped) */ + "iiip\0" + "glBufferSubData\0" + "\0" + /* _mesa_function_pool[10280]: TexCoord4dv (offset 119) */ + "p\0" + "glTexCoord4dv\0" + "\0" + /* _mesa_function_pool[10297]: GetTexEnvxv (will be remapped) */ + "iip\0" + "glGetTexEnvxv\0" + "glGetTexEnvxvOES\0" + "\0" + /* _mesa_function_pool[10333]: Begin (offset 7) */ + "i\0" + "glBegin\0" + "\0" + /* _mesa_function_pool[10344]: LightModeli (offset 165) */ + "ii\0" + "glLightModeli\0" + "\0" + /* _mesa_function_pool[10362]: RasterPos4sv (offset 85) */ + "p\0" + "glRasterPos4sv\0" + "\0" + /* _mesa_function_pool[10380]: Rectfv (offset 89) */ + "pp\0" + "glRectfv\0" + "\0" + /* _mesa_function_pool[10393]: ClipPlanex (will be remapped) */ + "ip\0" + "glClipPlanex\0" + "glClipPlanexOES\0" + "\0" + /* _mesa_function_pool[10426]: LightModelf (offset 163) */ + "if\0" + "glLightModelf\0" + "\0" + /* _mesa_function_pool[10444]: DrawTexsvOES (will be remapped) */ + "p\0" + "glDrawTexsvOES\0" + "\0" + /* _mesa_function_pool[10462]: GetLightfv (offset 264) */ + "iip\0" + "glGetLightfv\0" + "\0" + /* _mesa_function_pool[10480]: LightModelx (will be remapped) */ + "ii\0" + "glLightModelx\0" + "glLightModelxOES\0" + "\0" + /* _mesa_function_pool[10515]: ClearColorx (will be remapped) */ + "iiii\0" + "glClearColorx\0" + "glClearColorxOES\0" + "\0" + /* _mesa_function_pool[10552]: ClipPlanef (will be remapped) */ + "ip\0" + "glClipPlanef\0" + "glClipPlanefOES\0" + "\0" + /* _mesa_function_pool[10585]: MultiTexCoord2fvARB (offset 387) */ + "ip\0" + "glMultiTexCoord2fvARB\0" + "\0" + /* _mesa_function_pool[10611]: ClearColor (offset 206) */ + "ffff\0" + "glClearColor\0" + "\0" + /* _mesa_function_pool[10630]: ColorMask (offset 210) */ + "iiii\0" + "glColorMask\0" + "\0" + /* _mesa_function_pool[10648]: RasterPos4iv (offset 83) */ + "p\0" + "glRasterPos4iv\0" + "\0" + /* _mesa_function_pool[10666]: Indexub (offset 315) */ + "i\0" + "glIndexub\0" + "\0" + /* _mesa_function_pool[10679]: GetMinmaxParameterfv (offset 365) */ + "iip\0" + "glGetMinmaxParameterfv\0" + "\0" + /* _mesa_function_pool[10707]: ClientActiveTexture (offset 375) */ + "i\0" + "glClientActiveTexture\0" + "glClientActiveTextureARB\0" + "\0" + /* _mesa_function_pool[10757]: ClearDepth (offset 208) */ + "d\0" + "glClearDepth\0" + "\0" + /* _mesa_function_pool[10773]: MultiTexCoord2svARB (offset 391) */ + "ip\0" + "glMultiTexCoord2svARB\0" + "\0" + ; + +/* these functions need to be remapped */ +static const struct gl_function_pool_remap MESA_remap_table_functions[] = { + { 1561, BlendEquationSeparateOES_remap_index }, + { 2912, BlendFuncSeparateOES_remap_index }, + { 2416, DrawTexfOES_remap_index }, + { 3963, DrawTexfvOES_remap_index }, + { 878, DrawTexiOES_remap_index }, + { 7510, DrawTexivOES_remap_index }, + { 1220, DrawTexsOES_remap_index }, + { 10444, DrawTexsvOES_remap_index }, + { 4169, DrawTexxOES_remap_index }, + { 4223, DrawTexxvOES_remap_index }, + { 3811, BindFramebufferOES_remap_index }, + { 8110, BindRenderbufferOES_remap_index }, + { 8319, CheckFramebufferStatusOES_remap_index }, + { 5996, DeleteFramebuffersOES_remap_index }, + { 9771, DeleteRenderbuffersOES_remap_index }, + { 2102, FramebufferRenderbufferOES_remap_index }, + { 8242, FramebufferTexture2DOES_remap_index }, + { 4341, GenFramebuffersOES_remap_index }, + { 4143, GenRenderbuffersOES_remap_index }, + { 486, GenerateMipmapOES_remap_index }, + { 6871, GetFramebufferAttachmentParameterivOES_remap_index }, + { 6464, GetRenderbufferParameterivOES_remap_index }, + { 5452, IsFramebufferOES_remap_index }, + { 9555, IsRenderbufferOES_remap_index }, + { 6238, RenderbufferStorageOES_remap_index }, + { 5189, PointSizePointerOES_remap_index }, + { 7215, QueryMatrixxOES_remap_index }, + { 3049, GetTexGenxvOES_remap_index }, + { 5826, TexGenxOES_remap_index }, + { 8895, TexGenxvOES_remap_index }, + { 5488, GetBufferPointervOES_remap_index }, + { 2397, MapBufferOES_remap_index }, + { 10091, UnmapBufferOES_remap_index }, + { 7994, MultiDrawArraysEXT_remap_index }, + { 6395, MultiDrawElementsEXT_remap_index }, + { 8751, BindVertexArrayAPPLE_remap_index }, + { 787, DeleteVertexArraysAPPLE_remap_index }, + { 5243, GenVertexArraysAPPLE_remap_index }, + { 10219, IsVertexArrayAPPLE_remap_index }, + { 3859, EGLImageTargetRenderbufferStorageOES_remap_index }, + { 3619, EGLImageTargetTexture2DOES_remap_index }, + { 4420, CompressedTexImage2D_remap_index }, + { 970, CompressedTexSubImage2D_remap_index }, + { 8695, SampleCoverage_remap_index }, + { 9468, BindBuffer_remap_index }, + { 3208, BufferData_remap_index }, + { 10258, BufferSubData_remap_index }, + { 7286, DeleteBuffers_remap_index }, + { 2639, GenBuffers_remap_index }, + { 5147, GetBufferParameteriv_remap_index }, + { 6175, IsBuffer_remap_index }, + { 7039, PointParameterf_remap_index }, + { 4823, PointParameterfv_remap_index }, + { 7306, AlphaFuncx_remap_index }, + { 10515, ClearColorx_remap_index }, + { 8631, ClearDepthf_remap_index }, + { 6734, ClearDepthx_remap_index }, + { 2580, Color4x_remap_index }, + { 1847, DepthRangef_remap_index }, + { 1798, DepthRangex_remap_index }, + { 1922, Fogx_remap_index }, + { 3836, Fogxv_remap_index }, + { 9485, Frustumf_remap_index }, + { 9606, Frustumx_remap_index }, + { 10480, LightModelx_remap_index }, + { 9518, LightModelxv_remap_index }, + { 6794, Lightx_remap_index }, + { 8275, Lightxv_remap_index }, + { 3378, LineWidthx_remap_index }, + { 3981, LoadMatrixx_remap_index }, + { 9330, Materialx_remap_index }, + { 3483, Materialxv_remap_index }, + { 6944, MultMatrixx_remap_index }, + { 8954, MultiTexCoord4x_remap_index }, + { 3348, Normal3x_remap_index }, + { 4391, Orthof_remap_index }, + { 4504, Orthox_remap_index }, + { 846, PointSizex_remap_index }, + { 243, PolygonOffsetx_remap_index }, + { 8049, Rotatex_remap_index }, + { 7572, SampleCoveragex_remap_index }, + { 1458, Scalex_remap_index }, + { 5013, TexEnvx_remap_index }, + { 10006, TexEnvxv_remap_index }, + { 1592, TexParameterx_remap_index }, + { 9171, Translatex_remap_index }, + { 10552, ClipPlanef_remap_index }, + { 10393, ClipPlanex_remap_index }, + { 702, GetClipPlanef_remap_index }, + { 648, GetClipPlanex_remap_index }, + { 6207, GetFixedv_remap_index }, + { 1137, GetLightxv_remap_index }, + { 1033, GetMaterialxv_remap_index }, + { 10297, GetTexEnvxv_remap_index }, + { 5584, GetTexParameterxv_remap_index }, + { 6978, PointParameterx_remap_index }, + { 5844, PointParameterxv_remap_index }, + { 7937, TexParameterxv_remap_index }, + { -1, -1 } +}; + +/* these functions are in the ABI, but have alternative names */ +static const struct gl_function_remap MESA_alt_functions[] = { + { -1, -1 } +}; + +#endif /* need_MESA_remap_table */ + +#if defined(need_GL_APPLE_vertex_array_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_APPLE_vertex_array_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_multi_draw_arrays) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_multi_draw_arrays_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_EGL_image) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_EGL_image_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_blend_equation_separate) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_blend_equation_separate_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_blend_func_separate) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_blend_func_separate_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_draw_texture) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_draw_texture_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_fixed_point) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_fixed_point_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_framebuffer_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_framebuffer_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_mapbuffer) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_mapbuffer_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_matrix_palette) +static const struct gl_function_remap GL_OES_matrix_palette_functions[] = { + { 5364, -1 }, /* LoadPaletteFromModelViewMatrixOES */ + { 5700, -1 }, /* MatrixIndexPointerOES */ + { 6024, -1 }, /* WeightPointerOES */ + { 6049, -1 }, /* CurrentPaletteMatrixOES */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_point_size_array) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_point_size_array_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_query_matrix) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_query_matrix_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_single_precision) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_single_precision_functions[] = { + { -1, -1 } +}; +#endif + diff --git a/src/mapi/es2api/glapi_mapi_tmp.h b/src/mapi/es2api/glapi_mapi_tmp.h new file mode 100644 index 0000000000..6941ca915c --- /dev/null +++ b/src/mapi/es2api/glapi_mapi_tmp.h @@ -0,0 +1,2632 @@ +/* This file is automatically generated by mapi_abi.py. Do not modify. */ + +#ifndef _GLAPI_TMP_H_ +#define _GLAPI_TMP_H_ +typedef int GLfixed; +typedef int GLclampx; +#endif /* _GLAPI_TMP_H_ */ + +#ifdef MAPI_TMP_DEFINES +#define GL_GLEXT_PROTOTYPES +#include "GL/gl.h" +#include "GL/glext.h" + +void APIENTRY gl_dispatch_stub_0(GLuint list, GLenum mode); +void APIENTRY gl_dispatch_stub_1(void); +void APIENTRY gl_dispatch_stub_2(GLuint list); +void APIENTRY gl_dispatch_stub_3(GLsizei n, GLenum type, const GLvoid *lists); +void APIENTRY gl_dispatch_stub_4(GLuint list, GLsizei range); +GLuint APIENTRY gl_dispatch_stub_5(GLsizei range); +void APIENTRY gl_dispatch_stub_6(GLuint base); +void APIENTRY gl_dispatch_stub_7(GLenum mode); +void APIENTRY gl_dispatch_stub_8(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); +void APIENTRY gl_dispatch_stub_9(GLbyte red, GLbyte green, GLbyte blue); +void APIENTRY gl_dispatch_stub_10(const GLbyte *v); +void APIENTRY gl_dispatch_stub_11(GLdouble red, GLdouble green, GLdouble blue); +void APIENTRY gl_dispatch_stub_12(const GLdouble *v); +void APIENTRY gl_dispatch_stub_13(GLfloat red, GLfloat green, GLfloat blue); +void APIENTRY gl_dispatch_stub_14(const GLfloat *v); +void APIENTRY gl_dispatch_stub_15(GLint red, GLint green, GLint blue); +void APIENTRY gl_dispatch_stub_16(const GLint *v); +void APIENTRY gl_dispatch_stub_17(GLshort red, GLshort green, GLshort blue); +void APIENTRY gl_dispatch_stub_18(const GLshort *v); +void APIENTRY gl_dispatch_stub_19(GLubyte red, GLubyte green, GLubyte blue); +void APIENTRY gl_dispatch_stub_20(const GLubyte *v); +void APIENTRY gl_dispatch_stub_21(GLuint red, GLuint green, GLuint blue); +void APIENTRY gl_dispatch_stub_22(const GLuint *v); +void APIENTRY gl_dispatch_stub_23(GLushort red, GLushort green, GLushort blue); +void APIENTRY gl_dispatch_stub_24(const GLushort *v); +void APIENTRY gl_dispatch_stub_25(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +void APIENTRY gl_dispatch_stub_26(const GLbyte *v); +void APIENTRY gl_dispatch_stub_27(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +void APIENTRY gl_dispatch_stub_28(const GLdouble *v); +void APIENTRY gl_dispatch_stub_29(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +void APIENTRY gl_dispatch_stub_30(const GLfloat *v); +void APIENTRY gl_dispatch_stub_31(GLint red, GLint green, GLint blue, GLint alpha); +void APIENTRY gl_dispatch_stub_32(const GLint *v); +void APIENTRY gl_dispatch_stub_33(GLshort red, GLshort green, GLshort blue, GLshort alpha); +void APIENTRY gl_dispatch_stub_34(const GLshort *v); +void APIENTRY gl_dispatch_stub_35(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +void APIENTRY gl_dispatch_stub_36(const GLubyte *v); +void APIENTRY gl_dispatch_stub_37(GLuint red, GLuint green, GLuint blue, GLuint alpha); +void APIENTRY gl_dispatch_stub_38(const GLuint *v); +void APIENTRY gl_dispatch_stub_39(GLushort red, GLushort green, GLushort blue, GLushort alpha); +void APIENTRY gl_dispatch_stub_40(const GLushort *v); +void APIENTRY gl_dispatch_stub_41(GLboolean flag); +void APIENTRY gl_dispatch_stub_42(const GLboolean *flag); +void APIENTRY gl_dispatch_stub_43(void); +void APIENTRY gl_dispatch_stub_44(GLdouble c); +void APIENTRY gl_dispatch_stub_45(const GLdouble *c); +void APIENTRY gl_dispatch_stub_46(GLfloat c); +void APIENTRY gl_dispatch_stub_47(const GLfloat *c); +void APIENTRY gl_dispatch_stub_48(GLint c); +void APIENTRY gl_dispatch_stub_49(const GLint *c); +void APIENTRY gl_dispatch_stub_50(GLshort c); +void APIENTRY gl_dispatch_stub_51(const GLshort *c); +void APIENTRY gl_dispatch_stub_52(GLbyte nx, GLbyte ny, GLbyte nz); +void APIENTRY gl_dispatch_stub_53(const GLbyte *v); +void APIENTRY gl_dispatch_stub_54(GLdouble nx, GLdouble ny, GLdouble nz); +void APIENTRY gl_dispatch_stub_55(const GLdouble *v); +void APIENTRY gl_dispatch_stub_56(GLfloat nx, GLfloat ny, GLfloat nz); +void APIENTRY gl_dispatch_stub_57(const GLfloat *v); +void APIENTRY gl_dispatch_stub_58(GLint nx, GLint ny, GLint nz); +void APIENTRY gl_dispatch_stub_59(const GLint *v); +void APIENTRY gl_dispatch_stub_60(GLshort nx, GLshort ny, GLshort nz); +void APIENTRY gl_dispatch_stub_61(const GLshort *v); +void APIENTRY gl_dispatch_stub_62(GLdouble x, GLdouble y); +void APIENTRY gl_dispatch_stub_63(const GLdouble *v); +void APIENTRY gl_dispatch_stub_64(GLfloat x, GLfloat y); +void APIENTRY gl_dispatch_stub_65(const GLfloat *v); +void APIENTRY gl_dispatch_stub_66(GLint x, GLint y); +void APIENTRY gl_dispatch_stub_67(const GLint *v); +void APIENTRY gl_dispatch_stub_68(GLshort x, GLshort y); +void APIENTRY gl_dispatch_stub_69(const GLshort *v); +void APIENTRY gl_dispatch_stub_70(GLdouble x, GLdouble y, GLdouble z); +void APIENTRY gl_dispatch_stub_71(const GLdouble *v); +void APIENTRY gl_dispatch_stub_72(GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_73(const GLfloat *v); +void APIENTRY gl_dispatch_stub_74(GLint x, GLint y, GLint z); +void APIENTRY gl_dispatch_stub_75(const GLint *v); +void APIENTRY gl_dispatch_stub_76(GLshort x, GLshort y, GLshort z); +void APIENTRY gl_dispatch_stub_77(const GLshort *v); +void APIENTRY gl_dispatch_stub_78(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_79(const GLdouble *v); +void APIENTRY gl_dispatch_stub_80(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_81(const GLfloat *v); +void APIENTRY gl_dispatch_stub_82(GLint x, GLint y, GLint z, GLint w); +void APIENTRY gl_dispatch_stub_83(const GLint *v); +void APIENTRY gl_dispatch_stub_84(GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY gl_dispatch_stub_85(const GLshort *v); +void APIENTRY gl_dispatch_stub_86(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +void APIENTRY gl_dispatch_stub_87(const GLdouble *v1, const GLdouble *v2); +void APIENTRY gl_dispatch_stub_88(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +void APIENTRY gl_dispatch_stub_89(const GLfloat *v1, const GLfloat *v2); +void APIENTRY gl_dispatch_stub_90(GLint x1, GLint y1, GLint x2, GLint y2); +void APIENTRY gl_dispatch_stub_91(const GLint *v1, const GLint *v2); +void APIENTRY gl_dispatch_stub_92(GLshort x1, GLshort y1, GLshort x2, GLshort y2); +void APIENTRY gl_dispatch_stub_93(const GLshort *v1, const GLshort *v2); +void APIENTRY gl_dispatch_stub_94(GLdouble s); +void APIENTRY gl_dispatch_stub_95(const GLdouble *v); +void APIENTRY gl_dispatch_stub_96(GLfloat s); +void APIENTRY gl_dispatch_stub_97(const GLfloat *v); +void APIENTRY gl_dispatch_stub_98(GLint s); +void APIENTRY gl_dispatch_stub_99(const GLint *v); +void APIENTRY gl_dispatch_stub_100(GLshort s); +void APIENTRY gl_dispatch_stub_101(const GLshort *v); +void APIENTRY gl_dispatch_stub_102(GLdouble s, GLdouble t); +void APIENTRY gl_dispatch_stub_103(const GLdouble *v); +void APIENTRY gl_dispatch_stub_104(GLfloat s, GLfloat t); +void APIENTRY gl_dispatch_stub_105(const GLfloat *v); +void APIENTRY gl_dispatch_stub_106(GLint s, GLint t); +void APIENTRY gl_dispatch_stub_107(const GLint *v); +void APIENTRY gl_dispatch_stub_108(GLshort s, GLshort t); +void APIENTRY gl_dispatch_stub_109(const GLshort *v); +void APIENTRY gl_dispatch_stub_110(GLdouble s, GLdouble t, GLdouble r); +void APIENTRY gl_dispatch_stub_111(const GLdouble *v); +void APIENTRY gl_dispatch_stub_112(GLfloat s, GLfloat t, GLfloat r); +void APIENTRY gl_dispatch_stub_113(const GLfloat *v); +void APIENTRY gl_dispatch_stub_114(GLint s, GLint t, GLint r); +void APIENTRY gl_dispatch_stub_115(const GLint *v); +void APIENTRY gl_dispatch_stub_116(GLshort s, GLshort t, GLshort r); +void APIENTRY gl_dispatch_stub_117(const GLshort *v); +void APIENTRY gl_dispatch_stub_118(GLdouble s, GLdouble t, GLdouble r, GLdouble q); +void APIENTRY gl_dispatch_stub_119(const GLdouble *v); +void APIENTRY gl_dispatch_stub_120(GLfloat s, GLfloat t, GLfloat r, GLfloat q); +void APIENTRY gl_dispatch_stub_121(const GLfloat *v); +void APIENTRY gl_dispatch_stub_122(GLint s, GLint t, GLint r, GLint q); +void APIENTRY gl_dispatch_stub_123(const GLint *v); +void APIENTRY gl_dispatch_stub_124(GLshort s, GLshort t, GLshort r, GLshort q); +void APIENTRY gl_dispatch_stub_125(const GLshort *v); +void APIENTRY gl_dispatch_stub_126(GLdouble x, GLdouble y); +void APIENTRY gl_dispatch_stub_127(const GLdouble *v); +void APIENTRY gl_dispatch_stub_128(GLfloat x, GLfloat y); +void APIENTRY gl_dispatch_stub_129(const GLfloat *v); +void APIENTRY gl_dispatch_stub_130(GLint x, GLint y); +void APIENTRY gl_dispatch_stub_131(const GLint *v); +void APIENTRY gl_dispatch_stub_132(GLshort x, GLshort y); +void APIENTRY gl_dispatch_stub_133(const GLshort *v); +void APIENTRY gl_dispatch_stub_134(GLdouble x, GLdouble y, GLdouble z); +void APIENTRY gl_dispatch_stub_135(const GLdouble *v); +void APIENTRY gl_dispatch_stub_136(GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_137(const GLfloat *v); +void APIENTRY gl_dispatch_stub_138(GLint x, GLint y, GLint z); +void APIENTRY gl_dispatch_stub_139(const GLint *v); +void APIENTRY gl_dispatch_stub_140(GLshort x, GLshort y, GLshort z); +void APIENTRY gl_dispatch_stub_141(const GLshort *v); +void APIENTRY gl_dispatch_stub_142(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_143(const GLdouble *v); +void APIENTRY gl_dispatch_stub_144(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_145(const GLfloat *v); +void APIENTRY gl_dispatch_stub_146(GLint x, GLint y, GLint z, GLint w); +void APIENTRY gl_dispatch_stub_147(const GLint *v); +void APIENTRY gl_dispatch_stub_148(GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY gl_dispatch_stub_149(const GLshort *v); +void APIENTRY gl_dispatch_stub_150(GLenum plane, const GLdouble *equation); +void APIENTRY gl_dispatch_stub_151(GLenum face, GLenum mode); +GLAPI void APIENTRY glCullFace(GLenum mode); +void APIENTRY gl_dispatch_stub_153(GLenum pname, GLfloat param); +void APIENTRY gl_dispatch_stub_154(GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_155(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_156(GLenum pname, const GLint *params); +GLAPI void APIENTRY glFrontFace(GLenum mode); +GLAPI void APIENTRY glHint(GLenum target, GLenum mode); +void APIENTRY gl_dispatch_stub_159(GLenum light, GLenum pname, GLfloat param); +void APIENTRY gl_dispatch_stub_160(GLenum light, GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_161(GLenum light, GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_162(GLenum light, GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_163(GLenum pname, GLfloat param); +void APIENTRY gl_dispatch_stub_164(GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_165(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_166(GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_167(GLint factor, GLushort pattern); +GLAPI void APIENTRY glLineWidth(GLfloat width); +void APIENTRY gl_dispatch_stub_169(GLenum face, GLenum pname, GLfloat param); +void APIENTRY gl_dispatch_stub_170(GLenum face, GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_171(GLenum face, GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_172(GLenum face, GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_173(GLfloat size); +void APIENTRY gl_dispatch_stub_174(GLenum face, GLenum mode); +void APIENTRY gl_dispatch_stub_175(const GLubyte *mask); +GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height); +void APIENTRY gl_dispatch_stub_177(GLenum mode); +GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_182(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +void APIENTRY gl_dispatch_stub_184(GLenum target, GLenum pname, GLfloat param); +void APIENTRY gl_dispatch_stub_185(GLenum target, GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_186(GLenum target, GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_187(GLenum target, GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_188(GLenum coord, GLenum pname, GLdouble param); +void APIENTRY gl_dispatch_stub_189(GLenum coord, GLenum pname, const GLdouble *params); +void APIENTRY gl_dispatch_stub_190(GLenum coord, GLenum pname, GLfloat param); +void APIENTRY gl_dispatch_stub_191(GLenum coord, GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_192(GLenum coord, GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_193(GLenum coord, GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_194(GLsizei size, GLenum type, GLfloat *buffer); +void APIENTRY gl_dispatch_stub_195(GLsizei size, GLuint *buffer); +GLint APIENTRY gl_dispatch_stub_196(GLenum mode); +void APIENTRY gl_dispatch_stub_197(void); +void APIENTRY gl_dispatch_stub_198(GLuint name); +void APIENTRY gl_dispatch_stub_199(GLfloat token); +void APIENTRY gl_dispatch_stub_200(void); +void APIENTRY gl_dispatch_stub_201(GLuint name); +void APIENTRY gl_dispatch_stub_202(GLenum mode); +GLAPI void APIENTRY glClear(GLbitfield mask); +void APIENTRY gl_dispatch_stub_204(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +void APIENTRY gl_dispatch_stub_205(GLfloat c); +GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GLAPI void APIENTRY glClearStencil(GLint s); +void APIENTRY gl_dispatch_stub_208(GLclampd depth); +GLAPI void APIENTRY glStencilMask(GLuint mask); +GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GLAPI void APIENTRY glDepthMask(GLboolean flag); +void APIENTRY gl_dispatch_stub_212(GLuint mask); +void APIENTRY gl_dispatch_stub_213(GLenum op, GLfloat value); +GLAPI void APIENTRY glDisable(GLenum cap); +GLAPI void APIENTRY glEnable(GLenum cap); +GLAPI void APIENTRY glFinish(void); +GLAPI void APIENTRY glFlush(void); +void APIENTRY gl_dispatch_stub_218(void); +void APIENTRY gl_dispatch_stub_219(GLbitfield mask); +void APIENTRY gl_dispatch_stub_220(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +void APIENTRY gl_dispatch_stub_221(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +void APIENTRY gl_dispatch_stub_222(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +void APIENTRY gl_dispatch_stub_223(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +void APIENTRY gl_dispatch_stub_224(GLint un, GLdouble u1, GLdouble u2); +void APIENTRY gl_dispatch_stub_225(GLint un, GLfloat u1, GLfloat u2); +void APIENTRY gl_dispatch_stub_226(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +void APIENTRY gl_dispatch_stub_227(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +void APIENTRY gl_dispatch_stub_228(GLdouble u); +void APIENTRY gl_dispatch_stub_229(const GLdouble *u); +void APIENTRY gl_dispatch_stub_230(GLfloat u); +void APIENTRY gl_dispatch_stub_231(const GLfloat *u); +void APIENTRY gl_dispatch_stub_232(GLdouble u, GLdouble v); +void APIENTRY gl_dispatch_stub_233(const GLdouble *u); +void APIENTRY gl_dispatch_stub_234(GLfloat u, GLfloat v); +void APIENTRY gl_dispatch_stub_235(const GLfloat *u); +void APIENTRY gl_dispatch_stub_236(GLenum mode, GLint i1, GLint i2); +void APIENTRY gl_dispatch_stub_237(GLint i); +void APIENTRY gl_dispatch_stub_238(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +void APIENTRY gl_dispatch_stub_239(GLint i, GLint j); +void APIENTRY gl_dispatch_stub_240(GLenum func, GLclampf ref); +GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor); +void APIENTRY gl_dispatch_stub_242(GLenum opcode); +GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); +GLAPI void APIENTRY glDepthFunc(GLenum func); +void APIENTRY gl_dispatch_stub_246(GLfloat xfactor, GLfloat yfactor); +void APIENTRY gl_dispatch_stub_247(GLenum pname, GLfloat param); +void APIENTRY gl_dispatch_stub_248(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_249(GLenum pname, GLfloat param); +GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_251(GLenum map, GLsizei mapsize, const GLfloat *values); +void APIENTRY gl_dispatch_stub_252(GLenum map, GLsizei mapsize, const GLuint *values); +void APIENTRY gl_dispatch_stub_253(GLenum map, GLsizei mapsize, const GLushort *values); +void APIENTRY gl_dispatch_stub_254(GLenum mode); +void APIENTRY gl_dispatch_stub_255(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); +void APIENTRY gl_dispatch_stub_257(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params); +void APIENTRY gl_dispatch_stub_259(GLenum plane, GLdouble *equation); +void APIENTRY gl_dispatch_stub_260(GLenum pname, GLdouble *params); +GLAPI GLenum APIENTRY glGetError(void); +GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_264(GLenum light, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_265(GLenum light, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_266(GLenum target, GLenum query, GLdouble *v); +void APIENTRY gl_dispatch_stub_267(GLenum target, GLenum query, GLfloat *v); +void APIENTRY gl_dispatch_stub_268(GLenum target, GLenum query, GLint *v); +void APIENTRY gl_dispatch_stub_269(GLenum face, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_270(GLenum face, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_271(GLenum map, GLfloat *values); +void APIENTRY gl_dispatch_stub_272(GLenum map, GLuint *values); +void APIENTRY gl_dispatch_stub_273(GLenum map, GLushort *values); +void APIENTRY gl_dispatch_stub_274(GLubyte *mask); +GLAPI const GLubyte * APIENTRY glGetString(GLenum name); +void APIENTRY gl_dispatch_stub_276(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_277(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_278(GLenum coord, GLenum pname, GLdouble *params); +void APIENTRY gl_dispatch_stub_279(GLenum coord, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_280(GLenum coord, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_281(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_284(GLenum target, GLint level, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_285(GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap); +GLboolean APIENTRY gl_dispatch_stub_287(GLuint list); +void APIENTRY gl_dispatch_stub_288(GLclampd zNear, GLclampd zFar); +void APIENTRY gl_dispatch_stub_289(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +void APIENTRY gl_dispatch_stub_290(void); +void APIENTRY gl_dispatch_stub_291(const GLfloat *m); +void APIENTRY gl_dispatch_stub_292(const GLdouble *m); +void APIENTRY gl_dispatch_stub_293(GLenum mode); +void APIENTRY gl_dispatch_stub_294(const GLfloat *m); +void APIENTRY gl_dispatch_stub_295(const GLdouble *m); +void APIENTRY gl_dispatch_stub_296(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +void APIENTRY gl_dispatch_stub_297(void); +void APIENTRY gl_dispatch_stub_298(void); +void APIENTRY gl_dispatch_stub_299(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +void APIENTRY gl_dispatch_stub_300(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_301(GLdouble x, GLdouble y, GLdouble z); +void APIENTRY gl_dispatch_stub_302(GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_303(GLdouble x, GLdouble y, GLdouble z); +void APIENTRY gl_dispatch_stub_304(GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height); +void APIENTRY gl_dispatch_stub_306(GLint i); +GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture); +void APIENTRY gl_dispatch_stub_308(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_309(GLenum array); +GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); +void APIENTRY gl_dispatch_stub_312(GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_313(GLenum array); +void APIENTRY gl_dispatch_stub_314(GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_315(GLubyte c); +void APIENTRY gl_dispatch_stub_316(const GLubyte *c); +void APIENTRY gl_dispatch_stub_317(GLenum format, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_318(GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units); +void APIENTRY gl_dispatch_stub_320(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_321(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLboolean APIENTRY gl_dispatch_stub_322(GLsizei n, const GLuint *textures, GLboolean *residences); +void APIENTRY gl_dispatch_stub_323(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +void APIENTRY gl_dispatch_stub_325(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures); +GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures); +void APIENTRY gl_dispatch_stub_329(GLenum pname, GLvoid **params); +GLAPI GLboolean APIENTRY glIsTexture(GLuint texture); +void APIENTRY gl_dispatch_stub_331(GLsizei n, const GLuint *textures, const GLclampf *priorities); +void APIENTRY gl_dispatch_stub_332(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +void APIENTRY gl_dispatch_stub_334(void); +void APIENTRY gl_dispatch_stub_335(GLbitfield mask); +GLAPI void APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GLAPI void APIENTRY glBlendEquation(GLenum mode); +void APIENTRY gl_dispatch_stub_338(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +void APIENTRY gl_dispatch_stub_339(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +void APIENTRY gl_dispatch_stub_340(GLenum target, GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_341(GLenum target, GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_342(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +void APIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid *table); +void APIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_346(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +void APIENTRY gl_dispatch_stub_347(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +void APIENTRY gl_dispatch_stub_348(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +void APIENTRY gl_dispatch_stub_349(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +void APIENTRY gl_dispatch_stub_350(GLenum target, GLenum pname, GLfloat params); +void APIENTRY gl_dispatch_stub_351(GLenum target, GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_352(GLenum target, GLenum pname, GLint params); +void APIENTRY gl_dispatch_stub_353(GLenum target, GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_354(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +void APIENTRY gl_dispatch_stub_355(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +void APIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid *image); +void APIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +void APIENTRY gl_dispatch_stub_360(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +void APIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +void APIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +void APIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_367(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +void APIENTRY gl_dispatch_stub_368(GLenum target, GLenum internalformat, GLboolean sink); +void APIENTRY gl_dispatch_stub_369(GLenum target); +void APIENTRY gl_dispatch_stub_370(GLenum target); +void APIENTRY gl_dispatch_stub_371(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +void APIENTRY gl_dispatch_stub_372(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +void APIENTRY gl_dispatch_stub_373(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +void APIENTRY gl_dispatch_stub_374(GLenum texture); +GLAPI void APIENTRY glActiveTexture(GLenum texture); +void APIENTRY gl_dispatch_stub_375(GLenum texture); +void APIENTRY gl_dispatch_stub_376(GLenum target, GLdouble s); +void APIENTRY gl_dispatch_stub_377(GLenum target, const GLdouble *v); +void APIENTRY gl_dispatch_stub_378(GLenum target, GLfloat s); +void APIENTRY gl_dispatch_stub_379(GLenum target, const GLfloat *v); +void APIENTRY gl_dispatch_stub_380(GLenum target, GLint s); +void APIENTRY gl_dispatch_stub_381(GLenum target, const GLint *v); +void APIENTRY gl_dispatch_stub_382(GLenum target, GLshort s); +void APIENTRY gl_dispatch_stub_383(GLenum target, const GLshort *v); +void APIENTRY gl_dispatch_stub_384(GLenum target, GLdouble s, GLdouble t); +void APIENTRY gl_dispatch_stub_385(GLenum target, const GLdouble *v); +void APIENTRY gl_dispatch_stub_386(GLenum target, GLfloat s, GLfloat t); +void APIENTRY gl_dispatch_stub_387(GLenum target, const GLfloat *v); +void APIENTRY gl_dispatch_stub_388(GLenum target, GLint s, GLint t); +void APIENTRY gl_dispatch_stub_389(GLenum target, const GLint *v); +void APIENTRY gl_dispatch_stub_390(GLenum target, GLshort s, GLshort t); +void APIENTRY gl_dispatch_stub_391(GLenum target, const GLshort *v); +void APIENTRY gl_dispatch_stub_392(GLenum target, GLdouble s, GLdouble t, GLdouble r); +void APIENTRY gl_dispatch_stub_393(GLenum target, const GLdouble *v); +void APIENTRY gl_dispatch_stub_394(GLenum target, GLfloat s, GLfloat t, GLfloat r); +void APIENTRY gl_dispatch_stub_395(GLenum target, const GLfloat *v); +void APIENTRY gl_dispatch_stub_396(GLenum target, GLint s, GLint t, GLint r); +void APIENTRY gl_dispatch_stub_397(GLenum target, const GLint *v); +void APIENTRY gl_dispatch_stub_398(GLenum target, GLshort s, GLshort t, GLshort r); +void APIENTRY gl_dispatch_stub_399(GLenum target, const GLshort *v); +void APIENTRY gl_dispatch_stub_400(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +void APIENTRY gl_dispatch_stub_401(GLenum target, const GLdouble *v); +void APIENTRY gl_dispatch_stub_402(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +void APIENTRY gl_dispatch_stub_403(GLenum target, const GLfloat *v); +void APIENTRY gl_dispatch_stub_404(GLenum target, GLint s, GLint t, GLint r, GLint q); +void APIENTRY gl_dispatch_stub_405(GLenum target, const GLint *v); +void APIENTRY gl_dispatch_stub_406(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +void APIENTRY gl_dispatch_stub_407(GLenum target, const GLshort *v); +GLAPI void APIENTRY glAttachShader(GLuint program, GLuint shader); +GLAPI GLuint APIENTRY glCreateProgram(void); +GLAPI GLuint APIENTRY glCreateShader(GLenum type); +GLAPI void APIENTRY glDeleteProgram(GLuint program); +GLAPI void APIENTRY glDeleteShader(GLuint program); +GLAPI void APIENTRY glDetachShader(GLuint program, GLuint shader); +GLAPI void APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); +GLAPI void APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsProgram(GLuint program); +GLAPI GLboolean APIENTRY glIsShader(GLuint shader); +GLAPI void APIENTRY glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask); +GLAPI void APIENTRY glStencilOpSeparate(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); +void APIENTRY gl_dispatch_stub_424(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_425(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_426(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_427(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_428(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_429(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_430(GLenum target, GLenum clamp); +void APIENTRY gl_dispatch_stub_431(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil); +void APIENTRY gl_dispatch_stub_432(GLenum buffer, GLint drawbuffer, const GLfloat *value); +void APIENTRY gl_dispatch_stub_433(GLenum buffer, GLint drawbuffer, const GLint *value); +void APIENTRY gl_dispatch_stub_434(GLenum buffer, GLint drawbuffer, const GLuint *value); +const GLubyte * APIENTRY gl_dispatch_stub_435(GLenum name, GLuint index); +void APIENTRY gl_dispatch_stub_436(GLenum target, GLenum internalFormat, GLuint buffer); +void APIENTRY gl_dispatch_stub_437(GLenum target, GLenum attachment, GLuint texture, GLint level); +void APIENTRY gl_dispatch_stub_438(GLenum target, GLenum pname, GLint64 *params); +void APIENTRY gl_dispatch_stub_439(GLenum cap, GLuint index, GLint64 *data); +void APIENTRY gl_dispatch_stub_440(GLuint index, GLuint divisor); +void APIENTRY gl_dispatch_stub_441(const GLdouble *m); +void APIENTRY gl_dispatch_stub_442(const GLfloat *m); +void APIENTRY gl_dispatch_stub_443(const GLdouble *m); +void APIENTRY gl_dispatch_stub_444(const GLfloat *m); +void APIENTRY gl_dispatch_stub_445(GLclampf value, GLboolean invert); +GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert); +void APIENTRY gl_dispatch_stub_446(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +void APIENTRY gl_dispatch_stub_447(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +void APIENTRY gl_dispatch_stub_448(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +void APIENTRY gl_dispatch_stub_449(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +void APIENTRY gl_dispatch_stub_450(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +void APIENTRY gl_dispatch_stub_451(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +void APIENTRY gl_dispatch_stub_452(GLenum target, GLint level, GLvoid *img); +void APIENTRY gl_dispatch_stub_453(GLuint index); +GLAPI void APIENTRY glDisableVertexAttribArray(GLuint index); +void APIENTRY gl_dispatch_stub_454(GLuint index); +GLAPI void APIENTRY glEnableVertexAttribArray(GLuint index); +void APIENTRY gl_dispatch_stub_455(GLenum target, GLuint index, GLdouble *params); +void APIENTRY gl_dispatch_stub_456(GLenum target, GLuint index, GLfloat *params); +void APIENTRY gl_dispatch_stub_457(GLenum target, GLuint index, GLdouble *params); +void APIENTRY gl_dispatch_stub_458(GLenum target, GLuint index, GLfloat *params); +void APIENTRY gl_dispatch_stub_459(GLenum target, GLenum pname, GLvoid *string); +void APIENTRY gl_dispatch_stub_460(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_461(GLuint index, GLenum pname, GLdouble *params); +void APIENTRY gl_dispatch_stub_462(GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_463(GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_464(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_465(GLenum target, GLuint index, const GLdouble *params); +void APIENTRY gl_dispatch_stub_466(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_467(GLenum target, GLuint index, const GLfloat *params); +void APIENTRY gl_dispatch_stub_468(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_469(GLenum target, GLuint index, const GLdouble *params); +void APIENTRY gl_dispatch_stub_470(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_471(GLenum target, GLuint index, const GLfloat *params); +void APIENTRY gl_dispatch_stub_472(GLenum target, GLenum format, GLsizei len, const GLvoid *string); +void APIENTRY gl_dispatch_stub_473(GLuint index, GLdouble x); +void APIENTRY gl_dispatch_stub_474(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_475(GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1f(GLuint index, GLfloat x); +void APIENTRY gl_dispatch_stub_476(GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1fv(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_477(GLuint index, GLshort x); +void APIENTRY gl_dispatch_stub_478(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_479(GLuint index, GLdouble x, GLdouble y); +void APIENTRY gl_dispatch_stub_480(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_481(GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y); +void APIENTRY gl_dispatch_stub_482(GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2fv(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_483(GLuint index, GLshort x, GLshort y); +void APIENTRY gl_dispatch_stub_484(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_485(GLuint index, GLdouble x, GLdouble y, GLdouble z); +void APIENTRY gl_dispatch_stub_486(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_487(GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_488(GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3fv(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_489(GLuint index, GLshort x, GLshort y, GLshort z); +void APIENTRY gl_dispatch_stub_490(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_491(GLuint index, const GLbyte *v); +void APIENTRY gl_dispatch_stub_492(GLuint index, const GLint *v); +void APIENTRY gl_dispatch_stub_493(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_494(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +void APIENTRY gl_dispatch_stub_495(GLuint index, const GLubyte *v); +void APIENTRY gl_dispatch_stub_496(GLuint index, const GLuint *v); +void APIENTRY gl_dispatch_stub_497(GLuint index, const GLushort *v); +void APIENTRY gl_dispatch_stub_498(GLuint index, const GLbyte *v); +void APIENTRY gl_dispatch_stub_499(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_500(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_501(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_502(GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4fv(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_503(GLuint index, const GLint *v); +void APIENTRY gl_dispatch_stub_504(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY gl_dispatch_stub_505(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_506(GLuint index, const GLubyte *v); +void APIENTRY gl_dispatch_stub_507(GLuint index, const GLuint *v); +void APIENTRY gl_dispatch_stub_508(GLuint index, const GLushort *v); +void APIENTRY gl_dispatch_stub_509(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_510(GLenum target, GLuint buffer); +GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer); +void APIENTRY gl_dispatch_stub_511(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); +GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +void APIENTRY gl_dispatch_stub_512(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); +GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +void APIENTRY gl_dispatch_stub_513(GLsizei n, const GLuint *buffer); +GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer); +void APIENTRY gl_dispatch_stub_514(GLsizei n, GLuint *buffer); +GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer); +void APIENTRY gl_dispatch_stub_515(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_516(GLenum target, GLenum pname, GLvoid **params); +GLAPI void APIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid **params); +void APIENTRY gl_dispatch_stub_517(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); +GLboolean APIENTRY gl_dispatch_stub_518(GLuint buffer); +GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer); +GLvoid * APIENTRY gl_dispatch_stub_519(GLenum target, GLenum access); +GLAPI GLvoid * APIENTRY glMapBufferOES(GLenum target, GLenum access); +GLboolean APIENTRY gl_dispatch_stub_520(GLenum target); +GLAPI GLboolean APIENTRY glUnmapBufferOES(GLenum target); +void APIENTRY gl_dispatch_stub_521(GLenum target, GLuint id); +void APIENTRY gl_dispatch_stub_522(GLsizei n, const GLuint *ids); +void APIENTRY gl_dispatch_stub_523(GLenum target); +void APIENTRY gl_dispatch_stub_524(GLsizei n, GLuint *ids); +void APIENTRY gl_dispatch_stub_525(GLuint id, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_526(GLuint id, GLenum pname, GLuint *params); +void APIENTRY gl_dispatch_stub_527(GLenum target, GLenum pname, GLint *params); +GLboolean APIENTRY gl_dispatch_stub_528(GLuint id); +void APIENTRY gl_dispatch_stub_529(GLhandleARB containerObj, GLhandleARB obj); +void APIENTRY gl_dispatch_stub_530(GLhandleARB shader); +GLAPI void APIENTRY glCompileShader(GLuint shader); +GLhandleARB APIENTRY gl_dispatch_stub_531(void); +GLhandleARB APIENTRY gl_dispatch_stub_532(GLenum shaderType); +void APIENTRY gl_dispatch_stub_533(GLhandleARB obj); +void APIENTRY gl_dispatch_stub_534(GLhandleARB containerObj, GLhandleARB attachedObj); +void APIENTRY gl_dispatch_stub_535(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI void APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +void APIENTRY gl_dispatch_stub_536(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog); +GLhandleARB APIENTRY gl_dispatch_stub_537(GLenum pname); +void APIENTRY gl_dispatch_stub_538(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +void APIENTRY gl_dispatch_stub_539(GLhandleARB obj, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_540(GLhandleARB obj, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_541(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source); +GLAPI void APIENTRY glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +GLint APIENTRY gl_dispatch_stub_542(GLhandleARB program, const GLcharARB *name); +GLAPI GLint APIENTRY glGetUniformLocation(GLuint program, const GLchar *name); +void APIENTRY gl_dispatch_stub_543(GLhandleARB program, GLint location, GLfloat *params); +GLAPI void APIENTRY glGetUniformfv(GLuint program, GLint location, GLfloat *params); +void APIENTRY gl_dispatch_stub_544(GLhandleARB program, GLint location, GLint *params); +GLAPI void APIENTRY glGetUniformiv(GLuint program, GLint location, GLint *params); +void APIENTRY gl_dispatch_stub_545(GLhandleARB program); +GLAPI void APIENTRY glLinkProgram(GLuint program); +void APIENTRY gl_dispatch_stub_546(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length); +GLAPI void APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar **string, const GLint *length); +void APIENTRY gl_dispatch_stub_547(GLint location, GLfloat v0); +GLAPI void APIENTRY glUniform1f(GLint location, GLfloat v0); +void APIENTRY gl_dispatch_stub_548(GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat *value); +void APIENTRY gl_dispatch_stub_549(GLint location, GLint v0); +GLAPI void APIENTRY glUniform1i(GLint location, GLint v0); +void APIENTRY gl_dispatch_stub_550(GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform1iv(GLint location, GLsizei count, const GLint *value); +void APIENTRY gl_dispatch_stub_551(GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glUniform2f(GLint location, GLfloat v0, GLfloat v1); +void APIENTRY gl_dispatch_stub_552(GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform2fv(GLint location, GLsizei count, const GLfloat *value); +void APIENTRY gl_dispatch_stub_553(GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glUniform2i(GLint location, GLint v0, GLint v1); +void APIENTRY gl_dispatch_stub_554(GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform2iv(GLint location, GLsizei count, const GLint *value); +void APIENTRY gl_dispatch_stub_555(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +void APIENTRY gl_dispatch_stub_556(GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform3fv(GLint location, GLsizei count, const GLfloat *value); +void APIENTRY gl_dispatch_stub_557(GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glUniform3i(GLint location, GLint v0, GLint v1, GLint v2); +void APIENTRY gl_dispatch_stub_558(GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint *value); +void APIENTRY gl_dispatch_stub_559(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +void APIENTRY gl_dispatch_stub_560(GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat *value); +void APIENTRY gl_dispatch_stub_561(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +void APIENTRY gl_dispatch_stub_562(GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform4iv(GLint location, GLsizei count, const GLint *value); +void APIENTRY gl_dispatch_stub_563(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_564(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_565(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_566(GLhandleARB program); +GLAPI void APIENTRY glUseProgram(GLuint program); +void APIENTRY gl_dispatch_stub_567(GLhandleARB program); +GLAPI void APIENTRY glValidateProgram(GLuint program); +void APIENTRY gl_dispatch_stub_568(GLhandleARB program, GLuint index, const GLcharARB *name); +GLAPI void APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar *name); +void APIENTRY gl_dispatch_stub_569(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI void APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLint APIENTRY gl_dispatch_stub_570(GLhandleARB program, const GLcharARB *name); +GLAPI GLint APIENTRY glGetAttribLocation(GLuint program, const GLchar *name); +void APIENTRY gl_dispatch_stub_571(GLsizei n, const GLenum *bufs); +void APIENTRY gl_dispatch_stub_572(GLenum mode, GLint first, GLsizei count, GLsizei primcount); +void APIENTRY gl_dispatch_stub_573(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +void APIENTRY gl_dispatch_stub_574(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +void APIENTRY gl_dispatch_stub_575(GLenum target, GLenum attachment, GLuint texture, GLint level); +void APIENTRY gl_dispatch_stub_576(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +void APIENTRY gl_dispatch_stub_577(GLuint program, GLenum pname, GLint value); +void APIENTRY gl_dispatch_stub_578(GLuint index, GLuint divisor); +void APIENTRY gl_dispatch_stub_579(GLenum target, GLintptr offset, GLsizeiptr length); +GLvoid * APIENTRY gl_dispatch_stub_580(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +void APIENTRY gl_dispatch_stub_581(GLuint array); +void APIENTRY gl_dispatch_stub_582(GLsizei n, GLuint *arrays); +void APIENTRY gl_dispatch_stub_583(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLenum APIENTRY gl_dispatch_stub_584(GLsync sync, GLbitfield flags, GLuint64 timeout); +void APIENTRY gl_dispatch_stub_585(GLsync sync); +GLsync APIENTRY gl_dispatch_stub_586(GLenum condition, GLbitfield flags); +void APIENTRY gl_dispatch_stub_587(GLenum pname, GLint64 *params); +void APIENTRY gl_dispatch_stub_588(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GLboolean APIENTRY gl_dispatch_stub_589(GLsync sync); +void APIENTRY gl_dispatch_stub_590(GLsync sync, GLbitfield flags, GLuint64 timeout); +void APIENTRY gl_dispatch_stub_591(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +void APIENTRY gl_dispatch_stub_592(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +void APIENTRY gl_dispatch_stub_593(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex); +void APIENTRY gl_dispatch_stub_594(GLuint buf, GLenum modeRGB, GLenum modeA); +void APIENTRY gl_dispatch_stub_595(GLuint buf, GLenum mode); +void APIENTRY gl_dispatch_stub_596(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); +void APIENTRY gl_dispatch_stub_597(GLuint buf, GLenum src, GLenum dst); +void APIENTRY gl_dispatch_stub_598(GLenum target, GLuint id); +void APIENTRY gl_dispatch_stub_599(GLsizei n, const GLuint *ids); +void APIENTRY gl_dispatch_stub_600(GLenum mode, GLuint id); +void APIENTRY gl_dispatch_stub_601(GLsizei n, GLuint *ids); +GLboolean APIENTRY gl_dispatch_stub_602(GLuint id); +void APIENTRY gl_dispatch_stub_603(void); +void APIENTRY gl_dispatch_stub_604(void); +GLAPI void APIENTRY glClearDepthf(GLclampf depth); +GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar); +GLAPI void APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +GLAPI void APIENTRY glReleaseShaderCompiler(void); +GLAPI void APIENTRY glShaderBinary(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); +void APIENTRY gl_dispatch_stub_610(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); +GLAPI void APIENTRY glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); +void APIENTRY gl_dispatch_stub_611(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); +GLAPI void APIENTRY glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); +void APIENTRY gl_dispatch_stub_612(GLuint program, GLenum pname, GLint value); +void APIENTRY gl_dispatch_stub_613(GLfloat factor, GLfloat bias); +void APIENTRY gl_dispatch_stub_614(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +void APIENTRY gl_dispatch_stub_615(const GLfloat *coords); +void APIENTRY gl_dispatch_stub_616(GLint x, GLint y, GLint z, GLint width, GLint height); +void APIENTRY gl_dispatch_stub_617(const GLint *coords); +void APIENTRY gl_dispatch_stub_618(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +void APIENTRY gl_dispatch_stub_619(const GLshort *coords); +void APIENTRY gl_dispatch_stub_620(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +void APIENTRY gl_dispatch_stub_621(const GLfixed *coords); +void APIENTRY gl_dispatch_stub_622(GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_623(GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_624(GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_625(GLenum pname, GLfloat param); +void APIENTRY gl_dispatch_stub_626(GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_627(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_628(GLenum pname, const GLint *params); +GLbitfield APIENTRY gl_dispatch_stub_629(GLfixed *mantissa, GLint *exponent); +void APIENTRY gl_dispatch_stub_630(GLclampf value, GLboolean invert); +void APIENTRY gl_dispatch_stub_631(GLenum pattern); +void APIENTRY gl_dispatch_stub_632(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_633(GLsizei stride, GLsizei count, const GLboolean *pointer); +void APIENTRY gl_dispatch_stub_634(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_635(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_636(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_637(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_638(GLenum pname, GLfloat param); +void APIENTRY gl_dispatch_stub_639(GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_640(GLint first, GLsizei count); +void APIENTRY gl_dispatch_stub_641(void); +void APIENTRY gl_dispatch_stub_642(GLbyte red, GLbyte green, GLbyte blue); +void APIENTRY gl_dispatch_stub_643(const GLbyte *v); +void APIENTRY gl_dispatch_stub_644(GLdouble red, GLdouble green, GLdouble blue); +void APIENTRY gl_dispatch_stub_645(const GLdouble *v); +void APIENTRY gl_dispatch_stub_646(GLfloat red, GLfloat green, GLfloat blue); +void APIENTRY gl_dispatch_stub_647(const GLfloat *v); +void APIENTRY gl_dispatch_stub_648(GLint red, GLint green, GLint blue); +void APIENTRY gl_dispatch_stub_649(const GLint *v); +void APIENTRY gl_dispatch_stub_650(GLshort red, GLshort green, GLshort blue); +void APIENTRY gl_dispatch_stub_651(const GLshort *v); +void APIENTRY gl_dispatch_stub_652(GLubyte red, GLubyte green, GLubyte blue); +void APIENTRY gl_dispatch_stub_653(const GLubyte *v); +void APIENTRY gl_dispatch_stub_654(GLuint red, GLuint green, GLuint blue); +void APIENTRY gl_dispatch_stub_655(const GLuint *v); +void APIENTRY gl_dispatch_stub_656(GLushort red, GLushort green, GLushort blue); +void APIENTRY gl_dispatch_stub_657(const GLushort *v); +void APIENTRY gl_dispatch_stub_658(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount); +void APIENTRY gl_dispatch_stub_661(GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_662(GLdouble coord); +void APIENTRY gl_dispatch_stub_663(const GLdouble *coord); +void APIENTRY gl_dispatch_stub_664(GLfloat coord); +void APIENTRY gl_dispatch_stub_665(const GLfloat *coord); +void APIENTRY gl_dispatch_stub_666(GLenum mode); +void APIENTRY gl_dispatch_stub_667(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI void APIENTRY glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +void APIENTRY gl_dispatch_stub_668(void); +void APIENTRY gl_dispatch_stub_669(GLsizei length, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_670(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +void APIENTRY gl_dispatch_stub_671(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +void APIENTRY gl_dispatch_stub_672(GLenum pname, GLfloat param); +void APIENTRY gl_dispatch_stub_673(GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_674(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_675(GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_676(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +void APIENTRY gl_dispatch_stub_677(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_678(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_679(GLenum stage, GLenum portion, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_680(GLenum stage, GLenum portion, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_681(GLenum variable, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_682(GLenum variable, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_683(void); +void APIENTRY gl_dispatch_stub_684(GLdouble x, GLdouble y); +void APIENTRY gl_dispatch_stub_685(const GLdouble *v); +void APIENTRY gl_dispatch_stub_686(GLfloat x, GLfloat y); +void APIENTRY gl_dispatch_stub_687(const GLfloat *v); +void APIENTRY gl_dispatch_stub_688(GLint x, GLint y); +void APIENTRY gl_dispatch_stub_689(const GLint *v); +void APIENTRY gl_dispatch_stub_690(GLshort x, GLshort y); +void APIENTRY gl_dispatch_stub_691(const GLshort *v); +void APIENTRY gl_dispatch_stub_692(GLdouble x, GLdouble y, GLdouble z); +void APIENTRY gl_dispatch_stub_693(const GLdouble *v); +void APIENTRY gl_dispatch_stub_694(GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_695(const GLfloat *v); +void APIENTRY gl_dispatch_stub_696(GLint x, GLint y, GLint z); +void APIENTRY gl_dispatch_stub_697(const GLint *v); +void APIENTRY gl_dispatch_stub_698(GLshort x, GLshort y, GLshort z); +void APIENTRY gl_dispatch_stub_699(const GLshort *v); +void APIENTRY gl_dispatch_stub_700(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_701(const GLdouble *v); +void APIENTRY gl_dispatch_stub_702(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_703(const GLfloat *v); +void APIENTRY gl_dispatch_stub_704(GLint x, GLint y, GLint z, GLint w); +void APIENTRY gl_dispatch_stub_705(const GLint *v); +void APIENTRY gl_dispatch_stub_706(GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY gl_dispatch_stub_707(const GLshort *v); +void APIENTRY gl_dispatch_stub_708(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +void APIENTRY gl_dispatch_stub_709(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); +void APIENTRY gl_dispatch_stub_710(GLsizei n, const GLuint *fences); +void APIENTRY gl_dispatch_stub_711(GLuint fence); +void APIENTRY gl_dispatch_stub_712(GLsizei n, GLuint *fences); +void APIENTRY gl_dispatch_stub_713(GLuint fence, GLenum pname, GLint *params); +GLboolean APIENTRY gl_dispatch_stub_714(GLuint fence); +void APIENTRY gl_dispatch_stub_715(GLuint fence, GLenum condition); +GLboolean APIENTRY gl_dispatch_stub_716(GLuint fence); +GLboolean APIENTRY gl_dispatch_stub_717(GLsizei n, const GLuint *ids, GLboolean *residences); +void APIENTRY gl_dispatch_stub_718(GLenum target, GLuint program); +void APIENTRY gl_dispatch_stub_719(GLsizei n, const GLuint *programs); +void APIENTRY gl_dispatch_stub_720(GLenum target, GLuint id, const GLfloat *params); +void APIENTRY gl_dispatch_stub_721(GLsizei n, GLuint *programs); +void APIENTRY gl_dispatch_stub_722(GLenum target, GLuint index, GLenum pname, GLdouble *params); +void APIENTRY gl_dispatch_stub_723(GLenum target, GLuint index, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_724(GLuint id, GLenum pname, GLubyte *program); +void APIENTRY gl_dispatch_stub_725(GLuint id, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_726(GLenum target, GLuint address, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_727(GLuint index, GLenum pname, GLvoid **pointer); +GLAPI void APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer); +void APIENTRY gl_dispatch_stub_728(GLuint index, GLenum pname, GLdouble *params); +void APIENTRY gl_dispatch_stub_729(GLuint index, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_730(GLuint index, GLenum pname, GLint *params); +GLboolean APIENTRY gl_dispatch_stub_731(GLuint program); +void APIENTRY gl_dispatch_stub_732(GLenum target, GLuint id, GLsizei len, const GLubyte *program); +void APIENTRY gl_dispatch_stub_733(GLenum target, GLuint index, GLsizei num, const GLdouble *params); +void APIENTRY gl_dispatch_stub_734(GLenum target, GLuint index, GLsizei num, const GLfloat *params); +void APIENTRY gl_dispatch_stub_735(GLsizei n, const GLuint *ids); +void APIENTRY gl_dispatch_stub_736(GLenum target, GLuint address, GLenum matrix, GLenum transform); +void APIENTRY gl_dispatch_stub_737(GLuint index, GLdouble x); +void APIENTRY gl_dispatch_stub_738(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_739(GLuint index, GLfloat x); +void APIENTRY gl_dispatch_stub_740(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_741(GLuint index, GLshort x); +void APIENTRY gl_dispatch_stub_742(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_743(GLuint index, GLdouble x, GLdouble y); +void APIENTRY gl_dispatch_stub_744(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_745(GLuint index, GLfloat x, GLfloat y); +void APIENTRY gl_dispatch_stub_746(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_747(GLuint index, GLshort x, GLshort y); +void APIENTRY gl_dispatch_stub_748(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_749(GLuint index, GLdouble x, GLdouble y, GLdouble z); +void APIENTRY gl_dispatch_stub_750(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_751(GLuint index, GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_752(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_753(GLuint index, GLshort x, GLshort y, GLshort z); +void APIENTRY gl_dispatch_stub_754(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_755(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_756(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_757(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_758(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_759(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY gl_dispatch_stub_760(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_761(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +void APIENTRY gl_dispatch_stub_762(GLuint index, const GLubyte *v); +void APIENTRY gl_dispatch_stub_763(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_764(GLuint index, GLsizei n, const GLdouble *v); +void APIENTRY gl_dispatch_stub_765(GLuint index, GLsizei n, const GLfloat *v); +void APIENTRY gl_dispatch_stub_766(GLuint index, GLsizei n, const GLshort *v); +void APIENTRY gl_dispatch_stub_767(GLuint index, GLsizei n, const GLdouble *v); +void APIENTRY gl_dispatch_stub_768(GLuint index, GLsizei n, const GLfloat *v); +void APIENTRY gl_dispatch_stub_769(GLuint index, GLsizei n, const GLshort *v); +void APIENTRY gl_dispatch_stub_770(GLuint index, GLsizei n, const GLdouble *v); +void APIENTRY gl_dispatch_stub_771(GLuint index, GLsizei n, const GLfloat *v); +void APIENTRY gl_dispatch_stub_772(GLuint index, GLsizei n, const GLshort *v); +void APIENTRY gl_dispatch_stub_773(GLuint index, GLsizei n, const GLdouble *v); +void APIENTRY gl_dispatch_stub_774(GLuint index, GLsizei n, const GLfloat *v); +void APIENTRY gl_dispatch_stub_775(GLuint index, GLsizei n, const GLshort *v); +void APIENTRY gl_dispatch_stub_776(GLuint index, GLsizei n, const GLubyte *v); +void APIENTRY gl_dispatch_stub_777(GLenum pname, GLfloat *param); +void APIENTRY gl_dispatch_stub_778(GLenum pname, GLint *param); +void APIENTRY gl_dispatch_stub_779(GLenum pname, const GLfloat *param); +void APIENTRY gl_dispatch_stub_780(GLenum pname, const GLint *param); +void APIENTRY gl_dispatch_stub_781(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +void APIENTRY gl_dispatch_stub_782(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +void APIENTRY gl_dispatch_stub_783(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +void APIENTRY gl_dispatch_stub_784(void); +void APIENTRY gl_dispatch_stub_785(GLuint id); +void APIENTRY gl_dispatch_stub_786(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +void APIENTRY gl_dispatch_stub_787(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +void APIENTRY gl_dispatch_stub_788(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +void APIENTRY gl_dispatch_stub_789(GLuint id); +void APIENTRY gl_dispatch_stub_790(void); +GLuint APIENTRY gl_dispatch_stub_791(GLuint range); +void APIENTRY gl_dispatch_stub_792(GLuint dst, GLuint coord, GLenum swizzle); +void APIENTRY gl_dispatch_stub_793(GLuint dst, GLuint interp, GLenum swizzle); +void APIENTRY gl_dispatch_stub_794(GLuint dst, const GLfloat *value); +void APIENTRY gl_dispatch_stub_795(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_796(GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_797(GLenum face); +void APIENTRY gl_dispatch_stub_798(GLuint array); +void APIENTRY gl_dispatch_stub_799(GLsizei n, const GLuint *arrays); +void APIENTRY gl_dispatch_stub_800(GLsizei n, GLuint *arrays); +GLboolean APIENTRY gl_dispatch_stub_801(GLuint array); +void APIENTRY gl_dispatch_stub_802(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +void APIENTRY gl_dispatch_stub_803(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); +void APIENTRY gl_dispatch_stub_804(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_805(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); +void APIENTRY gl_dispatch_stub_806(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_807(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); +void APIENTRY gl_dispatch_stub_808(GLuint index); +void APIENTRY gl_dispatch_stub_809(void); +void APIENTRY gl_dispatch_stub_810(GLenum func, GLclampx ref); +void APIENTRY gl_dispatch_stub_811(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +void APIENTRY gl_dispatch_stub_812(GLclampx depth); +void APIENTRY gl_dispatch_stub_813(GLenum plane, const GLfixed *equation); +void APIENTRY gl_dispatch_stub_814(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +void APIENTRY gl_dispatch_stub_815(GLclampx zNear, GLclampx zFar); +void APIENTRY gl_dispatch_stub_816(GLenum pname, GLfixed param); +void APIENTRY gl_dispatch_stub_817(GLenum pname, const GLfixed *params); +void APIENTRY gl_dispatch_stub_818(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +void APIENTRY gl_dispatch_stub_819(GLenum plane, GLfixed *equation); +void APIENTRY gl_dispatch_stub_820(GLenum pname, GLfixed *params); +void APIENTRY gl_dispatch_stub_821(GLenum light, GLenum pname, GLfixed *params); +void APIENTRY gl_dispatch_stub_822(GLenum face, GLenum pname, GLfixed *params); +void APIENTRY gl_dispatch_stub_823(GLenum target, GLenum pname, GLfixed *params); +void APIENTRY gl_dispatch_stub_824(GLenum coord, GLenum pname, GLfixed *params); +void APIENTRY gl_dispatch_stub_825(GLenum target, GLenum pname, GLfixed *params); +void APIENTRY gl_dispatch_stub_826(GLenum pname, GLfixed param); +void APIENTRY gl_dispatch_stub_827(GLenum pname, const GLfixed *params); +void APIENTRY gl_dispatch_stub_828(GLenum light, GLenum pname, GLfixed param); +void APIENTRY gl_dispatch_stub_829(GLenum light, GLenum pname, const GLfixed *params); +void APIENTRY gl_dispatch_stub_830(GLfixed width); +void APIENTRY gl_dispatch_stub_831(const GLfixed *m); +void APIENTRY gl_dispatch_stub_832(GLenum face, GLenum pname, GLfixed param); +void APIENTRY gl_dispatch_stub_833(GLenum face, GLenum pname, const GLfixed *params); +void APIENTRY gl_dispatch_stub_834(const GLfixed *m); +void APIENTRY gl_dispatch_stub_835(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +void APIENTRY gl_dispatch_stub_836(GLfixed nx, GLfixed ny, GLfixed nz); +void APIENTRY gl_dispatch_stub_837(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +void APIENTRY gl_dispatch_stub_838(GLenum pname, GLfixed param); +void APIENTRY gl_dispatch_stub_839(GLenum pname, const GLfixed *params); +void APIENTRY gl_dispatch_stub_840(GLfixed size); +void APIENTRY gl_dispatch_stub_841(GLfixed factor, GLfixed units); +void APIENTRY gl_dispatch_stub_842(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +void APIENTRY gl_dispatch_stub_843(GLclampx value, GLboolean invert); +void APIENTRY gl_dispatch_stub_844(GLfixed x, GLfixed y, GLfixed z); +void APIENTRY gl_dispatch_stub_845(GLenum target, GLenum pname, GLfixed param); +void APIENTRY gl_dispatch_stub_846(GLenum target, GLenum pname, const GLfixed *params); +void APIENTRY gl_dispatch_stub_847(GLenum coord, GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_848(GLenum coord, GLenum pname, const GLfixed *params); +void APIENTRY gl_dispatch_stub_849(GLenum target, GLenum pname, GLfixed param); +void APIENTRY gl_dispatch_stub_850(GLenum target, GLenum pname, const GLfixed *params); +void APIENTRY gl_dispatch_stub_851(GLfixed x, GLfixed y, GLfixed z); +void APIENTRY gl_dispatch_stub_852(GLenum plane, const GLfloat *equation); +void APIENTRY gl_dispatch_stub_853(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +void APIENTRY gl_dispatch_stub_854(GLenum plane, GLfloat *equation); +void APIENTRY gl_dispatch_stub_855(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +void APIENTRY gl_dispatch_stub_856(GLclampd zmin, GLclampd zmax); +void APIENTRY gl_dispatch_stub_857(GLenum modeRGB, GLenum modeA); +GLAPI void APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeA); +void APIENTRY gl_dispatch_stub_858(GLenum target, GLuint framebuffer); +GLAPI void APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer); +void APIENTRY gl_dispatch_stub_859(GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer); +GLenum APIENTRY gl_dispatch_stub_860(GLenum target); +GLAPI GLenum APIENTRY glCheckFramebufferStatus(GLenum target); +void APIENTRY gl_dispatch_stub_861(GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers); +void APIENTRY gl_dispatch_stub_862(GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers); +void APIENTRY gl_dispatch_stub_863(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +void APIENTRY gl_dispatch_stub_864(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +void APIENTRY gl_dispatch_stub_865(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +void APIENTRY gl_dispatch_stub_866(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +void APIENTRY gl_dispatch_stub_867(GLsizei n, GLuint *framebuffers); +GLAPI void APIENTRY glGenFramebuffers(GLsizei n, GLuint *framebuffers); +void APIENTRY gl_dispatch_stub_868(GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glGenRenderbuffers(GLsizei n, GLuint *renderbuffers); +void APIENTRY gl_dispatch_stub_869(GLenum target); +GLAPI void APIENTRY glGenerateMipmap(GLenum target); +void APIENTRY gl_dispatch_stub_870(GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_871(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params); +GLboolean APIENTRY gl_dispatch_stub_872(GLuint framebuffer); +GLAPI GLboolean APIENTRY glIsFramebuffer(GLuint framebuffer); +GLboolean APIENTRY gl_dispatch_stub_873(GLuint renderbuffer); +GLAPI GLboolean APIENTRY glIsRenderbuffer(GLuint renderbuffer); +void APIENTRY gl_dispatch_stub_874(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +void APIENTRY gl_dispatch_stub_875(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void APIENTRY gl_dispatch_stub_876(GLenum target, GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_877(GLenum target, GLintptr offset, GLsizeiptr size); +void APIENTRY gl_dispatch_stub_878(GLuint program, GLuint colorNumber, const GLchar *name); +GLint APIENTRY gl_dispatch_stub_879(GLuint program, const GLchar *name); +void APIENTRY gl_dispatch_stub_880(GLuint program, GLint location, GLuint *params); +void APIENTRY gl_dispatch_stub_881(GLuint index, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_882(GLuint index, GLenum pname, GLuint *params); +void APIENTRY gl_dispatch_stub_883(GLint location, GLuint x); +void APIENTRY gl_dispatch_stub_884(GLint location, GLsizei count, const GLuint *value); +void APIENTRY gl_dispatch_stub_885(GLint location, GLuint x, GLuint y); +void APIENTRY gl_dispatch_stub_886(GLint location, GLsizei count, const GLuint *value); +void APIENTRY gl_dispatch_stub_887(GLint location, GLuint x, GLuint y, GLuint z); +void APIENTRY gl_dispatch_stub_888(GLint location, GLsizei count, const GLuint *value); +void APIENTRY gl_dispatch_stub_889(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +void APIENTRY gl_dispatch_stub_890(GLint location, GLsizei count, const GLuint *value); +void APIENTRY gl_dispatch_stub_891(GLuint index, GLint x); +void APIENTRY gl_dispatch_stub_892(GLuint index, const GLint *v); +void APIENTRY gl_dispatch_stub_893(GLuint index, GLuint x); +void APIENTRY gl_dispatch_stub_894(GLuint index, const GLuint *v); +void APIENTRY gl_dispatch_stub_895(GLuint index, GLint x, GLint y); +void APIENTRY gl_dispatch_stub_896(GLuint index, const GLint *v); +void APIENTRY gl_dispatch_stub_897(GLuint index, GLuint x, GLuint y); +void APIENTRY gl_dispatch_stub_898(GLuint index, const GLuint *v); +void APIENTRY gl_dispatch_stub_899(GLuint index, GLint x, GLint y, GLint z); +void APIENTRY gl_dispatch_stub_900(GLuint index, const GLint *v); +void APIENTRY gl_dispatch_stub_901(GLuint index, GLuint x, GLuint y, GLuint z); +void APIENTRY gl_dispatch_stub_902(GLuint index, const GLuint *v); +void APIENTRY gl_dispatch_stub_903(GLuint index, const GLbyte *v); +void APIENTRY gl_dispatch_stub_904(GLuint index, GLint x, GLint y, GLint z, GLint w); +void APIENTRY gl_dispatch_stub_905(GLuint index, const GLint *v); +void APIENTRY gl_dispatch_stub_906(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_907(GLuint index, const GLubyte *v); +void APIENTRY gl_dispatch_stub_908(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +void APIENTRY gl_dispatch_stub_909(GLuint index, const GLuint *v); +void APIENTRY gl_dispatch_stub_910(GLuint index, const GLushort *v); +void APIENTRY gl_dispatch_stub_911(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_912(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +void APIENTRY gl_dispatch_stub_913(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +void APIENTRY gl_dispatch_stub_914(GLenum target, GLuint index); +void APIENTRY gl_dispatch_stub_915(GLenum target, GLuint index); +void APIENTRY gl_dispatch_stub_916(GLenum value, GLuint index, GLboolean *data); +void APIENTRY gl_dispatch_stub_917(GLenum value, GLuint index, GLint *data); +GLboolean APIENTRY gl_dispatch_stub_918(GLenum target, GLuint index); +void APIENTRY gl_dispatch_stub_919(GLint r, GLint g, GLint b, GLint a); +void APIENTRY gl_dispatch_stub_920(GLuint r, GLuint g, GLuint b, GLuint a); +void APIENTRY gl_dispatch_stub_921(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_922(GLenum target, GLenum pname, GLuint *params); +void APIENTRY gl_dispatch_stub_923(GLenum target, GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_924(GLenum target, GLenum pname, const GLuint *params); +void APIENTRY gl_dispatch_stub_925(GLuint query, GLenum mode); +void APIENTRY gl_dispatch_stub_926(void); +void APIENTRY gl_dispatch_stub_927(GLenum mode); +void APIENTRY gl_dispatch_stub_928(GLenum target, GLuint index, GLuint buffer); +void APIENTRY gl_dispatch_stub_929(GLenum target, GLuint index, GLuint buffer, GLintptr offset); +void APIENTRY gl_dispatch_stub_930(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +void APIENTRY gl_dispatch_stub_931(void); +void APIENTRY gl_dispatch_stub_932(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +void APIENTRY gl_dispatch_stub_933(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode); +void APIENTRY gl_dispatch_stub_934(GLenum mode); +void APIENTRY gl_dispatch_stub_935(GLenum target, GLenum pname, GLvoid **params); +void APIENTRY gl_dispatch_stub_936(GLenum target, GLsizei length, GLvoid *pointer); +void APIENTRY gl_dispatch_stub_937(GLenum objectType, GLuint name, GLenum pname, GLint *value); +GLenum APIENTRY gl_dispatch_stub_938(GLenum objectType, GLuint name, GLenum option); +GLenum APIENTRY gl_dispatch_stub_939(GLenum objectType, GLuint name, GLenum option); +void APIENTRY gl_dispatch_stub_940(GLuint program); +GLuint APIENTRY gl_dispatch_stub_941(GLenum type, const GLchar *string); +void APIENTRY gl_dispatch_stub_942(GLenum type, GLuint program); +void APIENTRY gl_dispatch_stub_943(void); +void APIENTRY gl_dispatch_stub_944(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void APIENTRY gl_dispatch_stub_945(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +void APIENTRY gl_dispatch_stub_946(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +void APIENTRY gl_dispatch_stub_947(GLuint id, GLenum pname, GLint64EXT *params); +void APIENTRY gl_dispatch_stub_948(GLuint id, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLvoid *writeOffset); +GLAPI void APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLvoid *writeOffset); +#undef MAPI_TMP_DEFINES +#endif /* MAPI_TMP_DEFINES */ + +#ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN +GLAPI void APIENTRY glCullFace(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[152]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY glFrontFace(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[157]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY glHint(GLenum target, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[158]; + ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode); +} + +GLAPI void APIENTRY glLineWidth(GLfloat width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[168]; + ((void (APIENTRY *)(GLfloat width)) _func)(width); +} + +GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[176]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); +} + +GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[178]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[179]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[180]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[181]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[183]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels); +} + +GLAPI void APIENTRY glClear(GLbitfield mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[203]; + ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); +} + +GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[206]; + ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY glClearStencil(GLint s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[207]; + ((void (APIENTRY *)(GLint s)) _func)(s); +} + +GLAPI void APIENTRY glStencilMask(GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[209]; + ((void (APIENTRY *)(GLuint mask)) _func)(mask); +} + +GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[210]; + ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY glDepthMask(GLboolean flag) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[211]; + ((void (APIENTRY *)(GLboolean flag)) _func)(flag); +} + +GLAPI void APIENTRY glDisable(GLenum cap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[214]; + ((void (APIENTRY *)(GLenum cap)) _func)(cap); +} + +GLAPI void APIENTRY glEnable(GLenum cap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[215]; + ((void (APIENTRY *)(GLenum cap)) _func)(cap); +} + +GLAPI void APIENTRY glFinish(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[216]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY glFlush(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[217]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[241]; + ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor); +} + +GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[243]; + ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask); +} + +GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[244]; + ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass); +} + +GLAPI void APIENTRY glDepthFunc(GLenum func) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[245]; + ((void (APIENTRY *)(GLenum func)) _func)(func); +} + +GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[250]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[256]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels); +} + +GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[258]; + ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params); +} + +GLAPI GLenum APIENTRY glGetError(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[261]; + return ((GLenum (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[262]; + ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[263]; + ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params); +} + +GLAPI const GLubyte * APIENTRY glGetString(GLenum name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[275]; + return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name); +} + +GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[282]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[283]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[286]; + return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap); +} + +GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[305]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); +} + +GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[307]; + ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture); +} + +GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[310]; + ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count); +} + +GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[311]; + ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices); +} + +GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[319]; + ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units); +} + +GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[324]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border); +} + +GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[326]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height); +} + +GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[327]; + ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures); +} + +GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[328]; + ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures); +} + +GLAPI GLboolean APIENTRY glIsTexture(GLuint texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[330]; + return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture); +} + +GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[333]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels); +} + +GLAPI void APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[336]; + ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY glBlendEquation(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[337]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[371]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels); +} + +GLAPI void APIENTRY glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[372]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); +} + +GLAPI void APIENTRY glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[373]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height); +} + +GLAPI void APIENTRY glActiveTexture(GLenum texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[374]; + ((void (APIENTRY *)(GLenum texture)) _func)(texture); +} + +GLAPI void APIENTRY glAttachShader(GLuint program, GLuint shader) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[408]; + ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader); +} + +GLAPI GLuint APIENTRY glCreateProgram(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[409]; + return ((GLuint (APIENTRY *)(void)) _func)(); +} + +GLAPI GLuint APIENTRY glCreateShader(GLenum type) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[410]; + return ((GLuint (APIENTRY *)(GLenum type)) _func)(type); +} + +GLAPI void APIENTRY glDeleteProgram(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[411]; + ((void (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI void APIENTRY glDeleteShader(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[412]; + ((void (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI void APIENTRY glDetachShader(GLuint program, GLuint shader) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[413]; + ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader); +} + +GLAPI void APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[414]; + ((void (APIENTRY *)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)) _func)(program, maxCount, count, obj); +} + +GLAPI void APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[415]; + ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(program, bufSize, length, infoLog); +} + +GLAPI void APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[416]; + ((void (APIENTRY *)(GLuint program, GLenum pname, GLint *params)) _func)(program, pname, params); +} + +GLAPI void APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[417]; + ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(shader, bufSize, length, infoLog); +} + +GLAPI void APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[418]; + ((void (APIENTRY *)(GLuint shader, GLenum pname, GLint *params)) _func)(shader, pname, params); +} + +GLAPI GLboolean APIENTRY glIsProgram(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[419]; + return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI GLboolean APIENTRY glIsShader(GLuint shader) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[420]; + return ((GLboolean (APIENTRY *)(GLuint shader)) _func)(shader); +} + +GLAPI void APIENTRY glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[421]; + ((void (APIENTRY *)(GLenum face, GLenum func, GLint ref, GLuint mask)) _func)(face, func, ref, mask); +} + +GLAPI void APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[422]; + ((void (APIENTRY *)(GLenum face, GLuint mask)) _func)(face, mask); +} + +GLAPI void APIENTRY glStencilOpSeparate(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[423]; + ((void (APIENTRY *)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)) _func)(face, sfail, zfail, zpass); +} + +GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[445]; + ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert); +} + +GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[447]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data); +} + +GLAPI void APIENTRY glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[448]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data); +} + +GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[450]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data); +} + +GLAPI void APIENTRY glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[451]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); +} + +GLAPI void APIENTRY glDisableVertexAttribArray(GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[453]; + ((void (APIENTRY *)(GLuint index)) _func)(index); +} + +GLAPI void APIENTRY glEnableVertexAttribArray(GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[454]; + ((void (APIENTRY *)(GLuint index)) _func)(index); +} + +GLAPI void APIENTRY glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[462]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[463]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY glVertexAttrib1f(GLuint index, GLfloat x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[475]; + ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x); +} + +GLAPI void APIENTRY glVertexAttrib1fv(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[476]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[481]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y); +} + +GLAPI void APIENTRY glVertexAttrib2fv(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[482]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[487]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY glVertexAttrib3fv(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[488]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[501]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY glVertexAttrib4fv(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[502]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[509]; + ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer); +} + +GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[510]; + ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer); +} + +GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[511]; + ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage); +} + +GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[512]; + ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data); +} + +GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[513]; + ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer); +} + +GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[514]; + ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer); +} + +GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[515]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid **params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[516]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params); +} + +GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[518]; + return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer); +} + +GLAPI GLvoid * APIENTRY glMapBufferOES(GLenum target, GLenum access) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[519]; + return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access); +} + +GLAPI GLboolean APIENTRY glUnmapBufferOES(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[520]; + return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY glCompileShader(GLuint shader) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[530]; + ((void (APIENTRY *)(GLuint shader)) _func)(shader); +} + +GLAPI void APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[535]; + ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); +} + +GLAPI void APIENTRY glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[541]; + ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)) _func)(shader, bufSize, length, source); +} + +GLAPI GLint APIENTRY glGetUniformLocation(GLuint program, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[542]; + return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); +} + +GLAPI void APIENTRY glGetUniformfv(GLuint program, GLint location, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[543]; + ((void (APIENTRY *)(GLuint program, GLint location, GLfloat *params)) _func)(program, location, params); +} + +GLAPI void APIENTRY glGetUniformiv(GLuint program, GLint location, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[544]; + ((void (APIENTRY *)(GLuint program, GLint location, GLint *params)) _func)(program, location, params); +} + +GLAPI void APIENTRY glLinkProgram(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[545]; + ((void (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI void APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar **string, const GLint *length) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[546]; + ((void (APIENTRY *)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)) _func)(shader, count, string, length); +} + +GLAPI void APIENTRY glUniform1f(GLint location, GLfloat v0) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[547]; + ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0); +} + +GLAPI void APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[548]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY glUniform1i(GLint location, GLint v0) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[549]; + ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0); +} + +GLAPI void APIENTRY glUniform1iv(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[550]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY glUniform2f(GLint location, GLfloat v0, GLfloat v1) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[551]; + ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1); +} + +GLAPI void APIENTRY glUniform2fv(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[552]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY glUniform2i(GLint location, GLint v0, GLint v1) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[553]; + ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1); +} + +GLAPI void APIENTRY glUniform2iv(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[554]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[555]; + ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2); +} + +GLAPI void APIENTRY glUniform3fv(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[556]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY glUniform3i(GLint location, GLint v0, GLint v1, GLint v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[557]; + ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2); +} + +GLAPI void APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[558]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[559]; + ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3); +} + +GLAPI void APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[560]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[561]; + ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3); +} + +GLAPI void APIENTRY glUniform4iv(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[562]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[563]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[564]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[565]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY glUseProgram(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[566]; + ((void (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI void APIENTRY glValidateProgram(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[567]; + ((void (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI void APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[568]; + ((void (APIENTRY *)(GLuint program, GLuint index, const GLchar *name)) _func)(program, index, name); +} + +GLAPI void APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[569]; + ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); +} + +GLAPI GLint APIENTRY glGetAttribLocation(GLuint program, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[570]; + return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); +} + +GLAPI void APIENTRY glClearDepthf(GLclampf depth) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[605]; + ((void (APIENTRY *)(GLclampf depth)) _func)(depth); +} + +GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[606]; + ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar); +} + +GLAPI void APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[607]; + ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision); +} + +GLAPI void APIENTRY glReleaseShaderCompiler(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[608]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY glShaderBinary(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[609]; + ((void (APIENTRY *)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)) _func)(n, shaders, binaryformat, binary, length); +} + +GLAPI void APIENTRY glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[610]; + ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)) _func)(program, bufSize, length, binaryFormat, binary); +} + +GLAPI void APIENTRY glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[611]; + ((void (APIENTRY *)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length)) _func)(program, binaryFormat, binary, length); +} + +GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[659]; + ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount); +} + +GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[660]; + ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); +} + +GLAPI void APIENTRY glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[667]; + ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); +} + +GLAPI void APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[727]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer); +} + +GLAPI void APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeA) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[857]; + ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA); +} + +GLAPI void APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[858]; + ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer); +} + +GLAPI void APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[859]; + ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer); +} + +GLAPI GLenum APIENTRY glCheckFramebufferStatus(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[860]; + return ((GLenum (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[861]; + ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers); +} + +GLAPI void APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[862]; + ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers); +} + +GLAPI void APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[863]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer); +} + +GLAPI void APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[865]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); +} + +GLAPI void APIENTRY glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[866]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset); +} + +GLAPI void APIENTRY glGenFramebuffers(GLsizei n, GLuint *framebuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[867]; + ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers); +} + +GLAPI void APIENTRY glGenRenderbuffers(GLsizei n, GLuint *renderbuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[868]; + ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers); +} + +GLAPI void APIENTRY glGenerateMipmap(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[869]; + ((void (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[870]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params); +} + +GLAPI void APIENTRY glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[871]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI GLboolean APIENTRY glIsFramebuffer(GLuint framebuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[872]; + return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer); +} + +GLAPI GLboolean APIENTRY glIsRenderbuffer(GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[873]; + return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer); +} + +GLAPI void APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[874]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height); +} + +GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLvoid *writeOffset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[949]; + ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); +} + +GLAPI void APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLvoid *writeOffset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[950]; + ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); +} + +/* does not need public_entries */ +#undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN +#endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */ + +#ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN +__asm__( +STUB_ASM_ENTRY("glCullFace")"\n" +"\t"STUB_ASM_CODE("152")"\n" + +STUB_ASM_ENTRY("glFrontFace")"\n" +"\t"STUB_ASM_CODE("157")"\n" + +STUB_ASM_ENTRY("glHint")"\n" +"\t"STUB_ASM_CODE("158")"\n" + +STUB_ASM_ENTRY("glLineWidth")"\n" +"\t"STUB_ASM_CODE("168")"\n" + +STUB_ASM_ENTRY("glScissor")"\n" +"\t"STUB_ASM_CODE("176")"\n" + +STUB_ASM_ENTRY("glTexParameterf")"\n" +"\t"STUB_ASM_CODE("178")"\n" + +STUB_ASM_ENTRY("glTexParameterfv")"\n" +"\t"STUB_ASM_CODE("179")"\n" + +STUB_ASM_ENTRY("glTexParameteri")"\n" +"\t"STUB_ASM_CODE("180")"\n" + +STUB_ASM_ENTRY("glTexParameteriv")"\n" +"\t"STUB_ASM_CODE("181")"\n" + +STUB_ASM_ENTRY("glTexImage2D")"\n" +"\t"STUB_ASM_CODE("183")"\n" + +STUB_ASM_ENTRY("glClear")"\n" +"\t"STUB_ASM_CODE("203")"\n" + +STUB_ASM_ENTRY("glClearColor")"\n" +"\t"STUB_ASM_CODE("206")"\n" + +STUB_ASM_ENTRY("glClearStencil")"\n" +"\t"STUB_ASM_CODE("207")"\n" + +STUB_ASM_ENTRY("glStencilMask")"\n" +"\t"STUB_ASM_CODE("209")"\n" + +STUB_ASM_ENTRY("glColorMask")"\n" +"\t"STUB_ASM_CODE("210")"\n" + +STUB_ASM_ENTRY("glDepthMask")"\n" +"\t"STUB_ASM_CODE("211")"\n" + +STUB_ASM_ENTRY("glDisable")"\n" +"\t"STUB_ASM_CODE("214")"\n" + +STUB_ASM_ENTRY("glEnable")"\n" +"\t"STUB_ASM_CODE("215")"\n" + +STUB_ASM_ENTRY("glFinish")"\n" +"\t"STUB_ASM_CODE("216")"\n" + +STUB_ASM_ENTRY("glFlush")"\n" +"\t"STUB_ASM_CODE("217")"\n" + +STUB_ASM_ENTRY("glBlendFunc")"\n" +"\t"STUB_ASM_CODE("241")"\n" + +STUB_ASM_ENTRY("glStencilFunc")"\n" +"\t"STUB_ASM_CODE("243")"\n" + +STUB_ASM_ENTRY("glStencilOp")"\n" +"\t"STUB_ASM_CODE("244")"\n" + +STUB_ASM_ENTRY("glDepthFunc")"\n" +"\t"STUB_ASM_CODE("245")"\n" + +STUB_ASM_ENTRY("glPixelStorei")"\n" +"\t"STUB_ASM_CODE("250")"\n" + +STUB_ASM_ENTRY("glReadPixels")"\n" +"\t"STUB_ASM_CODE("256")"\n" + +STUB_ASM_ENTRY("glGetBooleanv")"\n" +"\t"STUB_ASM_CODE("258")"\n" + +STUB_ASM_ENTRY("glGetError")"\n" +"\t"STUB_ASM_CODE("261")"\n" + +STUB_ASM_ENTRY("glGetFloatv")"\n" +"\t"STUB_ASM_CODE("262")"\n" + +STUB_ASM_ENTRY("glGetIntegerv")"\n" +"\t"STUB_ASM_CODE("263")"\n" + +STUB_ASM_ENTRY("glGetString")"\n" +"\t"STUB_ASM_CODE("275")"\n" + +STUB_ASM_ENTRY("glGetTexParameterfv")"\n" +"\t"STUB_ASM_CODE("282")"\n" + +STUB_ASM_ENTRY("glGetTexParameteriv")"\n" +"\t"STUB_ASM_CODE("283")"\n" + +STUB_ASM_ENTRY("glIsEnabled")"\n" +"\t"STUB_ASM_CODE("286")"\n" + +STUB_ASM_ENTRY("glViewport")"\n" +"\t"STUB_ASM_CODE("305")"\n" + +STUB_ASM_ENTRY("glBindTexture")"\n" +"\t"STUB_ASM_CODE("307")"\n" + +STUB_ASM_ENTRY("glDrawArrays")"\n" +"\t"STUB_ASM_CODE("310")"\n" + +STUB_ASM_ENTRY("glDrawElements")"\n" +"\t"STUB_ASM_CODE("311")"\n" + +STUB_ASM_ENTRY("glPolygonOffset")"\n" +"\t"STUB_ASM_CODE("319")"\n" + +STUB_ASM_ENTRY("glCopyTexImage2D")"\n" +"\t"STUB_ASM_CODE("324")"\n" + +STUB_ASM_ENTRY("glCopyTexSubImage2D")"\n" +"\t"STUB_ASM_CODE("326")"\n" + +STUB_ASM_ENTRY("glDeleteTextures")"\n" +"\t"STUB_ASM_CODE("327")"\n" + +STUB_ASM_ENTRY("glGenTextures")"\n" +"\t"STUB_ASM_CODE("328")"\n" + +STUB_ASM_ENTRY("glIsTexture")"\n" +"\t"STUB_ASM_CODE("330")"\n" + +STUB_ASM_ENTRY("glTexSubImage2D")"\n" +"\t"STUB_ASM_CODE("333")"\n" + +STUB_ASM_ENTRY("glBlendColor")"\n" +"\t"STUB_ASM_CODE("336")"\n" + +STUB_ASM_ENTRY("glBlendEquation")"\n" +"\t"STUB_ASM_CODE("337")"\n" + +STUB_ASM_ENTRY("glTexImage3DOES")"\n" +"\t"STUB_ASM_CODE("371")"\n" + +STUB_ASM_ENTRY("glTexSubImage3DOES")"\n" +"\t"STUB_ASM_CODE("372")"\n" + +STUB_ASM_ENTRY("glCopyTexSubImage3DOES")"\n" +"\t"STUB_ASM_CODE("373")"\n" + +STUB_ASM_ENTRY("glActiveTexture")"\n" +"\t"STUB_ASM_CODE("374")"\n" + +STUB_ASM_ENTRY("glAttachShader")"\n" +"\t"STUB_ASM_CODE("408")"\n" + +STUB_ASM_ENTRY("glCreateProgram")"\n" +"\t"STUB_ASM_CODE("409")"\n" + +STUB_ASM_ENTRY("glCreateShader")"\n" +"\t"STUB_ASM_CODE("410")"\n" + +STUB_ASM_ENTRY("glDeleteProgram")"\n" +"\t"STUB_ASM_CODE("411")"\n" + +STUB_ASM_ENTRY("glDeleteShader")"\n" +"\t"STUB_ASM_CODE("412")"\n" + +STUB_ASM_ENTRY("glDetachShader")"\n" +"\t"STUB_ASM_CODE("413")"\n" + +STUB_ASM_ENTRY("glGetAttachedShaders")"\n" +"\t"STUB_ASM_CODE("414")"\n" + +STUB_ASM_ENTRY("glGetProgramInfoLog")"\n" +"\t"STUB_ASM_CODE("415")"\n" + +STUB_ASM_ENTRY("glGetProgramiv")"\n" +"\t"STUB_ASM_CODE("416")"\n" + +STUB_ASM_ENTRY("glGetShaderInfoLog")"\n" +"\t"STUB_ASM_CODE("417")"\n" + +STUB_ASM_ENTRY("glGetShaderiv")"\n" +"\t"STUB_ASM_CODE("418")"\n" + +STUB_ASM_ENTRY("glIsProgram")"\n" +"\t"STUB_ASM_CODE("419")"\n" + +STUB_ASM_ENTRY("glIsShader")"\n" +"\t"STUB_ASM_CODE("420")"\n" + +STUB_ASM_ENTRY("glStencilFuncSeparate")"\n" +"\t"STUB_ASM_CODE("421")"\n" + +STUB_ASM_ENTRY("glStencilMaskSeparate")"\n" +"\t"STUB_ASM_CODE("422")"\n" + +STUB_ASM_ENTRY("glStencilOpSeparate")"\n" +"\t"STUB_ASM_CODE("423")"\n" + +STUB_ASM_ENTRY("glSampleCoverage")"\n" +"\t"STUB_ASM_CODE("445")"\n" + +STUB_ASM_ENTRY("glCompressedTexImage2D")"\n" +"\t"STUB_ASM_CODE("447")"\n" + +STUB_ASM_ENTRY("glCompressedTexImage3DOES")"\n" +"\t"STUB_ASM_CODE("448")"\n" + +STUB_ASM_ENTRY("glCompressedTexSubImage2D")"\n" +"\t"STUB_ASM_CODE("450")"\n" + +STUB_ASM_ENTRY("glCompressedTexSubImage3DOES")"\n" +"\t"STUB_ASM_CODE("451")"\n" + +STUB_ASM_ENTRY("glDisableVertexAttribArray")"\n" +"\t"STUB_ASM_CODE("453")"\n" + +STUB_ASM_ENTRY("glEnableVertexAttribArray")"\n" +"\t"STUB_ASM_CODE("454")"\n" + +STUB_ASM_ENTRY("glGetVertexAttribfv")"\n" +"\t"STUB_ASM_CODE("462")"\n" + +STUB_ASM_ENTRY("glGetVertexAttribiv")"\n" +"\t"STUB_ASM_CODE("463")"\n" + +STUB_ASM_ENTRY("glVertexAttrib1f")"\n" +"\t"STUB_ASM_CODE("475")"\n" + +STUB_ASM_ENTRY("glVertexAttrib1fv")"\n" +"\t"STUB_ASM_CODE("476")"\n" + +STUB_ASM_ENTRY("glVertexAttrib2f")"\n" +"\t"STUB_ASM_CODE("481")"\n" + +STUB_ASM_ENTRY("glVertexAttrib2fv")"\n" +"\t"STUB_ASM_CODE("482")"\n" + +STUB_ASM_ENTRY("glVertexAttrib3f")"\n" +"\t"STUB_ASM_CODE("487")"\n" + +STUB_ASM_ENTRY("glVertexAttrib3fv")"\n" +"\t"STUB_ASM_CODE("488")"\n" + +STUB_ASM_ENTRY("glVertexAttrib4f")"\n" +"\t"STUB_ASM_CODE("501")"\n" + +STUB_ASM_ENTRY("glVertexAttrib4fv")"\n" +"\t"STUB_ASM_CODE("502")"\n" + +STUB_ASM_ENTRY("glVertexAttribPointer")"\n" +"\t"STUB_ASM_CODE("509")"\n" + +STUB_ASM_ENTRY("glBindBuffer")"\n" +"\t"STUB_ASM_CODE("510")"\n" + +STUB_ASM_ENTRY("glBufferData")"\n" +"\t"STUB_ASM_CODE("511")"\n" + +STUB_ASM_ENTRY("glBufferSubData")"\n" +"\t"STUB_ASM_CODE("512")"\n" + +STUB_ASM_ENTRY("glDeleteBuffers")"\n" +"\t"STUB_ASM_CODE("513")"\n" + +STUB_ASM_ENTRY("glGenBuffers")"\n" +"\t"STUB_ASM_CODE("514")"\n" + +STUB_ASM_ENTRY("glGetBufferParameteriv")"\n" +"\t"STUB_ASM_CODE("515")"\n" + +STUB_ASM_ENTRY("glGetBufferPointervOES")"\n" +"\t"STUB_ASM_CODE("516")"\n" + +STUB_ASM_ENTRY("glIsBuffer")"\n" +"\t"STUB_ASM_CODE("518")"\n" + +STUB_ASM_ENTRY("glMapBufferOES")"\n" +"\t"STUB_ASM_CODE("519")"\n" + +STUB_ASM_ENTRY("glUnmapBufferOES")"\n" +"\t"STUB_ASM_CODE("520")"\n" + +STUB_ASM_ENTRY("glCompileShader")"\n" +"\t"STUB_ASM_CODE("530")"\n" + +STUB_ASM_ENTRY("glGetActiveUniform")"\n" +"\t"STUB_ASM_CODE("535")"\n" + +STUB_ASM_ENTRY("glGetShaderSource")"\n" +"\t"STUB_ASM_CODE("541")"\n" + +STUB_ASM_ENTRY("glGetUniformLocation")"\n" +"\t"STUB_ASM_CODE("542")"\n" + +STUB_ASM_ENTRY("glGetUniformfv")"\n" +"\t"STUB_ASM_CODE("543")"\n" + +STUB_ASM_ENTRY("glGetUniformiv")"\n" +"\t"STUB_ASM_CODE("544")"\n" + +STUB_ASM_ENTRY("glLinkProgram")"\n" +"\t"STUB_ASM_CODE("545")"\n" + +STUB_ASM_ENTRY("glShaderSource")"\n" +"\t"STUB_ASM_CODE("546")"\n" + +STUB_ASM_ENTRY("glUniform1f")"\n" +"\t"STUB_ASM_CODE("547")"\n" + +STUB_ASM_ENTRY("glUniform1fv")"\n" +"\t"STUB_ASM_CODE("548")"\n" + +STUB_ASM_ENTRY("glUniform1i")"\n" +"\t"STUB_ASM_CODE("549")"\n" + +STUB_ASM_ENTRY("glUniform1iv")"\n" +"\t"STUB_ASM_CODE("550")"\n" + +STUB_ASM_ENTRY("glUniform2f")"\n" +"\t"STUB_ASM_CODE("551")"\n" + +STUB_ASM_ENTRY("glUniform2fv")"\n" +"\t"STUB_ASM_CODE("552")"\n" + +STUB_ASM_ENTRY("glUniform2i")"\n" +"\t"STUB_ASM_CODE("553")"\n" + +STUB_ASM_ENTRY("glUniform2iv")"\n" +"\t"STUB_ASM_CODE("554")"\n" + +STUB_ASM_ENTRY("glUniform3f")"\n" +"\t"STUB_ASM_CODE("555")"\n" + +STUB_ASM_ENTRY("glUniform3fv")"\n" +"\t"STUB_ASM_CODE("556")"\n" + +STUB_ASM_ENTRY("glUniform3i")"\n" +"\t"STUB_ASM_CODE("557")"\n" + +STUB_ASM_ENTRY("glUniform3iv")"\n" +"\t"STUB_ASM_CODE("558")"\n" + +STUB_ASM_ENTRY("glUniform4f")"\n" +"\t"STUB_ASM_CODE("559")"\n" + +STUB_ASM_ENTRY("glUniform4fv")"\n" +"\t"STUB_ASM_CODE("560")"\n" + +STUB_ASM_ENTRY("glUniform4i")"\n" +"\t"STUB_ASM_CODE("561")"\n" + +STUB_ASM_ENTRY("glUniform4iv")"\n" +"\t"STUB_ASM_CODE("562")"\n" + +STUB_ASM_ENTRY("glUniformMatrix2fv")"\n" +"\t"STUB_ASM_CODE("563")"\n" + +STUB_ASM_ENTRY("glUniformMatrix3fv")"\n" +"\t"STUB_ASM_CODE("564")"\n" + +STUB_ASM_ENTRY("glUniformMatrix4fv")"\n" +"\t"STUB_ASM_CODE("565")"\n" + +STUB_ASM_ENTRY("glUseProgram")"\n" +"\t"STUB_ASM_CODE("566")"\n" + +STUB_ASM_ENTRY("glValidateProgram")"\n" +"\t"STUB_ASM_CODE("567")"\n" + +STUB_ASM_ENTRY("glBindAttribLocation")"\n" +"\t"STUB_ASM_CODE("568")"\n" + +STUB_ASM_ENTRY("glGetActiveAttrib")"\n" +"\t"STUB_ASM_CODE("569")"\n" + +STUB_ASM_ENTRY("glGetAttribLocation")"\n" +"\t"STUB_ASM_CODE("570")"\n" + +STUB_ASM_ENTRY("glClearDepthf")"\n" +"\t"STUB_ASM_CODE("605")"\n" + +STUB_ASM_ENTRY("glDepthRangef")"\n" +"\t"STUB_ASM_CODE("606")"\n" + +STUB_ASM_ENTRY("glGetShaderPrecisionFormat")"\n" +"\t"STUB_ASM_CODE("607")"\n" + +STUB_ASM_ENTRY("glReleaseShaderCompiler")"\n" +"\t"STUB_ASM_CODE("608")"\n" + +STUB_ASM_ENTRY("glShaderBinary")"\n" +"\t"STUB_ASM_CODE("609")"\n" + +STUB_ASM_ENTRY("glGetProgramBinaryOES")"\n" +"\t"STUB_ASM_CODE("610")"\n" + +STUB_ASM_ENTRY("glProgramBinaryOES")"\n" +"\t"STUB_ASM_CODE("611")"\n" + +STUB_ASM_ENTRY("glMultiDrawArraysEXT")"\n" +"\t"STUB_ASM_CODE("659")"\n" + +STUB_ASM_ENTRY("glMultiDrawElementsEXT")"\n" +"\t"STUB_ASM_CODE("660")"\n" + +STUB_ASM_ENTRY("glBlendFuncSeparate")"\n" +"\t"STUB_ASM_CODE("667")"\n" + +STUB_ASM_ENTRY("glGetVertexAttribPointerv")"\n" +"\t"STUB_ASM_CODE("727")"\n" + +STUB_ASM_ENTRY("glBlendEquationSeparate")"\n" +"\t"STUB_ASM_CODE("857")"\n" + +STUB_ASM_ENTRY("glBindFramebuffer")"\n" +"\t"STUB_ASM_CODE("858")"\n" + +STUB_ASM_ENTRY("glBindRenderbuffer")"\n" +"\t"STUB_ASM_CODE("859")"\n" + +STUB_ASM_ENTRY("glCheckFramebufferStatus")"\n" +"\t"STUB_ASM_CODE("860")"\n" + +STUB_ASM_ENTRY("glDeleteFramebuffers")"\n" +"\t"STUB_ASM_CODE("861")"\n" + +STUB_ASM_ENTRY("glDeleteRenderbuffers")"\n" +"\t"STUB_ASM_CODE("862")"\n" + +STUB_ASM_ENTRY("glFramebufferRenderbuffer")"\n" +"\t"STUB_ASM_CODE("863")"\n" + +STUB_ASM_ENTRY("glFramebufferTexture2D")"\n" +"\t"STUB_ASM_CODE("865")"\n" + +STUB_ASM_ENTRY("glFramebufferTexture3DOES")"\n" +"\t"STUB_ASM_CODE("866")"\n" + +STUB_ASM_ENTRY("glGenFramebuffers")"\n" +"\t"STUB_ASM_CODE("867")"\n" + +STUB_ASM_ENTRY("glGenRenderbuffers")"\n" +"\t"STUB_ASM_CODE("868")"\n" + +STUB_ASM_ENTRY("glGenerateMipmap")"\n" +"\t"STUB_ASM_CODE("869")"\n" + +STUB_ASM_ENTRY("glGetFramebufferAttachmentParameteriv")"\n" +"\t"STUB_ASM_CODE("870")"\n" + +STUB_ASM_ENTRY("glGetRenderbufferParameteriv")"\n" +"\t"STUB_ASM_CODE("871")"\n" + +STUB_ASM_ENTRY("glIsFramebuffer")"\n" +"\t"STUB_ASM_CODE("872")"\n" + +STUB_ASM_ENTRY("glIsRenderbuffer")"\n" +"\t"STUB_ASM_CODE("873")"\n" + +STUB_ASM_ENTRY("glRenderbufferStorage")"\n" +"\t"STUB_ASM_CODE("874")"\n" + +STUB_ASM_ENTRY("glEGLImageTargetRenderbufferStorageOES")"\n" +"\t"STUB_ASM_CODE("949")"\n" + +STUB_ASM_ENTRY("glEGLImageTargetTexture2DOES")"\n" +"\t"STUB_ASM_CODE("950")"\n" + +); +#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN +#endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */ diff --git a/src/mapi/es2api/main/glapidispatch.h b/src/mapi/es2api/main/glapidispatch.h new file mode 100644 index 0000000000..06a45974d7 --- /dev/null +++ b/src/mapi/es2api/main/glapidispatch.h @@ -0,0 +1,2392 @@ +/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _GLAPI_DISPATCH_H_ ) +# define _GLAPI_DISPATCH_H_ + + +/* this file should not be included directly in mesa */ + +/** + * \file glapidispatch.h + * Macros for handling GL dispatch tables. + * + * For each known GL function, there are 3 macros in this file. The first + * macro is named CALL_FuncName and is used to call that GL function using + * the specified dispatch table. The other 2 macros, called GET_FuncName + * can SET_FuncName, are used to get and set the dispatch pointer for the + * named function in the specified dispatch table. + */ + +#define CALL_by_offset(disp, cast, offset, parameters) \ + (*(cast (GET_by_offset(disp, offset)))) parameters +#define GET_by_offset(disp, offset) \ + (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL +#define SET_by_offset(disp, offset, fn) \ + do { \ + if ( (offset) < 0 ) { \ + /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ + /* __func__, __LINE__, disp, offset, # fn); */ \ + /* abort(); */ \ + } \ + else { \ + ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \ + } \ + } while(0) + +/* total number of offsets below */ +#define _gloffset_COUNT 518 + +#define _gloffset_NewList 0 +#define _gloffset_EndList 1 +#define _gloffset_CallList 2 +#define _gloffset_CallLists 3 +#define _gloffset_DeleteLists 4 +#define _gloffset_GenLists 5 +#define _gloffset_ListBase 6 +#define _gloffset_Begin 7 +#define _gloffset_Bitmap 8 +#define _gloffset_Color3b 9 +#define _gloffset_Color3bv 10 +#define _gloffset_Color3d 11 +#define _gloffset_Color3dv 12 +#define _gloffset_Color3f 13 +#define _gloffset_Color3fv 14 +#define _gloffset_Color3i 15 +#define _gloffset_Color3iv 16 +#define _gloffset_Color3s 17 +#define _gloffset_Color3sv 18 +#define _gloffset_Color3ub 19 +#define _gloffset_Color3ubv 20 +#define _gloffset_Color3ui 21 +#define _gloffset_Color3uiv 22 +#define _gloffset_Color3us 23 +#define _gloffset_Color3usv 24 +#define _gloffset_Color4b 25 +#define _gloffset_Color4bv 26 +#define _gloffset_Color4d 27 +#define _gloffset_Color4dv 28 +#define _gloffset_Color4f 29 +#define _gloffset_Color4fv 30 +#define _gloffset_Color4i 31 +#define _gloffset_Color4iv 32 +#define _gloffset_Color4s 33 +#define _gloffset_Color4sv 34 +#define _gloffset_Color4ub 35 +#define _gloffset_Color4ubv 36 +#define _gloffset_Color4ui 37 +#define _gloffset_Color4uiv 38 +#define _gloffset_Color4us 39 +#define _gloffset_Color4usv 40 +#define _gloffset_EdgeFlag 41 +#define _gloffset_EdgeFlagv 42 +#define _gloffset_End 43 +#define _gloffset_Indexd 44 +#define _gloffset_Indexdv 45 +#define _gloffset_Indexf 46 +#define _gloffset_Indexfv 47 +#define _gloffset_Indexi 48 +#define _gloffset_Indexiv 49 +#define _gloffset_Indexs 50 +#define _gloffset_Indexsv 51 +#define _gloffset_Normal3b 52 +#define _gloffset_Normal3bv 53 +#define _gloffset_Normal3d 54 +#define _gloffset_Normal3dv 55 +#define _gloffset_Normal3f 56 +#define _gloffset_Normal3fv 57 +#define _gloffset_Normal3i 58 +#define _gloffset_Normal3iv 59 +#define _gloffset_Normal3s 60 +#define _gloffset_Normal3sv 61 +#define _gloffset_RasterPos2d 62 +#define _gloffset_RasterPos2dv 63 +#define _gloffset_RasterPos2f 64 +#define _gloffset_RasterPos2fv 65 +#define _gloffset_RasterPos2i 66 +#define _gloffset_RasterPos2iv 67 +#define _gloffset_RasterPos2s 68 +#define _gloffset_RasterPos2sv 69 +#define _gloffset_RasterPos3d 70 +#define _gloffset_RasterPos3dv 71 +#define _gloffset_RasterPos3f 72 +#define _gloffset_RasterPos3fv 73 +#define _gloffset_RasterPos3i 74 +#define _gloffset_RasterPos3iv 75 +#define _gloffset_RasterPos3s 76 +#define _gloffset_RasterPos3sv 77 +#define _gloffset_RasterPos4d 78 +#define _gloffset_RasterPos4dv 79 +#define _gloffset_RasterPos4f 80 +#define _gloffset_RasterPos4fv 81 +#define _gloffset_RasterPos4i 82 +#define _gloffset_RasterPos4iv 83 +#define _gloffset_RasterPos4s 84 +#define _gloffset_RasterPos4sv 85 +#define _gloffset_Rectd 86 +#define _gloffset_Rectdv 87 +#define _gloffset_Rectf 88 +#define _gloffset_Rectfv 89 +#define _gloffset_Recti 90 +#define _gloffset_Rectiv 91 +#define _gloffset_Rects 92 +#define _gloffset_Rectsv 93 +#define _gloffset_TexCoord1d 94 +#define _gloffset_TexCoord1dv 95 +#define _gloffset_TexCoord1f 96 +#define _gloffset_TexCoord1fv 97 +#define _gloffset_TexCoord1i 98 +#define _gloffset_TexCoord1iv 99 +#define _gloffset_TexCoord1s 100 +#define _gloffset_TexCoord1sv 101 +#define _gloffset_TexCoord2d 102 +#define _gloffset_TexCoord2dv 103 +#define _gloffset_TexCoord2f 104 +#define _gloffset_TexCoord2fv 105 +#define _gloffset_TexCoord2i 106 +#define _gloffset_TexCoord2iv 107 +#define _gloffset_TexCoord2s 108 +#define _gloffset_TexCoord2sv 109 +#define _gloffset_TexCoord3d 110 +#define _gloffset_TexCoord3dv 111 +#define _gloffset_TexCoord3f 112 +#define _gloffset_TexCoord3fv 113 +#define _gloffset_TexCoord3i 114 +#define _gloffset_TexCoord3iv 115 +#define _gloffset_TexCoord3s 116 +#define _gloffset_TexCoord3sv 117 +#define _gloffset_TexCoord4d 118 +#define _gloffset_TexCoord4dv 119 +#define _gloffset_TexCoord4f 120 +#define _gloffset_TexCoord4fv 121 +#define _gloffset_TexCoord4i 122 +#define _gloffset_TexCoord4iv 123 +#define _gloffset_TexCoord4s 124 +#define _gloffset_TexCoord4sv 125 +#define _gloffset_Vertex2d 126 +#define _gloffset_Vertex2dv 127 +#define _gloffset_Vertex2f 128 +#define _gloffset_Vertex2fv 129 +#define _gloffset_Vertex2i 130 +#define _gloffset_Vertex2iv 131 +#define _gloffset_Vertex2s 132 +#define _gloffset_Vertex2sv 133 +#define _gloffset_Vertex3d 134 +#define _gloffset_Vertex3dv 135 +#define _gloffset_Vertex3f 136 +#define _gloffset_Vertex3fv 137 +#define _gloffset_Vertex3i 138 +#define _gloffset_Vertex3iv 139 +#define _gloffset_Vertex3s 140 +#define _gloffset_Vertex3sv 141 +#define _gloffset_Vertex4d 142 +#define _gloffset_Vertex4dv 143 +#define _gloffset_Vertex4f 144 +#define _gloffset_Vertex4fv 145 +#define _gloffset_Vertex4i 146 +#define _gloffset_Vertex4iv 147 +#define _gloffset_Vertex4s 148 +#define _gloffset_Vertex4sv 149 +#define _gloffset_ClipPlane 150 +#define _gloffset_ColorMaterial 151 +#define _gloffset_CullFace 152 +#define _gloffset_Fogf 153 +#define _gloffset_Fogfv 154 +#define _gloffset_Fogi 155 +#define _gloffset_Fogiv 156 +#define _gloffset_FrontFace 157 +#define _gloffset_Hint 158 +#define _gloffset_Lightf 159 +#define _gloffset_Lightfv 160 +#define _gloffset_Lighti 161 +#define _gloffset_Lightiv 162 +#define _gloffset_LightModelf 163 +#define _gloffset_LightModelfv 164 +#define _gloffset_LightModeli 165 +#define _gloffset_LightModeliv 166 +#define _gloffset_LineStipple 167 +#define _gloffset_LineWidth 168 +#define _gloffset_Materialf 169 +#define _gloffset_Materialfv 170 +#define _gloffset_Materiali 171 +#define _gloffset_Materialiv 172 +#define _gloffset_PointSize 173 +#define _gloffset_PolygonMode 174 +#define _gloffset_PolygonStipple 175 +#define _gloffset_Scissor 176 +#define _gloffset_ShadeModel 177 +#define _gloffset_TexParameterf 178 +#define _gloffset_TexParameterfv 179 +#define _gloffset_TexParameteri 180 +#define _gloffset_TexParameteriv 181 +#define _gloffset_TexImage1D 182 +#define _gloffset_TexImage2D 183 +#define _gloffset_TexEnvf 184 +#define _gloffset_TexEnvfv 185 +#define _gloffset_TexEnvi 186 +#define _gloffset_TexEnviv 187 +#define _gloffset_TexGend 188 +#define _gloffset_TexGendv 189 +#define _gloffset_TexGenf 190 +#define _gloffset_TexGenfv 191 +#define _gloffset_TexGeni 192 +#define _gloffset_TexGeniv 193 +#define _gloffset_FeedbackBuffer 194 +#define _gloffset_SelectBuffer 195 +#define _gloffset_RenderMode 196 +#define _gloffset_InitNames 197 +#define _gloffset_LoadName 198 +#define _gloffset_PassThrough 199 +#define _gloffset_PopName 200 +#define _gloffset_PushName 201 +#define _gloffset_DrawBuffer 202 +#define _gloffset_Clear 203 +#define _gloffset_ClearAccum 204 +#define _gloffset_ClearIndex 205 +#define _gloffset_ClearColor 206 +#define _gloffset_ClearStencil 207 +#define _gloffset_ClearDepth 208 +#define _gloffset_StencilMask 209 +#define _gloffset_ColorMask 210 +#define _gloffset_DepthMask 211 +#define _gloffset_IndexMask 212 +#define _gloffset_Accum 213 +#define _gloffset_Disable 214 +#define _gloffset_Enable 215 +#define _gloffset_Finish 216 +#define _gloffset_Flush 217 +#define _gloffset_PopAttrib 218 +#define _gloffset_PushAttrib 219 +#define _gloffset_Map1d 220 +#define _gloffset_Map1f 221 +#define _gloffset_Map2d 222 +#define _gloffset_Map2f 223 +#define _gloffset_MapGrid1d 224 +#define _gloffset_MapGrid1f 225 +#define _gloffset_MapGrid2d 226 +#define _gloffset_MapGrid2f 227 +#define _gloffset_EvalCoord1d 228 +#define _gloffset_EvalCoord1dv 229 +#define _gloffset_EvalCoord1f 230 +#define _gloffset_EvalCoord1fv 231 +#define _gloffset_EvalCoord2d 232 +#define _gloffset_EvalCoord2dv 233 +#define _gloffset_EvalCoord2f 234 +#define _gloffset_EvalCoord2fv 235 +#define _gloffset_EvalMesh1 236 +#define _gloffset_EvalPoint1 237 +#define _gloffset_EvalMesh2 238 +#define _gloffset_EvalPoint2 239 +#define _gloffset_AlphaFunc 240 +#define _gloffset_BlendFunc 241 +#define _gloffset_LogicOp 242 +#define _gloffset_StencilFunc 243 +#define _gloffset_StencilOp 244 +#define _gloffset_DepthFunc 245 +#define _gloffset_PixelZoom 246 +#define _gloffset_PixelTransferf 247 +#define _gloffset_PixelTransferi 248 +#define _gloffset_PixelStoref 249 +#define _gloffset_PixelStorei 250 +#define _gloffset_PixelMapfv 251 +#define _gloffset_PixelMapuiv 252 +#define _gloffset_PixelMapusv 253 +#define _gloffset_ReadBuffer 254 +#define _gloffset_CopyPixels 255 +#define _gloffset_ReadPixels 256 +#define _gloffset_DrawPixels 257 +#define _gloffset_GetBooleanv 258 +#define _gloffset_GetClipPlane 259 +#define _gloffset_GetDoublev 260 +#define _gloffset_GetError 261 +#define _gloffset_GetFloatv 262 +#define _gloffset_GetIntegerv 263 +#define _gloffset_GetLightfv 264 +#define _gloffset_GetLightiv 265 +#define _gloffset_GetMapdv 266 +#define _gloffset_GetMapfv 267 +#define _gloffset_GetMapiv 268 +#define _gloffset_GetMaterialfv 269 +#define _gloffset_GetMaterialiv 270 +#define _gloffset_GetPixelMapfv 271 +#define _gloffset_GetPixelMapuiv 272 +#define _gloffset_GetPixelMapusv 273 +#define _gloffset_GetPolygonStipple 274 +#define _gloffset_GetString 275 +#define _gloffset_GetTexEnvfv 276 +#define _gloffset_GetTexEnviv 277 +#define _gloffset_GetTexGendv 278 +#define _gloffset_GetTexGenfv 279 +#define _gloffset_GetTexGeniv 280 +#define _gloffset_GetTexImage 281 +#define _gloffset_GetTexParameterfv 282 +#define _gloffset_GetTexParameteriv 283 +#define _gloffset_GetTexLevelParameterfv 284 +#define _gloffset_GetTexLevelParameteriv 285 +#define _gloffset_IsEnabled 286 +#define _gloffset_IsList 287 +#define _gloffset_DepthRange 288 +#define _gloffset_Frustum 289 +#define _gloffset_LoadIdentity 290 +#define _gloffset_LoadMatrixf 291 +#define _gloffset_LoadMatrixd 292 +#define _gloffset_MatrixMode 293 +#define _gloffset_MultMatrixf 294 +#define _gloffset_MultMatrixd 295 +#define _gloffset_Ortho 296 +#define _gloffset_PopMatrix 297 +#define _gloffset_PushMatrix 298 +#define _gloffset_Rotated 299 +#define _gloffset_Rotatef 300 +#define _gloffset_Scaled 301 +#define _gloffset_Scalef 302 +#define _gloffset_Translated 303 +#define _gloffset_Translatef 304 +#define _gloffset_Viewport 305 +#define _gloffset_ArrayElement 306 +#define _gloffset_BindTexture 307 +#define _gloffset_ColorPointer 308 +#define _gloffset_DisableClientState 309 +#define _gloffset_DrawArrays 310 +#define _gloffset_DrawElements 311 +#define _gloffset_EdgeFlagPointer 312 +#define _gloffset_EnableClientState 313 +#define _gloffset_IndexPointer 314 +#define _gloffset_Indexub 315 +#define _gloffset_Indexubv 316 +#define _gloffset_InterleavedArrays 317 +#define _gloffset_NormalPointer 318 +#define _gloffset_PolygonOffset 319 +#define _gloffset_TexCoordPointer 320 +#define _gloffset_VertexPointer 321 +#define _gloffset_AreTexturesResident 322 +#define _gloffset_CopyTexImage1D 323 +#define _gloffset_CopyTexImage2D 324 +#define _gloffset_CopyTexSubImage1D 325 +#define _gloffset_CopyTexSubImage2D 326 +#define _gloffset_DeleteTextures 327 +#define _gloffset_GenTextures 328 +#define _gloffset_GetPointerv 329 +#define _gloffset_IsTexture 330 +#define _gloffset_PrioritizeTextures 331 +#define _gloffset_TexSubImage1D 332 +#define _gloffset_TexSubImage2D 333 +#define _gloffset_PopClientAttrib 334 +#define _gloffset_PushClientAttrib 335 +#define _gloffset_BlendColor 336 +#define _gloffset_BlendEquation 337 +#define _gloffset_DrawRangeElements 338 +#define _gloffset_ColorTable 339 +#define _gloffset_ColorTableParameterfv 340 +#define _gloffset_ColorTableParameteriv 341 +#define _gloffset_CopyColorTable 342 +#define _gloffset_GetColorTable 343 +#define _gloffset_GetColorTableParameterfv 344 +#define _gloffset_GetColorTableParameteriv 345 +#define _gloffset_ColorSubTable 346 +#define _gloffset_CopyColorSubTable 347 +#define _gloffset_ConvolutionFilter1D 348 +#define _gloffset_ConvolutionFilter2D 349 +#define _gloffset_ConvolutionParameterf 350 +#define _gloffset_ConvolutionParameterfv 351 +#define _gloffset_ConvolutionParameteri 352 +#define _gloffset_ConvolutionParameteriv 353 +#define _gloffset_CopyConvolutionFilter1D 354 +#define _gloffset_CopyConvolutionFilter2D 355 +#define _gloffset_GetConvolutionFilter 356 +#define _gloffset_GetConvolutionParameterfv 357 +#define _gloffset_GetConvolutionParameteriv 358 +#define _gloffset_GetSeparableFilter 359 +#define _gloffset_SeparableFilter2D 360 +#define _gloffset_GetHistogram 361 +#define _gloffset_GetHistogramParameterfv 362 +#define _gloffset_GetHistogramParameteriv 363 +#define _gloffset_GetMinmax 364 +#define _gloffset_GetMinmaxParameterfv 365 +#define _gloffset_GetMinmaxParameteriv 366 +#define _gloffset_Histogram 367 +#define _gloffset_Minmax 368 +#define _gloffset_ResetHistogram 369 +#define _gloffset_ResetMinmax 370 +#define _gloffset_TexImage3DOES 371 +#define _gloffset_TexSubImage3DOES 372 +#define _gloffset_CopyTexSubImage3DOES 373 +#define _gloffset_ActiveTexture 374 +#define _gloffset_ClientActiveTextureARB 375 +#define _gloffset_MultiTexCoord1dARB 376 +#define _gloffset_MultiTexCoord1dvARB 377 +#define _gloffset_MultiTexCoord1fARB 378 +#define _gloffset_MultiTexCoord1fvARB 379 +#define _gloffset_MultiTexCoord1iARB 380 +#define _gloffset_MultiTexCoord1ivARB 381 +#define _gloffset_MultiTexCoord1sARB 382 +#define _gloffset_MultiTexCoord1svARB 383 +#define _gloffset_MultiTexCoord2dARB 384 +#define _gloffset_MultiTexCoord2dvARB 385 +#define _gloffset_MultiTexCoord2fARB 386 +#define _gloffset_MultiTexCoord2fvARB 387 +#define _gloffset_MultiTexCoord2iARB 388 +#define _gloffset_MultiTexCoord2ivARB 389 +#define _gloffset_MultiTexCoord2sARB 390 +#define _gloffset_MultiTexCoord2svARB 391 +#define _gloffset_MultiTexCoord3dARB 392 +#define _gloffset_MultiTexCoord3dvARB 393 +#define _gloffset_MultiTexCoord3fARB 394 +#define _gloffset_MultiTexCoord3fvARB 395 +#define _gloffset_MultiTexCoord3iARB 396 +#define _gloffset_MultiTexCoord3ivARB 397 +#define _gloffset_MultiTexCoord3sARB 398 +#define _gloffset_MultiTexCoord3svARB 399 +#define _gloffset_MultiTexCoord4dARB 400 +#define _gloffset_MultiTexCoord4dvARB 401 +#define _gloffset_MultiTexCoord4fARB 402 +#define _gloffset_MultiTexCoord4fvARB 403 +#define _gloffset_MultiTexCoord4iARB 404 +#define _gloffset_MultiTexCoord4ivARB 405 +#define _gloffset_MultiTexCoord4sARB 406 +#define _gloffset_MultiTexCoord4svARB 407 + +#if !defined(_GLAPI_USE_REMAP_TABLE) + +#define _gloffset_GetBufferPointervOES 408 +#define _gloffset_MapBufferOES 409 +#define _gloffset_UnmapBufferOES 410 +#define _gloffset_CompressedTexImage3DOES 411 +#define _gloffset_CompressedTexSubImage3DOES 412 +#define _gloffset_FramebufferTexture3DOES 413 +#define _gloffset_GetProgramBinaryOES 414 +#define _gloffset_ProgramBinaryOES 415 +#define _gloffset_MultiDrawArraysEXT 416 +#define _gloffset_MultiDrawElementsEXT 417 +#define _gloffset_BindVertexArrayAPPLE 418 +#define _gloffset_DeleteVertexArraysAPPLE 419 +#define _gloffset_GenVertexArraysAPPLE 420 +#define _gloffset_IsVertexArrayAPPLE 421 +#define _gloffset_EGLImageTargetRenderbufferStorageOES 422 +#define _gloffset_EGLImageTargetTexture2DOES 423 +#define _gloffset_CompressedTexImage2D 424 +#define _gloffset_CompressedTexSubImage2D 425 +#define _gloffset_SampleCoverage 426 +#define _gloffset_BindBuffer 427 +#define _gloffset_BufferData 428 +#define _gloffset_BufferSubData 429 +#define _gloffset_DeleteBuffers 430 +#define _gloffset_GenBuffers 431 +#define _gloffset_GetBufferParameteriv 432 +#define _gloffset_IsBuffer 433 +#define _gloffset_AttachShader 434 +#define _gloffset_BindAttribLocation 435 +#define _gloffset_BlendEquationSeparate 436 +#define _gloffset_CompileShader 437 +#define _gloffset_CreateProgram 438 +#define _gloffset_CreateShader 439 +#define _gloffset_DeleteProgram 440 +#define _gloffset_DeleteShader 441 +#define _gloffset_DetachShader 442 +#define _gloffset_DisableVertexAttribArray 443 +#define _gloffset_EnableVertexAttribArray 444 +#define _gloffset_GetActiveAttrib 445 +#define _gloffset_GetActiveUniform 446 +#define _gloffset_GetAttachedShaders 447 +#define _gloffset_GetAttribLocation 448 +#define _gloffset_GetProgramInfoLog 449 +#define _gloffset_GetProgramiv 450 +#define _gloffset_GetShaderInfoLog 451 +#define _gloffset_GetShaderSource 452 +#define _gloffset_GetShaderiv 453 +#define _gloffset_GetUniformLocation 454 +#define _gloffset_GetUniformfv 455 +#define _gloffset_GetUniformiv 456 +#define _gloffset_GetVertexAttribPointerv 457 +#define _gloffset_GetVertexAttribfv 458 +#define _gloffset_GetVertexAttribiv 459 +#define _gloffset_IsProgram 460 +#define _gloffset_IsShader 461 +#define _gloffset_LinkProgram 462 +#define _gloffset_ShaderSource 463 +#define _gloffset_StencilFuncSeparate 464 +#define _gloffset_StencilMaskSeparate 465 +#define _gloffset_StencilOpSeparate 466 +#define _gloffset_Uniform1f 467 +#define _gloffset_Uniform1fv 468 +#define _gloffset_Uniform1i 469 +#define _gloffset_Uniform1iv 470 +#define _gloffset_Uniform2f 471 +#define _gloffset_Uniform2fv 472 +#define _gloffset_Uniform2i 473 +#define _gloffset_Uniform2iv 474 +#define _gloffset_Uniform3f 475 +#define _gloffset_Uniform3fv 476 +#define _gloffset_Uniform3i 477 +#define _gloffset_Uniform3iv 478 +#define _gloffset_Uniform4f 479 +#define _gloffset_Uniform4fv 480 +#define _gloffset_Uniform4i 481 +#define _gloffset_Uniform4iv 482 +#define _gloffset_UniformMatrix2fv 483 +#define _gloffset_UniformMatrix3fv 484 +#define _gloffset_UniformMatrix4fv 485 +#define _gloffset_UseProgram 486 +#define _gloffset_ValidateProgram 487 +#define _gloffset_VertexAttrib1f 488 +#define _gloffset_VertexAttrib1fv 489 +#define _gloffset_VertexAttrib2f 490 +#define _gloffset_VertexAttrib2fv 491 +#define _gloffset_VertexAttrib3f 492 +#define _gloffset_VertexAttrib3fv 493 +#define _gloffset_VertexAttrib4f 494 +#define _gloffset_VertexAttrib4fv 495 +#define _gloffset_VertexAttribPointer 496 +#define _gloffset_BlendFuncSeparate 497 +#define _gloffset_BindFramebuffer 498 +#define _gloffset_BindRenderbuffer 499 +#define _gloffset_CheckFramebufferStatus 500 +#define _gloffset_ClearDepthf 501 +#define _gloffset_DeleteFramebuffers 502 +#define _gloffset_DeleteRenderbuffers 503 +#define _gloffset_DepthRangef 504 +#define _gloffset_FramebufferRenderbuffer 505 +#define _gloffset_FramebufferTexture2D 506 +#define _gloffset_GenFramebuffers 507 +#define _gloffset_GenRenderbuffers 508 +#define _gloffset_GenerateMipmap 509 +#define _gloffset_GetFramebufferAttachmentParameteriv 510 +#define _gloffset_GetRenderbufferParameteriv 511 +#define _gloffset_GetShaderPrecisionFormat 512 +#define _gloffset_IsFramebuffer 513 +#define _gloffset_IsRenderbuffer 514 +#define _gloffset_ReleaseShaderCompiler 515 +#define _gloffset_RenderbufferStorage 516 +#define _gloffset_ShaderBinary 517 + +#else /* !_GLAPI_USE_REMAP_TABLE */ + +#define driDispatchRemapTable_size 110 +extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; + +#define GetBufferPointervOES_remap_index 0 +#define MapBufferOES_remap_index 1 +#define UnmapBufferOES_remap_index 2 +#define CompressedTexImage3DOES_remap_index 3 +#define CompressedTexSubImage3DOES_remap_index 4 +#define FramebufferTexture3DOES_remap_index 5 +#define GetProgramBinaryOES_remap_index 6 +#define ProgramBinaryOES_remap_index 7 +#define MultiDrawArraysEXT_remap_index 8 +#define MultiDrawElementsEXT_remap_index 9 +#define BindVertexArrayAPPLE_remap_index 10 +#define DeleteVertexArraysAPPLE_remap_index 11 +#define GenVertexArraysAPPLE_remap_index 12 +#define IsVertexArrayAPPLE_remap_index 13 +#define EGLImageTargetRenderbufferStorageOES_remap_index 14 +#define EGLImageTargetTexture2DOES_remap_index 15 +#define CompressedTexImage2D_remap_index 16 +#define CompressedTexSubImage2D_remap_index 17 +#define SampleCoverage_remap_index 18 +#define BindBuffer_remap_index 19 +#define BufferData_remap_index 20 +#define BufferSubData_remap_index 21 +#define DeleteBuffers_remap_index 22 +#define GenBuffers_remap_index 23 +#define GetBufferParameteriv_remap_index 24 +#define IsBuffer_remap_index 25 +#define AttachShader_remap_index 26 +#define BindAttribLocation_remap_index 27 +#define BlendEquationSeparate_remap_index 28 +#define CompileShader_remap_index 29 +#define CreateProgram_remap_index 30 +#define CreateShader_remap_index 31 +#define DeleteProgram_remap_index 32 +#define DeleteShader_remap_index 33 +#define DetachShader_remap_index 34 +#define DisableVertexAttribArray_remap_index 35 +#define EnableVertexAttribArray_remap_index 36 +#define GetActiveAttrib_remap_index 37 +#define GetActiveUniform_remap_index 38 +#define GetAttachedShaders_remap_index 39 +#define GetAttribLocation_remap_index 40 +#define GetProgramInfoLog_remap_index 41 +#define GetProgramiv_remap_index 42 +#define GetShaderInfoLog_remap_index 43 +#define GetShaderSource_remap_index 44 +#define GetShaderiv_remap_index 45 +#define GetUniformLocation_remap_index 46 +#define GetUniformfv_remap_index 47 +#define GetUniformiv_remap_index 48 +#define GetVertexAttribPointerv_remap_index 49 +#define GetVertexAttribfv_remap_index 50 +#define GetVertexAttribiv_remap_index 51 +#define IsProgram_remap_index 52 +#define IsShader_remap_index 53 +#define LinkProgram_remap_index 54 +#define ShaderSource_remap_index 55 +#define StencilFuncSeparate_remap_index 56 +#define StencilMaskSeparate_remap_index 57 +#define StencilOpSeparate_remap_index 58 +#define Uniform1f_remap_index 59 +#define Uniform1fv_remap_index 60 +#define Uniform1i_remap_index 61 +#define Uniform1iv_remap_index 62 +#define Uniform2f_remap_index 63 +#define Uniform2fv_remap_index 64 +#define Uniform2i_remap_index 65 +#define Uniform2iv_remap_index 66 +#define Uniform3f_remap_index 67 +#define Uniform3fv_remap_index 68 +#define Uniform3i_remap_index 69 +#define Uniform3iv_remap_index 70 +#define Uniform4f_remap_index 71 +#define Uniform4fv_remap_index 72 +#define Uniform4i_remap_index 73 +#define Uniform4iv_remap_index 74 +#define UniformMatrix2fv_remap_index 75 +#define UniformMatrix3fv_remap_index 76 +#define UniformMatrix4fv_remap_index 77 +#define UseProgram_remap_index 78 +#define ValidateProgram_remap_index 79 +#define VertexAttrib1f_remap_index 80 +#define VertexAttrib1fv_remap_index 81 +#define VertexAttrib2f_remap_index 82 +#define VertexAttrib2fv_remap_index 83 +#define VertexAttrib3f_remap_index 84 +#define VertexAttrib3fv_remap_index 85 +#define VertexAttrib4f_remap_index 86 +#define VertexAttrib4fv_remap_index 87 +#define VertexAttribPointer_remap_index 88 +#define BlendFuncSeparate_remap_index 89 +#define BindFramebuffer_remap_index 90 +#define BindRenderbuffer_remap_index 91 +#define CheckFramebufferStatus_remap_index 92 +#define ClearDepthf_remap_index 93 +#define DeleteFramebuffers_remap_index 94 +#define DeleteRenderbuffers_remap_index 95 +#define DepthRangef_remap_index 96 +#define FramebufferRenderbuffer_remap_index 97 +#define FramebufferTexture2D_remap_index 98 +#define GenFramebuffers_remap_index 99 +#define GenRenderbuffers_remap_index 100 +#define GenerateMipmap_remap_index 101 +#define GetFramebufferAttachmentParameteriv_remap_index 102 +#define GetRenderbufferParameteriv_remap_index 103 +#define GetShaderPrecisionFormat_remap_index 104 +#define IsFramebuffer_remap_index 105 +#define IsRenderbuffer_remap_index 106 +#define ReleaseShaderCompiler_remap_index 107 +#define RenderbufferStorage_remap_index 108 +#define ShaderBinary_remap_index 109 + +#define _gloffset_GetBufferPointervOES driDispatchRemapTable[GetBufferPointervOES_remap_index] +#define _gloffset_MapBufferOES driDispatchRemapTable[MapBufferOES_remap_index] +#define _gloffset_UnmapBufferOES driDispatchRemapTable[UnmapBufferOES_remap_index] +#define _gloffset_CompressedTexImage3DOES driDispatchRemapTable[CompressedTexImage3DOES_remap_index] +#define _gloffset_CompressedTexSubImage3DOES driDispatchRemapTable[CompressedTexSubImage3DOES_remap_index] +#define _gloffset_FramebufferTexture3DOES driDispatchRemapTable[FramebufferTexture3DOES_remap_index] +#define _gloffset_GetProgramBinaryOES driDispatchRemapTable[GetProgramBinaryOES_remap_index] +#define _gloffset_ProgramBinaryOES driDispatchRemapTable[ProgramBinaryOES_remap_index] +#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index] +#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index] +#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index] +#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index] +#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index] +#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index] +#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index] +#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index] +#define _gloffset_CompressedTexImage2D driDispatchRemapTable[CompressedTexImage2D_remap_index] +#define _gloffset_CompressedTexSubImage2D driDispatchRemapTable[CompressedTexSubImage2D_remap_index] +#define _gloffset_SampleCoverage driDispatchRemapTable[SampleCoverage_remap_index] +#define _gloffset_BindBuffer driDispatchRemapTable[BindBuffer_remap_index] +#define _gloffset_BufferData driDispatchRemapTable[BufferData_remap_index] +#define _gloffset_BufferSubData driDispatchRemapTable[BufferSubData_remap_index] +#define _gloffset_DeleteBuffers driDispatchRemapTable[DeleteBuffers_remap_index] +#define _gloffset_GenBuffers driDispatchRemapTable[GenBuffers_remap_index] +#define _gloffset_GetBufferParameteriv driDispatchRemapTable[GetBufferParameteriv_remap_index] +#define _gloffset_IsBuffer driDispatchRemapTable[IsBuffer_remap_index] +#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] +#define _gloffset_BindAttribLocation driDispatchRemapTable[BindAttribLocation_remap_index] +#define _gloffset_BlendEquationSeparate driDispatchRemapTable[BlendEquationSeparate_remap_index] +#define _gloffset_CompileShader driDispatchRemapTable[CompileShader_remap_index] +#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] +#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index] +#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index] +#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index] +#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index] +#define _gloffset_DisableVertexAttribArray driDispatchRemapTable[DisableVertexAttribArray_remap_index] +#define _gloffset_EnableVertexAttribArray driDispatchRemapTable[EnableVertexAttribArray_remap_index] +#define _gloffset_GetActiveAttrib driDispatchRemapTable[GetActiveAttrib_remap_index] +#define _gloffset_GetActiveUniform driDispatchRemapTable[GetActiveUniform_remap_index] +#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index] +#define _gloffset_GetAttribLocation driDispatchRemapTable[GetAttribLocation_remap_index] +#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index] +#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index] +#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index] +#define _gloffset_GetShaderSource driDispatchRemapTable[GetShaderSource_remap_index] +#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index] +#define _gloffset_GetUniformLocation driDispatchRemapTable[GetUniformLocation_remap_index] +#define _gloffset_GetUniformfv driDispatchRemapTable[GetUniformfv_remap_index] +#define _gloffset_GetUniformiv driDispatchRemapTable[GetUniformiv_remap_index] +#define _gloffset_GetVertexAttribPointerv driDispatchRemapTable[GetVertexAttribPointerv_remap_index] +#define _gloffset_GetVertexAttribfv driDispatchRemapTable[GetVertexAttribfv_remap_index] +#define _gloffset_GetVertexAttribiv driDispatchRemapTable[GetVertexAttribiv_remap_index] +#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index] +#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index] +#define _gloffset_LinkProgram driDispatchRemapTable[LinkProgram_remap_index] +#define _gloffset_ShaderSource driDispatchRemapTable[ShaderSource_remap_index] +#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index] +#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index] +#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index] +#define _gloffset_Uniform1f driDispatchRemapTable[Uniform1f_remap_index] +#define _gloffset_Uniform1fv driDispatchRemapTable[Uniform1fv_remap_index] +#define _gloffset_Uniform1i driDispatchRemapTable[Uniform1i_remap_index] +#define _gloffset_Uniform1iv driDispatchRemapTable[Uniform1iv_remap_index] +#define _gloffset_Uniform2f driDispatchRemapTable[Uniform2f_remap_index] +#define _gloffset_Uniform2fv driDispatchRemapTable[Uniform2fv_remap_index] +#define _gloffset_Uniform2i driDispatchRemapTable[Uniform2i_remap_index] +#define _gloffset_Uniform2iv driDispatchRemapTable[Uniform2iv_remap_index] +#define _gloffset_Uniform3f driDispatchRemapTable[Uniform3f_remap_index] +#define _gloffset_Uniform3fv driDispatchRemapTable[Uniform3fv_remap_index] +#define _gloffset_Uniform3i driDispatchRemapTable[Uniform3i_remap_index] +#define _gloffset_Uniform3iv driDispatchRemapTable[Uniform3iv_remap_index] +#define _gloffset_Uniform4f driDispatchRemapTable[Uniform4f_remap_index] +#define _gloffset_Uniform4fv driDispatchRemapTable[Uniform4fv_remap_index] +#define _gloffset_Uniform4i driDispatchRemapTable[Uniform4i_remap_index] +#define _gloffset_Uniform4iv driDispatchRemapTable[Uniform4iv_remap_index] +#define _gloffset_UniformMatrix2fv driDispatchRemapTable[UniformMatrix2fv_remap_index] +#define _gloffset_UniformMatrix3fv driDispatchRemapTable[UniformMatrix3fv_remap_index] +#define _gloffset_UniformMatrix4fv driDispatchRemapTable[UniformMatrix4fv_remap_index] +#define _gloffset_UseProgram driDispatchRemapTable[UseProgram_remap_index] +#define _gloffset_ValidateProgram driDispatchRemapTable[ValidateProgram_remap_index] +#define _gloffset_VertexAttrib1f driDispatchRemapTable[VertexAttrib1f_remap_index] +#define _gloffset_VertexAttrib1fv driDispatchRemapTable[VertexAttrib1fv_remap_index] +#define _gloffset_VertexAttrib2f driDispatchRemapTable[VertexAttrib2f_remap_index] +#define _gloffset_VertexAttrib2fv driDispatchRemapTable[VertexAttrib2fv_remap_index] +#define _gloffset_VertexAttrib3f driDispatchRemapTable[VertexAttrib3f_remap_index] +#define _gloffset_VertexAttrib3fv driDispatchRemapTable[VertexAttrib3fv_remap_index] +#define _gloffset_VertexAttrib4f driDispatchRemapTable[VertexAttrib4f_remap_index] +#define _gloffset_VertexAttrib4fv driDispatchRemapTable[VertexAttrib4fv_remap_index] +#define _gloffset_VertexAttribPointer driDispatchRemapTable[VertexAttribPointer_remap_index] +#define _gloffset_BlendFuncSeparate driDispatchRemapTable[BlendFuncSeparate_remap_index] +#define _gloffset_BindFramebuffer driDispatchRemapTable[BindFramebuffer_remap_index] +#define _gloffset_BindRenderbuffer driDispatchRemapTable[BindRenderbuffer_remap_index] +#define _gloffset_CheckFramebufferStatus driDispatchRemapTable[CheckFramebufferStatus_remap_index] +#define _gloffset_ClearDepthf driDispatchRemapTable[ClearDepthf_remap_index] +#define _gloffset_DeleteFramebuffers driDispatchRemapTable[DeleteFramebuffers_remap_index] +#define _gloffset_DeleteRenderbuffers driDispatchRemapTable[DeleteRenderbuffers_remap_index] +#define _gloffset_DepthRangef driDispatchRemapTable[DepthRangef_remap_index] +#define _gloffset_FramebufferRenderbuffer driDispatchRemapTable[FramebufferRenderbuffer_remap_index] +#define _gloffset_FramebufferTexture2D driDispatchRemapTable[FramebufferTexture2D_remap_index] +#define _gloffset_GenFramebuffers driDispatchRemapTable[GenFramebuffers_remap_index] +#define _gloffset_GenRenderbuffers driDispatchRemapTable[GenRenderbuffers_remap_index] +#define _gloffset_GenerateMipmap driDispatchRemapTable[GenerateMipmap_remap_index] +#define _gloffset_GetFramebufferAttachmentParameteriv driDispatchRemapTable[GetFramebufferAttachmentParameteriv_remap_index] +#define _gloffset_GetRenderbufferParameteriv driDispatchRemapTable[GetRenderbufferParameteriv_remap_index] +#define _gloffset_GetShaderPrecisionFormat driDispatchRemapTable[GetShaderPrecisionFormat_remap_index] +#define _gloffset_IsFramebuffer driDispatchRemapTable[IsFramebuffer_remap_index] +#define _gloffset_IsRenderbuffer driDispatchRemapTable[IsRenderbuffer_remap_index] +#define _gloffset_ReleaseShaderCompiler driDispatchRemapTable[ReleaseShaderCompiler_remap_index] +#define _gloffset_RenderbufferStorage driDispatchRemapTable[RenderbufferStorage_remap_index] +#define _gloffset_ShaderBinary driDispatchRemapTable[ShaderBinary_remap_index] + +#endif /* _GLAPI_USE_REMAP_TABLE */ + +#define CALL_NewList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_NewList, parameters) +#define GET_NewList(disp) GET_by_offset(disp, _gloffset_NewList) +#define SET_NewList(disp, fn) SET_by_offset(disp, _gloffset_NewList, fn) +#define CALL_EndList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndList, parameters) +#define GET_EndList(disp) GET_by_offset(disp, _gloffset_EndList) +#define SET_EndList(disp, fn) SET_by_offset(disp, _gloffset_EndList, fn) +#define CALL_CallList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_CallList, parameters) +#define GET_CallList(disp) GET_by_offset(disp, _gloffset_CallList) +#define SET_CallList(disp, fn) SET_by_offset(disp, _gloffset_CallList, fn) +#define CALL_CallLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, const GLvoid *)), _gloffset_CallLists, parameters) +#define GET_CallLists(disp) GET_by_offset(disp, _gloffset_CallLists) +#define SET_CallLists(disp, fn) SET_by_offset(disp, _gloffset_CallLists, fn) +#define CALL_DeleteLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei)), _gloffset_DeleteLists, parameters) +#define GET_DeleteLists(disp) GET_by_offset(disp, _gloffset_DeleteLists) +#define SET_DeleteLists(disp, fn) SET_by_offset(disp, _gloffset_DeleteLists, fn) +#define CALL_GenLists(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLsizei)), _gloffset_GenLists, parameters) +#define GET_GenLists(disp) GET_by_offset(disp, _gloffset_GenLists) +#define SET_GenLists(disp, fn) SET_by_offset(disp, _gloffset_GenLists, fn) +#define CALL_ListBase(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ListBase, parameters) +#define GET_ListBase(disp) GET_by_offset(disp, _gloffset_ListBase) +#define SET_ListBase(disp, fn) SET_by_offset(disp, _gloffset_ListBase, fn) +#define CALL_Begin(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Begin, parameters) +#define GET_Begin(disp) GET_by_offset(disp, _gloffset_Begin) +#define SET_Begin(disp, fn) SET_by_offset(disp, _gloffset_Begin, fn) +#define CALL_Bitmap(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)), _gloffset_Bitmap, parameters) +#define GET_Bitmap(disp) GET_by_offset(disp, _gloffset_Bitmap) +#define SET_Bitmap(disp, fn) SET_by_offset(disp, _gloffset_Bitmap, fn) +#define CALL_Color3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Color3b, parameters) +#define GET_Color3b(disp) GET_by_offset(disp, _gloffset_Color3b) +#define SET_Color3b(disp, fn) SET_by_offset(disp, _gloffset_Color3b, fn) +#define CALL_Color3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color3bv, parameters) +#define GET_Color3bv(disp) GET_by_offset(disp, _gloffset_Color3bv) +#define SET_Color3bv(disp, fn) SET_by_offset(disp, _gloffset_Color3bv, fn) +#define CALL_Color3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Color3d, parameters) +#define GET_Color3d(disp) GET_by_offset(disp, _gloffset_Color3d) +#define SET_Color3d(disp, fn) SET_by_offset(disp, _gloffset_Color3d, fn) +#define CALL_Color3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color3dv, parameters) +#define GET_Color3dv(disp) GET_by_offset(disp, _gloffset_Color3dv) +#define SET_Color3dv(disp, fn) SET_by_offset(disp, _gloffset_Color3dv, fn) +#define CALL_Color3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Color3f, parameters) +#define GET_Color3f(disp) GET_by_offset(disp, _gloffset_Color3f) +#define SET_Color3f(disp, fn) SET_by_offset(disp, _gloffset_Color3f, fn) +#define CALL_Color3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color3fv, parameters) +#define GET_Color3fv(disp) GET_by_offset(disp, _gloffset_Color3fv) +#define SET_Color3fv(disp, fn) SET_by_offset(disp, _gloffset_Color3fv, fn) +#define CALL_Color3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Color3i, parameters) +#define GET_Color3i(disp) GET_by_offset(disp, _gloffset_Color3i) +#define SET_Color3i(disp, fn) SET_by_offset(disp, _gloffset_Color3i, fn) +#define CALL_Color3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color3iv, parameters) +#define GET_Color3iv(disp) GET_by_offset(disp, _gloffset_Color3iv) +#define SET_Color3iv(disp, fn) SET_by_offset(disp, _gloffset_Color3iv, fn) +#define CALL_Color3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Color3s, parameters) +#define GET_Color3s(disp) GET_by_offset(disp, _gloffset_Color3s) +#define SET_Color3s(disp, fn) SET_by_offset(disp, _gloffset_Color3s, fn) +#define CALL_Color3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color3sv, parameters) +#define GET_Color3sv(disp) GET_by_offset(disp, _gloffset_Color3sv) +#define SET_Color3sv(disp, fn) SET_by_offset(disp, _gloffset_Color3sv, fn) +#define CALL_Color3ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_Color3ub, parameters) +#define GET_Color3ub(disp) GET_by_offset(disp, _gloffset_Color3ub) +#define SET_Color3ub(disp, fn) SET_by_offset(disp, _gloffset_Color3ub, fn) +#define CALL_Color3ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color3ubv, parameters) +#define GET_Color3ubv(disp) GET_by_offset(disp, _gloffset_Color3ubv) +#define SET_Color3ubv(disp, fn) SET_by_offset(disp, _gloffset_Color3ubv, fn) +#define CALL_Color3ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_Color3ui, parameters) +#define GET_Color3ui(disp) GET_by_offset(disp, _gloffset_Color3ui) +#define SET_Color3ui(disp, fn) SET_by_offset(disp, _gloffset_Color3ui, fn) +#define CALL_Color3uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color3uiv, parameters) +#define GET_Color3uiv(disp) GET_by_offset(disp, _gloffset_Color3uiv) +#define SET_Color3uiv(disp, fn) SET_by_offset(disp, _gloffset_Color3uiv, fn) +#define CALL_Color3us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_Color3us, parameters) +#define GET_Color3us(disp) GET_by_offset(disp, _gloffset_Color3us) +#define SET_Color3us(disp, fn) SET_by_offset(disp, _gloffset_Color3us, fn) +#define CALL_Color3usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color3usv, parameters) +#define GET_Color3usv(disp) GET_by_offset(disp, _gloffset_Color3usv) +#define SET_Color3usv(disp, fn) SET_by_offset(disp, _gloffset_Color3usv, fn) +#define CALL_Color4b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte, GLbyte)), _gloffset_Color4b, parameters) +#define GET_Color4b(disp) GET_by_offset(disp, _gloffset_Color4b) +#define SET_Color4b(disp, fn) SET_by_offset(disp, _gloffset_Color4b, fn) +#define CALL_Color4bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color4bv, parameters) +#define GET_Color4bv(disp) GET_by_offset(disp, _gloffset_Color4bv) +#define SET_Color4bv(disp, fn) SET_by_offset(disp, _gloffset_Color4bv, fn) +#define CALL_Color4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Color4d, parameters) +#define GET_Color4d(disp) GET_by_offset(disp, _gloffset_Color4d) +#define SET_Color4d(disp, fn) SET_by_offset(disp, _gloffset_Color4d, fn) +#define CALL_Color4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color4dv, parameters) +#define GET_Color4dv(disp) GET_by_offset(disp, _gloffset_Color4dv) +#define SET_Color4dv(disp, fn) SET_by_offset(disp, _gloffset_Color4dv, fn) +#define CALL_Color4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Color4f, parameters) +#define GET_Color4f(disp) GET_by_offset(disp, _gloffset_Color4f) +#define SET_Color4f(disp, fn) SET_by_offset(disp, _gloffset_Color4f, fn) +#define CALL_Color4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color4fv, parameters) +#define GET_Color4fv(disp) GET_by_offset(disp, _gloffset_Color4fv) +#define SET_Color4fv(disp, fn) SET_by_offset(disp, _gloffset_Color4fv, fn) +#define CALL_Color4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Color4i, parameters) +#define GET_Color4i(disp) GET_by_offset(disp, _gloffset_Color4i) +#define SET_Color4i(disp, fn) SET_by_offset(disp, _gloffset_Color4i, fn) +#define CALL_Color4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color4iv, parameters) +#define GET_Color4iv(disp) GET_by_offset(disp, _gloffset_Color4iv) +#define SET_Color4iv(disp, fn) SET_by_offset(disp, _gloffset_Color4iv, fn) +#define CALL_Color4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Color4s, parameters) +#define GET_Color4s(disp) GET_by_offset(disp, _gloffset_Color4s) +#define SET_Color4s(disp, fn) SET_by_offset(disp, _gloffset_Color4s, fn) +#define CALL_Color4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color4sv, parameters) +#define GET_Color4sv(disp) GET_by_offset(disp, _gloffset_Color4sv) +#define SET_Color4sv(disp, fn) SET_by_offset(disp, _gloffset_Color4sv, fn) +#define CALL_Color4ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_Color4ub, parameters) +#define GET_Color4ub(disp) GET_by_offset(disp, _gloffset_Color4ub) +#define SET_Color4ub(disp, fn) SET_by_offset(disp, _gloffset_Color4ub, fn) +#define CALL_Color4ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color4ubv, parameters) +#define GET_Color4ubv(disp) GET_by_offset(disp, _gloffset_Color4ubv) +#define SET_Color4ubv(disp, fn) SET_by_offset(disp, _gloffset_Color4ubv, fn) +#define CALL_Color4ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_Color4ui, parameters) +#define GET_Color4ui(disp) GET_by_offset(disp, _gloffset_Color4ui) +#define SET_Color4ui(disp, fn) SET_by_offset(disp, _gloffset_Color4ui, fn) +#define CALL_Color4uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color4uiv, parameters) +#define GET_Color4uiv(disp) GET_by_offset(disp, _gloffset_Color4uiv) +#define SET_Color4uiv(disp, fn) SET_by_offset(disp, _gloffset_Color4uiv, fn) +#define CALL_Color4us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort, GLushort)), _gloffset_Color4us, parameters) +#define GET_Color4us(disp) GET_by_offset(disp, _gloffset_Color4us) +#define SET_Color4us(disp, fn) SET_by_offset(disp, _gloffset_Color4us, fn) +#define CALL_Color4usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color4usv, parameters) +#define GET_Color4usv(disp) GET_by_offset(disp, _gloffset_Color4usv) +#define SET_Color4usv(disp, fn) SET_by_offset(disp, _gloffset_Color4usv, fn) +#define CALL_EdgeFlag(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_EdgeFlag, parameters) +#define GET_EdgeFlag(disp) GET_by_offset(disp, _gloffset_EdgeFlag) +#define SET_EdgeFlag(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlag, fn) +#define CALL_EdgeFlagv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLboolean *)), _gloffset_EdgeFlagv, parameters) +#define GET_EdgeFlagv(disp) GET_by_offset(disp, _gloffset_EdgeFlagv) +#define SET_EdgeFlagv(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagv, fn) +#define CALL_End(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_End, parameters) +#define GET_End(disp) GET_by_offset(disp, _gloffset_End) +#define SET_End(disp, fn) SET_by_offset(disp, _gloffset_End, fn) +#define CALL_Indexd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_Indexd, parameters) +#define GET_Indexd(disp) GET_by_offset(disp, _gloffset_Indexd) +#define SET_Indexd(disp, fn) SET_by_offset(disp, _gloffset_Indexd, fn) +#define CALL_Indexdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Indexdv, parameters) +#define GET_Indexdv(disp) GET_by_offset(disp, _gloffset_Indexdv) +#define SET_Indexdv(disp, fn) SET_by_offset(disp, _gloffset_Indexdv, fn) +#define CALL_Indexf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_Indexf, parameters) +#define GET_Indexf(disp) GET_by_offset(disp, _gloffset_Indexf) +#define SET_Indexf(disp, fn) SET_by_offset(disp, _gloffset_Indexf, fn) +#define CALL_Indexfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Indexfv, parameters) +#define GET_Indexfv(disp) GET_by_offset(disp, _gloffset_Indexfv) +#define SET_Indexfv(disp, fn) SET_by_offset(disp, _gloffset_Indexfv, fn) +#define CALL_Indexi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_Indexi, parameters) +#define GET_Indexi(disp) GET_by_offset(disp, _gloffset_Indexi) +#define SET_Indexi(disp, fn) SET_by_offset(disp, _gloffset_Indexi, fn) +#define CALL_Indexiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Indexiv, parameters) +#define GET_Indexiv(disp) GET_by_offset(disp, _gloffset_Indexiv) +#define SET_Indexiv(disp, fn) SET_by_offset(disp, _gloffset_Indexiv, fn) +#define CALL_Indexs(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_Indexs, parameters) +#define GET_Indexs(disp) GET_by_offset(disp, _gloffset_Indexs) +#define SET_Indexs(disp, fn) SET_by_offset(disp, _gloffset_Indexs, fn) +#define CALL_Indexsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Indexsv, parameters) +#define GET_Indexsv(disp) GET_by_offset(disp, _gloffset_Indexsv) +#define SET_Indexsv(disp, fn) SET_by_offset(disp, _gloffset_Indexsv, fn) +#define CALL_Normal3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Normal3b, parameters) +#define GET_Normal3b(disp) GET_by_offset(disp, _gloffset_Normal3b) +#define SET_Normal3b(disp, fn) SET_by_offset(disp, _gloffset_Normal3b, fn) +#define CALL_Normal3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Normal3bv, parameters) +#define GET_Normal3bv(disp) GET_by_offset(disp, _gloffset_Normal3bv) +#define SET_Normal3bv(disp, fn) SET_by_offset(disp, _gloffset_Normal3bv, fn) +#define CALL_Normal3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Normal3d, parameters) +#define GET_Normal3d(disp) GET_by_offset(disp, _gloffset_Normal3d) +#define SET_Normal3d(disp, fn) SET_by_offset(disp, _gloffset_Normal3d, fn) +#define CALL_Normal3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Normal3dv, parameters) +#define GET_Normal3dv(disp) GET_by_offset(disp, _gloffset_Normal3dv) +#define SET_Normal3dv(disp, fn) SET_by_offset(disp, _gloffset_Normal3dv, fn) +#define CALL_Normal3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Normal3f, parameters) +#define GET_Normal3f(disp) GET_by_offset(disp, _gloffset_Normal3f) +#define SET_Normal3f(disp, fn) SET_by_offset(disp, _gloffset_Normal3f, fn) +#define CALL_Normal3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Normal3fv, parameters) +#define GET_Normal3fv(disp) GET_by_offset(disp, _gloffset_Normal3fv) +#define SET_Normal3fv(disp, fn) SET_by_offset(disp, _gloffset_Normal3fv, fn) +#define CALL_Normal3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Normal3i, parameters) +#define GET_Normal3i(disp) GET_by_offset(disp, _gloffset_Normal3i) +#define SET_Normal3i(disp, fn) SET_by_offset(disp, _gloffset_Normal3i, fn) +#define CALL_Normal3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Normal3iv, parameters) +#define GET_Normal3iv(disp) GET_by_offset(disp, _gloffset_Normal3iv) +#define SET_Normal3iv(disp, fn) SET_by_offset(disp, _gloffset_Normal3iv, fn) +#define CALL_Normal3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Normal3s, parameters) +#define GET_Normal3s(disp) GET_by_offset(disp, _gloffset_Normal3s) +#define SET_Normal3s(disp, fn) SET_by_offset(disp, _gloffset_Normal3s, fn) +#define CALL_Normal3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Normal3sv, parameters) +#define GET_Normal3sv(disp) GET_by_offset(disp, _gloffset_Normal3sv) +#define SET_Normal3sv(disp, fn) SET_by_offset(disp, _gloffset_Normal3sv, fn) +#define CALL_RasterPos2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_RasterPos2d, parameters) +#define GET_RasterPos2d(disp) GET_by_offset(disp, _gloffset_RasterPos2d) +#define SET_RasterPos2d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2d, fn) +#define CALL_RasterPos2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos2dv, parameters) +#define GET_RasterPos2dv(disp) GET_by_offset(disp, _gloffset_RasterPos2dv) +#define SET_RasterPos2dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2dv, fn) +#define CALL_RasterPos2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_RasterPos2f, parameters) +#define GET_RasterPos2f(disp) GET_by_offset(disp, _gloffset_RasterPos2f) +#define SET_RasterPos2f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2f, fn) +#define CALL_RasterPos2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos2fv, parameters) +#define GET_RasterPos2fv(disp) GET_by_offset(disp, _gloffset_RasterPos2fv) +#define SET_RasterPos2fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2fv, fn) +#define CALL_RasterPos2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_RasterPos2i, parameters) +#define GET_RasterPos2i(disp) GET_by_offset(disp, _gloffset_RasterPos2i) +#define SET_RasterPos2i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2i, fn) +#define CALL_RasterPos2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos2iv, parameters) +#define GET_RasterPos2iv(disp) GET_by_offset(disp, _gloffset_RasterPos2iv) +#define SET_RasterPos2iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2iv, fn) +#define CALL_RasterPos2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_RasterPos2s, parameters) +#define GET_RasterPos2s(disp) GET_by_offset(disp, _gloffset_RasterPos2s) +#define SET_RasterPos2s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2s, fn) +#define CALL_RasterPos2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos2sv, parameters) +#define GET_RasterPos2sv(disp) GET_by_offset(disp, _gloffset_RasterPos2sv) +#define SET_RasterPos2sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2sv, fn) +#define CALL_RasterPos3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos3d, parameters) +#define GET_RasterPos3d(disp) GET_by_offset(disp, _gloffset_RasterPos3d) +#define SET_RasterPos3d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3d, fn) +#define CALL_RasterPos3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos3dv, parameters) +#define GET_RasterPos3dv(disp) GET_by_offset(disp, _gloffset_RasterPos3dv) +#define SET_RasterPos3dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3dv, fn) +#define CALL_RasterPos3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos3f, parameters) +#define GET_RasterPos3f(disp) GET_by_offset(disp, _gloffset_RasterPos3f) +#define SET_RasterPos3f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3f, fn) +#define CALL_RasterPos3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos3fv, parameters) +#define GET_RasterPos3fv(disp) GET_by_offset(disp, _gloffset_RasterPos3fv) +#define SET_RasterPos3fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3fv, fn) +#define CALL_RasterPos3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_RasterPos3i, parameters) +#define GET_RasterPos3i(disp) GET_by_offset(disp, _gloffset_RasterPos3i) +#define SET_RasterPos3i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3i, fn) +#define CALL_RasterPos3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos3iv, parameters) +#define GET_RasterPos3iv(disp) GET_by_offset(disp, _gloffset_RasterPos3iv) +#define SET_RasterPos3iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3iv, fn) +#define CALL_RasterPos3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_RasterPos3s, parameters) +#define GET_RasterPos3s(disp) GET_by_offset(disp, _gloffset_RasterPos3s) +#define SET_RasterPos3s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3s, fn) +#define CALL_RasterPos3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos3sv, parameters) +#define GET_RasterPos3sv(disp) GET_by_offset(disp, _gloffset_RasterPos3sv) +#define SET_RasterPos3sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3sv, fn) +#define CALL_RasterPos4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos4d, parameters) +#define GET_RasterPos4d(disp) GET_by_offset(disp, _gloffset_RasterPos4d) +#define SET_RasterPos4d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4d, fn) +#define CALL_RasterPos4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos4dv, parameters) +#define GET_RasterPos4dv(disp) GET_by_offset(disp, _gloffset_RasterPos4dv) +#define SET_RasterPos4dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4dv, fn) +#define CALL_RasterPos4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos4f, parameters) +#define GET_RasterPos4f(disp) GET_by_offset(disp, _gloffset_RasterPos4f) +#define SET_RasterPos4f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4f, fn) +#define CALL_RasterPos4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos4fv, parameters) +#define GET_RasterPos4fv(disp) GET_by_offset(disp, _gloffset_RasterPos4fv) +#define SET_RasterPos4fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4fv, fn) +#define CALL_RasterPos4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_RasterPos4i, parameters) +#define GET_RasterPos4i(disp) GET_by_offset(disp, _gloffset_RasterPos4i) +#define SET_RasterPos4i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4i, fn) +#define CALL_RasterPos4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos4iv, parameters) +#define GET_RasterPos4iv(disp) GET_by_offset(disp, _gloffset_RasterPos4iv) +#define SET_RasterPos4iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4iv, fn) +#define CALL_RasterPos4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_RasterPos4s, parameters) +#define GET_RasterPos4s(disp) GET_by_offset(disp, _gloffset_RasterPos4s) +#define SET_RasterPos4s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4s, fn) +#define CALL_RasterPos4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos4sv, parameters) +#define GET_RasterPos4sv(disp) GET_by_offset(disp, _gloffset_RasterPos4sv) +#define SET_RasterPos4sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4sv, fn) +#define CALL_Rectd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rectd, parameters) +#define GET_Rectd(disp) GET_by_offset(disp, _gloffset_Rectd) +#define SET_Rectd(disp, fn) SET_by_offset(disp, _gloffset_Rectd, fn) +#define CALL_Rectdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *, const GLdouble *)), _gloffset_Rectdv, parameters) +#define GET_Rectdv(disp) GET_by_offset(disp, _gloffset_Rectdv) +#define SET_Rectdv(disp, fn) SET_by_offset(disp, _gloffset_Rectdv, fn) +#define CALL_Rectf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rectf, parameters) +#define GET_Rectf(disp) GET_by_offset(disp, _gloffset_Rectf) +#define SET_Rectf(disp, fn) SET_by_offset(disp, _gloffset_Rectf, fn) +#define CALL_Rectfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *, const GLfloat *)), _gloffset_Rectfv, parameters) +#define GET_Rectfv(disp) GET_by_offset(disp, _gloffset_Rectfv) +#define SET_Rectfv(disp, fn) SET_by_offset(disp, _gloffset_Rectfv, fn) +#define CALL_Recti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Recti, parameters) +#define GET_Recti(disp) GET_by_offset(disp, _gloffset_Recti) +#define SET_Recti(disp, fn) SET_by_offset(disp, _gloffset_Recti, fn) +#define CALL_Rectiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *, const GLint *)), _gloffset_Rectiv, parameters) +#define GET_Rectiv(disp) GET_by_offset(disp, _gloffset_Rectiv) +#define SET_Rectiv(disp, fn) SET_by_offset(disp, _gloffset_Rectiv, fn) +#define CALL_Rects(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Rects, parameters) +#define GET_Rects(disp) GET_by_offset(disp, _gloffset_Rects) +#define SET_Rects(disp, fn) SET_by_offset(disp, _gloffset_Rects, fn) +#define CALL_Rectsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *, const GLshort *)), _gloffset_Rectsv, parameters) +#define GET_Rectsv(disp) GET_by_offset(disp, _gloffset_Rectsv) +#define SET_Rectsv(disp, fn) SET_by_offset(disp, _gloffset_Rectsv, fn) +#define CALL_TexCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_TexCoord1d, parameters) +#define GET_TexCoord1d(disp) GET_by_offset(disp, _gloffset_TexCoord1d) +#define SET_TexCoord1d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1d, fn) +#define CALL_TexCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord1dv, parameters) +#define GET_TexCoord1dv(disp) GET_by_offset(disp, _gloffset_TexCoord1dv) +#define SET_TexCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1dv, fn) +#define CALL_TexCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_TexCoord1f, parameters) +#define GET_TexCoord1f(disp) GET_by_offset(disp, _gloffset_TexCoord1f) +#define SET_TexCoord1f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1f, fn) +#define CALL_TexCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord1fv, parameters) +#define GET_TexCoord1fv(disp) GET_by_offset(disp, _gloffset_TexCoord1fv) +#define SET_TexCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1fv, fn) +#define CALL_TexCoord1i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_TexCoord1i, parameters) +#define GET_TexCoord1i(disp) GET_by_offset(disp, _gloffset_TexCoord1i) +#define SET_TexCoord1i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1i, fn) +#define CALL_TexCoord1iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord1iv, parameters) +#define GET_TexCoord1iv(disp) GET_by_offset(disp, _gloffset_TexCoord1iv) +#define SET_TexCoord1iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1iv, fn) +#define CALL_TexCoord1s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_TexCoord1s, parameters) +#define GET_TexCoord1s(disp) GET_by_offset(disp, _gloffset_TexCoord1s) +#define SET_TexCoord1s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1s, fn) +#define CALL_TexCoord1sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord1sv, parameters) +#define GET_TexCoord1sv(disp) GET_by_offset(disp, _gloffset_TexCoord1sv) +#define SET_TexCoord1sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1sv, fn) +#define CALL_TexCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_TexCoord2d, parameters) +#define GET_TexCoord2d(disp) GET_by_offset(disp, _gloffset_TexCoord2d) +#define SET_TexCoord2d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2d, fn) +#define CALL_TexCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord2dv, parameters) +#define GET_TexCoord2dv(disp) GET_by_offset(disp, _gloffset_TexCoord2dv) +#define SET_TexCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2dv, fn) +#define CALL_TexCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_TexCoord2f, parameters) +#define GET_TexCoord2f(disp) GET_by_offset(disp, _gloffset_TexCoord2f) +#define SET_TexCoord2f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2f, fn) +#define CALL_TexCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord2fv, parameters) +#define GET_TexCoord2fv(disp) GET_by_offset(disp, _gloffset_TexCoord2fv) +#define SET_TexCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2fv, fn) +#define CALL_TexCoord2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_TexCoord2i, parameters) +#define GET_TexCoord2i(disp) GET_by_offset(disp, _gloffset_TexCoord2i) +#define SET_TexCoord2i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2i, fn) +#define CALL_TexCoord2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord2iv, parameters) +#define GET_TexCoord2iv(disp) GET_by_offset(disp, _gloffset_TexCoord2iv) +#define SET_TexCoord2iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2iv, fn) +#define CALL_TexCoord2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_TexCoord2s, parameters) +#define GET_TexCoord2s(disp) GET_by_offset(disp, _gloffset_TexCoord2s) +#define SET_TexCoord2s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2s, fn) +#define CALL_TexCoord2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord2sv, parameters) +#define GET_TexCoord2sv(disp) GET_by_offset(disp, _gloffset_TexCoord2sv) +#define SET_TexCoord2sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2sv, fn) +#define CALL_TexCoord3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord3d, parameters) +#define GET_TexCoord3d(disp) GET_by_offset(disp, _gloffset_TexCoord3d) +#define SET_TexCoord3d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3d, fn) +#define CALL_TexCoord3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord3dv, parameters) +#define GET_TexCoord3dv(disp) GET_by_offset(disp, _gloffset_TexCoord3dv) +#define SET_TexCoord3dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3dv, fn) +#define CALL_TexCoord3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord3f, parameters) +#define GET_TexCoord3f(disp) GET_by_offset(disp, _gloffset_TexCoord3f) +#define SET_TexCoord3f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3f, fn) +#define CALL_TexCoord3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord3fv, parameters) +#define GET_TexCoord3fv(disp) GET_by_offset(disp, _gloffset_TexCoord3fv) +#define SET_TexCoord3fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3fv, fn) +#define CALL_TexCoord3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_TexCoord3i, parameters) +#define GET_TexCoord3i(disp) GET_by_offset(disp, _gloffset_TexCoord3i) +#define SET_TexCoord3i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3i, fn) +#define CALL_TexCoord3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord3iv, parameters) +#define GET_TexCoord3iv(disp) GET_by_offset(disp, _gloffset_TexCoord3iv) +#define SET_TexCoord3iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3iv, fn) +#define CALL_TexCoord3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_TexCoord3s, parameters) +#define GET_TexCoord3s(disp) GET_by_offset(disp, _gloffset_TexCoord3s) +#define SET_TexCoord3s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3s, fn) +#define CALL_TexCoord3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord3sv, parameters) +#define GET_TexCoord3sv(disp) GET_by_offset(disp, _gloffset_TexCoord3sv) +#define SET_TexCoord3sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3sv, fn) +#define CALL_TexCoord4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord4d, parameters) +#define GET_TexCoord4d(disp) GET_by_offset(disp, _gloffset_TexCoord4d) +#define SET_TexCoord4d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4d, fn) +#define CALL_TexCoord4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord4dv, parameters) +#define GET_TexCoord4dv(disp) GET_by_offset(disp, _gloffset_TexCoord4dv) +#define SET_TexCoord4dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4dv, fn) +#define CALL_TexCoord4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord4f, parameters) +#define GET_TexCoord4f(disp) GET_by_offset(disp, _gloffset_TexCoord4f) +#define SET_TexCoord4f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4f, fn) +#define CALL_TexCoord4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord4fv, parameters) +#define GET_TexCoord4fv(disp) GET_by_offset(disp, _gloffset_TexCoord4fv) +#define SET_TexCoord4fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4fv, fn) +#define CALL_TexCoord4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_TexCoord4i, parameters) +#define GET_TexCoord4i(disp) GET_by_offset(disp, _gloffset_TexCoord4i) +#define SET_TexCoord4i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4i, fn) +#define CALL_TexCoord4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord4iv, parameters) +#define GET_TexCoord4iv(disp) GET_by_offset(disp, _gloffset_TexCoord4iv) +#define SET_TexCoord4iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4iv, fn) +#define CALL_TexCoord4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_TexCoord4s, parameters) +#define GET_TexCoord4s(disp) GET_by_offset(disp, _gloffset_TexCoord4s) +#define SET_TexCoord4s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4s, fn) +#define CALL_TexCoord4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord4sv, parameters) +#define GET_TexCoord4sv(disp) GET_by_offset(disp, _gloffset_TexCoord4sv) +#define SET_TexCoord4sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4sv, fn) +#define CALL_Vertex2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_Vertex2d, parameters) +#define GET_Vertex2d(disp) GET_by_offset(disp, _gloffset_Vertex2d) +#define SET_Vertex2d(disp, fn) SET_by_offset(disp, _gloffset_Vertex2d, fn) +#define CALL_Vertex2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex2dv, parameters) +#define GET_Vertex2dv(disp) GET_by_offset(disp, _gloffset_Vertex2dv) +#define SET_Vertex2dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2dv, fn) +#define CALL_Vertex2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_Vertex2f, parameters) +#define GET_Vertex2f(disp) GET_by_offset(disp, _gloffset_Vertex2f) +#define SET_Vertex2f(disp, fn) SET_by_offset(disp, _gloffset_Vertex2f, fn) +#define CALL_Vertex2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex2fv, parameters) +#define GET_Vertex2fv(disp) GET_by_offset(disp, _gloffset_Vertex2fv) +#define SET_Vertex2fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2fv, fn) +#define CALL_Vertex2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Vertex2i, parameters) +#define GET_Vertex2i(disp) GET_by_offset(disp, _gloffset_Vertex2i) +#define SET_Vertex2i(disp, fn) SET_by_offset(disp, _gloffset_Vertex2i, fn) +#define CALL_Vertex2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex2iv, parameters) +#define GET_Vertex2iv(disp) GET_by_offset(disp, _gloffset_Vertex2iv) +#define SET_Vertex2iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2iv, fn) +#define CALL_Vertex2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_Vertex2s, parameters) +#define GET_Vertex2s(disp) GET_by_offset(disp, _gloffset_Vertex2s) +#define SET_Vertex2s(disp, fn) SET_by_offset(disp, _gloffset_Vertex2s, fn) +#define CALL_Vertex2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex2sv, parameters) +#define GET_Vertex2sv(disp) GET_by_offset(disp, _gloffset_Vertex2sv) +#define SET_Vertex2sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2sv, fn) +#define CALL_Vertex3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Vertex3d, parameters) +#define GET_Vertex3d(disp) GET_by_offset(disp, _gloffset_Vertex3d) +#define SET_Vertex3d(disp, fn) SET_by_offset(disp, _gloffset_Vertex3d, fn) +#define CALL_Vertex3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex3dv, parameters) +#define GET_Vertex3dv(disp) GET_by_offset(disp, _gloffset_Vertex3dv) +#define SET_Vertex3dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3dv, fn) +#define CALL_Vertex3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Vertex3f, parameters) +#define GET_Vertex3f(disp) GET_by_offset(disp, _gloffset_Vertex3f) +#define SET_Vertex3f(disp, fn) SET_by_offset(disp, _gloffset_Vertex3f, fn) +#define CALL_Vertex3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex3fv, parameters) +#define GET_Vertex3fv(disp) GET_by_offset(disp, _gloffset_Vertex3fv) +#define SET_Vertex3fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3fv, fn) +#define CALL_Vertex3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Vertex3i, parameters) +#define GET_Vertex3i(disp) GET_by_offset(disp, _gloffset_Vertex3i) +#define SET_Vertex3i(disp, fn) SET_by_offset(disp, _gloffset_Vertex3i, fn) +#define CALL_Vertex3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex3iv, parameters) +#define GET_Vertex3iv(disp) GET_by_offset(disp, _gloffset_Vertex3iv) +#define SET_Vertex3iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3iv, fn) +#define CALL_Vertex3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Vertex3s, parameters) +#define GET_Vertex3s(disp) GET_by_offset(disp, _gloffset_Vertex3s) +#define SET_Vertex3s(disp, fn) SET_by_offset(disp, _gloffset_Vertex3s, fn) +#define CALL_Vertex3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex3sv, parameters) +#define GET_Vertex3sv(disp) GET_by_offset(disp, _gloffset_Vertex3sv) +#define SET_Vertex3sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3sv, fn) +#define CALL_Vertex4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Vertex4d, parameters) +#define GET_Vertex4d(disp) GET_by_offset(disp, _gloffset_Vertex4d) +#define SET_Vertex4d(disp, fn) SET_by_offset(disp, _gloffset_Vertex4d, fn) +#define CALL_Vertex4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex4dv, parameters) +#define GET_Vertex4dv(disp) GET_by_offset(disp, _gloffset_Vertex4dv) +#define SET_Vertex4dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4dv, fn) +#define CALL_Vertex4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Vertex4f, parameters) +#define GET_Vertex4f(disp) GET_by_offset(disp, _gloffset_Vertex4f) +#define SET_Vertex4f(disp, fn) SET_by_offset(disp, _gloffset_Vertex4f, fn) +#define CALL_Vertex4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex4fv, parameters) +#define GET_Vertex4fv(disp) GET_by_offset(disp, _gloffset_Vertex4fv) +#define SET_Vertex4fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4fv, fn) +#define CALL_Vertex4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Vertex4i, parameters) +#define GET_Vertex4i(disp) GET_by_offset(disp, _gloffset_Vertex4i) +#define SET_Vertex4i(disp, fn) SET_by_offset(disp, _gloffset_Vertex4i, fn) +#define CALL_Vertex4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex4iv, parameters) +#define GET_Vertex4iv(disp) GET_by_offset(disp, _gloffset_Vertex4iv) +#define SET_Vertex4iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4iv, fn) +#define CALL_Vertex4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Vertex4s, parameters) +#define GET_Vertex4s(disp) GET_by_offset(disp, _gloffset_Vertex4s) +#define SET_Vertex4s(disp, fn) SET_by_offset(disp, _gloffset_Vertex4s, fn) +#define CALL_Vertex4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex4sv, parameters) +#define GET_Vertex4sv(disp) GET_by_offset(disp, _gloffset_Vertex4sv) +#define SET_Vertex4sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4sv, fn) +#define CALL_ClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_ClipPlane, parameters) +#define GET_ClipPlane(disp) GET_by_offset(disp, _gloffset_ClipPlane) +#define SET_ClipPlane(disp, fn) SET_by_offset(disp, _gloffset_ClipPlane, fn) +#define CALL_ColorMaterial(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ColorMaterial, parameters) +#define GET_ColorMaterial(disp) GET_by_offset(disp, _gloffset_ColorMaterial) +#define SET_ColorMaterial(disp, fn) SET_by_offset(disp, _gloffset_ColorMaterial, fn) +#define CALL_CullFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_CullFace, parameters) +#define GET_CullFace(disp) GET_by_offset(disp, _gloffset_CullFace) +#define SET_CullFace(disp, fn) SET_by_offset(disp, _gloffset_CullFace, fn) +#define CALL_Fogf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Fogf, parameters) +#define GET_Fogf(disp) GET_by_offset(disp, _gloffset_Fogf) +#define SET_Fogf(disp, fn) SET_by_offset(disp, _gloffset_Fogf, fn) +#define CALL_Fogfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_Fogfv, parameters) +#define GET_Fogfv(disp) GET_by_offset(disp, _gloffset_Fogfv) +#define SET_Fogfv(disp, fn) SET_by_offset(disp, _gloffset_Fogfv, fn) +#define CALL_Fogi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_Fogi, parameters) +#define GET_Fogi(disp) GET_by_offset(disp, _gloffset_Fogi) +#define SET_Fogi(disp, fn) SET_by_offset(disp, _gloffset_Fogi, fn) +#define CALL_Fogiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_Fogiv, parameters) +#define GET_Fogiv(disp) GET_by_offset(disp, _gloffset_Fogiv) +#define SET_Fogiv(disp, fn) SET_by_offset(disp, _gloffset_Fogiv, fn) +#define CALL_FrontFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_FrontFace, parameters) +#define GET_FrontFace(disp) GET_by_offset(disp, _gloffset_FrontFace) +#define SET_FrontFace(disp, fn) SET_by_offset(disp, _gloffset_FrontFace, fn) +#define CALL_Hint(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_Hint, parameters) +#define GET_Hint(disp) GET_by_offset(disp, _gloffset_Hint) +#define SET_Hint(disp, fn) SET_by_offset(disp, _gloffset_Hint, fn) +#define CALL_Lightf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Lightf, parameters) +#define GET_Lightf(disp) GET_by_offset(disp, _gloffset_Lightf) +#define SET_Lightf(disp, fn) SET_by_offset(disp, _gloffset_Lightf, fn) +#define CALL_Lightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Lightfv, parameters) +#define GET_Lightfv(disp) GET_by_offset(disp, _gloffset_Lightfv) +#define SET_Lightfv(disp, fn) SET_by_offset(disp, _gloffset_Lightfv, fn) +#define CALL_Lighti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Lighti, parameters) +#define GET_Lighti(disp) GET_by_offset(disp, _gloffset_Lighti) +#define SET_Lighti(disp, fn) SET_by_offset(disp, _gloffset_Lighti, fn) +#define CALL_Lightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Lightiv, parameters) +#define GET_Lightiv(disp) GET_by_offset(disp, _gloffset_Lightiv) +#define SET_Lightiv(disp, fn) SET_by_offset(disp, _gloffset_Lightiv, fn) +#define CALL_LightModelf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_LightModelf, parameters) +#define GET_LightModelf(disp) GET_by_offset(disp, _gloffset_LightModelf) +#define SET_LightModelf(disp, fn) SET_by_offset(disp, _gloffset_LightModelf, fn) +#define CALL_LightModelfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_LightModelfv, parameters) +#define GET_LightModelfv(disp) GET_by_offset(disp, _gloffset_LightModelfv) +#define SET_LightModelfv(disp, fn) SET_by_offset(disp, _gloffset_LightModelfv, fn) +#define CALL_LightModeli(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_LightModeli, parameters) +#define GET_LightModeli(disp) GET_by_offset(disp, _gloffset_LightModeli) +#define SET_LightModeli(disp, fn) SET_by_offset(disp, _gloffset_LightModeli, fn) +#define CALL_LightModeliv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_LightModeliv, parameters) +#define GET_LightModeliv(disp) GET_by_offset(disp, _gloffset_LightModeliv) +#define SET_LightModeliv(disp, fn) SET_by_offset(disp, _gloffset_LightModeliv, fn) +#define CALL_LineStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLushort)), _gloffset_LineStipple, parameters) +#define GET_LineStipple(disp) GET_by_offset(disp, _gloffset_LineStipple) +#define SET_LineStipple(disp, fn) SET_by_offset(disp, _gloffset_LineStipple, fn) +#define CALL_LineWidth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_LineWidth, parameters) +#define GET_LineWidth(disp) GET_by_offset(disp, _gloffset_LineWidth) +#define SET_LineWidth(disp, fn) SET_by_offset(disp, _gloffset_LineWidth, fn) +#define CALL_Materialf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Materialf, parameters) +#define GET_Materialf(disp) GET_by_offset(disp, _gloffset_Materialf) +#define SET_Materialf(disp, fn) SET_by_offset(disp, _gloffset_Materialf, fn) +#define CALL_Materialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Materialfv, parameters) +#define GET_Materialfv(disp) GET_by_offset(disp, _gloffset_Materialfv) +#define SET_Materialfv(disp, fn) SET_by_offset(disp, _gloffset_Materialfv, fn) +#define CALL_Materiali(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Materiali, parameters) +#define GET_Materiali(disp) GET_by_offset(disp, _gloffset_Materiali) +#define SET_Materiali(disp, fn) SET_by_offset(disp, _gloffset_Materiali, fn) +#define CALL_Materialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Materialiv, parameters) +#define GET_Materialiv(disp) GET_by_offset(disp, _gloffset_Materialiv) +#define SET_Materialiv(disp, fn) SET_by_offset(disp, _gloffset_Materialiv, fn) +#define CALL_PointSize(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PointSize, parameters) +#define GET_PointSize(disp) GET_by_offset(disp, _gloffset_PointSize) +#define SET_PointSize(disp, fn) SET_by_offset(disp, _gloffset_PointSize, fn) +#define CALL_PolygonMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_PolygonMode, parameters) +#define GET_PolygonMode(disp) GET_by_offset(disp, _gloffset_PolygonMode) +#define SET_PolygonMode(disp, fn) SET_by_offset(disp, _gloffset_PolygonMode, fn) +#define CALL_PolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_PolygonStipple, parameters) +#define GET_PolygonStipple(disp) GET_by_offset(disp, _gloffset_PolygonStipple) +#define SET_PolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_PolygonStipple, fn) +#define CALL_Scissor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Scissor, parameters) +#define GET_Scissor(disp) GET_by_offset(disp, _gloffset_Scissor) +#define SET_Scissor(disp, fn) SET_by_offset(disp, _gloffset_Scissor, fn) +#define CALL_ShadeModel(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ShadeModel, parameters) +#define GET_ShadeModel(disp) GET_by_offset(disp, _gloffset_ShadeModel) +#define SET_ShadeModel(disp, fn) SET_by_offset(disp, _gloffset_ShadeModel, fn) +#define CALL_TexParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexParameterf, parameters) +#define GET_TexParameterf(disp) GET_by_offset(disp, _gloffset_TexParameterf) +#define SET_TexParameterf(disp, fn) SET_by_offset(disp, _gloffset_TexParameterf, fn) +#define CALL_TexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexParameterfv, parameters) +#define GET_TexParameterfv(disp) GET_by_offset(disp, _gloffset_TexParameterfv) +#define SET_TexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_TexParameterfv, fn) +#define CALL_TexParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexParameteri, parameters) +#define GET_TexParameteri(disp) GET_by_offset(disp, _gloffset_TexParameteri) +#define SET_TexParameteri(disp, fn) SET_by_offset(disp, _gloffset_TexParameteri, fn) +#define CALL_TexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameteriv, parameters) +#define GET_TexParameteriv(disp) GET_by_offset(disp, _gloffset_TexParameteriv) +#define SET_TexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_TexParameteriv, fn) +#define CALL_TexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage1D, parameters) +#define GET_TexImage1D(disp) GET_by_offset(disp, _gloffset_TexImage1D) +#define SET_TexImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexImage1D, fn) +#define CALL_TexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage2D, parameters) +#define GET_TexImage2D(disp) GET_by_offset(disp, _gloffset_TexImage2D) +#define SET_TexImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexImage2D, fn) +#define CALL_TexEnvf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexEnvf, parameters) +#define GET_TexEnvf(disp) GET_by_offset(disp, _gloffset_TexEnvf) +#define SET_TexEnvf(disp, fn) SET_by_offset(disp, _gloffset_TexEnvf, fn) +#define CALL_TexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexEnvfv, parameters) +#define GET_TexEnvfv(disp) GET_by_offset(disp, _gloffset_TexEnvfv) +#define SET_TexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_TexEnvfv, fn) +#define CALL_TexEnvi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexEnvi, parameters) +#define GET_TexEnvi(disp) GET_by_offset(disp, _gloffset_TexEnvi) +#define SET_TexEnvi(disp, fn) SET_by_offset(disp, _gloffset_TexEnvi, fn) +#define CALL_TexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexEnviv, parameters) +#define GET_TexEnviv(disp) GET_by_offset(disp, _gloffset_TexEnviv) +#define SET_TexEnviv(disp, fn) SET_by_offset(disp, _gloffset_TexEnviv, fn) +#define CALL_TexGend(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble)), _gloffset_TexGend, parameters) +#define GET_TexGend(disp) GET_by_offset(disp, _gloffset_TexGend) +#define SET_TexGend(disp, fn) SET_by_offset(disp, _gloffset_TexGend, fn) +#define CALL_TexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLdouble *)), _gloffset_TexGendv, parameters) +#define GET_TexGendv(disp) GET_by_offset(disp, _gloffset_TexGendv) +#define SET_TexGendv(disp, fn) SET_by_offset(disp, _gloffset_TexGendv, fn) +#define CALL_TexGenf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexGenf, parameters) +#define GET_TexGenf(disp) GET_by_offset(disp, _gloffset_TexGenf) +#define SET_TexGenf(disp, fn) SET_by_offset(disp, _gloffset_TexGenf, fn) +#define CALL_TexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexGenfv, parameters) +#define GET_TexGenfv(disp) GET_by_offset(disp, _gloffset_TexGenfv) +#define SET_TexGenfv(disp, fn) SET_by_offset(disp, _gloffset_TexGenfv, fn) +#define CALL_TexGeni(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexGeni, parameters) +#define GET_TexGeni(disp) GET_by_offset(disp, _gloffset_TexGeni) +#define SET_TexGeni(disp, fn) SET_by_offset(disp, _gloffset_TexGeni, fn) +#define CALL_TexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexGeniv, parameters) +#define GET_TexGeniv(disp) GET_by_offset(disp, _gloffset_TexGeniv) +#define SET_TexGeniv(disp, fn) SET_by_offset(disp, _gloffset_TexGeniv, fn) +#define CALL_FeedbackBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, GLfloat *)), _gloffset_FeedbackBuffer, parameters) +#define GET_FeedbackBuffer(disp) GET_by_offset(disp, _gloffset_FeedbackBuffer) +#define SET_FeedbackBuffer(disp, fn) SET_by_offset(disp, _gloffset_FeedbackBuffer, fn) +#define CALL_SelectBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_SelectBuffer, parameters) +#define GET_SelectBuffer(disp) GET_by_offset(disp, _gloffset_SelectBuffer) +#define SET_SelectBuffer(disp, fn) SET_by_offset(disp, _gloffset_SelectBuffer, fn) +#define CALL_RenderMode(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLenum)), _gloffset_RenderMode, parameters) +#define GET_RenderMode(disp) GET_by_offset(disp, _gloffset_RenderMode) +#define SET_RenderMode(disp, fn) SET_by_offset(disp, _gloffset_RenderMode, fn) +#define CALL_InitNames(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_InitNames, parameters) +#define GET_InitNames(disp) GET_by_offset(disp, _gloffset_InitNames) +#define SET_InitNames(disp, fn) SET_by_offset(disp, _gloffset_InitNames, fn) +#define CALL_LoadName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_LoadName, parameters) +#define GET_LoadName(disp) GET_by_offset(disp, _gloffset_LoadName) +#define SET_LoadName(disp, fn) SET_by_offset(disp, _gloffset_LoadName, fn) +#define CALL_PassThrough(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PassThrough, parameters) +#define GET_PassThrough(disp) GET_by_offset(disp, _gloffset_PassThrough) +#define SET_PassThrough(disp, fn) SET_by_offset(disp, _gloffset_PassThrough, fn) +#define CALL_PopName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopName, parameters) +#define GET_PopName(disp) GET_by_offset(disp, _gloffset_PopName) +#define SET_PopName(disp, fn) SET_by_offset(disp, _gloffset_PopName, fn) +#define CALL_PushName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PushName, parameters) +#define GET_PushName(disp) GET_by_offset(disp, _gloffset_PushName) +#define SET_PushName(disp, fn) SET_by_offset(disp, _gloffset_PushName, fn) +#define CALL_DrawBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DrawBuffer, parameters) +#define GET_DrawBuffer(disp) GET_by_offset(disp, _gloffset_DrawBuffer) +#define SET_DrawBuffer(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffer, fn) +#define CALL_Clear(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_Clear, parameters) +#define GET_Clear(disp) GET_by_offset(disp, _gloffset_Clear) +#define SET_Clear(disp, fn) SET_by_offset(disp, _gloffset_Clear, fn) +#define CALL_ClearAccum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ClearAccum, parameters) +#define GET_ClearAccum(disp) GET_by_offset(disp, _gloffset_ClearAccum) +#define SET_ClearAccum(disp, fn) SET_by_offset(disp, _gloffset_ClearAccum, fn) +#define CALL_ClearIndex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_ClearIndex, parameters) +#define GET_ClearIndex(disp) GET_by_offset(disp, _gloffset_ClearIndex) +#define SET_ClearIndex(disp, fn) SET_by_offset(disp, _gloffset_ClearIndex, fn) +#define CALL_ClearColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_ClearColor, parameters) +#define GET_ClearColor(disp) GET_by_offset(disp, _gloffset_ClearColor) +#define SET_ClearColor(disp, fn) SET_by_offset(disp, _gloffset_ClearColor, fn) +#define CALL_ClearStencil(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ClearStencil, parameters) +#define GET_ClearStencil(disp) GET_by_offset(disp, _gloffset_ClearStencil) +#define SET_ClearStencil(disp, fn) SET_by_offset(disp, _gloffset_ClearStencil, fn) +#define CALL_ClearDepth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd)), _gloffset_ClearDepth, parameters) +#define GET_ClearDepth(disp) GET_by_offset(disp, _gloffset_ClearDepth) +#define SET_ClearDepth(disp, fn) SET_by_offset(disp, _gloffset_ClearDepth, fn) +#define CALL_StencilMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_StencilMask, parameters) +#define GET_StencilMask(disp) GET_by_offset(disp, _gloffset_StencilMask) +#define SET_StencilMask(disp, fn) SET_by_offset(disp, _gloffset_StencilMask, fn) +#define CALL_ColorMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMask, parameters) +#define GET_ColorMask(disp) GET_by_offset(disp, _gloffset_ColorMask) +#define SET_ColorMask(disp, fn) SET_by_offset(disp, _gloffset_ColorMask, fn) +#define CALL_DepthMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_DepthMask, parameters) +#define GET_DepthMask(disp) GET_by_offset(disp, _gloffset_DepthMask) +#define SET_DepthMask(disp, fn) SET_by_offset(disp, _gloffset_DepthMask, fn) +#define CALL_IndexMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_IndexMask, parameters) +#define GET_IndexMask(disp) GET_by_offset(disp, _gloffset_IndexMask) +#define SET_IndexMask(disp, fn) SET_by_offset(disp, _gloffset_IndexMask, fn) +#define CALL_Accum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Accum, parameters) +#define GET_Accum(disp) GET_by_offset(disp, _gloffset_Accum) +#define SET_Accum(disp, fn) SET_by_offset(disp, _gloffset_Accum, fn) +#define CALL_Disable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Disable, parameters) +#define GET_Disable(disp) GET_by_offset(disp, _gloffset_Disable) +#define SET_Disable(disp, fn) SET_by_offset(disp, _gloffset_Disable, fn) +#define CALL_Enable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Enable, parameters) +#define GET_Enable(disp) GET_by_offset(disp, _gloffset_Enable) +#define SET_Enable(disp, fn) SET_by_offset(disp, _gloffset_Enable, fn) +#define CALL_Finish(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Finish, parameters) +#define GET_Finish(disp) GET_by_offset(disp, _gloffset_Finish) +#define SET_Finish(disp, fn) SET_by_offset(disp, _gloffset_Finish, fn) +#define CALL_Flush(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Flush, parameters) +#define GET_Flush(disp) GET_by_offset(disp, _gloffset_Flush) +#define SET_Flush(disp, fn) SET_by_offset(disp, _gloffset_Flush, fn) +#define CALL_PopAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopAttrib, parameters) +#define GET_PopAttrib(disp) GET_by_offset(disp, _gloffset_PopAttrib) +#define SET_PopAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopAttrib, fn) +#define CALL_PushAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushAttrib, parameters) +#define GET_PushAttrib(disp) GET_by_offset(disp, _gloffset_PushAttrib) +#define SET_PushAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushAttrib, fn) +#define CALL_Map1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map1d, parameters) +#define GET_Map1d(disp) GET_by_offset(disp, _gloffset_Map1d) +#define SET_Map1d(disp, fn) SET_by_offset(disp, _gloffset_Map1d, fn) +#define CALL_Map1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map1f, parameters) +#define GET_Map1f(disp) GET_by_offset(disp, _gloffset_Map1f) +#define SET_Map1f(disp, fn) SET_by_offset(disp, _gloffset_Map1f, fn) +#define CALL_Map2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map2d, parameters) +#define GET_Map2d(disp) GET_by_offset(disp, _gloffset_Map2d) +#define SET_Map2d(disp, fn) SET_by_offset(disp, _gloffset_Map2d, fn) +#define CALL_Map2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map2f, parameters) +#define GET_Map2f(disp) GET_by_offset(disp, _gloffset_Map2f) +#define SET_Map2f(disp, fn) SET_by_offset(disp, _gloffset_Map2f, fn) +#define CALL_MapGrid1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble)), _gloffset_MapGrid1d, parameters) +#define GET_MapGrid1d(disp) GET_by_offset(disp, _gloffset_MapGrid1d) +#define SET_MapGrid1d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1d, fn) +#define CALL_MapGrid1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_MapGrid1f, parameters) +#define GET_MapGrid1f(disp) GET_by_offset(disp, _gloffset_MapGrid1f) +#define SET_MapGrid1f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1f, fn) +#define CALL_MapGrid2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)), _gloffset_MapGrid2d, parameters) +#define GET_MapGrid2d(disp) GET_by_offset(disp, _gloffset_MapGrid2d) +#define SET_MapGrid2d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2d, fn) +#define CALL_MapGrid2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)), _gloffset_MapGrid2f, parameters) +#define GET_MapGrid2f(disp) GET_by_offset(disp, _gloffset_MapGrid2f) +#define SET_MapGrid2f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2f, fn) +#define CALL_EvalCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_EvalCoord1d, parameters) +#define GET_EvalCoord1d(disp) GET_by_offset(disp, _gloffset_EvalCoord1d) +#define SET_EvalCoord1d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1d, fn) +#define CALL_EvalCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord1dv, parameters) +#define GET_EvalCoord1dv(disp) GET_by_offset(disp, _gloffset_EvalCoord1dv) +#define SET_EvalCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1dv, fn) +#define CALL_EvalCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_EvalCoord1f, parameters) +#define GET_EvalCoord1f(disp) GET_by_offset(disp, _gloffset_EvalCoord1f) +#define SET_EvalCoord1f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1f, fn) +#define CALL_EvalCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord1fv, parameters) +#define GET_EvalCoord1fv(disp) GET_by_offset(disp, _gloffset_EvalCoord1fv) +#define SET_EvalCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1fv, fn) +#define CALL_EvalCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_EvalCoord2d, parameters) +#define GET_EvalCoord2d(disp) GET_by_offset(disp, _gloffset_EvalCoord2d) +#define SET_EvalCoord2d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2d, fn) +#define CALL_EvalCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord2dv, parameters) +#define GET_EvalCoord2dv(disp) GET_by_offset(disp, _gloffset_EvalCoord2dv) +#define SET_EvalCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2dv, fn) +#define CALL_EvalCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_EvalCoord2f, parameters) +#define GET_EvalCoord2f(disp) GET_by_offset(disp, _gloffset_EvalCoord2f) +#define SET_EvalCoord2f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2f, fn) +#define CALL_EvalCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord2fv, parameters) +#define GET_EvalCoord2fv(disp) GET_by_offset(disp, _gloffset_EvalCoord2fv) +#define SET_EvalCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2fv, fn) +#define CALL_EvalMesh1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_EvalMesh1, parameters) +#define GET_EvalMesh1(disp) GET_by_offset(disp, _gloffset_EvalMesh1) +#define SET_EvalMesh1(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh1, fn) +#define CALL_EvalPoint1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_EvalPoint1, parameters) +#define GET_EvalPoint1(disp) GET_by_offset(disp, _gloffset_EvalPoint1) +#define SET_EvalPoint1(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint1, fn) +#define CALL_EvalMesh2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_EvalMesh2, parameters) +#define GET_EvalMesh2(disp) GET_by_offset(disp, _gloffset_EvalMesh2) +#define SET_EvalMesh2(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh2, fn) +#define CALL_EvalPoint2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_EvalPoint2, parameters) +#define GET_EvalPoint2(disp) GET_by_offset(disp, _gloffset_EvalPoint2) +#define SET_EvalPoint2(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint2, fn) +#define CALL_AlphaFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLclampf)), _gloffset_AlphaFunc, parameters) +#define GET_AlphaFunc(disp) GET_by_offset(disp, _gloffset_AlphaFunc) +#define SET_AlphaFunc(disp, fn) SET_by_offset(disp, _gloffset_AlphaFunc, fn) +#define CALL_BlendFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendFunc, parameters) +#define GET_BlendFunc(disp) GET_by_offset(disp, _gloffset_BlendFunc) +#define SET_BlendFunc(disp, fn) SET_by_offset(disp, _gloffset_BlendFunc, fn) +#define CALL_LogicOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_LogicOp, parameters) +#define GET_LogicOp(disp) GET_by_offset(disp, _gloffset_LogicOp) +#define SET_LogicOp(disp, fn) SET_by_offset(disp, _gloffset_LogicOp, fn) +#define CALL_StencilFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLuint)), _gloffset_StencilFunc, parameters) +#define GET_StencilFunc(disp) GET_by_offset(disp, _gloffset_StencilFunc) +#define SET_StencilFunc(disp, fn) SET_by_offset(disp, _gloffset_StencilFunc, fn) +#define CALL_StencilOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum)), _gloffset_StencilOp, parameters) +#define GET_StencilOp(disp) GET_by_offset(disp, _gloffset_StencilOp) +#define SET_StencilOp(disp, fn) SET_by_offset(disp, _gloffset_StencilOp, fn) +#define CALL_DepthFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DepthFunc, parameters) +#define GET_DepthFunc(disp) GET_by_offset(disp, _gloffset_DepthFunc) +#define SET_DepthFunc(disp, fn) SET_by_offset(disp, _gloffset_DepthFunc, fn) +#define CALL_PixelZoom(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PixelZoom, parameters) +#define GET_PixelZoom(disp) GET_by_offset(disp, _gloffset_PixelZoom) +#define SET_PixelZoom(disp, fn) SET_by_offset(disp, _gloffset_PixelZoom, fn) +#define CALL_PixelTransferf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTransferf, parameters) +#define GET_PixelTransferf(disp) GET_by_offset(disp, _gloffset_PixelTransferf) +#define SET_PixelTransferf(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferf, fn) +#define CALL_PixelTransferi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTransferi, parameters) +#define GET_PixelTransferi(disp) GET_by_offset(disp, _gloffset_PixelTransferi) +#define SET_PixelTransferi(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferi, fn) +#define CALL_PixelStoref(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelStoref, parameters) +#define GET_PixelStoref(disp) GET_by_offset(disp, _gloffset_PixelStoref) +#define SET_PixelStoref(disp, fn) SET_by_offset(disp, _gloffset_PixelStoref, fn) +#define CALL_PixelStorei(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelStorei, parameters) +#define GET_PixelStorei(disp) GET_by_offset(disp, _gloffset_PixelStorei) +#define SET_PixelStorei(disp, fn) SET_by_offset(disp, _gloffset_PixelStorei, fn) +#define CALL_PixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLfloat *)), _gloffset_PixelMapfv, parameters) +#define GET_PixelMapfv(disp) GET_by_offset(disp, _gloffset_PixelMapfv) +#define SET_PixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapfv, fn) +#define CALL_PixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLuint *)), _gloffset_PixelMapuiv, parameters) +#define GET_PixelMapuiv(disp) GET_by_offset(disp, _gloffset_PixelMapuiv) +#define SET_PixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapuiv, fn) +#define CALL_PixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLushort *)), _gloffset_PixelMapusv, parameters) +#define GET_PixelMapusv(disp) GET_by_offset(disp, _gloffset_PixelMapusv) +#define SET_PixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapusv, fn) +#define CALL_ReadBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ReadBuffer, parameters) +#define GET_ReadBuffer(disp) GET_by_offset(disp, _gloffset_ReadBuffer) +#define SET_ReadBuffer(disp, fn) SET_by_offset(disp, _gloffset_ReadBuffer, fn) +#define CALL_CopyPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum)), _gloffset_CopyPixels, parameters) +#define GET_CopyPixels(disp) GET_by_offset(disp, _gloffset_CopyPixels) +#define SET_CopyPixels(disp, fn) SET_by_offset(disp, _gloffset_CopyPixels, fn) +#define CALL_ReadPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)), _gloffset_ReadPixels, parameters) +#define GET_ReadPixels(disp) GET_by_offset(disp, _gloffset_ReadPixels) +#define SET_ReadPixels(disp, fn) SET_by_offset(disp, _gloffset_ReadPixels, fn) +#define CALL_DrawPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_DrawPixels, parameters) +#define GET_DrawPixels(disp) GET_by_offset(disp, _gloffset_DrawPixels) +#define SET_DrawPixels(disp, fn) SET_by_offset(disp, _gloffset_DrawPixels, fn) +#define CALL_GetBooleanv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean *)), _gloffset_GetBooleanv, parameters) +#define GET_GetBooleanv(disp) GET_by_offset(disp, _gloffset_GetBooleanv) +#define SET_GetBooleanv(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanv, fn) +#define CALL_GetClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetClipPlane, parameters) +#define GET_GetClipPlane(disp) GET_by_offset(disp, _gloffset_GetClipPlane) +#define SET_GetClipPlane(disp, fn) SET_by_offset(disp, _gloffset_GetClipPlane, fn) +#define CALL_GetDoublev(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetDoublev, parameters) +#define GET_GetDoublev(disp) GET_by_offset(disp, _gloffset_GetDoublev) +#define SET_GetDoublev(disp, fn) SET_by_offset(disp, _gloffset_GetDoublev, fn) +#define CALL_GetError(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(void)), _gloffset_GetError, parameters) +#define GET_GetError(disp) GET_by_offset(disp, _gloffset_GetError) +#define SET_GetError(disp, fn) SET_by_offset(disp, _gloffset_GetError, fn) +#define CALL_GetFloatv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetFloatv, parameters) +#define GET_GetFloatv(disp) GET_by_offset(disp, _gloffset_GetFloatv) +#define SET_GetFloatv(disp, fn) SET_by_offset(disp, _gloffset_GetFloatv, fn) +#define CALL_GetIntegerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetIntegerv, parameters) +#define GET_GetIntegerv(disp) GET_by_offset(disp, _gloffset_GetIntegerv) +#define SET_GetIntegerv(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerv, fn) +#define CALL_GetLightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetLightfv, parameters) +#define GET_GetLightfv(disp) GET_by_offset(disp, _gloffset_GetLightfv) +#define SET_GetLightfv(disp, fn) SET_by_offset(disp, _gloffset_GetLightfv, fn) +#define CALL_GetLightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetLightiv, parameters) +#define GET_GetLightiv(disp) GET_by_offset(disp, _gloffset_GetLightiv) +#define SET_GetLightiv(disp, fn) SET_by_offset(disp, _gloffset_GetLightiv, fn) +#define CALL_GetMapdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetMapdv, parameters) +#define GET_GetMapdv(disp) GET_by_offset(disp, _gloffset_GetMapdv) +#define SET_GetMapdv(disp, fn) SET_by_offset(disp, _gloffset_GetMapdv, fn) +#define CALL_GetMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMapfv, parameters) +#define GET_GetMapfv(disp) GET_by_offset(disp, _gloffset_GetMapfv) +#define SET_GetMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetMapfv, fn) +#define CALL_GetMapiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMapiv, parameters) +#define GET_GetMapiv(disp) GET_by_offset(disp, _gloffset_GetMapiv) +#define SET_GetMapiv(disp, fn) SET_by_offset(disp, _gloffset_GetMapiv, fn) +#define CALL_GetMaterialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMaterialfv, parameters) +#define GET_GetMaterialfv(disp) GET_by_offset(disp, _gloffset_GetMaterialfv) +#define SET_GetMaterialfv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialfv, fn) +#define CALL_GetMaterialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMaterialiv, parameters) +#define GET_GetMaterialiv(disp) GET_by_offset(disp, _gloffset_GetMaterialiv) +#define SET_GetMaterialiv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialiv, fn) +#define CALL_GetPixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelMapfv, parameters) +#define GET_GetPixelMapfv(disp) GET_by_offset(disp, _gloffset_GetPixelMapfv) +#define SET_GetPixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapfv, fn) +#define CALL_GetPixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint *)), _gloffset_GetPixelMapuiv, parameters) +#define GET_GetPixelMapuiv(disp) GET_by_offset(disp, _gloffset_GetPixelMapuiv) +#define SET_GetPixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn) +#define CALL_GetPixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLushort *)), _gloffset_GetPixelMapusv, parameters) +#define GET_GetPixelMapusv(disp) GET_by_offset(disp, _gloffset_GetPixelMapusv) +#define SET_GetPixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapusv, fn) +#define CALL_GetPolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte *)), _gloffset_GetPolygonStipple, parameters) +#define GET_GetPolygonStipple(disp) GET_by_offset(disp, _gloffset_GetPolygonStipple) +#define SET_GetPolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_GetPolygonStipple, fn) +#define CALL_GetString(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum)), _gloffset_GetString, parameters) +#define GET_GetString(disp) GET_by_offset(disp, _gloffset_GetString) +#define SET_GetString(disp, fn) SET_by_offset(disp, _gloffset_GetString, fn) +#define CALL_GetTexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexEnvfv, parameters) +#define GET_GetTexEnvfv(disp) GET_by_offset(disp, _gloffset_GetTexEnvfv) +#define SET_GetTexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnvfv, fn) +#define CALL_GetTexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexEnviv, parameters) +#define GET_GetTexEnviv(disp) GET_by_offset(disp, _gloffset_GetTexEnviv) +#define SET_GetTexEnviv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnviv, fn) +#define CALL_GetTexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetTexGendv, parameters) +#define GET_GetTexGendv(disp) GET_by_offset(disp, _gloffset_GetTexGendv) +#define SET_GetTexGendv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGendv, fn) +#define CALL_GetTexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexGenfv, parameters) +#define GET_GetTexGenfv(disp) GET_by_offset(disp, _gloffset_GetTexGenfv) +#define SET_GetTexGenfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGenfv, fn) +#define CALL_GetTexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexGeniv, parameters) +#define GET_GetTexGeniv(disp) GET_by_offset(disp, _gloffset_GetTexGeniv) +#define SET_GetTexGeniv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGeniv, fn) +#define CALL_GetTexImage(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLenum, GLvoid *)), _gloffset_GetTexImage, parameters) +#define GET_GetTexImage(disp) GET_by_offset(disp, _gloffset_GetTexImage) +#define SET_GetTexImage(disp, fn) SET_by_offset(disp, _gloffset_GetTexImage, fn) +#define CALL_GetTexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexParameterfv, parameters) +#define GET_GetTexParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexParameterfv) +#define SET_GetTexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterfv, fn) +#define CALL_GetTexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameteriv, parameters) +#define GET_GetTexParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexParameteriv) +#define SET_GetTexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameteriv, fn) +#define CALL_GetTexLevelParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLfloat *)), _gloffset_GetTexLevelParameterfv, parameters) +#define GET_GetTexLevelParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameterfv) +#define SET_GetTexLevelParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn) +#define CALL_GetTexLevelParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint *)), _gloffset_GetTexLevelParameteriv, parameters) +#define GET_GetTexLevelParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameteriv) +#define SET_GetTexLevelParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn) +#define CALL_IsEnabled(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_IsEnabled, parameters) +#define GET_IsEnabled(disp) GET_by_offset(disp, _gloffset_IsEnabled) +#define SET_IsEnabled(disp, fn) SET_by_offset(disp, _gloffset_IsEnabled, fn) +#define CALL_IsList(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsList, parameters) +#define GET_IsList(disp) GET_by_offset(disp, _gloffset_IsList) +#define SET_IsList(disp, fn) SET_by_offset(disp, _gloffset_IsList, fn) +#define CALL_DepthRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthRange, parameters) +#define GET_DepthRange(disp) GET_by_offset(disp, _gloffset_DepthRange) +#define SET_DepthRange(disp, fn) SET_by_offset(disp, _gloffset_DepthRange, fn) +#define CALL_Frustum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Frustum, parameters) +#define GET_Frustum(disp) GET_by_offset(disp, _gloffset_Frustum) +#define SET_Frustum(disp, fn) SET_by_offset(disp, _gloffset_Frustum, fn) +#define CALL_LoadIdentity(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_LoadIdentity, parameters) +#define GET_LoadIdentity(disp) GET_by_offset(disp, _gloffset_LoadIdentity) +#define SET_LoadIdentity(disp, fn) SET_by_offset(disp, _gloffset_LoadIdentity, fn) +#define CALL_LoadMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadMatrixf, parameters) +#define GET_LoadMatrixf(disp) GET_by_offset(disp, _gloffset_LoadMatrixf) +#define SET_LoadMatrixf(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixf, fn) +#define CALL_LoadMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadMatrixd, parameters) +#define GET_LoadMatrixd(disp) GET_by_offset(disp, _gloffset_LoadMatrixd) +#define SET_LoadMatrixd(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixd, fn) +#define CALL_MatrixMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_MatrixMode, parameters) +#define GET_MatrixMode(disp) GET_by_offset(disp, _gloffset_MatrixMode) +#define SET_MatrixMode(disp, fn) SET_by_offset(disp, _gloffset_MatrixMode, fn) +#define CALL_MultMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultMatrixf, parameters) +#define GET_MultMatrixf(disp) GET_by_offset(disp, _gloffset_MultMatrixf) +#define SET_MultMatrixf(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixf, fn) +#define CALL_MultMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultMatrixd, parameters) +#define GET_MultMatrixd(disp) GET_by_offset(disp, _gloffset_MultMatrixd) +#define SET_MultMatrixd(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixd, fn) +#define CALL_Ortho(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Ortho, parameters) +#define GET_Ortho(disp) GET_by_offset(disp, _gloffset_Ortho) +#define SET_Ortho(disp, fn) SET_by_offset(disp, _gloffset_Ortho, fn) +#define CALL_PopMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopMatrix, parameters) +#define GET_PopMatrix(disp) GET_by_offset(disp, _gloffset_PopMatrix) +#define SET_PopMatrix(disp, fn) SET_by_offset(disp, _gloffset_PopMatrix, fn) +#define CALL_PushMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PushMatrix, parameters) +#define GET_PushMatrix(disp) GET_by_offset(disp, _gloffset_PushMatrix) +#define SET_PushMatrix(disp, fn) SET_by_offset(disp, _gloffset_PushMatrix, fn) +#define CALL_Rotated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rotated, parameters) +#define GET_Rotated(disp) GET_by_offset(disp, _gloffset_Rotated) +#define SET_Rotated(disp, fn) SET_by_offset(disp, _gloffset_Rotated, fn) +#define CALL_Rotatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rotatef, parameters) +#define GET_Rotatef(disp) GET_by_offset(disp, _gloffset_Rotatef) +#define SET_Rotatef(disp, fn) SET_by_offset(disp, _gloffset_Rotatef, fn) +#define CALL_Scaled(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Scaled, parameters) +#define GET_Scaled(disp) GET_by_offset(disp, _gloffset_Scaled) +#define SET_Scaled(disp, fn) SET_by_offset(disp, _gloffset_Scaled, fn) +#define CALL_Scalef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Scalef, parameters) +#define GET_Scalef(disp) GET_by_offset(disp, _gloffset_Scalef) +#define SET_Scalef(disp, fn) SET_by_offset(disp, _gloffset_Scalef, fn) +#define CALL_Translated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Translated, parameters) +#define GET_Translated(disp) GET_by_offset(disp, _gloffset_Translated) +#define SET_Translated(disp, fn) SET_by_offset(disp, _gloffset_Translated, fn) +#define CALL_Translatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Translatef, parameters) +#define GET_Translatef(disp) GET_by_offset(disp, _gloffset_Translatef) +#define SET_Translatef(disp, fn) SET_by_offset(disp, _gloffset_Translatef, fn) +#define CALL_Viewport(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Viewport, parameters) +#define GET_Viewport(disp) GET_by_offset(disp, _gloffset_Viewport) +#define SET_Viewport(disp, fn) SET_by_offset(disp, _gloffset_Viewport, fn) +#define CALL_ArrayElement(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ArrayElement, parameters) +#define GET_ArrayElement(disp) GET_by_offset(disp, _gloffset_ArrayElement) +#define SET_ArrayElement(disp, fn) SET_by_offset(disp, _gloffset_ArrayElement, fn) +#define CALL_BindTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTexture, parameters) +#define GET_BindTexture(disp) GET_by_offset(disp, _gloffset_BindTexture) +#define SET_BindTexture(disp, fn) SET_by_offset(disp, _gloffset_BindTexture, fn) +#define CALL_ColorPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_ColorPointer, parameters) +#define GET_ColorPointer(disp) GET_by_offset(disp, _gloffset_ColorPointer) +#define SET_ColorPointer(disp, fn) SET_by_offset(disp, _gloffset_ColorPointer, fn) +#define CALL_DisableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DisableClientState, parameters) +#define GET_DisableClientState(disp) GET_by_offset(disp, _gloffset_DisableClientState) +#define SET_DisableClientState(disp, fn) SET_by_offset(disp, _gloffset_DisableClientState, fn) +#define CALL_DrawArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei)), _gloffset_DrawArrays, parameters) +#define GET_DrawArrays(disp) GET_by_offset(disp, _gloffset_DrawArrays) +#define SET_DrawArrays(disp, fn) SET_by_offset(disp, _gloffset_DrawArrays, fn) +#define CALL_DrawElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawElements, parameters) +#define GET_DrawElements(disp) GET_by_offset(disp, _gloffset_DrawElements) +#define SET_DrawElements(disp, fn) SET_by_offset(disp, _gloffset_DrawElements, fn) +#define CALL_EdgeFlagPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_EdgeFlagPointer, parameters) +#define GET_EdgeFlagPointer(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointer) +#define SET_EdgeFlagPointer(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn) +#define CALL_EnableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EnableClientState, parameters) +#define GET_EnableClientState(disp) GET_by_offset(disp, _gloffset_EnableClientState) +#define SET_EnableClientState(disp, fn) SET_by_offset(disp, _gloffset_EnableClientState, fn) +#define CALL_IndexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_IndexPointer, parameters) +#define GET_IndexPointer(disp) GET_by_offset(disp, _gloffset_IndexPointer) +#define SET_IndexPointer(disp, fn) SET_by_offset(disp, _gloffset_IndexPointer, fn) +#define CALL_Indexub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte)), _gloffset_Indexub, parameters) +#define GET_Indexub(disp) GET_by_offset(disp, _gloffset_Indexub) +#define SET_Indexub(disp, fn) SET_by_offset(disp, _gloffset_Indexub, fn) +#define CALL_Indexubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Indexubv, parameters) +#define GET_Indexubv(disp) GET_by_offset(disp, _gloffset_Indexubv) +#define SET_Indexubv(disp, fn) SET_by_offset(disp, _gloffset_Indexubv, fn) +#define CALL_InterleavedArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_InterleavedArrays, parameters) +#define GET_InterleavedArrays(disp) GET_by_offset(disp, _gloffset_InterleavedArrays) +#define SET_InterleavedArrays(disp, fn) SET_by_offset(disp, _gloffset_InterleavedArrays, fn) +#define CALL_NormalPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_NormalPointer, parameters) +#define GET_NormalPointer(disp) GET_by_offset(disp, _gloffset_NormalPointer) +#define SET_NormalPointer(disp, fn) SET_by_offset(disp, _gloffset_NormalPointer, fn) +#define CALL_PolygonOffset(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffset, parameters) +#define GET_PolygonOffset(disp) GET_by_offset(disp, _gloffset_PolygonOffset) +#define SET_PolygonOffset(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffset, fn) +#define CALL_TexCoordPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_TexCoordPointer, parameters) +#define GET_TexCoordPointer(disp) GET_by_offset(disp, _gloffset_TexCoordPointer) +#define SET_TexCoordPointer(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointer, fn) +#define CALL_VertexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexPointer, parameters) +#define GET_VertexPointer(disp) GET_by_offset(disp, _gloffset_VertexPointer) +#define SET_VertexPointer(disp, fn) SET_by_offset(disp, _gloffset_VertexPointer, fn) +#define CALL_AreTexturesResident(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreTexturesResident, parameters) +#define GET_AreTexturesResident(disp) GET_by_offset(disp, _gloffset_AreTexturesResident) +#define SET_AreTexturesResident(disp, fn) SET_by_offset(disp, _gloffset_AreTexturesResident, fn) +#define CALL_CopyTexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)), _gloffset_CopyTexImage1D, parameters) +#define GET_CopyTexImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexImage1D) +#define SET_CopyTexImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage1D, fn) +#define CALL_CopyTexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)), _gloffset_CopyTexImage2D, parameters) +#define GET_CopyTexImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexImage2D) +#define SET_CopyTexImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage2D, fn) +#define CALL_CopyTexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei)), _gloffset_CopyTexSubImage1D, parameters) +#define GET_CopyTexSubImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage1D) +#define SET_CopyTexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn) +#define CALL_CopyTexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage2D, parameters) +#define GET_CopyTexSubImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage2D) +#define SET_CopyTexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn) +#define CALL_DeleteTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTextures, parameters) +#define GET_DeleteTextures(disp) GET_by_offset(disp, _gloffset_DeleteTextures) +#define SET_DeleteTextures(disp, fn) SET_by_offset(disp, _gloffset_DeleteTextures, fn) +#define CALL_GenTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTextures, parameters) +#define GET_GenTextures(disp) GET_by_offset(disp, _gloffset_GenTextures) +#define SET_GenTextures(disp, fn) SET_by_offset(disp, _gloffset_GenTextures, fn) +#define CALL_GetPointerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid **)), _gloffset_GetPointerv, parameters) +#define GET_GetPointerv(disp) GET_by_offset(disp, _gloffset_GetPointerv) +#define SET_GetPointerv(disp, fn) SET_by_offset(disp, _gloffset_GetPointerv, fn) +#define CALL_IsTexture(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTexture, parameters) +#define GET_IsTexture(disp) GET_by_offset(disp, _gloffset_IsTexture) +#define SET_IsTexture(disp, fn) SET_by_offset(disp, _gloffset_IsTexture, fn) +#define CALL_PrioritizeTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, const GLclampf *)), _gloffset_PrioritizeTextures, parameters) +#define GET_PrioritizeTextures(disp) GET_by_offset(disp, _gloffset_PrioritizeTextures) +#define SET_PrioritizeTextures(disp, fn) SET_by_offset(disp, _gloffset_PrioritizeTextures, fn) +#define CALL_TexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage1D, parameters) +#define GET_TexSubImage1D(disp) GET_by_offset(disp, _gloffset_TexSubImage1D) +#define SET_TexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage1D, fn) +#define CALL_TexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage2D, parameters) +#define GET_TexSubImage2D(disp) GET_by_offset(disp, _gloffset_TexSubImage2D) +#define SET_TexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage2D, fn) +#define CALL_PopClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopClientAttrib, parameters) +#define GET_PopClientAttrib(disp) GET_by_offset(disp, _gloffset_PopClientAttrib) +#define SET_PopClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopClientAttrib, fn) +#define CALL_PushClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushClientAttrib, parameters) +#define GET_PushClientAttrib(disp) GET_by_offset(disp, _gloffset_PushClientAttrib) +#define SET_PushClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushClientAttrib, fn) +#define CALL_BlendColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_BlendColor, parameters) +#define GET_BlendColor(disp) GET_by_offset(disp, _gloffset_BlendColor) +#define SET_BlendColor(disp, fn) SET_by_offset(disp, _gloffset_BlendColor, fn) +#define CALL_BlendEquation(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BlendEquation, parameters) +#define GET_BlendEquation(disp) GET_by_offset(disp, _gloffset_BlendEquation) +#define SET_BlendEquation(disp, fn) SET_by_offset(disp, _gloffset_BlendEquation, fn) +#define CALL_DrawRangeElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawRangeElements, parameters) +#define GET_DrawRangeElements(disp) GET_by_offset(disp, _gloffset_DrawRangeElements) +#define SET_DrawRangeElements(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElements, fn) +#define CALL_ColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorTable, parameters) +#define GET_ColorTable(disp) GET_by_offset(disp, _gloffset_ColorTable) +#define SET_ColorTable(disp, fn) SET_by_offset(disp, _gloffset_ColorTable, fn) +#define CALL_ColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ColorTableParameterfv, parameters) +#define GET_ColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_ColorTableParameterfv) +#define SET_ColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn) +#define CALL_ColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ColorTableParameteriv, parameters) +#define GET_ColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_ColorTableParameteriv) +#define SET_ColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn) +#define CALL_CopyColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyColorTable, parameters) +#define GET_CopyColorTable(disp) GET_by_offset(disp, _gloffset_CopyColorTable) +#define SET_CopyColorTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorTable, fn) +#define CALL_GetColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetColorTable, parameters) +#define GET_GetColorTable(disp) GET_by_offset(disp, _gloffset_GetColorTable) +#define SET_GetColorTable(disp, fn) SET_by_offset(disp, _gloffset_GetColorTable, fn) +#define CALL_GetColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetColorTableParameterfv, parameters) +#define GET_GetColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameterfv) +#define SET_GetColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn) +#define CALL_GetColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetColorTableParameteriv, parameters) +#define GET_GetColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameteriv) +#define SET_GetColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn) +#define CALL_ColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorSubTable, parameters) +#define GET_ColorSubTable(disp) GET_by_offset(disp, _gloffset_ColorSubTable) +#define SET_ColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_ColorSubTable, fn) +#define CALL_CopyColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLint, GLint, GLsizei)), _gloffset_CopyColorSubTable, parameters) +#define GET_CopyColorSubTable(disp) GET_by_offset(disp, _gloffset_CopyColorSubTable) +#define SET_CopyColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorSubTable, fn) +#define CALL_ConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter1D, parameters) +#define GET_ConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter1D) +#define SET_ConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn) +#define CALL_ConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter2D, parameters) +#define GET_ConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter2D) +#define SET_ConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn) +#define CALL_ConvolutionParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_ConvolutionParameterf, parameters) +#define GET_ConvolutionParameterf(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterf) +#define SET_ConvolutionParameterf(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn) +#define CALL_ConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ConvolutionParameterfv, parameters) +#define GET_ConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterfv) +#define SET_ConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn) +#define CALL_ConvolutionParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_ConvolutionParameteri, parameters) +#define GET_ConvolutionParameteri(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteri) +#define SET_ConvolutionParameteri(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn) +#define CALL_ConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ConvolutionParameteriv, parameters) +#define GET_ConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteriv) +#define SET_ConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn) +#define CALL_CopyConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyConvolutionFilter1D, parameters) +#define GET_CopyConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D) +#define SET_CopyConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn) +#define CALL_CopyConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyConvolutionFilter2D, parameters) +#define GET_CopyConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D) +#define SET_CopyConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn) +#define CALL_GetConvolutionFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetConvolutionFilter, parameters) +#define GET_GetConvolutionFilter(disp) GET_by_offset(disp, _gloffset_GetConvolutionFilter) +#define SET_GetConvolutionFilter(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn) +#define CALL_GetConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetConvolutionParameterfv, parameters) +#define GET_GetConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameterfv) +#define SET_GetConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn) +#define CALL_GetConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetConvolutionParameteriv, parameters) +#define GET_GetConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameteriv) +#define SET_GetConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn) +#define CALL_GetSeparableFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)), _gloffset_GetSeparableFilter, parameters) +#define GET_GetSeparableFilter(disp) GET_by_offset(disp, _gloffset_GetSeparableFilter) +#define SET_GetSeparableFilter(disp, fn) SET_by_offset(disp, _gloffset_GetSeparableFilter, fn) +#define CALL_SeparableFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)), _gloffset_SeparableFilter2D, parameters) +#define GET_SeparableFilter2D(disp) GET_by_offset(disp, _gloffset_SeparableFilter2D) +#define SET_SeparableFilter2D(disp, fn) SET_by_offset(disp, _gloffset_SeparableFilter2D, fn) +#define CALL_GetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetHistogram, parameters) +#define GET_GetHistogram(disp) GET_by_offset(disp, _gloffset_GetHistogram) +#define SET_GetHistogram(disp, fn) SET_by_offset(disp, _gloffset_GetHistogram, fn) +#define CALL_GetHistogramParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetHistogramParameterfv, parameters) +#define GET_GetHistogramParameterfv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameterfv) +#define SET_GetHistogramParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn) +#define CALL_GetHistogramParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetHistogramParameteriv, parameters) +#define GET_GetHistogramParameteriv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameteriv) +#define SET_GetHistogramParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn) +#define CALL_GetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetMinmax, parameters) +#define GET_GetMinmax(disp) GET_by_offset(disp, _gloffset_GetMinmax) +#define SET_GetMinmax(disp, fn) SET_by_offset(disp, _gloffset_GetMinmax, fn) +#define CALL_GetMinmaxParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMinmaxParameterfv, parameters) +#define GET_GetMinmaxParameterfv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameterfv) +#define SET_GetMinmaxParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn) +#define CALL_GetMinmaxParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMinmaxParameteriv, parameters) +#define GET_GetMinmaxParameteriv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameteriv) +#define SET_GetMinmaxParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn) +#define CALL_Histogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLboolean)), _gloffset_Histogram, parameters) +#define GET_Histogram(disp) GET_by_offset(disp, _gloffset_Histogram) +#define SET_Histogram(disp, fn) SET_by_offset(disp, _gloffset_Histogram, fn) +#define CALL_Minmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLboolean)), _gloffset_Minmax, parameters) +#define GET_Minmax(disp) GET_by_offset(disp, _gloffset_Minmax) +#define SET_Minmax(disp, fn) SET_by_offset(disp, _gloffset_Minmax, fn) +#define CALL_ResetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetHistogram, parameters) +#define GET_ResetHistogram(disp) GET_by_offset(disp, _gloffset_ResetHistogram) +#define SET_ResetHistogram(disp, fn) SET_by_offset(disp, _gloffset_ResetHistogram, fn) +#define CALL_ResetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetMinmax, parameters) +#define GET_ResetMinmax(disp) GET_by_offset(disp, _gloffset_ResetMinmax) +#define SET_ResetMinmax(disp, fn) SET_by_offset(disp, _gloffset_ResetMinmax, fn) +#define CALL_TexImage3DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage3DOES, parameters) +#define GET_TexImage3DOES(disp) GET_by_offset(disp, _gloffset_TexImage3DOES) +#define SET_TexImage3DOES(disp, fn) SET_by_offset(disp, _gloffset_TexImage3DOES, fn) +#define CALL_TexSubImage3DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage3DOES, parameters) +#define GET_TexSubImage3DOES(disp) GET_by_offset(disp, _gloffset_TexSubImage3DOES) +#define SET_TexSubImage3DOES(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage3DOES, fn) +#define CALL_CopyTexSubImage3DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage3DOES, parameters) +#define GET_CopyTexSubImage3DOES(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage3DOES) +#define SET_CopyTexSubImage3DOES(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage3DOES, fn) +#define CALL_ActiveTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveTexture, parameters) +#define GET_ActiveTexture(disp) GET_by_offset(disp, _gloffset_ActiveTexture) +#define SET_ActiveTexture(disp, fn) SET_by_offset(disp, _gloffset_ActiveTexture, fn) +#define CALL_ClientActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ClientActiveTextureARB, parameters) +#define GET_ClientActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ClientActiveTextureARB) +#define SET_ClientActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn) +#define CALL_MultiTexCoord1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble)), _gloffset_MultiTexCoord1dARB, parameters) +#define GET_MultiTexCoord1dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dARB) +#define SET_MultiTexCoord1dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn) +#define CALL_MultiTexCoord1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord1dvARB, parameters) +#define GET_MultiTexCoord1dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB) +#define SET_MultiTexCoord1dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn) +#define CALL_MultiTexCoord1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_MultiTexCoord1fARB, parameters) +#define GET_MultiTexCoord1fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fARB) +#define SET_MultiTexCoord1fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn) +#define CALL_MultiTexCoord1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord1fvARB, parameters) +#define GET_MultiTexCoord1fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB) +#define SET_MultiTexCoord1fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn) +#define CALL_MultiTexCoord1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_MultiTexCoord1iARB, parameters) +#define GET_MultiTexCoord1iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1iARB) +#define SET_MultiTexCoord1iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn) +#define CALL_MultiTexCoord1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord1ivARB, parameters) +#define GET_MultiTexCoord1ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB) +#define SET_MultiTexCoord1ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn) +#define CALL_MultiTexCoord1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort)), _gloffset_MultiTexCoord1sARB, parameters) +#define GET_MultiTexCoord1sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1sARB) +#define SET_MultiTexCoord1sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn) +#define CALL_MultiTexCoord1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord1svARB, parameters) +#define GET_MultiTexCoord1svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1svARB) +#define SET_MultiTexCoord1svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn) +#define CALL_MultiTexCoord2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble)), _gloffset_MultiTexCoord2dARB, parameters) +#define GET_MultiTexCoord2dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dARB) +#define SET_MultiTexCoord2dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn) +#define CALL_MultiTexCoord2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord2dvARB, parameters) +#define GET_MultiTexCoord2dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB) +#define SET_MultiTexCoord2dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn) +#define CALL_MultiTexCoord2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat)), _gloffset_MultiTexCoord2fARB, parameters) +#define GET_MultiTexCoord2fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fARB) +#define SET_MultiTexCoord2fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn) +#define CALL_MultiTexCoord2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord2fvARB, parameters) +#define GET_MultiTexCoord2fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB) +#define SET_MultiTexCoord2fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn) +#define CALL_MultiTexCoord2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_MultiTexCoord2iARB, parameters) +#define GET_MultiTexCoord2iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2iARB) +#define SET_MultiTexCoord2iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn) +#define CALL_MultiTexCoord2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord2ivARB, parameters) +#define GET_MultiTexCoord2ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB) +#define SET_MultiTexCoord2ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn) +#define CALL_MultiTexCoord2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort)), _gloffset_MultiTexCoord2sARB, parameters) +#define GET_MultiTexCoord2sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2sARB) +#define SET_MultiTexCoord2sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn) +#define CALL_MultiTexCoord2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord2svARB, parameters) +#define GET_MultiTexCoord2svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2svARB) +#define SET_MultiTexCoord2svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn) +#define CALL_MultiTexCoord3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord3dARB, parameters) +#define GET_MultiTexCoord3dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dARB) +#define SET_MultiTexCoord3dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn) +#define CALL_MultiTexCoord3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord3dvARB, parameters) +#define GET_MultiTexCoord3dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB) +#define SET_MultiTexCoord3dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn) +#define CALL_MultiTexCoord3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord3fARB, parameters) +#define GET_MultiTexCoord3fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fARB) +#define SET_MultiTexCoord3fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn) +#define CALL_MultiTexCoord3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord3fvARB, parameters) +#define GET_MultiTexCoord3fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB) +#define SET_MultiTexCoord3fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn) +#define CALL_MultiTexCoord3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint)), _gloffset_MultiTexCoord3iARB, parameters) +#define GET_MultiTexCoord3iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3iARB) +#define SET_MultiTexCoord3iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn) +#define CALL_MultiTexCoord3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord3ivARB, parameters) +#define GET_MultiTexCoord3ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB) +#define SET_MultiTexCoord3ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn) +#define CALL_MultiTexCoord3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord3sARB, parameters) +#define GET_MultiTexCoord3sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3sARB) +#define SET_MultiTexCoord3sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn) +#define CALL_MultiTexCoord3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord3svARB, parameters) +#define GET_MultiTexCoord3svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3svARB) +#define SET_MultiTexCoord3svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn) +#define CALL_MultiTexCoord4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord4dARB, parameters) +#define GET_MultiTexCoord4dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dARB) +#define SET_MultiTexCoord4dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn) +#define CALL_MultiTexCoord4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord4dvARB, parameters) +#define GET_MultiTexCoord4dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB) +#define SET_MultiTexCoord4dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn) +#define CALL_MultiTexCoord4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord4fARB, parameters) +#define GET_MultiTexCoord4fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fARB) +#define SET_MultiTexCoord4fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn) +#define CALL_MultiTexCoord4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord4fvARB, parameters) +#define GET_MultiTexCoord4fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB) +#define SET_MultiTexCoord4fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn) +#define CALL_MultiTexCoord4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_MultiTexCoord4iARB, parameters) +#define GET_MultiTexCoord4iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4iARB) +#define SET_MultiTexCoord4iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn) +#define CALL_MultiTexCoord4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord4ivARB, parameters) +#define GET_MultiTexCoord4ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB) +#define SET_MultiTexCoord4ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn) +#define CALL_MultiTexCoord4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord4sARB, parameters) +#define GET_MultiTexCoord4sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4sARB) +#define SET_MultiTexCoord4sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn) +#define CALL_MultiTexCoord4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord4svARB, parameters) +#define GET_MultiTexCoord4svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4svARB) +#define SET_MultiTexCoord4svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn) +#define CALL_GetBufferPointervOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetBufferPointervOES, parameters) +#define GET_GetBufferPointervOES(disp) GET_by_offset(disp, _gloffset_GetBufferPointervOES) +#define SET_GetBufferPointervOES(disp, fn) SET_by_offset(disp, _gloffset_GetBufferPointervOES, fn) +#define CALL_MapBufferOES(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_MapBufferOES, parameters) +#define GET_MapBufferOES(disp) GET_by_offset(disp, _gloffset_MapBufferOES) +#define SET_MapBufferOES(disp, fn) SET_by_offset(disp, _gloffset_MapBufferOES, fn) +#define CALL_UnmapBufferOES(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_UnmapBufferOES, parameters) +#define GET_UnmapBufferOES(disp) GET_by_offset(disp, _gloffset_UnmapBufferOES) +#define SET_UnmapBufferOES(disp, fn) SET_by_offset(disp, _gloffset_UnmapBufferOES, fn) +#define CALL_CompressedTexImage3DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage3DOES, parameters) +#define GET_CompressedTexImage3DOES(disp) GET_by_offset(disp, _gloffset_CompressedTexImage3DOES) +#define SET_CompressedTexImage3DOES(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage3DOES, fn) +#define CALL_CompressedTexSubImage3DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage3DOES, parameters) +#define GET_CompressedTexSubImage3DOES(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage3DOES) +#define SET_CompressedTexSubImage3DOES(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage3DOES, fn) +#define CALL_FramebufferTexture3DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTexture3DOES, parameters) +#define GET_FramebufferTexture3DOES(disp) GET_by_offset(disp, _gloffset_FramebufferTexture3DOES) +#define SET_FramebufferTexture3DOES(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture3DOES, fn) +#define CALL_GetProgramBinaryOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLenum *, GLvoid *)), _gloffset_GetProgramBinaryOES, parameters) +#define GET_GetProgramBinaryOES(disp) GET_by_offset(disp, _gloffset_GetProgramBinaryOES) +#define SET_GetProgramBinaryOES(disp, fn) SET_by_offset(disp, _gloffset_GetProgramBinaryOES, fn) +#define CALL_ProgramBinaryOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, const GLvoid *, GLint)), _gloffset_ProgramBinaryOES, parameters) +#define GET_ProgramBinaryOES(disp) GET_by_offset(disp, _gloffset_ProgramBinaryOES) +#define SET_ProgramBinaryOES(disp, fn) SET_by_offset(disp, _gloffset_ProgramBinaryOES, fn) +#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *, const GLsizei *, GLsizei)), _gloffset_MultiDrawArraysEXT, parameters) +#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawArraysEXT) +#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn) +#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), _gloffset_MultiDrawElementsEXT, parameters) +#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsEXT) +#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn) +#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArrayAPPLE, parameters) +#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE) +#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn) +#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteVertexArraysAPPLE, parameters) +#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE) +#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn) +#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArraysAPPLE, parameters) +#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE) +#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn) +#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsVertexArrayAPPLE, parameters) +#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE) +#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn) +#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetRenderbufferStorageOES, parameters) +#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES) +#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn) +#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetTexture2DOES, parameters) +#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES) +#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn) +#define CALL_CompressedTexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage2D, parameters) +#define GET_CompressedTexImage2D(disp) GET_by_offset(disp, _gloffset_CompressedTexImage2D) +#define SET_CompressedTexImage2D(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage2D, fn) +#define CALL_CompressedTexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage2D, parameters) +#define GET_CompressedTexSubImage2D(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage2D) +#define SET_CompressedTexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage2D, fn) +#define CALL_SampleCoverage(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleCoverage, parameters) +#define GET_SampleCoverage(disp) GET_by_offset(disp, _gloffset_SampleCoverage) +#define SET_SampleCoverage(disp, fn) SET_by_offset(disp, _gloffset_SampleCoverage, fn) +#define CALL_BindBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindBuffer, parameters) +#define GET_BindBuffer(disp) GET_by_offset(disp, _gloffset_BindBuffer) +#define SET_BindBuffer(disp, fn) SET_by_offset(disp, _gloffset_BindBuffer, fn) +#define CALL_BufferData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptr, const GLvoid *, GLenum)), _gloffset_BufferData, parameters) +#define GET_BufferData(disp) GET_by_offset(disp, _gloffset_BufferData) +#define SET_BufferData(disp, fn) SET_by_offset(disp, _gloffset_BufferData, fn) +#define CALL_BufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, const GLvoid *)), _gloffset_BufferSubData, parameters) +#define GET_BufferSubData(disp) GET_by_offset(disp, _gloffset_BufferSubData) +#define SET_BufferSubData(disp, fn) SET_by_offset(disp, _gloffset_BufferSubData, fn) +#define CALL_DeleteBuffers(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteBuffers, parameters) +#define GET_DeleteBuffers(disp) GET_by_offset(disp, _gloffset_DeleteBuffers) +#define SET_DeleteBuffers(disp, fn) SET_by_offset(disp, _gloffset_DeleteBuffers, fn) +#define CALL_GenBuffers(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenBuffers, parameters) +#define GET_GenBuffers(disp) GET_by_offset(disp, _gloffset_GenBuffers) +#define SET_GenBuffers(disp, fn) SET_by_offset(disp, _gloffset_GenBuffers, fn) +#define CALL_GetBufferParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetBufferParameteriv, parameters) +#define GET_GetBufferParameteriv(disp) GET_by_offset(disp, _gloffset_GetBufferParameteriv) +#define SET_GetBufferParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameteriv, fn) +#define CALL_IsBuffer(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsBuffer, parameters) +#define GET_IsBuffer(disp) GET_by_offset(disp, _gloffset_IsBuffer) +#define SET_IsBuffer(disp, fn) SET_by_offset(disp, _gloffset_IsBuffer, fn) +#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_AttachShader, parameters) +#define GET_AttachShader(disp) GET_by_offset(disp, _gloffset_AttachShader) +#define SET_AttachShader(disp, fn) SET_by_offset(disp, _gloffset_AttachShader, fn) +#define CALL_BindAttribLocation(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, const GLchar *)), _gloffset_BindAttribLocation, parameters) +#define GET_BindAttribLocation(disp) GET_by_offset(disp, _gloffset_BindAttribLocation) +#define SET_BindAttribLocation(disp, fn) SET_by_offset(disp, _gloffset_BindAttribLocation, fn) +#define CALL_BlendEquationSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendEquationSeparate, parameters) +#define GET_BlendEquationSeparate(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparate) +#define SET_BlendEquationSeparate(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparate, fn) +#define CALL_CompileShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_CompileShader, parameters) +#define GET_CompileShader(disp) GET_by_offset(disp, _gloffset_CompileShader) +#define SET_CompileShader(disp, fn) SET_by_offset(disp, _gloffset_CompileShader, fn) +#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), _gloffset_CreateProgram, parameters) +#define GET_CreateProgram(disp) GET_by_offset(disp, _gloffset_CreateProgram) +#define SET_CreateProgram(disp, fn) SET_by_offset(disp, _gloffset_CreateProgram, fn) +#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), _gloffset_CreateShader, parameters) +#define GET_CreateShader(disp) GET_by_offset(disp, _gloffset_CreateShader) +#define SET_CreateShader(disp, fn) SET_by_offset(disp, _gloffset_CreateShader, fn) +#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteProgram, parameters) +#define GET_DeleteProgram(disp) GET_by_offset(disp, _gloffset_DeleteProgram) +#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgram, fn) +#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteShader, parameters) +#define GET_DeleteShader(disp) GET_by_offset(disp, _gloffset_DeleteShader) +#define SET_DeleteShader(disp, fn) SET_by_offset(disp, _gloffset_DeleteShader, fn) +#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_DetachShader, parameters) +#define GET_DetachShader(disp) GET_by_offset(disp, _gloffset_DetachShader) +#define SET_DetachShader(disp, fn) SET_by_offset(disp, _gloffset_DetachShader, fn) +#define CALL_DisableVertexAttribArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DisableVertexAttribArray, parameters) +#define GET_DisableVertexAttribArray(disp) GET_by_offset(disp, _gloffset_DisableVertexAttribArray) +#define SET_DisableVertexAttribArray(disp, fn) SET_by_offset(disp, _gloffset_DisableVertexAttribArray, fn) +#define CALL_EnableVertexAttribArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_EnableVertexAttribArray, parameters) +#define GET_EnableVertexAttribArray(disp) GET_by_offset(disp, _gloffset_EnableVertexAttribArray) +#define SET_EnableVertexAttribArray(disp, fn) SET_by_offset(disp, _gloffset_EnableVertexAttribArray, fn) +#define CALL_GetActiveAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLsizei , GLsizei *, GLint *, GLenum *, GLchar *)), _gloffset_GetActiveAttrib, parameters) +#define GET_GetActiveAttrib(disp) GET_by_offset(disp, _gloffset_GetActiveAttrib) +#define SET_GetActiveAttrib(disp, fn) SET_by_offset(disp, _gloffset_GetActiveAttrib, fn) +#define CALL_GetActiveUniform(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *)), _gloffset_GetActiveUniform, parameters) +#define GET_GetActiveUniform(disp) GET_by_offset(disp, _gloffset_GetActiveUniform) +#define SET_GetActiveUniform(disp, fn) SET_by_offset(disp, _gloffset_GetActiveUniform, fn) +#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), _gloffset_GetAttachedShaders, parameters) +#define GET_GetAttachedShaders(disp) GET_by_offset(disp, _gloffset_GetAttachedShaders) +#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedShaders, fn) +#define CALL_GetAttribLocation(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLuint, const GLchar *)), _gloffset_GetAttribLocation, parameters) +#define GET_GetAttribLocation(disp) GET_by_offset(disp, _gloffset_GetAttribLocation) +#define SET_GetAttribLocation(disp, fn) SET_by_offset(disp, _gloffset_GetAttribLocation, fn) +#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetProgramInfoLog, parameters) +#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, _gloffset_GetProgramInfoLog) +#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn) +#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramiv, parameters) +#define GET_GetProgramiv(disp) GET_by_offset(disp, _gloffset_GetProgramiv) +#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, _gloffset_GetProgramiv, fn) +#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetShaderInfoLog, parameters) +#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, _gloffset_GetShaderInfoLog) +#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn) +#define CALL_GetShaderSource(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetShaderSource, parameters) +#define GET_GetShaderSource(disp) GET_by_offset(disp, _gloffset_GetShaderSource) +#define SET_GetShaderSource(disp, fn) SET_by_offset(disp, _gloffset_GetShaderSource, fn) +#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetShaderiv, parameters) +#define GET_GetShaderiv(disp) GET_by_offset(disp, _gloffset_GetShaderiv) +#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, _gloffset_GetShaderiv, fn) +#define CALL_GetUniformLocation(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLuint, const GLchar *)), _gloffset_GetUniformLocation, parameters) +#define GET_GetUniformLocation(disp) GET_by_offset(disp, _gloffset_GetUniformLocation) +#define SET_GetUniformLocation(disp, fn) SET_by_offset(disp, _gloffset_GetUniformLocation, fn) +#define CALL_GetUniformfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLfloat *)), _gloffset_GetUniformfv, parameters) +#define GET_GetUniformfv(disp) GET_by_offset(disp, _gloffset_GetUniformfv) +#define SET_GetUniformfv(disp, fn) SET_by_offset(disp, _gloffset_GetUniformfv, fn) +#define CALL_GetUniformiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint *)), _gloffset_GetUniformiv, parameters) +#define GET_GetUniformiv(disp) GET_by_offset(disp, _gloffset_GetUniformiv) +#define SET_GetUniformiv(disp, fn) SET_by_offset(disp, _gloffset_GetUniformiv, fn) +#define CALL_GetVertexAttribPointerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), _gloffset_GetVertexAttribPointerv, parameters) +#define GET_GetVertexAttribPointerv(disp) GET_by_offset(disp, _gloffset_GetVertexAttribPointerv) +#define SET_GetVertexAttribPointerv(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribPointerv, fn) +#define CALL_GetVertexAttribfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfv, parameters) +#define GET_GetVertexAttribfv(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfv) +#define SET_GetVertexAttribfv(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfv, fn) +#define CALL_GetVertexAttribiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribiv, parameters) +#define GET_GetVertexAttribiv(disp) GET_by_offset(disp, _gloffset_GetVertexAttribiv) +#define SET_GetVertexAttribiv(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribiv, fn) +#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgram, parameters) +#define GET_IsProgram(disp) GET_by_offset(disp, _gloffset_IsProgram) +#define SET_IsProgram(disp, fn) SET_by_offset(disp, _gloffset_IsProgram, fn) +#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsShader, parameters) +#define GET_IsShader(disp) GET_by_offset(disp, _gloffset_IsShader) +#define SET_IsShader(disp, fn) SET_by_offset(disp, _gloffset_IsShader, fn) +#define CALL_LinkProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_LinkProgram, parameters) +#define GET_LinkProgram(disp) GET_by_offset(disp, _gloffset_LinkProgram) +#define SET_LinkProgram(disp, fn) SET_by_offset(disp, _gloffset_LinkProgram, fn) +#define CALL_ShaderSource(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLchar **, const GLint *)), _gloffset_ShaderSource, parameters) +#define GET_ShaderSource(disp) GET_by_offset(disp, _gloffset_ShaderSource) +#define SET_ShaderSource(disp, fn) SET_by_offset(disp, _gloffset_ShaderSource, fn) +#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparate, parameters) +#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparate) +#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn) +#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_StencilMaskSeparate, parameters) +#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, _gloffset_StencilMaskSeparate) +#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn) +#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_StencilOpSeparate, parameters) +#define GET_StencilOpSeparate(disp) GET_by_offset(disp, _gloffset_StencilOpSeparate) +#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilOpSeparate, fn) +#define CALL_Uniform1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), _gloffset_Uniform1f, parameters) +#define GET_Uniform1f(disp) GET_by_offset(disp, _gloffset_Uniform1f) +#define SET_Uniform1f(disp, fn) SET_by_offset(disp, _gloffset_Uniform1f, fn) +#define CALL_Uniform1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform1fv, parameters) +#define GET_Uniform1fv(disp) GET_by_offset(disp, _gloffset_Uniform1fv) +#define SET_Uniform1fv(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fv, fn) +#define CALL_Uniform1i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Uniform1i, parameters) +#define GET_Uniform1i(disp) GET_by_offset(disp, _gloffset_Uniform1i) +#define SET_Uniform1i(disp, fn) SET_by_offset(disp, _gloffset_Uniform1i, fn) +#define CALL_Uniform1iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform1iv, parameters) +#define GET_Uniform1iv(disp) GET_by_offset(disp, _gloffset_Uniform1iv) +#define SET_Uniform1iv(disp, fn) SET_by_offset(disp, _gloffset_Uniform1iv, fn) +#define CALL_Uniform2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_Uniform2f, parameters) +#define GET_Uniform2f(disp) GET_by_offset(disp, _gloffset_Uniform2f) +#define SET_Uniform2f(disp, fn) SET_by_offset(disp, _gloffset_Uniform2f, fn) +#define CALL_Uniform2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform2fv, parameters) +#define GET_Uniform2fv(disp) GET_by_offset(disp, _gloffset_Uniform2fv) +#define SET_Uniform2fv(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fv, fn) +#define CALL_Uniform2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Uniform2i, parameters) +#define GET_Uniform2i(disp) GET_by_offset(disp, _gloffset_Uniform2i) +#define SET_Uniform2i(disp, fn) SET_by_offset(disp, _gloffset_Uniform2i, fn) +#define CALL_Uniform2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform2iv, parameters) +#define GET_Uniform2iv(disp) GET_by_offset(disp, _gloffset_Uniform2iv) +#define SET_Uniform2iv(disp, fn) SET_by_offset(disp, _gloffset_Uniform2iv, fn) +#define CALL_Uniform3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform3f, parameters) +#define GET_Uniform3f(disp) GET_by_offset(disp, _gloffset_Uniform3f) +#define SET_Uniform3f(disp, fn) SET_by_offset(disp, _gloffset_Uniform3f, fn) +#define CALL_Uniform3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform3fv, parameters) +#define GET_Uniform3fv(disp) GET_by_offset(disp, _gloffset_Uniform3fv) +#define SET_Uniform3fv(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fv, fn) +#define CALL_Uniform3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Uniform3i, parameters) +#define GET_Uniform3i(disp) GET_by_offset(disp, _gloffset_Uniform3i) +#define SET_Uniform3i(disp, fn) SET_by_offset(disp, _gloffset_Uniform3i, fn) +#define CALL_Uniform3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform3iv, parameters) +#define GET_Uniform3iv(disp) GET_by_offset(disp, _gloffset_Uniform3iv) +#define SET_Uniform3iv(disp, fn) SET_by_offset(disp, _gloffset_Uniform3iv, fn) +#define CALL_Uniform4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform4f, parameters) +#define GET_Uniform4f(disp) GET_by_offset(disp, _gloffset_Uniform4f) +#define SET_Uniform4f(disp, fn) SET_by_offset(disp, _gloffset_Uniform4f, fn) +#define CALL_Uniform4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform4fv, parameters) +#define GET_Uniform4fv(disp) GET_by_offset(disp, _gloffset_Uniform4fv) +#define SET_Uniform4fv(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fv, fn) +#define CALL_Uniform4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), _gloffset_Uniform4i, parameters) +#define GET_Uniform4i(disp) GET_by_offset(disp, _gloffset_Uniform4i) +#define SET_Uniform4i(disp, fn) SET_by_offset(disp, _gloffset_Uniform4i, fn) +#define CALL_Uniform4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform4iv, parameters) +#define GET_Uniform4iv(disp) GET_by_offset(disp, _gloffset_Uniform4iv) +#define SET_Uniform4iv(disp, fn) SET_by_offset(disp, _gloffset_Uniform4iv, fn) +#define CALL_UniformMatrix2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2fv, parameters) +#define GET_UniformMatrix2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2fv) +#define SET_UniformMatrix2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2fv, fn) +#define CALL_UniformMatrix3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3fv, parameters) +#define GET_UniformMatrix3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3fv) +#define SET_UniformMatrix3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3fv, fn) +#define CALL_UniformMatrix4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4fv, parameters) +#define GET_UniformMatrix4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4fv) +#define SET_UniformMatrix4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4fv, fn) +#define CALL_UseProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_UseProgram, parameters) +#define GET_UseProgram(disp) GET_by_offset(disp, _gloffset_UseProgram) +#define SET_UseProgram(disp, fn) SET_by_offset(disp, _gloffset_UseProgram, fn) +#define CALL_ValidateProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ValidateProgram, parameters) +#define GET_ValidateProgram(disp) GET_by_offset(disp, _gloffset_ValidateProgram) +#define SET_ValidateProgram(disp, fn) SET_by_offset(disp, _gloffset_ValidateProgram, fn) +#define CALL_VertexAttrib1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1f, parameters) +#define GET_VertexAttrib1f(disp) GET_by_offset(disp, _gloffset_VertexAttrib1f) +#define SET_VertexAttrib1f(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1f, fn) +#define CALL_VertexAttrib1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fv, parameters) +#define GET_VertexAttrib1fv(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fv) +#define SET_VertexAttrib1fv(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fv, fn) +#define CALL_VertexAttrib2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2f, parameters) +#define GET_VertexAttrib2f(disp) GET_by_offset(disp, _gloffset_VertexAttrib2f) +#define SET_VertexAttrib2f(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2f, fn) +#define CALL_VertexAttrib2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fv, parameters) +#define GET_VertexAttrib2fv(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fv) +#define SET_VertexAttrib2fv(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fv, fn) +#define CALL_VertexAttrib3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3f, parameters) +#define GET_VertexAttrib3f(disp) GET_by_offset(disp, _gloffset_VertexAttrib3f) +#define SET_VertexAttrib3f(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3f, fn) +#define CALL_VertexAttrib3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fv, parameters) +#define GET_VertexAttrib3fv(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fv) +#define SET_VertexAttrib3fv(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fv, fn) +#define CALL_VertexAttrib4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4f, parameters) +#define GET_VertexAttrib4f(disp) GET_by_offset(disp, _gloffset_VertexAttrib4f) +#define SET_VertexAttrib4f(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4f, fn) +#define CALL_VertexAttrib4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fv, parameters) +#define GET_VertexAttrib4fv(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fv) +#define SET_VertexAttrib4fv(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fv, fn) +#define CALL_VertexAttribPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointer, parameters) +#define GET_VertexAttribPointer(disp) GET_by_offset(disp, _gloffset_VertexAttribPointer) +#define SET_VertexAttribPointer(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointer, fn) +#define CALL_BlendFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparate, parameters) +#define GET_BlendFuncSeparate(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparate) +#define SET_BlendFuncSeparate(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparate, fn) +#define CALL_BindFramebuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindFramebuffer, parameters) +#define GET_BindFramebuffer(disp) GET_by_offset(disp, _gloffset_BindFramebuffer) +#define SET_BindFramebuffer(disp, fn) SET_by_offset(disp, _gloffset_BindFramebuffer, fn) +#define CALL_BindRenderbuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindRenderbuffer, parameters) +#define GET_BindRenderbuffer(disp) GET_by_offset(disp, _gloffset_BindRenderbuffer) +#define SET_BindRenderbuffer(disp, fn) SET_by_offset(disp, _gloffset_BindRenderbuffer, fn) +#define CALL_CheckFramebufferStatus(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), _gloffset_CheckFramebufferStatus, parameters) +#define GET_CheckFramebufferStatus(disp) GET_by_offset(disp, _gloffset_CheckFramebufferStatus) +#define SET_CheckFramebufferStatus(disp, fn) SET_by_offset(disp, _gloffset_CheckFramebufferStatus, fn) +#define CALL_ClearDepthf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf)), _gloffset_ClearDepthf, parameters) +#define GET_ClearDepthf(disp) GET_by_offset(disp, _gloffset_ClearDepthf) +#define SET_ClearDepthf(disp, fn) SET_by_offset(disp, _gloffset_ClearDepthf, fn) +#define CALL_DeleteFramebuffers(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFramebuffers, parameters) +#define GET_DeleteFramebuffers(disp) GET_by_offset(disp, _gloffset_DeleteFramebuffers) +#define SET_DeleteFramebuffers(disp, fn) SET_by_offset(disp, _gloffset_DeleteFramebuffers, fn) +#define CALL_DeleteRenderbuffers(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteRenderbuffers, parameters) +#define GET_DeleteRenderbuffers(disp) GET_by_offset(disp, _gloffset_DeleteRenderbuffers) +#define SET_DeleteRenderbuffers(disp, fn) SET_by_offset(disp, _gloffset_DeleteRenderbuffers, fn) +#define CALL_DepthRangef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf)), _gloffset_DepthRangef, parameters) +#define GET_DepthRangef(disp) GET_by_offset(disp, _gloffset_DepthRangef) +#define SET_DepthRangef(disp, fn) SET_by_offset(disp, _gloffset_DepthRangef, fn) +#define CALL_FramebufferRenderbuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), _gloffset_FramebufferRenderbuffer, parameters) +#define GET_FramebufferRenderbuffer(disp) GET_by_offset(disp, _gloffset_FramebufferRenderbuffer) +#define SET_FramebufferRenderbuffer(disp, fn) SET_by_offset(disp, _gloffset_FramebufferRenderbuffer, fn) +#define CALL_FramebufferTexture2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture2D, parameters) +#define GET_FramebufferTexture2D(disp) GET_by_offset(disp, _gloffset_FramebufferTexture2D) +#define SET_FramebufferTexture2D(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture2D, fn) +#define CALL_GenFramebuffers(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFramebuffers, parameters) +#define GET_GenFramebuffers(disp) GET_by_offset(disp, _gloffset_GenFramebuffers) +#define SET_GenFramebuffers(disp, fn) SET_by_offset(disp, _gloffset_GenFramebuffers, fn) +#define CALL_GenRenderbuffers(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenRenderbuffers, parameters) +#define GET_GenRenderbuffers(disp) GET_by_offset(disp, _gloffset_GenRenderbuffers) +#define SET_GenRenderbuffers(disp, fn) SET_by_offset(disp, _gloffset_GenRenderbuffers, fn) +#define CALL_GenerateMipmap(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_GenerateMipmap, parameters) +#define GET_GenerateMipmap(disp) GET_by_offset(disp, _gloffset_GenerateMipmap) +#define SET_GenerateMipmap(disp, fn) SET_by_offset(disp, _gloffset_GenerateMipmap, fn) +#define CALL_GetFramebufferAttachmentParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetFramebufferAttachmentParameteriv, parameters) +#define GET_GetFramebufferAttachmentParameteriv(disp) GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameteriv) +#define SET_GetFramebufferAttachmentParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameteriv, fn) +#define CALL_GetRenderbufferParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetRenderbufferParameteriv, parameters) +#define GET_GetRenderbufferParameteriv(disp) GET_by_offset(disp, _gloffset_GetRenderbufferParameteriv) +#define SET_GetRenderbufferParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetRenderbufferParameteriv, fn) +#define CALL_GetShaderPrecisionFormat(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *, GLint *)), _gloffset_GetShaderPrecisionFormat, parameters) +#define GET_GetShaderPrecisionFormat(disp) GET_by_offset(disp, _gloffset_GetShaderPrecisionFormat) +#define SET_GetShaderPrecisionFormat(disp, fn) SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn) +#define CALL_IsFramebuffer(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFramebuffer, parameters) +#define GET_IsFramebuffer(disp) GET_by_offset(disp, _gloffset_IsFramebuffer) +#define SET_IsFramebuffer(disp, fn) SET_by_offset(disp, _gloffset_IsFramebuffer, fn) +#define CALL_IsRenderbuffer(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsRenderbuffer, parameters) +#define GET_IsRenderbuffer(disp) GET_by_offset(disp, _gloffset_IsRenderbuffer) +#define SET_IsRenderbuffer(disp, fn) SET_by_offset(disp, _gloffset_IsRenderbuffer, fn) +#define CALL_ReleaseShaderCompiler(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ReleaseShaderCompiler, parameters) +#define GET_ReleaseShaderCompiler(disp) GET_by_offset(disp, _gloffset_ReleaseShaderCompiler) +#define SET_ReleaseShaderCompiler(disp, fn) SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn) +#define CALL_RenderbufferStorage(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorage, parameters) +#define GET_RenderbufferStorage(disp) GET_by_offset(disp, _gloffset_RenderbufferStorage) +#define SET_RenderbufferStorage(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorage, fn) +#define CALL_ShaderBinary(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)), _gloffset_ShaderBinary, parameters) +#define GET_ShaderBinary(disp) GET_by_offset(disp, _gloffset_ShaderBinary) +#define SET_ShaderBinary(disp, fn) SET_by_offset(disp, _gloffset_ShaderBinary, fn) + +/* define aliases for compatibility */ +#define CALL_TexImage3D(disp, parameters) CALL_TexImage3DOES(disp, parameters) +#define GET_TexImage3D(disp) GET_TexImage3DOES(disp) +#define SET_TexImage3D(disp, fn) SET_TexImage3DOES(disp, fn) +#define CALL_TexSubImage3D(disp, parameters) CALL_TexSubImage3DOES(disp, parameters) +#define GET_TexSubImage3D(disp) GET_TexSubImage3DOES(disp) +#define SET_TexSubImage3D(disp, fn) SET_TexSubImage3DOES(disp, fn) +#define CALL_CopyTexSubImage3D(disp, parameters) CALL_CopyTexSubImage3DOES(disp, parameters) +#define GET_CopyTexSubImage3D(disp) GET_CopyTexSubImage3DOES(disp) +#define SET_CopyTexSubImage3D(disp, fn) SET_CopyTexSubImage3DOES(disp, fn) +#define CALL_ActiveTextureARB(disp, parameters) CALL_ActiveTexture(disp, parameters) +#define GET_ActiveTextureARB(disp) GET_ActiveTexture(disp) +#define SET_ActiveTextureARB(disp, fn) SET_ActiveTexture(disp, fn) + +#if defined(_GLAPI_USE_REMAP_TABLE) +#define TexImage3D_remap_index TexImage3DOES_remap_index +#define TexSubImage3D_remap_index TexSubImage3DOES_remap_index +#define CopyTexSubImage3D_remap_index CopyTexSubImage3DOES_remap_index +#define ActiveTextureARB_remap_index ActiveTexture_remap_index +#endif /* defined(_GLAPI_USE_REMAP_TABLE) */ + + +#endif /* !defined( _GLAPI_DISPATCH_H_ ) */ diff --git a/src/mapi/es2api/main/remap_helper.h b/src/mapi/es2api/main/remap_helper.h new file mode 100644 index 0000000000..fb1c1ec7a5 --- /dev/null +++ b/src/mapi/es2api/main/remap_helper.h @@ -0,0 +1,2269 @@ +/* DO NOT EDIT - This file generated automatically by remap_helper.py (from Mesa) script */ + +/* + * Copyright (C) 2009 Chia-I Wu + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * Chia-I Wu, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "main/dispatch.h" +#include "main/remap.h" + +/* this is internal to remap.c */ +#ifdef need_MESA_remap_table + +static const char _mesa_function_pool[] = + /* _mesa_function_pool[0]: MapGrid1d (offset 224) */ + "idd\0" + "glMapGrid1d\0" + "\0" + /* _mesa_function_pool[17]: MapGrid1f (offset 225) */ + "iff\0" + "glMapGrid1f\0" + "\0" + /* _mesa_function_pool[34]: RasterPos4i (offset 82) */ + "iiii\0" + "glRasterPos4i\0" + "\0" + /* _mesa_function_pool[54]: RasterPos4d (offset 78) */ + "dddd\0" + "glRasterPos4d\0" + "\0" + /* _mesa_function_pool[74]: NewList (dynamic) */ + "ii\0" + "glNewList\0" + "\0" + /* _mesa_function_pool[88]: RasterPos4f (offset 80) */ + "ffff\0" + "glRasterPos4f\0" + "\0" + /* _mesa_function_pool[108]: LoadIdentity (offset 290) */ + "\0" + "glLoadIdentity\0" + "\0" + /* _mesa_function_pool[125]: ConvolutionFilter1D (offset 348) */ + "iiiiip\0" + "glConvolutionFilter1D\0" + "\0" + /* _mesa_function_pool[155]: RasterPos3dv (offset 71) */ + "p\0" + "glRasterPos3dv\0" + "\0" + /* _mesa_function_pool[173]: GetProgramiv (will be remapped) */ + "iip\0" + "glGetProgramiv\0" + "\0" + /* _mesa_function_pool[193]: TexCoord1iv (offset 99) */ + "p\0" + "glTexCoord1iv\0" + "\0" + /* _mesa_function_pool[210]: TexCoord4sv (offset 125) */ + "p\0" + "glTexCoord4sv\0" + "\0" + /* _mesa_function_pool[227]: RasterPos4s (offset 84) */ + "iiii\0" + "glRasterPos4s\0" + "\0" + /* _mesa_function_pool[247]: TexCoord1f (offset 96) */ + "f\0" + "glTexCoord1f\0" + "\0" + /* _mesa_function_pool[263]: TexCoord1d (offset 94) */ + "d\0" + "glTexCoord1d\0" + "\0" + /* _mesa_function_pool[279]: TexCoord1i (offset 98) */ + "i\0" + "glTexCoord1i\0" + "\0" + /* _mesa_function_pool[295]: Histogram (offset 367) */ + "iiii\0" + "glHistogram\0" + "\0" + /* _mesa_function_pool[313]: TexCoord1s (offset 100) */ + "i\0" + "glTexCoord1s\0" + "\0" + /* _mesa_function_pool[329]: GetMapfv (offset 267) */ + "iip\0" + "glGetMapfv\0" + "\0" + /* _mesa_function_pool[345]: GetProgramInfoLog (will be remapped) */ + "iipp\0" + "glGetProgramInfoLog\0" + "\0" + /* _mesa_function_pool[371]: Uniform2fv (will be remapped) */ + "iip\0" + "glUniform2fv\0" + "\0" + /* _mesa_function_pool[389]: PolygonStipple (offset 175) */ + "p\0" + "glPolygonStipple\0" + "\0" + /* _mesa_function_pool[409]: TexImage3DOES (offset 371) */ + "iiiiiiiiip\0" + "glTexImage3DOES\0" + "glTexImage3D\0" + "\0" + /* _mesa_function_pool[450]: VertexAttrib4fv (will be remapped) */ + "ip\0" + "glVertexAttrib4fv\0" + "\0" + /* _mesa_function_pool[472]: GetPixelMapfv (offset 271) */ + "ip\0" + "glGetPixelMapfv\0" + "\0" + /* _mesa_function_pool[492]: Color3uiv (offset 22) */ + "p\0" + "glColor3uiv\0" + "\0" + /* _mesa_function_pool[507]: IsEnabled (offset 286) */ + "i\0" + "glIsEnabled\0" + "\0" + /* _mesa_function_pool[522]: EvalCoord2fv (offset 235) */ + "p\0" + "glEvalCoord2fv\0" + "\0" + /* _mesa_function_pool[540]: AttachShader (will be remapped) */ + "ii\0" + "glAttachShader\0" + "\0" + /* _mesa_function_pool[559]: GetMapiv (offset 268) */ + "iip\0" + "glGetMapiv\0" + "\0" + /* _mesa_function_pool[575]: Indexubv (offset 316) */ + "p\0" + "glIndexubv\0" + "\0" + /* _mesa_function_pool[589]: EdgeFlagPointer (offset 312) */ + "ip\0" + "glEdgeFlagPointer\0" + "\0" + /* _mesa_function_pool[611]: Color3ubv (offset 20) */ + "p\0" + "glColor3ubv\0" + "\0" + /* _mesa_function_pool[626]: Vertex3dv (offset 135) */ + "p\0" + "glVertex3dv\0" + "\0" + /* _mesa_function_pool[641]: LightModeliv (offset 166) */ + "ip\0" + "glLightModeliv\0" + "\0" + /* _mesa_function_pool[660]: GetVertexAttribfv (will be remapped) */ + "iip\0" + "glGetVertexAttribfv\0" + "\0" + /* _mesa_function_pool[685]: Normal3bv (offset 53) */ + "p\0" + "glNormal3bv\0" + "\0" + /* _mesa_function_pool[700]: TexGeniv (offset 193) */ + "iip\0" + "glTexGeniv\0" + "\0" + /* _mesa_function_pool[716]: Vertex3iv (offset 139) */ + "p\0" + "glVertex3iv\0" + "\0" + /* _mesa_function_pool[731]: RenderbufferStorage (will be remapped) */ + "iiii\0" + "glRenderbufferStorage\0" + "\0" + /* _mesa_function_pool[759]: CopyConvolutionFilter1D (offset 354) */ + "iiiii\0" + "glCopyConvolutionFilter1D\0" + "\0" + /* _mesa_function_pool[792]: ClearColor (offset 206) */ + "ffff\0" + "glClearColor\0" + "\0" + /* _mesa_function_pool[811]: Uniform3i (will be remapped) */ + "iiii\0" + "glUniform3i\0" + "\0" + /* _mesa_function_pool[829]: BlendColor (offset 336) */ + "ffff\0" + "glBlendColor\0" + "\0" + /* _mesa_function_pool[848]: DeleteVertexArraysAPPLE (will be remapped) */ + "ip\0" + "glDeleteVertexArraysAPPLE\0" + "\0" + /* _mesa_function_pool[878]: Scalef (offset 302) */ + "fff\0" + "glScalef\0" + "\0" + /* _mesa_function_pool[892]: Uniform3f (will be remapped) */ + "ifff\0" + "glUniform3f\0" + "\0" + /* _mesa_function_pool[910]: Normal3iv (offset 59) */ + "p\0" + "glNormal3iv\0" + "\0" + /* _mesa_function_pool[925]: Indexdv (offset 45) */ + "p\0" + "glIndexdv\0" + "\0" + /* _mesa_function_pool[938]: Viewport (offset 305) */ + "iiii\0" + "glViewport\0" + "\0" + /* _mesa_function_pool[955]: UniformMatrix3fv (will be remapped) */ + "iiip\0" + "glUniformMatrix3fv\0" + "\0" + /* _mesa_function_pool[980]: DepthRange (offset 288) */ + "dd\0" + "glDepthRange\0" + "\0" + /* _mesa_function_pool[997]: LoadMatrixf (offset 291) */ + "p\0" + "glLoadMatrixf\0" + "\0" + /* _mesa_function_pool[1014]: VertexAttrib3f (will be remapped) */ + "ifff\0" + "glVertexAttrib3f\0" + "\0" + /* _mesa_function_pool[1037]: CompressedTexSubImage2D (will be remapped) */ + "iiiiiiiip\0" + "glCompressedTexSubImage2D\0" + "\0" + /* _mesa_function_pool[1074]: TexCoord2sv (offset 109) */ + "p\0" + "glTexCoord2sv\0" + "\0" + /* _mesa_function_pool[1091]: TexCoord2dv (offset 103) */ + "p\0" + "glTexCoord2dv\0" + "\0" + /* _mesa_function_pool[1108]: StencilMaskSeparate (will be remapped) */ + "ii\0" + "glStencilMaskSeparate\0" + "\0" + /* _mesa_function_pool[1134]: Color3sv (offset 18) */ + "p\0" + "glColor3sv\0" + "\0" + /* _mesa_function_pool[1148]: EvalCoord1f (offset 230) */ + "f\0" + "glEvalCoord1f\0" + "\0" + /* _mesa_function_pool[1165]: GetConvolutionParameteriv (offset 358) */ + "iip\0" + "glGetConvolutionParameteriv\0" + "\0" + /* _mesa_function_pool[1198]: AlphaFunc (offset 240) */ + "if\0" + "glAlphaFunc\0" + "\0" + /* _mesa_function_pool[1214]: MultiTexCoord1fvARB (offset 379) */ + "ip\0" + "glMultiTexCoord1fvARB\0" + "\0" + /* _mesa_function_pool[1240]: TexCoord3iv (offset 115) */ + "p\0" + "glTexCoord3iv\0" + "\0" + /* _mesa_function_pool[1257]: Color3fv (offset 14) */ + "p\0" + "glColor3fv\0" + "\0" + /* _mesa_function_pool[1271]: CompressedTexImage3DOES (will be remapped) */ + "iiiiiiiip\0" + "glCompressedTexImage3DOES\0" + "\0" + /* _mesa_function_pool[1308]: Translatef (offset 304) */ + "fff\0" + "glTranslatef\0" + "\0" + /* _mesa_function_pool[1326]: PointSize (offset 173) */ + "f\0" + "glPointSize\0" + "\0" + /* _mesa_function_pool[1341]: PopName (offset 200) */ + "\0" + "glPopName\0" + "\0" + /* _mesa_function_pool[1353]: Vertex4sv (offset 149) */ + "p\0" + "glVertex4sv\0" + "\0" + /* _mesa_function_pool[1368]: GetTexEnvfv (offset 276) */ + "iip\0" + "glGetTexEnvfv\0" + "\0" + /* _mesa_function_pool[1387]: BindAttribLocation (will be remapped) */ + "iip\0" + "glBindAttribLocation\0" + "\0" + /* _mesa_function_pool[1413]: GetProgramBinaryOES (will be remapped) */ + "iippp\0" + "glGetProgramBinaryOES\0" + "\0" + /* _mesa_function_pool[1442]: LineStipple (offset 167) */ + "ii\0" + "glLineStipple\0" + "\0" + /* _mesa_function_pool[1460]: TexEnvi (offset 186) */ + "iii\0" + "glTexEnvi\0" + "\0" + /* _mesa_function_pool[1475]: GetClipPlane (offset 259) */ + "ip\0" + "glGetClipPlane\0" + "\0" + /* _mesa_function_pool[1494]: Scaled (offset 301) */ + "ddd\0" + "glScaled\0" + "\0" + /* _mesa_function_pool[1508]: CallLists (offset 3) */ + "iip\0" + "glCallLists\0" + "\0" + /* _mesa_function_pool[1525]: GetUniformfv (will be remapped) */ + "iip\0" + "glGetUniformfv\0" + "\0" + /* _mesa_function_pool[1545]: Vertex2dv (offset 127) */ + "p\0" + "glVertex2dv\0" + "\0" + /* _mesa_function_pool[1560]: EdgeFlag (offset 41) */ + "i\0" + "glEdgeFlag\0" + "\0" + /* _mesa_function_pool[1574]: TexCoord2iv (offset 107) */ + "p\0" + "glTexCoord2iv\0" + "\0" + /* _mesa_function_pool[1591]: Rotated (offset 299) */ + "dddd\0" + "glRotated\0" + "\0" + /* _mesa_function_pool[1607]: ReadPixels (offset 256) */ + "iiiiiip\0" + "glReadPixels\0" + "\0" + /* _mesa_function_pool[1629]: EdgeFlagv (offset 42) */ + "p\0" + "glEdgeFlagv\0" + "\0" + /* _mesa_function_pool[1644]: Indexd (offset 44) */ + "d\0" + "glIndexd\0" + "\0" + /* _mesa_function_pool[1656]: TexParameterf (offset 178) */ + "iif\0" + "glTexParameterf\0" + "\0" + /* _mesa_function_pool[1677]: TexParameteri (offset 180) */ + "iii\0" + "glTexParameteri\0" + "\0" + /* _mesa_function_pool[1698]: MultiTexCoord3dARB (offset 392) */ + "iddd\0" + "glMultiTexCoord3dARB\0" + "\0" + /* _mesa_function_pool[1725]: GetUniformiv (will be remapped) */ + "iip\0" + "glGetUniformiv\0" + "\0" + /* _mesa_function_pool[1745]: DrawPixels (offset 257) */ + "iiiip\0" + "glDrawPixels\0" + "\0" + /* _mesa_function_pool[1765]: MultiTexCoord2svARB (offset 391) */ + "ip\0" + "glMultiTexCoord2svARB\0" + "\0" + /* _mesa_function_pool[1791]: MultiTexCoord2iARB (offset 388) */ + "iii\0" + "glMultiTexCoord2iARB\0" + "\0" + /* _mesa_function_pool[1817]: MultiTexCoord3svARB (offset 399) */ + "ip\0" + "glMultiTexCoord3svARB\0" + "\0" + /* _mesa_function_pool[1843]: CreateProgram (will be remapped) */ + "\0" + "glCreateProgram\0" + "\0" + /* _mesa_function_pool[1861]: DepthRangef (will be remapped) */ + "ff\0" + "glDepthRangef\0" + "\0" + /* _mesa_function_pool[1879]: Uniform3fv (will be remapped) */ + "iip\0" + "glUniform3fv\0" + "\0" + /* _mesa_function_pool[1897]: MapGrid2f (offset 227) */ + "iffiff\0" + "glMapGrid2f\0" + "\0" + /* _mesa_function_pool[1917]: ValidateProgram (will be remapped) */ + "i\0" + "glValidateProgram\0" + "\0" + /* _mesa_function_pool[1938]: Scissor (offset 176) */ + "iiii\0" + "glScissor\0" + "\0" + /* _mesa_function_pool[1954]: Fogf (offset 153) */ + "if\0" + "glFogf\0" + "\0" + /* _mesa_function_pool[1965]: TexSubImage1D (offset 332) */ + "iiiiiip\0" + "glTexSubImage1D\0" + "\0" + /* _mesa_function_pool[1990]: Color4usv (offset 40) */ + "p\0" + "glColor4usv\0" + "\0" + /* _mesa_function_pool[2005]: Fogi (offset 155) */ + "ii\0" + "glFogi\0" + "\0" + /* _mesa_function_pool[2016]: MultiTexCoord3sARB (offset 398) */ + "iiii\0" + "glMultiTexCoord3sARB\0" + "\0" + /* _mesa_function_pool[2043]: RasterPos3iv (offset 75) */ + "p\0" + "glRasterPos3iv\0" + "\0" + /* _mesa_function_pool[2061]: GetActiveAttrib (will be remapped) */ + "iiipppp\0" + "glGetActiveAttrib\0" + "\0" + /* _mesa_function_pool[2088]: TexCoord2i (offset 106) */ + "ii\0" + "glTexCoord2i\0" + "\0" + /* _mesa_function_pool[2105]: DepthFunc (offset 245) */ + "i\0" + "glDepthFunc\0" + "\0" + /* _mesa_function_pool[2120]: Color4ui (offset 37) */ + "iiii\0" + "glColor4ui\0" + "\0" + /* _mesa_function_pool[2137]: RasterPos3s (offset 76) */ + "iii\0" + "glRasterPos3s\0" + "\0" + /* _mesa_function_pool[2156]: Color3usv (offset 24) */ + "p\0" + "glColor3usv\0" + "\0" + /* _mesa_function_pool[2171]: TexCoord2f (offset 104) */ + "ff\0" + "glTexCoord2f\0" + "\0" + /* _mesa_function_pool[2188]: TexCoord2d (offset 102) */ + "dd\0" + "glTexCoord2d\0" + "\0" + /* _mesa_function_pool[2205]: RasterPos3d (offset 70) */ + "ddd\0" + "glRasterPos3d\0" + "\0" + /* _mesa_function_pool[2224]: RasterPos3f (offset 72) */ + "fff\0" + "glRasterPos3f\0" + "\0" + /* _mesa_function_pool[2243]: AreTexturesResident (offset 322) */ + "ipp\0" + "glAreTexturesResident\0" + "\0" + /* _mesa_function_pool[2270]: TexCoord2s (offset 108) */ + "ii\0" + "glTexCoord2s\0" + "\0" + /* _mesa_function_pool[2287]: StencilOpSeparate (will be remapped) */ + "iiii\0" + "glStencilOpSeparate\0" + "\0" + /* _mesa_function_pool[2313]: RasterPos3i (offset 74) */ + "iii\0" + "glRasterPos3i\0" + "\0" + /* _mesa_function_pool[2332]: Color4us (offset 39) */ + "iiii\0" + "glColor4us\0" + "\0" + /* _mesa_function_pool[2349]: GetTexParameteriv (offset 283) */ + "iip\0" + "glGetTexParameteriv\0" + "\0" + /* _mesa_function_pool[2374]: MapBufferOES (will be remapped) */ + "ii\0" + "glMapBufferOES\0" + "\0" + /* _mesa_function_pool[2393]: MultiTexCoord2fARB (offset 386) */ + "iff\0" + "glMultiTexCoord2fARB\0" + "\0" + /* _mesa_function_pool[2419]: ColorTable (offset 339) */ + "iiiiip\0" + "glColorTable\0" + "\0" + /* _mesa_function_pool[2440]: IndexPointer (offset 314) */ + "iip\0" + "glIndexPointer\0" + "\0" + /* _mesa_function_pool[2460]: Accum 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+ "iffff\0" + "glMultiTexCoord4fARB\0" + "\0" + /* _mesa_function_pool[9237]: StencilFunc (offset 243) */ + "iii\0" + "glStencilFunc\0" + "\0" + /* _mesa_function_pool[9256]: CopyPixels (offset 255) */ + "iiiii\0" + "glCopyPixels\0" + "\0" + /* _mesa_function_pool[9276]: Rectsv (offset 93) */ + "pp\0" + "glRectsv\0" + "\0" + /* _mesa_function_pool[9289]: GetPixelMapuiv (offset 272) */ + "ip\0" + "glGetPixelMapuiv\0" + "\0" + /* _mesa_function_pool[9310]: CopyConvolutionFilter2D (offset 355) */ + "iiiiii\0" + "glCopyConvolutionFilter2D\0" + "\0" + /* _mesa_function_pool[9344]: NormalPointer (offset 318) */ + "iip\0" + "glNormalPointer\0" + "\0" + /* _mesa_function_pool[9365]: TexParameterfv (offset 179) */ + "iip\0" + "glTexParameterfv\0" + "\0" + /* _mesa_function_pool[9387]: ClipPlane (offset 150) */ + "ip\0" + "glClipPlane\0" + "\0" + /* _mesa_function_pool[9403]: Recti (offset 90) */ + "iiii\0" + "glRecti\0" + "\0" + /* _mesa_function_pool[9417]: VertexAttribPointer (will be remapped) */ + "iiiiip\0" + "glVertexAttribPointer\0" + "\0" + /* _mesa_function_pool[9447]: VertexAttrib1fv (will be remapped) */ + "ip\0" + "glVertexAttrib1fv\0" + "\0" + /* _mesa_function_pool[9469]: Rectf (offset 88) */ + "ffff\0" + "glRectf\0" + "\0" + /* _mesa_function_pool[9483]: Rectd (offset 86) */ + "dddd\0" + "glRectd\0" + "\0" + /* _mesa_function_pool[9497]: Rects (offset 92) */ + "iiii\0" + "glRects\0" + "\0" + /* _mesa_function_pool[9511]: IndexMask (offset 212) */ + "i\0" + "glIndexMask\0" + "\0" + /* _mesa_function_pool[9526]: GetFloatv (offset 262) */ + "ip\0" + "glGetFloatv\0" + "\0" + /* _mesa_function_pool[9542]: FramebufferTexture3DOES (will be remapped) */ + "iiiiii\0" + "glFramebufferTexture3DOES\0" + "\0" + /* _mesa_function_pool[9576]: TexCoord4s (offset 124) */ + "iiii\0" + "glTexCoord4s\0" + "\0" + /* _mesa_function_pool[9595]: TexCoord3sv (offset 117) */ + "p\0" + "glTexCoord3sv\0" + "\0" + /* _mesa_function_pool[9612]: PopAttrib (offset 218) */ + "\0" + "glPopAttrib\0" + "\0" + /* _mesa_function_pool[9626]: TexCoord4i (offset 122) */ + "iiii\0" + "glTexCoord4i\0" + "\0" + /* _mesa_function_pool[9645]: InitNames (offset 197) */ + "\0" + "glInitNames\0" + "\0" + /* _mesa_function_pool[9659]: Normal3sv (offset 61) */ + "p\0" + "glNormal3sv\0" + "\0" + /* _mesa_function_pool[9674]: UnmapBufferOES (will be remapped) */ + "i\0" + "glUnmapBufferOES\0" + "\0" + /* _mesa_function_pool[9694]: TexCoord4d (offset 118) */ + "dddd\0" + "glTexCoord4d\0" + "\0" + /* _mesa_function_pool[9713]: TexCoord4f (offset 120) */ + "ffff\0" + "glTexCoord4f\0" + "\0" + /* _mesa_function_pool[9732]: GetBooleanv (offset 258) */ + "ip\0" + "glGetBooleanv\0" + "\0" + /* _mesa_function_pool[9750]: Hint (offset 158) */ + "ii\0" + "glHint\0" + "\0" + /* _mesa_function_pool[9761]: Color4dv (offset 28) */ + "p\0" + "glColor4dv\0" + "\0" + /* _mesa_function_pool[9775]: DisableVertexAttribArray (will be remapped) */ + "i\0" + "glDisableVertexAttribArray\0" + "\0" + /* _mesa_function_pool[9805]: CopyColorSubTable (offset 347) */ + "iiiii\0" + "glCopyColorSubTable\0" + "\0" + /* _mesa_function_pool[9832]: IsVertexArrayAPPLE (will be remapped) */ + "i\0" + "glIsVertexArrayAPPLE\0" + "\0" + /* _mesa_function_pool[9856]: Vertex4iv (offset 147) */ + "p\0" + "glVertex4iv\0" + "\0" + /* _mesa_function_pool[9871]: BufferSubData (will be remapped) */ + "iiip\0" + "glBufferSubData\0" + "\0" + /* _mesa_function_pool[9893]: TexCoord4dv (offset 119) */ + "p\0" + "glTexCoord4dv\0" + "\0" + /* _mesa_function_pool[9910]: Begin (offset 7) */ + "i\0" + "glBegin\0" + "\0" + /* _mesa_function_pool[9921]: LightModeli (offset 165) */ + "ii\0" + "glLightModeli\0" + "\0" + /* _mesa_function_pool[9939]: Rectfv (offset 89) */ + "pp\0" + "glRectfv\0" + "\0" + /* _mesa_function_pool[9952]: UniformMatrix2fv (will be remapped) */ + "iiip\0" + "glUniformMatrix2fv\0" + "\0" + /* _mesa_function_pool[9977]: LightModelf (offset 163) */ + "if\0" + "glLightModelf\0" + "\0" + /* _mesa_function_pool[9995]: GetTexParameterfv (offset 282) */ + "iip\0" + "glGetTexParameterfv\0" + "\0" + /* _mesa_function_pool[10020]: GetLightfv (offset 264) */ + "iip\0" + "glGetLightfv\0" + "\0" + /* _mesa_function_pool[10038]: Disable (offset 214) */ + "i\0" + "glDisable\0" + "\0" + /* _mesa_function_pool[10051]: MultiTexCoord2fvARB (offset 387) */ + "ip\0" + "glMultiTexCoord2fvARB\0" + "\0" + /* _mesa_function_pool[10077]: SelectBuffer (offset 195) */ + "ip\0" + "glSelectBuffer\0" + "\0" + /* _mesa_function_pool[10096]: ColorMask (offset 210) */ + "iiii\0" + "glColorMask\0" + "\0" + /* _mesa_function_pool[10114]: RasterPos4iv (offset 83) */ + "p\0" + "glRasterPos4iv\0" + "\0" + /* _mesa_function_pool[10132]: TexGenfv (offset 191) */ + "iip\0" + "glTexGenfv\0" + "\0" + /* _mesa_function_pool[10148]: GetRenderbufferParameteriv (will be remapped) */ + "iip\0" + "glGetRenderbufferParameteriv\0" + "\0" + /* _mesa_function_pool[10182]: Indexub (offset 315) */ + "i\0" + "glIndexub\0" + "\0" + /* _mesa_function_pool[10195]: GenRenderbuffers (will be remapped) */ + "ip\0" + "glGenRenderbuffers\0" + "\0" + /* _mesa_function_pool[10218]: UniformMatrix4fv (will be remapped) */ + "iiip\0" + "glUniformMatrix4fv\0" + "\0" + /* _mesa_function_pool[10243]: GetMinmaxParameterfv (offset 365) */ + "iip\0" + "glGetMinmaxParameterfv\0" + "\0" + /* _mesa_function_pool[10271]: Vertex3fv (offset 137) */ + "p\0" + "glVertex3fv\0" + "\0" + /* _mesa_function_pool[10286]: Uniform4iv (will be remapped) */ + "iip\0" + "glUniform4iv\0" + "\0" + ; + +/* these functions need to be remapped */ +static const struct gl_function_pool_remap MESA_remap_table_functions[] = { + { 5490, GetBufferPointervOES_remap_index }, + { 2374, MapBufferOES_remap_index }, + { 9674, UnmapBufferOES_remap_index }, + { 1271, CompressedTexImage3DOES_remap_index }, + { 8160, CompressedTexSubImage3DOES_remap_index }, + { 9542, FramebufferTexture3DOES_remap_index }, + { 1413, GetProgramBinaryOES_remap_index }, + { 4388, ProgramBinaryOES_remap_index }, + { 7698, MultiDrawArraysEXT_remap_index }, + { 6275, MultiDrawElementsEXT_remap_index }, + { 8350, BindVertexArrayAPPLE_remap_index }, + { 848, DeleteVertexArraysAPPLE_remap_index }, + { 5224, GenVertexArraysAPPLE_remap_index }, + { 9832, IsVertexArrayAPPLE_remap_index }, + { 3905, EGLImageTargetRenderbufferStorageOES_remap_index }, + { 3678, EGLImageTargetTexture2DOES_remap_index }, + { 4413, CompressedTexImage2D_remap_index }, + { 1037, CompressedTexSubImage2D_remap_index }, + { 8294, SampleCoverage_remap_index }, + { 9132, BindBuffer_remap_index }, + { 3205, BufferData_remap_index }, + { 9871, BufferSubData_remap_index }, + { 7062, DeleteBuffers_remap_index }, + { 2566, GenBuffers_remap_index }, + { 5127, GetBufferParameteriv_remap_index }, + { 6117, IsBuffer_remap_index }, + { 540, AttachShader_remap_index }, + { 1387, BindAttribLocation_remap_index }, + { 6643, BlendEquationSeparate_remap_index }, + { 7868, CompileShader_remap_index }, + { 1843, CreateProgram_remap_index }, + { 6821, CreateShader_remap_index }, + { 8141, DeleteProgram_remap_index }, + { 7785, DeleteShader_remap_index }, + { 8228, DetachShader_remap_index }, + { 9775, DisableVertexAttribArray_remap_index }, + { 2668, EnableVertexAttribArray_remap_index }, + { 2061, GetActiveAttrib_remap_index }, + { 7034, GetActiveUniform_remap_index }, + { 5531, GetAttachedShaders_remap_index }, + { 4622, GetAttribLocation_remap_index }, + { 345, GetProgramInfoLog_remap_index }, + { 173, GetProgramiv_remap_index }, + { 3824, GetShaderInfoLog_remap_index }, + { 7010, GetShaderSource_remap_index }, + { 5442, GetShaderiv_remap_index }, + { 6030, GetUniformLocation_remap_index }, + { 1525, GetUniformfv_remap_index }, + { 1725, GetUniformiv_remap_index }, + { 5326, GetVertexAttribPointerv_remap_index }, + { 660, GetVertexAttribfv_remap_index }, + { 3279, GetVertexAttribiv_remap_index }, + { 4157, IsProgram_remap_index }, + { 3746, IsShader_remap_index }, + { 5616, LinkProgram_remap_index }, + { 3103, ShaderSource_remap_index }, + { 3075, StencilFuncSeparate_remap_index }, + { 1108, StencilMaskSeparate_remap_index }, + { 2287, StencilOpSeparate_remap_index }, + { 5633, Uniform1f_remap_index }, + { 7976, Uniform1fv_remap_index }, + { 5718, Uniform1i_remap_index }, + { 6554, Uniform1iv_remap_index }, + { 7825, Uniform2f_remap_index }, + { 371, Uniform2fv_remap_index }, + { 7943, Uniform2i_remap_index }, + { 8509, Uniform2iv_remap_index }, + { 892, Uniform3f_remap_index }, + { 1879, Uniform3fv_remap_index }, + { 811, Uniform3i_remap_index }, + { 4582, Uniform3iv_remap_index }, + { 5870, Uniform4f_remap_index }, + { 9026, Uniform4fv_remap_index }, + { 4369, Uniform4i_remap_index }, + { 10286, Uniform4iv_remap_index }, + { 9952, UniformMatrix2fv_remap_index }, + { 955, UniformMatrix3fv_remap_index }, + { 10218, UniformMatrix4fv_remap_index }, + { 5840, UseProgram_remap_index }, + { 1917, ValidateProgram_remap_index }, + { 6722, VertexAttrib1f_remap_index }, + { 9447, VertexAttrib1fv_remap_index }, + { 7803, VertexAttrib2f_remap_index }, + { 7151, VertexAttrib2fv_remap_index }, + { 1014, VertexAttrib3f_remap_index }, + { 4909, VertexAttrib3fv_remap_index }, + { 5757, VertexAttrib4f_remap_index }, + { 450, VertexAttrib4fv_remap_index }, + { 9417, VertexAttribPointer_remap_index }, + { 3049, BlendFuncSeparate_remap_index }, + { 2968, BindFramebuffer_remap_index }, + { 8527, BindRenderbuffer_remap_index }, + { 6320, CheckFramebufferStatus_remap_index }, + { 8247, ClearDepthf_remap_index }, + { 8597, DeleteFramebuffers_remap_index }, + { 3512, DeleteRenderbuffers_remap_index }, + { 1861, DepthRangef_remap_index }, + { 8667, FramebufferRenderbuffer_remap_index }, + { 6871, FramebufferTexture2D_remap_index }, + { 6586, GenFramebuffers_remap_index }, + { 10195, GenRenderbuffers_remap_index }, + { 7633, GenerateMipmap_remap_index }, + { 5266, GetFramebufferAttachmentParameteriv_remap_index }, + { 10148, GetRenderbufferParameteriv_remap_index }, + { 4472, GetShaderPrecisionFormat_remap_index }, + { 6624, IsFramebuffer_remap_index }, + { 3711, IsRenderbuffer_remap_index }, + { 3004, ReleaseShaderCompiler_remap_index }, + { 731, RenderbufferStorage_remap_index }, + { 3304, ShaderBinary_remap_index }, + { -1, -1 } +}; + +/* these functions are in the ABI, but have alternative names */ +static const struct gl_function_remap MESA_alt_functions[] = { + { -1, -1 } +}; + +#endif /* need_MESA_remap_table */ + +#if defined(need_GL_APPLE_vertex_array_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_APPLE_vertex_array_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_multi_draw_arrays) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_multi_draw_arrays_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_EGL_image) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_EGL_image_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_get_program_binary) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_get_program_binary_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_mapbuffer) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_mapbuffer_functions[] = { + { -1, -1 } +}; +#endif + diff --git a/src/mapi/shared-glapi/glapi_mapi_tmp.h b/src/mapi/shared-glapi/glapi_mapi_tmp.h new file mode 100644 index 0000000000..340b765757 --- /dev/null +++ b/src/mapi/shared-glapi/glapi_mapi_tmp.h @@ -0,0 +1,22410 @@ +/* This file is automatically generated by mapi_abi.py. Do not modify. */ + +#ifndef _GLAPI_TMP_H_ +#define _GLAPI_TMP_H_ +typedef int GLfixed; +typedef int GLclampx; +#endif /* _GLAPI_TMP_H_ */ + +#ifdef MAPI_TMP_DEFINES +#define GL_GLEXT_PROTOTYPES +#include "GL/gl.h" +#include "GL/glext.h" + +void APIENTRY shared_dispatch_stub_0(GLuint list, GLenum mode); +void APIENTRY shared_dispatch_stub_1(void); +void APIENTRY shared_dispatch_stub_2(GLuint list); +void APIENTRY shared_dispatch_stub_3(GLsizei n, GLenum type, const GLvoid *lists); +void APIENTRY shared_dispatch_stub_4(GLuint list, GLsizei range); +GLuint APIENTRY shared_dispatch_stub_5(GLsizei range); +void APIENTRY shared_dispatch_stub_6(GLuint base); +void APIENTRY shared_dispatch_stub_7(GLenum mode); +void APIENTRY shared_dispatch_stub_8(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); +void APIENTRY shared_dispatch_stub_9(GLbyte red, GLbyte green, GLbyte blue); +void APIENTRY shared_dispatch_stub_10(const GLbyte *v); +void APIENTRY shared_dispatch_stub_11(GLdouble red, GLdouble green, GLdouble blue); +void APIENTRY shared_dispatch_stub_12(const GLdouble *v); +void APIENTRY shared_dispatch_stub_13(GLfloat red, GLfloat green, GLfloat blue); +void APIENTRY shared_dispatch_stub_14(const GLfloat *v); +void APIENTRY shared_dispatch_stub_15(GLint red, GLint green, GLint blue); +void APIENTRY shared_dispatch_stub_16(const GLint *v); +void APIENTRY shared_dispatch_stub_17(GLshort red, GLshort green, GLshort blue); +void APIENTRY shared_dispatch_stub_18(const GLshort *v); +void APIENTRY shared_dispatch_stub_19(GLubyte red, GLubyte green, GLubyte blue); +void APIENTRY shared_dispatch_stub_20(const GLubyte *v); +void APIENTRY shared_dispatch_stub_21(GLuint red, GLuint green, GLuint blue); +void APIENTRY shared_dispatch_stub_22(const GLuint *v); +void APIENTRY shared_dispatch_stub_23(GLushort red, GLushort green, GLushort blue); +void APIENTRY shared_dispatch_stub_24(const GLushort *v); +void APIENTRY shared_dispatch_stub_25(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +void APIENTRY shared_dispatch_stub_26(const GLbyte *v); +void APIENTRY shared_dispatch_stub_27(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +void APIENTRY shared_dispatch_stub_28(const GLdouble *v); +void APIENTRY shared_dispatch_stub_29(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +void APIENTRY shared_dispatch_stub_30(const GLfloat *v); +void APIENTRY shared_dispatch_stub_31(GLint red, GLint green, GLint blue, GLint alpha); +void APIENTRY shared_dispatch_stub_32(const GLint *v); +void APIENTRY shared_dispatch_stub_33(GLshort red, GLshort green, GLshort blue, GLshort alpha); +void APIENTRY shared_dispatch_stub_34(const GLshort *v); +void APIENTRY shared_dispatch_stub_35(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +void APIENTRY shared_dispatch_stub_36(const GLubyte *v); +void APIENTRY shared_dispatch_stub_37(GLuint red, GLuint green, GLuint blue, GLuint alpha); +void APIENTRY shared_dispatch_stub_38(const GLuint *v); +void APIENTRY shared_dispatch_stub_39(GLushort red, GLushort green, GLushort blue, GLushort alpha); +void APIENTRY shared_dispatch_stub_40(const GLushort *v); +void APIENTRY shared_dispatch_stub_41(GLboolean flag); +void APIENTRY shared_dispatch_stub_42(const GLboolean *flag); +void APIENTRY shared_dispatch_stub_43(void); +void APIENTRY shared_dispatch_stub_44(GLdouble c); +void APIENTRY shared_dispatch_stub_45(const GLdouble *c); +void APIENTRY shared_dispatch_stub_46(GLfloat c); +void APIENTRY shared_dispatch_stub_47(const GLfloat *c); +void APIENTRY shared_dispatch_stub_48(GLint c); +void APIENTRY shared_dispatch_stub_49(const GLint *c); +void APIENTRY shared_dispatch_stub_50(GLshort c); +void APIENTRY shared_dispatch_stub_51(const GLshort *c); +void APIENTRY shared_dispatch_stub_52(GLbyte nx, GLbyte ny, GLbyte nz); +void APIENTRY shared_dispatch_stub_53(const GLbyte *v); +void APIENTRY shared_dispatch_stub_54(GLdouble nx, GLdouble ny, GLdouble nz); +void APIENTRY shared_dispatch_stub_55(const GLdouble *v); +void APIENTRY shared_dispatch_stub_56(GLfloat nx, GLfloat ny, GLfloat nz); +void APIENTRY shared_dispatch_stub_57(const GLfloat *v); +void APIENTRY shared_dispatch_stub_58(GLint nx, GLint ny, GLint nz); +void APIENTRY shared_dispatch_stub_59(const GLint *v); +void APIENTRY shared_dispatch_stub_60(GLshort nx, GLshort ny, GLshort nz); +void APIENTRY shared_dispatch_stub_61(const GLshort *v); +void APIENTRY shared_dispatch_stub_62(GLdouble x, GLdouble y); +void APIENTRY shared_dispatch_stub_63(const GLdouble *v); +void APIENTRY shared_dispatch_stub_64(GLfloat x, GLfloat y); +void APIENTRY shared_dispatch_stub_65(const GLfloat *v); +void APIENTRY shared_dispatch_stub_66(GLint x, GLint y); +void APIENTRY shared_dispatch_stub_67(const GLint *v); +void APIENTRY shared_dispatch_stub_68(GLshort x, GLshort y); +void APIENTRY shared_dispatch_stub_69(const GLshort *v); +void APIENTRY shared_dispatch_stub_70(GLdouble x, GLdouble y, GLdouble z); +void APIENTRY shared_dispatch_stub_71(const GLdouble *v); +void APIENTRY shared_dispatch_stub_72(GLfloat x, GLfloat y, GLfloat z); +void APIENTRY shared_dispatch_stub_73(const GLfloat *v); +void APIENTRY shared_dispatch_stub_74(GLint x, GLint y, GLint z); +void APIENTRY shared_dispatch_stub_75(const GLint *v); +void APIENTRY shared_dispatch_stub_76(GLshort x, GLshort y, GLshort z); +void APIENTRY shared_dispatch_stub_77(const GLshort *v); +void APIENTRY shared_dispatch_stub_78(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY shared_dispatch_stub_79(const GLdouble *v); +void APIENTRY shared_dispatch_stub_80(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY shared_dispatch_stub_81(const GLfloat *v); +void APIENTRY shared_dispatch_stub_82(GLint x, GLint y, GLint z, GLint w); +void APIENTRY shared_dispatch_stub_83(const GLint *v); +void APIENTRY shared_dispatch_stub_84(GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY shared_dispatch_stub_85(const GLshort *v); +void APIENTRY shared_dispatch_stub_86(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +void APIENTRY shared_dispatch_stub_87(const GLdouble *v1, const GLdouble *v2); +void APIENTRY shared_dispatch_stub_88(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +void APIENTRY shared_dispatch_stub_89(const GLfloat *v1, const GLfloat *v2); +void APIENTRY shared_dispatch_stub_90(GLint x1, GLint y1, GLint x2, GLint y2); +void APIENTRY shared_dispatch_stub_91(const GLint *v1, const GLint *v2); +void APIENTRY shared_dispatch_stub_92(GLshort x1, GLshort y1, GLshort x2, GLshort y2); +void APIENTRY shared_dispatch_stub_93(const GLshort *v1, const GLshort *v2); +void APIENTRY shared_dispatch_stub_94(GLdouble s); +void APIENTRY shared_dispatch_stub_95(const GLdouble *v); +void APIENTRY shared_dispatch_stub_96(GLfloat s); +void APIENTRY shared_dispatch_stub_97(const GLfloat *v); +void APIENTRY shared_dispatch_stub_98(GLint s); +void APIENTRY shared_dispatch_stub_99(const GLint *v); +void APIENTRY shared_dispatch_stub_100(GLshort s); +void APIENTRY shared_dispatch_stub_101(const GLshort *v); +void APIENTRY shared_dispatch_stub_102(GLdouble s, GLdouble t); +void APIENTRY shared_dispatch_stub_103(const GLdouble *v); +void APIENTRY shared_dispatch_stub_104(GLfloat s, GLfloat t); +void APIENTRY shared_dispatch_stub_105(const GLfloat *v); +void APIENTRY shared_dispatch_stub_106(GLint s, GLint t); +void APIENTRY shared_dispatch_stub_107(const GLint *v); +void APIENTRY shared_dispatch_stub_108(GLshort s, GLshort t); +void APIENTRY shared_dispatch_stub_109(const GLshort *v); +void APIENTRY shared_dispatch_stub_110(GLdouble s, GLdouble t, GLdouble r); +void APIENTRY shared_dispatch_stub_111(const GLdouble *v); +void APIENTRY shared_dispatch_stub_112(GLfloat s, GLfloat t, GLfloat r); +void APIENTRY shared_dispatch_stub_113(const GLfloat *v); +void APIENTRY shared_dispatch_stub_114(GLint s, GLint t, GLint r); +void APIENTRY shared_dispatch_stub_115(const GLint *v); +void APIENTRY shared_dispatch_stub_116(GLshort s, GLshort t, GLshort r); +void APIENTRY shared_dispatch_stub_117(const GLshort *v); +void APIENTRY shared_dispatch_stub_118(GLdouble s, GLdouble t, GLdouble r, GLdouble q); +void APIENTRY shared_dispatch_stub_119(const GLdouble *v); +void APIENTRY shared_dispatch_stub_120(GLfloat s, GLfloat t, GLfloat r, GLfloat q); +void APIENTRY shared_dispatch_stub_121(const GLfloat *v); +void APIENTRY shared_dispatch_stub_122(GLint s, GLint t, GLint r, GLint q); +void APIENTRY shared_dispatch_stub_123(const GLint *v); +void APIENTRY shared_dispatch_stub_124(GLshort s, GLshort t, GLshort r, GLshort q); +void APIENTRY shared_dispatch_stub_125(const GLshort *v); +void APIENTRY shared_dispatch_stub_126(GLdouble x, GLdouble y); +void APIENTRY shared_dispatch_stub_127(const GLdouble *v); +void APIENTRY shared_dispatch_stub_128(GLfloat x, GLfloat y); +void APIENTRY shared_dispatch_stub_129(const GLfloat *v); +void APIENTRY shared_dispatch_stub_130(GLint x, GLint y); +void APIENTRY shared_dispatch_stub_131(const GLint *v); +void APIENTRY shared_dispatch_stub_132(GLshort x, GLshort y); +void APIENTRY shared_dispatch_stub_133(const GLshort *v); +void APIENTRY shared_dispatch_stub_134(GLdouble x, GLdouble y, GLdouble z); +void APIENTRY shared_dispatch_stub_135(const GLdouble *v); +void APIENTRY shared_dispatch_stub_136(GLfloat x, GLfloat y, GLfloat z); +void APIENTRY shared_dispatch_stub_137(const GLfloat *v); +void APIENTRY shared_dispatch_stub_138(GLint x, GLint y, GLint z); +void APIENTRY shared_dispatch_stub_139(const GLint *v); +void APIENTRY shared_dispatch_stub_140(GLshort x, GLshort y, GLshort z); +void APIENTRY shared_dispatch_stub_141(const GLshort *v); +void APIENTRY shared_dispatch_stub_142(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY shared_dispatch_stub_143(const GLdouble *v); +void APIENTRY shared_dispatch_stub_144(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY shared_dispatch_stub_145(const GLfloat *v); +void APIENTRY shared_dispatch_stub_146(GLint x, GLint y, GLint z, GLint w); +void APIENTRY shared_dispatch_stub_147(const GLint *v); +void APIENTRY shared_dispatch_stub_148(GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY shared_dispatch_stub_149(const GLshort *v); +void APIENTRY shared_dispatch_stub_150(GLenum plane, const GLdouble *equation); +void APIENTRY shared_dispatch_stub_151(GLenum face, GLenum mode); +void APIENTRY shared_dispatch_stub_152(GLenum mode); +void APIENTRY shared_dispatch_stub_153(GLenum pname, GLfloat param); +void APIENTRY shared_dispatch_stub_154(GLenum pname, const GLfloat *params); +void APIENTRY shared_dispatch_stub_155(GLenum pname, GLint param); +void APIENTRY shared_dispatch_stub_156(GLenum pname, const GLint *params); +void APIENTRY shared_dispatch_stub_157(GLenum mode); +void APIENTRY shared_dispatch_stub_158(GLenum target, GLenum mode); +void APIENTRY shared_dispatch_stub_159(GLenum light, GLenum pname, GLfloat param); +void APIENTRY shared_dispatch_stub_160(GLenum light, GLenum pname, const GLfloat *params); +void APIENTRY shared_dispatch_stub_161(GLenum light, GLenum pname, GLint param); +void APIENTRY shared_dispatch_stub_162(GLenum light, GLenum pname, const GLint *params); +void APIENTRY shared_dispatch_stub_163(GLenum pname, GLfloat param); +void APIENTRY shared_dispatch_stub_164(GLenum pname, const GLfloat *params); +void APIENTRY shared_dispatch_stub_165(GLenum pname, GLint param); +void APIENTRY shared_dispatch_stub_166(GLenum pname, const GLint *params); +void APIENTRY shared_dispatch_stub_167(GLint factor, GLushort pattern); +void APIENTRY shared_dispatch_stub_168(GLfloat width); +void APIENTRY shared_dispatch_stub_169(GLenum face, GLenum pname, GLfloat param); +void APIENTRY shared_dispatch_stub_170(GLenum face, GLenum pname, const GLfloat *params); +void APIENTRY shared_dispatch_stub_171(GLenum face, GLenum pname, GLint param); +void APIENTRY shared_dispatch_stub_172(GLenum face, GLenum pname, const GLint *params); +void APIENTRY shared_dispatch_stub_173(GLfloat size); +void APIENTRY shared_dispatch_stub_174(GLenum face, GLenum mode); +void APIENTRY shared_dispatch_stub_175(const GLubyte *mask); +void APIENTRY shared_dispatch_stub_176(GLint x, GLint y, GLsizei width, GLsizei height); +void APIENTRY shared_dispatch_stub_177(GLenum mode); +void APIENTRY shared_dispatch_stub_178(GLenum target, GLenum pname, GLfloat param); +void APIENTRY shared_dispatch_stub_179(GLenum target, GLenum pname, const GLfloat *params); +void APIENTRY shared_dispatch_stub_180(GLenum target, GLenum pname, GLint param); +void APIENTRY shared_dispatch_stub_181(GLenum target, GLenum pname, const GLint *params); +void APIENTRY shared_dispatch_stub_182(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +void APIENTRY shared_dispatch_stub_183(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +void APIENTRY shared_dispatch_stub_184(GLenum target, GLenum pname, GLfloat param); +void APIENTRY shared_dispatch_stub_185(GLenum target, GLenum pname, const GLfloat *params); +void APIENTRY shared_dispatch_stub_186(GLenum target, GLenum pname, GLint param); +void APIENTRY shared_dispatch_stub_187(GLenum target, GLenum pname, const GLint *params); +void APIENTRY shared_dispatch_stub_188(GLenum coord, GLenum pname, GLdouble param); +void APIENTRY shared_dispatch_stub_189(GLenum coord, GLenum pname, const GLdouble *params); +void APIENTRY shared_dispatch_stub_190(GLenum coord, GLenum pname, GLfloat param); +void APIENTRY shared_dispatch_stub_191(GLenum coord, GLenum pname, const GLfloat *params); +void APIENTRY shared_dispatch_stub_192(GLenum coord, GLenum pname, GLint param); +void APIENTRY shared_dispatch_stub_193(GLenum coord, GLenum pname, const GLint *params); +void APIENTRY shared_dispatch_stub_194(GLsizei size, GLenum type, GLfloat *buffer); +void APIENTRY shared_dispatch_stub_195(GLsizei size, GLuint *buffer); +GLint APIENTRY shared_dispatch_stub_196(GLenum mode); +void APIENTRY shared_dispatch_stub_197(void); +void APIENTRY shared_dispatch_stub_198(GLuint name); +void APIENTRY shared_dispatch_stub_199(GLfloat token); +void APIENTRY shared_dispatch_stub_200(void); +void APIENTRY shared_dispatch_stub_201(GLuint name); +void APIENTRY shared_dispatch_stub_202(GLenum mode); +void APIENTRY shared_dispatch_stub_203(GLbitfield mask); +void APIENTRY shared_dispatch_stub_204(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +void APIENTRY shared_dispatch_stub_205(GLfloat c); +void APIENTRY shared_dispatch_stub_206(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +void APIENTRY shared_dispatch_stub_207(GLint s); +void APIENTRY shared_dispatch_stub_208(GLclampd depth); +void APIENTRY shared_dispatch_stub_209(GLuint mask); +void APIENTRY shared_dispatch_stub_210(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +void APIENTRY shared_dispatch_stub_211(GLboolean flag); +void APIENTRY shared_dispatch_stub_212(GLuint mask); +void APIENTRY shared_dispatch_stub_213(GLenum op, GLfloat value); +void APIENTRY shared_dispatch_stub_214(GLenum cap); +void APIENTRY shared_dispatch_stub_215(GLenum cap); +void APIENTRY shared_dispatch_stub_216(void); +void APIENTRY shared_dispatch_stub_217(void); +void APIENTRY shared_dispatch_stub_218(void); +void APIENTRY shared_dispatch_stub_219(GLbitfield mask); +void APIENTRY shared_dispatch_stub_220(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +void APIENTRY shared_dispatch_stub_221(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +void APIENTRY shared_dispatch_stub_222(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +void APIENTRY shared_dispatch_stub_223(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +void APIENTRY shared_dispatch_stub_224(GLint un, GLdouble u1, GLdouble u2); +void APIENTRY shared_dispatch_stub_225(GLint un, GLfloat u1, GLfloat u2); +void APIENTRY shared_dispatch_stub_226(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +void APIENTRY shared_dispatch_stub_227(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +void APIENTRY shared_dispatch_stub_228(GLdouble u); +void APIENTRY shared_dispatch_stub_229(const GLdouble *u); +void APIENTRY shared_dispatch_stub_230(GLfloat u); +void APIENTRY shared_dispatch_stub_231(const GLfloat *u); +void APIENTRY shared_dispatch_stub_232(GLdouble u, GLdouble v); +void APIENTRY shared_dispatch_stub_233(const GLdouble *u); +void APIENTRY shared_dispatch_stub_234(GLfloat u, GLfloat v); +void APIENTRY shared_dispatch_stub_235(const GLfloat *u); +void APIENTRY shared_dispatch_stub_236(GLenum mode, GLint i1, GLint i2); +void APIENTRY shared_dispatch_stub_237(GLint i); +void APIENTRY shared_dispatch_stub_238(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +void APIENTRY shared_dispatch_stub_239(GLint i, GLint j); +void APIENTRY shared_dispatch_stub_240(GLenum func, GLclampf ref); +void APIENTRY shared_dispatch_stub_241(GLenum sfactor, GLenum dfactor); +void APIENTRY shared_dispatch_stub_242(GLenum opcode); +void APIENTRY shared_dispatch_stub_243(GLenum func, GLint ref, GLuint mask); +void APIENTRY shared_dispatch_stub_244(GLenum fail, GLenum zfail, GLenum zpass); +void APIENTRY shared_dispatch_stub_245(GLenum func); +void APIENTRY shared_dispatch_stub_246(GLfloat xfactor, GLfloat yfactor); +void APIENTRY shared_dispatch_stub_247(GLenum pname, GLfloat param); +void APIENTRY shared_dispatch_stub_248(GLenum pname, GLint param); +void APIENTRY shared_dispatch_stub_249(GLenum pname, GLfloat param); +void APIENTRY shared_dispatch_stub_250(GLenum pname, GLint param); +void APIENTRY shared_dispatch_stub_251(GLenum map, GLsizei mapsize, const GLfloat *values); +void APIENTRY shared_dispatch_stub_252(GLenum map, GLsizei mapsize, const GLuint *values); +void APIENTRY shared_dispatch_stub_253(GLenum map, GLsizei mapsize, const GLushort *values); +void APIENTRY shared_dispatch_stub_254(GLenum mode); +void APIENTRY shared_dispatch_stub_255(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +void APIENTRY shared_dispatch_stub_256(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); +void APIENTRY shared_dispatch_stub_257(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +void APIENTRY shared_dispatch_stub_258(GLenum pname, GLboolean *params); +void APIENTRY shared_dispatch_stub_259(GLenum plane, GLdouble *equation); +void APIENTRY shared_dispatch_stub_260(GLenum pname, GLdouble *params); +GLenum APIENTRY shared_dispatch_stub_261(void); +void APIENTRY shared_dispatch_stub_262(GLenum pname, GLfloat *params); +void APIENTRY shared_dispatch_stub_263(GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_264(GLenum light, GLenum pname, GLfloat *params); +void APIENTRY shared_dispatch_stub_265(GLenum light, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_266(GLenum target, GLenum query, GLdouble *v); +void APIENTRY shared_dispatch_stub_267(GLenum target, GLenum query, GLfloat *v); +void APIENTRY shared_dispatch_stub_268(GLenum target, GLenum query, GLint *v); +void APIENTRY shared_dispatch_stub_269(GLenum face, GLenum pname, GLfloat *params); +void APIENTRY shared_dispatch_stub_270(GLenum face, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_271(GLenum map, GLfloat *values); +void APIENTRY shared_dispatch_stub_272(GLenum map, GLuint *values); +void APIENTRY shared_dispatch_stub_273(GLenum map, GLushort *values); +void APIENTRY shared_dispatch_stub_274(GLubyte *mask); +const GLubyte * APIENTRY shared_dispatch_stub_275(GLenum name); +void APIENTRY shared_dispatch_stub_276(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY shared_dispatch_stub_277(GLenum target, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_278(GLenum coord, GLenum pname, GLdouble *params); +void APIENTRY shared_dispatch_stub_279(GLenum coord, GLenum pname, GLfloat *params); +void APIENTRY shared_dispatch_stub_280(GLenum coord, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_281(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +void APIENTRY shared_dispatch_stub_282(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY shared_dispatch_stub_283(GLenum target, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_284(GLenum target, GLint level, GLenum pname, GLfloat *params); +void APIENTRY shared_dispatch_stub_285(GLenum target, GLint level, GLenum pname, GLint *params); +GLboolean APIENTRY shared_dispatch_stub_286(GLenum cap); +GLboolean APIENTRY shared_dispatch_stub_287(GLuint list); +void APIENTRY shared_dispatch_stub_288(GLclampd zNear, GLclampd zFar); +void APIENTRY shared_dispatch_stub_289(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +void APIENTRY shared_dispatch_stub_290(void); +void APIENTRY shared_dispatch_stub_291(const GLfloat *m); +void APIENTRY shared_dispatch_stub_292(const GLdouble *m); +void APIENTRY shared_dispatch_stub_293(GLenum mode); +void APIENTRY shared_dispatch_stub_294(const GLfloat *m); +void APIENTRY shared_dispatch_stub_295(const GLdouble *m); +void APIENTRY shared_dispatch_stub_296(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +void APIENTRY shared_dispatch_stub_297(void); +void APIENTRY shared_dispatch_stub_298(void); +void APIENTRY shared_dispatch_stub_299(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +void APIENTRY shared_dispatch_stub_300(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +void APIENTRY shared_dispatch_stub_301(GLdouble x, GLdouble y, GLdouble z); +void APIENTRY shared_dispatch_stub_302(GLfloat x, GLfloat y, GLfloat z); +void APIENTRY shared_dispatch_stub_303(GLdouble x, GLdouble y, GLdouble z); +void APIENTRY shared_dispatch_stub_304(GLfloat x, GLfloat y, GLfloat z); +void APIENTRY shared_dispatch_stub_305(GLint x, GLint y, GLsizei width, GLsizei height); +void APIENTRY shared_dispatch_stub_306(GLint i); +void APIENTRY shared_dispatch_stub_307(GLenum target, GLuint texture); +void APIENTRY shared_dispatch_stub_308(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY shared_dispatch_stub_309(GLenum array); +void APIENTRY shared_dispatch_stub_310(GLenum mode, GLint first, GLsizei count); +void APIENTRY shared_dispatch_stub_311(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); +void APIENTRY shared_dispatch_stub_312(GLsizei stride, const GLvoid *pointer); +void APIENTRY shared_dispatch_stub_313(GLenum array); +void APIENTRY shared_dispatch_stub_314(GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY shared_dispatch_stub_315(GLubyte c); +void APIENTRY shared_dispatch_stub_316(const GLubyte *c); +void APIENTRY shared_dispatch_stub_317(GLenum format, GLsizei stride, const GLvoid *pointer); +void APIENTRY shared_dispatch_stub_318(GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY shared_dispatch_stub_319(GLfloat factor, GLfloat units); +void APIENTRY shared_dispatch_stub_320(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY shared_dispatch_stub_321(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLboolean APIENTRY shared_dispatch_stub_322(GLsizei n, const GLuint *textures, GLboolean *residences); +void APIENTRY shared_dispatch_stub_323(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +void APIENTRY shared_dispatch_stub_324(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +void APIENTRY shared_dispatch_stub_325(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +void APIENTRY shared_dispatch_stub_326(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +void APIENTRY shared_dispatch_stub_327(GLsizei n, const GLuint *textures); +void APIENTRY shared_dispatch_stub_328(GLsizei n, GLuint *textures); +void APIENTRY shared_dispatch_stub_329(GLenum pname, GLvoid **params); +GLboolean APIENTRY shared_dispatch_stub_330(GLuint texture); +void APIENTRY shared_dispatch_stub_331(GLsizei n, const GLuint *textures, const GLclampf *priorities); +void APIENTRY shared_dispatch_stub_332(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +void APIENTRY shared_dispatch_stub_333(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +void APIENTRY shared_dispatch_stub_334(void); +void APIENTRY shared_dispatch_stub_335(GLbitfield mask); +void APIENTRY shared_dispatch_stub_336(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +void APIENTRY shared_dispatch_stub_337(GLenum mode); +void APIENTRY shared_dispatch_stub_338(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +void APIENTRY shared_dispatch_stub_339(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +void APIENTRY shared_dispatch_stub_340(GLenum target, GLenum pname, const GLfloat *params); +void APIENTRY shared_dispatch_stub_341(GLenum target, GLenum pname, const GLint *params); +void APIENTRY shared_dispatch_stub_342(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +void APIENTRY shared_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid *table); +void APIENTRY shared_dispatch_stub_344(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY shared_dispatch_stub_345(GLenum target, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_346(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +void APIENTRY shared_dispatch_stub_347(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +void APIENTRY shared_dispatch_stub_348(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +void APIENTRY shared_dispatch_stub_349(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +void APIENTRY shared_dispatch_stub_350(GLenum target, GLenum pname, GLfloat params); +void APIENTRY shared_dispatch_stub_351(GLenum target, GLenum pname, const GLfloat *params); +void APIENTRY shared_dispatch_stub_352(GLenum target, GLenum pname, GLint params); +void APIENTRY shared_dispatch_stub_353(GLenum target, GLenum pname, const GLint *params); +void APIENTRY shared_dispatch_stub_354(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +void APIENTRY shared_dispatch_stub_355(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +void APIENTRY shared_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid *image); +void APIENTRY shared_dispatch_stub_357(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY shared_dispatch_stub_358(GLenum target, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +void APIENTRY shared_dispatch_stub_360(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +void APIENTRY shared_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +void APIENTRY shared_dispatch_stub_362(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY shared_dispatch_stub_363(GLenum target, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +void APIENTRY shared_dispatch_stub_365(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY shared_dispatch_stub_366(GLenum target, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_367(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +void APIENTRY shared_dispatch_stub_368(GLenum target, GLenum internalformat, GLboolean sink); +void APIENTRY shared_dispatch_stub_369(GLenum target); +void APIENTRY shared_dispatch_stub_370(GLenum target); +void APIENTRY shared_dispatch_stub_371(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +void APIENTRY shared_dispatch_stub_372(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +void APIENTRY shared_dispatch_stub_373(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +void APIENTRY shared_dispatch_stub_374(GLenum texture); +void APIENTRY shared_dispatch_stub_375(GLenum texture); +void APIENTRY shared_dispatch_stub_376(GLenum target, GLdouble s); +void APIENTRY shared_dispatch_stub_377(GLenum target, const GLdouble *v); +void APIENTRY shared_dispatch_stub_378(GLenum target, GLfloat s); +void APIENTRY shared_dispatch_stub_379(GLenum target, const GLfloat *v); +void APIENTRY shared_dispatch_stub_380(GLenum target, GLint s); +void APIENTRY shared_dispatch_stub_381(GLenum target, const GLint *v); +void APIENTRY shared_dispatch_stub_382(GLenum target, GLshort s); +void APIENTRY shared_dispatch_stub_383(GLenum target, const GLshort *v); +void APIENTRY shared_dispatch_stub_384(GLenum target, GLdouble s, GLdouble t); +void APIENTRY shared_dispatch_stub_385(GLenum target, const GLdouble *v); +void APIENTRY shared_dispatch_stub_386(GLenum target, GLfloat s, GLfloat t); +void APIENTRY shared_dispatch_stub_387(GLenum target, const GLfloat *v); +void APIENTRY shared_dispatch_stub_388(GLenum target, GLint s, GLint t); +void APIENTRY shared_dispatch_stub_389(GLenum target, const GLint *v); +void APIENTRY shared_dispatch_stub_390(GLenum target, GLshort s, GLshort t); +void APIENTRY shared_dispatch_stub_391(GLenum target, const GLshort *v); +void APIENTRY shared_dispatch_stub_392(GLenum target, GLdouble s, GLdouble t, GLdouble r); +void APIENTRY shared_dispatch_stub_393(GLenum target, const GLdouble *v); +void APIENTRY shared_dispatch_stub_394(GLenum target, GLfloat s, GLfloat t, GLfloat r); +void APIENTRY shared_dispatch_stub_395(GLenum target, const GLfloat *v); +void APIENTRY shared_dispatch_stub_396(GLenum target, GLint s, GLint t, GLint r); +void APIENTRY shared_dispatch_stub_397(GLenum target, const GLint *v); +void APIENTRY shared_dispatch_stub_398(GLenum target, GLshort s, GLshort t, GLshort r); +void APIENTRY shared_dispatch_stub_399(GLenum target, const GLshort *v); +void APIENTRY shared_dispatch_stub_400(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +void APIENTRY shared_dispatch_stub_401(GLenum target, const GLdouble *v); +void APIENTRY shared_dispatch_stub_402(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +void APIENTRY shared_dispatch_stub_403(GLenum target, const GLfloat *v); +void APIENTRY shared_dispatch_stub_404(GLenum target, GLint s, GLint t, GLint r, GLint q); +void APIENTRY shared_dispatch_stub_405(GLenum target, const GLint *v); +void APIENTRY shared_dispatch_stub_406(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +void APIENTRY shared_dispatch_stub_407(GLenum target, const GLshort *v); +void APIENTRY shared_dispatch_stub_408(GLuint program, GLuint shader); +GLuint APIENTRY shared_dispatch_stub_409(void); +GLuint APIENTRY shared_dispatch_stub_410(GLenum type); +void APIENTRY shared_dispatch_stub_411(GLuint program); +void APIENTRY shared_dispatch_stub_412(GLuint program); +void APIENTRY shared_dispatch_stub_413(GLuint program, GLuint shader); +void APIENTRY shared_dispatch_stub_414(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); +void APIENTRY shared_dispatch_stub_415(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +void APIENTRY shared_dispatch_stub_416(GLuint program, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_417(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +void APIENTRY shared_dispatch_stub_418(GLuint shader, GLenum pname, GLint *params); +GLboolean APIENTRY shared_dispatch_stub_419(GLuint program); +GLboolean APIENTRY shared_dispatch_stub_420(GLuint shader); +void APIENTRY shared_dispatch_stub_421(GLenum face, GLenum func, GLint ref, GLuint mask); +void APIENTRY shared_dispatch_stub_422(GLenum face, GLuint mask); +void APIENTRY shared_dispatch_stub_423(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); +void APIENTRY shared_dispatch_stub_424(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY shared_dispatch_stub_425(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY shared_dispatch_stub_426(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY shared_dispatch_stub_427(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY shared_dispatch_stub_428(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY shared_dispatch_stub_429(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY shared_dispatch_stub_430(GLenum target, GLenum clamp); +void APIENTRY shared_dispatch_stub_431(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil); +void APIENTRY shared_dispatch_stub_432(GLenum buffer, GLint drawbuffer, const GLfloat *value); +void APIENTRY shared_dispatch_stub_433(GLenum buffer, GLint drawbuffer, const GLint *value); +void APIENTRY shared_dispatch_stub_434(GLenum buffer, GLint drawbuffer, const GLuint *value); +const GLubyte * APIENTRY shared_dispatch_stub_435(GLenum name, GLuint index); +void APIENTRY shared_dispatch_stub_436(GLenum target, GLenum internalFormat, GLuint buffer); +void APIENTRY shared_dispatch_stub_437(GLenum target, GLenum attachment, GLuint texture, GLint level); +void APIENTRY shared_dispatch_stub_438(GLenum target, GLenum pname, GLint64 *params); +void APIENTRY shared_dispatch_stub_439(GLenum cap, GLuint index, GLint64 *data); +void APIENTRY shared_dispatch_stub_440(GLuint index, GLuint divisor); +void APIENTRY shared_dispatch_stub_441(const GLdouble *m); +void APIENTRY shared_dispatch_stub_442(const GLfloat *m); +void APIENTRY shared_dispatch_stub_443(const GLdouble *m); +void APIENTRY shared_dispatch_stub_444(const GLfloat *m); +void APIENTRY shared_dispatch_stub_445(GLclampf value, GLboolean invert); +void APIENTRY shared_dispatch_stub_446(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +void APIENTRY shared_dispatch_stub_447(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +void APIENTRY shared_dispatch_stub_448(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +void APIENTRY shared_dispatch_stub_449(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +void APIENTRY shared_dispatch_stub_450(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +void APIENTRY shared_dispatch_stub_451(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +void APIENTRY shared_dispatch_stub_452(GLenum target, GLint level, GLvoid *img); +void APIENTRY shared_dispatch_stub_453(GLuint index); +void APIENTRY shared_dispatch_stub_454(GLuint index); +void APIENTRY shared_dispatch_stub_455(GLenum target, GLuint index, GLdouble *params); +void APIENTRY shared_dispatch_stub_456(GLenum target, GLuint index, GLfloat *params); +void APIENTRY shared_dispatch_stub_457(GLenum target, GLuint index, GLdouble *params); +void APIENTRY shared_dispatch_stub_458(GLenum target, GLuint index, GLfloat *params); +void APIENTRY shared_dispatch_stub_459(GLenum target, GLenum pname, GLvoid *string); +void APIENTRY shared_dispatch_stub_460(GLenum target, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_461(GLuint index, GLenum pname, GLdouble *params); +void APIENTRY shared_dispatch_stub_462(GLuint index, GLenum pname, GLfloat *params); +void APIENTRY shared_dispatch_stub_463(GLuint index, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_464(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY shared_dispatch_stub_465(GLenum target, GLuint index, const GLdouble *params); +void APIENTRY shared_dispatch_stub_466(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY shared_dispatch_stub_467(GLenum target, GLuint index, const GLfloat *params); +void APIENTRY shared_dispatch_stub_468(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY shared_dispatch_stub_469(GLenum target, GLuint index, const GLdouble *params); +void APIENTRY shared_dispatch_stub_470(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY shared_dispatch_stub_471(GLenum target, GLuint index, const GLfloat *params); +void APIENTRY shared_dispatch_stub_472(GLenum target, GLenum format, GLsizei len, const GLvoid *string); +void APIENTRY shared_dispatch_stub_473(GLuint index, GLdouble x); +void APIENTRY shared_dispatch_stub_474(GLuint index, const GLdouble *v); +void APIENTRY shared_dispatch_stub_475(GLuint index, GLfloat x); +void APIENTRY shared_dispatch_stub_476(GLuint index, const GLfloat *v); +void APIENTRY shared_dispatch_stub_477(GLuint index, GLshort x); +void APIENTRY shared_dispatch_stub_478(GLuint index, const GLshort *v); +void APIENTRY shared_dispatch_stub_479(GLuint index, GLdouble x, GLdouble y); +void APIENTRY shared_dispatch_stub_480(GLuint index, const GLdouble *v); +void APIENTRY shared_dispatch_stub_481(GLuint index, GLfloat x, GLfloat y); +void APIENTRY shared_dispatch_stub_482(GLuint index, const GLfloat *v); +void APIENTRY shared_dispatch_stub_483(GLuint index, GLshort x, GLshort y); +void APIENTRY shared_dispatch_stub_484(GLuint index, const GLshort *v); +void APIENTRY shared_dispatch_stub_485(GLuint index, GLdouble x, GLdouble y, GLdouble z); +void APIENTRY shared_dispatch_stub_486(GLuint index, const GLdouble *v); +void APIENTRY shared_dispatch_stub_487(GLuint index, GLfloat x, GLfloat y, GLfloat z); +void APIENTRY shared_dispatch_stub_488(GLuint index, const GLfloat *v); +void APIENTRY shared_dispatch_stub_489(GLuint index, GLshort x, GLshort y, GLshort z); +void APIENTRY shared_dispatch_stub_490(GLuint index, const GLshort *v); +void APIENTRY shared_dispatch_stub_491(GLuint index, const GLbyte *v); +void APIENTRY shared_dispatch_stub_492(GLuint index, const GLint *v); +void APIENTRY shared_dispatch_stub_493(GLuint index, const GLshort *v); +void APIENTRY shared_dispatch_stub_494(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +void APIENTRY shared_dispatch_stub_495(GLuint index, const GLubyte *v); +void APIENTRY shared_dispatch_stub_496(GLuint index, const GLuint *v); +void APIENTRY shared_dispatch_stub_497(GLuint index, const GLushort *v); +void APIENTRY shared_dispatch_stub_498(GLuint index, const GLbyte *v); +void APIENTRY shared_dispatch_stub_499(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY shared_dispatch_stub_500(GLuint index, const GLdouble *v); +void APIENTRY shared_dispatch_stub_501(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY shared_dispatch_stub_502(GLuint index, const GLfloat *v); +void APIENTRY shared_dispatch_stub_503(GLuint index, const GLint *v); +void APIENTRY shared_dispatch_stub_504(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY shared_dispatch_stub_505(GLuint index, const GLshort *v); +void APIENTRY shared_dispatch_stub_506(GLuint index, const GLubyte *v); +void APIENTRY shared_dispatch_stub_507(GLuint index, const GLuint *v); +void APIENTRY shared_dispatch_stub_508(GLuint index, const GLushort *v); +void APIENTRY shared_dispatch_stub_509(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +void APIENTRY shared_dispatch_stub_510(GLenum target, GLuint buffer); +void APIENTRY shared_dispatch_stub_511(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); +void APIENTRY shared_dispatch_stub_512(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); +void APIENTRY shared_dispatch_stub_513(GLsizei n, const GLuint *buffer); +void APIENTRY shared_dispatch_stub_514(GLsizei n, GLuint *buffer); +void APIENTRY shared_dispatch_stub_515(GLenum target, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_516(GLenum target, GLenum pname, GLvoid **params); +void APIENTRY shared_dispatch_stub_517(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); +GLboolean APIENTRY shared_dispatch_stub_518(GLuint buffer); +GLvoid * APIENTRY shared_dispatch_stub_519(GLenum target, GLenum access); +GLboolean APIENTRY shared_dispatch_stub_520(GLenum target); +void APIENTRY shared_dispatch_stub_521(GLenum target, GLuint id); +void APIENTRY shared_dispatch_stub_522(GLsizei n, const GLuint *ids); +void APIENTRY shared_dispatch_stub_523(GLenum target); +void APIENTRY shared_dispatch_stub_524(GLsizei n, GLuint *ids); +void APIENTRY shared_dispatch_stub_525(GLuint id, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_526(GLuint id, GLenum pname, GLuint *params); +void APIENTRY shared_dispatch_stub_527(GLenum target, GLenum pname, GLint *params); +GLboolean APIENTRY shared_dispatch_stub_528(GLuint id); +void APIENTRY shared_dispatch_stub_529(GLhandleARB containerObj, GLhandleARB obj); +void APIENTRY shared_dispatch_stub_530(GLhandleARB shader); +GLhandleARB APIENTRY shared_dispatch_stub_531(void); +GLhandleARB APIENTRY shared_dispatch_stub_532(GLenum shaderType); +void APIENTRY shared_dispatch_stub_533(GLhandleARB obj); +void APIENTRY shared_dispatch_stub_534(GLhandleARB containerObj, GLhandleARB attachedObj); +void APIENTRY shared_dispatch_stub_535(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +void APIENTRY shared_dispatch_stub_536(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog); +GLhandleARB APIENTRY shared_dispatch_stub_537(GLenum pname); +void APIENTRY shared_dispatch_stub_538(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +void APIENTRY shared_dispatch_stub_539(GLhandleARB obj, GLenum pname, GLfloat *params); +void APIENTRY shared_dispatch_stub_540(GLhandleARB obj, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_541(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source); +GLint APIENTRY shared_dispatch_stub_542(GLhandleARB program, const GLcharARB *name); +void APIENTRY shared_dispatch_stub_543(GLhandleARB program, GLint location, GLfloat *params); +void APIENTRY shared_dispatch_stub_544(GLhandleARB program, GLint location, GLint *params); +void APIENTRY shared_dispatch_stub_545(GLhandleARB program); +void APIENTRY shared_dispatch_stub_546(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length); +void APIENTRY shared_dispatch_stub_547(GLint location, GLfloat v0); +void APIENTRY shared_dispatch_stub_548(GLint location, GLsizei count, const GLfloat *value); +void APIENTRY shared_dispatch_stub_549(GLint location, GLint v0); +void APIENTRY shared_dispatch_stub_550(GLint location, GLsizei count, const GLint *value); +void APIENTRY shared_dispatch_stub_551(GLint location, GLfloat v0, GLfloat v1); +void APIENTRY shared_dispatch_stub_552(GLint location, GLsizei count, const GLfloat *value); +void APIENTRY shared_dispatch_stub_553(GLint location, GLint v0, GLint v1); +void APIENTRY shared_dispatch_stub_554(GLint location, GLsizei count, const GLint *value); +void APIENTRY shared_dispatch_stub_555(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +void APIENTRY shared_dispatch_stub_556(GLint location, GLsizei count, const GLfloat *value); +void APIENTRY shared_dispatch_stub_557(GLint location, GLint v0, GLint v1, GLint v2); +void APIENTRY shared_dispatch_stub_558(GLint location, GLsizei count, const GLint *value); +void APIENTRY shared_dispatch_stub_559(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +void APIENTRY shared_dispatch_stub_560(GLint location, GLsizei count, const GLfloat *value); +void APIENTRY shared_dispatch_stub_561(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +void APIENTRY shared_dispatch_stub_562(GLint location, GLsizei count, const GLint *value); +void APIENTRY shared_dispatch_stub_563(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY shared_dispatch_stub_564(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY shared_dispatch_stub_565(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY shared_dispatch_stub_566(GLhandleARB program); +void APIENTRY shared_dispatch_stub_567(GLhandleARB program); +void APIENTRY shared_dispatch_stub_568(GLhandleARB program, GLuint index, const GLcharARB *name); +void APIENTRY shared_dispatch_stub_569(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLint APIENTRY shared_dispatch_stub_570(GLhandleARB program, const GLcharARB *name); +void APIENTRY shared_dispatch_stub_571(GLsizei n, const GLenum *bufs); +void APIENTRY shared_dispatch_stub_572(GLenum mode, GLint first, GLsizei count, GLsizei primcount); +void APIENTRY shared_dispatch_stub_573(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +void APIENTRY shared_dispatch_stub_574(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +void APIENTRY shared_dispatch_stub_575(GLenum target, GLenum attachment, GLuint texture, GLint level); +void APIENTRY shared_dispatch_stub_576(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +void APIENTRY shared_dispatch_stub_577(GLuint program, GLenum pname, GLint value); +void APIENTRY shared_dispatch_stub_578(GLuint index, GLuint divisor); +void APIENTRY shared_dispatch_stub_579(GLenum target, GLintptr offset, GLsizeiptr length); +GLvoid * APIENTRY shared_dispatch_stub_580(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +void APIENTRY shared_dispatch_stub_581(GLuint array); +void APIENTRY shared_dispatch_stub_582(GLsizei n, GLuint *arrays); +void APIENTRY shared_dispatch_stub_583(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLenum APIENTRY shared_dispatch_stub_584(GLsync sync, GLbitfield flags, GLuint64 timeout); +void APIENTRY shared_dispatch_stub_585(GLsync sync); +GLsync APIENTRY shared_dispatch_stub_586(GLenum condition, GLbitfield flags); +void APIENTRY shared_dispatch_stub_587(GLenum pname, GLint64 *params); +void APIENTRY shared_dispatch_stub_588(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GLboolean APIENTRY shared_dispatch_stub_589(GLsync sync); +void APIENTRY shared_dispatch_stub_590(GLsync sync, GLbitfield flags, GLuint64 timeout); +void APIENTRY shared_dispatch_stub_591(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +void APIENTRY shared_dispatch_stub_592(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +void APIENTRY shared_dispatch_stub_593(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex); +void APIENTRY shared_dispatch_stub_594(GLuint buf, GLenum modeRGB, GLenum modeA); +void APIENTRY shared_dispatch_stub_595(GLuint buf, GLenum mode); +void APIENTRY shared_dispatch_stub_596(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); +void APIENTRY shared_dispatch_stub_597(GLuint buf, GLenum src, GLenum dst); +void APIENTRY shared_dispatch_stub_598(GLenum target, GLuint id); +void APIENTRY shared_dispatch_stub_599(GLsizei n, const GLuint *ids); +void APIENTRY shared_dispatch_stub_600(GLenum mode, GLuint id); +void APIENTRY shared_dispatch_stub_601(GLsizei n, GLuint *ids); +GLboolean APIENTRY shared_dispatch_stub_602(GLuint id); +void APIENTRY shared_dispatch_stub_603(void); +void APIENTRY shared_dispatch_stub_604(void); +void APIENTRY shared_dispatch_stub_605(GLclampf depth); +void APIENTRY shared_dispatch_stub_606(GLclampf zNear, GLclampf zFar); +void APIENTRY shared_dispatch_stub_607(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +void APIENTRY shared_dispatch_stub_608(void); +void APIENTRY shared_dispatch_stub_609(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); +void APIENTRY shared_dispatch_stub_610(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); +void APIENTRY shared_dispatch_stub_611(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); +void APIENTRY shared_dispatch_stub_612(GLuint program, GLenum pname, GLint value); +void APIENTRY shared_dispatch_stub_613(GLfloat factor, GLfloat bias); +void APIENTRY shared_dispatch_stub_614(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +void APIENTRY shared_dispatch_stub_615(const GLfloat *coords); +void APIENTRY shared_dispatch_stub_616(GLint x, GLint y, GLint z, GLint width, GLint height); +void APIENTRY shared_dispatch_stub_617(const GLint *coords); +void APIENTRY shared_dispatch_stub_618(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +void APIENTRY shared_dispatch_stub_619(const GLshort *coords); +void APIENTRY shared_dispatch_stub_620(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +void APIENTRY shared_dispatch_stub_621(const GLfixed *coords); +void APIENTRY shared_dispatch_stub_622(GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY shared_dispatch_stub_623(GLenum pname, GLfloat *params); +void APIENTRY shared_dispatch_stub_624(GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_625(GLenum pname, GLfloat param); +void APIENTRY shared_dispatch_stub_626(GLenum pname, const GLfloat *params); +void APIENTRY shared_dispatch_stub_627(GLenum pname, GLint param); +void APIENTRY shared_dispatch_stub_628(GLenum pname, const GLint *params); +GLbitfield APIENTRY shared_dispatch_stub_629(GLfixed *mantissa, GLint *exponent); +void APIENTRY shared_dispatch_stub_630(GLclampf value, GLboolean invert); +void APIENTRY shared_dispatch_stub_631(GLenum pattern); +void APIENTRY shared_dispatch_stub_632(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +void APIENTRY shared_dispatch_stub_633(GLsizei stride, GLsizei count, const GLboolean *pointer); +void APIENTRY shared_dispatch_stub_634(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +void APIENTRY shared_dispatch_stub_635(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +void APIENTRY shared_dispatch_stub_636(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +void APIENTRY shared_dispatch_stub_637(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +void APIENTRY shared_dispatch_stub_638(GLenum pname, GLfloat param); +void APIENTRY shared_dispatch_stub_639(GLenum pname, const GLfloat *params); +void APIENTRY shared_dispatch_stub_640(GLint first, GLsizei count); +void APIENTRY shared_dispatch_stub_641(void); +void APIENTRY shared_dispatch_stub_642(GLbyte red, GLbyte green, GLbyte blue); +void APIENTRY shared_dispatch_stub_643(const GLbyte *v); +void APIENTRY shared_dispatch_stub_644(GLdouble red, GLdouble green, GLdouble blue); +void APIENTRY shared_dispatch_stub_645(const GLdouble *v); +void APIENTRY shared_dispatch_stub_646(GLfloat red, GLfloat green, GLfloat blue); +void APIENTRY shared_dispatch_stub_647(const GLfloat *v); +void APIENTRY shared_dispatch_stub_648(GLint red, GLint green, GLint blue); +void APIENTRY shared_dispatch_stub_649(const GLint *v); +void APIENTRY shared_dispatch_stub_650(GLshort red, GLshort green, GLshort blue); +void APIENTRY shared_dispatch_stub_651(const GLshort *v); +void APIENTRY shared_dispatch_stub_652(GLubyte red, GLubyte green, GLubyte blue); +void APIENTRY shared_dispatch_stub_653(const GLubyte *v); +void APIENTRY shared_dispatch_stub_654(GLuint red, GLuint green, GLuint blue); +void APIENTRY shared_dispatch_stub_655(const GLuint *v); +void APIENTRY shared_dispatch_stub_656(GLushort red, GLushort green, GLushort blue); +void APIENTRY shared_dispatch_stub_657(const GLushort *v); +void APIENTRY shared_dispatch_stub_658(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY shared_dispatch_stub_659(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +void APIENTRY shared_dispatch_stub_660(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount); +void APIENTRY shared_dispatch_stub_661(GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY shared_dispatch_stub_662(GLdouble coord); +void APIENTRY shared_dispatch_stub_663(const GLdouble *coord); +void APIENTRY shared_dispatch_stub_664(GLfloat coord); +void APIENTRY shared_dispatch_stub_665(const GLfloat *coord); +void APIENTRY shared_dispatch_stub_666(GLenum mode); +void APIENTRY shared_dispatch_stub_667(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +void APIENTRY shared_dispatch_stub_668(void); +void APIENTRY shared_dispatch_stub_669(GLsizei length, const GLvoid *pointer); +void APIENTRY shared_dispatch_stub_670(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +void APIENTRY shared_dispatch_stub_671(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +void APIENTRY shared_dispatch_stub_672(GLenum pname, GLfloat param); +void APIENTRY shared_dispatch_stub_673(GLenum pname, const GLfloat *params); +void APIENTRY shared_dispatch_stub_674(GLenum pname, GLint param); +void APIENTRY shared_dispatch_stub_675(GLenum pname, const GLint *params); +void APIENTRY shared_dispatch_stub_676(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +void APIENTRY shared_dispatch_stub_677(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); +void APIENTRY shared_dispatch_stub_678(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_679(GLenum stage, GLenum portion, GLenum pname, GLfloat *params); +void APIENTRY shared_dispatch_stub_680(GLenum stage, GLenum portion, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_681(GLenum variable, GLenum pname, GLfloat *params); +void APIENTRY shared_dispatch_stub_682(GLenum variable, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_683(void); +void APIENTRY shared_dispatch_stub_684(GLdouble x, GLdouble y); +void APIENTRY shared_dispatch_stub_685(const GLdouble *v); +void APIENTRY shared_dispatch_stub_686(GLfloat x, GLfloat y); +void APIENTRY shared_dispatch_stub_687(const GLfloat *v); +void APIENTRY shared_dispatch_stub_688(GLint x, GLint y); +void APIENTRY shared_dispatch_stub_689(const GLint *v); +void APIENTRY shared_dispatch_stub_690(GLshort x, GLshort y); +void APIENTRY shared_dispatch_stub_691(const GLshort *v); +void APIENTRY shared_dispatch_stub_692(GLdouble x, GLdouble y, GLdouble z); +void APIENTRY shared_dispatch_stub_693(const GLdouble *v); +void APIENTRY shared_dispatch_stub_694(GLfloat x, GLfloat y, GLfloat z); +void APIENTRY shared_dispatch_stub_695(const GLfloat *v); +void APIENTRY shared_dispatch_stub_696(GLint x, GLint y, GLint z); +void APIENTRY shared_dispatch_stub_697(const GLint *v); +void APIENTRY shared_dispatch_stub_698(GLshort x, GLshort y, GLshort z); +void APIENTRY shared_dispatch_stub_699(const GLshort *v); +void APIENTRY shared_dispatch_stub_700(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY shared_dispatch_stub_701(const GLdouble *v); +void APIENTRY shared_dispatch_stub_702(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY shared_dispatch_stub_703(const GLfloat *v); +void APIENTRY shared_dispatch_stub_704(GLint x, GLint y, GLint z, GLint w); +void APIENTRY shared_dispatch_stub_705(const GLint *v); +void APIENTRY shared_dispatch_stub_706(GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY shared_dispatch_stub_707(const GLshort *v); +void APIENTRY shared_dispatch_stub_708(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +void APIENTRY shared_dispatch_stub_709(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); +void APIENTRY shared_dispatch_stub_710(GLsizei n, const GLuint *fences); +void APIENTRY shared_dispatch_stub_711(GLuint fence); +void APIENTRY shared_dispatch_stub_712(GLsizei n, GLuint *fences); +void APIENTRY shared_dispatch_stub_713(GLuint fence, GLenum pname, GLint *params); +GLboolean APIENTRY shared_dispatch_stub_714(GLuint fence); +void APIENTRY shared_dispatch_stub_715(GLuint fence, GLenum condition); +GLboolean APIENTRY shared_dispatch_stub_716(GLuint fence); +GLboolean APIENTRY shared_dispatch_stub_717(GLsizei n, const GLuint *ids, GLboolean *residences); +void APIENTRY shared_dispatch_stub_718(GLenum target, GLuint program); +void APIENTRY shared_dispatch_stub_719(GLsizei n, const GLuint *programs); +void APIENTRY shared_dispatch_stub_720(GLenum target, GLuint id, const GLfloat *params); +void APIENTRY shared_dispatch_stub_721(GLsizei n, GLuint *programs); +void APIENTRY shared_dispatch_stub_722(GLenum target, GLuint index, GLenum pname, GLdouble *params); +void APIENTRY shared_dispatch_stub_723(GLenum target, GLuint index, GLenum pname, GLfloat *params); +void APIENTRY shared_dispatch_stub_724(GLuint id, GLenum pname, GLubyte *program); +void APIENTRY shared_dispatch_stub_725(GLuint id, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_726(GLenum target, GLuint address, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_727(GLuint index, GLenum pname, GLvoid **pointer); +void APIENTRY shared_dispatch_stub_728(GLuint index, GLenum pname, GLdouble *params); +void APIENTRY shared_dispatch_stub_729(GLuint index, GLenum pname, GLfloat *params); +void APIENTRY shared_dispatch_stub_730(GLuint index, GLenum pname, GLint *params); +GLboolean APIENTRY shared_dispatch_stub_731(GLuint program); +void APIENTRY shared_dispatch_stub_732(GLenum target, GLuint id, GLsizei len, const GLubyte *program); +void APIENTRY shared_dispatch_stub_733(GLenum target, GLuint index, GLsizei num, const GLdouble *params); +void APIENTRY shared_dispatch_stub_734(GLenum target, GLuint index, GLsizei num, const GLfloat *params); +void APIENTRY shared_dispatch_stub_735(GLsizei n, const GLuint *ids); +void APIENTRY shared_dispatch_stub_736(GLenum target, GLuint address, GLenum matrix, GLenum transform); +void APIENTRY shared_dispatch_stub_737(GLuint index, GLdouble x); +void APIENTRY shared_dispatch_stub_738(GLuint index, const GLdouble *v); +void APIENTRY shared_dispatch_stub_739(GLuint index, GLfloat x); +void APIENTRY shared_dispatch_stub_740(GLuint index, const GLfloat *v); +void APIENTRY shared_dispatch_stub_741(GLuint index, GLshort x); +void APIENTRY shared_dispatch_stub_742(GLuint index, const GLshort *v); +void APIENTRY shared_dispatch_stub_743(GLuint index, GLdouble x, GLdouble y); +void APIENTRY shared_dispatch_stub_744(GLuint index, const GLdouble *v); +void APIENTRY shared_dispatch_stub_745(GLuint index, GLfloat x, GLfloat y); +void APIENTRY shared_dispatch_stub_746(GLuint index, const GLfloat *v); +void APIENTRY shared_dispatch_stub_747(GLuint index, GLshort x, GLshort y); +void APIENTRY shared_dispatch_stub_748(GLuint index, const GLshort *v); +void APIENTRY shared_dispatch_stub_749(GLuint index, GLdouble x, GLdouble y, GLdouble z); +void APIENTRY shared_dispatch_stub_750(GLuint index, const GLdouble *v); +void APIENTRY shared_dispatch_stub_751(GLuint index, GLfloat x, GLfloat y, GLfloat z); +void APIENTRY shared_dispatch_stub_752(GLuint index, const GLfloat *v); +void APIENTRY shared_dispatch_stub_753(GLuint index, GLshort x, GLshort y, GLshort z); +void APIENTRY shared_dispatch_stub_754(GLuint index, const GLshort *v); +void APIENTRY shared_dispatch_stub_755(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY shared_dispatch_stub_756(GLuint index, const GLdouble *v); +void APIENTRY shared_dispatch_stub_757(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY shared_dispatch_stub_758(GLuint index, const GLfloat *v); +void APIENTRY shared_dispatch_stub_759(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY shared_dispatch_stub_760(GLuint index, const GLshort *v); +void APIENTRY shared_dispatch_stub_761(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +void APIENTRY shared_dispatch_stub_762(GLuint index, const GLubyte *v); +void APIENTRY shared_dispatch_stub_763(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY shared_dispatch_stub_764(GLuint index, GLsizei n, const GLdouble *v); +void APIENTRY shared_dispatch_stub_765(GLuint index, GLsizei n, const GLfloat *v); +void APIENTRY shared_dispatch_stub_766(GLuint index, GLsizei n, const GLshort *v); +void APIENTRY shared_dispatch_stub_767(GLuint index, GLsizei n, const GLdouble *v); +void APIENTRY shared_dispatch_stub_768(GLuint index, GLsizei n, const GLfloat *v); +void APIENTRY shared_dispatch_stub_769(GLuint index, GLsizei n, const GLshort *v); +void APIENTRY shared_dispatch_stub_770(GLuint index, GLsizei n, const GLdouble *v); +void APIENTRY shared_dispatch_stub_771(GLuint index, GLsizei n, const GLfloat *v); +void APIENTRY shared_dispatch_stub_772(GLuint index, GLsizei n, const GLshort *v); +void APIENTRY shared_dispatch_stub_773(GLuint index, GLsizei n, const GLdouble *v); +void APIENTRY shared_dispatch_stub_774(GLuint index, GLsizei n, const GLfloat *v); +void APIENTRY shared_dispatch_stub_775(GLuint index, GLsizei n, const GLshort *v); +void APIENTRY shared_dispatch_stub_776(GLuint index, GLsizei n, const GLubyte *v); +void APIENTRY shared_dispatch_stub_777(GLenum pname, GLfloat *param); +void APIENTRY shared_dispatch_stub_778(GLenum pname, GLint *param); +void APIENTRY shared_dispatch_stub_779(GLenum pname, const GLfloat *param); +void APIENTRY shared_dispatch_stub_780(GLenum pname, const GLint *param); +void APIENTRY shared_dispatch_stub_781(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +void APIENTRY shared_dispatch_stub_782(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +void APIENTRY shared_dispatch_stub_783(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +void APIENTRY shared_dispatch_stub_784(void); +void APIENTRY shared_dispatch_stub_785(GLuint id); +void APIENTRY shared_dispatch_stub_786(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +void APIENTRY shared_dispatch_stub_787(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +void APIENTRY shared_dispatch_stub_788(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +void APIENTRY shared_dispatch_stub_789(GLuint id); +void APIENTRY shared_dispatch_stub_790(void); +GLuint APIENTRY shared_dispatch_stub_791(GLuint range); +void APIENTRY shared_dispatch_stub_792(GLuint dst, GLuint coord, GLenum swizzle); +void APIENTRY shared_dispatch_stub_793(GLuint dst, GLuint interp, GLenum swizzle); +void APIENTRY shared_dispatch_stub_794(GLuint dst, const GLfloat *value); +void APIENTRY shared_dispatch_stub_795(GLenum pname, GLint param); +void APIENTRY shared_dispatch_stub_796(GLenum pname, const GLint *params); +void APIENTRY shared_dispatch_stub_797(GLenum face); +void APIENTRY shared_dispatch_stub_798(GLuint array); +void APIENTRY shared_dispatch_stub_799(GLsizei n, const GLuint *arrays); +void APIENTRY shared_dispatch_stub_800(GLsizei n, GLuint *arrays); +GLboolean APIENTRY shared_dispatch_stub_801(GLuint array); +void APIENTRY shared_dispatch_stub_802(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +void APIENTRY shared_dispatch_stub_803(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); +void APIENTRY shared_dispatch_stub_804(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY shared_dispatch_stub_805(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); +void APIENTRY shared_dispatch_stub_806(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY shared_dispatch_stub_807(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); +void APIENTRY shared_dispatch_stub_808(GLuint index); +void APIENTRY shared_dispatch_stub_809(void); +void APIENTRY shared_dispatch_stub_810(GLenum func, GLclampx ref); +void APIENTRY shared_dispatch_stub_811(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +void APIENTRY shared_dispatch_stub_812(GLclampx depth); +void APIENTRY shared_dispatch_stub_813(GLenum plane, const GLfixed *equation); +void APIENTRY shared_dispatch_stub_814(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +void APIENTRY shared_dispatch_stub_815(GLclampx zNear, GLclampx zFar); +void APIENTRY shared_dispatch_stub_816(GLenum pname, GLfixed param); +void APIENTRY shared_dispatch_stub_817(GLenum pname, const GLfixed *params); +void APIENTRY shared_dispatch_stub_818(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +void APIENTRY shared_dispatch_stub_819(GLenum plane, GLfixed *equation); +void APIENTRY shared_dispatch_stub_820(GLenum pname, GLfixed *params); +void APIENTRY shared_dispatch_stub_821(GLenum light, GLenum pname, GLfixed *params); +void APIENTRY shared_dispatch_stub_822(GLenum face, GLenum pname, GLfixed *params); +void APIENTRY shared_dispatch_stub_823(GLenum target, GLenum pname, GLfixed *params); +void APIENTRY shared_dispatch_stub_824(GLenum coord, GLenum pname, GLfixed *params); +void APIENTRY shared_dispatch_stub_825(GLenum target, GLenum pname, GLfixed *params); +void APIENTRY shared_dispatch_stub_826(GLenum pname, GLfixed param); +void APIENTRY shared_dispatch_stub_827(GLenum pname, const GLfixed *params); +void APIENTRY shared_dispatch_stub_828(GLenum light, GLenum pname, GLfixed param); +void APIENTRY shared_dispatch_stub_829(GLenum light, GLenum pname, const GLfixed *params); +void APIENTRY shared_dispatch_stub_830(GLfixed width); +void APIENTRY shared_dispatch_stub_831(const GLfixed *m); +void APIENTRY shared_dispatch_stub_832(GLenum face, GLenum pname, GLfixed param); +void APIENTRY shared_dispatch_stub_833(GLenum face, GLenum pname, const GLfixed *params); +void APIENTRY shared_dispatch_stub_834(const GLfixed *m); +void APIENTRY shared_dispatch_stub_835(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +void APIENTRY shared_dispatch_stub_836(GLfixed nx, GLfixed ny, GLfixed nz); +void APIENTRY shared_dispatch_stub_837(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +void APIENTRY shared_dispatch_stub_838(GLenum pname, GLfixed param); +void APIENTRY shared_dispatch_stub_839(GLenum pname, const GLfixed *params); +void APIENTRY shared_dispatch_stub_840(GLfixed size); +void APIENTRY shared_dispatch_stub_841(GLfixed factor, GLfixed units); +void APIENTRY shared_dispatch_stub_842(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +void APIENTRY shared_dispatch_stub_843(GLclampx value, GLboolean invert); +void APIENTRY shared_dispatch_stub_844(GLfixed x, GLfixed y, GLfixed z); +void APIENTRY shared_dispatch_stub_845(GLenum target, GLenum pname, GLfixed param); +void APIENTRY shared_dispatch_stub_846(GLenum target, GLenum pname, const GLfixed *params); +void APIENTRY shared_dispatch_stub_847(GLenum coord, GLenum pname, GLint param); +void APIENTRY shared_dispatch_stub_848(GLenum coord, GLenum pname, const GLfixed *params); +void APIENTRY shared_dispatch_stub_849(GLenum target, GLenum pname, GLfixed param); +void APIENTRY shared_dispatch_stub_850(GLenum target, GLenum pname, const GLfixed *params); +void APIENTRY shared_dispatch_stub_851(GLfixed x, GLfixed y, GLfixed z); +void APIENTRY shared_dispatch_stub_852(GLenum plane, const GLfloat *equation); +void APIENTRY shared_dispatch_stub_853(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +void APIENTRY shared_dispatch_stub_854(GLenum plane, GLfloat *equation); +void APIENTRY shared_dispatch_stub_855(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +void APIENTRY shared_dispatch_stub_856(GLclampd zmin, GLclampd zmax); +void APIENTRY shared_dispatch_stub_857(GLenum modeRGB, GLenum modeA); +void APIENTRY shared_dispatch_stub_858(GLenum target, GLuint framebuffer); +void APIENTRY shared_dispatch_stub_859(GLenum target, GLuint renderbuffer); +GLenum APIENTRY shared_dispatch_stub_860(GLenum target); +void APIENTRY shared_dispatch_stub_861(GLsizei n, const GLuint *framebuffers); +void APIENTRY shared_dispatch_stub_862(GLsizei n, const GLuint *renderbuffers); +void APIENTRY shared_dispatch_stub_863(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +void APIENTRY shared_dispatch_stub_864(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +void APIENTRY shared_dispatch_stub_865(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +void APIENTRY shared_dispatch_stub_866(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +void APIENTRY shared_dispatch_stub_867(GLsizei n, GLuint *framebuffers); +void APIENTRY shared_dispatch_stub_868(GLsizei n, GLuint *renderbuffers); +void APIENTRY shared_dispatch_stub_869(GLenum target); +void APIENTRY shared_dispatch_stub_870(GLenum target, GLenum attachment, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_871(GLenum target, GLenum pname, GLint *params); +GLboolean APIENTRY shared_dispatch_stub_872(GLuint framebuffer); +GLboolean APIENTRY shared_dispatch_stub_873(GLuint renderbuffer); +void APIENTRY shared_dispatch_stub_874(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +void APIENTRY shared_dispatch_stub_875(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void APIENTRY shared_dispatch_stub_876(GLenum target, GLenum pname, GLint param); +void APIENTRY shared_dispatch_stub_877(GLenum target, GLintptr offset, GLsizeiptr size); +void APIENTRY shared_dispatch_stub_878(GLuint program, GLuint colorNumber, const GLchar *name); +GLint APIENTRY shared_dispatch_stub_879(GLuint program, const GLchar *name); +void APIENTRY shared_dispatch_stub_880(GLuint program, GLint location, GLuint *params); +void APIENTRY shared_dispatch_stub_881(GLuint index, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_882(GLuint index, GLenum pname, GLuint *params); +void APIENTRY shared_dispatch_stub_883(GLint location, GLuint x); +void APIENTRY shared_dispatch_stub_884(GLint location, GLsizei count, const GLuint *value); +void APIENTRY shared_dispatch_stub_885(GLint location, GLuint x, GLuint y); +void APIENTRY shared_dispatch_stub_886(GLint location, GLsizei count, const GLuint *value); +void APIENTRY shared_dispatch_stub_887(GLint location, GLuint x, GLuint y, GLuint z); +void APIENTRY shared_dispatch_stub_888(GLint location, GLsizei count, const GLuint *value); +void APIENTRY shared_dispatch_stub_889(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +void APIENTRY shared_dispatch_stub_890(GLint location, GLsizei count, const GLuint *value); +void APIENTRY shared_dispatch_stub_891(GLuint index, GLint x); +void APIENTRY shared_dispatch_stub_892(GLuint index, const GLint *v); +void APIENTRY shared_dispatch_stub_893(GLuint index, GLuint x); +void APIENTRY shared_dispatch_stub_894(GLuint index, const GLuint *v); +void APIENTRY shared_dispatch_stub_895(GLuint index, GLint x, GLint y); +void APIENTRY shared_dispatch_stub_896(GLuint index, const GLint *v); +void APIENTRY shared_dispatch_stub_897(GLuint index, GLuint x, GLuint y); +void APIENTRY shared_dispatch_stub_898(GLuint index, const GLuint *v); +void APIENTRY shared_dispatch_stub_899(GLuint index, GLint x, GLint y, GLint z); +void APIENTRY shared_dispatch_stub_900(GLuint index, const GLint *v); +void APIENTRY shared_dispatch_stub_901(GLuint index, GLuint x, GLuint y, GLuint z); +void APIENTRY shared_dispatch_stub_902(GLuint index, const GLuint *v); +void APIENTRY shared_dispatch_stub_903(GLuint index, const GLbyte *v); +void APIENTRY shared_dispatch_stub_904(GLuint index, GLint x, GLint y, GLint z, GLint w); +void APIENTRY shared_dispatch_stub_905(GLuint index, const GLint *v); +void APIENTRY shared_dispatch_stub_906(GLuint index, const GLshort *v); +void APIENTRY shared_dispatch_stub_907(GLuint index, const GLubyte *v); +void APIENTRY shared_dispatch_stub_908(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +void APIENTRY shared_dispatch_stub_909(GLuint index, const GLuint *v); +void APIENTRY shared_dispatch_stub_910(GLuint index, const GLushort *v); +void APIENTRY shared_dispatch_stub_911(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY shared_dispatch_stub_912(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +void APIENTRY shared_dispatch_stub_913(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +void APIENTRY shared_dispatch_stub_914(GLenum target, GLuint index); +void APIENTRY shared_dispatch_stub_915(GLenum target, GLuint index); +void APIENTRY shared_dispatch_stub_916(GLenum value, GLuint index, GLboolean *data); +void APIENTRY shared_dispatch_stub_917(GLenum value, GLuint index, GLint *data); +GLboolean APIENTRY shared_dispatch_stub_918(GLenum target, GLuint index); +void APIENTRY shared_dispatch_stub_919(GLint r, GLint g, GLint b, GLint a); +void APIENTRY shared_dispatch_stub_920(GLuint r, GLuint g, GLuint b, GLuint a); +void APIENTRY shared_dispatch_stub_921(GLenum target, GLenum pname, GLint *params); +void APIENTRY shared_dispatch_stub_922(GLenum target, GLenum pname, GLuint *params); +void APIENTRY shared_dispatch_stub_923(GLenum target, GLenum pname, const GLint *params); +void APIENTRY shared_dispatch_stub_924(GLenum target, GLenum pname, const GLuint *params); +void APIENTRY shared_dispatch_stub_925(GLuint query, GLenum mode); +void APIENTRY shared_dispatch_stub_926(void); +void APIENTRY shared_dispatch_stub_927(GLenum mode); +void APIENTRY shared_dispatch_stub_928(GLenum target, GLuint index, GLuint buffer); +void APIENTRY shared_dispatch_stub_929(GLenum target, GLuint index, GLuint buffer, GLintptr offset); +void APIENTRY shared_dispatch_stub_930(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +void APIENTRY shared_dispatch_stub_931(void); +void APIENTRY shared_dispatch_stub_932(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +void APIENTRY shared_dispatch_stub_933(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode); +void APIENTRY shared_dispatch_stub_934(GLenum mode); +void APIENTRY shared_dispatch_stub_935(GLenum target, GLenum pname, GLvoid **params); +void APIENTRY shared_dispatch_stub_936(GLenum target, GLsizei length, GLvoid *pointer); +void APIENTRY shared_dispatch_stub_937(GLenum objectType, GLuint name, GLenum pname, GLint *value); +GLenum APIENTRY shared_dispatch_stub_938(GLenum objectType, GLuint name, GLenum option); +GLenum APIENTRY shared_dispatch_stub_939(GLenum objectType, GLuint name, GLenum option); +void APIENTRY shared_dispatch_stub_940(GLuint program); +GLuint APIENTRY shared_dispatch_stub_941(GLenum type, const GLchar *string); +void APIENTRY shared_dispatch_stub_942(GLenum type, GLuint program); +void APIENTRY shared_dispatch_stub_943(void); +void APIENTRY shared_dispatch_stub_944(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void APIENTRY shared_dispatch_stub_945(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +void APIENTRY shared_dispatch_stub_946(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +void APIENTRY shared_dispatch_stub_947(GLuint id, GLenum pname, GLint64EXT *params); +void APIENTRY shared_dispatch_stub_948(GLuint id, GLenum pname, GLuint64EXT *params); +void APIENTRY shared_dispatch_stub_949(GLenum target, GLvoid *writeOffset); +void APIENTRY shared_dispatch_stub_950(GLenum target, GLvoid *writeOffset); +#undef MAPI_TMP_DEFINES +#endif /* MAPI_TMP_DEFINES */ + +#ifdef MAPI_TMP_TABLE +#define MAPI_TABLE_NUM_STATIC 951 +#define MAPI_TABLE_NUM_DYNAMIC 256 +#undef MAPI_TMP_TABLE +#endif /* MAPI_TMP_TABLE */ + +#ifdef MAPI_TMP_NOOP_ARRAY +#ifdef DEBUG + +static void APIENTRY noopNewList(GLuint list, GLenum mode) +{ + noop_warn("glNewList"); +} + +static void APIENTRY noopEndList(void) +{ + noop_warn("glEndList"); +} + +static void APIENTRY noopCallList(GLuint list) +{ + noop_warn("glCallList"); +} + +static void APIENTRY noopCallLists(GLsizei n, GLenum type, const GLvoid *lists) +{ + noop_warn("glCallLists"); +} + +static void APIENTRY noopDeleteLists(GLuint list, GLsizei range) +{ + noop_warn("glDeleteLists"); +} + +static GLuint APIENTRY noopGenLists(GLsizei range) +{ + noop_warn("glGenLists"); + return (GLuint) 0; +} + +static void APIENTRY noopListBase(GLuint base) +{ + noop_warn("glListBase"); +} + +static void APIENTRY noopBegin(GLenum mode) +{ + noop_warn("glBegin"); +} + +static void APIENTRY noopBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) +{ + noop_warn("glBitmap"); +} + +static void APIENTRY noopColor3b(GLbyte red, GLbyte green, GLbyte blue) +{ + noop_warn("glColor3b"); +} + +static void APIENTRY noopColor3bv(const GLbyte *v) +{ + noop_warn("glColor3bv"); +} + +static void APIENTRY noopColor3d(GLdouble red, GLdouble green, GLdouble blue) +{ + noop_warn("glColor3d"); +} + +static void APIENTRY noopColor3dv(const GLdouble *v) +{ + noop_warn("glColor3dv"); +} + +static void APIENTRY noopColor3f(GLfloat red, GLfloat green, GLfloat blue) +{ + noop_warn("glColor3f"); +} + +static void APIENTRY noopColor3fv(const GLfloat *v) +{ + noop_warn("glColor3fv"); +} + +static void APIENTRY noopColor3i(GLint red, GLint green, GLint blue) +{ + noop_warn("glColor3i"); +} + +static void APIENTRY noopColor3iv(const GLint *v) +{ + noop_warn("glColor3iv"); +} + +static void APIENTRY noopColor3s(GLshort red, GLshort green, GLshort blue) +{ + noop_warn("glColor3s"); +} + +static void APIENTRY noopColor3sv(const GLshort *v) +{ + noop_warn("glColor3sv"); +} + +static void APIENTRY noopColor3ub(GLubyte red, GLubyte green, GLubyte blue) +{ + noop_warn("glColor3ub"); +} + +static void APIENTRY noopColor3ubv(const GLubyte *v) +{ + noop_warn("glColor3ubv"); +} + +static void APIENTRY noopColor3ui(GLuint red, GLuint green, GLuint blue) +{ + noop_warn("glColor3ui"); +} + +static void APIENTRY noopColor3uiv(const GLuint *v) +{ + noop_warn("glColor3uiv"); +} + +static void APIENTRY noopColor3us(GLushort red, GLushort green, GLushort blue) +{ + noop_warn("glColor3us"); +} + +static void APIENTRY noopColor3usv(const GLushort *v) +{ + noop_warn("glColor3usv"); +} + +static void APIENTRY noopColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) +{ + noop_warn("glColor4b"); +} + +static void APIENTRY noopColor4bv(const GLbyte *v) +{ + noop_warn("glColor4bv"); +} + +static void APIENTRY noopColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) +{ + noop_warn("glColor4d"); +} + +static void APIENTRY noopColor4dv(const GLdouble *v) +{ + noop_warn("glColor4dv"); +} + +static void APIENTRY noopColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + noop_warn("glColor4f"); +} + +static void APIENTRY noopColor4fv(const GLfloat *v) +{ + noop_warn("glColor4fv"); +} + +static void APIENTRY noopColor4i(GLint red, GLint green, GLint blue, GLint alpha) +{ + noop_warn("glColor4i"); +} + +static void APIENTRY noopColor4iv(const GLint *v) +{ + noop_warn("glColor4iv"); +} + +static void APIENTRY noopColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) +{ + noop_warn("glColor4s"); +} + +static void APIENTRY noopColor4sv(const GLshort *v) +{ + noop_warn("glColor4sv"); +} + +static void APIENTRY noopColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) +{ + noop_warn("glColor4ub"); +} + +static void APIENTRY noopColor4ubv(const GLubyte *v) +{ + noop_warn("glColor4ubv"); +} + +static void APIENTRY noopColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) +{ + noop_warn("glColor4ui"); +} + +static void APIENTRY noopColor4uiv(const GLuint *v) +{ + noop_warn("glColor4uiv"); +} + +static void APIENTRY noopColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) +{ + noop_warn("glColor4us"); +} + +static void APIENTRY noopColor4usv(const GLushort *v) +{ + noop_warn("glColor4usv"); +} + +static void APIENTRY noopEdgeFlag(GLboolean flag) +{ + noop_warn("glEdgeFlag"); +} + +static void APIENTRY noopEdgeFlagv(const GLboolean *flag) +{ + noop_warn("glEdgeFlagv"); +} + +static void APIENTRY noopEnd(void) +{ + noop_warn("glEnd"); +} + +static void APIENTRY noopIndexd(GLdouble c) +{ + noop_warn("glIndexd"); +} + +static void APIENTRY noopIndexdv(const GLdouble *c) +{ + noop_warn("glIndexdv"); +} + +static void APIENTRY noopIndexf(GLfloat c) +{ + noop_warn("glIndexf"); +} + +static void APIENTRY noopIndexfv(const GLfloat *c) +{ + noop_warn("glIndexfv"); +} + +static void APIENTRY noopIndexi(GLint c) +{ + noop_warn("glIndexi"); +} + +static void APIENTRY noopIndexiv(const GLint *c) +{ + noop_warn("glIndexiv"); +} + +static void APIENTRY noopIndexs(GLshort c) +{ + noop_warn("glIndexs"); +} + +static void APIENTRY noopIndexsv(const GLshort *c) +{ + noop_warn("glIndexsv"); +} + +static void APIENTRY noopNormal3b(GLbyte nx, GLbyte ny, GLbyte nz) +{ + noop_warn("glNormal3b"); +} + +static void APIENTRY noopNormal3bv(const GLbyte *v) +{ + noop_warn("glNormal3bv"); +} + +static void APIENTRY noopNormal3d(GLdouble nx, GLdouble ny, GLdouble nz) +{ + noop_warn("glNormal3d"); +} + +static void APIENTRY noopNormal3dv(const GLdouble *v) +{ + noop_warn("glNormal3dv"); +} + +static void APIENTRY noopNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) +{ + noop_warn("glNormal3f"); +} + +static void APIENTRY noopNormal3fv(const GLfloat *v) +{ + noop_warn("glNormal3fv"); +} + +static void APIENTRY noopNormal3i(GLint nx, GLint ny, GLint nz) +{ + noop_warn("glNormal3i"); +} + +static void APIENTRY noopNormal3iv(const GLint *v) +{ + noop_warn("glNormal3iv"); +} + +static void APIENTRY noopNormal3s(GLshort nx, GLshort ny, GLshort nz) +{ + noop_warn("glNormal3s"); +} + +static void APIENTRY noopNormal3sv(const GLshort *v) +{ + noop_warn("glNormal3sv"); +} + +static void APIENTRY noopRasterPos2d(GLdouble x, GLdouble y) +{ + noop_warn("glRasterPos2d"); +} + +static void APIENTRY noopRasterPos2dv(const GLdouble *v) +{ + noop_warn("glRasterPos2dv"); +} + +static void APIENTRY noopRasterPos2f(GLfloat x, GLfloat y) +{ + noop_warn("glRasterPos2f"); +} + +static void APIENTRY noopRasterPos2fv(const GLfloat *v) +{ + noop_warn("glRasterPos2fv"); +} + +static void APIENTRY noopRasterPos2i(GLint x, GLint y) +{ + noop_warn("glRasterPos2i"); +} + +static void APIENTRY noopRasterPos2iv(const GLint *v) +{ + noop_warn("glRasterPos2iv"); +} + +static void APIENTRY noopRasterPos2s(GLshort x, GLshort y) +{ + noop_warn("glRasterPos2s"); +} + +static void APIENTRY noopRasterPos2sv(const GLshort *v) +{ + noop_warn("glRasterPos2sv"); +} + +static void APIENTRY noopRasterPos3d(GLdouble x, GLdouble y, GLdouble z) +{ + noop_warn("glRasterPos3d"); +} + +static void APIENTRY noopRasterPos3dv(const GLdouble *v) +{ + noop_warn("glRasterPos3dv"); +} + +static void APIENTRY noopRasterPos3f(GLfloat x, GLfloat y, GLfloat z) +{ + noop_warn("glRasterPos3f"); +} + +static void APIENTRY noopRasterPos3fv(const GLfloat *v) +{ + noop_warn("glRasterPos3fv"); +} + +static void APIENTRY noopRasterPos3i(GLint x, GLint y, GLint z) +{ + noop_warn("glRasterPos3i"); +} + +static void APIENTRY noopRasterPos3iv(const GLint *v) +{ + noop_warn("glRasterPos3iv"); +} + +static void APIENTRY noopRasterPos3s(GLshort x, GLshort y, GLshort z) +{ + noop_warn("glRasterPos3s"); +} + +static void APIENTRY noopRasterPos3sv(const GLshort *v) +{ + noop_warn("glRasterPos3sv"); +} + +static void APIENTRY noopRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + noop_warn("glRasterPos4d"); +} + +static void APIENTRY noopRasterPos4dv(const GLdouble *v) +{ + noop_warn("glRasterPos4dv"); +} + +static void APIENTRY noopRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + noop_warn("glRasterPos4f"); +} + +static void APIENTRY noopRasterPos4fv(const GLfloat *v) +{ + noop_warn("glRasterPos4fv"); +} + +static void APIENTRY noopRasterPos4i(GLint x, GLint y, GLint z, GLint w) +{ + noop_warn("glRasterPos4i"); +} + +static void APIENTRY noopRasterPos4iv(const GLint *v) +{ + noop_warn("glRasterPos4iv"); +} + +static void APIENTRY noopRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) +{ + noop_warn("glRasterPos4s"); +} + +static void APIENTRY noopRasterPos4sv(const GLshort *v) +{ + noop_warn("glRasterPos4sv"); +} + +static void APIENTRY noopRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) +{ + noop_warn("glRectd"); +} + +static void APIENTRY noopRectdv(const GLdouble *v1, const GLdouble *v2) +{ + noop_warn("glRectdv"); +} + +static void APIENTRY noopRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +{ + noop_warn("glRectf"); +} + +static void APIENTRY noopRectfv(const GLfloat *v1, const GLfloat *v2) +{ + noop_warn("glRectfv"); +} + +static void APIENTRY noopRecti(GLint x1, GLint y1, GLint x2, GLint y2) +{ + noop_warn("glRecti"); +} + +static void APIENTRY noopRectiv(const GLint *v1, const GLint *v2) +{ + noop_warn("glRectiv"); +} + +static void APIENTRY noopRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) +{ + noop_warn("glRects"); +} + +static void APIENTRY noopRectsv(const GLshort *v1, const GLshort *v2) +{ + noop_warn("glRectsv"); +} + +static void APIENTRY noopTexCoord1d(GLdouble s) +{ + noop_warn("glTexCoord1d"); +} + +static void APIENTRY noopTexCoord1dv(const GLdouble *v) +{ + noop_warn("glTexCoord1dv"); +} + +static void APIENTRY noopTexCoord1f(GLfloat s) +{ + noop_warn("glTexCoord1f"); +} + +static void APIENTRY noopTexCoord1fv(const GLfloat *v) +{ + noop_warn("glTexCoord1fv"); +} + +static void APIENTRY noopTexCoord1i(GLint s) +{ + noop_warn("glTexCoord1i"); +} + +static void APIENTRY noopTexCoord1iv(const GLint *v) +{ + noop_warn("glTexCoord1iv"); +} + +static void APIENTRY noopTexCoord1s(GLshort s) +{ + noop_warn("glTexCoord1s"); +} + +static void APIENTRY noopTexCoord1sv(const GLshort *v) +{ + noop_warn("glTexCoord1sv"); +} + +static void APIENTRY noopTexCoord2d(GLdouble s, GLdouble t) +{ + noop_warn("glTexCoord2d"); +} + +static void APIENTRY noopTexCoord2dv(const GLdouble *v) +{ + noop_warn("glTexCoord2dv"); +} + +static void APIENTRY noopTexCoord2f(GLfloat s, GLfloat t) +{ + noop_warn("glTexCoord2f"); +} + +static void APIENTRY noopTexCoord2fv(const GLfloat *v) +{ + noop_warn("glTexCoord2fv"); +} + +static void APIENTRY noopTexCoord2i(GLint s, GLint t) +{ + noop_warn("glTexCoord2i"); +} + +static void APIENTRY noopTexCoord2iv(const GLint *v) +{ + noop_warn("glTexCoord2iv"); +} + +static void APIENTRY noopTexCoord2s(GLshort s, GLshort t) +{ + noop_warn("glTexCoord2s"); +} + +static void APIENTRY noopTexCoord2sv(const GLshort *v) +{ + noop_warn("glTexCoord2sv"); +} + +static void APIENTRY noopTexCoord3d(GLdouble s, GLdouble t, GLdouble r) +{ + noop_warn("glTexCoord3d"); +} + +static void APIENTRY noopTexCoord3dv(const GLdouble *v) +{ + noop_warn("glTexCoord3dv"); +} + +static void APIENTRY noopTexCoord3f(GLfloat s, GLfloat t, GLfloat r) +{ + noop_warn("glTexCoord3f"); +} + +static void APIENTRY noopTexCoord3fv(const GLfloat *v) +{ + noop_warn("glTexCoord3fv"); +} + +static void APIENTRY noopTexCoord3i(GLint s, GLint t, GLint r) +{ + noop_warn("glTexCoord3i"); +} + +static void APIENTRY noopTexCoord3iv(const GLint *v) +{ + noop_warn("glTexCoord3iv"); +} + +static void APIENTRY noopTexCoord3s(GLshort s, GLshort t, GLshort r) +{ + noop_warn("glTexCoord3s"); +} + +static void APIENTRY noopTexCoord3sv(const GLshort *v) +{ + noop_warn("glTexCoord3sv"); +} + +static void APIENTRY noopTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + noop_warn("glTexCoord4d"); +} + +static void APIENTRY noopTexCoord4dv(const GLdouble *v) +{ + noop_warn("glTexCoord4dv"); +} + +static void APIENTRY noopTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + noop_warn("glTexCoord4f"); +} + +static void APIENTRY noopTexCoord4fv(const GLfloat *v) +{ + noop_warn("glTexCoord4fv"); +} + +static void APIENTRY noopTexCoord4i(GLint s, GLint t, GLint r, GLint q) +{ + noop_warn("glTexCoord4i"); +} + +static void APIENTRY noopTexCoord4iv(const GLint *v) +{ + noop_warn("glTexCoord4iv"); +} + +static void APIENTRY noopTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q) +{ + noop_warn("glTexCoord4s"); +} + +static void APIENTRY noopTexCoord4sv(const GLshort *v) +{ + noop_warn("glTexCoord4sv"); +} + +static void APIENTRY noopVertex2d(GLdouble x, GLdouble y) +{ + noop_warn("glVertex2d"); +} + +static void APIENTRY noopVertex2dv(const GLdouble *v) +{ + noop_warn("glVertex2dv"); +} + +static void APIENTRY noopVertex2f(GLfloat x, GLfloat y) +{ + noop_warn("glVertex2f"); +} + +static void APIENTRY noopVertex2fv(const GLfloat *v) +{ + noop_warn("glVertex2fv"); +} + +static void APIENTRY noopVertex2i(GLint x, GLint y) +{ + noop_warn("glVertex2i"); +} + +static void APIENTRY noopVertex2iv(const GLint *v) +{ + noop_warn("glVertex2iv"); +} + +static void APIENTRY noopVertex2s(GLshort x, GLshort y) +{ + noop_warn("glVertex2s"); +} + +static void APIENTRY noopVertex2sv(const GLshort *v) +{ + noop_warn("glVertex2sv"); +} + +static void APIENTRY noopVertex3d(GLdouble x, GLdouble y, GLdouble z) +{ + noop_warn("glVertex3d"); +} + +static void APIENTRY noopVertex3dv(const GLdouble *v) +{ + noop_warn("glVertex3dv"); +} + +static void APIENTRY noopVertex3f(GLfloat x, GLfloat y, GLfloat z) +{ + noop_warn("glVertex3f"); +} + +static void APIENTRY noopVertex3fv(const GLfloat *v) +{ + noop_warn("glVertex3fv"); +} + +static void APIENTRY noopVertex3i(GLint x, GLint y, GLint z) +{ + noop_warn("glVertex3i"); +} + +static void APIENTRY noopVertex3iv(const GLint *v) +{ + noop_warn("glVertex3iv"); +} + +static void APIENTRY noopVertex3s(GLshort x, GLshort y, GLshort z) +{ + noop_warn("glVertex3s"); +} + +static void APIENTRY noopVertex3sv(const GLshort *v) +{ + noop_warn("glVertex3sv"); +} + +static void APIENTRY noopVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + noop_warn("glVertex4d"); +} + +static void APIENTRY noopVertex4dv(const GLdouble *v) +{ + noop_warn("glVertex4dv"); +} + +static void APIENTRY noopVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + noop_warn("glVertex4f"); +} + +static void APIENTRY noopVertex4fv(const GLfloat *v) +{ + noop_warn("glVertex4fv"); +} + +static void APIENTRY noopVertex4i(GLint x, GLint y, GLint z, GLint w) +{ + noop_warn("glVertex4i"); +} + +static void APIENTRY noopVertex4iv(const GLint *v) +{ + noop_warn("glVertex4iv"); +} + +static void APIENTRY noopVertex4s(GLshort x, GLshort y, GLshort z, GLshort w) +{ + noop_warn("glVertex4s"); +} + +static void APIENTRY noopVertex4sv(const GLshort *v) +{ + noop_warn("glVertex4sv"); +} + +static void APIENTRY noopClipPlane(GLenum plane, const GLdouble *equation) +{ + noop_warn("glClipPlane"); +} + +static void APIENTRY noopColorMaterial(GLenum face, GLenum mode) +{ + noop_warn("glColorMaterial"); +} + +static void APIENTRY noopCullFace(GLenum mode) +{ + noop_warn("glCullFace"); +} + +static void APIENTRY noopFogf(GLenum pname, GLfloat param) +{ + noop_warn("glFogf"); +} + +static void APIENTRY noopFogfv(GLenum pname, const GLfloat *params) +{ + noop_warn("glFogfv"); +} + +static void APIENTRY noopFogi(GLenum pname, GLint param) +{ + noop_warn("glFogi"); +} + +static void APIENTRY noopFogiv(GLenum pname, const GLint *params) +{ + noop_warn("glFogiv"); +} + +static void APIENTRY noopFrontFace(GLenum mode) +{ + noop_warn("glFrontFace"); +} + +static void APIENTRY noopHint(GLenum target, GLenum mode) +{ + noop_warn("glHint"); +} + +static void APIENTRY noopLightf(GLenum light, GLenum pname, GLfloat param) +{ + noop_warn("glLightf"); +} + +static void APIENTRY noopLightfv(GLenum light, GLenum pname, const GLfloat *params) +{ + noop_warn("glLightfv"); +} + +static void APIENTRY noopLighti(GLenum light, GLenum pname, GLint param) +{ + noop_warn("glLighti"); +} + +static void APIENTRY noopLightiv(GLenum light, GLenum pname, const GLint *params) +{ + noop_warn("glLightiv"); +} + +static void APIENTRY noopLightModelf(GLenum pname, GLfloat param) +{ + noop_warn("glLightModelf"); +} + +static void APIENTRY noopLightModelfv(GLenum pname, const GLfloat *params) +{ + noop_warn("glLightModelfv"); +} + +static void APIENTRY noopLightModeli(GLenum pname, GLint param) +{ + noop_warn("glLightModeli"); +} + +static void APIENTRY noopLightModeliv(GLenum pname, const GLint *params) +{ + noop_warn("glLightModeliv"); +} + +static void APIENTRY noopLineStipple(GLint factor, GLushort pattern) +{ + noop_warn("glLineStipple"); +} + +static void APIENTRY noopLineWidth(GLfloat width) +{ + noop_warn("glLineWidth"); +} + +static void APIENTRY noopMaterialf(GLenum face, GLenum pname, GLfloat param) +{ + noop_warn("glMaterialf"); +} + +static void APIENTRY noopMaterialfv(GLenum face, GLenum pname, const GLfloat *params) +{ + noop_warn("glMaterialfv"); +} + +static void APIENTRY noopMateriali(GLenum face, GLenum pname, GLint param) +{ + noop_warn("glMateriali"); +} + +static void APIENTRY noopMaterialiv(GLenum face, GLenum pname, const GLint *params) +{ + noop_warn("glMaterialiv"); +} + +static void APIENTRY noopPointSize(GLfloat size) +{ + noop_warn("glPointSize"); +} + +static void APIENTRY noopPolygonMode(GLenum face, GLenum mode) +{ + noop_warn("glPolygonMode"); +} + +static void APIENTRY noopPolygonStipple(const GLubyte *mask) +{ + noop_warn("glPolygonStipple"); +} + +static void APIENTRY noopScissor(GLint x, GLint y, GLsizei width, GLsizei height) +{ + noop_warn("glScissor"); +} + +static void APIENTRY noopShadeModel(GLenum mode) +{ + noop_warn("glShadeModel"); +} + +static void APIENTRY noopTexParameterf(GLenum target, GLenum pname, GLfloat param) +{ + noop_warn("glTexParameterf"); +} + +static void APIENTRY noopTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) +{ + noop_warn("glTexParameterfv"); +} + +static void APIENTRY noopTexParameteri(GLenum target, GLenum pname, GLint param) +{ + noop_warn("glTexParameteri"); +} + +static void APIENTRY noopTexParameteriv(GLenum target, GLenum pname, const GLint *params) +{ + noop_warn("glTexParameteriv"); +} + +static void APIENTRY noopTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + noop_warn("glTexImage1D"); +} + +static void APIENTRY noopTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + noop_warn("glTexImage2D"); +} + +static void APIENTRY noopTexEnvf(GLenum target, GLenum pname, GLfloat param) +{ + noop_warn("glTexEnvf"); +} + +static void APIENTRY noopTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) +{ + noop_warn("glTexEnvfv"); +} + +static void APIENTRY noopTexEnvi(GLenum target, GLenum pname, GLint param) +{ + noop_warn("glTexEnvi"); +} + +static void APIENTRY noopTexEnviv(GLenum target, GLenum pname, const GLint *params) +{ + noop_warn("glTexEnviv"); +} + +static void APIENTRY noopTexGend(GLenum coord, GLenum pname, GLdouble param) +{ + noop_warn("glTexGend"); +} + +static void APIENTRY noopTexGendv(GLenum coord, GLenum pname, const GLdouble *params) +{ + noop_warn("glTexGendv"); +} + +static void APIENTRY noopTexGenf(GLenum coord, GLenum pname, GLfloat param) +{ + noop_warn("glTexGenf"); +} + +static void APIENTRY noopTexGenfv(GLenum coord, GLenum pname, const GLfloat *params) +{ + noop_warn("glTexGenfv"); +} + +static void APIENTRY noopTexGeni(GLenum coord, GLenum pname, GLint param) +{ + noop_warn("glTexGeni"); +} + +static void APIENTRY noopTexGeniv(GLenum coord, GLenum pname, const GLint *params) +{ + noop_warn("glTexGeniv"); +} + +static void APIENTRY noopFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer) +{ + noop_warn("glFeedbackBuffer"); +} + +static void APIENTRY noopSelectBuffer(GLsizei size, GLuint *buffer) +{ + noop_warn("glSelectBuffer"); +} + +static GLint APIENTRY noopRenderMode(GLenum mode) +{ + noop_warn("glRenderMode"); + return (GLint) 0; +} + +static void APIENTRY noopInitNames(void) +{ + noop_warn("glInitNames"); +} + +static void APIENTRY noopLoadName(GLuint name) +{ + noop_warn("glLoadName"); +} + +static void APIENTRY noopPassThrough(GLfloat token) +{ + noop_warn("glPassThrough"); +} + +static void APIENTRY noopPopName(void) +{ + noop_warn("glPopName"); +} + +static void APIENTRY noopPushName(GLuint name) +{ + noop_warn("glPushName"); +} + +static void APIENTRY noopDrawBuffer(GLenum mode) +{ + noop_warn("glDrawBuffer"); +} + +static void APIENTRY noopClear(GLbitfield mask) +{ + noop_warn("glClear"); +} + +static void APIENTRY noopClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + noop_warn("glClearAccum"); +} + +static void APIENTRY noopClearIndex(GLfloat c) +{ + noop_warn("glClearIndex"); +} + +static void APIENTRY noopClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + noop_warn("glClearColor"); +} + +static void APIENTRY noopClearStencil(GLint s) +{ + noop_warn("glClearStencil"); +} + +static void APIENTRY noopClearDepth(GLclampd depth) +{ + noop_warn("glClearDepth"); +} + +static void APIENTRY noopStencilMask(GLuint mask) +{ + noop_warn("glStencilMask"); +} + +static void APIENTRY noopColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) +{ + noop_warn("glColorMask"); +} + +static void APIENTRY noopDepthMask(GLboolean flag) +{ + noop_warn("glDepthMask"); +} + +static void APIENTRY noopIndexMask(GLuint mask) +{ + noop_warn("glIndexMask"); +} + +static void APIENTRY noopAccum(GLenum op, GLfloat value) +{ + noop_warn("glAccum"); +} + +static void APIENTRY noopDisable(GLenum cap) +{ + noop_warn("glDisable"); +} + +static void APIENTRY noopEnable(GLenum cap) +{ + noop_warn("glEnable"); +} + +static void APIENTRY noopFinish(void) +{ + noop_warn("glFinish"); +} + +static void APIENTRY noopFlush(void) +{ + noop_warn("glFlush"); +} + +static void APIENTRY noopPopAttrib(void) +{ + noop_warn("glPopAttrib"); +} + +static void APIENTRY noopPushAttrib(GLbitfield mask) +{ + noop_warn("glPushAttrib"); +} + +static void APIENTRY noopMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) +{ + noop_warn("glMap1d"); +} + +static void APIENTRY noopMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) +{ + noop_warn("glMap1f"); +} + +static void APIENTRY noopMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) +{ + noop_warn("glMap2d"); +} + +static void APIENTRY noopMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) +{ + noop_warn("glMap2f"); +} + +static void APIENTRY noopMapGrid1d(GLint un, GLdouble u1, GLdouble u2) +{ + noop_warn("glMapGrid1d"); +} + +static void APIENTRY noopMapGrid1f(GLint un, GLfloat u1, GLfloat u2) +{ + noop_warn("glMapGrid1f"); +} + +static void APIENTRY noopMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) +{ + noop_warn("glMapGrid2d"); +} + +static void APIENTRY noopMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) +{ + noop_warn("glMapGrid2f"); +} + +static void APIENTRY noopEvalCoord1d(GLdouble u) +{ + noop_warn("glEvalCoord1d"); +} + +static void APIENTRY noopEvalCoord1dv(const GLdouble *u) +{ + noop_warn("glEvalCoord1dv"); +} + +static void APIENTRY noopEvalCoord1f(GLfloat u) +{ + noop_warn("glEvalCoord1f"); +} + +static void APIENTRY noopEvalCoord1fv(const GLfloat *u) +{ + noop_warn("glEvalCoord1fv"); +} + +static void APIENTRY noopEvalCoord2d(GLdouble u, GLdouble v) +{ + noop_warn("glEvalCoord2d"); +} + +static void APIENTRY noopEvalCoord2dv(const GLdouble *u) +{ + noop_warn("glEvalCoord2dv"); +} + +static void APIENTRY noopEvalCoord2f(GLfloat u, GLfloat v) +{ + noop_warn("glEvalCoord2f"); +} + +static void APIENTRY noopEvalCoord2fv(const GLfloat *u) +{ + noop_warn("glEvalCoord2fv"); +} + +static void APIENTRY noopEvalMesh1(GLenum mode, GLint i1, GLint i2) +{ + noop_warn("glEvalMesh1"); +} + +static void APIENTRY noopEvalPoint1(GLint i) +{ + noop_warn("glEvalPoint1"); +} + +static void APIENTRY noopEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) +{ + noop_warn("glEvalMesh2"); +} + +static void APIENTRY noopEvalPoint2(GLint i, GLint j) +{ + noop_warn("glEvalPoint2"); +} + +static void APIENTRY noopAlphaFunc(GLenum func, GLclampf ref) +{ + noop_warn("glAlphaFunc"); +} + +static void APIENTRY noopBlendFunc(GLenum sfactor, GLenum dfactor) +{ + noop_warn("glBlendFunc"); +} + +static void APIENTRY noopLogicOp(GLenum opcode) +{ + noop_warn("glLogicOp"); +} + +static void APIENTRY noopStencilFunc(GLenum func, GLint ref, GLuint mask) +{ + noop_warn("glStencilFunc"); +} + +static void APIENTRY noopStencilOp(GLenum fail, GLenum zfail, GLenum zpass) +{ + noop_warn("glStencilOp"); +} + +static void APIENTRY noopDepthFunc(GLenum func) +{ + noop_warn("glDepthFunc"); +} + +static void APIENTRY noopPixelZoom(GLfloat xfactor, GLfloat yfactor) +{ + noop_warn("glPixelZoom"); +} + +static void APIENTRY noopPixelTransferf(GLenum pname, GLfloat param) +{ + noop_warn("glPixelTransferf"); +} + +static void APIENTRY noopPixelTransferi(GLenum pname, GLint param) +{ + noop_warn("glPixelTransferi"); +} + +static void APIENTRY noopPixelStoref(GLenum pname, GLfloat param) +{ + noop_warn("glPixelStoref"); +} + +static void APIENTRY noopPixelStorei(GLenum pname, GLint param) +{ + noop_warn("glPixelStorei"); +} + +static void APIENTRY noopPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values) +{ + noop_warn("glPixelMapfv"); +} + +static void APIENTRY noopPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values) +{ + noop_warn("glPixelMapuiv"); +} + +static void APIENTRY noopPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values) +{ + noop_warn("glPixelMapusv"); +} + +static void APIENTRY noopReadBuffer(GLenum mode) +{ + noop_warn("glReadBuffer"); +} + +static void APIENTRY noopCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) +{ + noop_warn("glCopyPixels"); +} + +static void APIENTRY noopReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) +{ + noop_warn("glReadPixels"); +} + +static void APIENTRY noopDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) +{ + noop_warn("glDrawPixels"); +} + +static void APIENTRY noopGetBooleanv(GLenum pname, GLboolean *params) +{ + noop_warn("glGetBooleanv"); +} + +static void APIENTRY noopGetClipPlane(GLenum plane, GLdouble *equation) +{ + noop_warn("glGetClipPlane"); +} + +static void APIENTRY noopGetDoublev(GLenum pname, GLdouble *params) +{ + noop_warn("glGetDoublev"); +} + +static GLenum APIENTRY noopGetError(void) +{ + noop_warn("glGetError"); + return (GLenum) 0; +} + +static void APIENTRY noopGetFloatv(GLenum pname, GLfloat *params) +{ + noop_warn("glGetFloatv"); +} + +static void APIENTRY noopGetIntegerv(GLenum pname, GLint *params) +{ + noop_warn("glGetIntegerv"); +} + +static void APIENTRY noopGetLightfv(GLenum light, GLenum pname, GLfloat *params) +{ + noop_warn("glGetLightfv"); +} + +static void APIENTRY noopGetLightiv(GLenum light, GLenum pname, GLint *params) +{ + noop_warn("glGetLightiv"); +} + +static void APIENTRY noopGetMapdv(GLenum target, GLenum query, GLdouble *v) +{ + noop_warn("glGetMapdv"); +} + +static void APIENTRY noopGetMapfv(GLenum target, GLenum query, GLfloat *v) +{ + noop_warn("glGetMapfv"); +} + +static void APIENTRY noopGetMapiv(GLenum target, GLenum query, GLint *v) +{ + noop_warn("glGetMapiv"); +} + +static void APIENTRY noopGetMaterialfv(GLenum face, GLenum pname, GLfloat *params) +{ + noop_warn("glGetMaterialfv"); +} + +static void APIENTRY noopGetMaterialiv(GLenum face, GLenum pname, GLint *params) +{ + noop_warn("glGetMaterialiv"); +} + +static void APIENTRY noopGetPixelMapfv(GLenum map, GLfloat *values) +{ + noop_warn("glGetPixelMapfv"); +} + +static void APIENTRY noopGetPixelMapuiv(GLenum map, GLuint *values) +{ + noop_warn("glGetPixelMapuiv"); +} + +static void APIENTRY noopGetPixelMapusv(GLenum map, GLushort *values) +{ + noop_warn("glGetPixelMapusv"); +} + +static void APIENTRY noopGetPolygonStipple(GLubyte *mask) +{ + noop_warn("glGetPolygonStipple"); +} + +static const GLubyte * APIENTRY noopGetString(GLenum name) +{ + noop_warn("glGetString"); + return (const GLubyte *) 0; +} + +static void APIENTRY noopGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) +{ + noop_warn("glGetTexEnvfv"); +} + +static void APIENTRY noopGetTexEnviv(GLenum target, GLenum pname, GLint *params) +{ + noop_warn("glGetTexEnviv"); +} + +static void APIENTRY noopGetTexGendv(GLenum coord, GLenum pname, GLdouble *params) +{ + noop_warn("glGetTexGendv"); +} + +static void APIENTRY noopGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params) +{ + noop_warn("glGetTexGenfv"); +} + +static void APIENTRY noopGetTexGeniv(GLenum coord, GLenum pname, GLint *params) +{ + noop_warn("glGetTexGeniv"); +} + +static void APIENTRY noopGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) +{ + noop_warn("glGetTexImage"); +} + +static void APIENTRY noopGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) +{ + noop_warn("glGetTexParameterfv"); +} + +static void APIENTRY noopGetTexParameteriv(GLenum target, GLenum pname, GLint *params) +{ + noop_warn("glGetTexParameteriv"); +} + +static void APIENTRY noopGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params) +{ + noop_warn("glGetTexLevelParameterfv"); +} + +static void APIENTRY noopGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params) +{ + noop_warn("glGetTexLevelParameteriv"); +} + +static GLboolean APIENTRY noopIsEnabled(GLenum cap) +{ + noop_warn("glIsEnabled"); + return (GLboolean) 0; +} + +static GLboolean APIENTRY noopIsList(GLuint list) +{ + noop_warn("glIsList"); + return (GLboolean) 0; +} + +static void APIENTRY noopDepthRange(GLclampd zNear, GLclampd zFar) +{ + noop_warn("glDepthRange"); +} + +static void APIENTRY noopFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) +{ + noop_warn("glFrustum"); +} + +static void APIENTRY noopLoadIdentity(void) +{ + noop_warn("glLoadIdentity"); +} + +static void APIENTRY noopLoadMatrixf(const GLfloat *m) +{ + noop_warn("glLoadMatrixf"); +} + +static void APIENTRY noopLoadMatrixd(const GLdouble *m) +{ + noop_warn("glLoadMatrixd"); +} + +static void APIENTRY noopMatrixMode(GLenum mode) +{ + noop_warn("glMatrixMode"); +} + +static void APIENTRY noopMultMatrixf(const GLfloat *m) +{ + noop_warn("glMultMatrixf"); +} + +static void APIENTRY noopMultMatrixd(const GLdouble *m) +{ + noop_warn("glMultMatrixd"); +} + +static void APIENTRY noopOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) +{ + noop_warn("glOrtho"); +} + +static void APIENTRY noopPopMatrix(void) +{ + noop_warn("glPopMatrix"); +} + +static void APIENTRY noopPushMatrix(void) +{ + noop_warn("glPushMatrix"); +} + +static void APIENTRY noopRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) +{ + noop_warn("glRotated"); +} + +static void APIENTRY noopRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) +{ + noop_warn("glRotatef"); +} + +static void APIENTRY noopScaled(GLdouble x, GLdouble y, GLdouble z) +{ + noop_warn("glScaled"); +} + +static void APIENTRY noopScalef(GLfloat x, GLfloat y, GLfloat z) +{ + noop_warn("glScalef"); +} + +static void APIENTRY noopTranslated(GLdouble x, GLdouble y, GLdouble z) +{ + noop_warn("glTranslated"); +} + +static void APIENTRY noopTranslatef(GLfloat x, GLfloat y, GLfloat z) +{ + noop_warn("glTranslatef"); +} + +static void APIENTRY noopViewport(GLint x, GLint y, GLsizei width, GLsizei height) +{ + noop_warn("glViewport"); +} + +static void APIENTRY noopArrayElement(GLint i) +{ + noop_warn("glArrayElement"); +} + +static void APIENTRY noopBindTexture(GLenum target, GLuint texture) +{ + noop_warn("glBindTexture"); +} + +static void APIENTRY noopColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + noop_warn("glColorPointer"); +} + +static void APIENTRY noopDisableClientState(GLenum array) +{ + noop_warn("glDisableClientState"); +} + +static void APIENTRY noopDrawArrays(GLenum mode, GLint first, GLsizei count) +{ + noop_warn("glDrawArrays"); +} + +static void APIENTRY noopDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) +{ + noop_warn("glDrawElements"); +} + +static void APIENTRY noopEdgeFlagPointer(GLsizei stride, const GLvoid *pointer) +{ + noop_warn("glEdgeFlagPointer"); +} + +static void APIENTRY noopEnableClientState(GLenum array) +{ + noop_warn("glEnableClientState"); +} + +static void APIENTRY noopIndexPointer(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + noop_warn("glIndexPointer"); +} + +static void APIENTRY noopIndexub(GLubyte c) +{ + noop_warn("glIndexub"); +} + +static void APIENTRY noopIndexubv(const GLubyte *c) +{ + noop_warn("glIndexubv"); +} + +static void APIENTRY noopInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) +{ + noop_warn("glInterleavedArrays"); +} + +static void APIENTRY noopNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + noop_warn("glNormalPointer"); +} + +static void APIENTRY noopPolygonOffset(GLfloat factor, GLfloat units) +{ + noop_warn("glPolygonOffset"); +} + +static void APIENTRY noopTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + noop_warn("glTexCoordPointer"); +} + +static void APIENTRY noopVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + noop_warn("glVertexPointer"); +} + +static GLboolean APIENTRY noopAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences) +{ + noop_warn("glAreTexturesResident"); + return (GLboolean) 0; +} + +static void APIENTRY noopCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) +{ + noop_warn("glCopyTexImage1D"); +} + +static void APIENTRY noopCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + noop_warn("glCopyTexImage2D"); +} + +static void APIENTRY noopCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) +{ + noop_warn("glCopyTexSubImage1D"); +} + +static void APIENTRY noopCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + noop_warn("glCopyTexSubImage2D"); +} + +static void APIENTRY noopDeleteTextures(GLsizei n, const GLuint *textures) +{ + noop_warn("glDeleteTextures"); +} + +static void APIENTRY noopGenTextures(GLsizei n, GLuint *textures) +{ + noop_warn("glGenTextures"); +} + +static void APIENTRY noopGetPointerv(GLenum pname, GLvoid **params) +{ + noop_warn("glGetPointerv"); +} + +static GLboolean APIENTRY noopIsTexture(GLuint texture) +{ + noop_warn("glIsTexture"); + return (GLboolean) 0; +} + +static void APIENTRY noopPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *priorities) +{ + noop_warn("glPrioritizeTextures"); +} + +static void APIENTRY noopTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) +{ + noop_warn("glTexSubImage1D"); +} + +static void APIENTRY noopTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) +{ + noop_warn("glTexSubImage2D"); +} + +static void APIENTRY noopPopClientAttrib(void) +{ + noop_warn("glPopClientAttrib"); +} + +static void APIENTRY noopPushClientAttrib(GLbitfield mask) +{ + noop_warn("glPushClientAttrib"); +} + +static void APIENTRY noopBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + noop_warn("glBlendColor"); +} + +static void APIENTRY noopBlendEquation(GLenum mode) +{ + noop_warn("glBlendEquation"); +} + +static void APIENTRY noopDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) +{ + noop_warn("glDrawRangeElements"); +} + +static void APIENTRY noopColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) +{ + noop_warn("glColorTable"); +} + +static void APIENTRY noopColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) +{ + noop_warn("glColorTableParameterfv"); +} + +static void APIENTRY noopColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) +{ + noop_warn("glColorTableParameteriv"); +} + +static void APIENTRY noopCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + noop_warn("glCopyColorTable"); +} + +static void APIENTRY noopGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid *table) +{ + noop_warn("glGetColorTable"); +} + +static void APIENTRY noopGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params) +{ + noop_warn("glGetColorTableParameterfv"); +} + +static void APIENTRY noopGetColorTableParameteriv(GLenum target, GLenum pname, GLint *params) +{ + noop_warn("glGetColorTableParameteriv"); +} + +static void APIENTRY noopColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) +{ + noop_warn("glColorSubTable"); +} + +static void APIENTRY noopCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) +{ + noop_warn("glCopyColorSubTable"); +} + +static void APIENTRY noopConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) +{ + noop_warn("glConvolutionFilter1D"); +} + +static void APIENTRY noopConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) +{ + noop_warn("glConvolutionFilter2D"); +} + +static void APIENTRY noopConvolutionParameterf(GLenum target, GLenum pname, GLfloat params) +{ + noop_warn("glConvolutionParameterf"); +} + +static void APIENTRY noopConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) +{ + noop_warn("glConvolutionParameterfv"); +} + +static void APIENTRY noopConvolutionParameteri(GLenum target, GLenum pname, GLint params) +{ + noop_warn("glConvolutionParameteri"); +} + +static void APIENTRY noopConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) +{ + noop_warn("glConvolutionParameteriv"); +} + +static void APIENTRY noopCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + noop_warn("glCopyConvolutionFilter1D"); +} + +static void APIENTRY noopCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) +{ + noop_warn("glCopyConvolutionFilter2D"); +} + +static void APIENTRY noopGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image) +{ + noop_warn("glGetConvolutionFilter"); +} + +static void APIENTRY noopGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) +{ + noop_warn("glGetConvolutionParameterfv"); +} + +static void APIENTRY noopGetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) +{ + noop_warn("glGetConvolutionParameteriv"); +} + +static void APIENTRY noopGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) +{ + noop_warn("glGetSeparableFilter"); +} + +static void APIENTRY noopSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) +{ + noop_warn("glSeparableFilter2D"); +} + +static void APIENTRY noopGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) +{ + noop_warn("glGetHistogram"); +} + +static void APIENTRY noopGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) +{ + noop_warn("glGetHistogramParameterfv"); +} + +static void APIENTRY noopGetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) +{ + noop_warn("glGetHistogramParameteriv"); +} + +static void APIENTRY noopGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) +{ + noop_warn("glGetMinmax"); +} + +static void APIENTRY noopGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) +{ + noop_warn("glGetMinmaxParameterfv"); +} + +static void APIENTRY noopGetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) +{ + noop_warn("glGetMinmaxParameteriv"); +} + +static void APIENTRY noopHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) +{ + noop_warn("glHistogram"); +} + +static void APIENTRY noopMinmax(GLenum target, GLenum internalformat, GLboolean sink) +{ + noop_warn("glMinmax"); +} + +static void APIENTRY noopResetHistogram(GLenum target) +{ + noop_warn("glResetHistogram"); +} + +static void APIENTRY noopResetMinmax(GLenum target) +{ + noop_warn("glResetMinmax"); +} + +static void APIENTRY noopTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + noop_warn("glTexImage3D"); +} + +static void APIENTRY noopTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) +{ + noop_warn("glTexSubImage3D"); +} + +static void APIENTRY noopCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + noop_warn("glCopyTexSubImage3D"); +} + +static void APIENTRY noopActiveTextureARB(GLenum texture) +{ + noop_warn("glActiveTextureARB"); +} + +static void APIENTRY noopClientActiveTextureARB(GLenum texture) +{ + noop_warn("glClientActiveTextureARB"); +} + +static void APIENTRY noopMultiTexCoord1dARB(GLenum target, GLdouble s) +{ + noop_warn("glMultiTexCoord1dARB"); +} + +static void APIENTRY noopMultiTexCoord1dvARB(GLenum target, const GLdouble *v) +{ + noop_warn("glMultiTexCoord1dvARB"); +} + +static void APIENTRY noopMultiTexCoord1fARB(GLenum target, GLfloat s) +{ + noop_warn("glMultiTexCoord1fARB"); +} + +static void APIENTRY noopMultiTexCoord1fvARB(GLenum target, const GLfloat *v) +{ + noop_warn("glMultiTexCoord1fvARB"); +} + +static void APIENTRY noopMultiTexCoord1iARB(GLenum target, GLint s) +{ + noop_warn("glMultiTexCoord1iARB"); +} + +static void APIENTRY noopMultiTexCoord1ivARB(GLenum target, const GLint *v) +{ + noop_warn("glMultiTexCoord1ivARB"); +} + +static void APIENTRY noopMultiTexCoord1sARB(GLenum target, GLshort s) +{ + noop_warn("glMultiTexCoord1sARB"); +} + +static void APIENTRY noopMultiTexCoord1svARB(GLenum target, const GLshort *v) +{ + noop_warn("glMultiTexCoord1svARB"); +} + +static void APIENTRY noopMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t) +{ + noop_warn("glMultiTexCoord2dARB"); +} + +static void APIENTRY noopMultiTexCoord2dvARB(GLenum target, const GLdouble *v) +{ + noop_warn("glMultiTexCoord2dvARB"); +} + +static void APIENTRY noopMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) +{ + noop_warn("glMultiTexCoord2fARB"); +} + +static void APIENTRY noopMultiTexCoord2fvARB(GLenum target, const GLfloat *v) +{ + noop_warn("glMultiTexCoord2fvARB"); +} + +static void APIENTRY noopMultiTexCoord2iARB(GLenum target, GLint s, GLint t) +{ + noop_warn("glMultiTexCoord2iARB"); +} + +static void APIENTRY noopMultiTexCoord2ivARB(GLenum target, const GLint *v) +{ + noop_warn("glMultiTexCoord2ivARB"); +} + +static void APIENTRY noopMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t) +{ + noop_warn("glMultiTexCoord2sARB"); +} + +static void APIENTRY noopMultiTexCoord2svARB(GLenum target, const GLshort *v) +{ + noop_warn("glMultiTexCoord2svARB"); +} + +static void APIENTRY noopMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r) +{ + noop_warn("glMultiTexCoord3dARB"); +} + +static void APIENTRY noopMultiTexCoord3dvARB(GLenum target, const GLdouble *v) +{ + noop_warn("glMultiTexCoord3dvARB"); +} + +static void APIENTRY noopMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r) +{ + noop_warn("glMultiTexCoord3fARB"); +} + +static void APIENTRY noopMultiTexCoord3fvARB(GLenum target, const GLfloat *v) +{ + noop_warn("glMultiTexCoord3fvARB"); +} + +static void APIENTRY noopMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r) +{ + noop_warn("glMultiTexCoord3iARB"); +} + +static void APIENTRY noopMultiTexCoord3ivARB(GLenum target, const GLint *v) +{ + noop_warn("glMultiTexCoord3ivARB"); +} + +static void APIENTRY noopMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r) +{ + noop_warn("glMultiTexCoord3sARB"); +} + +static void APIENTRY noopMultiTexCoord3svARB(GLenum target, const GLshort *v) +{ + noop_warn("glMultiTexCoord3svARB"); +} + +static void APIENTRY noopMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + noop_warn("glMultiTexCoord4dARB"); +} + +static void APIENTRY noopMultiTexCoord4dvARB(GLenum target, const GLdouble *v) +{ + noop_warn("glMultiTexCoord4dvARB"); +} + +static void APIENTRY noopMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + noop_warn("glMultiTexCoord4fARB"); +} + +static void APIENTRY noopMultiTexCoord4fvARB(GLenum target, const GLfloat *v) +{ + noop_warn("glMultiTexCoord4fvARB"); +} + +static void APIENTRY noopMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q) +{ + noop_warn("glMultiTexCoord4iARB"); +} + +static void APIENTRY noopMultiTexCoord4ivARB(GLenum target, const GLint *v) +{ + noop_warn("glMultiTexCoord4ivARB"); +} + +static void APIENTRY noopMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) +{ + noop_warn("glMultiTexCoord4sARB"); +} + +static void APIENTRY noopMultiTexCoord4svARB(GLenum target, const GLshort *v) +{ + noop_warn("glMultiTexCoord4svARB"); +} + +static void APIENTRY noopAttachShader(GLuint program, GLuint shader) +{ + noop_warn("glAttachShader"); +} + +static GLuint APIENTRY noopCreateProgram(void) +{ + noop_warn("glCreateProgram"); + return (GLuint) 0; +} + +static GLuint APIENTRY noopCreateShader(GLenum type) +{ + noop_warn("glCreateShader"); + return (GLuint) 0; +} + +static void APIENTRY noopDeleteProgram(GLuint program) +{ + noop_warn("glDeleteProgram"); +} + +static void APIENTRY noopDeleteShader(GLuint program) +{ + noop_warn("glDeleteShader"); +} + +static void APIENTRY noopDetachShader(GLuint program, GLuint shader) +{ + noop_warn("glDetachShader"); +} + +static void APIENTRY noopGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) +{ + noop_warn("glGetAttachedShaders"); +} + +static void APIENTRY noopGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) +{ + noop_warn("glGetProgramInfoLog"); +} + +static void APIENTRY noopGetProgramiv(GLuint program, GLenum pname, GLint *params) +{ + noop_warn("glGetProgramiv"); +} + +static void APIENTRY noopGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) +{ + noop_warn("glGetShaderInfoLog"); +} + +static void APIENTRY noopGetShaderiv(GLuint shader, GLenum pname, GLint *params) +{ + noop_warn("glGetShaderiv"); +} + +static GLboolean APIENTRY noopIsProgram(GLuint program) +{ + noop_warn("glIsProgram"); + return (GLboolean) 0; +} + +static GLboolean APIENTRY noopIsShader(GLuint shader) +{ + noop_warn("glIsShader"); + return (GLboolean) 0; +} + +static void APIENTRY noopStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) +{ + noop_warn("glStencilFuncSeparate"); +} + +static void APIENTRY noopStencilMaskSeparate(GLenum face, GLuint mask) +{ + noop_warn("glStencilMaskSeparate"); +} + +static void APIENTRY noopStencilOpSeparate(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) +{ + noop_warn("glStencilOpSeparate"); +} + +static void APIENTRY noopUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + noop_warn("glUniformMatrix2x3fv"); +} + +static void APIENTRY noopUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + noop_warn("glUniformMatrix2x4fv"); +} + +static void APIENTRY noopUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + noop_warn("glUniformMatrix3x2fv"); +} + +static void APIENTRY noopUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + noop_warn("glUniformMatrix3x4fv"); +} + +static void APIENTRY noopUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + noop_warn("glUniformMatrix4x2fv"); +} + +static void APIENTRY noopUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + noop_warn("glUniformMatrix4x3fv"); +} + +static void APIENTRY noopClampColor(GLenum target, GLenum clamp) +{ + noop_warn("glClampColor"); +} + +static void APIENTRY noopClearBufferfi(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil) +{ + noop_warn("glClearBufferfi"); +} + +static void APIENTRY noopClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) +{ + noop_warn("glClearBufferfv"); +} + +static void APIENTRY noopClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) +{ + noop_warn("glClearBufferiv"); +} + +static void APIENTRY noopClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) +{ + noop_warn("glClearBufferuiv"); +} + +static const GLubyte * APIENTRY noopGetStringi(GLenum name, GLuint index) +{ + noop_warn("glGetStringi"); + return (const GLubyte *) 0; +} + +static void APIENTRY noopTexBuffer(GLenum target, GLenum internalFormat, GLuint buffer) +{ + noop_warn("glTexBuffer"); +} + +static void APIENTRY noopFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level) +{ + noop_warn("glFramebufferTexture"); +} + +static void APIENTRY noopGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) +{ + noop_warn("glGetBufferParameteri64v"); +} + +static void APIENTRY noopGetInteger64i_v(GLenum cap, GLuint index, GLint64 *data) +{ + noop_warn("glGetInteger64i_v"); +} + +static void APIENTRY noopVertexAttribDivisor(GLuint index, GLuint divisor) +{ + noop_warn("glVertexAttribDivisor"); +} + +static void APIENTRY noopLoadTransposeMatrixdARB(const GLdouble *m) +{ + noop_warn("glLoadTransposeMatrixdARB"); +} + +static void APIENTRY noopLoadTransposeMatrixfARB(const GLfloat *m) +{ + noop_warn("glLoadTransposeMatrixfARB"); +} + +static void APIENTRY noopMultTransposeMatrixdARB(const GLdouble *m) +{ + noop_warn("glMultTransposeMatrixdARB"); +} + +static void APIENTRY noopMultTransposeMatrixfARB(const GLfloat *m) +{ + noop_warn("glMultTransposeMatrixfARB"); +} + +static void APIENTRY noopSampleCoverageARB(GLclampf value, GLboolean invert) +{ + noop_warn("glSampleCoverageARB"); +} + +static void APIENTRY noopCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) +{ + noop_warn("glCompressedTexImage1DARB"); +} + +static void APIENTRY noopCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) +{ + noop_warn("glCompressedTexImage2DARB"); +} + +static void APIENTRY noopCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) +{ + noop_warn("glCompressedTexImage3DARB"); +} + +static void APIENTRY noopCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + noop_warn("glCompressedTexSubImage1DARB"); +} + +static void APIENTRY noopCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + noop_warn("glCompressedTexSubImage2DARB"); +} + +static void APIENTRY noopCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + noop_warn("glCompressedTexSubImage3DARB"); +} + +static void APIENTRY noopGetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) +{ + noop_warn("glGetCompressedTexImageARB"); +} + +static void APIENTRY noopDisableVertexAttribArrayARB(GLuint index) +{ + noop_warn("glDisableVertexAttribArrayARB"); +} + +static void APIENTRY noopEnableVertexAttribArrayARB(GLuint index) +{ + noop_warn("glEnableVertexAttribArrayARB"); +} + +static void APIENTRY noopGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble *params) +{ + noop_warn("glGetProgramEnvParameterdvARB"); +} + +static void APIENTRY noopGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat *params) +{ + noop_warn("glGetProgramEnvParameterfvARB"); +} + +static void APIENTRY noopGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params) +{ + noop_warn("glGetProgramLocalParameterdvARB"); +} + +static void APIENTRY noopGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params) +{ + noop_warn("glGetProgramLocalParameterfvARB"); +} + +static void APIENTRY noopGetProgramStringARB(GLenum target, GLenum pname, GLvoid *string) +{ + noop_warn("glGetProgramStringARB"); +} + +static void APIENTRY noopGetProgramivARB(GLenum target, GLenum pname, GLint *params) +{ + noop_warn("glGetProgramivARB"); +} + +static void APIENTRY noopGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params) +{ + noop_warn("glGetVertexAttribdvARB"); +} + +static void APIENTRY noopGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params) +{ + noop_warn("glGetVertexAttribfvARB"); +} + +static void APIENTRY noopGetVertexAttribivARB(GLuint index, GLenum pname, GLint *params) +{ + noop_warn("glGetVertexAttribivARB"); +} + +static void APIENTRY noopProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + noop_warn("glProgramEnvParameter4dARB"); +} + +static void APIENTRY noopProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) +{ + noop_warn("glProgramEnvParameter4dvARB"); +} + +static void APIENTRY noopProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + noop_warn("glProgramEnvParameter4fARB"); +} + +static void APIENTRY noopProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) +{ + noop_warn("glProgramEnvParameter4fvARB"); +} + +static void APIENTRY noopProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + noop_warn("glProgramLocalParameter4dARB"); +} + +static void APIENTRY noopProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) +{ + noop_warn("glProgramLocalParameter4dvARB"); +} + +static void APIENTRY noopProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + noop_warn("glProgramLocalParameter4fARB"); +} + +static void APIENTRY noopProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) +{ + noop_warn("glProgramLocalParameter4fvARB"); +} + +static void APIENTRY noopProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid *string) +{ + noop_warn("glProgramStringARB"); +} + +static void APIENTRY noopVertexAttrib1dARB(GLuint index, GLdouble x) +{ + noop_warn("glVertexAttrib1dARB"); +} + +static void APIENTRY noopVertexAttrib1dvARB(GLuint index, const GLdouble *v) +{ + noop_warn("glVertexAttrib1dvARB"); +} + +static void APIENTRY noopVertexAttrib1fARB(GLuint index, GLfloat x) +{ + noop_warn("glVertexAttrib1fARB"); +} + +static void APIENTRY noopVertexAttrib1fvARB(GLuint index, const GLfloat *v) +{ + noop_warn("glVertexAttrib1fvARB"); +} + +static void APIENTRY noopVertexAttrib1sARB(GLuint index, GLshort x) +{ + noop_warn("glVertexAttrib1sARB"); +} + +static void APIENTRY noopVertexAttrib1svARB(GLuint index, const GLshort *v) +{ + noop_warn("glVertexAttrib1svARB"); +} + +static void APIENTRY noopVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y) +{ + noop_warn("glVertexAttrib2dARB"); +} + +static void APIENTRY noopVertexAttrib2dvARB(GLuint index, const GLdouble *v) +{ + noop_warn("glVertexAttrib2dvARB"); +} + +static void APIENTRY noopVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) +{ + noop_warn("glVertexAttrib2fARB"); +} + +static void APIENTRY noopVertexAttrib2fvARB(GLuint index, const GLfloat *v) +{ + noop_warn("glVertexAttrib2fvARB"); +} + +static void APIENTRY noopVertexAttrib2sARB(GLuint index, GLshort x, GLshort y) +{ + noop_warn("glVertexAttrib2sARB"); +} + +static void APIENTRY noopVertexAttrib2svARB(GLuint index, const GLshort *v) +{ + noop_warn("glVertexAttrib2svARB"); +} + +static void APIENTRY noopVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + noop_warn("glVertexAttrib3dARB"); +} + +static void APIENTRY noopVertexAttrib3dvARB(GLuint index, const GLdouble *v) +{ + noop_warn("glVertexAttrib3dvARB"); +} + +static void APIENTRY noopVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + noop_warn("glVertexAttrib3fARB"); +} + +static void APIENTRY noopVertexAttrib3fvARB(GLuint index, const GLfloat *v) +{ + noop_warn("glVertexAttrib3fvARB"); +} + +static void APIENTRY noopVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z) +{ + noop_warn("glVertexAttrib3sARB"); +} + +static void APIENTRY noopVertexAttrib3svARB(GLuint index, const GLshort *v) +{ + noop_warn("glVertexAttrib3svARB"); +} + +static void APIENTRY noopVertexAttrib4NbvARB(GLuint index, const GLbyte *v) +{ + noop_warn("glVertexAttrib4NbvARB"); +} + +static void APIENTRY noopVertexAttrib4NivARB(GLuint index, const GLint *v) +{ + noop_warn("glVertexAttrib4NivARB"); +} + +static void APIENTRY noopVertexAttrib4NsvARB(GLuint index, const GLshort *v) +{ + noop_warn("glVertexAttrib4NsvARB"); +} + +static void APIENTRY noopVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + noop_warn("glVertexAttrib4NubARB"); +} + +static void APIENTRY noopVertexAttrib4NubvARB(GLuint index, const GLubyte *v) +{ + noop_warn("glVertexAttrib4NubvARB"); +} + +static void APIENTRY noopVertexAttrib4NuivARB(GLuint index, const GLuint *v) +{ + noop_warn("glVertexAttrib4NuivARB"); +} + +static void APIENTRY noopVertexAttrib4NusvARB(GLuint index, const GLushort *v) +{ + noop_warn("glVertexAttrib4NusvARB"); +} + +static void APIENTRY noopVertexAttrib4bvARB(GLuint index, const GLbyte *v) +{ + noop_warn("glVertexAttrib4bvARB"); +} + +static void APIENTRY noopVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + noop_warn("glVertexAttrib4dARB"); +} + +static void APIENTRY noopVertexAttrib4dvARB(GLuint index, const GLdouble *v) +{ + noop_warn("glVertexAttrib4dvARB"); +} + +static void APIENTRY noopVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + noop_warn("glVertexAttrib4fARB"); +} + +static void APIENTRY noopVertexAttrib4fvARB(GLuint index, const GLfloat *v) +{ + noop_warn("glVertexAttrib4fvARB"); +} + +static void APIENTRY noopVertexAttrib4ivARB(GLuint index, const GLint *v) +{ + noop_warn("glVertexAttrib4ivARB"); +} + +static void APIENTRY noopVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + noop_warn("glVertexAttrib4sARB"); +} + +static void APIENTRY noopVertexAttrib4svARB(GLuint index, const GLshort *v) +{ + noop_warn("glVertexAttrib4svARB"); +} + +static void APIENTRY noopVertexAttrib4ubvARB(GLuint index, const GLubyte *v) +{ + noop_warn("glVertexAttrib4ubvARB"); +} + +static void APIENTRY noopVertexAttrib4uivARB(GLuint index, const GLuint *v) +{ + noop_warn("glVertexAttrib4uivARB"); +} + +static void APIENTRY noopVertexAttrib4usvARB(GLuint index, const GLushort *v) +{ + noop_warn("glVertexAttrib4usvARB"); +} + +static void APIENTRY noopVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) +{ + noop_warn("glVertexAttribPointerARB"); +} + +static void APIENTRY noopBindBufferARB(GLenum target, GLuint buffer) +{ + noop_warn("glBindBufferARB"); +} + +static void APIENTRY noopBufferDataARB(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage) +{ + noop_warn("glBufferDataARB"); +} + +static void APIENTRY noopBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data) +{ + noop_warn("glBufferSubDataARB"); +} + +static void APIENTRY noopDeleteBuffersARB(GLsizei n, const GLuint *buffer) +{ + noop_warn("glDeleteBuffersARB"); +} + +static void APIENTRY noopGenBuffersARB(GLsizei n, GLuint *buffer) +{ + noop_warn("glGenBuffersARB"); +} + +static void APIENTRY noopGetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) +{ + noop_warn("glGetBufferParameterivARB"); +} + +static void APIENTRY noopGetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params) +{ + noop_warn("glGetBufferPointervARB"); +} + +static void APIENTRY noopGetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data) +{ + noop_warn("glGetBufferSubDataARB"); +} + +static GLboolean APIENTRY noopIsBufferARB(GLuint buffer) +{ + noop_warn("glIsBufferARB"); + return (GLboolean) 0; +} + +static GLvoid * APIENTRY noopMapBufferARB(GLenum target, GLenum access) +{ + noop_warn("glMapBufferARB"); + return (GLvoid *) 0; +} + +static GLboolean APIENTRY noopUnmapBufferARB(GLenum target) +{ + noop_warn("glUnmapBufferARB"); + return (GLboolean) 0; +} + +static void APIENTRY noopBeginQueryARB(GLenum target, GLuint id) +{ + noop_warn("glBeginQueryARB"); +} + +static void APIENTRY noopDeleteQueriesARB(GLsizei n, const GLuint *ids) +{ + noop_warn("glDeleteQueriesARB"); +} + +static void APIENTRY noopEndQueryARB(GLenum target) +{ + noop_warn("glEndQueryARB"); +} + +static void APIENTRY noopGenQueriesARB(GLsizei n, GLuint *ids) +{ + noop_warn("glGenQueriesARB"); +} + +static void APIENTRY noopGetQueryObjectivARB(GLuint id, GLenum pname, GLint *params) +{ + noop_warn("glGetQueryObjectivARB"); +} + +static void APIENTRY noopGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params) +{ + noop_warn("glGetQueryObjectuivARB"); +} + +static void APIENTRY noopGetQueryivARB(GLenum target, GLenum pname, GLint *params) +{ + noop_warn("glGetQueryivARB"); +} + +static GLboolean APIENTRY noopIsQueryARB(GLuint id) +{ + noop_warn("glIsQueryARB"); + return (GLboolean) 0; +} + +static void APIENTRY noopAttachObjectARB(GLhandleARB containerObj, GLhandleARB obj) +{ + noop_warn("glAttachObjectARB"); +} + +static void APIENTRY noopCompileShaderARB(GLhandleARB shader) +{ + noop_warn("glCompileShaderARB"); +} + +static GLhandleARB APIENTRY noopCreateProgramObjectARB(void) +{ + noop_warn("glCreateProgramObjectARB"); + return (GLhandleARB) 0; +} + +static GLhandleARB APIENTRY noopCreateShaderObjectARB(GLenum shaderType) +{ + noop_warn("glCreateShaderObjectARB"); + return (GLhandleARB) 0; +} + +static void APIENTRY noopDeleteObjectARB(GLhandleARB obj) +{ + noop_warn("glDeleteObjectARB"); +} + +static void APIENTRY noopDetachObjectARB(GLhandleARB containerObj, GLhandleARB attachedObj) +{ + noop_warn("glDetachObjectARB"); +} + +static void APIENTRY noopGetActiveUniformARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) +{ + noop_warn("glGetActiveUniformARB"); +} + +static void APIENTRY noopGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog) +{ + noop_warn("glGetAttachedObjectsARB"); +} + +static GLhandleARB APIENTRY noopGetHandleARB(GLenum pname) +{ + noop_warn("glGetHandleARB"); + return (GLhandleARB) 0; +} + +static void APIENTRY noopGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog) +{ + noop_warn("glGetInfoLogARB"); +} + +static void APIENTRY noopGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat *params) +{ + noop_warn("glGetObjectParameterfvARB"); +} + +static void APIENTRY noopGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint *params) +{ + noop_warn("glGetObjectParameterivARB"); +} + +static void APIENTRY noopGetShaderSourceARB(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source) +{ + noop_warn("glGetShaderSourceARB"); +} + +static GLint APIENTRY noopGetUniformLocationARB(GLhandleARB program, const GLcharARB *name) +{ + noop_warn("glGetUniformLocationARB"); + return (GLint) 0; +} + +static void APIENTRY noopGetUniformfvARB(GLhandleARB program, GLint location, GLfloat *params) +{ + noop_warn("glGetUniformfvARB"); +} + +static void APIENTRY noopGetUniformivARB(GLhandleARB program, GLint location, GLint *params) +{ + noop_warn("glGetUniformivARB"); +} + +static void APIENTRY noopLinkProgramARB(GLhandleARB program) +{ + noop_warn("glLinkProgramARB"); +} + +static void APIENTRY noopShaderSourceARB(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length) +{ + noop_warn("glShaderSourceARB"); +} + +static void APIENTRY noopUniform1fARB(GLint location, GLfloat v0) +{ + noop_warn("glUniform1fARB"); +} + +static void APIENTRY noopUniform1fvARB(GLint location, GLsizei count, const GLfloat *value) +{ + noop_warn("glUniform1fvARB"); +} + +static void APIENTRY noopUniform1iARB(GLint location, GLint v0) +{ + noop_warn("glUniform1iARB"); +} + +static void APIENTRY noopUniform1ivARB(GLint location, GLsizei count, const GLint *value) +{ + noop_warn("glUniform1ivARB"); +} + +static void APIENTRY noopUniform2fARB(GLint location, GLfloat v0, GLfloat v1) +{ + noop_warn("glUniform2fARB"); +} + +static void APIENTRY noopUniform2fvARB(GLint location, GLsizei count, const GLfloat *value) +{ + noop_warn("glUniform2fvARB"); +} + +static void APIENTRY noopUniform2iARB(GLint location, GLint v0, GLint v1) +{ + noop_warn("glUniform2iARB"); +} + +static void APIENTRY noopUniform2ivARB(GLint location, GLsizei count, const GLint *value) +{ + noop_warn("glUniform2ivARB"); +} + +static void APIENTRY noopUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) +{ + noop_warn("glUniform3fARB"); +} + +static void APIENTRY noopUniform3fvARB(GLint location, GLsizei count, const GLfloat *value) +{ + noop_warn("glUniform3fvARB"); +} + +static void APIENTRY noopUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2) +{ + noop_warn("glUniform3iARB"); +} + +static void APIENTRY noopUniform3ivARB(GLint location, GLsizei count, const GLint *value) +{ + noop_warn("glUniform3ivARB"); +} + +static void APIENTRY noopUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) +{ + noop_warn("glUniform4fARB"); +} + +static void APIENTRY noopUniform4fvARB(GLint location, GLsizei count, const GLfloat *value) +{ + noop_warn("glUniform4fvARB"); +} + +static void APIENTRY noopUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) +{ + noop_warn("glUniform4iARB"); +} + +static void APIENTRY noopUniform4ivARB(GLint location, GLsizei count, const GLint *value) +{ + noop_warn("glUniform4ivARB"); +} + +static void APIENTRY noopUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + noop_warn("glUniformMatrix2fvARB"); +} + +static void APIENTRY noopUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + noop_warn("glUniformMatrix3fvARB"); +} + +static void APIENTRY noopUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + noop_warn("glUniformMatrix4fvARB"); +} + +static void APIENTRY noopUseProgramObjectARB(GLhandleARB program) +{ + noop_warn("glUseProgramObjectARB"); +} + +static void APIENTRY noopValidateProgramARB(GLhandleARB program) +{ + noop_warn("glValidateProgramARB"); +} + +static void APIENTRY noopBindAttribLocationARB(GLhandleARB program, GLuint index, const GLcharARB *name) +{ + noop_warn("glBindAttribLocationARB"); +} + +static void APIENTRY noopGetActiveAttribARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) +{ + noop_warn("glGetActiveAttribARB"); +} + +static GLint APIENTRY noopGetAttribLocationARB(GLhandleARB program, const GLcharARB *name) +{ + noop_warn("glGetAttribLocationARB"); + return (GLint) 0; +} + +static void APIENTRY noopDrawBuffersARB(GLsizei n, const GLenum *bufs) +{ + noop_warn("glDrawBuffersARB"); +} + +static void APIENTRY noopDrawArraysInstancedARB(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + noop_warn("glDrawArraysInstancedARB"); +} + +static void APIENTRY noopDrawElementsInstancedARB(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) +{ + noop_warn("glDrawElementsInstancedARB"); +} + +static void APIENTRY noopRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + noop_warn("glRenderbufferStorageMultisample"); +} + +static void APIENTRY noopFramebufferTextureARB(GLenum target, GLenum attachment, GLuint texture, GLint level) +{ + noop_warn("glFramebufferTextureARB"); +} + +static void APIENTRY noopFramebufferTextureFaceARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) +{ + noop_warn("glFramebufferTextureFaceARB"); +} + +static void APIENTRY noopProgramParameteriARB(GLuint program, GLenum pname, GLint value) +{ + noop_warn("glProgramParameteriARB"); +} + +static void APIENTRY noopVertexAttribDivisorARB(GLuint index, GLuint divisor) +{ + noop_warn("glVertexAttribDivisorARB"); +} + +static void APIENTRY noopFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) +{ + noop_warn("glFlushMappedBufferRange"); +} + +static GLvoid * APIENTRY noopMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) +{ + noop_warn("glMapBufferRange"); + return (GLvoid *) 0; +} + +static void APIENTRY noopBindVertexArray(GLuint array) +{ + noop_warn("glBindVertexArray"); +} + +static void APIENTRY noopGenVertexArrays(GLsizei n, GLuint *arrays) +{ + noop_warn("glGenVertexArrays"); +} + +static void APIENTRY noopCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) +{ + noop_warn("glCopyBufferSubData"); +} + +static GLenum APIENTRY noopClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + noop_warn("glClientWaitSync"); + return (GLenum) 0; +} + +static void APIENTRY noopDeleteSync(GLsync sync) +{ + noop_warn("glDeleteSync"); +} + +static GLsync APIENTRY noopFenceSync(GLenum condition, GLbitfield flags) +{ + noop_warn("glFenceSync"); + return (GLsync) 0; +} + +static void APIENTRY noopGetInteger64v(GLenum pname, GLint64 *params) +{ + noop_warn("glGetInteger64v"); +} + +static void APIENTRY noopGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) +{ + noop_warn("glGetSynciv"); +} + +static GLboolean APIENTRY noopIsSync(GLsync sync) +{ + noop_warn("glIsSync"); + return (GLboolean) 0; +} + +static void APIENTRY noopWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + noop_warn("glWaitSync"); +} + +static void APIENTRY noopDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) +{ + noop_warn("glDrawElementsBaseVertex"); +} + +static void APIENTRY noopDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) +{ + noop_warn("glDrawRangeElementsBaseVertex"); +} + +static void APIENTRY noopMultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex) +{ + noop_warn("glMultiDrawElementsBaseVertex"); +} + +static void APIENTRY noopBlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeA) +{ + noop_warn("glBlendEquationSeparateiARB"); +} + +static void APIENTRY noopBlendEquationiARB(GLuint buf, GLenum mode) +{ + noop_warn("glBlendEquationiARB"); +} + +static void APIENTRY noopBlendFuncSeparateiARB(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA) +{ + noop_warn("glBlendFuncSeparateiARB"); +} + +static void APIENTRY noopBlendFunciARB(GLuint buf, GLenum src, GLenum dst) +{ + noop_warn("glBlendFunciARB"); +} + +static void APIENTRY noopBindTransformFeedback(GLenum target, GLuint id) +{ + noop_warn("glBindTransformFeedback"); +} + +static void APIENTRY noopDeleteTransformFeedbacks(GLsizei n, const GLuint *ids) +{ + noop_warn("glDeleteTransformFeedbacks"); +} + +static void APIENTRY noopDrawTransformFeedback(GLenum mode, GLuint id) +{ + noop_warn("glDrawTransformFeedback"); +} + +static void APIENTRY noopGenTransformFeedbacks(GLsizei n, GLuint *ids) +{ + noop_warn("glGenTransformFeedbacks"); +} + +static GLboolean APIENTRY noopIsTransformFeedback(GLuint id) +{ + noop_warn("glIsTransformFeedback"); + return (GLboolean) 0; +} + +static void APIENTRY noopPauseTransformFeedback(void) +{ + noop_warn("glPauseTransformFeedback"); +} + +static void APIENTRY noopResumeTransformFeedback(void) +{ + noop_warn("glResumeTransformFeedback"); +} + +static void APIENTRY noopClearDepthf(GLclampf depth) +{ + noop_warn("glClearDepthf"); +} + +static void APIENTRY noopDepthRangef(GLclampf zNear, GLclampf zFar) +{ + noop_warn("glDepthRangef"); +} + +static void APIENTRY noopGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) +{ + noop_warn("glGetShaderPrecisionFormat"); +} + +static void APIENTRY noopReleaseShaderCompiler(void) +{ + noop_warn("glReleaseShaderCompiler"); +} + +static void APIENTRY noopShaderBinary(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length) +{ + noop_warn("glShaderBinary"); +} + +static void APIENTRY noopGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) +{ + noop_warn("glGetProgramBinary"); +} + +static void APIENTRY noopProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length) +{ + noop_warn("glProgramBinary"); +} + +static void APIENTRY noopProgramParameteri(GLuint program, GLenum pname, GLint value) +{ + noop_warn("glProgramParameteri"); +} + +static void APIENTRY noopPolygonOffsetEXT(GLfloat factor, GLfloat bias) +{ + noop_warn("glPolygonOffsetEXT"); +} + +static void APIENTRY noopDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) +{ + noop_warn("glDrawTexfOES"); +} + +static void APIENTRY noopDrawTexfvOES(const GLfloat *coords) +{ + noop_warn("glDrawTexfvOES"); +} + +static void APIENTRY noopDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height) +{ + noop_warn("glDrawTexiOES"); +} + +static void APIENTRY noopDrawTexivOES(const GLint *coords) +{ + noop_warn("glDrawTexivOES"); +} + +static void APIENTRY noopDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) +{ + noop_warn("glDrawTexsOES"); +} + +static void APIENTRY noopDrawTexsvOES(const GLshort *coords) +{ + noop_warn("glDrawTexsvOES"); +} + +static void APIENTRY noopDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) +{ + noop_warn("glDrawTexxOES"); +} + +static void APIENTRY noopDrawTexxvOES(const GLfixed *coords) +{ + noop_warn("glDrawTexxvOES"); +} + +static void APIENTRY noopPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + noop_warn("glPointSizePointerOES"); +} + +static void APIENTRY noopGetPixelTexGenParameterfvSGIS(GLenum pname, GLfloat *params) +{ + noop_warn("glGetPixelTexGenParameterfvSGIS"); +} + +static void APIENTRY noopGetPixelTexGenParameterivSGIS(GLenum pname, GLint *params) +{ + noop_warn("glGetPixelTexGenParameterivSGIS"); +} + +static void APIENTRY noopPixelTexGenParameterfSGIS(GLenum pname, GLfloat param) +{ + noop_warn("glPixelTexGenParameterfSGIS"); +} + +static void APIENTRY noopPixelTexGenParameterfvSGIS(GLenum pname, const GLfloat *params) +{ + noop_warn("glPixelTexGenParameterfvSGIS"); +} + +static void APIENTRY noopPixelTexGenParameteriSGIS(GLenum pname, GLint param) +{ + noop_warn("glPixelTexGenParameteriSGIS"); +} + +static void APIENTRY noopPixelTexGenParameterivSGIS(GLenum pname, const GLint *params) +{ + noop_warn("glPixelTexGenParameterivSGIS"); +} + +static GLbitfield APIENTRY noopQueryMatrixxOES(GLfixed *mantissa, GLint *exponent) +{ + noop_warn("glQueryMatrixxOES"); + return (GLbitfield) 0; +} + +static void APIENTRY noopSampleMaskSGIS(GLclampf value, GLboolean invert) +{ + noop_warn("glSampleMaskSGIS"); +} + +static void APIENTRY noopSamplePatternSGIS(GLenum pattern) +{ + noop_warn("glSamplePatternSGIS"); +} + +static void APIENTRY noopColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) +{ + noop_warn("glColorPointerEXT"); +} + +static void APIENTRY noopEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer) +{ + noop_warn("glEdgeFlagPointerEXT"); +} + +static void APIENTRY noopIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) +{ + noop_warn("glIndexPointerEXT"); +} + +static void APIENTRY noopNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) +{ + noop_warn("glNormalPointerEXT"); +} + +static void APIENTRY noopTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) +{ + noop_warn("glTexCoordPointerEXT"); +} + +static void APIENTRY noopVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) +{ + noop_warn("glVertexPointerEXT"); +} + +static void APIENTRY noopPointParameterfEXT(GLenum pname, GLfloat param) +{ + noop_warn("glPointParameterfEXT"); +} + +static void APIENTRY noopPointParameterfvEXT(GLenum pname, const GLfloat *params) +{ + noop_warn("glPointParameterfvEXT"); +} + +static void APIENTRY noopLockArraysEXT(GLint first, GLsizei count) +{ + noop_warn("glLockArraysEXT"); +} + +static void APIENTRY noopUnlockArraysEXT(void) +{ + noop_warn("glUnlockArraysEXT"); +} + +static void APIENTRY noopSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue) +{ + noop_warn("glSecondaryColor3bEXT"); +} + +static void APIENTRY noopSecondaryColor3bvEXT(const GLbyte *v) +{ + noop_warn("glSecondaryColor3bvEXT"); +} + +static void APIENTRY noopSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue) +{ + noop_warn("glSecondaryColor3dEXT"); +} + +static void APIENTRY noopSecondaryColor3dvEXT(const GLdouble *v) +{ + noop_warn("glSecondaryColor3dvEXT"); +} + +static void APIENTRY noopSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue) +{ + noop_warn("glSecondaryColor3fEXT"); +} + +static void APIENTRY noopSecondaryColor3fvEXT(const GLfloat *v) +{ + noop_warn("glSecondaryColor3fvEXT"); +} + +static void APIENTRY noopSecondaryColor3iEXT(GLint red, GLint green, GLint blue) +{ + noop_warn("glSecondaryColor3iEXT"); +} + +static void APIENTRY noopSecondaryColor3ivEXT(const GLint *v) +{ + noop_warn("glSecondaryColor3ivEXT"); +} + +static void APIENTRY noopSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue) +{ + noop_warn("glSecondaryColor3sEXT"); +} + +static void APIENTRY noopSecondaryColor3svEXT(const GLshort *v) +{ + noop_warn("glSecondaryColor3svEXT"); +} + +static void APIENTRY noopSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue) +{ + noop_warn("glSecondaryColor3ubEXT"); +} + +static void APIENTRY noopSecondaryColor3ubvEXT(const GLubyte *v) +{ + noop_warn("glSecondaryColor3ubvEXT"); +} + +static void APIENTRY noopSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue) +{ + noop_warn("glSecondaryColor3uiEXT"); +} + +static void APIENTRY noopSecondaryColor3uivEXT(const GLuint *v) +{ + noop_warn("glSecondaryColor3uivEXT"); +} + +static void APIENTRY noopSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue) +{ + noop_warn("glSecondaryColor3usEXT"); +} + +static void APIENTRY noopSecondaryColor3usvEXT(const GLushort *v) +{ + noop_warn("glSecondaryColor3usvEXT"); +} + +static void APIENTRY noopSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + noop_warn("glSecondaryColorPointerEXT"); +} + +static void APIENTRY noopMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) +{ + noop_warn("glMultiDrawArraysEXT"); +} + +static void APIENTRY noopMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) +{ + noop_warn("glMultiDrawElementsEXT"); +} + +static void APIENTRY noopFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + noop_warn("glFogCoordPointerEXT"); +} + +static void APIENTRY noopFogCoorddEXT(GLdouble coord) +{ + noop_warn("glFogCoorddEXT"); +} + +static void APIENTRY noopFogCoorddvEXT(const GLdouble *coord) +{ + noop_warn("glFogCoorddvEXT"); +} + +static void APIENTRY noopFogCoordfEXT(GLfloat coord) +{ + noop_warn("glFogCoordfEXT"); +} + +static void APIENTRY noopFogCoordfvEXT(const GLfloat *coord) +{ + noop_warn("glFogCoordfvEXT"); +} + +static void APIENTRY noopPixelTexGenSGIX(GLenum mode) +{ + noop_warn("glPixelTexGenSGIX"); +} + +static void APIENTRY noopBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + noop_warn("glBlendFuncSeparateEXT"); +} + +static void APIENTRY noopFlushVertexArrayRangeNV(void) +{ + noop_warn("glFlushVertexArrayRangeNV"); +} + +static void APIENTRY noopVertexArrayRangeNV(GLsizei length, const GLvoid *pointer) +{ + noop_warn("glVertexArrayRangeNV"); +} + +static void APIENTRY noopCombinerInputNV(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +{ + noop_warn("glCombinerInputNV"); +} + +static void APIENTRY noopCombinerOutputNV(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) +{ + noop_warn("glCombinerOutputNV"); +} + +static void APIENTRY noopCombinerParameterfNV(GLenum pname, GLfloat param) +{ + noop_warn("glCombinerParameterfNV"); +} + +static void APIENTRY noopCombinerParameterfvNV(GLenum pname, const GLfloat *params) +{ + noop_warn("glCombinerParameterfvNV"); +} + +static void APIENTRY noopCombinerParameteriNV(GLenum pname, GLint param) +{ + noop_warn("glCombinerParameteriNV"); +} + +static void APIENTRY noopCombinerParameterivNV(GLenum pname, const GLint *params) +{ + noop_warn("glCombinerParameterivNV"); +} + +static void APIENTRY noopFinalCombinerInputNV(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +{ + noop_warn("glFinalCombinerInputNV"); +} + +static void APIENTRY noopGetCombinerInputParameterfvNV(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params) +{ + noop_warn("glGetCombinerInputParameterfvNV"); +} + +static void APIENTRY noopGetCombinerInputParameterivNV(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params) +{ + noop_warn("glGetCombinerInputParameterivNV"); +} + +static void APIENTRY noopGetCombinerOutputParameterfvNV(GLenum stage, GLenum portion, GLenum pname, GLfloat *params) +{ + noop_warn("glGetCombinerOutputParameterfvNV"); +} + +static void APIENTRY noopGetCombinerOutputParameterivNV(GLenum stage, GLenum portion, GLenum pname, GLint *params) +{ + noop_warn("glGetCombinerOutputParameterivNV"); +} + +static void APIENTRY noopGetFinalCombinerInputParameterfvNV(GLenum variable, GLenum pname, GLfloat *params) +{ + noop_warn("glGetFinalCombinerInputParameterfvNV"); +} + +static void APIENTRY noopGetFinalCombinerInputParameterivNV(GLenum variable, GLenum pname, GLint *params) +{ + noop_warn("glGetFinalCombinerInputParameterivNV"); +} + +static void APIENTRY noopResizeBuffersMESA(void) +{ + noop_warn("glResizeBuffersMESA"); +} + +static void APIENTRY noopWindowPos2dMESA(GLdouble x, GLdouble y) +{ + noop_warn("glWindowPos2dMESA"); +} + +static void APIENTRY noopWindowPos2dvMESA(const GLdouble *v) +{ + noop_warn("glWindowPos2dvMESA"); +} + +static void APIENTRY noopWindowPos2fMESA(GLfloat x, GLfloat y) +{ + noop_warn("glWindowPos2fMESA"); +} + +static void APIENTRY noopWindowPos2fvMESA(const GLfloat *v) +{ + noop_warn("glWindowPos2fvMESA"); +} + +static void APIENTRY noopWindowPos2iMESA(GLint x, GLint y) +{ + noop_warn("glWindowPos2iMESA"); +} + +static void APIENTRY noopWindowPos2ivMESA(const GLint *v) +{ + noop_warn("glWindowPos2ivMESA"); +} + +static void APIENTRY noopWindowPos2sMESA(GLshort x, GLshort y) +{ + noop_warn("glWindowPos2sMESA"); +} + +static void APIENTRY noopWindowPos2svMESA(const GLshort *v) +{ + noop_warn("glWindowPos2svMESA"); +} + +static void APIENTRY noopWindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z) +{ + noop_warn("glWindowPos3dMESA"); +} + +static void APIENTRY noopWindowPos3dvMESA(const GLdouble *v) +{ + noop_warn("glWindowPos3dvMESA"); +} + +static void APIENTRY noopWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) +{ + noop_warn("glWindowPos3fMESA"); +} + +static void APIENTRY noopWindowPos3fvMESA(const GLfloat *v) +{ + noop_warn("glWindowPos3fvMESA"); +} + +static void APIENTRY noopWindowPos3iMESA(GLint x, GLint y, GLint z) +{ + noop_warn("glWindowPos3iMESA"); +} + +static void APIENTRY noopWindowPos3ivMESA(const GLint *v) +{ + noop_warn("glWindowPos3ivMESA"); +} + +static void APIENTRY noopWindowPos3sMESA(GLshort x, GLshort y, GLshort z) +{ + noop_warn("glWindowPos3sMESA"); +} + +static void APIENTRY noopWindowPos3svMESA(const GLshort *v) +{ + noop_warn("glWindowPos3svMESA"); +} + +static void APIENTRY noopWindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + noop_warn("glWindowPos4dMESA"); +} + +static void APIENTRY noopWindowPos4dvMESA(const GLdouble *v) +{ + noop_warn("glWindowPos4dvMESA"); +} + +static void APIENTRY noopWindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + noop_warn("glWindowPos4fMESA"); +} + +static void APIENTRY noopWindowPos4fvMESA(const GLfloat *v) +{ + noop_warn("glWindowPos4fvMESA"); +} + +static void APIENTRY noopWindowPos4iMESA(GLint x, GLint y, GLint z, GLint w) +{ + noop_warn("glWindowPos4iMESA"); +} + +static void APIENTRY noopWindowPos4ivMESA(const GLint *v) +{ + noop_warn("glWindowPos4ivMESA"); +} + +static void APIENTRY noopWindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w) +{ + noop_warn("glWindowPos4sMESA"); +} + +static void APIENTRY noopWindowPos4svMESA(const GLshort *v) +{ + noop_warn("glWindowPos4svMESA"); +} + +static void APIENTRY noopMultiModeDrawArraysIBM(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride) +{ + noop_warn("glMultiModeDrawArraysIBM"); +} + +static void APIENTRY noopMultiModeDrawElementsIBM(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride) +{ + noop_warn("glMultiModeDrawElementsIBM"); +} + +static void APIENTRY noopDeleteFencesNV(GLsizei n, const GLuint *fences) +{ + noop_warn("glDeleteFencesNV"); +} + +static void APIENTRY noopFinishFenceNV(GLuint fence) +{ + noop_warn("glFinishFenceNV"); +} + +static void APIENTRY noopGenFencesNV(GLsizei n, GLuint *fences) +{ + noop_warn("glGenFencesNV"); +} + +static void APIENTRY noopGetFenceivNV(GLuint fence, GLenum pname, GLint *params) +{ + noop_warn("glGetFenceivNV"); +} + +static GLboolean APIENTRY noopIsFenceNV(GLuint fence) +{ + noop_warn("glIsFenceNV"); + return (GLboolean) 0; +} + +static void APIENTRY noopSetFenceNV(GLuint fence, GLenum condition) +{ + noop_warn("glSetFenceNV"); +} + +static GLboolean APIENTRY noopTestFenceNV(GLuint fence) +{ + noop_warn("glTestFenceNV"); + return (GLboolean) 0; +} + +static GLboolean APIENTRY noopAreProgramsResidentNV(GLsizei n, const GLuint *ids, GLboolean *residences) +{ + noop_warn("glAreProgramsResidentNV"); + return (GLboolean) 0; +} + +static void APIENTRY noopBindProgramNV(GLenum target, GLuint program) +{ + noop_warn("glBindProgramNV"); +} + +static void APIENTRY noopDeleteProgramsNV(GLsizei n, const GLuint *programs) +{ + noop_warn("glDeleteProgramsNV"); +} + +static void APIENTRY noopExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) +{ + noop_warn("glExecuteProgramNV"); +} + +static void APIENTRY noopGenProgramsNV(GLsizei n, GLuint *programs) +{ + noop_warn("glGenProgramsNV"); +} + +static void APIENTRY noopGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble *params) +{ + noop_warn("glGetProgramParameterdvNV"); +} + +static void APIENTRY noopGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat *params) +{ + noop_warn("glGetProgramParameterfvNV"); +} + +static void APIENTRY noopGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) +{ + noop_warn("glGetProgramStringNV"); +} + +static void APIENTRY noopGetProgramivNV(GLuint id, GLenum pname, GLint *params) +{ + noop_warn("glGetProgramivNV"); +} + +static void APIENTRY noopGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint *params) +{ + noop_warn("glGetTrackMatrixivNV"); +} + +static void APIENTRY noopGetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer) +{ + noop_warn("glGetVertexAttribPointervNV"); +} + +static void APIENTRY noopGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params) +{ + noop_warn("glGetVertexAttribdvNV"); +} + +static void APIENTRY noopGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params) +{ + noop_warn("glGetVertexAttribfvNV"); +} + +static void APIENTRY noopGetVertexAttribivNV(GLuint index, GLenum pname, GLint *params) +{ + noop_warn("glGetVertexAttribivNV"); +} + +static GLboolean APIENTRY noopIsProgramNV(GLuint program) +{ + noop_warn("glIsProgramNV"); + return (GLboolean) 0; +} + +static void APIENTRY noopLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program) +{ + noop_warn("glLoadProgramNV"); +} + +static void APIENTRY noopProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num, const GLdouble *params) +{ + noop_warn("glProgramParameters4dvNV"); +} + +static void APIENTRY noopProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num, const GLfloat *params) +{ + noop_warn("glProgramParameters4fvNV"); +} + +static void APIENTRY noopRequestResidentProgramsNV(GLsizei n, const GLuint *ids) +{ + noop_warn("glRequestResidentProgramsNV"); +} + +static void APIENTRY noopTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform) +{ + noop_warn("glTrackMatrixNV"); +} + +static void APIENTRY noopVertexAttrib1dNV(GLuint index, GLdouble x) +{ + noop_warn("glVertexAttrib1dNV"); +} + +static void APIENTRY noopVertexAttrib1dvNV(GLuint index, const GLdouble *v) +{ + noop_warn("glVertexAttrib1dvNV"); +} + +static void APIENTRY noopVertexAttrib1fNV(GLuint index, GLfloat x) +{ + noop_warn("glVertexAttrib1fNV"); +} + +static void APIENTRY noopVertexAttrib1fvNV(GLuint index, const GLfloat *v) +{ + noop_warn("glVertexAttrib1fvNV"); +} + +static void APIENTRY noopVertexAttrib1sNV(GLuint index, GLshort x) +{ + noop_warn("glVertexAttrib1sNV"); +} + +static void APIENTRY noopVertexAttrib1svNV(GLuint index, const GLshort *v) +{ + noop_warn("glVertexAttrib1svNV"); +} + +static void APIENTRY noopVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y) +{ + noop_warn("glVertexAttrib2dNV"); +} + +static void APIENTRY noopVertexAttrib2dvNV(GLuint index, const GLdouble *v) +{ + noop_warn("glVertexAttrib2dvNV"); +} + +static void APIENTRY noopVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) +{ + noop_warn("glVertexAttrib2fNV"); +} + +static void APIENTRY noopVertexAttrib2fvNV(GLuint index, const GLfloat *v) +{ + noop_warn("glVertexAttrib2fvNV"); +} + +static void APIENTRY noopVertexAttrib2sNV(GLuint index, GLshort x, GLshort y) +{ + noop_warn("glVertexAttrib2sNV"); +} + +static void APIENTRY noopVertexAttrib2svNV(GLuint index, const GLshort *v) +{ + noop_warn("glVertexAttrib2svNV"); +} + +static void APIENTRY noopVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + noop_warn("glVertexAttrib3dNV"); +} + +static void APIENTRY noopVertexAttrib3dvNV(GLuint index, const GLdouble *v) +{ + noop_warn("glVertexAttrib3dvNV"); +} + +static void APIENTRY noopVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + noop_warn("glVertexAttrib3fNV"); +} + +static void APIENTRY noopVertexAttrib3fvNV(GLuint index, const GLfloat *v) +{ + noop_warn("glVertexAttrib3fvNV"); +} + +static void APIENTRY noopVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z) +{ + noop_warn("glVertexAttrib3sNV"); +} + +static void APIENTRY noopVertexAttrib3svNV(GLuint index, const GLshort *v) +{ + noop_warn("glVertexAttrib3svNV"); +} + +static void APIENTRY noopVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + noop_warn("glVertexAttrib4dNV"); +} + +static void APIENTRY noopVertexAttrib4dvNV(GLuint index, const GLdouble *v) +{ + noop_warn("glVertexAttrib4dvNV"); +} + +static void APIENTRY noopVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + noop_warn("glVertexAttrib4fNV"); +} + +static void APIENTRY noopVertexAttrib4fvNV(GLuint index, const GLfloat *v) +{ + noop_warn("glVertexAttrib4fvNV"); +} + +static void APIENTRY noopVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + noop_warn("glVertexAttrib4sNV"); +} + +static void APIENTRY noopVertexAttrib4svNV(GLuint index, const GLshort *v) +{ + noop_warn("glVertexAttrib4svNV"); +} + +static void APIENTRY noopVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + noop_warn("glVertexAttrib4ubNV"); +} + +static void APIENTRY noopVertexAttrib4ubvNV(GLuint index, const GLubyte *v) +{ + noop_warn("glVertexAttrib4ubvNV"); +} + +static void APIENTRY noopVertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + noop_warn("glVertexAttribPointerNV"); +} + +static void APIENTRY noopVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble *v) +{ + noop_warn("glVertexAttribs1dvNV"); +} + +static void APIENTRY noopVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat *v) +{ + noop_warn("glVertexAttribs1fvNV"); +} + +static void APIENTRY noopVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort *v) +{ + noop_warn("glVertexAttribs1svNV"); +} + +static void APIENTRY noopVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble *v) +{ + noop_warn("glVertexAttribs2dvNV"); +} + +static void APIENTRY noopVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat *v) +{ + noop_warn("glVertexAttribs2fvNV"); +} + +static void APIENTRY noopVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort *v) +{ + noop_warn("glVertexAttribs2svNV"); +} + +static void APIENTRY noopVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble *v) +{ + noop_warn("glVertexAttribs3dvNV"); +} + +static void APIENTRY noopVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat *v) +{ + noop_warn("glVertexAttribs3fvNV"); +} + +static void APIENTRY noopVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort *v) +{ + noop_warn("glVertexAttribs3svNV"); +} + +static void APIENTRY noopVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble *v) +{ + noop_warn("glVertexAttribs4dvNV"); +} + +static void APIENTRY noopVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat *v) +{ + noop_warn("glVertexAttribs4fvNV"); +} + +static void APIENTRY noopVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort *v) +{ + noop_warn("glVertexAttribs4svNV"); +} + +static void APIENTRY noopVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) +{ + noop_warn("glVertexAttribs4ubvNV"); +} + +static void APIENTRY noopGetTexBumpParameterfvATI(GLenum pname, GLfloat *param) +{ + noop_warn("glGetTexBumpParameterfvATI"); +} + +static void APIENTRY noopGetTexBumpParameterivATI(GLenum pname, GLint *param) +{ + noop_warn("glGetTexBumpParameterivATI"); +} + +static void APIENTRY noopTexBumpParameterfvATI(GLenum pname, const GLfloat *param) +{ + noop_warn("glTexBumpParameterfvATI"); +} + +static void APIENTRY noopTexBumpParameterivATI(GLenum pname, const GLint *param) +{ + noop_warn("glTexBumpParameterivATI"); +} + +static void APIENTRY noopAlphaFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) +{ + noop_warn("glAlphaFragmentOp1ATI"); +} + +static void APIENTRY noopAlphaFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) +{ + noop_warn("glAlphaFragmentOp2ATI"); +} + +static void APIENTRY noopAlphaFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) +{ + noop_warn("glAlphaFragmentOp3ATI"); +} + +static void APIENTRY noopBeginFragmentShaderATI(void) +{ + noop_warn("glBeginFragmentShaderATI"); +} + +static void APIENTRY noopBindFragmentShaderATI(GLuint id) +{ + noop_warn("glBindFragmentShaderATI"); +} + +static void APIENTRY noopColorFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) +{ + noop_warn("glColorFragmentOp1ATI"); +} + +static void APIENTRY noopColorFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) +{ + noop_warn("glColorFragmentOp2ATI"); +} + +static void APIENTRY noopColorFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) +{ + noop_warn("glColorFragmentOp3ATI"); +} + +static void APIENTRY noopDeleteFragmentShaderATI(GLuint id) +{ + noop_warn("glDeleteFragmentShaderATI"); +} + +static void APIENTRY noopEndFragmentShaderATI(void) +{ + noop_warn("glEndFragmentShaderATI"); +} + +static GLuint APIENTRY noopGenFragmentShadersATI(GLuint range) +{ + noop_warn("glGenFragmentShadersATI"); + return (GLuint) 0; +} + +static void APIENTRY noopPassTexCoordATI(GLuint dst, GLuint coord, GLenum swizzle) +{ + noop_warn("glPassTexCoordATI"); +} + +static void APIENTRY noopSampleMapATI(GLuint dst, GLuint interp, GLenum swizzle) +{ + noop_warn("glSampleMapATI"); +} + +static void APIENTRY noopSetFragmentShaderConstantATI(GLuint dst, const GLfloat *value) +{ + noop_warn("glSetFragmentShaderConstantATI"); +} + +static void APIENTRY noopPointParameteriNV(GLenum pname, GLint param) +{ + noop_warn("glPointParameteriNV"); +} + +static void APIENTRY noopPointParameterivNV(GLenum pname, const GLint *params) +{ + noop_warn("glPointParameterivNV"); +} + +static void APIENTRY noopActiveStencilFaceEXT(GLenum face) +{ + noop_warn("glActiveStencilFaceEXT"); +} + +static void APIENTRY noopBindVertexArrayAPPLE(GLuint array) +{ + noop_warn("glBindVertexArrayAPPLE"); +} + +static void APIENTRY noopDeleteVertexArraysAPPLE(GLsizei n, const GLuint *arrays) +{ + noop_warn("glDeleteVertexArraysAPPLE"); +} + +static void APIENTRY noopGenVertexArraysAPPLE(GLsizei n, GLuint *arrays) +{ + noop_warn("glGenVertexArraysAPPLE"); +} + +static GLboolean APIENTRY noopIsVertexArrayAPPLE(GLuint array) +{ + noop_warn("glIsVertexArrayAPPLE"); + return (GLboolean) 0; +} + +static void APIENTRY noopGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params) +{ + noop_warn("glGetProgramNamedParameterdvNV"); +} + +static void APIENTRY noopGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params) +{ + noop_warn("glGetProgramNamedParameterfvNV"); +} + +static void APIENTRY noopProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + noop_warn("glProgramNamedParameter4dNV"); +} + +static void APIENTRY noopProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v) +{ + noop_warn("glProgramNamedParameter4dvNV"); +} + +static void APIENTRY noopProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + noop_warn("glProgramNamedParameter4fNV"); +} + +static void APIENTRY noopProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v) +{ + noop_warn("glProgramNamedParameter4fvNV"); +} + +static void APIENTRY noopPrimitiveRestartIndexNV(GLuint index) +{ + noop_warn("glPrimitiveRestartIndexNV"); +} + +static void APIENTRY noopPrimitiveRestartNV(void) +{ + noop_warn("glPrimitiveRestartNV"); +} + +static void APIENTRY noopAlphaFuncxOES(GLenum func, GLclampx ref) +{ + noop_warn("glAlphaFuncxOES"); +} + +static void APIENTRY noopClearColorxOES(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) +{ + noop_warn("glClearColorxOES"); +} + +static void APIENTRY noopClearDepthxOES(GLclampx depth) +{ + noop_warn("glClearDepthxOES"); +} + +static void APIENTRY noopClipPlanexOES(GLenum plane, const GLfixed *equation) +{ + noop_warn("glClipPlanexOES"); +} + +static void APIENTRY noopColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) +{ + noop_warn("glColor4xOES"); +} + +static void APIENTRY noopDepthRangexOES(GLclampx zNear, GLclampx zFar) +{ + noop_warn("glDepthRangexOES"); +} + +static void APIENTRY noopFogxOES(GLenum pname, GLfixed param) +{ + noop_warn("glFogxOES"); +} + +static void APIENTRY noopFogxvOES(GLenum pname, const GLfixed *params) +{ + noop_warn("glFogxvOES"); +} + +static void APIENTRY noopFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) +{ + noop_warn("glFrustumxOES"); +} + +static void APIENTRY noopGetClipPlanexOES(GLenum plane, GLfixed *equation) +{ + noop_warn("glGetClipPlanexOES"); +} + +static void APIENTRY noopGetFixedvOES(GLenum pname, GLfixed *params) +{ + noop_warn("glGetFixedvOES"); +} + +static void APIENTRY noopGetLightxvOES(GLenum light, GLenum pname, GLfixed *params) +{ + noop_warn("glGetLightxvOES"); +} + +static void APIENTRY noopGetMaterialxvOES(GLenum face, GLenum pname, GLfixed *params) +{ + noop_warn("glGetMaterialxvOES"); +} + +static void APIENTRY noopGetTexEnvxvOES(GLenum target, GLenum pname, GLfixed *params) +{ + noop_warn("glGetTexEnvxvOES"); +} + +static void APIENTRY noopGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params) +{ + noop_warn("glGetTexGenxvOES"); +} + +static void APIENTRY noopGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed *params) +{ + noop_warn("glGetTexParameterxvOES"); +} + +static void APIENTRY noopLightModelxOES(GLenum pname, GLfixed param) +{ + noop_warn("glLightModelxOES"); +} + +static void APIENTRY noopLightModelxvOES(GLenum pname, const GLfixed *params) +{ + noop_warn("glLightModelxvOES"); +} + +static void APIENTRY noopLightxOES(GLenum light, GLenum pname, GLfixed param) +{ + noop_warn("glLightxOES"); +} + +static void APIENTRY noopLightxvOES(GLenum light, GLenum pname, const GLfixed *params) +{ + noop_warn("glLightxvOES"); +} + +static void APIENTRY noopLineWidthxOES(GLfixed width) +{ + noop_warn("glLineWidthxOES"); +} + +static void APIENTRY noopLoadMatrixxOES(const GLfixed *m) +{ + noop_warn("glLoadMatrixxOES"); +} + +static void APIENTRY noopMaterialxOES(GLenum face, GLenum pname, GLfixed param) +{ + noop_warn("glMaterialxOES"); +} + +static void APIENTRY noopMaterialxvOES(GLenum face, GLenum pname, const GLfixed *params) +{ + noop_warn("glMaterialxvOES"); +} + +static void APIENTRY noopMultMatrixxOES(const GLfixed *m) +{ + noop_warn("glMultMatrixxOES"); +} + +static void APIENTRY noopMultiTexCoord4xOES(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) +{ + noop_warn("glMultiTexCoord4xOES"); +} + +static void APIENTRY noopNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz) +{ + noop_warn("glNormal3xOES"); +} + +static void APIENTRY noopOrthoxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) +{ + noop_warn("glOrthoxOES"); +} + +static void APIENTRY noopPointParameterxOES(GLenum pname, GLfixed param) +{ + noop_warn("glPointParameterxOES"); +} + +static void APIENTRY noopPointParameterxvOES(GLenum pname, const GLfixed *params) +{ + noop_warn("glPointParameterxvOES"); +} + +static void APIENTRY noopPointSizexOES(GLfixed size) +{ + noop_warn("glPointSizexOES"); +} + +static void APIENTRY noopPolygonOffsetxOES(GLfixed factor, GLfixed units) +{ + noop_warn("glPolygonOffsetxOES"); +} + +static void APIENTRY noopRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) +{ + noop_warn("glRotatexOES"); +} + +static void APIENTRY noopSampleCoveragexOES(GLclampx value, GLboolean invert) +{ + noop_warn("glSampleCoveragexOES"); +} + +static void APIENTRY noopScalexOES(GLfixed x, GLfixed y, GLfixed z) +{ + noop_warn("glScalexOES"); +} + +static void APIENTRY noopTexEnvxOES(GLenum target, GLenum pname, GLfixed param) +{ + noop_warn("glTexEnvxOES"); +} + +static void APIENTRY noopTexEnvxvOES(GLenum target, GLenum pname, const GLfixed *params) +{ + noop_warn("glTexEnvxvOES"); +} + +static void APIENTRY noopTexGenxOES(GLenum coord, GLenum pname, GLint param) +{ + noop_warn("glTexGenxOES"); +} + +static void APIENTRY noopTexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params) +{ + noop_warn("glTexGenxvOES"); +} + +static void APIENTRY noopTexParameterxOES(GLenum target, GLenum pname, GLfixed param) +{ + noop_warn("glTexParameterxOES"); +} + +static void APIENTRY noopTexParameterxvOES(GLenum target, GLenum pname, const GLfixed *params) +{ + noop_warn("glTexParameterxvOES"); +} + +static void APIENTRY noopTranslatexOES(GLfixed x, GLfixed y, GLfixed z) +{ + noop_warn("glTranslatexOES"); +} + +static void APIENTRY noopClipPlanefOES(GLenum plane, const GLfloat *equation) +{ + noop_warn("glClipPlanefOES"); +} + +static void APIENTRY noopFrustumfOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) +{ + noop_warn("glFrustumfOES"); +} + +static void APIENTRY noopGetClipPlanefOES(GLenum plane, GLfloat *equation) +{ + noop_warn("glGetClipPlanefOES"); +} + +static void APIENTRY noopOrthofOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) +{ + noop_warn("glOrthofOES"); +} + +static void APIENTRY noopDepthBoundsEXT(GLclampd zmin, GLclampd zmax) +{ + noop_warn("glDepthBoundsEXT"); +} + +static void APIENTRY noopBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA) +{ + noop_warn("glBlendEquationSeparateEXT"); +} + +static void APIENTRY noopBindFramebufferEXT(GLenum target, GLuint framebuffer) +{ + noop_warn("glBindFramebufferEXT"); +} + +static void APIENTRY noopBindRenderbufferEXT(GLenum target, GLuint renderbuffer) +{ + noop_warn("glBindRenderbufferEXT"); +} + +static GLenum APIENTRY noopCheckFramebufferStatusEXT(GLenum target) +{ + noop_warn("glCheckFramebufferStatusEXT"); + return (GLenum) 0; +} + +static void APIENTRY noopDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers) +{ + noop_warn("glDeleteFramebuffersEXT"); +} + +static void APIENTRY noopDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers) +{ + noop_warn("glDeleteRenderbuffersEXT"); +} + +static void APIENTRY noopFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + noop_warn("glFramebufferRenderbufferEXT"); +} + +static void APIENTRY noopFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + noop_warn("glFramebufferTexture1DEXT"); +} + +static void APIENTRY noopFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + noop_warn("glFramebufferTexture2DEXT"); +} + +static void APIENTRY noopFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) +{ + noop_warn("glFramebufferTexture3DEXT"); +} + +static void APIENTRY noopGenFramebuffersEXT(GLsizei n, GLuint *framebuffers) +{ + noop_warn("glGenFramebuffersEXT"); +} + +static void APIENTRY noopGenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers) +{ + noop_warn("glGenRenderbuffersEXT"); +} + +static void APIENTRY noopGenerateMipmapEXT(GLenum target) +{ + noop_warn("glGenerateMipmapEXT"); +} + +static void APIENTRY noopGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint *params) +{ + noop_warn("glGetFramebufferAttachmentParameterivEXT"); +} + +static void APIENTRY noopGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params) +{ + noop_warn("glGetRenderbufferParameterivEXT"); +} + +static GLboolean APIENTRY noopIsFramebufferEXT(GLuint framebuffer) +{ + noop_warn("glIsFramebufferEXT"); + return (GLboolean) 0; +} + +static GLboolean APIENTRY noopIsRenderbufferEXT(GLuint renderbuffer) +{ + noop_warn("glIsRenderbufferEXT"); + return (GLboolean) 0; +} + +static void APIENTRY noopRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) +{ + noop_warn("glRenderbufferStorageEXT"); +} + +static void APIENTRY noopBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +{ + noop_warn("glBlitFramebufferEXT"); +} + +static void APIENTRY noopBufferParameteriAPPLE(GLenum target, GLenum pname, GLint param) +{ + noop_warn("glBufferParameteriAPPLE"); +} + +static void APIENTRY noopFlushMappedBufferRangeAPPLE(GLenum target, GLintptr offset, GLsizeiptr size) +{ + noop_warn("glFlushMappedBufferRangeAPPLE"); +} + +static void APIENTRY noopBindFragDataLocationEXT(GLuint program, GLuint colorNumber, const GLchar *name) +{ + noop_warn("glBindFragDataLocationEXT"); +} + +static GLint APIENTRY noopGetFragDataLocationEXT(GLuint program, const GLchar *name) +{ + noop_warn("glGetFragDataLocationEXT"); + return (GLint) 0; +} + +static void APIENTRY noopGetUniformuivEXT(GLuint program, GLint location, GLuint *params) +{ + noop_warn("glGetUniformuivEXT"); +} + +static void APIENTRY noopGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint *params) +{ + noop_warn("glGetVertexAttribIivEXT"); +} + +static void APIENTRY noopGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint *params) +{ + noop_warn("glGetVertexAttribIuivEXT"); +} + +static void APIENTRY noopUniform1uiEXT(GLint location, GLuint x) +{ + noop_warn("glUniform1uiEXT"); +} + +static void APIENTRY noopUniform1uivEXT(GLint location, GLsizei count, const GLuint *value) +{ + noop_warn("glUniform1uivEXT"); +} + +static void APIENTRY noopUniform2uiEXT(GLint location, GLuint x, GLuint y) +{ + noop_warn("glUniform2uiEXT"); +} + +static void APIENTRY noopUniform2uivEXT(GLint location, GLsizei count, const GLuint *value) +{ + noop_warn("glUniform2uivEXT"); +} + +static void APIENTRY noopUniform3uiEXT(GLint location, GLuint x, GLuint y, GLuint z) +{ + noop_warn("glUniform3uiEXT"); +} + +static void APIENTRY noopUniform3uivEXT(GLint location, GLsizei count, const GLuint *value) +{ + noop_warn("glUniform3uivEXT"); +} + +static void APIENTRY noopUniform4uiEXT(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) +{ + noop_warn("glUniform4uiEXT"); +} + +static void APIENTRY noopUniform4uivEXT(GLint location, GLsizei count, const GLuint *value) +{ + noop_warn("glUniform4uivEXT"); +} + +static void APIENTRY noopVertexAttribI1iEXT(GLuint index, GLint x) +{ + noop_warn("glVertexAttribI1iEXT"); +} + +static void APIENTRY noopVertexAttribI1ivEXT(GLuint index, const GLint *v) +{ + noop_warn("glVertexAttribI1ivEXT"); +} + +static void APIENTRY noopVertexAttribI1uiEXT(GLuint index, GLuint x) +{ + noop_warn("glVertexAttribI1uiEXT"); +} + +static void APIENTRY noopVertexAttribI1uivEXT(GLuint index, const GLuint *v) +{ + noop_warn("glVertexAttribI1uivEXT"); +} + +static void APIENTRY noopVertexAttribI2iEXT(GLuint index, GLint x, GLint y) +{ + noop_warn("glVertexAttribI2iEXT"); +} + +static void APIENTRY noopVertexAttribI2ivEXT(GLuint index, const GLint *v) +{ + noop_warn("glVertexAttribI2ivEXT"); +} + +static void APIENTRY noopVertexAttribI2uiEXT(GLuint index, GLuint x, GLuint y) +{ + noop_warn("glVertexAttribI2uiEXT"); +} + +static void APIENTRY noopVertexAttribI2uivEXT(GLuint index, const GLuint *v) +{ + noop_warn("glVertexAttribI2uivEXT"); +} + +static void APIENTRY noopVertexAttribI3iEXT(GLuint index, GLint x, GLint y, GLint z) +{ + noop_warn("glVertexAttribI3iEXT"); +} + +static void APIENTRY noopVertexAttribI3ivEXT(GLuint index, const GLint *v) +{ + noop_warn("glVertexAttribI3ivEXT"); +} + +static void APIENTRY noopVertexAttribI3uiEXT(GLuint index, GLuint x, GLuint y, GLuint z) +{ + noop_warn("glVertexAttribI3uiEXT"); +} + +static void APIENTRY noopVertexAttribI3uivEXT(GLuint index, const GLuint *v) +{ + noop_warn("glVertexAttribI3uivEXT"); +} + +static void APIENTRY noopVertexAttribI4bvEXT(GLuint index, const GLbyte *v) +{ + noop_warn("glVertexAttribI4bvEXT"); +} + +static void APIENTRY noopVertexAttribI4iEXT(GLuint index, GLint x, GLint y, GLint z, GLint w) +{ + noop_warn("glVertexAttribI4iEXT"); +} + +static void APIENTRY noopVertexAttribI4ivEXT(GLuint index, const GLint *v) +{ + noop_warn("glVertexAttribI4ivEXT"); +} + +static void APIENTRY noopVertexAttribI4svEXT(GLuint index, const GLshort *v) +{ + noop_warn("glVertexAttribI4svEXT"); +} + +static void APIENTRY noopVertexAttribI4ubvEXT(GLuint index, const GLubyte *v) +{ + noop_warn("glVertexAttribI4ubvEXT"); +} + +static void APIENTRY noopVertexAttribI4uiEXT(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) +{ + noop_warn("glVertexAttribI4uiEXT"); +} + +static void APIENTRY noopVertexAttribI4uivEXT(GLuint index, const GLuint *v) +{ + noop_warn("glVertexAttribI4uivEXT"); +} + +static void APIENTRY noopVertexAttribI4usvEXT(GLuint index, const GLushort *v) +{ + noop_warn("glVertexAttribI4usvEXT"); +} + +static void APIENTRY noopVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + noop_warn("glVertexAttribIPointerEXT"); +} + +static void APIENTRY noopFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) +{ + noop_warn("glFramebufferTextureLayerEXT"); +} + +static void APIENTRY noopColorMaskIndexedEXT(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) +{ + noop_warn("glColorMaskIndexedEXT"); +} + +static void APIENTRY noopDisableIndexedEXT(GLenum target, GLuint index) +{ + noop_warn("glDisableIndexedEXT"); +} + +static void APIENTRY noopEnableIndexedEXT(GLenum target, GLuint index) +{ + noop_warn("glEnableIndexedEXT"); +} + +static void APIENTRY noopGetBooleanIndexedvEXT(GLenum value, GLuint index, GLboolean *data) +{ + noop_warn("glGetBooleanIndexedvEXT"); +} + +static void APIENTRY noopGetIntegerIndexedvEXT(GLenum value, GLuint index, GLint *data) +{ + noop_warn("glGetIntegerIndexedvEXT"); +} + +static GLboolean APIENTRY noopIsEnabledIndexedEXT(GLenum target, GLuint index) +{ + noop_warn("glIsEnabledIndexedEXT"); + return (GLboolean) 0; +} + +static void APIENTRY noopClearColorIiEXT(GLint r, GLint g, GLint b, GLint a) +{ + noop_warn("glClearColorIiEXT"); +} + +static void APIENTRY noopClearColorIuiEXT(GLuint r, GLuint g, GLuint b, GLuint a) +{ + noop_warn("glClearColorIuiEXT"); +} + +static void APIENTRY noopGetTexParameterIivEXT(GLenum target, GLenum pname, GLint *params) +{ + noop_warn("glGetTexParameterIivEXT"); +} + +static void APIENTRY noopGetTexParameterIuivEXT(GLenum target, GLenum pname, GLuint *params) +{ + noop_warn("glGetTexParameterIuivEXT"); +} + +static void APIENTRY noopTexParameterIivEXT(GLenum target, GLenum pname, const GLint *params) +{ + noop_warn("glTexParameterIivEXT"); +} + +static void APIENTRY noopTexParameterIuivEXT(GLenum target, GLenum pname, const GLuint *params) +{ + noop_warn("glTexParameterIuivEXT"); +} + +static void APIENTRY noopBeginConditionalRenderNV(GLuint query, GLenum mode) +{ + noop_warn("glBeginConditionalRenderNV"); +} + +static void APIENTRY noopEndConditionalRenderNV(void) +{ + noop_warn("glEndConditionalRenderNV"); +} + +static void APIENTRY noopBeginTransformFeedbackEXT(GLenum mode) +{ + noop_warn("glBeginTransformFeedbackEXT"); +} + +static void APIENTRY noopBindBufferBaseEXT(GLenum target, GLuint index, GLuint buffer) +{ + noop_warn("glBindBufferBaseEXT"); +} + +static void APIENTRY noopBindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer, GLintptr offset) +{ + noop_warn("glBindBufferOffsetEXT"); +} + +static void APIENTRY noopBindBufferRangeEXT(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) +{ + noop_warn("glBindBufferRangeEXT"); +} + +static void APIENTRY noopEndTransformFeedbackEXT(void) +{ + noop_warn("glEndTransformFeedbackEXT"); +} + +static void APIENTRY noopGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) +{ + noop_warn("glGetTransformFeedbackVaryingEXT"); +} + +static void APIENTRY noopTransformFeedbackVaryingsEXT(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode) +{ + noop_warn("glTransformFeedbackVaryingsEXT"); +} + +static void APIENTRY noopProvokingVertexEXT(GLenum mode) +{ + noop_warn("glProvokingVertexEXT"); +} + +static void APIENTRY noopGetTexParameterPointervAPPLE(GLenum target, GLenum pname, GLvoid **params) +{ + noop_warn("glGetTexParameterPointervAPPLE"); +} + +static void APIENTRY noopTextureRangeAPPLE(GLenum target, GLsizei length, GLvoid *pointer) +{ + noop_warn("glTextureRangeAPPLE"); +} + +static void APIENTRY noopGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint *value) +{ + noop_warn("glGetObjectParameterivAPPLE"); +} + +static GLenum APIENTRY noopObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option) +{ + noop_warn("glObjectPurgeableAPPLE"); + return (GLenum) 0; +} + +static GLenum APIENTRY noopObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option) +{ + noop_warn("glObjectUnpurgeableAPPLE"); + return (GLenum) 0; +} + +static void APIENTRY noopActiveProgramEXT(GLuint program) +{ + noop_warn("glActiveProgramEXT"); +} + +static GLuint APIENTRY noopCreateShaderProgramEXT(GLenum type, const GLchar *string) +{ + noop_warn("glCreateShaderProgramEXT"); + return (GLuint) 0; +} + +static void APIENTRY noopUseShaderProgramEXT(GLenum type, GLuint program) +{ + noop_warn("glUseShaderProgramEXT"); +} + +static void APIENTRY noopTextureBarrierNV(void) +{ + noop_warn("glTextureBarrierNV"); +} + +static void APIENTRY noopStencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +{ + noop_warn("glStencilFuncSeparateATI"); +} + +static void APIENTRY noopProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params) +{ + noop_warn("glProgramEnvParameters4fvEXT"); +} + +static void APIENTRY noopProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params) +{ + noop_warn("glProgramLocalParameters4fvEXT"); +} + +static void APIENTRY noopGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params) +{ + noop_warn("glGetQueryObjecti64vEXT"); +} + +static void APIENTRY noopGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params) +{ + noop_warn("glGetQueryObjectui64vEXT"); +} + +static void APIENTRY noopEGLImageTargetRenderbufferStorageOES(GLenum target, GLvoid *writeOffset) +{ + noop_warn("glEGLImageTargetRenderbufferStorageOES"); +} + +static void APIENTRY noopEGLImageTargetTexture2DOES(GLenum target, GLvoid *writeOffset) +{ + noop_warn("glEGLImageTargetTexture2DOES"); +} + +const mapi_func table_noop_array[] = { + (mapi_func) noopNewList, + (mapi_func) noopEndList, + (mapi_func) noopCallList, + (mapi_func) noopCallLists, + (mapi_func) noopDeleteLists, + (mapi_func) noopGenLists, + (mapi_func) noopListBase, + (mapi_func) noopBegin, + (mapi_func) noopBitmap, + (mapi_func) noopColor3b, + (mapi_func) noopColor3bv, + (mapi_func) noopColor3d, + (mapi_func) noopColor3dv, + (mapi_func) noopColor3f, + (mapi_func) noopColor3fv, + (mapi_func) noopColor3i, + (mapi_func) noopColor3iv, + (mapi_func) noopColor3s, + (mapi_func) noopColor3sv, + (mapi_func) noopColor3ub, + (mapi_func) noopColor3ubv, + (mapi_func) noopColor3ui, + (mapi_func) noopColor3uiv, + (mapi_func) noopColor3us, + (mapi_func) noopColor3usv, + (mapi_func) noopColor4b, + (mapi_func) noopColor4bv, + (mapi_func) noopColor4d, + (mapi_func) noopColor4dv, + (mapi_func) noopColor4f, + (mapi_func) noopColor4fv, + (mapi_func) noopColor4i, + (mapi_func) noopColor4iv, + (mapi_func) noopColor4s, + (mapi_func) noopColor4sv, + (mapi_func) noopColor4ub, + (mapi_func) noopColor4ubv, + (mapi_func) noopColor4ui, + (mapi_func) noopColor4uiv, + (mapi_func) noopColor4us, + (mapi_func) noopColor4usv, + (mapi_func) noopEdgeFlag, + (mapi_func) noopEdgeFlagv, + (mapi_func) noopEnd, + (mapi_func) noopIndexd, + (mapi_func) noopIndexdv, + (mapi_func) noopIndexf, + (mapi_func) noopIndexfv, + (mapi_func) noopIndexi, + (mapi_func) noopIndexiv, + (mapi_func) noopIndexs, + (mapi_func) noopIndexsv, + (mapi_func) noopNormal3b, + (mapi_func) noopNormal3bv, + (mapi_func) noopNormal3d, + (mapi_func) noopNormal3dv, + (mapi_func) noopNormal3f, + (mapi_func) noopNormal3fv, + (mapi_func) noopNormal3i, + (mapi_func) noopNormal3iv, + (mapi_func) noopNormal3s, + (mapi_func) noopNormal3sv, + (mapi_func) noopRasterPos2d, + (mapi_func) noopRasterPos2dv, + (mapi_func) noopRasterPos2f, + (mapi_func) noopRasterPos2fv, + (mapi_func) noopRasterPos2i, + (mapi_func) noopRasterPos2iv, + (mapi_func) noopRasterPos2s, + (mapi_func) noopRasterPos2sv, + (mapi_func) noopRasterPos3d, + (mapi_func) noopRasterPos3dv, + (mapi_func) noopRasterPos3f, + (mapi_func) noopRasterPos3fv, + (mapi_func) noopRasterPos3i, + (mapi_func) noopRasterPos3iv, + (mapi_func) noopRasterPos3s, + (mapi_func) noopRasterPos3sv, + (mapi_func) noopRasterPos4d, + (mapi_func) noopRasterPos4dv, + (mapi_func) noopRasterPos4f, + (mapi_func) noopRasterPos4fv, + (mapi_func) noopRasterPos4i, + (mapi_func) noopRasterPos4iv, + (mapi_func) noopRasterPos4s, + (mapi_func) noopRasterPos4sv, + (mapi_func) noopRectd, + (mapi_func) noopRectdv, + (mapi_func) noopRectf, + (mapi_func) noopRectfv, + (mapi_func) noopRecti, + (mapi_func) noopRectiv, + (mapi_func) noopRects, + (mapi_func) noopRectsv, + (mapi_func) noopTexCoord1d, + (mapi_func) noopTexCoord1dv, + (mapi_func) noopTexCoord1f, + (mapi_func) noopTexCoord1fv, + (mapi_func) noopTexCoord1i, + (mapi_func) noopTexCoord1iv, + (mapi_func) noopTexCoord1s, + (mapi_func) noopTexCoord1sv, + (mapi_func) noopTexCoord2d, + (mapi_func) noopTexCoord2dv, + (mapi_func) noopTexCoord2f, + (mapi_func) noopTexCoord2fv, + (mapi_func) noopTexCoord2i, + (mapi_func) noopTexCoord2iv, + (mapi_func) noopTexCoord2s, + (mapi_func) noopTexCoord2sv, + (mapi_func) noopTexCoord3d, + (mapi_func) noopTexCoord3dv, + (mapi_func) noopTexCoord3f, + (mapi_func) noopTexCoord3fv, + (mapi_func) noopTexCoord3i, + (mapi_func) noopTexCoord3iv, + (mapi_func) noopTexCoord3s, + (mapi_func) noopTexCoord3sv, + (mapi_func) noopTexCoord4d, + (mapi_func) noopTexCoord4dv, + (mapi_func) noopTexCoord4f, + (mapi_func) noopTexCoord4fv, + (mapi_func) noopTexCoord4i, + (mapi_func) noopTexCoord4iv, + (mapi_func) noopTexCoord4s, + (mapi_func) noopTexCoord4sv, + (mapi_func) noopVertex2d, + (mapi_func) noopVertex2dv, + (mapi_func) noopVertex2f, + (mapi_func) noopVertex2fv, + (mapi_func) noopVertex2i, + (mapi_func) noopVertex2iv, + (mapi_func) noopVertex2s, + (mapi_func) noopVertex2sv, + (mapi_func) noopVertex3d, + (mapi_func) noopVertex3dv, + (mapi_func) noopVertex3f, + (mapi_func) noopVertex3fv, + (mapi_func) noopVertex3i, + (mapi_func) noopVertex3iv, + (mapi_func) noopVertex3s, + (mapi_func) noopVertex3sv, + (mapi_func) noopVertex4d, + (mapi_func) noopVertex4dv, + (mapi_func) noopVertex4f, + (mapi_func) noopVertex4fv, + (mapi_func) noopVertex4i, + (mapi_func) noopVertex4iv, + (mapi_func) noopVertex4s, + (mapi_func) noopVertex4sv, + (mapi_func) noopClipPlane, + (mapi_func) noopColorMaterial, + (mapi_func) noopCullFace, + (mapi_func) noopFogf, + (mapi_func) noopFogfv, + (mapi_func) noopFogi, + (mapi_func) noopFogiv, + (mapi_func) noopFrontFace, + (mapi_func) noopHint, + (mapi_func) noopLightf, + (mapi_func) noopLightfv, + (mapi_func) noopLighti, + (mapi_func) noopLightiv, + (mapi_func) noopLightModelf, + (mapi_func) noopLightModelfv, + (mapi_func) noopLightModeli, + (mapi_func) noopLightModeliv, + (mapi_func) noopLineStipple, + (mapi_func) noopLineWidth, + (mapi_func) noopMaterialf, + (mapi_func) noopMaterialfv, + (mapi_func) noopMateriali, + (mapi_func) noopMaterialiv, + (mapi_func) noopPointSize, + (mapi_func) noopPolygonMode, + (mapi_func) noopPolygonStipple, + (mapi_func) noopScissor, + (mapi_func) noopShadeModel, + (mapi_func) noopTexParameterf, + (mapi_func) noopTexParameterfv, + (mapi_func) noopTexParameteri, + (mapi_func) noopTexParameteriv, + (mapi_func) noopTexImage1D, + (mapi_func) noopTexImage2D, + (mapi_func) noopTexEnvf, + (mapi_func) noopTexEnvfv, + (mapi_func) noopTexEnvi, + (mapi_func) noopTexEnviv, + (mapi_func) noopTexGend, + (mapi_func) noopTexGendv, + (mapi_func) noopTexGenf, + (mapi_func) noopTexGenfv, + (mapi_func) noopTexGeni, + (mapi_func) noopTexGeniv, + (mapi_func) noopFeedbackBuffer, + (mapi_func) noopSelectBuffer, + (mapi_func) noopRenderMode, + (mapi_func) noopInitNames, + (mapi_func) noopLoadName, + (mapi_func) noopPassThrough, + (mapi_func) noopPopName, + (mapi_func) noopPushName, + (mapi_func) noopDrawBuffer, + (mapi_func) noopClear, + (mapi_func) noopClearAccum, + (mapi_func) noopClearIndex, + (mapi_func) noopClearColor, + (mapi_func) noopClearStencil, + (mapi_func) noopClearDepth, + (mapi_func) noopStencilMask, + (mapi_func) noopColorMask, + (mapi_func) noopDepthMask, + (mapi_func) noopIndexMask, + (mapi_func) noopAccum, + (mapi_func) noopDisable, + (mapi_func) noopEnable, + (mapi_func) noopFinish, + (mapi_func) noopFlush, + (mapi_func) noopPopAttrib, + (mapi_func) noopPushAttrib, + (mapi_func) noopMap1d, + (mapi_func) noopMap1f, + (mapi_func) noopMap2d, + (mapi_func) noopMap2f, + (mapi_func) noopMapGrid1d, + (mapi_func) noopMapGrid1f, + (mapi_func) noopMapGrid2d, + (mapi_func) noopMapGrid2f, + (mapi_func) noopEvalCoord1d, + (mapi_func) noopEvalCoord1dv, + (mapi_func) noopEvalCoord1f, + (mapi_func) noopEvalCoord1fv, + (mapi_func) noopEvalCoord2d, + (mapi_func) noopEvalCoord2dv, + (mapi_func) noopEvalCoord2f, + (mapi_func) noopEvalCoord2fv, + (mapi_func) noopEvalMesh1, + (mapi_func) noopEvalPoint1, + (mapi_func) noopEvalMesh2, + (mapi_func) noopEvalPoint2, + (mapi_func) noopAlphaFunc, + (mapi_func) noopBlendFunc, + (mapi_func) noopLogicOp, + (mapi_func) noopStencilFunc, + (mapi_func) noopStencilOp, + (mapi_func) noopDepthFunc, + (mapi_func) noopPixelZoom, + (mapi_func) noopPixelTransferf, + (mapi_func) noopPixelTransferi, + (mapi_func) noopPixelStoref, + (mapi_func) noopPixelStorei, + (mapi_func) noopPixelMapfv, + (mapi_func) noopPixelMapuiv, + (mapi_func) noopPixelMapusv, + (mapi_func) noopReadBuffer, + (mapi_func) noopCopyPixels, + (mapi_func) noopReadPixels, + (mapi_func) noopDrawPixels, + (mapi_func) noopGetBooleanv, + (mapi_func) noopGetClipPlane, + (mapi_func) noopGetDoublev, + (mapi_func) noopGetError, + (mapi_func) noopGetFloatv, + (mapi_func) noopGetIntegerv, + (mapi_func) noopGetLightfv, + (mapi_func) noopGetLightiv, + (mapi_func) noopGetMapdv, + (mapi_func) noopGetMapfv, + (mapi_func) noopGetMapiv, + (mapi_func) noopGetMaterialfv, + (mapi_func) noopGetMaterialiv, + (mapi_func) noopGetPixelMapfv, + (mapi_func) noopGetPixelMapuiv, + (mapi_func) noopGetPixelMapusv, + (mapi_func) noopGetPolygonStipple, + (mapi_func) noopGetString, + (mapi_func) noopGetTexEnvfv, + (mapi_func) noopGetTexEnviv, + (mapi_func) noopGetTexGendv, + (mapi_func) noopGetTexGenfv, + (mapi_func) noopGetTexGeniv, + (mapi_func) noopGetTexImage, + (mapi_func) noopGetTexParameterfv, + (mapi_func) noopGetTexParameteriv, + (mapi_func) noopGetTexLevelParameterfv, + (mapi_func) noopGetTexLevelParameteriv, + (mapi_func) noopIsEnabled, + (mapi_func) noopIsList, + (mapi_func) noopDepthRange, + (mapi_func) noopFrustum, + (mapi_func) noopLoadIdentity, + (mapi_func) noopLoadMatrixf, + (mapi_func) noopLoadMatrixd, + (mapi_func) noopMatrixMode, + (mapi_func) noopMultMatrixf, + (mapi_func) noopMultMatrixd, + (mapi_func) noopOrtho, + (mapi_func) noopPopMatrix, + (mapi_func) noopPushMatrix, + (mapi_func) noopRotated, + (mapi_func) noopRotatef, + (mapi_func) noopScaled, + (mapi_func) noopScalef, + (mapi_func) noopTranslated, + (mapi_func) noopTranslatef, + (mapi_func) noopViewport, + (mapi_func) noopArrayElement, + (mapi_func) noopBindTexture, + (mapi_func) noopColorPointer, + (mapi_func) noopDisableClientState, + (mapi_func) noopDrawArrays, + (mapi_func) noopDrawElements, + (mapi_func) noopEdgeFlagPointer, + (mapi_func) noopEnableClientState, + (mapi_func) noopIndexPointer, + (mapi_func) noopIndexub, + (mapi_func) noopIndexubv, + (mapi_func) noopInterleavedArrays, + (mapi_func) noopNormalPointer, + (mapi_func) noopPolygonOffset, + (mapi_func) noopTexCoordPointer, + (mapi_func) noopVertexPointer, + (mapi_func) noopAreTexturesResident, + (mapi_func) noopCopyTexImage1D, + (mapi_func) noopCopyTexImage2D, + (mapi_func) noopCopyTexSubImage1D, + (mapi_func) noopCopyTexSubImage2D, + (mapi_func) noopDeleteTextures, + (mapi_func) noopGenTextures, + (mapi_func) noopGetPointerv, + (mapi_func) noopIsTexture, + (mapi_func) noopPrioritizeTextures, + (mapi_func) noopTexSubImage1D, + (mapi_func) noopTexSubImage2D, + (mapi_func) noopPopClientAttrib, + (mapi_func) noopPushClientAttrib, + (mapi_func) noopBlendColor, + (mapi_func) noopBlendEquation, + (mapi_func) noopDrawRangeElements, + (mapi_func) noopColorTable, + (mapi_func) noopColorTableParameterfv, + (mapi_func) noopColorTableParameteriv, + (mapi_func) noopCopyColorTable, + (mapi_func) noopGetColorTable, + (mapi_func) noopGetColorTableParameterfv, + (mapi_func) noopGetColorTableParameteriv, + (mapi_func) noopColorSubTable, + (mapi_func) noopCopyColorSubTable, + (mapi_func) noopConvolutionFilter1D, + (mapi_func) noopConvolutionFilter2D, + (mapi_func) noopConvolutionParameterf, + (mapi_func) noopConvolutionParameterfv, + (mapi_func) noopConvolutionParameteri, + (mapi_func) noopConvolutionParameteriv, + (mapi_func) noopCopyConvolutionFilter1D, + (mapi_func) noopCopyConvolutionFilter2D, + (mapi_func) noopGetConvolutionFilter, + (mapi_func) noopGetConvolutionParameterfv, + (mapi_func) noopGetConvolutionParameteriv, + (mapi_func) noopGetSeparableFilter, + (mapi_func) noopSeparableFilter2D, + (mapi_func) noopGetHistogram, + (mapi_func) noopGetHistogramParameterfv, + (mapi_func) noopGetHistogramParameteriv, + (mapi_func) noopGetMinmax, + (mapi_func) noopGetMinmaxParameterfv, + (mapi_func) noopGetMinmaxParameteriv, + (mapi_func) noopHistogram, + (mapi_func) noopMinmax, + (mapi_func) noopResetHistogram, + (mapi_func) noopResetMinmax, + (mapi_func) noopTexImage3D, + (mapi_func) noopTexSubImage3D, + (mapi_func) noopCopyTexSubImage3D, + (mapi_func) noopActiveTextureARB, + (mapi_func) noopClientActiveTextureARB, + (mapi_func) noopMultiTexCoord1dARB, + (mapi_func) noopMultiTexCoord1dvARB, + (mapi_func) noopMultiTexCoord1fARB, + (mapi_func) noopMultiTexCoord1fvARB, + (mapi_func) noopMultiTexCoord1iARB, + (mapi_func) noopMultiTexCoord1ivARB, + (mapi_func) noopMultiTexCoord1sARB, + (mapi_func) noopMultiTexCoord1svARB, + (mapi_func) noopMultiTexCoord2dARB, + (mapi_func) noopMultiTexCoord2dvARB, + (mapi_func) noopMultiTexCoord2fARB, + (mapi_func) noopMultiTexCoord2fvARB, + (mapi_func) noopMultiTexCoord2iARB, + (mapi_func) noopMultiTexCoord2ivARB, + (mapi_func) noopMultiTexCoord2sARB, + (mapi_func) noopMultiTexCoord2svARB, + (mapi_func) noopMultiTexCoord3dARB, + (mapi_func) noopMultiTexCoord3dvARB, + (mapi_func) noopMultiTexCoord3fARB, + (mapi_func) noopMultiTexCoord3fvARB, + (mapi_func) noopMultiTexCoord3iARB, + (mapi_func) noopMultiTexCoord3ivARB, + (mapi_func) noopMultiTexCoord3sARB, + (mapi_func) noopMultiTexCoord3svARB, + (mapi_func) noopMultiTexCoord4dARB, + (mapi_func) noopMultiTexCoord4dvARB, + (mapi_func) noopMultiTexCoord4fARB, + (mapi_func) noopMultiTexCoord4fvARB, + (mapi_func) noopMultiTexCoord4iARB, + (mapi_func) noopMultiTexCoord4ivARB, + (mapi_func) noopMultiTexCoord4sARB, + (mapi_func) noopMultiTexCoord4svARB, + (mapi_func) noopAttachShader, + (mapi_func) noopCreateProgram, + (mapi_func) noopCreateShader, + (mapi_func) noopDeleteProgram, + (mapi_func) noopDeleteShader, + (mapi_func) noopDetachShader, + (mapi_func) noopGetAttachedShaders, + (mapi_func) noopGetProgramInfoLog, + (mapi_func) noopGetProgramiv, + (mapi_func) noopGetShaderInfoLog, + (mapi_func) noopGetShaderiv, + (mapi_func) noopIsProgram, + (mapi_func) noopIsShader, + (mapi_func) noopStencilFuncSeparate, + (mapi_func) noopStencilMaskSeparate, + (mapi_func) noopStencilOpSeparate, + (mapi_func) noopUniformMatrix2x3fv, + (mapi_func) noopUniformMatrix2x4fv, + (mapi_func) noopUniformMatrix3x2fv, + (mapi_func) noopUniformMatrix3x4fv, + (mapi_func) noopUniformMatrix4x2fv, + (mapi_func) noopUniformMatrix4x3fv, + (mapi_func) noopClampColor, + (mapi_func) noopClearBufferfi, + (mapi_func) noopClearBufferfv, + (mapi_func) noopClearBufferiv, + (mapi_func) noopClearBufferuiv, + (mapi_func) noopGetStringi, + (mapi_func) noopTexBuffer, + (mapi_func) noopFramebufferTexture, + (mapi_func) noopGetBufferParameteri64v, + (mapi_func) noopGetInteger64i_v, + (mapi_func) noopVertexAttribDivisor, + (mapi_func) noopLoadTransposeMatrixdARB, + (mapi_func) noopLoadTransposeMatrixfARB, + (mapi_func) noopMultTransposeMatrixdARB, + (mapi_func) noopMultTransposeMatrixfARB, + (mapi_func) noopSampleCoverageARB, + (mapi_func) noopCompressedTexImage1DARB, + (mapi_func) noopCompressedTexImage2DARB, + (mapi_func) noopCompressedTexImage3DARB, + (mapi_func) noopCompressedTexSubImage1DARB, + (mapi_func) noopCompressedTexSubImage2DARB, + (mapi_func) noopCompressedTexSubImage3DARB, + (mapi_func) noopGetCompressedTexImageARB, + (mapi_func) noopDisableVertexAttribArrayARB, + (mapi_func) noopEnableVertexAttribArrayARB, + (mapi_func) noopGetProgramEnvParameterdvARB, + (mapi_func) noopGetProgramEnvParameterfvARB, + (mapi_func) noopGetProgramLocalParameterdvARB, + (mapi_func) noopGetProgramLocalParameterfvARB, + (mapi_func) noopGetProgramStringARB, + (mapi_func) noopGetProgramivARB, + (mapi_func) noopGetVertexAttribdvARB, + (mapi_func) noopGetVertexAttribfvARB, + (mapi_func) noopGetVertexAttribivARB, + (mapi_func) noopProgramEnvParameter4dARB, + (mapi_func) noopProgramEnvParameter4dvARB, + (mapi_func) noopProgramEnvParameter4fARB, + (mapi_func) noopProgramEnvParameter4fvARB, + (mapi_func) noopProgramLocalParameter4dARB, + (mapi_func) noopProgramLocalParameter4dvARB, + (mapi_func) noopProgramLocalParameter4fARB, + (mapi_func) noopProgramLocalParameter4fvARB, + (mapi_func) noopProgramStringARB, + (mapi_func) noopVertexAttrib1dARB, + (mapi_func) noopVertexAttrib1dvARB, + (mapi_func) noopVertexAttrib1fARB, + (mapi_func) noopVertexAttrib1fvARB, + (mapi_func) noopVertexAttrib1sARB, + (mapi_func) noopVertexAttrib1svARB, + (mapi_func) noopVertexAttrib2dARB, + (mapi_func) noopVertexAttrib2dvARB, + (mapi_func) noopVertexAttrib2fARB, + (mapi_func) noopVertexAttrib2fvARB, + (mapi_func) noopVertexAttrib2sARB, + (mapi_func) noopVertexAttrib2svARB, + (mapi_func) noopVertexAttrib3dARB, + (mapi_func) noopVertexAttrib3dvARB, + (mapi_func) noopVertexAttrib3fARB, + (mapi_func) noopVertexAttrib3fvARB, + (mapi_func) noopVertexAttrib3sARB, + (mapi_func) noopVertexAttrib3svARB, + (mapi_func) noopVertexAttrib4NbvARB, + (mapi_func) noopVertexAttrib4NivARB, + (mapi_func) noopVertexAttrib4NsvARB, + (mapi_func) noopVertexAttrib4NubARB, + (mapi_func) noopVertexAttrib4NubvARB, + (mapi_func) noopVertexAttrib4NuivARB, + (mapi_func) noopVertexAttrib4NusvARB, + (mapi_func) noopVertexAttrib4bvARB, + (mapi_func) noopVertexAttrib4dARB, + (mapi_func) noopVertexAttrib4dvARB, + (mapi_func) noopVertexAttrib4fARB, + (mapi_func) noopVertexAttrib4fvARB, + (mapi_func) noopVertexAttrib4ivARB, + (mapi_func) noopVertexAttrib4sARB, + (mapi_func) noopVertexAttrib4svARB, + (mapi_func) noopVertexAttrib4ubvARB, + (mapi_func) noopVertexAttrib4uivARB, + (mapi_func) noopVertexAttrib4usvARB, + (mapi_func) noopVertexAttribPointerARB, + (mapi_func) noopBindBufferARB, + (mapi_func) noopBufferDataARB, + (mapi_func) noopBufferSubDataARB, + (mapi_func) noopDeleteBuffersARB, + (mapi_func) noopGenBuffersARB, + (mapi_func) noopGetBufferParameterivARB, + (mapi_func) noopGetBufferPointervARB, + (mapi_func) noopGetBufferSubDataARB, + (mapi_func) noopIsBufferARB, + (mapi_func) noopMapBufferARB, + (mapi_func) noopUnmapBufferARB, + (mapi_func) noopBeginQueryARB, + (mapi_func) noopDeleteQueriesARB, + (mapi_func) noopEndQueryARB, + (mapi_func) noopGenQueriesARB, + (mapi_func) noopGetQueryObjectivARB, + (mapi_func) noopGetQueryObjectuivARB, + (mapi_func) noopGetQueryivARB, + (mapi_func) noopIsQueryARB, + (mapi_func) noopAttachObjectARB, + (mapi_func) noopCompileShaderARB, + (mapi_func) noopCreateProgramObjectARB, + (mapi_func) noopCreateShaderObjectARB, + (mapi_func) noopDeleteObjectARB, + (mapi_func) noopDetachObjectARB, + (mapi_func) noopGetActiveUniformARB, + (mapi_func) noopGetAttachedObjectsARB, + (mapi_func) noopGetHandleARB, + (mapi_func) noopGetInfoLogARB, + (mapi_func) noopGetObjectParameterfvARB, + (mapi_func) noopGetObjectParameterivARB, + (mapi_func) noopGetShaderSourceARB, + (mapi_func) noopGetUniformLocationARB, + (mapi_func) noopGetUniformfvARB, + (mapi_func) noopGetUniformivARB, + (mapi_func) noopLinkProgramARB, + (mapi_func) noopShaderSourceARB, + (mapi_func) noopUniform1fARB, + (mapi_func) noopUniform1fvARB, + (mapi_func) noopUniform1iARB, + (mapi_func) noopUniform1ivARB, + (mapi_func) noopUniform2fARB, + (mapi_func) noopUniform2fvARB, + (mapi_func) noopUniform2iARB, + (mapi_func) noopUniform2ivARB, + (mapi_func) noopUniform3fARB, + (mapi_func) noopUniform3fvARB, + (mapi_func) noopUniform3iARB, + (mapi_func) noopUniform3ivARB, + (mapi_func) noopUniform4fARB, + (mapi_func) noopUniform4fvARB, + (mapi_func) noopUniform4iARB, + (mapi_func) noopUniform4ivARB, + (mapi_func) noopUniformMatrix2fvARB, + (mapi_func) noopUniformMatrix3fvARB, + (mapi_func) noopUniformMatrix4fvARB, + (mapi_func) noopUseProgramObjectARB, + (mapi_func) noopValidateProgramARB, + (mapi_func) noopBindAttribLocationARB, + (mapi_func) noopGetActiveAttribARB, + (mapi_func) noopGetAttribLocationARB, + (mapi_func) noopDrawBuffersARB, + (mapi_func) noopDrawArraysInstancedARB, + (mapi_func) noopDrawElementsInstancedARB, + (mapi_func) noopRenderbufferStorageMultisample, + (mapi_func) noopFramebufferTextureARB, + (mapi_func) noopFramebufferTextureFaceARB, + (mapi_func) noopProgramParameteriARB, + (mapi_func) noopVertexAttribDivisorARB, + (mapi_func) noopFlushMappedBufferRange, + (mapi_func) noopMapBufferRange, + (mapi_func) noopBindVertexArray, + (mapi_func) noopGenVertexArrays, + (mapi_func) noopCopyBufferSubData, + (mapi_func) noopClientWaitSync, + (mapi_func) noopDeleteSync, + (mapi_func) noopFenceSync, + (mapi_func) noopGetInteger64v, + (mapi_func) noopGetSynciv, + (mapi_func) noopIsSync, + (mapi_func) noopWaitSync, + (mapi_func) noopDrawElementsBaseVertex, + (mapi_func) noopDrawRangeElementsBaseVertex, + (mapi_func) noopMultiDrawElementsBaseVertex, + (mapi_func) noopBlendEquationSeparateiARB, + (mapi_func) noopBlendEquationiARB, + (mapi_func) noopBlendFuncSeparateiARB, + (mapi_func) noopBlendFunciARB, + (mapi_func) noopBindTransformFeedback, + (mapi_func) noopDeleteTransformFeedbacks, + (mapi_func) noopDrawTransformFeedback, + (mapi_func) noopGenTransformFeedbacks, + (mapi_func) noopIsTransformFeedback, + (mapi_func) noopPauseTransformFeedback, + (mapi_func) noopResumeTransformFeedback, + (mapi_func) noopClearDepthf, + (mapi_func) noopDepthRangef, + (mapi_func) noopGetShaderPrecisionFormat, + (mapi_func) noopReleaseShaderCompiler, + (mapi_func) noopShaderBinary, + (mapi_func) noopGetProgramBinary, + (mapi_func) noopProgramBinary, + (mapi_func) noopProgramParameteri, + (mapi_func) noopPolygonOffsetEXT, + (mapi_func) noopDrawTexfOES, + (mapi_func) noopDrawTexfvOES, + (mapi_func) noopDrawTexiOES, + (mapi_func) noopDrawTexivOES, + (mapi_func) noopDrawTexsOES, + (mapi_func) noopDrawTexsvOES, + (mapi_func) noopDrawTexxOES, + (mapi_func) noopDrawTexxvOES, + (mapi_func) noopPointSizePointerOES, + (mapi_func) noopGetPixelTexGenParameterfvSGIS, + (mapi_func) noopGetPixelTexGenParameterivSGIS, + (mapi_func) noopPixelTexGenParameterfSGIS, + (mapi_func) noopPixelTexGenParameterfvSGIS, + (mapi_func) noopPixelTexGenParameteriSGIS, + (mapi_func) noopPixelTexGenParameterivSGIS, + (mapi_func) noopQueryMatrixxOES, + (mapi_func) noopSampleMaskSGIS, + (mapi_func) noopSamplePatternSGIS, + (mapi_func) noopColorPointerEXT, + (mapi_func) noopEdgeFlagPointerEXT, + (mapi_func) noopIndexPointerEXT, + (mapi_func) noopNormalPointerEXT, + (mapi_func) noopTexCoordPointerEXT, + (mapi_func) noopVertexPointerEXT, + (mapi_func) noopPointParameterfEXT, + (mapi_func) noopPointParameterfvEXT, + (mapi_func) noopLockArraysEXT, + (mapi_func) noopUnlockArraysEXT, + (mapi_func) noopSecondaryColor3bEXT, + (mapi_func) noopSecondaryColor3bvEXT, + (mapi_func) noopSecondaryColor3dEXT, + (mapi_func) noopSecondaryColor3dvEXT, + (mapi_func) noopSecondaryColor3fEXT, + (mapi_func) noopSecondaryColor3fvEXT, + (mapi_func) noopSecondaryColor3iEXT, + (mapi_func) noopSecondaryColor3ivEXT, + (mapi_func) noopSecondaryColor3sEXT, + (mapi_func) noopSecondaryColor3svEXT, + (mapi_func) noopSecondaryColor3ubEXT, + (mapi_func) noopSecondaryColor3ubvEXT, + (mapi_func) noopSecondaryColor3uiEXT, + (mapi_func) noopSecondaryColor3uivEXT, + (mapi_func) noopSecondaryColor3usEXT, + (mapi_func) noopSecondaryColor3usvEXT, + (mapi_func) noopSecondaryColorPointerEXT, + (mapi_func) noopMultiDrawArraysEXT, + (mapi_func) noopMultiDrawElementsEXT, + (mapi_func) noopFogCoordPointerEXT, + (mapi_func) noopFogCoorddEXT, + (mapi_func) noopFogCoorddvEXT, + (mapi_func) noopFogCoordfEXT, + (mapi_func) noopFogCoordfvEXT, + (mapi_func) noopPixelTexGenSGIX, + (mapi_func) noopBlendFuncSeparateEXT, + (mapi_func) noopFlushVertexArrayRangeNV, + (mapi_func) noopVertexArrayRangeNV, + (mapi_func) noopCombinerInputNV, + (mapi_func) noopCombinerOutputNV, + (mapi_func) noopCombinerParameterfNV, + (mapi_func) noopCombinerParameterfvNV, + (mapi_func) noopCombinerParameteriNV, + (mapi_func) noopCombinerParameterivNV, + (mapi_func) noopFinalCombinerInputNV, + (mapi_func) noopGetCombinerInputParameterfvNV, + (mapi_func) noopGetCombinerInputParameterivNV, + (mapi_func) noopGetCombinerOutputParameterfvNV, + (mapi_func) noopGetCombinerOutputParameterivNV, + (mapi_func) noopGetFinalCombinerInputParameterfvNV, + (mapi_func) noopGetFinalCombinerInputParameterivNV, + (mapi_func) noopResizeBuffersMESA, + (mapi_func) noopWindowPos2dMESA, + (mapi_func) noopWindowPos2dvMESA, + (mapi_func) noopWindowPos2fMESA, + (mapi_func) noopWindowPos2fvMESA, + (mapi_func) noopWindowPos2iMESA, + (mapi_func) noopWindowPos2ivMESA, + (mapi_func) noopWindowPos2sMESA, + (mapi_func) noopWindowPos2svMESA, + (mapi_func) noopWindowPos3dMESA, + (mapi_func) noopWindowPos3dvMESA, + (mapi_func) noopWindowPos3fMESA, + (mapi_func) noopWindowPos3fvMESA, + (mapi_func) noopWindowPos3iMESA, + (mapi_func) noopWindowPos3ivMESA, + (mapi_func) noopWindowPos3sMESA, + (mapi_func) noopWindowPos3svMESA, + (mapi_func) noopWindowPos4dMESA, + (mapi_func) noopWindowPos4dvMESA, + (mapi_func) noopWindowPos4fMESA, + (mapi_func) noopWindowPos4fvMESA, + (mapi_func) noopWindowPos4iMESA, + (mapi_func) noopWindowPos4ivMESA, + (mapi_func) noopWindowPos4sMESA, + (mapi_func) noopWindowPos4svMESA, + (mapi_func) noopMultiModeDrawArraysIBM, + (mapi_func) noopMultiModeDrawElementsIBM, + (mapi_func) noopDeleteFencesNV, + (mapi_func) noopFinishFenceNV, + (mapi_func) noopGenFencesNV, + (mapi_func) noopGetFenceivNV, + (mapi_func) noopIsFenceNV, + (mapi_func) noopSetFenceNV, + (mapi_func) noopTestFenceNV, + (mapi_func) noopAreProgramsResidentNV, + (mapi_func) noopBindProgramNV, + (mapi_func) noopDeleteProgramsNV, + (mapi_func) noopExecuteProgramNV, + (mapi_func) noopGenProgramsNV, + (mapi_func) noopGetProgramParameterdvNV, + (mapi_func) noopGetProgramParameterfvNV, + (mapi_func) noopGetProgramStringNV, + (mapi_func) noopGetProgramivNV, + (mapi_func) noopGetTrackMatrixivNV, + (mapi_func) noopGetVertexAttribPointervNV, + (mapi_func) noopGetVertexAttribdvNV, + (mapi_func) noopGetVertexAttribfvNV, + (mapi_func) noopGetVertexAttribivNV, + (mapi_func) noopIsProgramNV, + (mapi_func) noopLoadProgramNV, + (mapi_func) noopProgramParameters4dvNV, + (mapi_func) noopProgramParameters4fvNV, + (mapi_func) noopRequestResidentProgramsNV, + (mapi_func) noopTrackMatrixNV, + (mapi_func) noopVertexAttrib1dNV, + (mapi_func) noopVertexAttrib1dvNV, + (mapi_func) noopVertexAttrib1fNV, + (mapi_func) noopVertexAttrib1fvNV, + (mapi_func) noopVertexAttrib1sNV, + (mapi_func) noopVertexAttrib1svNV, + (mapi_func) noopVertexAttrib2dNV, + (mapi_func) noopVertexAttrib2dvNV, + (mapi_func) noopVertexAttrib2fNV, + (mapi_func) noopVertexAttrib2fvNV, + (mapi_func) noopVertexAttrib2sNV, + (mapi_func) noopVertexAttrib2svNV, + (mapi_func) noopVertexAttrib3dNV, + (mapi_func) noopVertexAttrib3dvNV, + (mapi_func) noopVertexAttrib3fNV, + (mapi_func) noopVertexAttrib3fvNV, + (mapi_func) noopVertexAttrib3sNV, + (mapi_func) noopVertexAttrib3svNV, + (mapi_func) noopVertexAttrib4dNV, + (mapi_func) noopVertexAttrib4dvNV, + (mapi_func) noopVertexAttrib4fNV, + (mapi_func) noopVertexAttrib4fvNV, + (mapi_func) noopVertexAttrib4sNV, + (mapi_func) noopVertexAttrib4svNV, + (mapi_func) noopVertexAttrib4ubNV, + (mapi_func) noopVertexAttrib4ubvNV, + (mapi_func) noopVertexAttribPointerNV, + (mapi_func) noopVertexAttribs1dvNV, + (mapi_func) noopVertexAttribs1fvNV, + (mapi_func) noopVertexAttribs1svNV, + (mapi_func) noopVertexAttribs2dvNV, + (mapi_func) noopVertexAttribs2fvNV, + (mapi_func) noopVertexAttribs2svNV, + (mapi_func) noopVertexAttribs3dvNV, + (mapi_func) noopVertexAttribs3fvNV, + (mapi_func) noopVertexAttribs3svNV, + (mapi_func) noopVertexAttribs4dvNV, + (mapi_func) noopVertexAttribs4fvNV, + (mapi_func) noopVertexAttribs4svNV, + (mapi_func) noopVertexAttribs4ubvNV, + (mapi_func) noopGetTexBumpParameterfvATI, + (mapi_func) noopGetTexBumpParameterivATI, + (mapi_func) noopTexBumpParameterfvATI, + (mapi_func) noopTexBumpParameterivATI, + (mapi_func) noopAlphaFragmentOp1ATI, + (mapi_func) noopAlphaFragmentOp2ATI, + (mapi_func) noopAlphaFragmentOp3ATI, + (mapi_func) noopBeginFragmentShaderATI, + (mapi_func) noopBindFragmentShaderATI, + (mapi_func) noopColorFragmentOp1ATI, + (mapi_func) noopColorFragmentOp2ATI, + (mapi_func) noopColorFragmentOp3ATI, + (mapi_func) noopDeleteFragmentShaderATI, + (mapi_func) noopEndFragmentShaderATI, + (mapi_func) noopGenFragmentShadersATI, + (mapi_func) noopPassTexCoordATI, + (mapi_func) noopSampleMapATI, + (mapi_func) noopSetFragmentShaderConstantATI, + (mapi_func) noopPointParameteriNV, + (mapi_func) noopPointParameterivNV, + (mapi_func) noopActiveStencilFaceEXT, + (mapi_func) noopBindVertexArrayAPPLE, + (mapi_func) noopDeleteVertexArraysAPPLE, + (mapi_func) noopGenVertexArraysAPPLE, + (mapi_func) noopIsVertexArrayAPPLE, + (mapi_func) noopGetProgramNamedParameterdvNV, + (mapi_func) noopGetProgramNamedParameterfvNV, + (mapi_func) noopProgramNamedParameter4dNV, + (mapi_func) noopProgramNamedParameter4dvNV, + (mapi_func) noopProgramNamedParameter4fNV, + (mapi_func) noopProgramNamedParameter4fvNV, + (mapi_func) noopPrimitiveRestartIndexNV, + (mapi_func) noopPrimitiveRestartNV, + (mapi_func) noopAlphaFuncxOES, + (mapi_func) noopClearColorxOES, + (mapi_func) noopClearDepthxOES, + (mapi_func) noopClipPlanexOES, + (mapi_func) noopColor4xOES, + (mapi_func) noopDepthRangexOES, + (mapi_func) noopFogxOES, + (mapi_func) noopFogxvOES, + (mapi_func) noopFrustumxOES, + (mapi_func) noopGetClipPlanexOES, + (mapi_func) noopGetFixedvOES, + (mapi_func) noopGetLightxvOES, + (mapi_func) noopGetMaterialxvOES, + (mapi_func) noopGetTexEnvxvOES, + (mapi_func) noopGetTexGenxvOES, + (mapi_func) noopGetTexParameterxvOES, + (mapi_func) noopLightModelxOES, + (mapi_func) noopLightModelxvOES, + (mapi_func) noopLightxOES, + (mapi_func) noopLightxvOES, + (mapi_func) noopLineWidthxOES, + (mapi_func) noopLoadMatrixxOES, + (mapi_func) noopMaterialxOES, + (mapi_func) noopMaterialxvOES, + (mapi_func) noopMultMatrixxOES, + (mapi_func) noopMultiTexCoord4xOES, + (mapi_func) noopNormal3xOES, + (mapi_func) noopOrthoxOES, + (mapi_func) noopPointParameterxOES, + (mapi_func) noopPointParameterxvOES, + (mapi_func) noopPointSizexOES, + (mapi_func) noopPolygonOffsetxOES, + (mapi_func) noopRotatexOES, + (mapi_func) noopSampleCoveragexOES, + (mapi_func) noopScalexOES, + (mapi_func) noopTexEnvxOES, + (mapi_func) noopTexEnvxvOES, + (mapi_func) noopTexGenxOES, + (mapi_func) noopTexGenxvOES, + (mapi_func) noopTexParameterxOES, + (mapi_func) noopTexParameterxvOES, + (mapi_func) noopTranslatexOES, + (mapi_func) noopClipPlanefOES, + (mapi_func) noopFrustumfOES, + (mapi_func) noopGetClipPlanefOES, + (mapi_func) noopOrthofOES, + (mapi_func) noopDepthBoundsEXT, + (mapi_func) noopBlendEquationSeparateEXT, + (mapi_func) noopBindFramebufferEXT, + (mapi_func) noopBindRenderbufferEXT, + (mapi_func) noopCheckFramebufferStatusEXT, + (mapi_func) noopDeleteFramebuffersEXT, + (mapi_func) noopDeleteRenderbuffersEXT, + (mapi_func) noopFramebufferRenderbufferEXT, + (mapi_func) noopFramebufferTexture1DEXT, + (mapi_func) noopFramebufferTexture2DEXT, + (mapi_func) noopFramebufferTexture3DEXT, + (mapi_func) noopGenFramebuffersEXT, + (mapi_func) noopGenRenderbuffersEXT, + (mapi_func) noopGenerateMipmapEXT, + (mapi_func) noopGetFramebufferAttachmentParameterivEXT, + (mapi_func) noopGetRenderbufferParameterivEXT, + (mapi_func) noopIsFramebufferEXT, + (mapi_func) noopIsRenderbufferEXT, + (mapi_func) noopRenderbufferStorageEXT, + (mapi_func) noopBlitFramebufferEXT, + (mapi_func) noopBufferParameteriAPPLE, + (mapi_func) noopFlushMappedBufferRangeAPPLE, + (mapi_func) noopBindFragDataLocationEXT, + (mapi_func) noopGetFragDataLocationEXT, + (mapi_func) noopGetUniformuivEXT, + (mapi_func) noopGetVertexAttribIivEXT, + (mapi_func) noopGetVertexAttribIuivEXT, + (mapi_func) noopUniform1uiEXT, + (mapi_func) noopUniform1uivEXT, + (mapi_func) noopUniform2uiEXT, + (mapi_func) noopUniform2uivEXT, + (mapi_func) noopUniform3uiEXT, + (mapi_func) noopUniform3uivEXT, + (mapi_func) noopUniform4uiEXT, + (mapi_func) noopUniform4uivEXT, + (mapi_func) noopVertexAttribI1iEXT, + (mapi_func) noopVertexAttribI1ivEXT, + (mapi_func) noopVertexAttribI1uiEXT, + (mapi_func) noopVertexAttribI1uivEXT, + (mapi_func) noopVertexAttribI2iEXT, + (mapi_func) noopVertexAttribI2ivEXT, + (mapi_func) noopVertexAttribI2uiEXT, + (mapi_func) noopVertexAttribI2uivEXT, + (mapi_func) noopVertexAttribI3iEXT, + (mapi_func) noopVertexAttribI3ivEXT, + (mapi_func) noopVertexAttribI3uiEXT, + (mapi_func) noopVertexAttribI3uivEXT, + (mapi_func) noopVertexAttribI4bvEXT, + (mapi_func) noopVertexAttribI4iEXT, + (mapi_func) noopVertexAttribI4ivEXT, + (mapi_func) noopVertexAttribI4svEXT, + (mapi_func) noopVertexAttribI4ubvEXT, + (mapi_func) noopVertexAttribI4uiEXT, + (mapi_func) noopVertexAttribI4uivEXT, + (mapi_func) noopVertexAttribI4usvEXT, + (mapi_func) noopVertexAttribIPointerEXT, + (mapi_func) noopFramebufferTextureLayerEXT, + (mapi_func) noopColorMaskIndexedEXT, + (mapi_func) noopDisableIndexedEXT, + (mapi_func) noopEnableIndexedEXT, + (mapi_func) noopGetBooleanIndexedvEXT, + (mapi_func) noopGetIntegerIndexedvEXT, + (mapi_func) noopIsEnabledIndexedEXT, + (mapi_func) noopClearColorIiEXT, + (mapi_func) noopClearColorIuiEXT, + (mapi_func) noopGetTexParameterIivEXT, + (mapi_func) noopGetTexParameterIuivEXT, + (mapi_func) noopTexParameterIivEXT, + (mapi_func) noopTexParameterIuivEXT, + (mapi_func) noopBeginConditionalRenderNV, + (mapi_func) noopEndConditionalRenderNV, + (mapi_func) noopBeginTransformFeedbackEXT, + (mapi_func) noopBindBufferBaseEXT, + (mapi_func) noopBindBufferOffsetEXT, + (mapi_func) noopBindBufferRangeEXT, + (mapi_func) noopEndTransformFeedbackEXT, + (mapi_func) noopGetTransformFeedbackVaryingEXT, + (mapi_func) noopTransformFeedbackVaryingsEXT, + (mapi_func) noopProvokingVertexEXT, + (mapi_func) noopGetTexParameterPointervAPPLE, + (mapi_func) noopTextureRangeAPPLE, + (mapi_func) noopGetObjectParameterivAPPLE, + (mapi_func) noopObjectPurgeableAPPLE, + (mapi_func) noopObjectUnpurgeableAPPLE, + (mapi_func) noopActiveProgramEXT, + (mapi_func) noopCreateShaderProgramEXT, + (mapi_func) noopUseShaderProgramEXT, + (mapi_func) noopTextureBarrierNV, + (mapi_func) noopStencilFuncSeparateATI, + (mapi_func) noopProgramEnvParameters4fvEXT, + (mapi_func) noopProgramLocalParameters4fvEXT, + (mapi_func) noopGetQueryObjecti64vEXT, + (mapi_func) noopGetQueryObjectui64vEXT, + (mapi_func) noopEGLImageTargetRenderbufferStorageOES, + (mapi_func) noopEGLImageTargetTexture2DOES, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic +}; + +#else /* DEBUG */ + +const mapi_func table_noop_array[] = { + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic, + (mapi_func) noop_generic +}; + +#endif /* DEBUG */ +#undef MAPI_TMP_NOOP_ARRAY +#endif /* MAPI_TMP_NOOP_ARRAY */ + +#ifdef MAPI_TMP_PUBLIC_STUBS +static const char public_string_pool[] = + "Accum\0" + "ActiveProgramEXT\0" + "ActiveStencilFaceEXT\0" + "ActiveTexture\0" + "ActiveTextureARB\0" + "AlphaFragmentOp1ATI\0" + "AlphaFragmentOp2ATI\0" + "AlphaFragmentOp3ATI\0" + "AlphaFunc\0" + "AlphaFuncx\0" + "AlphaFuncxOES\0" + "AreProgramsResidentNV\0" + "AreTexturesResident\0" + "AreTexturesResidentEXT\0" + "ArrayElement\0" + "ArrayElementEXT\0" + "AttachObjectARB\0" + "AttachShader\0" + "Begin\0" + "BeginConditionalRender\0" + "BeginConditionalRenderNV\0" + "BeginFragmentShaderATI\0" + "BeginQuery\0" + "BeginQueryARB\0" + "BeginTransformFeedback\0" + "BeginTransformFeedbackEXT\0" + "BindAttribLocation\0" + "BindAttribLocationARB\0" + "BindBuffer\0" + "BindBufferARB\0" + "BindBufferBase\0" + "BindBufferBaseEXT\0" + "BindBufferOffsetEXT\0" + "BindBufferRange\0" + "BindBufferRangeEXT\0" + "BindFragDataLocation\0" + "BindFragDataLocationEXT\0" + "BindFragmentShaderATI\0" + "BindFramebuffer\0" + "BindFramebufferEXT\0" + "BindFramebufferOES\0" + "BindProgramARB\0" + "BindProgramNV\0" + "BindRenderbuffer\0" + "BindRenderbufferEXT\0" + "BindRenderbufferOES\0" + "BindTexture\0" + "BindTextureEXT\0" + "BindTransformFeedback\0" + "BindVertexArray\0" + "BindVertexArrayAPPLE\0" + "Bitmap\0" + "BlendColor\0" + "BlendColorEXT\0" + "BlendEquation\0" + "BlendEquationEXT\0" + "BlendEquationOES\0" + "BlendEquationSeparate\0" + "BlendEquationSeparateATI\0" + "BlendEquationSeparateEXT\0" + "BlendEquationSeparateOES\0" + "BlendEquationSeparateiARB\0" + "BlendEquationiARB\0" + "BlendFunc\0" + "BlendFuncSeparate\0" + "BlendFuncSeparateEXT\0" + "BlendFuncSeparateINGR\0" + "BlendFuncSeparateOES\0" + "BlendFuncSeparateiARB\0" + "BlendFunciARB\0" + "BlitFramebuffer\0" + "BlitFramebufferEXT\0" + "BufferData\0" + "BufferDataARB\0" + "BufferParameteriAPPLE\0" + "BufferSubData\0" + "BufferSubDataARB\0" + "CallList\0" + "CallLists\0" + "CheckFramebufferStatus\0" + "CheckFramebufferStatusEXT\0" + "CheckFramebufferStatusOES\0" + "ClampColor\0" + "Clear\0" + "ClearAccum\0" + "ClearBufferfi\0" + "ClearBufferfv\0" + "ClearBufferiv\0" + "ClearBufferuiv\0" + "ClearColor\0" + "ClearColorIiEXT\0" + "ClearColorIuiEXT\0" + "ClearColorx\0" + "ClearColorxOES\0" + "ClearDepth\0" + "ClearDepthf\0" + "ClearDepthfOES\0" + "ClearDepthx\0" + "ClearDepthxOES\0" + "ClearIndex\0" + "ClearStencil\0" + "ClientActiveTexture\0" + "ClientActiveTextureARB\0" + "ClientWaitSync\0" + "ClipPlane\0" + "ClipPlanef\0" + "ClipPlanefOES\0" + "ClipPlanex\0" + "ClipPlanexOES\0" + "Color3b\0" + "Color3bv\0" + "Color3d\0" + "Color3dv\0" + "Color3f\0" + "Color3fv\0" + "Color3i\0" + "Color3iv\0" + "Color3s\0" + "Color3sv\0" + "Color3ub\0" + "Color3ubv\0" + "Color3ui\0" + "Color3uiv\0" + "Color3us\0" + "Color3usv\0" + "Color4b\0" + "Color4bv\0" + "Color4d\0" + "Color4dv\0" + "Color4f\0" + "Color4fv\0" + "Color4i\0" + "Color4iv\0" + "Color4s\0" + "Color4sv\0" + "Color4ub\0" + "Color4ubv\0" + "Color4ui\0" + "Color4uiv\0" + "Color4us\0" + "Color4usv\0" + "Color4x\0" + "Color4xOES\0" + "ColorFragmentOp1ATI\0" + "ColorFragmentOp2ATI\0" + "ColorFragmentOp3ATI\0" + "ColorMask\0" + "ColorMaskIndexedEXT\0" + "ColorMaski\0" + "ColorMaterial\0" + "ColorPointer\0" + "ColorPointerEXT\0" + "ColorSubTable\0" + "ColorSubTableEXT\0" + "ColorTable\0" + "ColorTableEXT\0" + "ColorTableParameterfv\0" + "ColorTableParameterfvSGI\0" + "ColorTableParameteriv\0" + "ColorTableParameterivSGI\0" + "ColorTableSGI\0" + "CombinerInputNV\0" + "CombinerOutputNV\0" + "CombinerParameterfNV\0" + "CombinerParameterfvNV\0" + "CombinerParameteriNV\0" + "CombinerParameterivNV\0" + "CompileShader\0" + "CompileShaderARB\0" + "CompressedTexImage1D\0" + "CompressedTexImage1DARB\0" + "CompressedTexImage2D\0" + "CompressedTexImage2DARB\0" + "CompressedTexImage3D\0" + "CompressedTexImage3DARB\0" + "CompressedTexImage3DOES\0" + "CompressedTexSubImage1D\0" + "CompressedTexSubImage1DARB\0" + "CompressedTexSubImage2D\0" + "CompressedTexSubImage2DARB\0" + "CompressedTexSubImage3D\0" + "CompressedTexSubImage3DARB\0" + "CompressedTexSubImage3DOES\0" + "ConvolutionFilter1D\0" + "ConvolutionFilter1DEXT\0" + "ConvolutionFilter2D\0" + "ConvolutionFilter2DEXT\0" + "ConvolutionParameterf\0" + "ConvolutionParameterfEXT\0" + "ConvolutionParameterfv\0" + "ConvolutionParameterfvEXT\0" + "ConvolutionParameteri\0" + "ConvolutionParameteriEXT\0" + "ConvolutionParameteriv\0" + "ConvolutionParameterivEXT\0" + "CopyBufferSubData\0" + "CopyColorSubTable\0" + "CopyColorSubTableEXT\0" + "CopyColorTable\0" + "CopyColorTableSGI\0" + "CopyConvolutionFilter1D\0" + "CopyConvolutionFilter1DEXT\0" + "CopyConvolutionFilter2D\0" + "CopyConvolutionFilter2DEXT\0" + "CopyPixels\0" + "CopyTexImage1D\0" + "CopyTexImage1DEXT\0" + "CopyTexImage2D\0" + "CopyTexImage2DEXT\0" + "CopyTexSubImage1D\0" + "CopyTexSubImage1DEXT\0" + "CopyTexSubImage2D\0" + "CopyTexSubImage2DEXT\0" + "CopyTexSubImage3D\0" + "CopyTexSubImage3DEXT\0" + "CopyTexSubImage3DOES\0" + "CreateProgram\0" + "CreateProgramObjectARB\0" + "CreateShader\0" + "CreateShaderObjectARB\0" + "CreateShaderProgramEXT\0" + "CullFace\0" + "DeleteBuffers\0" + "DeleteBuffersARB\0" + "DeleteFencesNV\0" + "DeleteFragmentShaderATI\0" + "DeleteFramebuffers\0" + "DeleteFramebuffersEXT\0" + "DeleteFramebuffersOES\0" + "DeleteLists\0" + "DeleteObjectARB\0" + "DeleteProgram\0" + "DeleteProgramsARB\0" + "DeleteProgramsNV\0" + "DeleteQueries\0" + "DeleteQueriesARB\0" + "DeleteRenderbuffers\0" + "DeleteRenderbuffersEXT\0" + "DeleteRenderbuffersOES\0" + "DeleteShader\0" + "DeleteSync\0" + "DeleteTextures\0" + "DeleteTexturesEXT\0" + "DeleteTransformFeedbacks\0" + "DeleteVertexArrays\0" + "DeleteVertexArraysAPPLE\0" + "DepthBoundsEXT\0" + "DepthFunc\0" + "DepthMask\0" + "DepthRange\0" + "DepthRangef\0" + "DepthRangefOES\0" + "DepthRangex\0" + "DepthRangexOES\0" + "DetachObjectARB\0" + "DetachShader\0" + "Disable\0" + "DisableClientState\0" + "DisableIndexedEXT\0" + "DisableVertexAttribArray\0" + "DisableVertexAttribArrayARB\0" + "Disablei\0" + "DrawArrays\0" + "DrawArraysEXT\0" + "DrawArraysInstanced\0" + "DrawArraysInstancedARB\0" + "DrawArraysInstancedEXT\0" + "DrawBuffer\0" + "DrawBuffers\0" + "DrawBuffersARB\0" + "DrawBuffersATI\0" + "DrawElements\0" + "DrawElementsBaseVertex\0" + "DrawElementsInstanced\0" + "DrawElementsInstancedARB\0" + "DrawElementsInstancedEXT\0" + "DrawPixels\0" + "DrawRangeElements\0" + "DrawRangeElementsBaseVertex\0" + "DrawRangeElementsEXT\0" + "DrawTexfOES\0" + "DrawTexfvOES\0" + "DrawTexiOES\0" + "DrawTexivOES\0" + "DrawTexsOES\0" + "DrawTexsvOES\0" + "DrawTexxOES\0" + "DrawTexxvOES\0" + "DrawTransformFeedback\0" + "EGLImageTargetRenderbufferStorageOES\0" + "EGLImageTargetTexture2DOES\0" + "EdgeFlag\0" + "EdgeFlagPointer\0" + "EdgeFlagPointerEXT\0" + "EdgeFlagv\0" + "Enable\0" + "EnableClientState\0" + "EnableIndexedEXT\0" + "EnableVertexAttribArray\0" + "EnableVertexAttribArrayARB\0" + "Enablei\0" + "End\0" + "EndConditionalRender\0" + "EndConditionalRenderNV\0" + "EndFragmentShaderATI\0" + "EndList\0" + "EndQuery\0" + "EndQueryARB\0" + "EndTransformFeedback\0" + "EndTransformFeedbackEXT\0" + "EvalCoord1d\0" + "EvalCoord1dv\0" + "EvalCoord1f\0" + "EvalCoord1fv\0" + "EvalCoord2d\0" + "EvalCoord2dv\0" + "EvalCoord2f\0" + "EvalCoord2fv\0" + "EvalMesh1\0" + "EvalMesh2\0" + "EvalPoint1\0" + "EvalPoint2\0" + "ExecuteProgramNV\0" + "FeedbackBuffer\0" + "FenceSync\0" + "FinalCombinerInputNV\0" + "Finish\0" + "FinishFenceNV\0" + "Flush\0" + "FlushMappedBufferRange\0" + "FlushMappedBufferRangeAPPLE\0" + "FlushVertexArrayRangeNV\0" + "FogCoordPointer\0" + "FogCoordPointerEXT\0" + "FogCoordd\0" + "FogCoorddEXT\0" + "FogCoorddv\0" + "FogCoorddvEXT\0" + "FogCoordf\0" + "FogCoordfEXT\0" + "FogCoordfv\0" + "FogCoordfvEXT\0" + "Fogf\0" + "Fogfv\0" + "Fogi\0" + "Fogiv\0" + "Fogx\0" + "FogxOES\0" + "Fogxv\0" + "FogxvOES\0" + "FramebufferRenderbuffer\0" + "FramebufferRenderbufferEXT\0" + "FramebufferRenderbufferOES\0" + "FramebufferTexture\0" + "FramebufferTexture1D\0" + "FramebufferTexture1DEXT\0" + "FramebufferTexture2D\0" + "FramebufferTexture2DEXT\0" + "FramebufferTexture2DOES\0" + "FramebufferTexture3D\0" + "FramebufferTexture3DEXT\0" + "FramebufferTexture3DOES\0" + "FramebufferTextureARB\0" + "FramebufferTextureFaceARB\0" + "FramebufferTextureLayer\0" + "FramebufferTextureLayerEXT\0" + "FrontFace\0" + "Frustum\0" + "Frustumf\0" + "FrustumfOES\0" + "Frustumx\0" + "FrustumxOES\0" + "GenBuffers\0" + "GenBuffersARB\0" + "GenFencesNV\0" + "GenFragmentShadersATI\0" + "GenFramebuffers\0" + "GenFramebuffersEXT\0" + "GenFramebuffersOES\0" + "GenLists\0" + "GenProgramsARB\0" + "GenProgramsNV\0" + "GenQueries\0" + "GenQueriesARB\0" + "GenRenderbuffers\0" + "GenRenderbuffersEXT\0" + "GenRenderbuffersOES\0" + "GenTextures\0" + "GenTexturesEXT\0" + "GenTransformFeedbacks\0" + "GenVertexArrays\0" + "GenVertexArraysAPPLE\0" + "GenerateMipmap\0" + "GenerateMipmapEXT\0" + "GenerateMipmapOES\0" + "GetActiveAttrib\0" + "GetActiveAttribARB\0" + "GetActiveUniform\0" + "GetActiveUniformARB\0" + "GetAttachedObjectsARB\0" + "GetAttachedShaders\0" + "GetAttribLocation\0" + "GetAttribLocationARB\0" + "GetBooleanIndexedvEXT\0" + "GetBooleani_v\0" + "GetBooleanv\0" + "GetBufferParameteri64v\0" + "GetBufferParameteriv\0" + "GetBufferParameterivARB\0" + "GetBufferPointerv\0" + "GetBufferPointervARB\0" + "GetBufferPointervOES\0" + "GetBufferSubData\0" + "GetBufferSubDataARB\0" + "GetClipPlane\0" + "GetClipPlanef\0" + "GetClipPlanefOES\0" + "GetClipPlanex\0" + "GetClipPlanexOES\0" + "GetColorTable\0" + "GetColorTableEXT\0" + "GetColorTableParameterfv\0" + "GetColorTableParameterfvEXT\0" + "GetColorTableParameterfvSGI\0" + "GetColorTableParameteriv\0" + "GetColorTableParameterivEXT\0" + "GetColorTableParameterivSGI\0" + "GetColorTableSGI\0" + "GetCombinerInputParameterfvNV\0" + "GetCombinerInputParameterivNV\0" + "GetCombinerOutputParameterfvNV\0" + "GetCombinerOutputParameterivNV\0" + "GetCompressedTexImage\0" + "GetCompressedTexImageARB\0" + "GetConvolutionFilter\0" + "GetConvolutionFilterEXT\0" + "GetConvolutionParameterfv\0" + "GetConvolutionParameterfvEXT\0" + "GetConvolutionParameteriv\0" + "GetConvolutionParameterivEXT\0" + "GetDoublev\0" + "GetError\0" + "GetFenceivNV\0" + "GetFinalCombinerInputParameterfvNV\0" + "GetFinalCombinerInputParameterivNV\0" + "GetFixedv\0" + "GetFixedvOES\0" + "GetFloatv\0" + "GetFragDataLocation\0" + "GetFragDataLocationEXT\0" + "GetFramebufferAttachmentParameteriv\0" + "GetFramebufferAttachmentParameterivEXT\0" + "GetFramebufferAttachmentParameterivOES\0" + "GetHandleARB\0" + "GetHistogram\0" + "GetHistogramEXT\0" + "GetHistogramParameterfv\0" + "GetHistogramParameterfvEXT\0" + "GetHistogramParameteriv\0" + "GetHistogramParameterivEXT\0" + "GetInfoLogARB\0" + "GetInteger64i_v\0" + "GetInteger64v\0" + "GetIntegerIndexedvEXT\0" + "GetIntegeri_v\0" + "GetIntegerv\0" + "GetLightfv\0" + "GetLightiv\0" + "GetLightxv\0" + "GetLightxvOES\0" + "GetMapdv\0" + "GetMapfv\0" + "GetMapiv\0" + "GetMaterialfv\0" + "GetMaterialiv\0" + "GetMaterialxv\0" + "GetMaterialxvOES\0" + "GetMinmax\0" + "GetMinmaxEXT\0" + "GetMinmaxParameterfv\0" + "GetMinmaxParameterfvEXT\0" + "GetMinmaxParameteriv\0" + "GetMinmaxParameterivEXT\0" + "GetObjectParameterfvARB\0" + "GetObjectParameterivAPPLE\0" + "GetObjectParameterivARB\0" + "GetPixelMapfv\0" + "GetPixelMapuiv\0" + "GetPixelMapusv\0" + "GetPixelTexGenParameterfvSGIS\0" + "GetPixelTexGenParameterivSGIS\0" + "GetPointerv\0" + "GetPointervEXT\0" + "GetPolygonStipple\0" + "GetProgramBinary\0" + "GetProgramBinaryOES\0" + "GetProgramEnvParameterdvARB\0" + "GetProgramEnvParameterfvARB\0" + "GetProgramInfoLog\0" + "GetProgramLocalParameterdvARB\0" + "GetProgramLocalParameterfvARB\0" + "GetProgramNamedParameterdvNV\0" + "GetProgramNamedParameterfvNV\0" + "GetProgramParameterdvNV\0" + "GetProgramParameterfvNV\0" + "GetProgramStringARB\0" + "GetProgramStringNV\0" + "GetProgramiv\0" + "GetProgramivARB\0" + "GetProgramivNV\0" + "GetQueryObjecti64vEXT\0" + "GetQueryObjectiv\0" + "GetQueryObjectivARB\0" + "GetQueryObjectui64vEXT\0" + "GetQueryObjectuiv\0" + "GetQueryObjectuivARB\0" + "GetQueryiv\0" + "GetQueryivARB\0" + "GetRenderbufferParameteriv\0" + "GetRenderbufferParameterivEXT\0" + "GetRenderbufferParameterivOES\0" + "GetSeparableFilter\0" + "GetSeparableFilterEXT\0" + "GetShaderInfoLog\0" + "GetShaderPrecisionFormat\0" + "GetShaderSource\0" + "GetShaderSourceARB\0" + "GetShaderiv\0" + "GetString\0" + "GetStringi\0" + "GetSynciv\0" + "GetTexBumpParameterfvATI\0" + "GetTexBumpParameterivATI\0" + "GetTexEnvfv\0" + "GetTexEnviv\0" + "GetTexEnvxv\0" + "GetTexEnvxvOES\0" + "GetTexGendv\0" + "GetTexGenfv\0" + "GetTexGenfvOES\0" + "GetTexGeniv\0" + "GetTexGenivOES\0" + "GetTexGenxvOES\0" + "GetTexImage\0" + "GetTexLevelParameterfv\0" + "GetTexLevelParameteriv\0" + "GetTexParameterIiv\0" + "GetTexParameterIivEXT\0" + "GetTexParameterIuiv\0" + "GetTexParameterIuivEXT\0" + "GetTexParameterPointervAPPLE\0" + "GetTexParameterfv\0" + "GetTexParameteriv\0" + "GetTexParameterxv\0" + "GetTexParameterxvOES\0" + "GetTrackMatrixivNV\0" + "GetTransformFeedbackVarying\0" + "GetTransformFeedbackVaryingEXT\0" + "GetUniformLocation\0" + "GetUniformLocationARB\0" + "GetUniformfv\0" + "GetUniformfvARB\0" + "GetUniformiv\0" + "GetUniformivARB\0" + "GetUniformuiv\0" + "GetUniformuivEXT\0" + "GetVertexAttribIiv\0" + "GetVertexAttribIivEXT\0" + "GetVertexAttribIuiv\0" + "GetVertexAttribIuivEXT\0" + "GetVertexAttribPointerv\0" + "GetVertexAttribPointervARB\0" + "GetVertexAttribPointervNV\0" + "GetVertexAttribdv\0" + "GetVertexAttribdvARB\0" + "GetVertexAttribdvNV\0" + "GetVertexAttribfv\0" + "GetVertexAttribfvARB\0" + "GetVertexAttribfvNV\0" + "GetVertexAttribiv\0" + "GetVertexAttribivARB\0" + "GetVertexAttribivNV\0" + "Hint\0" + "Histogram\0" + "HistogramEXT\0" + "IndexMask\0" + "IndexPointer\0" + "IndexPointerEXT\0" + "Indexd\0" + "Indexdv\0" + "Indexf\0" + "Indexfv\0" + "Indexi\0" + "Indexiv\0" + "Indexs\0" + "Indexsv\0" + "Indexub\0" + "Indexubv\0" + "InitNames\0" + "InterleavedArrays\0" + "IsBuffer\0" + "IsBufferARB\0" + "IsEnabled\0" + "IsEnabledIndexedEXT\0" + "IsEnabledi\0" + "IsFenceNV\0" + "IsFramebuffer\0" + "IsFramebufferEXT\0" + "IsFramebufferOES\0" + "IsList\0" + "IsProgram\0" + "IsProgramARB\0" + "IsProgramNV\0" + "IsQuery\0" + "IsQueryARB\0" + "IsRenderbuffer\0" + "IsRenderbufferEXT\0" + "IsRenderbufferOES\0" + "IsShader\0" + "IsSync\0" + "IsTexture\0" + "IsTextureEXT\0" + "IsTransformFeedback\0" + "IsVertexArray\0" + "IsVertexArrayAPPLE\0" + "LightModelf\0" + "LightModelfv\0" + "LightModeli\0" + "LightModeliv\0" + "LightModelx\0" + "LightModelxOES\0" + "LightModelxv\0" + "LightModelxvOES\0" + "Lightf\0" + "Lightfv\0" + "Lighti\0" + "Lightiv\0" + "Lightx\0" + "LightxOES\0" + "Lightxv\0" + "LightxvOES\0" + "LineStipple\0" + "LineWidth\0" + "LineWidthx\0" + "LineWidthxOES\0" + "LinkProgram\0" + "LinkProgramARB\0" + "ListBase\0" + "LoadIdentity\0" + "LoadMatrixd\0" + "LoadMatrixf\0" + "LoadMatrixx\0" + "LoadMatrixxOES\0" + "LoadName\0" + "LoadProgramNV\0" + "LoadTransposeMatrixd\0" + "LoadTransposeMatrixdARB\0" + "LoadTransposeMatrixf\0" + "LoadTransposeMatrixfARB\0" + "LockArraysEXT\0" + "LogicOp\0" + "Map1d\0" + "Map1f\0" + "Map2d\0" + "Map2f\0" + "MapBuffer\0" + "MapBufferARB\0" + "MapBufferOES\0" + "MapBufferRange\0" + "MapGrid1d\0" + "MapGrid1f\0" + "MapGrid2d\0" + "MapGrid2f\0" + "Materialf\0" + "Materialfv\0" + "Materiali\0" + "Materialiv\0" + "Materialx\0" + "MaterialxOES\0" + "Materialxv\0" + "MaterialxvOES\0" + "MatrixMode\0" + "Minmax\0" + "MinmaxEXT\0" + "MultMatrixd\0" + "MultMatrixf\0" + "MultMatrixx\0" + "MultMatrixxOES\0" + "MultTransposeMatrixd\0" + "MultTransposeMatrixdARB\0" + "MultTransposeMatrixf\0" + "MultTransposeMatrixfARB\0" + "MultiDrawArrays\0" + "MultiDrawArraysEXT\0" + "MultiDrawElements\0" + "MultiDrawElementsBaseVertex\0" + "MultiDrawElementsEXT\0" + "MultiModeDrawArraysIBM\0" + "MultiModeDrawElementsIBM\0" + "MultiTexCoord1d\0" + "MultiTexCoord1dARB\0" + "MultiTexCoord1dv\0" + "MultiTexCoord1dvARB\0" + "MultiTexCoord1f\0" + "MultiTexCoord1fARB\0" + "MultiTexCoord1fv\0" + "MultiTexCoord1fvARB\0" + "MultiTexCoord1i\0" + "MultiTexCoord1iARB\0" + "MultiTexCoord1iv\0" + "MultiTexCoord1ivARB\0" + "MultiTexCoord1s\0" + "MultiTexCoord1sARB\0" + "MultiTexCoord1sv\0" + "MultiTexCoord1svARB\0" + "MultiTexCoord2d\0" + "MultiTexCoord2dARB\0" + "MultiTexCoord2dv\0" + "MultiTexCoord2dvARB\0" + "MultiTexCoord2f\0" + "MultiTexCoord2fARB\0" + "MultiTexCoord2fv\0" + "MultiTexCoord2fvARB\0" + "MultiTexCoord2i\0" + "MultiTexCoord2iARB\0" + "MultiTexCoord2iv\0" + "MultiTexCoord2ivARB\0" + "MultiTexCoord2s\0" + "MultiTexCoord2sARB\0" + "MultiTexCoord2sv\0" + "MultiTexCoord2svARB\0" + "MultiTexCoord3d\0" + "MultiTexCoord3dARB\0" + "MultiTexCoord3dv\0" + "MultiTexCoord3dvARB\0" + "MultiTexCoord3f\0" + "MultiTexCoord3fARB\0" + "MultiTexCoord3fv\0" + "MultiTexCoord3fvARB\0" + "MultiTexCoord3i\0" + "MultiTexCoord3iARB\0" + "MultiTexCoord3iv\0" + "MultiTexCoord3ivARB\0" + "MultiTexCoord3s\0" + "MultiTexCoord3sARB\0" + "MultiTexCoord3sv\0" + "MultiTexCoord3svARB\0" + "MultiTexCoord4d\0" + "MultiTexCoord4dARB\0" + "MultiTexCoord4dv\0" + "MultiTexCoord4dvARB\0" + "MultiTexCoord4f\0" + "MultiTexCoord4fARB\0" + "MultiTexCoord4fv\0" + "MultiTexCoord4fvARB\0" + "MultiTexCoord4i\0" + "MultiTexCoord4iARB\0" + "MultiTexCoord4iv\0" + "MultiTexCoord4ivARB\0" + "MultiTexCoord4s\0" + "MultiTexCoord4sARB\0" + "MultiTexCoord4sv\0" + "MultiTexCoord4svARB\0" + "MultiTexCoord4x\0" + "MultiTexCoord4xOES\0" + "NewList\0" + "Normal3b\0" + "Normal3bv\0" + "Normal3d\0" + "Normal3dv\0" + "Normal3f\0" + "Normal3fv\0" + "Normal3i\0" + "Normal3iv\0" + "Normal3s\0" + "Normal3sv\0" + "Normal3x\0" + "Normal3xOES\0" + "NormalPointer\0" + "NormalPointerEXT\0" + "ObjectPurgeableAPPLE\0" + "ObjectUnpurgeableAPPLE\0" + "Ortho\0" + "Orthof\0" + "OrthofOES\0" + "Orthox\0" + "OrthoxOES\0" + "PassTexCoordATI\0" + "PassThrough\0" + "PauseTransformFeedback\0" + "PixelMapfv\0" + "PixelMapuiv\0" + "PixelMapusv\0" + "PixelStoref\0" + "PixelStorei\0" + "PixelTexGenParameterfSGIS\0" + "PixelTexGenParameterfvSGIS\0" + "PixelTexGenParameteriSGIS\0" + "PixelTexGenParameterivSGIS\0" + "PixelTexGenSGIX\0" + "PixelTransferf\0" + "PixelTransferi\0" + "PixelZoom\0" + "PointParameterf\0" + "PointParameterfARB\0" + "PointParameterfEXT\0" + "PointParameterfSGIS\0" + "PointParameterfv\0" + "PointParameterfvARB\0" + "PointParameterfvEXT\0" + "PointParameterfvSGIS\0" + "PointParameteri\0" + "PointParameteriNV\0" + "PointParameteriv\0" + "PointParameterivNV\0" + "PointParameterx\0" + "PointParameterxOES\0" + "PointParameterxv\0" + "PointParameterxvOES\0" + "PointSize\0" + "PointSizePointerOES\0" + "PointSizex\0" + "PointSizexOES\0" + "PolygonMode\0" + "PolygonOffset\0" + "PolygonOffsetEXT\0" + "PolygonOffsetx\0" + "PolygonOffsetxOES\0" + "PolygonStipple\0" + "PopAttrib\0" + "PopClientAttrib\0" + "PopMatrix\0" + "PopName\0" + "PrimitiveRestartIndex\0" + "PrimitiveRestartIndexNV\0" + "PrimitiveRestartNV\0" + "PrioritizeTextures\0" + "PrioritizeTexturesEXT\0" + "ProgramBinary\0" + "ProgramBinaryOES\0" + "ProgramEnvParameter4dARB\0" + "ProgramEnvParameter4dvARB\0" + "ProgramEnvParameter4fARB\0" + "ProgramEnvParameter4fvARB\0" + "ProgramEnvParameters4fvEXT\0" + "ProgramLocalParameter4dARB\0" + "ProgramLocalParameter4dvARB\0" + "ProgramLocalParameter4fARB\0" + "ProgramLocalParameter4fvARB\0" + "ProgramLocalParameters4fvEXT\0" + "ProgramNamedParameter4dNV\0" + "ProgramNamedParameter4dvNV\0" + "ProgramNamedParameter4fNV\0" + "ProgramNamedParameter4fvNV\0" + "ProgramParameter4dNV\0" + "ProgramParameter4dvNV\0" + "ProgramParameter4fNV\0" + "ProgramParameter4fvNV\0" + "ProgramParameteri\0" + "ProgramParameteriARB\0" + "ProgramParameters4dvNV\0" + "ProgramParameters4fvNV\0" + "ProgramStringARB\0" + "ProvokingVertex\0" + "ProvokingVertexEXT\0" + "PushAttrib\0" + "PushClientAttrib\0" + "PushMatrix\0" + "PushName\0" + "QueryMatrixxOES\0" + "RasterPos2d\0" + "RasterPos2dv\0" + "RasterPos2f\0" + "RasterPos2fv\0" + "RasterPos2i\0" + "RasterPos2iv\0" + "RasterPos2s\0" + "RasterPos2sv\0" + "RasterPos3d\0" + "RasterPos3dv\0" + "RasterPos3f\0" + "RasterPos3fv\0" + "RasterPos3i\0" + "RasterPos3iv\0" + "RasterPos3s\0" + "RasterPos3sv\0" + "RasterPos4d\0" + "RasterPos4dv\0" + "RasterPos4f\0" + "RasterPos4fv\0" + "RasterPos4i\0" + "RasterPos4iv\0" + "RasterPos4s\0" + "RasterPos4sv\0" + "ReadBuffer\0" + "ReadPixels\0" + "Rectd\0" + "Rectdv\0" + "Rectf\0" + "Rectfv\0" + "Recti\0" + "Rectiv\0" + "Rects\0" + "Rectsv\0" + "ReleaseShaderCompiler\0" + "RenderMode\0" + "RenderbufferStorage\0" + "RenderbufferStorageEXT\0" + "RenderbufferStorageMultisample\0" + "RenderbufferStorageMultisampleEXT\0" + "RenderbufferStorageOES\0" + "RequestResidentProgramsNV\0" + "ResetHistogram\0" + "ResetHistogramEXT\0" + "ResetMinmax\0" + "ResetMinmaxEXT\0" + "ResizeBuffersMESA\0" + "ResumeTransformFeedback\0" + "Rotated\0" + "Rotatef\0" + "Rotatex\0" + "RotatexOES\0" + "SampleCoverage\0" + "SampleCoverageARB\0" + "SampleCoveragex\0" + "SampleCoveragexOES\0" + "SampleMapATI\0" + "SampleMaskEXT\0" + "SampleMaskSGIS\0" + "SamplePatternEXT\0" + "SamplePatternSGIS\0" + "Scaled\0" + "Scalef\0" + "Scalex\0" + "ScalexOES\0" + "Scissor\0" + "SecondaryColor3b\0" + "SecondaryColor3bEXT\0" + "SecondaryColor3bv\0" + "SecondaryColor3bvEXT\0" + "SecondaryColor3d\0" + "SecondaryColor3dEXT\0" + "SecondaryColor3dv\0" + "SecondaryColor3dvEXT\0" + "SecondaryColor3f\0" + "SecondaryColor3fEXT\0" + "SecondaryColor3fv\0" + "SecondaryColor3fvEXT\0" + "SecondaryColor3i\0" + "SecondaryColor3iEXT\0" + "SecondaryColor3iv\0" + "SecondaryColor3ivEXT\0" + "SecondaryColor3s\0" + "SecondaryColor3sEXT\0" + "SecondaryColor3sv\0" + "SecondaryColor3svEXT\0" + "SecondaryColor3ub\0" + "SecondaryColor3ubEXT\0" + "SecondaryColor3ubv\0" + "SecondaryColor3ubvEXT\0" + "SecondaryColor3ui\0" + "SecondaryColor3uiEXT\0" + "SecondaryColor3uiv\0" + "SecondaryColor3uivEXT\0" + "SecondaryColor3us\0" + "SecondaryColor3usEXT\0" + "SecondaryColor3usv\0" + "SecondaryColor3usvEXT\0" + "SecondaryColorPointer\0" + "SecondaryColorPointerEXT\0" + "SelectBuffer\0" + "SeparableFilter2D\0" + "SeparableFilter2DEXT\0" + "SetFenceNV\0" + "SetFragmentShaderConstantATI\0" + "ShadeModel\0" + "ShaderBinary\0" + "ShaderSource\0" + "ShaderSourceARB\0" + "StencilFunc\0" + "StencilFuncSeparate\0" + "StencilFuncSeparateATI\0" + "StencilMask\0" + "StencilMaskSeparate\0" + "StencilOp\0" + "StencilOpSeparate\0" + "StencilOpSeparateATI\0" + "TestFenceNV\0" + "TexBuffer\0" + "TexBumpParameterfvATI\0" + "TexBumpParameterivATI\0" + "TexCoord1d\0" + "TexCoord1dv\0" + "TexCoord1f\0" + "TexCoord1fv\0" + "TexCoord1i\0" + "TexCoord1iv\0" + "TexCoord1s\0" + "TexCoord1sv\0" + "TexCoord2d\0" + "TexCoord2dv\0" + "TexCoord2f\0" + "TexCoord2fv\0" + "TexCoord2i\0" + "TexCoord2iv\0" + "TexCoord2s\0" + "TexCoord2sv\0" + "TexCoord3d\0" + "TexCoord3dv\0" + "TexCoord3f\0" + "TexCoord3fv\0" + "TexCoord3i\0" + "TexCoord3iv\0" + "TexCoord3s\0" + "TexCoord3sv\0" + "TexCoord4d\0" + "TexCoord4dv\0" + "TexCoord4f\0" + "TexCoord4fv\0" + "TexCoord4i\0" + "TexCoord4iv\0" + "TexCoord4s\0" + "TexCoord4sv\0" + "TexCoordPointer\0" + "TexCoordPointerEXT\0" + "TexEnvf\0" + "TexEnvfv\0" + "TexEnvi\0" + "TexEnviv\0" + "TexEnvx\0" + "TexEnvxOES\0" + "TexEnvxv\0" + "TexEnvxvOES\0" + "TexGend\0" + "TexGendv\0" + "TexGenf\0" + "TexGenfOES\0" + "TexGenfv\0" + "TexGenfvOES\0" + "TexGeni\0" + "TexGeniOES\0" + "TexGeniv\0" + "TexGenivOES\0" + "TexGenxOES\0" + "TexGenxvOES\0" + "TexImage1D\0" + "TexImage2D\0" + "TexImage3D\0" + "TexImage3DEXT\0" + "TexImage3DOES\0" + "TexParameterIiv\0" + "TexParameterIivEXT\0" + "TexParameterIuiv\0" + "TexParameterIuivEXT\0" + "TexParameterf\0" + "TexParameterfv\0" + "TexParameteri\0" + "TexParameteriv\0" + "TexParameterx\0" + "TexParameterxOES\0" + "TexParameterxv\0" + "TexParameterxvOES\0" + "TexSubImage1D\0" + "TexSubImage1DEXT\0" + "TexSubImage2D\0" + "TexSubImage2DEXT\0" + "TexSubImage3D\0" + "TexSubImage3DEXT\0" + "TexSubImage3DOES\0" + "TextureBarrierNV\0" + "TextureRangeAPPLE\0" + "TrackMatrixNV\0" + "TransformFeedbackVaryings\0" + "TransformFeedbackVaryingsEXT\0" + "Translated\0" + "Translatef\0" + "Translatex\0" + "TranslatexOES\0" + "Uniform1f\0" + "Uniform1fARB\0" + "Uniform1fv\0" + "Uniform1fvARB\0" + "Uniform1i\0" + "Uniform1iARB\0" + "Uniform1iv\0" + "Uniform1ivARB\0" + "Uniform1ui\0" + "Uniform1uiEXT\0" + "Uniform1uiv\0" + "Uniform1uivEXT\0" + "Uniform2f\0" + "Uniform2fARB\0" + "Uniform2fv\0" + "Uniform2fvARB\0" + "Uniform2i\0" + "Uniform2iARB\0" + "Uniform2iv\0" + "Uniform2ivARB\0" + "Uniform2ui\0" + "Uniform2uiEXT\0" + "Uniform2uiv\0" + "Uniform2uivEXT\0" + "Uniform3f\0" + "Uniform3fARB\0" + "Uniform3fv\0" + "Uniform3fvARB\0" + "Uniform3i\0" + "Uniform3iARB\0" + "Uniform3iv\0" + "Uniform3ivARB\0" + "Uniform3ui\0" + "Uniform3uiEXT\0" + "Uniform3uiv\0" + "Uniform3uivEXT\0" + "Uniform4f\0" + "Uniform4fARB\0" + "Uniform4fv\0" + "Uniform4fvARB\0" + "Uniform4i\0" + "Uniform4iARB\0" + "Uniform4iv\0" + "Uniform4ivARB\0" + "Uniform4ui\0" + "Uniform4uiEXT\0" + "Uniform4uiv\0" + "Uniform4uivEXT\0" + "UniformMatrix2fv\0" + "UniformMatrix2fvARB\0" + "UniformMatrix2x3fv\0" + "UniformMatrix2x4fv\0" + "UniformMatrix3fv\0" + "UniformMatrix3fvARB\0" + "UniformMatrix3x2fv\0" + "UniformMatrix3x4fv\0" + "UniformMatrix4fv\0" + "UniformMatrix4fvARB\0" + "UniformMatrix4x2fv\0" + "UniformMatrix4x3fv\0" + "UnlockArraysEXT\0" + "UnmapBuffer\0" + "UnmapBufferARB\0" + "UnmapBufferOES\0" + "UseProgram\0" + "UseProgramObjectARB\0" + "UseShaderProgramEXT\0" + "ValidateProgram\0" + "ValidateProgramARB\0" + "Vertex2d\0" + "Vertex2dv\0" + "Vertex2f\0" + "Vertex2fv\0" + "Vertex2i\0" + "Vertex2iv\0" + "Vertex2s\0" + "Vertex2sv\0" + "Vertex3d\0" + "Vertex3dv\0" + "Vertex3f\0" + "Vertex3fv\0" + "Vertex3i\0" + "Vertex3iv\0" + "Vertex3s\0" + "Vertex3sv\0" + "Vertex4d\0" + "Vertex4dv\0" + "Vertex4f\0" + "Vertex4fv\0" + "Vertex4i\0" + "Vertex4iv\0" + "Vertex4s\0" + "Vertex4sv\0" + "VertexArrayRangeNV\0" + "VertexAttrib1d\0" + "VertexAttrib1dARB\0" + "VertexAttrib1dNV\0" + "VertexAttrib1dv\0" + "VertexAttrib1dvARB\0" + "VertexAttrib1dvNV\0" + "VertexAttrib1f\0" + "VertexAttrib1fARB\0" + "VertexAttrib1fNV\0" + "VertexAttrib1fv\0" + "VertexAttrib1fvARB\0" + "VertexAttrib1fvNV\0" + "VertexAttrib1s\0" + "VertexAttrib1sARB\0" + "VertexAttrib1sNV\0" + "VertexAttrib1sv\0" + "VertexAttrib1svARB\0" + "VertexAttrib1svNV\0" + "VertexAttrib2d\0" + "VertexAttrib2dARB\0" + "VertexAttrib2dNV\0" + "VertexAttrib2dv\0" + "VertexAttrib2dvARB\0" + "VertexAttrib2dvNV\0" + "VertexAttrib2f\0" + "VertexAttrib2fARB\0" + "VertexAttrib2fNV\0" + "VertexAttrib2fv\0" + "VertexAttrib2fvARB\0" + "VertexAttrib2fvNV\0" + "VertexAttrib2s\0" + "VertexAttrib2sARB\0" + "VertexAttrib2sNV\0" + "VertexAttrib2sv\0" + "VertexAttrib2svARB\0" + "VertexAttrib2svNV\0" + "VertexAttrib3d\0" + "VertexAttrib3dARB\0" + "VertexAttrib3dNV\0" + "VertexAttrib3dv\0" + "VertexAttrib3dvARB\0" + "VertexAttrib3dvNV\0" + "VertexAttrib3f\0" + "VertexAttrib3fARB\0" + "VertexAttrib3fNV\0" + "VertexAttrib3fv\0" + "VertexAttrib3fvARB\0" + "VertexAttrib3fvNV\0" + "VertexAttrib3s\0" + "VertexAttrib3sARB\0" + "VertexAttrib3sNV\0" + "VertexAttrib3sv\0" + "VertexAttrib3svARB\0" + "VertexAttrib3svNV\0" + "VertexAttrib4Nbv\0" + "VertexAttrib4NbvARB\0" + "VertexAttrib4Niv\0" + "VertexAttrib4NivARB\0" + "VertexAttrib4Nsv\0" + "VertexAttrib4NsvARB\0" + "VertexAttrib4Nub\0" + "VertexAttrib4NubARB\0" + "VertexAttrib4Nubv\0" + "VertexAttrib4NubvARB\0" + "VertexAttrib4Nuiv\0" + "VertexAttrib4NuivARB\0" + "VertexAttrib4Nusv\0" + "VertexAttrib4NusvARB\0" + "VertexAttrib4bv\0" + "VertexAttrib4bvARB\0" + "VertexAttrib4d\0" + "VertexAttrib4dARB\0" + "VertexAttrib4dNV\0" + "VertexAttrib4dv\0" + "VertexAttrib4dvARB\0" + "VertexAttrib4dvNV\0" + "VertexAttrib4f\0" + "VertexAttrib4fARB\0" + "VertexAttrib4fNV\0" + "VertexAttrib4fv\0" + "VertexAttrib4fvARB\0" + "VertexAttrib4fvNV\0" + "VertexAttrib4iv\0" + "VertexAttrib4ivARB\0" + "VertexAttrib4s\0" + "VertexAttrib4sARB\0" + "VertexAttrib4sNV\0" + "VertexAttrib4sv\0" + "VertexAttrib4svARB\0" + "VertexAttrib4svNV\0" + "VertexAttrib4ubNV\0" + "VertexAttrib4ubv\0" + "VertexAttrib4ubvARB\0" + "VertexAttrib4ubvNV\0" + "VertexAttrib4uiv\0" + "VertexAttrib4uivARB\0" + "VertexAttrib4usv\0" + "VertexAttrib4usvARB\0" + "VertexAttribDivisor\0" + "VertexAttribDivisorARB\0" + "VertexAttribI1i\0" + "VertexAttribI1iEXT\0" + "VertexAttribI1iv\0" + "VertexAttribI1ivEXT\0" + "VertexAttribI1ui\0" + "VertexAttribI1uiEXT\0" + "VertexAttribI1uiv\0" + "VertexAttribI1uivEXT\0" + "VertexAttribI2i\0" + "VertexAttribI2iEXT\0" + "VertexAttribI2iv\0" + "VertexAttribI2ivEXT\0" + "VertexAttribI2ui\0" + "VertexAttribI2uiEXT\0" + "VertexAttribI2uiv\0" + "VertexAttribI2uivEXT\0" + "VertexAttribI3i\0" + "VertexAttribI3iEXT\0" + "VertexAttribI3iv\0" + "VertexAttribI3ivEXT\0" + "VertexAttribI3ui\0" + "VertexAttribI3uiEXT\0" + "VertexAttribI3uiv\0" + "VertexAttribI3uivEXT\0" + "VertexAttribI4bv\0" + "VertexAttribI4bvEXT\0" + "VertexAttribI4i\0" + "VertexAttribI4iEXT\0" + "VertexAttribI4iv\0" + "VertexAttribI4ivEXT\0" + "VertexAttribI4sv\0" + "VertexAttribI4svEXT\0" + "VertexAttribI4ubv\0" + "VertexAttribI4ubvEXT\0" + "VertexAttribI4ui\0" + "VertexAttribI4uiEXT\0" + "VertexAttribI4uiv\0" + "VertexAttribI4uivEXT\0" + "VertexAttribI4usv\0" + "VertexAttribI4usvEXT\0" + "VertexAttribIPointer\0" + "VertexAttribIPointerEXT\0" + "VertexAttribPointer\0" + "VertexAttribPointerARB\0" + "VertexAttribPointerNV\0" + "VertexAttribs1dvNV\0" + "VertexAttribs1fvNV\0" + "VertexAttribs1svNV\0" + "VertexAttribs2dvNV\0" + "VertexAttribs2fvNV\0" + "VertexAttribs2svNV\0" + "VertexAttribs3dvNV\0" + "VertexAttribs3fvNV\0" + "VertexAttribs3svNV\0" + "VertexAttribs4dvNV\0" + "VertexAttribs4fvNV\0" + "VertexAttribs4svNV\0" + "VertexAttribs4ubvNV\0" + "VertexPointer\0" + "VertexPointerEXT\0" + "Viewport\0" + "WaitSync\0" + "WindowPos2d\0" + "WindowPos2dARB\0" + "WindowPos2dMESA\0" + "WindowPos2dv\0" + "WindowPos2dvARB\0" + "WindowPos2dvMESA\0" + "WindowPos2f\0" + "WindowPos2fARB\0" + "WindowPos2fMESA\0" + "WindowPos2fv\0" + "WindowPos2fvARB\0" + "WindowPos2fvMESA\0" + "WindowPos2i\0" + "WindowPos2iARB\0" + "WindowPos2iMESA\0" + "WindowPos2iv\0" + "WindowPos2ivARB\0" + "WindowPos2ivMESA\0" + "WindowPos2s\0" + "WindowPos2sARB\0" + "WindowPos2sMESA\0" + "WindowPos2sv\0" + "WindowPos2svARB\0" + "WindowPos2svMESA\0" + "WindowPos3d\0" + "WindowPos3dARB\0" + "WindowPos3dMESA\0" + "WindowPos3dv\0" + "WindowPos3dvARB\0" + "WindowPos3dvMESA\0" + "WindowPos3f\0" + "WindowPos3fARB\0" + "WindowPos3fMESA\0" + "WindowPos3fv\0" + "WindowPos3fvARB\0" + "WindowPos3fvMESA\0" + "WindowPos3i\0" + "WindowPos3iARB\0" + "WindowPos3iMESA\0" + "WindowPos3iv\0" + "WindowPos3ivARB\0" + "WindowPos3ivMESA\0" + "WindowPos3s\0" + "WindowPos3sARB\0" + "WindowPos3sMESA\0" + "WindowPos3sv\0" + "WindowPos3svARB\0" + "WindowPos3svMESA\0" + "WindowPos4dMESA\0" + "WindowPos4dvMESA\0" + "WindowPos4fMESA\0" + "WindowPos4fvMESA\0" + "WindowPos4iMESA\0" + "WindowPos4ivMESA\0" + "WindowPos4sMESA\0" + "WindowPos4svMESA"; + +static const struct mapi_stub public_stubs[] = { + { (void *) 0, 213, NULL }, + { (void *) 6, 940, NULL }, + { (void *) 23, 797, NULL }, + { (void *) 44, 374, NULL }, + { (void *) 58, 374, NULL }, + { (void *) 75, 781, NULL }, + { (void *) 95, 782, NULL }, + { (void *) 115, 783, NULL }, + { (void *) 135, 240, NULL }, + { (void *) 145, 810, NULL }, + { (void *) 156, 810, NULL }, + { (void *) 170, 717, NULL }, + { (void *) 192, 322, NULL }, + { (void *) 212, 322, NULL }, + { (void *) 235, 306, NULL }, + { (void *) 248, 306, NULL }, + { (void *) 264, 529, NULL }, + { (void *) 280, 408, NULL }, + { (void *) 293, 7, NULL }, + { (void *) 299, 925, NULL }, + { (void *) 322, 925, NULL }, + { (void *) 347, 784, NULL }, + { (void *) 370, 521, NULL }, + { (void *) 381, 521, NULL }, + { (void *) 395, 927, NULL }, + { (void *) 418, 927, NULL }, + { (void *) 444, 568, NULL }, + { (void *) 463, 568, NULL }, + { (void *) 485, 510, NULL }, + { (void *) 496, 510, NULL }, + { (void *) 510, 928, NULL }, + { (void *) 525, 928, NULL }, + { (void *) 543, 929, NULL }, + { (void *) 563, 930, NULL }, + { (void *) 579, 930, NULL }, + { (void *) 598, 878, NULL }, + { (void *) 619, 878, NULL }, + { (void *) 643, 785, NULL }, + { (void *) 665, 858, NULL }, + { (void *) 681, 858, NULL }, + { (void *) 700, 858, NULL }, + { (void *) 719, 718, NULL }, + { (void *) 734, 718, NULL }, + { (void *) 748, 859, NULL }, + { (void *) 765, 859, NULL }, + { (void *) 785, 859, NULL }, + { (void *) 805, 307, NULL }, + { (void *) 817, 307, NULL }, + { (void *) 832, 598, NULL }, + { (void *) 854, 581, NULL }, + { (void *) 870, 798, NULL }, + { (void *) 891, 8, NULL }, + { (void *) 898, 336, NULL }, + { (void *) 909, 336, NULL }, + { (void *) 923, 337, NULL }, + { (void *) 937, 337, NULL }, + { (void *) 954, 337, NULL }, + { (void *) 971, 857, NULL }, + { (void *) 993, 857, NULL }, + { (void *) 1018, 857, NULL }, + { (void *) 1043, 857, NULL }, + { (void *) 1068, 594, NULL }, + { (void *) 1094, 595, NULL }, + { (void *) 1112, 241, NULL }, + { (void *) 1122, 667, NULL }, + { (void *) 1140, 667, NULL }, + { (void *) 1161, 667, NULL }, + { (void *) 1183, 667, NULL }, + { (void *) 1204, 596, NULL }, + { (void *) 1226, 597, NULL }, + { (void *) 1240, 875, NULL }, + { (void *) 1256, 875, NULL }, + { (void *) 1275, 511, NULL }, + { (void *) 1286, 511, NULL }, + { (void *) 1300, 876, NULL }, + { (void *) 1322, 512, NULL }, + { (void *) 1336, 512, NULL }, + { (void *) 1353, 2, NULL }, + { (void *) 1362, 3, NULL }, + { (void *) 1372, 860, NULL }, + { (void *) 1395, 860, NULL }, + { (void *) 1421, 860, NULL }, + { (void *) 1447, 430, NULL }, + { (void *) 1458, 203, NULL }, + { (void *) 1464, 204, NULL }, + { (void *) 1475, 431, NULL }, + { (void *) 1489, 432, NULL }, + { (void *) 1503, 433, NULL }, + { (void *) 1517, 434, NULL }, + { (void *) 1532, 206, NULL }, + { (void *) 1543, 919, NULL }, + { (void *) 1559, 920, NULL }, + { (void *) 1576, 811, NULL }, + { (void *) 1588, 811, NULL }, + { (void *) 1603, 208, NULL }, + { (void *) 1614, 605, NULL }, + { (void *) 1626, 605, NULL }, + { (void *) 1641, 812, NULL }, + { (void *) 1653, 812, NULL }, + { (void *) 1668, 205, NULL }, + { (void *) 1679, 207, NULL }, + { (void *) 1692, 375, NULL }, + { (void *) 1712, 375, NULL }, + { (void *) 1735, 584, NULL }, + { (void *) 1750, 150, NULL }, + { (void *) 1760, 852, NULL }, + { (void *) 1771, 852, NULL }, + { (void *) 1785, 813, NULL }, + { (void *) 1796, 813, NULL }, + { (void *) 1810, 9, NULL }, + { (void *) 1818, 10, NULL }, + { (void *) 1827, 11, NULL }, + { (void *) 1835, 12, NULL }, + { (void *) 1844, 13, NULL }, + { (void *) 1852, 14, NULL }, + { (void *) 1861, 15, NULL }, + { (void *) 1869, 16, NULL }, + { (void *) 1878, 17, NULL }, + { (void *) 1886, 18, NULL }, + { (void *) 1895, 19, NULL }, + { (void *) 1904, 20, NULL }, + { (void *) 1914, 21, NULL }, + { (void *) 1923, 22, NULL }, + { (void *) 1933, 23, NULL }, + { (void *) 1942, 24, NULL }, + { (void *) 1952, 25, NULL }, + { (void *) 1960, 26, NULL }, + { (void *) 1969, 27, NULL }, + { (void *) 1977, 28, NULL }, + { (void *) 1986, 29, NULL }, + { (void *) 1994, 30, NULL }, + { (void *) 2003, 31, NULL }, + { (void *) 2011, 32, NULL }, + { (void *) 2020, 33, NULL }, + { (void *) 2028, 34, NULL }, + { (void *) 2037, 35, NULL }, + { (void *) 2046, 36, NULL }, + { (void *) 2056, 37, NULL }, + { (void *) 2065, 38, NULL }, + { (void *) 2075, 39, NULL }, + { (void *) 2084, 40, NULL }, + { (void *) 2094, 814, NULL }, + { (void *) 2102, 814, NULL }, + { (void *) 2113, 786, NULL }, + { (void *) 2133, 787, NULL }, + { (void *) 2153, 788, NULL }, + { (void *) 2173, 210, NULL }, + { (void *) 2183, 913, NULL }, + { (void *) 2203, 913, NULL }, + { (void *) 2214, 151, NULL }, + { (void *) 2228, 308, NULL }, + { (void *) 2241, 632, NULL }, + { (void *) 2257, 346, NULL }, + { (void *) 2271, 346, NULL }, + { (void *) 2288, 339, NULL }, + { (void *) 2299, 339, NULL }, + { (void *) 2313, 340, NULL }, + { (void *) 2335, 340, NULL }, + { (void *) 2360, 341, NULL }, + { (void *) 2382, 341, NULL }, + { (void *) 2407, 339, NULL }, + { (void *) 2421, 670, NULL }, + { (void *) 2437, 671, NULL }, + { (void *) 2454, 672, NULL }, + { (void *) 2475, 673, NULL }, + { (void *) 2497, 674, NULL }, + { (void *) 2518, 675, NULL }, + { (void *) 2540, 530, NULL }, + { (void *) 2554, 530, NULL }, + { (void *) 2571, 446, NULL }, + { (void *) 2592, 446, NULL }, + { (void *) 2616, 447, NULL }, + { (void *) 2637, 447, NULL }, + { (void *) 2661, 448, NULL }, + { (void *) 2682, 448, NULL }, + { (void *) 2706, 448, NULL }, + { (void *) 2730, 449, NULL }, + { (void *) 2754, 449, NULL }, + { (void *) 2781, 450, NULL }, + { (void *) 2805, 450, NULL }, + { (void *) 2832, 451, NULL }, + { (void *) 2856, 451, NULL }, + { (void *) 2883, 451, NULL }, + { (void *) 2910, 348, NULL }, + { (void *) 2930, 348, NULL }, + { (void *) 2953, 349, NULL }, + { (void *) 2973, 349, NULL }, + { (void *) 2996, 350, NULL }, + { (void *) 3018, 350, NULL }, + { (void *) 3043, 351, NULL }, + { (void *) 3066, 351, NULL }, + { (void *) 3092, 352, NULL }, + { (void *) 3114, 352, NULL }, + { (void *) 3139, 353, NULL }, + { (void *) 3162, 353, NULL }, + { (void *) 3188, 583, NULL }, + { (void *) 3206, 347, NULL }, + { (void *) 3224, 347, NULL }, + { (void *) 3245, 342, NULL }, + { (void *) 3260, 342, NULL }, + { (void *) 3278, 354, NULL }, + { (void *) 3302, 354, NULL }, + { (void *) 3329, 355, NULL }, + { (void *) 3353, 355, NULL }, + { (void *) 3380, 255, NULL }, + { (void *) 3391, 323, NULL }, + { (void *) 3406, 323, NULL }, + { (void *) 3424, 324, NULL }, + { (void *) 3439, 324, NULL }, + { (void *) 3457, 325, NULL }, + { (void *) 3475, 325, NULL }, + { (void *) 3496, 326, NULL }, + { (void *) 3514, 326, NULL }, + { (void *) 3535, 373, NULL }, + { (void *) 3553, 373, NULL }, + { (void *) 3574, 373, NULL }, + { (void *) 3595, 409, NULL }, + { (void *) 3609, 531, NULL }, + { (void *) 3632, 410, NULL }, + { (void *) 3645, 532, NULL }, + { (void *) 3667, 941, NULL }, + { (void *) 3690, 152, NULL }, + { (void *) 3699, 513, NULL }, + { (void *) 3713, 513, NULL }, + { (void *) 3730, 710, NULL }, + { (void *) 3745, 789, NULL }, + { (void *) 3769, 861, NULL }, + { (void *) 3788, 861, NULL }, + { (void *) 3810, 861, NULL }, + { (void *) 3832, 4, NULL }, + { (void *) 3844, 533, NULL }, + { (void *) 3860, 411, NULL }, + { (void *) 3874, 719, NULL }, + { (void *) 3892, 719, NULL }, + { (void *) 3909, 522, NULL }, + { (void *) 3923, 522, NULL }, + { (void *) 3940, 862, NULL }, + { (void *) 3960, 862, NULL }, + { (void *) 3983, 862, NULL }, + { (void *) 4006, 412, NULL }, + { (void *) 4019, 585, NULL }, + { (void *) 4030, 327, NULL }, + { (void *) 4045, 327, NULL }, + { (void *) 4063, 599, NULL }, + { (void *) 4088, 799, NULL }, + { (void *) 4107, 799, NULL }, + { (void *) 4131, 856, NULL }, + { (void *) 4146, 245, NULL }, + { (void *) 4156, 211, NULL }, + { (void *) 4166, 288, NULL }, + { (void *) 4177, 606, NULL }, + { (void *) 4189, 606, NULL }, + { (void *) 4204, 815, NULL }, + { (void *) 4216, 815, NULL }, + { (void *) 4231, 534, NULL }, + { (void *) 4247, 413, NULL }, + { (void *) 4260, 214, NULL }, + { (void *) 4268, 309, NULL }, + { (void *) 4287, 914, NULL }, + { (void *) 4305, 453, NULL }, + { (void *) 4330, 453, NULL }, + { (void *) 4358, 914, NULL }, + { (void *) 4367, 310, NULL }, + { (void *) 4378, 310, NULL }, + { (void *) 4392, 572, NULL }, + { (void *) 4412, 572, NULL }, + { (void *) 4435, 572, NULL }, + { (void *) 4458, 202, NULL }, + { (void *) 4469, 571, NULL }, + { (void *) 4481, 571, NULL }, + { (void *) 4496, 571, NULL }, + { (void *) 4511, 311, NULL }, + { (void *) 4524, 591, NULL }, + { (void *) 4547, 573, NULL }, + { (void *) 4569, 573, NULL }, + { (void *) 4594, 573, NULL }, + { (void *) 4619, 257, NULL }, + { (void *) 4630, 338, NULL }, + { (void *) 4648, 592, NULL }, + { (void *) 4676, 338, NULL }, + { (void *) 4697, 614, NULL }, + { (void *) 4709, 615, NULL }, + { (void *) 4722, 616, NULL }, + { (void *) 4734, 617, NULL }, + { (void *) 4747, 618, NULL }, + { (void *) 4759, 619, NULL }, + { (void *) 4772, 620, NULL }, + { (void *) 4784, 621, NULL }, + { (void *) 4797, 600, NULL }, + { (void *) 4819, 949, NULL }, + { (void *) 4856, 950, NULL }, + { (void *) 4883, 41, NULL }, + { (void *) 4892, 312, NULL }, + { (void *) 4908, 633, NULL }, + { (void *) 4927, 42, NULL }, + { (void *) 4937, 215, NULL }, + { (void *) 4944, 313, NULL }, + { (void *) 4962, 915, NULL }, + { (void *) 4979, 454, NULL }, + { (void *) 5003, 454, NULL }, + { (void *) 5030, 915, NULL }, + { (void *) 5038, 43, NULL }, + { (void *) 5042, 926, NULL }, + { (void *) 5063, 926, NULL }, + { (void *) 5086, 790, NULL }, + { (void *) 5107, 1, NULL }, + { (void *) 5115, 523, NULL }, + { (void *) 5124, 523, NULL }, + { (void *) 5136, 931, NULL }, + { (void *) 5157, 931, NULL }, + { (void *) 5181, 228, NULL }, + { (void *) 5193, 229, NULL }, + { (void *) 5206, 230, NULL }, + { (void *) 5218, 231, NULL }, + { (void *) 5231, 232, NULL }, + { (void *) 5243, 233, NULL }, + { (void *) 5256, 234, NULL }, + { (void *) 5268, 235, NULL }, + { (void *) 5281, 236, NULL }, + { (void *) 5291, 238, NULL }, + { (void *) 5301, 237, NULL }, + { (void *) 5312, 239, NULL }, + { (void *) 5323, 720, NULL }, + { (void *) 5340, 194, NULL }, + { (void *) 5355, 586, NULL }, + { (void *) 5365, 676, NULL }, + { (void *) 5386, 216, NULL }, + { (void *) 5393, 711, NULL }, + { (void *) 5407, 217, NULL }, + { (void *) 5413, 579, NULL }, + { (void *) 5436, 877, NULL }, + { (void *) 5464, 668, NULL }, + { (void *) 5488, 661, NULL }, + { (void *) 5504, 661, NULL }, + { (void *) 5523, 662, NULL }, + { (void *) 5533, 662, NULL }, + { (void *) 5546, 663, NULL }, + { (void *) 5557, 663, NULL }, + { (void *) 5571, 664, NULL }, + { (void *) 5581, 664, NULL }, + { (void *) 5594, 665, NULL }, + { (void *) 5605, 665, NULL }, + { (void *) 5619, 153, NULL }, + { (void *) 5624, 154, NULL }, + { (void *) 5630, 155, NULL }, + { (void *) 5635, 156, NULL }, + { (void *) 5641, 816, NULL }, + { (void *) 5646, 816, NULL }, + { (void *) 5654, 817, NULL }, + { (void *) 5660, 817, NULL }, + { (void *) 5669, 863, NULL }, + { (void *) 5693, 863, NULL }, + { (void *) 5720, 863, NULL }, + { (void *) 5747, 437, NULL }, + { (void *) 5766, 864, NULL }, + { (void *) 5787, 864, NULL }, + { (void *) 5811, 865, NULL }, + { (void *) 5832, 865, NULL }, + { (void *) 5856, 865, NULL }, + { (void *) 5880, 866, NULL }, + { (void *) 5901, 866, NULL }, + { (void *) 5925, 866, NULL }, + { (void *) 5949, 575, NULL }, + { (void *) 5971, 576, NULL }, + { (void *) 5997, 912, NULL }, + { (void *) 6021, 912, NULL }, + { (void *) 6048, 157, NULL }, + { (void *) 6058, 289, NULL }, + { (void *) 6066, 853, NULL }, + { (void *) 6075, 853, NULL }, + { (void *) 6087, 818, NULL }, + { (void *) 6096, 818, NULL }, + { (void *) 6108, 514, NULL }, + { (void *) 6119, 514, NULL }, + { (void *) 6133, 712, NULL }, + { (void *) 6145, 791, NULL }, + { (void *) 6167, 867, NULL }, + { (void *) 6183, 867, NULL }, + { (void *) 6202, 867, NULL }, + { (void *) 6221, 5, NULL }, + { (void *) 6230, 721, NULL }, + { (void *) 6245, 721, NULL }, + { (void *) 6259, 524, NULL }, + { (void *) 6270, 524, NULL }, + { (void *) 6284, 868, NULL }, + { (void *) 6301, 868, NULL }, + { (void *) 6321, 868, NULL }, + { (void *) 6341, 328, NULL }, + { (void *) 6353, 328, NULL }, + { (void *) 6368, 601, NULL }, + { (void *) 6390, 582, NULL }, + { (void *) 6406, 800, NULL }, + { (void *) 6427, 869, NULL }, + { (void *) 6442, 869, NULL }, + { (void *) 6460, 869, NULL }, + { (void *) 6478, 569, NULL }, + { (void *) 6494, 569, NULL }, + { (void *) 6513, 535, NULL }, + { (void *) 6530, 535, NULL }, + { (void *) 6550, 536, NULL }, + { (void *) 6572, 414, NULL }, + { (void *) 6591, 570, NULL }, + { (void *) 6609, 570, NULL }, + { (void *) 6630, 916, NULL }, + { (void *) 6652, 916, NULL }, + { (void *) 6666, 258, NULL }, + { (void *) 6678, 438, NULL }, + { (void *) 6701, 515, NULL }, + { (void *) 6722, 515, NULL }, + { (void *) 6746, 516, NULL }, + { (void *) 6764, 516, NULL }, + { (void *) 6785, 516, NULL }, + { (void *) 6806, 517, NULL }, + { (void *) 6823, 517, NULL }, + { (void *) 6843, 259, NULL }, + { (void *) 6856, 854, NULL }, + { (void *) 6870, 854, NULL }, + { (void *) 6887, 819, NULL }, + { (void *) 6901, 819, NULL }, + { (void *) 6918, 343, NULL }, + { (void *) 6932, 343, NULL }, + { (void *) 6949, 344, NULL }, + { (void *) 6974, 344, NULL }, + { (void *) 7002, 344, NULL }, + { (void *) 7030, 345, NULL }, + { (void *) 7055, 345, NULL }, + { (void *) 7083, 345, NULL }, + { (void *) 7111, 343, NULL }, + { (void *) 7128, 677, NULL }, + { (void *) 7158, 678, NULL }, + { (void *) 7188, 679, NULL }, + { (void *) 7219, 680, NULL }, + { (void *) 7250, 452, NULL }, + { (void *) 7272, 452, NULL }, + { (void *) 7297, 356, NULL }, + { (void *) 7318, 356, NULL }, + { (void *) 7342, 357, NULL }, + { (void *) 7368, 357, NULL }, + { (void *) 7397, 358, NULL }, + { (void *) 7423, 358, NULL }, + { (void *) 7452, 260, NULL }, + { (void *) 7463, 261, NULL }, + { (void *) 7472, 713, NULL }, + { (void *) 7485, 681, NULL }, + { (void *) 7520, 682, NULL }, + { (void *) 7555, 820, NULL }, + { (void *) 7565, 820, NULL }, + { (void *) 7578, 262, NULL }, + { (void *) 7588, 879, NULL }, + { (void *) 7608, 879, NULL }, + { (void *) 7631, 870, NULL }, + { (void *) 7667, 870, NULL }, + { (void *) 7706, 870, NULL }, + { (void *) 7745, 537, NULL }, + { (void *) 7758, 361, NULL }, + { (void *) 7771, 361, NULL }, + { (void *) 7787, 362, NULL }, + { (void *) 7811, 362, NULL }, + { (void *) 7838, 363, NULL }, + { (void *) 7862, 363, NULL }, + { (void *) 7889, 538, NULL }, + { (void *) 7903, 439, NULL }, + { (void *) 7919, 587, NULL }, + { (void *) 7933, 917, NULL }, + { (void *) 7955, 917, NULL }, + { (void *) 7969, 263, NULL }, + { (void *) 7981, 264, NULL }, + { (void *) 7992, 265, NULL }, + { (void *) 8003, 821, NULL }, + { (void *) 8014, 821, NULL }, + { (void *) 8028, 266, NULL }, + { (void *) 8037, 267, NULL }, + { (void *) 8046, 268, NULL }, + { (void *) 8055, 269, NULL }, + { (void *) 8069, 270, NULL }, + { (void *) 8083, 822, NULL }, + { (void *) 8097, 822, NULL }, + { (void *) 8114, 364, NULL }, + { (void *) 8124, 364, NULL }, + { (void *) 8137, 365, NULL }, + { (void *) 8158, 365, NULL }, + { (void *) 8182, 366, NULL }, + { (void *) 8203, 366, NULL }, + { (void *) 8227, 539, NULL }, + { (void *) 8251, 937, NULL }, + { (void *) 8277, 540, NULL }, + { (void *) 8301, 271, NULL }, + { (void *) 8315, 272, NULL }, + { (void *) 8330, 273, NULL }, + { (void *) 8345, 623, NULL }, + { (void *) 8375, 624, NULL }, + { (void *) 8405, 329, NULL }, + { (void *) 8417, 329, NULL }, + { (void *) 8432, 274, NULL }, + { (void *) 8450, 610, NULL }, + { (void *) 8467, 610, NULL }, + { (void *) 8487, 455, NULL }, + { (void *) 8515, 456, NULL }, + { (void *) 8543, 415, NULL }, + { (void *) 8561, 457, NULL }, + { (void *) 8591, 458, NULL }, + { (void *) 8621, 802, NULL }, + { (void *) 8650, 803, NULL }, + { (void *) 8679, 722, NULL }, + { (void *) 8703, 723, NULL }, + { (void *) 8727, 459, NULL }, + { (void *) 8747, 724, NULL }, + { (void *) 8766, 416, NULL }, + { (void *) 8779, 460, NULL }, + { (void *) 8795, 725, NULL }, + { (void *) 8810, 947, NULL }, + { (void *) 8832, 525, NULL }, + { (void *) 8849, 525, NULL }, + { (void *) 8869, 948, NULL }, + { (void *) 8892, 526, NULL }, + { (void *) 8910, 526, NULL }, + { (void *) 8931, 527, NULL }, + { (void *) 8942, 527, NULL }, + { (void *) 8956, 871, NULL }, + { (void *) 8983, 871, NULL }, + { (void *) 9013, 871, NULL }, + { (void *) 9043, 359, NULL }, + { (void *) 9062, 359, NULL }, + { (void *) 9084, 417, NULL }, + { (void *) 9101, 607, NULL }, + { (void *) 9126, 541, NULL }, + { (void *) 9142, 541, NULL }, + { (void *) 9161, 418, NULL }, + { (void *) 9173, 275, NULL }, + { (void *) 9183, 435, NULL }, + { (void *) 9194, 588, NULL }, + { (void *) 9204, 777, NULL }, + { (void *) 9229, 778, NULL }, + { (void *) 9254, 276, NULL }, + { (void *) 9266, 277, NULL }, + { (void *) 9278, 823, NULL }, + { (void *) 9290, 823, NULL }, + { (void *) 9305, 278, NULL }, + { (void *) 9317, 279, NULL }, + { (void *) 9329, 279, NULL }, + { (void *) 9344, 280, NULL }, + { (void *) 9356, 280, NULL }, + { (void *) 9371, 824, NULL }, + { (void *) 9386, 281, NULL }, + { (void *) 9398, 284, NULL }, + { (void *) 9421, 285, NULL }, + { (void *) 9444, 921, NULL }, + { (void *) 9463, 921, NULL }, + { (void *) 9485, 922, NULL }, + { (void *) 9505, 922, NULL }, + { (void *) 9528, 935, NULL }, + { (void *) 9557, 282, NULL }, + { (void *) 9575, 283, NULL }, + { (void *) 9593, 825, NULL }, + { (void *) 9611, 825, NULL }, + { (void *) 9632, 726, NULL }, + { (void *) 9651, 932, NULL }, + { (void *) 9679, 932, NULL }, + { (void *) 9710, 542, NULL }, + { (void *) 9729, 542, NULL }, + { (void *) 9751, 543, NULL }, + { (void *) 9764, 543, NULL }, + { (void *) 9780, 544, NULL }, + { (void *) 9793, 544, NULL }, + { (void *) 9809, 880, NULL }, + { (void *) 9823, 880, NULL }, + { (void *) 9840, 881, NULL }, + { (void *) 9859, 881, NULL }, + { (void *) 9881, 882, NULL }, + { (void *) 9901, 882, NULL }, + { (void *) 9924, 727, NULL }, + { (void *) 9948, 727, NULL }, + { (void *) 9975, 727, NULL }, + { (void *) 10001, 461, NULL }, + { (void *) 10019, 461, NULL }, + { (void *) 10040, 728, NULL }, + { (void *) 10060, 462, NULL }, + { (void *) 10078, 462, NULL }, + { (void *) 10099, 729, NULL }, + { (void *) 10119, 463, NULL }, + { (void *) 10137, 463, NULL }, + { (void *) 10158, 730, NULL }, + { (void *) 10178, 158, NULL }, + { (void *) 10183, 367, NULL }, + { (void *) 10193, 367, NULL }, + { (void *) 10206, 212, NULL }, + { (void *) 10216, 314, NULL }, + { (void *) 10229, 634, NULL }, + { (void *) 10245, 44, NULL }, + { (void *) 10252, 45, NULL }, + { (void *) 10260, 46, NULL }, + { (void *) 10267, 47, NULL }, + { (void *) 10275, 48, NULL }, + { (void *) 10282, 49, NULL }, + { (void *) 10290, 50, NULL }, + { (void *) 10297, 51, NULL }, + { (void *) 10305, 315, NULL }, + { (void *) 10313, 316, NULL }, + { (void *) 10322, 197, NULL }, + { (void *) 10332, 317, NULL }, + { (void *) 10350, 518, NULL }, + { (void *) 10359, 518, NULL }, + { (void *) 10371, 286, NULL }, + { (void *) 10381, 918, NULL }, + { (void *) 10401, 918, NULL }, + { (void *) 10412, 714, NULL }, + { (void *) 10422, 872, NULL }, + { (void *) 10436, 872, NULL }, + { (void *) 10453, 872, NULL }, + { (void *) 10470, 287, NULL }, + { (void *) 10477, 419, NULL }, + { (void *) 10487, 731, NULL }, + { (void *) 10500, 731, NULL }, + { (void *) 10512, 528, NULL }, + { (void *) 10520, 528, NULL }, + { (void *) 10531, 873, NULL }, + { (void *) 10546, 873, NULL }, + { (void *) 10564, 873, NULL }, + { (void *) 10582, 420, NULL }, + { (void *) 10591, 589, NULL }, + { (void *) 10598, 330, NULL }, + { (void *) 10608, 330, NULL }, + { (void *) 10621, 602, NULL }, + { (void *) 10641, 801, NULL }, + { (void *) 10655, 801, NULL }, + { (void *) 10674, 163, NULL }, + { (void *) 10686, 164, NULL }, + { (void *) 10699, 165, NULL }, + { (void *) 10711, 166, NULL }, + { (void *) 10724, 826, NULL }, + { (void *) 10736, 826, NULL }, + { (void *) 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NULL }, + { (void *) 11134, 221, NULL }, + { (void *) 11140, 222, NULL }, + { (void *) 11146, 223, NULL }, + { (void *) 11152, 519, NULL }, + { (void *) 11162, 519, NULL }, + { (void *) 11175, 519, NULL }, + { (void *) 11188, 580, NULL }, + { (void *) 11203, 224, NULL }, + { (void *) 11213, 225, NULL }, + { (void *) 11223, 226, NULL }, + { (void *) 11233, 227, NULL }, + { (void *) 11243, 169, NULL }, + { (void *) 11253, 170, NULL }, + { (void *) 11264, 171, NULL }, + { (void *) 11274, 172, NULL }, + { (void *) 11285, 832, NULL }, + { (void *) 11295, 832, NULL }, + { (void *) 11308, 833, NULL }, + { (void *) 11319, 833, NULL }, + { (void *) 11333, 293, NULL }, + { (void *) 11344, 368, NULL }, + { (void *) 11351, 368, NULL }, + { (void *) 11361, 295, NULL }, + { (void *) 11373, 294, NULL }, + { (void *) 11385, 834, NULL }, + { (void *) 11397, 834, NULL }, + { (void *) 11412, 443, NULL }, + { (void *) 11433, 443, NULL }, + { (void *) 11457, 444, NULL }, + { (void *) 11478, 444, NULL }, + { (void *) 11502, 659, NULL }, + { (void *) 11518, 659, NULL }, + { (void *) 11537, 660, NULL }, + { (void *) 11555, 593, NULL }, + { (void *) 11583, 660, NULL }, + { (void *) 11604, 708, NULL }, + { (void *) 11627, 709, NULL }, + { (void *) 11652, 376, NULL }, + { (void *) 11668, 376, NULL }, + { (void *) 11687, 377, NULL }, + { (void *) 11704, 377, NULL }, + { (void *) 11724, 378, NULL }, + { (void *) 11740, 378, NULL }, + { (void *) 11759, 379, NULL }, + { (void *) 11776, 379, NULL }, + { (void *) 11796, 380, NULL }, + { (void *) 11812, 380, NULL }, + { (void *) 11831, 381, NULL }, + { (void *) 11848, 381, NULL }, + { (void *) 11868, 382, NULL }, + { (void *) 11884, 382, NULL }, + { (void *) 11903, 383, NULL }, + { (void *) 11920, 383, NULL }, + { (void *) 11940, 384, NULL }, + { (void *) 11956, 384, NULL }, + { (void *) 11975, 385, NULL }, + { (void *) 11992, 385, NULL }, + { (void *) 12012, 386, NULL }, + { (void *) 12028, 386, NULL }, + { (void *) 12047, 387, NULL }, + { (void *) 12064, 387, NULL }, + { (void *) 12084, 388, NULL }, + { (void *) 12100, 388, NULL }, + { (void *) 12119, 389, NULL }, + { (void *) 12136, 389, NULL }, + { (void *) 12156, 390, NULL }, + { (void *) 12172, 390, NULL }, + { (void *) 12191, 391, NULL }, + { (void *) 12208, 391, NULL }, + { (void *) 12228, 392, NULL }, + { (void *) 12244, 392, NULL }, + { (void *) 12263, 393, NULL }, + { (void *) 12280, 393, NULL }, + { (void *) 12300, 394, NULL }, + { (void *) 12316, 394, NULL }, + { (void *) 12335, 395, NULL }, + { (void *) 12352, 395, NULL }, + { (void *) 12372, 396, NULL }, + { (void *) 12388, 396, NULL }, + { (void *) 12407, 397, NULL }, + { (void *) 12424, 397, NULL }, + { (void *) 12444, 398, NULL }, + { (void *) 12460, 398, NULL }, + { (void *) 12479, 399, NULL }, + { (void *) 12496, 399, NULL }, + { (void *) 12516, 400, NULL }, + { (void *) 12532, 400, NULL }, + { (void *) 12551, 401, NULL }, + { (void *) 12568, 401, NULL }, + { (void *) 12588, 402, NULL }, + { (void *) 12604, 402, NULL }, + { (void *) 12623, 403, NULL }, + { (void *) 12640, 403, NULL }, + { (void *) 12660, 404, NULL }, + { (void *) 12676, 404, NULL }, + { (void *) 12695, 405, NULL }, + { (void *) 12712, 405, NULL }, + { (void *) 12732, 406, NULL }, + { (void *) 12748, 406, NULL }, + { (void *) 12767, 407, NULL }, + { (void *) 12784, 407, NULL }, + { (void *) 12804, 835, NULL }, + { (void *) 12820, 835, NULL }, + { (void *) 12839, 0, NULL }, + { (void *) 12847, 52, NULL }, + { (void *) 12856, 53, NULL }, + { (void *) 12866, 54, NULL }, + { (void *) 12875, 55, NULL }, + { (void *) 12885, 56, NULL }, + { (void *) 12894, 57, NULL }, + { (void *) 12904, 58, NULL }, + { (void *) 12913, 59, NULL }, + { (void *) 12923, 60, NULL }, + { (void *) 12932, 61, NULL }, + { (void *) 12942, 836, NULL }, + { (void *) 12951, 836, NULL }, + { (void *) 12963, 318, NULL }, + { (void *) 12977, 635, NULL }, + { (void *) 12994, 938, NULL }, + { (void *) 13015, 939, NULL }, + { (void *) 13038, 296, NULL }, + { (void *) 13044, 855, NULL }, + { (void *) 13051, 855, NULL }, + { (void *) 13061, 837, NULL }, + { (void *) 13068, 837, NULL }, + { (void *) 13078, 792, NULL }, + { (void *) 13094, 199, NULL }, + { (void *) 13106, 603, NULL }, + { (void *) 13129, 251, NULL }, + { (void *) 13140, 252, NULL }, + { (void *) 13152, 253, NULL }, + { (void *) 13164, 249, NULL }, + { (void *) 13176, 250, NULL }, + { (void *) 13188, 625, NULL }, + { (void *) 13214, 626, NULL }, + { (void *) 13241, 627, NULL }, + { (void *) 13267, 628, NULL }, + { (void *) 13294, 666, NULL }, + { (void *) 13310, 247, NULL }, + { (void *) 13325, 248, NULL }, + { (void *) 13340, 246, NULL }, + { (void *) 13350, 638, NULL }, + { (void *) 13366, 638, NULL }, + { (void *) 13385, 638, NULL }, + { (void *) 13404, 638, NULL }, + { (void *) 13424, 639, NULL }, + { (void *) 13441, 639, NULL }, + { (void *) 13461, 639, NULL }, + { (void *) 13481, 639, NULL }, + { (void *) 13502, 795, NULL }, + { (void *) 13518, 795, NULL }, + { (void *) 13536, 796, NULL }, + { (void *) 13553, 796, NULL }, + { (void *) 13572, 838, NULL }, + { (void *) 13588, 838, NULL }, + { (void *) 13607, 839, NULL }, + { (void *) 13624, 839, NULL }, + { (void *) 13644, 173, NULL }, + { (void *) 13654, 622, NULL }, + { (void *) 13674, 840, NULL }, + { (void *) 13685, 840, NULL }, + { (void *) 13699, 174, NULL }, + { (void *) 13711, 319, NULL }, + { (void *) 13725, 613, NULL }, + { (void *) 13742, 841, NULL }, + { (void *) 13757, 841, NULL }, + { (void *) 13775, 175, NULL }, + { (void *) 13790, 218, NULL }, + { (void *) 13800, 334, NULL }, + { (void *) 13816, 297, NULL }, + { (void *) 13826, 200, NULL }, + { (void *) 13834, 808, NULL }, + { (void *) 13856, 808, NULL }, + { (void *) 13880, 809, NULL }, + { (void *) 13899, 331, NULL }, + { (void *) 13918, 331, NULL }, + { (void *) 13940, 611, NULL }, + { (void *) 13954, 611, NULL }, + { (void *) 13971, 464, NULL }, + { (void *) 13996, 465, NULL }, + { (void *) 14022, 466, NULL }, + { (void *) 14047, 467, NULL }, + { (void *) 14073, 945, NULL }, + { (void *) 14100, 468, NULL }, + { (void *) 14127, 469, NULL }, + { (void *) 14155, 470, NULL }, + { (void *) 14182, 471, NULL }, + { (void *) 14210, 946, NULL }, + { (void *) 14239, 804, NULL }, + { (void *) 14265, 805, NULL }, + { (void *) 14292, 806, NULL }, + { (void *) 14318, 807, NULL }, + { (void *) 14345, 464, NULL }, + { (void *) 14366, 465, NULL }, + { (void *) 14388, 466, NULL }, + { (void *) 14409, 467, NULL }, + { (void *) 14431, 612, NULL }, + { (void *) 14449, 577, NULL }, + { (void *) 14470, 733, NULL }, + { (void *) 14493, 734, NULL }, + { (void *) 14516, 472, NULL }, + { (void *) 14533, 934, NULL }, + { (void *) 14549, 934, NULL }, + { (void *) 14568, 219, NULL }, + { (void *) 14579, 335, NULL }, + { (void *) 14596, 298, NULL }, + { (void *) 14607, 201, NULL }, + { (void *) 14616, 629, NULL }, + { (void *) 14632, 62, NULL }, + { (void *) 14644, 63, NULL }, + { (void *) 14657, 64, NULL }, + { (void *) 14669, 65, NULL }, + { (void *) 14682, 66, NULL }, + { (void *) 14694, 67, NULL }, + { (void *) 14707, 68, NULL }, + { (void *) 14719, 69, NULL }, + { (void *) 14732, 70, NULL }, + { (void *) 14744, 71, NULL }, + { (void *) 14757, 72, NULL }, + { (void *) 14769, 73, NULL }, + { (void *) 14782, 74, NULL }, + { (void *) 14794, 75, NULL }, + { (void *) 14807, 76, NULL }, + { (void *) 14819, 77, NULL }, + { (void *) 14832, 78, NULL }, + { (void *) 14844, 79, NULL }, + { (void *) 14857, 80, NULL }, + { (void *) 14869, 81, NULL }, + { (void *) 14882, 82, NULL }, + { (void *) 14894, 83, NULL }, + { (void *) 14907, 84, NULL }, + { (void *) 14919, 85, NULL }, + { (void *) 14932, 254, NULL }, + { (void *) 14943, 256, NULL }, + { (void *) 14954, 86, NULL }, + { (void *) 14960, 87, NULL }, + { (void *) 14967, 88, NULL }, + { (void *) 14973, 89, NULL }, + { (void *) 14980, 90, NULL }, + { (void *) 14986, 91, NULL }, + { (void *) 14993, 92, NULL }, + { (void *) 14999, 93, NULL }, + { (void *) 15006, 608, NULL }, + { (void *) 15028, 196, NULL }, + { (void *) 15039, 874, NULL }, + { (void *) 15059, 874, NULL }, + { (void *) 15082, 574, NULL }, + { (void *) 15113, 574, NULL }, + { (void *) 15147, 874, NULL }, + { (void *) 15170, 735, NULL }, + { (void *) 15196, 369, NULL }, + { (void *) 15211, 369, NULL }, + { (void *) 15229, 370, NULL }, + { (void *) 15241, 370, NULL }, + { (void *) 15256, 683, NULL }, + { (void *) 15274, 604, NULL }, + { (void *) 15298, 299, NULL }, + { (void *) 15306, 300, NULL }, + { (void *) 15314, 842, NULL }, + { (void *) 15322, 842, NULL }, + { (void *) 15333, 445, NULL }, + { (void *) 15348, 445, NULL }, + { (void *) 15366, 843, NULL }, + { (void *) 15382, 843, NULL }, + { (void *) 15401, 793, NULL }, + { (void *) 15414, 630, NULL }, + { (void *) 15428, 630, NULL }, + { (void *) 15443, 631, NULL }, + { (void *) 15460, 631, NULL }, + { (void *) 15478, 301, NULL }, + { (void *) 15485, 302, NULL }, + { (void *) 15492, 844, NULL }, + { (void *) 15499, 844, NULL }, + { (void *) 15509, 176, NULL }, + { (void *) 15517, 642, NULL }, + { (void *) 15534, 642, NULL }, + { (void *) 15554, 643, NULL }, + { (void *) 15572, 643, NULL }, + { (void *) 15593, 644, NULL }, + { (void *) 15610, 644, NULL }, + { (void *) 15630, 645, NULL }, + { (void *) 15648, 645, NULL }, + { (void *) 15669, 646, NULL }, + { (void *) 15686, 646, NULL }, + { (void *) 15706, 647, NULL }, + { (void *) 15724, 647, NULL }, + { (void *) 15745, 648, NULL }, + { (void *) 15762, 648, NULL }, + { (void *) 15782, 649, NULL }, + { (void *) 15800, 649, NULL }, + { (void *) 15821, 650, NULL }, + { (void *) 15838, 650, NULL }, + { (void *) 15858, 651, NULL }, + { (void *) 15876, 651, NULL }, + { (void *) 15897, 652, NULL }, + { (void *) 15915, 652, NULL }, + { (void *) 15936, 653, NULL }, + { (void *) 15955, 653, NULL }, + { (void *) 15977, 654, NULL }, + { (void *) 15995, 654, NULL }, + { (void *) 16016, 655, NULL }, + { (void *) 16035, 655, NULL }, + { (void *) 16057, 656, NULL }, + { (void *) 16075, 656, NULL }, + { (void *) 16096, 657, NULL }, + { (void *) 16115, 657, NULL }, + { (void *) 16137, 658, NULL }, + { (void *) 16159, 658, NULL }, + { (void *) 16184, 195, NULL }, + { (void *) 16197, 360, NULL }, + { (void *) 16215, 360, NULL }, + { (void *) 16236, 715, NULL }, + { (void *) 16247, 794, NULL }, + { (void *) 16276, 177, NULL }, + { (void *) 16287, 609, NULL }, + { (void *) 16300, 546, NULL }, + { (void *) 16313, 546, NULL }, + { (void *) 16329, 243, NULL }, + { (void *) 16341, 421, NULL }, + { (void *) 16361, 944, NULL }, + { (void *) 16384, 209, NULL }, + { (void *) 16396, 422, NULL }, + { (void *) 16416, 244, NULL }, + { (void *) 16426, 423, NULL }, + { (void *) 16444, 423, NULL }, + { (void *) 16465, 716, NULL }, + { (void *) 16477, 436, NULL }, + { (void *) 16487, 779, NULL }, + { (void *) 16509, 780, NULL }, + { (void *) 16531, 94, NULL }, + { (void *) 16542, 95, NULL }, + { (void *) 16554, 96, NULL }, + { (void *) 16565, 97, NULL }, + { (void *) 16577, 98, NULL }, + { (void *) 16588, 99, NULL }, + { (void *) 16600, 100, NULL }, + { (void *) 16611, 101, NULL }, + { (void *) 16623, 102, NULL }, + { (void *) 16634, 103, NULL }, + { (void *) 16646, 104, NULL }, + { (void *) 16657, 105, NULL }, + { (void *) 16669, 106, NULL }, + { (void *) 16680, 107, NULL }, + { (void *) 16692, 108, NULL }, + { (void *) 16703, 109, NULL }, + { (void *) 16715, 110, NULL }, + { (void *) 16726, 111, NULL }, + { (void *) 16738, 112, NULL }, + { (void *) 16749, 113, NULL }, + { (void *) 16761, 114, NULL }, + { (void *) 16772, 115, NULL }, + { (void *) 16784, 116, NULL }, + { (void *) 16795, 117, NULL }, + { (void *) 16807, 118, NULL }, + { (void *) 16818, 119, NULL }, + { (void *) 16830, 120, NULL }, + { (void *) 16841, 121, NULL }, + { (void *) 16853, 122, NULL }, + { (void *) 16864, 123, NULL }, + { (void *) 16876, 124, NULL }, + { (void *) 16887, 125, NULL }, + { (void *) 16899, 320, NULL }, + { (void *) 16915, 636, NULL }, + { (void *) 16934, 184, NULL }, + { (void *) 16942, 185, NULL }, + { (void *) 16951, 186, NULL }, + { (void *) 16959, 187, NULL }, + { (void *) 16968, 845, NULL }, + { (void *) 16976, 845, NULL }, + { (void *) 16987, 846, NULL }, + { (void *) 16996, 846, NULL }, + { (void *) 17008, 188, NULL }, + { (void *) 17016, 189, NULL }, + { (void *) 17025, 190, NULL }, + { (void *) 17033, 190, NULL }, + { (void *) 17044, 191, NULL }, + { (void *) 17053, 191, NULL }, + { (void *) 17065, 192, NULL }, + { (void *) 17073, 192, NULL }, + { (void *) 17084, 193, NULL }, + { (void *) 17093, 193, NULL }, + { (void *) 17105, 847, NULL }, + { (void *) 17116, 848, NULL }, + { (void *) 17128, 182, NULL }, + { (void *) 17139, 183, NULL }, + { (void *) 17150, 371, NULL }, + { (void *) 17161, 371, NULL }, + { (void *) 17175, 371, NULL }, + { (void *) 17189, 923, NULL }, + { (void *) 17205, 923, NULL }, + { (void *) 17224, 924, NULL }, + { (void *) 17241, 924, NULL }, + { (void *) 17261, 178, NULL }, + { (void *) 17275, 179, NULL }, + { (void *) 17290, 180, NULL }, + { (void *) 17304, 181, NULL }, + { (void *) 17319, 849, NULL }, + { (void *) 17333, 849, NULL }, + { (void *) 17350, 850, NULL }, + { (void *) 17365, 850, NULL }, + { (void *) 17383, 332, NULL }, + { (void *) 17397, 332, NULL }, + { (void *) 17414, 333, NULL }, + { (void *) 17428, 333, NULL }, + { (void *) 17445, 372, NULL }, + { (void *) 17459, 372, NULL }, + { (void *) 17476, 372, NULL }, + { (void *) 17493, 943, NULL }, + { (void *) 17510, 936, NULL }, + { (void *) 17528, 736, NULL }, + { (void *) 17542, 933, NULL }, + { (void *) 17568, 933, NULL }, + { (void *) 17597, 303, NULL }, + { (void *) 17608, 304, NULL }, + { (void *) 17619, 851, NULL }, + { (void *) 17630, 851, NULL }, + { (void *) 17644, 547, NULL }, + { (void *) 17654, 547, NULL }, + { (void *) 17667, 548, NULL }, + { (void *) 17678, 548, NULL }, + { (void *) 17692, 549, NULL }, + { (void *) 17702, 549, NULL }, + { (void *) 17715, 550, NULL }, + { (void *) 17726, 550, NULL }, + { (void *) 17740, 883, NULL }, + { (void *) 17751, 883, NULL }, + { (void *) 17765, 884, NULL }, + { (void *) 17777, 884, NULL }, + { (void *) 17792, 551, NULL }, + { (void *) 17802, 551, NULL }, + { (void *) 17815, 552, NULL }, + { (void *) 17826, 552, NULL }, + { (void *) 17840, 553, NULL }, + { (void *) 17850, 553, NULL }, + { (void *) 17863, 554, NULL }, + { (void *) 17874, 554, NULL }, + { (void *) 17888, 885, NULL }, + { (void *) 17899, 885, NULL }, + { (void *) 17913, 886, NULL }, + { (void *) 17925, 886, NULL }, + { (void *) 17940, 555, NULL }, + { (void *) 17950, 555, NULL }, + { (void *) 17963, 556, NULL }, + { (void *) 17974, 556, NULL }, + { (void *) 17988, 557, NULL }, + { (void *) 17998, 557, NULL }, + { (void *) 18011, 558, NULL }, + { (void *) 18022, 558, NULL }, + { (void *) 18036, 887, NULL }, + { (void *) 18047, 887, NULL }, + { (void *) 18061, 888, NULL }, + { (void *) 18073, 888, NULL }, + { (void *) 18088, 559, NULL }, + { (void *) 18098, 559, NULL }, + { (void *) 18111, 560, NULL }, + { (void *) 18122, 560, NULL }, + { (void *) 18136, 561, NULL }, + { (void *) 18146, 561, NULL }, + { (void *) 18159, 562, NULL }, + { (void *) 18170, 562, NULL }, + { (void *) 18184, 889, NULL }, + { (void *) 18195, 889, NULL }, + { (void *) 18209, 890, NULL }, + { (void *) 18221, 890, NULL }, + { (void *) 18236, 563, NULL }, + { (void *) 18253, 563, NULL }, + { (void *) 18273, 424, NULL }, + { (void *) 18292, 425, NULL }, + { (void *) 18311, 564, NULL }, + { (void *) 18328, 564, NULL }, + { (void *) 18348, 426, NULL }, + { (void *) 18367, 427, NULL }, + { (void *) 18386, 565, NULL }, + { (void *) 18403, 565, NULL }, + { (void *) 18423, 428, NULL }, + { (void *) 18442, 429, NULL }, + { (void *) 18461, 641, NULL }, + { (void *) 18477, 520, NULL }, + { (void *) 18489, 520, NULL }, + { (void *) 18504, 520, NULL }, + { (void *) 18519, 566, NULL }, + { (void *) 18530, 566, NULL }, + { (void *) 18550, 942, NULL }, + { (void *) 18570, 567, NULL }, + { (void *) 18586, 567, NULL }, + { (void *) 18605, 126, NULL }, + { (void *) 18614, 127, NULL }, + { (void *) 18624, 128, NULL }, + { (void *) 18633, 129, NULL }, + { (void *) 18643, 130, NULL }, + { (void *) 18652, 131, NULL }, + { (void *) 18662, 132, NULL }, + { (void *) 18671, 133, NULL }, + { (void *) 18681, 134, NULL }, + { (void *) 18690, 135, NULL }, + { (void *) 18700, 136, NULL }, + { (void *) 18709, 137, NULL }, + { (void *) 18719, 138, NULL }, + { (void *) 18728, 139, NULL }, + { (void *) 18738, 140, NULL }, + { (void *) 18747, 141, NULL }, + { (void *) 18757, 142, NULL }, + { (void *) 18766, 143, NULL }, + { (void *) 18776, 144, NULL }, + { (void *) 18785, 145, NULL }, + { (void *) 18795, 146, NULL }, + { (void *) 18804, 147, NULL }, + { (void *) 18814, 148, NULL }, + { (void *) 18823, 149, NULL }, + { (void *) 18833, 669, NULL }, + { (void *) 18852, 473, NULL }, + { (void *) 18867, 473, NULL }, + { (void *) 18885, 737, NULL }, + { (void *) 18902, 474, NULL }, + { (void *) 18918, 474, NULL }, + { (void *) 18937, 738, NULL }, + { (void *) 18955, 475, NULL }, + { (void *) 18970, 475, NULL }, + { (void *) 18988, 739, NULL }, + { (void *) 19005, 476, NULL }, + { (void *) 19021, 476, NULL }, + { (void *) 19040, 740, NULL }, + { (void *) 19058, 477, NULL }, + { (void *) 19073, 477, NULL }, + { (void *) 19091, 741, NULL }, + { (void *) 19108, 478, NULL }, + { (void *) 19124, 478, NULL }, + { (void *) 19143, 742, NULL }, + { (void *) 19161, 479, NULL }, + { (void *) 19176, 479, NULL }, + { (void *) 19194, 743, NULL }, + { (void *) 19211, 480, NULL }, + { (void *) 19227, 480, NULL }, + { (void *) 19246, 744, NULL }, + { (void *) 19264, 481, NULL }, + { (void *) 19279, 481, NULL }, + { (void *) 19297, 745, NULL }, + { (void *) 19314, 482, NULL }, + { (void *) 19330, 482, NULL }, + { (void *) 19349, 746, NULL }, + { (void *) 19367, 483, NULL }, + { (void *) 19382, 483, NULL }, + { (void *) 19400, 747, NULL }, + { (void *) 19417, 484, NULL }, + { (void *) 19433, 484, NULL }, + { (void *) 19452, 748, NULL }, + { (void *) 19470, 485, NULL }, + { (void *) 19485, 485, NULL }, + { (void *) 19503, 749, NULL }, + { (void *) 19520, 486, NULL }, + { (void *) 19536, 486, NULL }, + { (void *) 19555, 750, NULL }, + { (void *) 19573, 487, NULL }, + { (void *) 19588, 487, NULL }, + { (void *) 19606, 751, NULL }, + { (void *) 19623, 488, NULL }, + { (void *) 19639, 488, NULL }, + { (void *) 19658, 752, NULL }, + { (void *) 19676, 489, NULL }, + { (void *) 19691, 489, NULL }, + { (void *) 19709, 753, NULL }, + { (void *) 19726, 490, NULL }, + { (void *) 19742, 490, NULL }, + { (void *) 19761, 754, NULL }, + { (void *) 19779, 491, NULL }, + { (void *) 19796, 491, NULL }, + { (void *) 19816, 492, NULL }, + { (void *) 19833, 492, NULL }, + { (void *) 19853, 493, NULL }, + { (void *) 19870, 493, NULL }, + { (void *) 19890, 494, NULL }, + { (void *) 19907, 494, NULL }, + { (void *) 19927, 495, NULL }, + { (void *) 19945, 495, NULL }, + { (void *) 19966, 496, NULL }, + { (void *) 19984, 496, NULL }, + { (void *) 20005, 497, NULL }, + { (void *) 20023, 497, NULL }, + { (void *) 20044, 498, NULL }, + { (void *) 20060, 498, NULL }, + { (void *) 20079, 499, NULL }, + { (void *) 20094, 499, NULL }, + { (void *) 20112, 755, NULL }, + { (void *) 20129, 500, NULL }, + { (void *) 20145, 500, NULL }, + { (void *) 20164, 756, NULL }, + { (void *) 20182, 501, NULL }, + { (void *) 20197, 501, NULL }, + { (void *) 20215, 757, NULL }, + { (void *) 20232, 502, NULL }, + { (void *) 20248, 502, NULL }, + { (void *) 20267, 758, NULL }, + { (void *) 20285, 503, NULL }, + { (void *) 20301, 503, NULL }, + { (void *) 20320, 504, NULL }, + { (void *) 20335, 504, NULL }, + { (void *) 20353, 759, NULL }, + { (void *) 20370, 505, NULL }, + { (void *) 20386, 505, NULL }, + { (void *) 20405, 760, NULL }, + { (void *) 20423, 761, NULL }, + { (void *) 20441, 506, NULL }, + { (void *) 20458, 506, NULL }, + { (void *) 20478, 762, NULL }, + { (void *) 20497, 507, NULL }, + { (void *) 20514, 507, NULL }, + { (void *) 20534, 508, NULL }, + { (void *) 20551, 508, NULL }, + { (void *) 20571, 440, NULL }, + { (void *) 20591, 578, NULL }, + { (void *) 20614, 891, NULL }, + { (void *) 20630, 891, NULL }, + { (void *) 20649, 892, NULL }, + { (void *) 20666, 892, NULL }, + { (void *) 20686, 893, NULL }, + { (void *) 20703, 893, NULL }, + { (void *) 20723, 894, NULL }, + { (void *) 20741, 894, NULL }, + { (void *) 20762, 895, NULL }, + { (void *) 20778, 895, NULL }, + { (void *) 20797, 896, NULL }, + { (void *) 20814, 896, NULL }, + { (void *) 20834, 897, NULL }, + { (void *) 20851, 897, NULL }, + { (void *) 20871, 898, NULL }, + { (void *) 20889, 898, NULL }, + { (void *) 20910, 899, NULL }, + { (void *) 20926, 899, NULL }, + { (void *) 20945, 900, NULL }, + { (void *) 20962, 900, NULL }, + { (void *) 20982, 901, NULL }, + { (void *) 20999, 901, NULL }, + { (void *) 21019, 902, NULL }, + { (void *) 21037, 902, NULL }, + { (void *) 21058, 903, NULL }, + { (void *) 21075, 903, NULL }, + { (void *) 21095, 904, NULL }, + { (void *) 21111, 904, NULL }, + { (void *) 21130, 905, NULL }, + { (void *) 21147, 905, NULL }, + { (void *) 21167, 906, NULL }, + { (void *) 21184, 906, NULL }, + { (void *) 21204, 907, NULL }, + { (void *) 21222, 907, NULL }, + { (void *) 21243, 908, NULL }, + { (void *) 21260, 908, NULL }, + { (void *) 21280, 909, NULL }, + { (void *) 21298, 909, NULL }, + { (void *) 21319, 910, NULL }, + { (void *) 21337, 910, NULL }, + { (void *) 21358, 911, NULL }, + { (void *) 21379, 911, NULL }, + { (void *) 21403, 509, NULL }, + { (void *) 21423, 509, NULL }, + { (void *) 21446, 763, NULL }, + { (void *) 21468, 764, NULL }, + { (void *) 21487, 765, NULL }, + { (void *) 21506, 766, NULL }, + { (void *) 21525, 767, NULL }, + { (void *) 21544, 768, NULL }, + { (void *) 21563, 769, NULL }, + { (void *) 21582, 770, NULL }, + { (void *) 21601, 771, NULL }, + { (void *) 21620, 772, NULL }, + { (void *) 21639, 773, NULL }, + { (void *) 21658, 774, NULL }, + { (void *) 21677, 775, NULL }, + { (void *) 21696, 776, NULL }, + { (void *) 21716, 321, NULL }, + { (void *) 21730, 637, NULL }, + { (void *) 21747, 305, NULL }, + { (void *) 21756, 590, NULL }, + { (void *) 21765, 684, NULL }, + { (void *) 21777, 684, NULL }, + { (void *) 21792, 684, NULL }, + { (void *) 21808, 685, NULL }, + { (void *) 21821, 685, NULL }, + { (void *) 21837, 685, NULL }, + { (void *) 21854, 686, NULL }, + { (void *) 21866, 686, NULL }, + { (void *) 21881, 686, NULL }, + { (void *) 21897, 687, NULL }, + { (void *) 21910, 687, NULL }, + { (void *) 21926, 687, NULL }, + { (void *) 21943, 688, NULL }, + { (void *) 21955, 688, NULL }, + { (void *) 21970, 688, NULL }, + { (void *) 21986, 689, NULL }, + { (void *) 21999, 689, NULL }, + { (void *) 22015, 689, NULL }, + { (void *) 22032, 690, NULL }, + { (void *) 22044, 690, NULL }, + { (void *) 22059, 690, NULL }, + { (void *) 22075, 691, NULL }, + { (void *) 22088, 691, NULL }, + { (void *) 22104, 691, NULL }, + { (void *) 22121, 692, NULL }, + { (void *) 22133, 692, NULL }, + { (void *) 22148, 692, NULL }, + { (void *) 22164, 693, NULL }, + { (void *) 22177, 693, NULL }, + { (void *) 22193, 693, NULL }, + { (void *) 22210, 694, NULL }, + { (void *) 22222, 694, NULL }, + { (void *) 22237, 694, NULL }, + { (void *) 22253, 695, NULL }, + { (void *) 22266, 695, NULL }, + { (void *) 22282, 695, NULL }, + { (void *) 22299, 696, NULL }, + { (void *) 22311, 696, NULL }, + { (void *) 22326, 696, NULL }, + { (void *) 22342, 697, NULL }, + { (void *) 22355, 697, NULL }, + { (void *) 22371, 697, NULL }, + { (void *) 22388, 698, NULL }, + { (void *) 22400, 698, NULL }, + { (void *) 22415, 698, NULL }, + { (void *) 22431, 699, NULL }, + { (void *) 22444, 699, NULL }, + { (void *) 22460, 699, NULL }, + { (void *) 22477, 700, NULL }, + { (void *) 22493, 701, NULL }, + { (void *) 22510, 702, NULL }, + { (void *) 22526, 703, NULL }, + { (void *) 22543, 704, NULL }, + { (void *) 22559, 705, NULL }, + { (void *) 22576, 706, NULL }, + { (void *) 22592, 707, NULL } +}; +#undef MAPI_TMP_PUBLIC_STUBS +#endif /* MAPI_TMP_PUBLIC_STUBS */ + +#ifdef MAPI_TMP_PUBLIC_ENTRIES +void APIENTRY shared_dispatch_stub_0(GLuint list, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[0]; + ((void (APIENTRY *)(GLuint list, GLenum mode)) _func)(list, mode); +} + +void APIENTRY shared_dispatch_stub_1(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_2(GLuint list) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[2]; + ((void (APIENTRY *)(GLuint list)) _func)(list); +} + +void APIENTRY shared_dispatch_stub_3(GLsizei n, GLenum type, const GLvoid *lists) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[3]; + ((void (APIENTRY *)(GLsizei n, GLenum type, const GLvoid *lists)) _func)(n, type, lists); +} + +void APIENTRY shared_dispatch_stub_4(GLuint list, GLsizei range) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[4]; + ((void (APIENTRY *)(GLuint list, GLsizei range)) _func)(list, range); +} + +GLuint APIENTRY shared_dispatch_stub_5(GLsizei range) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[5]; + return ((GLuint (APIENTRY *)(GLsizei range)) _func)(range); +} + +void APIENTRY shared_dispatch_stub_6(GLuint base) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[6]; + ((void (APIENTRY *)(GLuint base)) _func)(base); +} + +void APIENTRY shared_dispatch_stub_7(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[7]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +void APIENTRY shared_dispatch_stub_8(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[8]; + ((void (APIENTRY *)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)) _func)(width, height, xorig, yorig, xmove, ymove, bitmap); +} + +void APIENTRY shared_dispatch_stub_9(GLbyte red, GLbyte green, GLbyte blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[9]; + ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue); +} + +void APIENTRY shared_dispatch_stub_10(const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[10]; + ((void (APIENTRY *)(const GLbyte *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_11(GLdouble red, GLdouble green, GLdouble blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[11]; + ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue); +} + +void APIENTRY shared_dispatch_stub_12(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[12]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_13(GLfloat red, GLfloat green, GLfloat blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[13]; + ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue); +} + +void APIENTRY shared_dispatch_stub_14(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[14]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_15(GLint red, GLint green, GLint blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[15]; + ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue); +} + +void APIENTRY shared_dispatch_stub_16(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[16]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_17(GLshort red, GLshort green, GLshort blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[17]; + ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue); +} + +void APIENTRY shared_dispatch_stub_18(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[18]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_19(GLubyte red, GLubyte green, GLubyte blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[19]; + ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue); +} + +void APIENTRY shared_dispatch_stub_20(const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[20]; + ((void (APIENTRY *)(const GLubyte *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_21(GLuint red, GLuint green, GLuint blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[21]; + ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue); +} + +void APIENTRY shared_dispatch_stub_22(const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[22]; + ((void (APIENTRY *)(const GLuint *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_23(GLushort red, GLushort green, GLushort blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[23]; + ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue); +} + +void APIENTRY shared_dispatch_stub_24(const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[24]; + ((void (APIENTRY *)(const GLushort *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_25(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[25]; + ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)) _func)(red, green, blue, alpha); +} + +void APIENTRY shared_dispatch_stub_26(const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[26]; + ((void (APIENTRY *)(const GLbyte *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_27(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[27]; + ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)) _func)(red, green, blue, alpha); +} + +void APIENTRY shared_dispatch_stub_28(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[28]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_29(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[29]; + ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha); +} + +void APIENTRY shared_dispatch_stub_30(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[30]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_31(GLint red, GLint green, GLint blue, GLint alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[31]; + ((void (APIENTRY *)(GLint red, GLint green, GLint blue, GLint alpha)) _func)(red, green, blue, alpha); +} + +void APIENTRY shared_dispatch_stub_32(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[32]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_33(GLshort red, GLshort green, GLshort blue, GLshort alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[33]; + ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue, GLshort alpha)) _func)(red, green, blue, alpha); +} + +void APIENTRY shared_dispatch_stub_34(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[34]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_35(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[35]; + ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha); +} + +void APIENTRY shared_dispatch_stub_36(const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[36]; + ((void (APIENTRY *)(const GLubyte *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_37(GLuint red, GLuint green, GLuint blue, GLuint alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[37]; + ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue, GLuint alpha)) _func)(red, green, blue, alpha); +} + +void APIENTRY shared_dispatch_stub_38(const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[38]; + ((void (APIENTRY *)(const GLuint *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_39(GLushort red, GLushort green, GLushort blue, GLushort alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[39]; + ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue, GLushort alpha)) _func)(red, green, blue, alpha); +} + +void APIENTRY shared_dispatch_stub_40(const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[40]; + ((void (APIENTRY *)(const GLushort *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_41(GLboolean flag) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[41]; + ((void (APIENTRY *)(GLboolean flag)) _func)(flag); +} + +void APIENTRY shared_dispatch_stub_42(const GLboolean *flag) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[42]; + ((void (APIENTRY *)(const GLboolean *flag)) _func)(flag); +} + +void APIENTRY shared_dispatch_stub_43(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[43]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_44(GLdouble c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[44]; + ((void (APIENTRY *)(GLdouble c)) _func)(c); +} + +void APIENTRY shared_dispatch_stub_45(const GLdouble *c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[45]; + ((void (APIENTRY *)(const GLdouble *c)) _func)(c); +} + +void APIENTRY shared_dispatch_stub_46(GLfloat c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[46]; + ((void (APIENTRY *)(GLfloat c)) _func)(c); +} + +void APIENTRY shared_dispatch_stub_47(const GLfloat *c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[47]; + ((void (APIENTRY *)(const GLfloat *c)) _func)(c); +} + +void APIENTRY shared_dispatch_stub_48(GLint c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[48]; + ((void (APIENTRY *)(GLint c)) _func)(c); +} + +void APIENTRY shared_dispatch_stub_49(const GLint *c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[49]; + ((void (APIENTRY *)(const GLint *c)) _func)(c); +} + +void APIENTRY shared_dispatch_stub_50(GLshort c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[50]; + ((void (APIENTRY *)(GLshort c)) _func)(c); +} + +void APIENTRY shared_dispatch_stub_51(const GLshort *c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[51]; + ((void (APIENTRY *)(const GLshort *c)) _func)(c); +} + +void APIENTRY shared_dispatch_stub_52(GLbyte nx, GLbyte ny, GLbyte nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[52]; + ((void (APIENTRY *)(GLbyte nx, GLbyte ny, GLbyte nz)) _func)(nx, ny, nz); +} + +void APIENTRY shared_dispatch_stub_53(const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[53]; + ((void (APIENTRY *)(const GLbyte *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_54(GLdouble nx, GLdouble ny, GLdouble nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[54]; + ((void (APIENTRY *)(GLdouble nx, GLdouble ny, GLdouble nz)) _func)(nx, ny, nz); +} + +void APIENTRY shared_dispatch_stub_55(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[55]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_56(GLfloat nx, GLfloat ny, GLfloat nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[56]; + ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz); +} + +void APIENTRY shared_dispatch_stub_57(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[57]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_58(GLint nx, GLint ny, GLint nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[58]; + ((void (APIENTRY *)(GLint nx, GLint ny, GLint nz)) _func)(nx, ny, nz); +} + +void APIENTRY shared_dispatch_stub_59(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[59]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_60(GLshort nx, GLshort ny, GLshort nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[60]; + ((void (APIENTRY *)(GLshort nx, GLshort ny, GLshort nz)) _func)(nx, ny, nz); +} + +void APIENTRY shared_dispatch_stub_61(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[61]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_62(GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[62]; + ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); +} + +void APIENTRY shared_dispatch_stub_63(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[63]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_64(GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[64]; + ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); +} + +void APIENTRY shared_dispatch_stub_65(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[65]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_66(GLint x, GLint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[66]; + ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); +} + +void APIENTRY shared_dispatch_stub_67(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[67]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_68(GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[68]; + ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); +} + +void APIENTRY shared_dispatch_stub_69(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[69]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_70(GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[70]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); +} + +void APIENTRY shared_dispatch_stub_71(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[71]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_72(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[72]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +void APIENTRY shared_dispatch_stub_73(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[73]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_74(GLint x, GLint y, GLint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[74]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); +} + +void APIENTRY shared_dispatch_stub_75(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[75]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_76(GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[76]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); +} + +void APIENTRY shared_dispatch_stub_77(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[77]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_78(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[78]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_79(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[79]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_80(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[80]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_81(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[81]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_82(GLint x, GLint y, GLint z, GLint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[82]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_83(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[83]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_84(GLshort x, GLshort y, GLshort z, GLshort w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[84]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_85(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[85]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_86(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[86]; + ((void (APIENTRY *)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)) _func)(x1, y1, x2, y2); +} + +void APIENTRY shared_dispatch_stub_87(const GLdouble *v1, const GLdouble *v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[87]; + ((void (APIENTRY *)(const GLdouble *v1, const GLdouble *v2)) _func)(v1, v2); +} + +void APIENTRY shared_dispatch_stub_88(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[88]; + ((void (APIENTRY *)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)) _func)(x1, y1, x2, y2); +} + +void APIENTRY shared_dispatch_stub_89(const GLfloat *v1, const GLfloat *v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[89]; + ((void (APIENTRY *)(const GLfloat *v1, const GLfloat *v2)) _func)(v1, v2); +} + +void APIENTRY shared_dispatch_stub_90(GLint x1, GLint y1, GLint x2, GLint y2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[90]; + ((void (APIENTRY *)(GLint x1, GLint y1, GLint x2, GLint y2)) _func)(x1, y1, x2, y2); +} + +void APIENTRY shared_dispatch_stub_91(const GLint *v1, const GLint *v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[91]; + ((void (APIENTRY *)(const GLint *v1, const GLint *v2)) _func)(v1, v2); +} + +void APIENTRY shared_dispatch_stub_92(GLshort x1, GLshort y1, GLshort x2, GLshort y2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[92]; + ((void (APIENTRY *)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)) _func)(x1, y1, x2, y2); +} + +void APIENTRY shared_dispatch_stub_93(const GLshort *v1, const GLshort *v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[93]; + ((void (APIENTRY *)(const GLshort *v1, const GLshort *v2)) _func)(v1, v2); +} + +void APIENTRY shared_dispatch_stub_94(GLdouble s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[94]; + ((void (APIENTRY *)(GLdouble s)) _func)(s); +} + +void APIENTRY shared_dispatch_stub_95(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[95]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_96(GLfloat s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[96]; + ((void (APIENTRY *)(GLfloat s)) _func)(s); +} + +void APIENTRY shared_dispatch_stub_97(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[97]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_98(GLint s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[98]; + ((void (APIENTRY *)(GLint s)) _func)(s); +} + +void APIENTRY shared_dispatch_stub_99(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[99]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_100(GLshort s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[100]; + ((void (APIENTRY *)(GLshort s)) _func)(s); +} + +void APIENTRY shared_dispatch_stub_101(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[101]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_102(GLdouble s, GLdouble t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[102]; + ((void (APIENTRY *)(GLdouble s, GLdouble t)) _func)(s, t); +} + +void APIENTRY shared_dispatch_stub_103(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[103]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_104(GLfloat s, GLfloat t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[104]; + ((void (APIENTRY *)(GLfloat s, GLfloat t)) _func)(s, t); +} + +void APIENTRY shared_dispatch_stub_105(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[105]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_106(GLint s, GLint t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[106]; + ((void (APIENTRY *)(GLint s, GLint t)) _func)(s, t); +} + +void APIENTRY shared_dispatch_stub_107(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[107]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_108(GLshort s, GLshort t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[108]; + ((void (APIENTRY *)(GLshort s, GLshort t)) _func)(s, t); +} + +void APIENTRY shared_dispatch_stub_109(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[109]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_110(GLdouble s, GLdouble t, GLdouble r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[110]; + ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r)) _func)(s, t, r); +} + +void APIENTRY shared_dispatch_stub_111(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[111]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_112(GLfloat s, GLfloat t, GLfloat r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[112]; + ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r)) _func)(s, t, r); +} + +void APIENTRY shared_dispatch_stub_113(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[113]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_114(GLint s, GLint t, GLint r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[114]; + ((void (APIENTRY *)(GLint s, GLint t, GLint r)) _func)(s, t, r); +} + +void APIENTRY shared_dispatch_stub_115(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[115]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_116(GLshort s, GLshort t, GLshort r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[116]; + ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r)) _func)(s, t, r); +} + +void APIENTRY shared_dispatch_stub_117(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[117]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_118(GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[118]; + ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(s, t, r, q); +} + +void APIENTRY shared_dispatch_stub_119(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[119]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_120(GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[120]; + ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(s, t, r, q); +} + +void APIENTRY shared_dispatch_stub_121(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[121]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_122(GLint s, GLint t, GLint r, GLint q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[122]; + ((void (APIENTRY *)(GLint s, GLint t, GLint r, GLint q)) _func)(s, t, r, q); +} + +void APIENTRY shared_dispatch_stub_123(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[123]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_124(GLshort s, GLshort t, GLshort r, GLshort q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[124]; + ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r, GLshort q)) _func)(s, t, r, q); +} + +void APIENTRY shared_dispatch_stub_125(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[125]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_126(GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[126]; + ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); +} + +void APIENTRY shared_dispatch_stub_127(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[127]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_128(GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[128]; + ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); +} + +void APIENTRY shared_dispatch_stub_129(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[129]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_130(GLint x, GLint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[130]; + ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); +} + +void APIENTRY shared_dispatch_stub_131(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[131]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_132(GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[132]; + ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); +} + +void APIENTRY shared_dispatch_stub_133(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[133]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_134(GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[134]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); +} + +void APIENTRY shared_dispatch_stub_135(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[135]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_136(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[136]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +void APIENTRY shared_dispatch_stub_137(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[137]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_138(GLint x, GLint y, GLint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[138]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); +} + +void APIENTRY shared_dispatch_stub_139(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[139]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_140(GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[140]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); +} + +void APIENTRY shared_dispatch_stub_141(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[141]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_142(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[142]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_143(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[143]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_144(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[144]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_145(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[145]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_146(GLint x, GLint y, GLint z, GLint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[146]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_147(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[147]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_148(GLshort x, GLshort y, GLshort z, GLshort w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[148]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_149(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[149]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_150(GLenum plane, const GLdouble *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[150]; + ((void (APIENTRY *)(GLenum plane, const GLdouble *equation)) _func)(plane, equation); +} + +void APIENTRY shared_dispatch_stub_151(GLenum face, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[151]; + ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode); +} + +void APIENTRY shared_dispatch_stub_152(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[152]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +void APIENTRY shared_dispatch_stub_153(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[153]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_154(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[154]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +void APIENTRY shared_dispatch_stub_155(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[155]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_156(GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[156]; + ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); +} + +void APIENTRY shared_dispatch_stub_157(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[157]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +void APIENTRY shared_dispatch_stub_158(GLenum target, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[158]; + ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode); +} + +void APIENTRY shared_dispatch_stub_159(GLenum light, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[159]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param); +} + +void APIENTRY shared_dispatch_stub_160(GLenum light, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[160]; + ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params); +} + +void APIENTRY shared_dispatch_stub_161(GLenum light, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[161]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLint param)) _func)(light, pname, param); +} + +void APIENTRY shared_dispatch_stub_162(GLenum light, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[162]; + ((void (APIENTRY *)(GLenum light, GLenum pname, const GLint *params)) _func)(light, pname, params); +} + +void APIENTRY shared_dispatch_stub_163(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[163]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_164(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[164]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +void APIENTRY shared_dispatch_stub_165(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[165]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_166(GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[166]; + ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); +} + +void APIENTRY shared_dispatch_stub_167(GLint factor, GLushort pattern) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[167]; + ((void (APIENTRY *)(GLint factor, GLushort pattern)) _func)(factor, pattern); +} + +void APIENTRY shared_dispatch_stub_168(GLfloat width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[168]; + ((void (APIENTRY *)(GLfloat width)) _func)(width); +} + +void APIENTRY shared_dispatch_stub_169(GLenum face, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[169]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param); +} + +void APIENTRY shared_dispatch_stub_170(GLenum face, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[170]; + ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params); +} + +void APIENTRY shared_dispatch_stub_171(GLenum face, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[171]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLint param)) _func)(face, pname, param); +} + +void APIENTRY shared_dispatch_stub_172(GLenum face, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[172]; + ((void (APIENTRY *)(GLenum face, GLenum pname, const GLint *params)) _func)(face, pname, params); +} + +void APIENTRY shared_dispatch_stub_173(GLfloat size) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[173]; + ((void (APIENTRY *)(GLfloat size)) _func)(size); +} + +void APIENTRY shared_dispatch_stub_174(GLenum face, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[174]; + ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode); +} + +void APIENTRY shared_dispatch_stub_175(const GLubyte *mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[175]; + ((void (APIENTRY *)(const GLubyte *mask)) _func)(mask); +} + +void APIENTRY shared_dispatch_stub_176(GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[176]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); +} + +void APIENTRY shared_dispatch_stub_177(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[177]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +void APIENTRY shared_dispatch_stub_178(GLenum target, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[178]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); +} + +void APIENTRY shared_dispatch_stub_179(GLenum target, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[179]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_180(GLenum target, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[180]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); +} + +void APIENTRY shared_dispatch_stub_181(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[181]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_182(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[182]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, border, format, type, pixels); +} + +void APIENTRY shared_dispatch_stub_183(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[183]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels); +} + +void APIENTRY shared_dispatch_stub_184(GLenum target, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[184]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); +} + +void APIENTRY shared_dispatch_stub_185(GLenum target, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[185]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_186(GLenum target, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[186]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); +} + +void APIENTRY shared_dispatch_stub_187(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[187]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_188(GLenum coord, GLenum pname, GLdouble param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[188]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble param)) _func)(coord, pname, param); +} + +void APIENTRY shared_dispatch_stub_189(GLenum coord, GLenum pname, const GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[189]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLdouble *params)) _func)(coord, pname, params); +} + +void APIENTRY shared_dispatch_stub_190(GLenum coord, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[190]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat param)) _func)(coord, pname, param); +} + +void APIENTRY shared_dispatch_stub_191(GLenum coord, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[191]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfloat *params)) _func)(coord, pname, params); +} + +void APIENTRY shared_dispatch_stub_192(GLenum coord, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[192]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param); +} + +void APIENTRY shared_dispatch_stub_193(GLenum coord, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[193]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLint *params)) _func)(coord, pname, params); +} + +void APIENTRY shared_dispatch_stub_194(GLsizei size, GLenum type, GLfloat *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[194]; + ((void (APIENTRY *)(GLsizei size, GLenum type, GLfloat *buffer)) _func)(size, type, buffer); +} + +void APIENTRY shared_dispatch_stub_195(GLsizei size, GLuint *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[195]; + ((void (APIENTRY *)(GLsizei size, GLuint *buffer)) _func)(size, buffer); +} + +GLint APIENTRY shared_dispatch_stub_196(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[196]; + return ((GLint (APIENTRY *)(GLenum mode)) _func)(mode); +} + +void APIENTRY shared_dispatch_stub_197(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[197]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_198(GLuint name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[198]; + ((void (APIENTRY *)(GLuint name)) _func)(name); +} + +void APIENTRY shared_dispatch_stub_199(GLfloat token) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[199]; + ((void (APIENTRY *)(GLfloat token)) _func)(token); +} + +void APIENTRY shared_dispatch_stub_200(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[200]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_201(GLuint name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[201]; + ((void (APIENTRY *)(GLuint name)) _func)(name); +} + +void APIENTRY shared_dispatch_stub_202(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[202]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +void APIENTRY shared_dispatch_stub_203(GLbitfield mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[203]; + ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); +} + +void APIENTRY shared_dispatch_stub_204(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[204]; + ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha); +} + +void APIENTRY shared_dispatch_stub_205(GLfloat c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[205]; + ((void (APIENTRY *)(GLfloat c)) _func)(c); +} + +void APIENTRY shared_dispatch_stub_206(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[206]; + ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha); +} + +void APIENTRY shared_dispatch_stub_207(GLint s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[207]; + ((void (APIENTRY *)(GLint s)) _func)(s); +} + +void APIENTRY shared_dispatch_stub_208(GLclampd depth) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[208]; + ((void (APIENTRY *)(GLclampd depth)) _func)(depth); +} + +void APIENTRY shared_dispatch_stub_209(GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[209]; + ((void (APIENTRY *)(GLuint mask)) _func)(mask); +} + +void APIENTRY shared_dispatch_stub_210(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[210]; + ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha); +} + +void APIENTRY shared_dispatch_stub_211(GLboolean flag) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[211]; + ((void (APIENTRY *)(GLboolean flag)) _func)(flag); +} + +void APIENTRY shared_dispatch_stub_212(GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[212]; + ((void (APIENTRY *)(GLuint mask)) _func)(mask); +} + +void APIENTRY shared_dispatch_stub_213(GLenum op, GLfloat value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[213]; + ((void (APIENTRY *)(GLenum op, GLfloat value)) _func)(op, value); +} + +void APIENTRY shared_dispatch_stub_214(GLenum cap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[214]; + ((void (APIENTRY *)(GLenum cap)) _func)(cap); +} + +void APIENTRY shared_dispatch_stub_215(GLenum cap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[215]; + ((void (APIENTRY *)(GLenum cap)) _func)(cap); +} + +void APIENTRY shared_dispatch_stub_216(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[216]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_217(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[217]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_218(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[218]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_219(GLbitfield mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[219]; + ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); +} + +void APIENTRY shared_dispatch_stub_220(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[220]; + ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)) _func)(target, u1, u2, stride, order, points); +} + +void APIENTRY shared_dispatch_stub_221(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[221]; + ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)) _func)(target, u1, u2, stride, order, points); +} + +void APIENTRY shared_dispatch_stub_222(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[222]; + ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); +} + +void APIENTRY shared_dispatch_stub_223(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[223]; + ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); +} + +void APIENTRY shared_dispatch_stub_224(GLint un, GLdouble u1, GLdouble u2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[224]; + ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2)) _func)(un, u1, u2); +} + +void APIENTRY shared_dispatch_stub_225(GLint un, GLfloat u1, GLfloat u2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[225]; + ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2)) _func)(un, u1, u2); +} + +void APIENTRY shared_dispatch_stub_226(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[226]; + ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)) _func)(un, u1, u2, vn, v1, v2); +} + +void APIENTRY shared_dispatch_stub_227(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[227]; + ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)) _func)(un, u1, u2, vn, v1, v2); +} + +void APIENTRY shared_dispatch_stub_228(GLdouble u) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[228]; + ((void (APIENTRY *)(GLdouble u)) _func)(u); +} + +void APIENTRY shared_dispatch_stub_229(const GLdouble *u) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[229]; + ((void (APIENTRY *)(const GLdouble *u)) _func)(u); +} + +void APIENTRY shared_dispatch_stub_230(GLfloat u) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[230]; + ((void (APIENTRY *)(GLfloat u)) _func)(u); +} + +void APIENTRY shared_dispatch_stub_231(const GLfloat *u) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[231]; + ((void (APIENTRY *)(const GLfloat *u)) _func)(u); +} + +void APIENTRY shared_dispatch_stub_232(GLdouble u, GLdouble v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[232]; + ((void (APIENTRY *)(GLdouble u, GLdouble v)) _func)(u, v); +} + +void APIENTRY shared_dispatch_stub_233(const GLdouble *u) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[233]; + ((void (APIENTRY *)(const GLdouble *u)) _func)(u); +} + +void APIENTRY shared_dispatch_stub_234(GLfloat u, GLfloat v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[234]; + ((void (APIENTRY *)(GLfloat u, GLfloat v)) _func)(u, v); +} + +void APIENTRY shared_dispatch_stub_235(const GLfloat *u) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[235]; + ((void (APIENTRY *)(const GLfloat *u)) _func)(u); +} + +void APIENTRY shared_dispatch_stub_236(GLenum mode, GLint i1, GLint i2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[236]; + ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2)) _func)(mode, i1, i2); +} + +void APIENTRY shared_dispatch_stub_237(GLint i) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[237]; + ((void (APIENTRY *)(GLint i)) _func)(i); +} + +void APIENTRY shared_dispatch_stub_238(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[238]; + ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)) _func)(mode, i1, i2, j1, j2); +} + +void APIENTRY shared_dispatch_stub_239(GLint i, GLint j) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[239]; + ((void (APIENTRY *)(GLint i, GLint j)) _func)(i, j); +} + +void APIENTRY shared_dispatch_stub_240(GLenum func, GLclampf ref) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[240]; + ((void (APIENTRY *)(GLenum func, GLclampf ref)) _func)(func, ref); +} + +void APIENTRY shared_dispatch_stub_241(GLenum sfactor, GLenum dfactor) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[241]; + ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor); +} + +void APIENTRY shared_dispatch_stub_242(GLenum opcode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[242]; + ((void (APIENTRY *)(GLenum opcode)) _func)(opcode); +} + +void APIENTRY shared_dispatch_stub_243(GLenum func, GLint ref, GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[243]; + ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask); +} + +void APIENTRY shared_dispatch_stub_244(GLenum fail, GLenum zfail, GLenum zpass) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[244]; + ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass); +} + +void APIENTRY shared_dispatch_stub_245(GLenum func) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[245]; + ((void (APIENTRY *)(GLenum func)) _func)(func); +} + +void APIENTRY shared_dispatch_stub_246(GLfloat xfactor, GLfloat yfactor) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[246]; + ((void (APIENTRY *)(GLfloat xfactor, GLfloat yfactor)) _func)(xfactor, yfactor); +} + +void APIENTRY shared_dispatch_stub_247(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[247]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_248(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[248]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_249(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[249]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_250(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[250]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_251(GLenum map, GLsizei mapsize, const GLfloat *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[251]; + ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLfloat *values)) _func)(map, mapsize, values); +} + +void APIENTRY shared_dispatch_stub_252(GLenum map, GLsizei mapsize, const GLuint *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[252]; + ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLuint *values)) _func)(map, mapsize, values); +} + +void APIENTRY shared_dispatch_stub_253(GLenum map, GLsizei mapsize, const GLushort *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[253]; + ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLushort *values)) _func)(map, mapsize, values); +} + +void APIENTRY shared_dispatch_stub_254(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[254]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +void APIENTRY shared_dispatch_stub_255(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[255]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)) _func)(x, y, width, height, type); +} + +void APIENTRY shared_dispatch_stub_256(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[256]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels); +} + +void APIENTRY shared_dispatch_stub_257(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[257]; + ((void (APIENTRY *)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(width, height, format, type, pixels); +} + +void APIENTRY shared_dispatch_stub_258(GLenum pname, GLboolean *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[258]; + ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params); +} + +void APIENTRY shared_dispatch_stub_259(GLenum plane, GLdouble *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[259]; + ((void (APIENTRY *)(GLenum plane, GLdouble *equation)) _func)(plane, equation); +} + +void APIENTRY shared_dispatch_stub_260(GLenum pname, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[260]; + ((void (APIENTRY *)(GLenum pname, GLdouble *params)) _func)(pname, params); +} + +GLenum APIENTRY shared_dispatch_stub_261(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[261]; + return ((GLenum (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_262(GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[262]; + ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params); +} + +void APIENTRY shared_dispatch_stub_263(GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[263]; + ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params); +} + +void APIENTRY shared_dispatch_stub_264(GLenum light, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[264]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params); +} + +void APIENTRY shared_dispatch_stub_265(GLenum light, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[265]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLint *params)) _func)(light, pname, params); +} + +void APIENTRY shared_dispatch_stub_266(GLenum target, GLenum query, GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[266]; + ((void (APIENTRY *)(GLenum target, GLenum query, GLdouble *v)) _func)(target, query, v); +} + +void APIENTRY shared_dispatch_stub_267(GLenum target, GLenum query, GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[267]; + ((void (APIENTRY *)(GLenum target, GLenum query, GLfloat *v)) _func)(target, query, v); +} + +void APIENTRY shared_dispatch_stub_268(GLenum target, GLenum query, GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[268]; + ((void (APIENTRY *)(GLenum target, GLenum query, GLint *v)) _func)(target, query, v); +} + +void APIENTRY shared_dispatch_stub_269(GLenum face, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[269]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params); +} + +void APIENTRY shared_dispatch_stub_270(GLenum face, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[270]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLint *params)) _func)(face, pname, params); +} + +void APIENTRY shared_dispatch_stub_271(GLenum map, GLfloat *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[271]; + ((void (APIENTRY *)(GLenum map, GLfloat *values)) _func)(map, values); +} + +void APIENTRY shared_dispatch_stub_272(GLenum map, GLuint *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[272]; + ((void (APIENTRY *)(GLenum map, GLuint *values)) _func)(map, values); +} + +void APIENTRY shared_dispatch_stub_273(GLenum map, GLushort *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[273]; + ((void (APIENTRY *)(GLenum map, GLushort *values)) _func)(map, values); +} + +void APIENTRY shared_dispatch_stub_274(GLubyte *mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[274]; + ((void (APIENTRY *)(GLubyte *mask)) _func)(mask); +} + +const GLubyte * APIENTRY shared_dispatch_stub_275(GLenum name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[275]; + return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name); +} + +void APIENTRY shared_dispatch_stub_276(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[276]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_277(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[277]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_278(GLenum coord, GLenum pname, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[278]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble *params)) _func)(coord, pname, params); +} + +void APIENTRY shared_dispatch_stub_279(GLenum coord, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[279]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat *params)) _func)(coord, pname, params); +} + +void APIENTRY shared_dispatch_stub_280(GLenum coord, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[280]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint *params)) _func)(coord, pname, params); +} + +void APIENTRY shared_dispatch_stub_281(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[281]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)) _func)(target, level, format, type, pixels); +} + +void APIENTRY shared_dispatch_stub_282(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[282]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_283(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[283]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_284(GLenum target, GLint level, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[284]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLfloat *params)) _func)(target, level, pname, params); +} + +void APIENTRY shared_dispatch_stub_285(GLenum target, GLint level, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[285]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLint *params)) _func)(target, level, pname, params); +} + +GLboolean APIENTRY shared_dispatch_stub_286(GLenum cap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[286]; + return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap); +} + +GLboolean APIENTRY shared_dispatch_stub_287(GLuint list) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[287]; + return ((GLboolean (APIENTRY *)(GLuint list)) _func)(list); +} + +void APIENTRY shared_dispatch_stub_288(GLclampd zNear, GLclampd zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[288]; + ((void (APIENTRY *)(GLclampd zNear, GLclampd zFar)) _func)(zNear, zFar); +} + +void APIENTRY shared_dispatch_stub_289(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[289]; + ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +void APIENTRY shared_dispatch_stub_290(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[290]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_291(const GLfloat *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[291]; + ((void (APIENTRY *)(const GLfloat *m)) _func)(m); +} + +void APIENTRY shared_dispatch_stub_292(const GLdouble *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[292]; + ((void (APIENTRY *)(const GLdouble *m)) _func)(m); +} + +void APIENTRY shared_dispatch_stub_293(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[293]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +void APIENTRY shared_dispatch_stub_294(const GLfloat *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[294]; + ((void (APIENTRY *)(const GLfloat *m)) _func)(m); +} + +void APIENTRY shared_dispatch_stub_295(const GLdouble *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[295]; + ((void (APIENTRY *)(const GLdouble *m)) _func)(m); +} + +void APIENTRY shared_dispatch_stub_296(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[296]; + ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +void APIENTRY shared_dispatch_stub_297(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[297]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_298(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[298]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_299(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[299]; + ((void (APIENTRY *)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)) _func)(angle, x, y, z); +} + +void APIENTRY shared_dispatch_stub_300(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[300]; + ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z); +} + +void APIENTRY shared_dispatch_stub_301(GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[301]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); +} + +void APIENTRY shared_dispatch_stub_302(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[302]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +void APIENTRY shared_dispatch_stub_303(GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[303]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); +} + +void APIENTRY shared_dispatch_stub_304(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[304]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +void APIENTRY shared_dispatch_stub_305(GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[305]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); +} + +void APIENTRY shared_dispatch_stub_306(GLint i) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[306]; + ((void (APIENTRY *)(GLint i)) _func)(i); +} + +void APIENTRY shared_dispatch_stub_307(GLenum target, GLuint texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[307]; + ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture); +} + +void APIENTRY shared_dispatch_stub_308(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[308]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); +} + +void APIENTRY shared_dispatch_stub_309(GLenum array) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[309]; + ((void (APIENTRY *)(GLenum array)) _func)(array); +} + +void APIENTRY shared_dispatch_stub_310(GLenum mode, GLint first, GLsizei count) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[310]; + ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count); +} + +void APIENTRY shared_dispatch_stub_311(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[311]; + ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices); +} + +void APIENTRY shared_dispatch_stub_312(GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[312]; + ((void (APIENTRY *)(GLsizei stride, const GLvoid *pointer)) _func)(stride, pointer); +} + +void APIENTRY shared_dispatch_stub_313(GLenum array) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[313]; + ((void (APIENTRY *)(GLenum array)) _func)(array); +} + +void APIENTRY shared_dispatch_stub_314(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[314]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); +} + +void APIENTRY shared_dispatch_stub_315(GLubyte c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[315]; + ((void (APIENTRY *)(GLubyte c)) _func)(c); +} + +void APIENTRY shared_dispatch_stub_316(const GLubyte *c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[316]; + ((void (APIENTRY *)(const GLubyte *c)) _func)(c); +} + +void APIENTRY shared_dispatch_stub_317(GLenum format, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[317]; + ((void (APIENTRY *)(GLenum format, GLsizei stride, const GLvoid *pointer)) _func)(format, stride, pointer); +} + +void APIENTRY shared_dispatch_stub_318(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[318]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); +} + +void APIENTRY shared_dispatch_stub_319(GLfloat factor, GLfloat units) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[319]; + ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units); +} + +void APIENTRY shared_dispatch_stub_320(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[320]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); +} + +void APIENTRY shared_dispatch_stub_321(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[321]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); +} + +GLboolean APIENTRY shared_dispatch_stub_322(GLsizei n, const GLuint *textures, GLboolean *residences) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[322]; + return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences); +} + +void APIENTRY shared_dispatch_stub_323(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[323]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border); +} + +void APIENTRY shared_dispatch_stub_324(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[324]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border); +} + +void APIENTRY shared_dispatch_stub_325(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[325]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width); +} + +void APIENTRY shared_dispatch_stub_326(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[326]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height); +} + +void APIENTRY shared_dispatch_stub_327(GLsizei n, const GLuint *textures) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[327]; + ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures); +} + +void APIENTRY shared_dispatch_stub_328(GLsizei n, GLuint *textures) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[328]; + ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures); +} + +void APIENTRY shared_dispatch_stub_329(GLenum pname, GLvoid **params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[329]; + ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params); +} + +GLboolean APIENTRY shared_dispatch_stub_330(GLuint texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[330]; + return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture); +} + +void APIENTRY shared_dispatch_stub_331(GLsizei n, const GLuint *textures, const GLclampf *priorities) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[331]; + ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities); +} + +void APIENTRY shared_dispatch_stub_332(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[332]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels); +} + +void APIENTRY shared_dispatch_stub_333(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[333]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels); +} + +void APIENTRY shared_dispatch_stub_334(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[334]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_335(GLbitfield mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[335]; + ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); +} + +void APIENTRY shared_dispatch_stub_336(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[336]; + ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha); +} + +void APIENTRY shared_dispatch_stub_337(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[337]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +void APIENTRY shared_dispatch_stub_338(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[338]; + ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices); +} + +void APIENTRY shared_dispatch_stub_339(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[339]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table); +} + +void APIENTRY shared_dispatch_stub_340(GLenum target, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[340]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_341(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[341]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_342(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[342]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width); +} + +void APIENTRY shared_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid *table) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[343]; + ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table); +} + +void APIENTRY shared_dispatch_stub_344(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[344]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_345(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[345]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_346(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[346]; + ((void (APIENTRY *)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)) _func)(target, start, count, format, type, data); +} + +void APIENTRY shared_dispatch_stub_347(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[347]; + ((void (APIENTRY *)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)) _func)(target, start, x, y, width); +} + +void APIENTRY shared_dispatch_stub_348(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[348]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, format, type, image); +} + +void APIENTRY shared_dispatch_stub_349(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[349]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, height, format, type, image); +} + +void APIENTRY shared_dispatch_stub_350(GLenum target, GLenum pname, GLfloat params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[350]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_351(GLenum target, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[351]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_352(GLenum target, GLenum pname, GLint params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[352]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_353(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[353]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_354(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[354]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width); +} + +void APIENTRY shared_dispatch_stub_355(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[355]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, internalformat, x, y, width, height); +} + +void APIENTRY shared_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid *image) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[356]; + ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *image)) _func)(target, format, type, image); +} + +void APIENTRY shared_dispatch_stub_357(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[357]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_358(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[358]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[359]; + ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)) _func)(target, format, type, row, column, span); +} + +void APIENTRY shared_dispatch_stub_360(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[360]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)) _func)(target, internalformat, width, height, format, type, row, column); +} + +void APIENTRY shared_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[361]; + ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values); +} + +void APIENTRY shared_dispatch_stub_362(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[362]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_363(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[363]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[364]; + ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values); +} + +void APIENTRY shared_dispatch_stub_365(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[365]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_366(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[366]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_367(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[367]; + ((void (APIENTRY *)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)) _func)(target, width, internalformat, sink); +} + +void APIENTRY shared_dispatch_stub_368(GLenum target, GLenum internalformat, GLboolean sink) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[368]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLboolean sink)) _func)(target, internalformat, sink); +} + +void APIENTRY shared_dispatch_stub_369(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[369]; + ((void (APIENTRY *)(GLenum target)) _func)(target); +} + +void APIENTRY shared_dispatch_stub_370(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[370]; + ((void (APIENTRY *)(GLenum target)) _func)(target); +} + +void APIENTRY shared_dispatch_stub_371(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[371]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels); +} + +void APIENTRY shared_dispatch_stub_372(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[372]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); +} + +void APIENTRY shared_dispatch_stub_373(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[373]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height); +} + +void APIENTRY shared_dispatch_stub_374(GLenum texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[374]; + ((void (APIENTRY *)(GLenum texture)) _func)(texture); +} + +void APIENTRY shared_dispatch_stub_375(GLenum texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[375]; + ((void (APIENTRY *)(GLenum texture)) _func)(texture); +} + +void APIENTRY shared_dispatch_stub_376(GLenum target, GLdouble s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[376]; + ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s); +} + +void APIENTRY shared_dispatch_stub_377(GLenum target, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[377]; + ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); +} + +void APIENTRY shared_dispatch_stub_378(GLenum target, GLfloat s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[378]; + ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s); +} + +void APIENTRY shared_dispatch_stub_379(GLenum target, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[379]; + ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); +} + +void APIENTRY shared_dispatch_stub_380(GLenum target, GLint s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[380]; + ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s); +} + +void APIENTRY shared_dispatch_stub_381(GLenum target, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[381]; + ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); +} + +void APIENTRY shared_dispatch_stub_382(GLenum target, GLshort s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[382]; + ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s); +} + +void APIENTRY shared_dispatch_stub_383(GLenum target, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[383]; + ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); +} + +void APIENTRY shared_dispatch_stub_384(GLenum target, GLdouble s, GLdouble t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[384]; + ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t); +} + +void APIENTRY shared_dispatch_stub_385(GLenum target, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[385]; + ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); +} + +void APIENTRY shared_dispatch_stub_386(GLenum target, GLfloat s, GLfloat t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[386]; + ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t); +} + +void APIENTRY shared_dispatch_stub_387(GLenum target, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[387]; + ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); +} + +void APIENTRY shared_dispatch_stub_388(GLenum target, GLint s, GLint t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[388]; + ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t); +} + +void APIENTRY shared_dispatch_stub_389(GLenum target, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[389]; + ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); +} + +void APIENTRY shared_dispatch_stub_390(GLenum target, GLshort s, GLshort t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[390]; + ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t); +} + +void APIENTRY shared_dispatch_stub_391(GLenum target, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[391]; + ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); +} + +void APIENTRY shared_dispatch_stub_392(GLenum target, GLdouble s, GLdouble t, GLdouble r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[392]; + ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r); +} + +void APIENTRY shared_dispatch_stub_393(GLenum target, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[393]; + ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); +} + +void APIENTRY shared_dispatch_stub_394(GLenum target, GLfloat s, GLfloat t, GLfloat r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[394]; + ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r); +} + +void APIENTRY shared_dispatch_stub_395(GLenum target, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[395]; + ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); +} + +void APIENTRY shared_dispatch_stub_396(GLenum target, GLint s, GLint t, GLint r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[396]; + ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r); +} + +void APIENTRY shared_dispatch_stub_397(GLenum target, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[397]; + ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); +} + +void APIENTRY shared_dispatch_stub_398(GLenum target, GLshort s, GLshort t, GLshort r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[398]; + ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r); +} + +void APIENTRY shared_dispatch_stub_399(GLenum target, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[399]; + ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); +} + +void APIENTRY shared_dispatch_stub_400(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[400]; + ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q); +} + +void APIENTRY shared_dispatch_stub_401(GLenum target, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[401]; + ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); +} + +void APIENTRY shared_dispatch_stub_402(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[402]; + ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q); +} + +void APIENTRY shared_dispatch_stub_403(GLenum target, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[403]; + ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); +} + +void APIENTRY shared_dispatch_stub_404(GLenum target, GLint s, GLint t, GLint r, GLint q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[404]; + ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q); +} + +void APIENTRY shared_dispatch_stub_405(GLenum target, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[405]; + ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); +} + +void APIENTRY shared_dispatch_stub_406(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[406]; + ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q); +} + +void APIENTRY shared_dispatch_stub_407(GLenum target, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[407]; + ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); +} + +void APIENTRY shared_dispatch_stub_408(GLuint program, GLuint shader) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[408]; + ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader); +} + +GLuint APIENTRY shared_dispatch_stub_409(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[409]; + return ((GLuint (APIENTRY *)(void)) _func)(); +} + +GLuint APIENTRY shared_dispatch_stub_410(GLenum type) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[410]; + return ((GLuint (APIENTRY *)(GLenum type)) _func)(type); +} + +void APIENTRY shared_dispatch_stub_411(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[411]; + ((void (APIENTRY *)(GLuint program)) _func)(program); +} + +void APIENTRY shared_dispatch_stub_412(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[412]; + ((void (APIENTRY *)(GLuint program)) _func)(program); +} + +void APIENTRY shared_dispatch_stub_413(GLuint program, GLuint shader) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[413]; + ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader); +} + +void APIENTRY shared_dispatch_stub_414(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[414]; + ((void (APIENTRY *)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)) _func)(program, maxCount, count, obj); +} + +void APIENTRY shared_dispatch_stub_415(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[415]; + ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(program, bufSize, length, infoLog); +} + +void APIENTRY shared_dispatch_stub_416(GLuint program, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[416]; + ((void (APIENTRY *)(GLuint program, GLenum pname, GLint *params)) _func)(program, pname, params); +} + +void APIENTRY shared_dispatch_stub_417(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[417]; + ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(shader, bufSize, length, infoLog); +} + +void APIENTRY shared_dispatch_stub_418(GLuint shader, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[418]; + ((void (APIENTRY *)(GLuint shader, GLenum pname, GLint *params)) _func)(shader, pname, params); +} + +GLboolean APIENTRY shared_dispatch_stub_419(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[419]; + return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program); +} + +GLboolean APIENTRY shared_dispatch_stub_420(GLuint shader) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[420]; + return ((GLboolean (APIENTRY *)(GLuint shader)) _func)(shader); +} + +void APIENTRY shared_dispatch_stub_421(GLenum face, GLenum func, GLint ref, GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[421]; + ((void (APIENTRY *)(GLenum face, GLenum func, GLint ref, GLuint mask)) _func)(face, func, ref, mask); +} + +void APIENTRY shared_dispatch_stub_422(GLenum face, GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[422]; + ((void (APIENTRY *)(GLenum face, GLuint mask)) _func)(face, mask); +} + +void APIENTRY shared_dispatch_stub_423(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[423]; + ((void (APIENTRY *)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)) _func)(face, sfail, zfail, zpass); +} + +void APIENTRY shared_dispatch_stub_424(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[424]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +void APIENTRY shared_dispatch_stub_425(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[425]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +void APIENTRY shared_dispatch_stub_426(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[426]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +void APIENTRY shared_dispatch_stub_427(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[427]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +void APIENTRY shared_dispatch_stub_428(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[428]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +void APIENTRY shared_dispatch_stub_429(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[429]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +void APIENTRY shared_dispatch_stub_430(GLenum target, GLenum clamp) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[430]; + ((void (APIENTRY *)(GLenum target, GLenum clamp)) _func)(target, clamp); +} + +void APIENTRY shared_dispatch_stub_431(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[431]; + ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil)) _func)(buffer, drawbuffer, depth, stencil); +} + +void APIENTRY shared_dispatch_stub_432(GLenum buffer, GLint drawbuffer, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[432]; + ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLfloat *value)) _func)(buffer, drawbuffer, value); +} + +void APIENTRY shared_dispatch_stub_433(GLenum buffer, GLint drawbuffer, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[433]; + ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLint *value)) _func)(buffer, drawbuffer, value); +} + +void APIENTRY shared_dispatch_stub_434(GLenum buffer, GLint drawbuffer, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[434]; + ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLuint *value)) _func)(buffer, drawbuffer, value); +} + +const GLubyte * APIENTRY shared_dispatch_stub_435(GLenum name, GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[435]; + return ((const GLubyte * (APIENTRY *)(GLenum name, GLuint index)) _func)(name, index); +} + +void APIENTRY shared_dispatch_stub_436(GLenum target, GLenum internalFormat, GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[436]; + ((void (APIENTRY *)(GLenum target, GLenum internalFormat, GLuint buffer)) _func)(target, internalFormat, buffer); +} + +void APIENTRY shared_dispatch_stub_437(GLenum target, GLenum attachment, GLuint texture, GLint level) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[437]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level); +} + +void APIENTRY shared_dispatch_stub_438(GLenum target, GLenum pname, GLint64 *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[438]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint64 *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_439(GLenum cap, GLuint index, GLint64 *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[439]; + ((void (APIENTRY *)(GLenum cap, GLuint index, GLint64 *data)) _func)(cap, index, data); +} + +void APIENTRY shared_dispatch_stub_440(GLuint index, GLuint divisor) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[440]; + ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor); +} + +void APIENTRY shared_dispatch_stub_441(const GLdouble *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[441]; + ((void (APIENTRY *)(const GLdouble *m)) _func)(m); +} + +void APIENTRY shared_dispatch_stub_442(const GLfloat *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[442]; + ((void (APIENTRY *)(const GLfloat *m)) _func)(m); +} + +void APIENTRY shared_dispatch_stub_443(const GLdouble *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[443]; + ((void (APIENTRY *)(const GLdouble *m)) _func)(m); +} + +void APIENTRY shared_dispatch_stub_444(const GLfloat *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[444]; + ((void (APIENTRY *)(const GLfloat *m)) _func)(m); +} + +void APIENTRY shared_dispatch_stub_445(GLclampf value, GLboolean invert) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[445]; + ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert); +} + +void APIENTRY shared_dispatch_stub_446(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[446]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data); +} + +void APIENTRY shared_dispatch_stub_447(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[447]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data); +} + +void APIENTRY shared_dispatch_stub_448(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[448]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data); +} + +void APIENTRY shared_dispatch_stub_449(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[449]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data); +} + +void APIENTRY shared_dispatch_stub_450(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[450]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data); +} + +void APIENTRY shared_dispatch_stub_451(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[451]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); +} + +void APIENTRY shared_dispatch_stub_452(GLenum target, GLint level, GLvoid *img) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[452]; + ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img); +} + +void APIENTRY shared_dispatch_stub_453(GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[453]; + ((void (APIENTRY *)(GLuint index)) _func)(index); +} + +void APIENTRY shared_dispatch_stub_454(GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[454]; + ((void (APIENTRY *)(GLuint index)) _func)(index); +} + +void APIENTRY shared_dispatch_stub_455(GLenum target, GLuint index, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[455]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params); +} + +void APIENTRY shared_dispatch_stub_456(GLenum target, GLuint index, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[456]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params); +} + +void APIENTRY shared_dispatch_stub_457(GLenum target, GLuint index, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[457]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params); +} + +void APIENTRY shared_dispatch_stub_458(GLenum target, GLuint index, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[458]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params); +} + +void APIENTRY shared_dispatch_stub_459(GLenum target, GLenum pname, GLvoid *string) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[459]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid *string)) _func)(target, pname, string); +} + +void APIENTRY shared_dispatch_stub_460(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[460]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_461(GLuint index, GLenum pname, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[461]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params); +} + +void APIENTRY shared_dispatch_stub_462(GLuint index, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[462]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params); +} + +void APIENTRY shared_dispatch_stub_463(GLuint index, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[463]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); +} + +void APIENTRY shared_dispatch_stub_464(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[464]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_465(GLenum target, GLuint index, const GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[465]; + ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params); +} + +void APIENTRY shared_dispatch_stub_466(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[466]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_467(GLenum target, GLuint index, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[467]; + ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params); +} + +void APIENTRY shared_dispatch_stub_468(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[468]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_469(GLenum target, GLuint index, const GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[469]; + ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params); +} + +void APIENTRY shared_dispatch_stub_470(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[470]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_471(GLenum target, GLuint index, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[471]; + ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params); +} + +void APIENTRY shared_dispatch_stub_472(GLenum target, GLenum format, GLsizei len, const GLvoid *string) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[472]; + ((void (APIENTRY *)(GLenum target, GLenum format, GLsizei len, const GLvoid *string)) _func)(target, format, len, string); +} + +void APIENTRY shared_dispatch_stub_473(GLuint index, GLdouble x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[473]; + ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x); +} + +void APIENTRY shared_dispatch_stub_474(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[474]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_475(GLuint index, GLfloat x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[475]; + ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x); +} + +void APIENTRY shared_dispatch_stub_476(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[476]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_477(GLuint index, GLshort x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[477]; + ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x); +} + +void APIENTRY shared_dispatch_stub_478(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[478]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_479(GLuint index, GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[479]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y); +} + +void APIENTRY shared_dispatch_stub_480(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[480]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_481(GLuint index, GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[481]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y); +} + +void APIENTRY shared_dispatch_stub_482(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[482]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_483(GLuint index, GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[483]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y); +} + +void APIENTRY shared_dispatch_stub_484(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[484]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_485(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[485]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z); +} + +void APIENTRY shared_dispatch_stub_486(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[486]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_487(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[487]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z); +} + +void APIENTRY shared_dispatch_stub_488(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[488]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_489(GLuint index, GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[489]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z); +} + +void APIENTRY shared_dispatch_stub_490(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[490]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_491(GLuint index, const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[491]; + ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_492(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[492]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_493(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[493]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_494(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[494]; + ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_495(GLuint index, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[495]; + ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_496(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[496]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_497(GLuint index, const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[497]; + ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_498(GLuint index, const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[498]; + ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_499(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[499]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_500(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[500]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_501(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[501]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_502(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[502]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_503(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[503]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_504(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[504]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_505(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[505]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_506(GLuint index, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[506]; + ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_507(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[507]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_508(GLuint index, const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[508]; + ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_509(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[509]; + ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer); +} + +void APIENTRY shared_dispatch_stub_510(GLenum target, GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[510]; + ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer); +} + +void APIENTRY shared_dispatch_stub_511(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[511]; + ((void (APIENTRY *)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage); +} + +void APIENTRY shared_dispatch_stub_512(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[512]; + ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)) _func)(target, offset, size, data); +} + +void APIENTRY shared_dispatch_stub_513(GLsizei n, const GLuint *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[513]; + ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer); +} + +void APIENTRY shared_dispatch_stub_514(GLsizei n, GLuint *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[514]; + ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer); +} + +void APIENTRY shared_dispatch_stub_515(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[515]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_516(GLenum target, GLenum pname, GLvoid **params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[516]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_517(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[517]; + ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)) _func)(target, offset, size, data); +} + +GLboolean APIENTRY shared_dispatch_stub_518(GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[518]; + return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer); +} + +GLvoid * APIENTRY shared_dispatch_stub_519(GLenum target, GLenum access) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[519]; + return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access); +} + +GLboolean APIENTRY shared_dispatch_stub_520(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[520]; + return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target); +} + +void APIENTRY shared_dispatch_stub_521(GLenum target, GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[521]; + ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id); +} + +void APIENTRY shared_dispatch_stub_522(GLsizei n, const GLuint *ids) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[522]; + ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids); +} + +void APIENTRY shared_dispatch_stub_523(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[523]; + ((void (APIENTRY *)(GLenum target)) _func)(target); +} + +void APIENTRY shared_dispatch_stub_524(GLsizei n, GLuint *ids) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[524]; + ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids); +} + +void APIENTRY shared_dispatch_stub_525(GLuint id, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[525]; + ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params); +} + +void APIENTRY shared_dispatch_stub_526(GLuint id, GLenum pname, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[526]; + ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params); +} + +void APIENTRY shared_dispatch_stub_527(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[527]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLboolean APIENTRY shared_dispatch_stub_528(GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[528]; + return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id); +} + +void APIENTRY shared_dispatch_stub_529(GLhandleARB containerObj, GLhandleARB obj) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[529]; + ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB obj)) _func)(containerObj, obj); +} + +void APIENTRY shared_dispatch_stub_530(GLhandleARB shader) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[530]; + ((void (APIENTRY *)(GLhandleARB shader)) _func)(shader); +} + +GLhandleARB APIENTRY shared_dispatch_stub_531(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[531]; + return ((GLhandleARB (APIENTRY *)(void)) _func)(); +} + +GLhandleARB APIENTRY shared_dispatch_stub_532(GLenum shaderType) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[532]; + return ((GLhandleARB (APIENTRY *)(GLenum shaderType)) _func)(shaderType); +} + +void APIENTRY shared_dispatch_stub_533(GLhandleARB obj) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[533]; + ((void (APIENTRY *)(GLhandleARB obj)) _func)(obj); +} + +void APIENTRY shared_dispatch_stub_534(GLhandleARB containerObj, GLhandleARB attachedObj) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[534]; + ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB attachedObj)) _func)(containerObj, attachedObj); +} + +void APIENTRY shared_dispatch_stub_535(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[535]; + ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name); +} + +void APIENTRY shared_dispatch_stub_536(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[536]; + ((void (APIENTRY *)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog)) _func)(containerObj, maxLength, length, infoLog); +} + +GLhandleARB APIENTRY shared_dispatch_stub_537(GLenum pname) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[537]; + return ((GLhandleARB (APIENTRY *)(GLenum pname)) _func)(pname); +} + +void APIENTRY shared_dispatch_stub_538(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[538]; + ((void (APIENTRY *)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)) _func)(obj, maxLength, length, infoLog); +} + +void APIENTRY shared_dispatch_stub_539(GLhandleARB obj, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[539]; + ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLfloat *params)) _func)(obj, pname, params); +} + +void APIENTRY shared_dispatch_stub_540(GLhandleARB obj, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[540]; + ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLint *params)) _func)(obj, pname, params); +} + +void APIENTRY shared_dispatch_stub_541(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[541]; + ((void (APIENTRY *)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source)) _func)(shader, bufSize, length, source); +} + +GLint APIENTRY shared_dispatch_stub_542(GLhandleARB program, const GLcharARB *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[542]; + return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name); +} + +void APIENTRY shared_dispatch_stub_543(GLhandleARB program, GLint location, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[543]; + ((void (APIENTRY *)(GLhandleARB program, GLint location, GLfloat *params)) _func)(program, location, params); +} + +void APIENTRY shared_dispatch_stub_544(GLhandleARB program, GLint location, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[544]; + ((void (APIENTRY *)(GLhandleARB program, GLint location, GLint *params)) _func)(program, location, params); +} + +void APIENTRY shared_dispatch_stub_545(GLhandleARB program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[545]; + ((void (APIENTRY *)(GLhandleARB program)) _func)(program); +} + +void APIENTRY shared_dispatch_stub_546(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[546]; + ((void (APIENTRY *)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length)) _func)(shader, count, string, length); +} + +void APIENTRY shared_dispatch_stub_547(GLint location, GLfloat v0) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[547]; + ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0); +} + +void APIENTRY shared_dispatch_stub_548(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[548]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +void APIENTRY shared_dispatch_stub_549(GLint location, GLint v0) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[549]; + ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0); +} + +void APIENTRY shared_dispatch_stub_550(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[550]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +void APIENTRY shared_dispatch_stub_551(GLint location, GLfloat v0, GLfloat v1) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[551]; + ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1); +} + +void APIENTRY shared_dispatch_stub_552(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[552]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +void APIENTRY shared_dispatch_stub_553(GLint location, GLint v0, GLint v1) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[553]; + ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1); +} + +void APIENTRY shared_dispatch_stub_554(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[554]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +void APIENTRY shared_dispatch_stub_555(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[555]; + ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2); +} + +void APIENTRY shared_dispatch_stub_556(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[556]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +void APIENTRY shared_dispatch_stub_557(GLint location, GLint v0, GLint v1, GLint v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[557]; + ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2); +} + +void APIENTRY shared_dispatch_stub_558(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[558]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +void APIENTRY shared_dispatch_stub_559(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[559]; + ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3); +} + +void APIENTRY shared_dispatch_stub_560(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[560]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +void APIENTRY shared_dispatch_stub_561(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[561]; + ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3); +} + +void APIENTRY shared_dispatch_stub_562(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[562]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +void APIENTRY shared_dispatch_stub_563(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[563]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +void APIENTRY shared_dispatch_stub_564(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[564]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +void APIENTRY shared_dispatch_stub_565(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[565]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +void APIENTRY shared_dispatch_stub_566(GLhandleARB program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[566]; + ((void (APIENTRY *)(GLhandleARB program)) _func)(program); +} + +void APIENTRY shared_dispatch_stub_567(GLhandleARB program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[567]; + ((void (APIENTRY *)(GLhandleARB program)) _func)(program); +} + +void APIENTRY shared_dispatch_stub_568(GLhandleARB program, GLuint index, const GLcharARB *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[568]; + ((void (APIENTRY *)(GLhandleARB program, GLuint index, const GLcharARB *name)) _func)(program, index, name); +} + +void APIENTRY shared_dispatch_stub_569(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[569]; + ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name); +} + +GLint APIENTRY shared_dispatch_stub_570(GLhandleARB program, const GLcharARB *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[570]; + return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name); +} + +void APIENTRY shared_dispatch_stub_571(GLsizei n, const GLenum *bufs) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[571]; + ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs); +} + +void APIENTRY shared_dispatch_stub_572(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[572]; + ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount); +} + +void APIENTRY shared_dispatch_stub_573(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[573]; + ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); +} + +void APIENTRY shared_dispatch_stub_574(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[574]; + ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height); +} + +void APIENTRY shared_dispatch_stub_575(GLenum target, GLenum attachment, GLuint texture, GLint level) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[575]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level); +} + +void APIENTRY shared_dispatch_stub_576(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[576]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)) _func)(target, attachment, texture, level, face); +} + +void APIENTRY shared_dispatch_stub_577(GLuint program, GLenum pname, GLint value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[577]; + ((void (APIENTRY *)(GLuint program, GLenum pname, GLint value)) _func)(program, pname, value); +} + +void APIENTRY shared_dispatch_stub_578(GLuint index, GLuint divisor) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[578]; + ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor); +} + +void APIENTRY shared_dispatch_stub_579(GLenum target, GLintptr offset, GLsizeiptr length) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[579]; + ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length)) _func)(target, offset, length); +} + +GLvoid * APIENTRY shared_dispatch_stub_580(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[580]; + return ((GLvoid * (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)) _func)(target, offset, length, access); +} + +void APIENTRY shared_dispatch_stub_581(GLuint array) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[581]; + ((void (APIENTRY *)(GLuint array)) _func)(array); +} + +void APIENTRY shared_dispatch_stub_582(GLsizei n, GLuint *arrays) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[582]; + ((void (APIENTRY *)(GLsizei n, GLuint *arrays)) _func)(n, arrays); +} + +void APIENTRY shared_dispatch_stub_583(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[583]; + ((void (APIENTRY *)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)) _func)(readTarget, writeTarget, readOffset, writeOffset, size); +} + +GLenum APIENTRY shared_dispatch_stub_584(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[584]; + return ((GLenum (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout); +} + +void APIENTRY shared_dispatch_stub_585(GLsync sync) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[585]; + ((void (APIENTRY *)(GLsync sync)) _func)(sync); +} + +GLsync APIENTRY shared_dispatch_stub_586(GLenum condition, GLbitfield flags) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[586]; + return ((GLsync (APIENTRY *)(GLenum condition, GLbitfield flags)) _func)(condition, flags); +} + +void APIENTRY shared_dispatch_stub_587(GLenum pname, GLint64 *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[587]; + ((void (APIENTRY *)(GLenum pname, GLint64 *params)) _func)(pname, params); +} + +void APIENTRY shared_dispatch_stub_588(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[588]; + ((void (APIENTRY *)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)) _func)(sync, pname, bufSize, length, values); +} + +GLboolean APIENTRY shared_dispatch_stub_589(GLsync sync) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[589]; + return ((GLboolean (APIENTRY *)(GLsync sync)) _func)(sync); +} + +void APIENTRY shared_dispatch_stub_590(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[590]; + ((void (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout); +} + +void APIENTRY shared_dispatch_stub_591(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[591]; + ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, count, type, indices, basevertex); +} + +void APIENTRY shared_dispatch_stub_592(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[592]; + ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, start, end, count, type, indices, basevertex); +} + +void APIENTRY shared_dispatch_stub_593(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[593]; + ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)) _func)(mode, count, type, indices, primcount, basevertex); +} + +void APIENTRY shared_dispatch_stub_594(GLuint buf, GLenum modeRGB, GLenum modeA) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[594]; + ((void (APIENTRY *)(GLuint buf, GLenum modeRGB, GLenum modeA)) _func)(buf, modeRGB, modeA); +} + +void APIENTRY shared_dispatch_stub_595(GLuint buf, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[595]; + ((void (APIENTRY *)(GLuint buf, GLenum mode)) _func)(buf, mode); +} + +void APIENTRY shared_dispatch_stub_596(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[596]; + ((void (APIENTRY *)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)) _func)(buf, srcRGB, dstRGB, srcA, dstA); +} + +void APIENTRY shared_dispatch_stub_597(GLuint buf, GLenum src, GLenum dst) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[597]; + ((void (APIENTRY *)(GLuint buf, GLenum src, GLenum dst)) _func)(buf, src, dst); +} + +void APIENTRY shared_dispatch_stub_598(GLenum target, GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[598]; + ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id); +} + +void APIENTRY shared_dispatch_stub_599(GLsizei n, const GLuint *ids) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[599]; + ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids); +} + +void APIENTRY shared_dispatch_stub_600(GLenum mode, GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[600]; + ((void (APIENTRY *)(GLenum mode, GLuint id)) _func)(mode, id); +} + +void APIENTRY shared_dispatch_stub_601(GLsizei n, GLuint *ids) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[601]; + ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids); +} + +GLboolean APIENTRY shared_dispatch_stub_602(GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[602]; + return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id); +} + +void APIENTRY shared_dispatch_stub_603(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[603]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_604(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[604]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_605(GLclampf depth) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[605]; + ((void (APIENTRY *)(GLclampf depth)) _func)(depth); +} + +void APIENTRY shared_dispatch_stub_606(GLclampf zNear, GLclampf zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[606]; + ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar); +} + +void APIENTRY shared_dispatch_stub_607(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[607]; + ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision); +} + +void APIENTRY shared_dispatch_stub_608(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[608]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_609(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[609]; + ((void (APIENTRY *)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)) _func)(n, shaders, binaryformat, binary, length); +} + +void APIENTRY shared_dispatch_stub_610(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[610]; + ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)) _func)(program, bufSize, length, binaryFormat, binary); +} + +void APIENTRY shared_dispatch_stub_611(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[611]; + ((void (APIENTRY *)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length)) _func)(program, binaryFormat, binary, length); +} + +void APIENTRY shared_dispatch_stub_612(GLuint program, GLenum pname, GLint value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[612]; + ((void (APIENTRY *)(GLuint program, GLenum pname, GLint value)) _func)(program, pname, value); +} + +void APIENTRY shared_dispatch_stub_613(GLfloat factor, GLfloat bias) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[613]; + ((void (APIENTRY *)(GLfloat factor, GLfloat bias)) _func)(factor, bias); +} + +void APIENTRY shared_dispatch_stub_614(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[614]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)) _func)(x, y, z, width, height); +} + +void APIENTRY shared_dispatch_stub_615(const GLfloat *coords) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[615]; + ((void (APIENTRY *)(const GLfloat *coords)) _func)(coords); +} + +void APIENTRY shared_dispatch_stub_616(GLint x, GLint y, GLint z, GLint width, GLint height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[616]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint width, GLint height)) _func)(x, y, z, width, height); +} + +void APIENTRY shared_dispatch_stub_617(const GLint *coords) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[617]; + ((void (APIENTRY *)(const GLint *coords)) _func)(coords); +} + +void APIENTRY shared_dispatch_stub_618(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[618]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)) _func)(x, y, z, width, height); +} + +void APIENTRY shared_dispatch_stub_619(const GLshort *coords) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[619]; + ((void (APIENTRY *)(const GLshort *coords)) _func)(coords); +} + +void APIENTRY shared_dispatch_stub_620(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[620]; + ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)) _func)(x, y, z, width, height); +} + +void APIENTRY shared_dispatch_stub_621(const GLfixed *coords) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[621]; + ((void (APIENTRY *)(const GLfixed *coords)) _func)(coords); +} + +void APIENTRY shared_dispatch_stub_622(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[622]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); +} + +void APIENTRY shared_dispatch_stub_623(GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[623]; + ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params); +} + +void APIENTRY shared_dispatch_stub_624(GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[624]; + ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params); +} + +void APIENTRY shared_dispatch_stub_625(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[625]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_626(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[626]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +void APIENTRY shared_dispatch_stub_627(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[627]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_628(GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[628]; + ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); +} + +GLbitfield APIENTRY shared_dispatch_stub_629(GLfixed *mantissa, GLint *exponent) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[629]; + return ((GLbitfield (APIENTRY *)(GLfixed *mantissa, GLint *exponent)) _func)(mantissa, exponent); +} + +void APIENTRY shared_dispatch_stub_630(GLclampf value, GLboolean invert) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[630]; + ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert); +} + +void APIENTRY shared_dispatch_stub_631(GLenum pattern) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[631]; + ((void (APIENTRY *)(GLenum pattern)) _func)(pattern); +} + +void APIENTRY shared_dispatch_stub_632(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[632]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); +} + +void APIENTRY shared_dispatch_stub_633(GLsizei stride, GLsizei count, const GLboolean *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[633]; + ((void (APIENTRY *)(GLsizei stride, GLsizei count, const GLboolean *pointer)) _func)(stride, count, pointer); +} + +void APIENTRY shared_dispatch_stub_634(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[634]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer); +} + +void APIENTRY shared_dispatch_stub_635(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[635]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer); +} + +void APIENTRY shared_dispatch_stub_636(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[636]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); +} + +void APIENTRY shared_dispatch_stub_637(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[637]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); +} + +void APIENTRY shared_dispatch_stub_638(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[638]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_639(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[639]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +void APIENTRY shared_dispatch_stub_640(GLint first, GLsizei count) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[640]; + ((void (APIENTRY *)(GLint first, GLsizei count)) _func)(first, count); +} + +void APIENTRY shared_dispatch_stub_641(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[641]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_642(GLbyte red, GLbyte green, GLbyte blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[642]; + ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue); +} + +void APIENTRY shared_dispatch_stub_643(const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[643]; + ((void (APIENTRY *)(const GLbyte *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_644(GLdouble red, GLdouble green, GLdouble blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[644]; + ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue); +} + +void APIENTRY shared_dispatch_stub_645(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[645]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_646(GLfloat red, GLfloat green, GLfloat blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[646]; + ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue); +} + +void APIENTRY shared_dispatch_stub_647(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[647]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_648(GLint red, GLint green, GLint blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[648]; + ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue); +} + +void APIENTRY shared_dispatch_stub_649(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[649]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_650(GLshort red, GLshort green, GLshort blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[650]; + ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue); +} + +void APIENTRY shared_dispatch_stub_651(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[651]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_652(GLubyte red, GLubyte green, GLubyte blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[652]; + ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue); +} + +void APIENTRY shared_dispatch_stub_653(const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[653]; + ((void (APIENTRY *)(const GLubyte *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_654(GLuint red, GLuint green, GLuint blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[654]; + ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue); +} + +void APIENTRY shared_dispatch_stub_655(const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[655]; + ((void (APIENTRY *)(const GLuint *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_656(GLushort red, GLushort green, GLushort blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[656]; + ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue); +} + +void APIENTRY shared_dispatch_stub_657(const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[657]; + ((void (APIENTRY *)(const GLushort *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_658(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[658]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); +} + +void APIENTRY shared_dispatch_stub_659(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[659]; + ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount); +} + +void APIENTRY shared_dispatch_stub_660(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[660]; + ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); +} + +void APIENTRY shared_dispatch_stub_661(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[661]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); +} + +void APIENTRY shared_dispatch_stub_662(GLdouble coord) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[662]; + ((void (APIENTRY *)(GLdouble coord)) _func)(coord); +} + +void APIENTRY shared_dispatch_stub_663(const GLdouble *coord) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[663]; + ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord); +} + +void APIENTRY shared_dispatch_stub_664(GLfloat coord) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[664]; + ((void (APIENTRY *)(GLfloat coord)) _func)(coord); +} + +void APIENTRY shared_dispatch_stub_665(const GLfloat *coord) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[665]; + ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord); +} + +void APIENTRY shared_dispatch_stub_666(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[666]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +void APIENTRY shared_dispatch_stub_667(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[667]; + ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); +} + +void APIENTRY shared_dispatch_stub_668(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[668]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_669(GLsizei length, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[669]; + ((void (APIENTRY *)(GLsizei length, const GLvoid *pointer)) _func)(length, pointer); +} + +void APIENTRY shared_dispatch_stub_670(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[670]; + ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(stage, portion, variable, input, mapping, componentUsage); +} + +void APIENTRY shared_dispatch_stub_671(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[671]; + ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)) _func)(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum); +} + +void APIENTRY shared_dispatch_stub_672(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[672]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_673(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[673]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +void APIENTRY shared_dispatch_stub_674(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[674]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_675(GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[675]; + ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); +} + +void APIENTRY shared_dispatch_stub_676(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[676]; + ((void (APIENTRY *)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(variable, input, mapping, componentUsage); +} + +void APIENTRY shared_dispatch_stub_677(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[677]; + ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)) _func)(stage, portion, variable, pname, params); +} + +void APIENTRY shared_dispatch_stub_678(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[678]; + ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)) _func)(stage, portion, variable, pname, params); +} + +void APIENTRY shared_dispatch_stub_679(GLenum stage, GLenum portion, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[679]; + ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)) _func)(stage, portion, pname, params); +} + +void APIENTRY shared_dispatch_stub_680(GLenum stage, GLenum portion, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[680]; + ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLint *params)) _func)(stage, portion, pname, params); +} + +void APIENTRY shared_dispatch_stub_681(GLenum variable, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[681]; + ((void (APIENTRY *)(GLenum variable, GLenum pname, GLfloat *params)) _func)(variable, pname, params); +} + +void APIENTRY shared_dispatch_stub_682(GLenum variable, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[682]; + ((void (APIENTRY *)(GLenum variable, GLenum pname, GLint *params)) _func)(variable, pname, params); +} + +void APIENTRY shared_dispatch_stub_683(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[683]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_684(GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[684]; + ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); +} + +void APIENTRY shared_dispatch_stub_685(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[685]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_686(GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[686]; + ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); +} + +void APIENTRY shared_dispatch_stub_687(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[687]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_688(GLint x, GLint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[688]; + ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); +} + +void APIENTRY shared_dispatch_stub_689(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[689]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_690(GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[690]; + ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); +} + +void APIENTRY shared_dispatch_stub_691(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[691]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_692(GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[692]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); +} + +void APIENTRY shared_dispatch_stub_693(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[693]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_694(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[694]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +void APIENTRY shared_dispatch_stub_695(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[695]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_696(GLint x, GLint y, GLint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[696]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); +} + +void APIENTRY shared_dispatch_stub_697(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[697]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_698(GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[698]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); +} + +void APIENTRY shared_dispatch_stub_699(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[699]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_700(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[700]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_701(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[701]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_702(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[702]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_703(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[703]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_704(GLint x, GLint y, GLint z, GLint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[704]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_705(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[705]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_706(GLshort x, GLshort y, GLshort z, GLshort w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[706]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_707(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[707]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +void APIENTRY shared_dispatch_stub_708(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[708]; + ((void (APIENTRY *)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride)) _func)(mode, first, count, primcount, modestride); +} + +void APIENTRY shared_dispatch_stub_709(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[709]; + ((void (APIENTRY *)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride)) _func)(mode, count, type, indices, primcount, modestride); +} + +void APIENTRY shared_dispatch_stub_710(GLsizei n, const GLuint *fences) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[710]; + ((void (APIENTRY *)(GLsizei n, const GLuint *fences)) _func)(n, fences); +} + +void APIENTRY shared_dispatch_stub_711(GLuint fence) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[711]; + ((void (APIENTRY *)(GLuint fence)) _func)(fence); +} + +void APIENTRY shared_dispatch_stub_712(GLsizei n, GLuint *fences) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[712]; + ((void (APIENTRY *)(GLsizei n, GLuint *fences)) _func)(n, fences); +} + +void APIENTRY shared_dispatch_stub_713(GLuint fence, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[713]; + ((void (APIENTRY *)(GLuint fence, GLenum pname, GLint *params)) _func)(fence, pname, params); +} + +GLboolean APIENTRY shared_dispatch_stub_714(GLuint fence) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[714]; + return ((GLboolean (APIENTRY *)(GLuint fence)) _func)(fence); +} + +void APIENTRY shared_dispatch_stub_715(GLuint fence, GLenum condition) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[715]; + ((void (APIENTRY *)(GLuint fence, GLenum condition)) _func)(fence, condition); +} + +GLboolean APIENTRY shared_dispatch_stub_716(GLuint fence) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[716]; + return ((GLboolean (APIENTRY *)(GLuint fence)) _func)(fence); +} + +GLboolean APIENTRY shared_dispatch_stub_717(GLsizei n, const GLuint *ids, GLboolean *residences) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[717]; + return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *ids, GLboolean *residences)) _func)(n, ids, residences); +} + +void APIENTRY shared_dispatch_stub_718(GLenum target, GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[718]; + ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program); +} + +void APIENTRY shared_dispatch_stub_719(GLsizei n, const GLuint *programs) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[719]; + ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs); +} + +void APIENTRY shared_dispatch_stub_720(GLenum target, GLuint id, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[720]; + ((void (APIENTRY *)(GLenum target, GLuint id, const GLfloat *params)) _func)(target, id, params); +} + +void APIENTRY shared_dispatch_stub_721(GLsizei n, GLuint *programs) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[721]; + ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs); +} + +void APIENTRY shared_dispatch_stub_722(GLenum target, GLuint index, GLenum pname, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[722]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLdouble *params)) _func)(target, index, pname, params); +} + +void APIENTRY shared_dispatch_stub_723(GLenum target, GLuint index, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[723]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLfloat *params)) _func)(target, index, pname, params); +} + +void APIENTRY shared_dispatch_stub_724(GLuint id, GLenum pname, GLubyte *program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[724]; + ((void (APIENTRY *)(GLuint id, GLenum pname, GLubyte *program)) _func)(id, pname, program); +} + +void APIENTRY shared_dispatch_stub_725(GLuint id, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[725]; + ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params); +} + +void APIENTRY shared_dispatch_stub_726(GLenum target, GLuint address, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[726]; + ((void (APIENTRY *)(GLenum target, GLuint address, GLenum pname, GLint *params)) _func)(target, address, pname, params); +} + +void APIENTRY shared_dispatch_stub_727(GLuint index, GLenum pname, GLvoid **pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[727]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer); +} + +void APIENTRY shared_dispatch_stub_728(GLuint index, GLenum pname, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[728]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params); +} + +void APIENTRY shared_dispatch_stub_729(GLuint index, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[729]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params); +} + +void APIENTRY shared_dispatch_stub_730(GLuint index, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[730]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); +} + +GLboolean APIENTRY shared_dispatch_stub_731(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[731]; + return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program); +} + +void APIENTRY shared_dispatch_stub_732(GLenum target, GLuint id, GLsizei len, const GLubyte *program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[732]; + ((void (APIENTRY *)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)) _func)(target, id, len, program); +} + +void APIENTRY shared_dispatch_stub_733(GLenum target, GLuint index, GLsizei num, const GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[733]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)) _func)(target, index, num, params); +} + +void APIENTRY shared_dispatch_stub_734(GLenum target, GLuint index, GLsizei num, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[734]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)) _func)(target, index, num, params); +} + +void APIENTRY shared_dispatch_stub_735(GLsizei n, const GLuint *ids) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[735]; + ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids); +} + +void APIENTRY shared_dispatch_stub_736(GLenum target, GLuint address, GLenum matrix, GLenum transform) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[736]; + ((void (APIENTRY *)(GLenum target, GLuint address, GLenum matrix, GLenum transform)) _func)(target, address, matrix, transform); +} + +void APIENTRY shared_dispatch_stub_737(GLuint index, GLdouble x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[737]; + ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x); +} + +void APIENTRY shared_dispatch_stub_738(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[738]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_739(GLuint index, GLfloat x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[739]; + ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x); +} + +void APIENTRY shared_dispatch_stub_740(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[740]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_741(GLuint index, GLshort x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[741]; + ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x); +} + +void APIENTRY shared_dispatch_stub_742(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[742]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_743(GLuint index, GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[743]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y); +} + +void APIENTRY shared_dispatch_stub_744(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[744]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_745(GLuint index, GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[745]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y); +} + +void APIENTRY shared_dispatch_stub_746(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[746]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_747(GLuint index, GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[747]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y); +} + +void APIENTRY shared_dispatch_stub_748(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[748]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_749(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[749]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z); +} + +void APIENTRY shared_dispatch_stub_750(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[750]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_751(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[751]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z); +} + +void APIENTRY shared_dispatch_stub_752(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[752]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_753(GLuint index, GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[753]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z); +} + +void APIENTRY shared_dispatch_stub_754(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[754]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_755(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[755]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_756(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[756]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_757(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[757]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_758(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[758]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_759(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[759]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_760(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[760]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_761(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[761]; + ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_762(GLuint index, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[762]; + ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_763(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[763]; + ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer); +} + +void APIENTRY shared_dispatch_stub_764(GLuint index, GLsizei n, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[764]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); +} + +void APIENTRY shared_dispatch_stub_765(GLuint index, GLsizei n, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[765]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); +} + +void APIENTRY shared_dispatch_stub_766(GLuint index, GLsizei n, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[766]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); +} + +void APIENTRY shared_dispatch_stub_767(GLuint index, GLsizei n, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[767]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); +} + +void APIENTRY shared_dispatch_stub_768(GLuint index, GLsizei n, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[768]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); +} + +void APIENTRY shared_dispatch_stub_769(GLuint index, GLsizei n, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[769]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); +} + +void APIENTRY shared_dispatch_stub_770(GLuint index, GLsizei n, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[770]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); +} + +void APIENTRY shared_dispatch_stub_771(GLuint index, GLsizei n, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[771]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); +} + +void APIENTRY shared_dispatch_stub_772(GLuint index, GLsizei n, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[772]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); +} + +void APIENTRY shared_dispatch_stub_773(GLuint index, GLsizei n, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[773]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); +} + +void APIENTRY shared_dispatch_stub_774(GLuint index, GLsizei n, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[774]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); +} + +void APIENTRY shared_dispatch_stub_775(GLuint index, GLsizei n, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[775]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); +} + +void APIENTRY shared_dispatch_stub_776(GLuint index, GLsizei n, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[776]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLubyte *v)) _func)(index, n, v); +} + +void APIENTRY shared_dispatch_stub_777(GLenum pname, GLfloat *param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[777]; + ((void (APIENTRY *)(GLenum pname, GLfloat *param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_778(GLenum pname, GLint *param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[778]; + ((void (APIENTRY *)(GLenum pname, GLint *param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_779(GLenum pname, const GLfloat *param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[779]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_780(GLenum pname, const GLint *param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[780]; + ((void (APIENTRY *)(GLenum pname, const GLint *param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_781(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[781]; + ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod); +} + +void APIENTRY shared_dispatch_stub_782(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[782]; + ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod); +} + +void APIENTRY shared_dispatch_stub_783(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[783]; + ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod); +} + +void APIENTRY shared_dispatch_stub_784(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[784]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_785(GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[785]; + ((void (APIENTRY *)(GLuint id)) _func)(id); +} + +void APIENTRY shared_dispatch_stub_786(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[786]; + ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod); +} + +void APIENTRY shared_dispatch_stub_787(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[787]; + ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod); +} + +void APIENTRY shared_dispatch_stub_788(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[788]; + ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod); +} + +void APIENTRY shared_dispatch_stub_789(GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[789]; + ((void (APIENTRY *)(GLuint id)) _func)(id); +} + +void APIENTRY shared_dispatch_stub_790(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[790]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLuint APIENTRY shared_dispatch_stub_791(GLuint range) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[791]; + return ((GLuint (APIENTRY *)(GLuint range)) _func)(range); +} + +void APIENTRY shared_dispatch_stub_792(GLuint dst, GLuint coord, GLenum swizzle) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[792]; + ((void (APIENTRY *)(GLuint dst, GLuint coord, GLenum swizzle)) _func)(dst, coord, swizzle); +} + +void APIENTRY shared_dispatch_stub_793(GLuint dst, GLuint interp, GLenum swizzle) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[793]; + ((void (APIENTRY *)(GLuint dst, GLuint interp, GLenum swizzle)) _func)(dst, interp, swizzle); +} + +void APIENTRY shared_dispatch_stub_794(GLuint dst, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[794]; + ((void (APIENTRY *)(GLuint dst, const GLfloat *value)) _func)(dst, value); +} + +void APIENTRY shared_dispatch_stub_795(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[795]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_796(GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[796]; + ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); +} + +void APIENTRY shared_dispatch_stub_797(GLenum face) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[797]; + ((void (APIENTRY *)(GLenum face)) _func)(face); +} + +void APIENTRY shared_dispatch_stub_798(GLuint array) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[798]; + ((void (APIENTRY *)(GLuint array)) _func)(array); +} + +void APIENTRY shared_dispatch_stub_799(GLsizei n, const GLuint *arrays) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[799]; + ((void (APIENTRY *)(GLsizei n, const GLuint *arrays)) _func)(n, arrays); +} + +void APIENTRY shared_dispatch_stub_800(GLsizei n, GLuint *arrays) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[800]; + ((void (APIENTRY *)(GLsizei n, GLuint *arrays)) _func)(n, arrays); +} + +GLboolean APIENTRY shared_dispatch_stub_801(GLuint array) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[801]; + return ((GLboolean (APIENTRY *)(GLuint array)) _func)(array); +} + +void APIENTRY shared_dispatch_stub_802(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[802]; + ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)) _func)(id, len, name, params); +} + +void APIENTRY shared_dispatch_stub_803(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[803]; + ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)) _func)(id, len, name, params); +} + +void APIENTRY shared_dispatch_stub_804(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[804]; + ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(id, len, name, x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_805(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[805]; + ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)) _func)(id, len, name, v); +} + +void APIENTRY shared_dispatch_stub_806(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[806]; + ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(id, len, name, x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_807(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[807]; + ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)) _func)(id, len, name, v); +} + +void APIENTRY shared_dispatch_stub_808(GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[808]; + ((void (APIENTRY *)(GLuint index)) _func)(index); +} + +void APIENTRY shared_dispatch_stub_809(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[809]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_810(GLenum func, GLclampx ref) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[810]; + ((void (APIENTRY *)(GLenum func, GLclampx ref)) _func)(func, ref); +} + +void APIENTRY shared_dispatch_stub_811(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[811]; + ((void (APIENTRY *)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)) _func)(red, green, blue, alpha); +} + +void APIENTRY shared_dispatch_stub_812(GLclampx depth) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[812]; + ((void (APIENTRY *)(GLclampx depth)) _func)(depth); +} + +void APIENTRY shared_dispatch_stub_813(GLenum plane, const GLfixed *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[813]; + ((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation); +} + +void APIENTRY shared_dispatch_stub_814(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[814]; + ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha); +} + +void APIENTRY shared_dispatch_stub_815(GLclampx zNear, GLclampx zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[815]; + ((void (APIENTRY *)(GLclampx zNear, GLclampx zFar)) _func)(zNear, zFar); +} + +void APIENTRY shared_dispatch_stub_816(GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[816]; + ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_817(GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[817]; + ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); +} + +void APIENTRY shared_dispatch_stub_818(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[818]; + ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +void APIENTRY shared_dispatch_stub_819(GLenum plane, GLfixed *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[819]; + ((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation); +} + +void APIENTRY shared_dispatch_stub_820(GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[820]; + ((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params); +} + +void APIENTRY shared_dispatch_stub_821(GLenum light, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[821]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params); +} + +void APIENTRY shared_dispatch_stub_822(GLenum face, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[822]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params); +} + +void APIENTRY shared_dispatch_stub_823(GLenum target, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[823]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_824(GLenum coord, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[824]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfixed *params)) _func)(coord, pname, params); +} + +void APIENTRY shared_dispatch_stub_825(GLenum target, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[825]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_826(GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[826]; + ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_827(GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[827]; + ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); +} + +void APIENTRY shared_dispatch_stub_828(GLenum light, GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[828]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param); +} + +void APIENTRY shared_dispatch_stub_829(GLenum light, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[829]; + ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params); +} + +void APIENTRY shared_dispatch_stub_830(GLfixed width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[830]; + ((void (APIENTRY *)(GLfixed width)) _func)(width); +} + +void APIENTRY shared_dispatch_stub_831(const GLfixed *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[831]; + ((void (APIENTRY *)(const GLfixed *m)) _func)(m); +} + +void APIENTRY shared_dispatch_stub_832(GLenum face, GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[832]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param); +} + +void APIENTRY shared_dispatch_stub_833(GLenum face, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[833]; + ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *params)) _func)(face, pname, params); +} + +void APIENTRY shared_dispatch_stub_834(const GLfixed *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[834]; + ((void (APIENTRY *)(const GLfixed *m)) _func)(m); +} + +void APIENTRY shared_dispatch_stub_835(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[835]; + ((void (APIENTRY *)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(target, s, t, r, q); +} + +void APIENTRY shared_dispatch_stub_836(GLfixed nx, GLfixed ny, GLfixed nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[836]; + ((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz); +} + +void APIENTRY shared_dispatch_stub_837(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[837]; + ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +void APIENTRY shared_dispatch_stub_838(GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[838]; + ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); +} + +void APIENTRY shared_dispatch_stub_839(GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[839]; + ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); +} + +void APIENTRY shared_dispatch_stub_840(GLfixed size) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[840]; + ((void (APIENTRY *)(GLfixed size)) _func)(size); +} + +void APIENTRY shared_dispatch_stub_841(GLfixed factor, GLfixed units) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[841]; + ((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units); +} + +void APIENTRY shared_dispatch_stub_842(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[842]; + ((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z); +} + +void APIENTRY shared_dispatch_stub_843(GLclampx value, GLboolean invert) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[843]; + ((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert); +} + +void APIENTRY shared_dispatch_stub_844(GLfixed x, GLfixed y, GLfixed z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[844]; + ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); +} + +void APIENTRY shared_dispatch_stub_845(GLenum target, GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[845]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); +} + +void APIENTRY shared_dispatch_stub_846(GLenum target, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[846]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_847(GLenum coord, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[847]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param); +} + +void APIENTRY shared_dispatch_stub_848(GLenum coord, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[848]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfixed *params)) _func)(coord, pname, params); +} + +void APIENTRY shared_dispatch_stub_849(GLenum target, GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[849]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); +} + +void APIENTRY shared_dispatch_stub_850(GLenum target, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[850]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_851(GLfixed x, GLfixed y, GLfixed z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[851]; + ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); +} + +void APIENTRY shared_dispatch_stub_852(GLenum plane, const GLfloat *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[852]; + ((void (APIENTRY *)(GLenum plane, const GLfloat *equation)) _func)(plane, equation); +} + +void APIENTRY shared_dispatch_stub_853(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[853]; + ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +void APIENTRY shared_dispatch_stub_854(GLenum plane, GLfloat *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[854]; + ((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation); +} + +void APIENTRY shared_dispatch_stub_855(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[855]; + ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +void APIENTRY shared_dispatch_stub_856(GLclampd zmin, GLclampd zmax) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[856]; + ((void (APIENTRY *)(GLclampd zmin, GLclampd zmax)) _func)(zmin, zmax); +} + +void APIENTRY shared_dispatch_stub_857(GLenum modeRGB, GLenum modeA) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[857]; + ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA); +} + +void APIENTRY shared_dispatch_stub_858(GLenum target, GLuint framebuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[858]; + ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer); +} + +void APIENTRY shared_dispatch_stub_859(GLenum target, GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[859]; + ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer); +} + +GLenum APIENTRY shared_dispatch_stub_860(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[860]; + return ((GLenum (APIENTRY *)(GLenum target)) _func)(target); +} + +void APIENTRY shared_dispatch_stub_861(GLsizei n, const GLuint *framebuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[861]; + ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers); +} + +void APIENTRY shared_dispatch_stub_862(GLsizei n, const GLuint *renderbuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[862]; + ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers); +} + +void APIENTRY shared_dispatch_stub_863(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[863]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer); +} + +void APIENTRY shared_dispatch_stub_864(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[864]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); +} + +void APIENTRY shared_dispatch_stub_865(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[865]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); +} + +void APIENTRY shared_dispatch_stub_866(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[866]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset); +} + +void APIENTRY shared_dispatch_stub_867(GLsizei n, GLuint *framebuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[867]; + ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers); +} + +void APIENTRY shared_dispatch_stub_868(GLsizei n, GLuint *renderbuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[868]; + ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers); +} + +void APIENTRY shared_dispatch_stub_869(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[869]; + ((void (APIENTRY *)(GLenum target)) _func)(target); +} + +void APIENTRY shared_dispatch_stub_870(GLenum target, GLenum attachment, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[870]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params); +} + +void APIENTRY shared_dispatch_stub_871(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[871]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLboolean APIENTRY shared_dispatch_stub_872(GLuint framebuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[872]; + return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer); +} + +GLboolean APIENTRY shared_dispatch_stub_873(GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[873]; + return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer); +} + +void APIENTRY shared_dispatch_stub_874(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[874]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height); +} + +void APIENTRY shared_dispatch_stub_875(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[875]; + ((void (APIENTRY *)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) _func)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); +} + +void APIENTRY shared_dispatch_stub_876(GLenum target, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[876]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); +} + +void APIENTRY shared_dispatch_stub_877(GLenum target, GLintptr offset, GLsizeiptr size) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[877]; + ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size)) _func)(target, offset, size); +} + +void APIENTRY shared_dispatch_stub_878(GLuint program, GLuint colorNumber, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[878]; + ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name); +} + +GLint APIENTRY shared_dispatch_stub_879(GLuint program, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[879]; + return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); +} + +void APIENTRY shared_dispatch_stub_880(GLuint program, GLint location, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[880]; + ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params); +} + +void APIENTRY shared_dispatch_stub_881(GLuint index, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[881]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); +} + +void APIENTRY shared_dispatch_stub_882(GLuint index, GLenum pname, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[882]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params); +} + +void APIENTRY shared_dispatch_stub_883(GLint location, GLuint x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[883]; + ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x); +} + +void APIENTRY shared_dispatch_stub_884(GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[884]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); +} + +void APIENTRY shared_dispatch_stub_885(GLint location, GLuint x, GLuint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[885]; + ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y); +} + +void APIENTRY shared_dispatch_stub_886(GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[886]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); +} + +void APIENTRY shared_dispatch_stub_887(GLint location, GLuint x, GLuint y, GLuint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[887]; + ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z); +} + +void APIENTRY shared_dispatch_stub_888(GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[888]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); +} + +void APIENTRY shared_dispatch_stub_889(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[889]; + ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_890(GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[890]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); +} + +void APIENTRY shared_dispatch_stub_891(GLuint index, GLint x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[891]; + ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x); +} + +void APIENTRY shared_dispatch_stub_892(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[892]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_893(GLuint index, GLuint x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[893]; + ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x); +} + +void APIENTRY shared_dispatch_stub_894(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[894]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_895(GLuint index, GLint x, GLint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[895]; + ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y); +} + +void APIENTRY shared_dispatch_stub_896(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[896]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_897(GLuint index, GLuint x, GLuint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[897]; + ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y); +} + +void APIENTRY shared_dispatch_stub_898(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[898]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_899(GLuint index, GLint x, GLint y, GLint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[899]; + ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z); +} + +void APIENTRY shared_dispatch_stub_900(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[900]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_901(GLuint index, GLuint x, GLuint y, GLuint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[901]; + ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z); +} + +void APIENTRY shared_dispatch_stub_902(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[902]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_903(GLuint index, const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[903]; + ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_904(GLuint index, GLint x, GLint y, GLint z, GLint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[904]; + ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_905(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[905]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_906(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[906]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_907(GLuint index, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[907]; + ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_908(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[908]; + ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w); +} + +void APIENTRY shared_dispatch_stub_909(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[909]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_910(GLuint index, const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[910]; + ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); +} + +void APIENTRY shared_dispatch_stub_911(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[911]; + ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer); +} + +void APIENTRY shared_dispatch_stub_912(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[912]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer); +} + +void APIENTRY shared_dispatch_stub_913(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[913]; + ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a); +} + +void APIENTRY shared_dispatch_stub_914(GLenum target, GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[914]; + ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); +} + +void APIENTRY shared_dispatch_stub_915(GLenum target, GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[915]; + ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); +} + +void APIENTRY shared_dispatch_stub_916(GLenum value, GLuint index, GLboolean *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[916]; + ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data); +} + +void APIENTRY shared_dispatch_stub_917(GLenum value, GLuint index, GLint *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[917]; + ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data); +} + +GLboolean APIENTRY shared_dispatch_stub_918(GLenum target, GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[918]; + return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); +} + +void APIENTRY shared_dispatch_stub_919(GLint r, GLint g, GLint b, GLint a) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[919]; + ((void (APIENTRY *)(GLint r, GLint g, GLint b, GLint a)) _func)(r, g, b, a); +} + +void APIENTRY shared_dispatch_stub_920(GLuint r, GLuint g, GLuint b, GLuint a) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[920]; + ((void (APIENTRY *)(GLuint r, GLuint g, GLuint b, GLuint a)) _func)(r, g, b, a); +} + +void APIENTRY shared_dispatch_stub_921(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[921]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_922(GLenum target, GLenum pname, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[922]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_923(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[923]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_924(GLenum target, GLenum pname, const GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[924]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_925(GLuint query, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[925]; + ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode); +} + +void APIENTRY shared_dispatch_stub_926(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[926]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_927(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[927]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +void APIENTRY shared_dispatch_stub_928(GLenum target, GLuint index, GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[928]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer); +} + +void APIENTRY shared_dispatch_stub_929(GLenum target, GLuint index, GLuint buffer, GLintptr offset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[929]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)) _func)(target, index, buffer, offset); +} + +void APIENTRY shared_dispatch_stub_930(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[930]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size); +} + +void APIENTRY shared_dispatch_stub_931(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[931]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_932(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[932]; + ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); +} + +void APIENTRY shared_dispatch_stub_933(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[933]; + ((void (APIENTRY *)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode); +} + +void APIENTRY shared_dispatch_stub_934(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[934]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +void APIENTRY shared_dispatch_stub_935(GLenum target, GLenum pname, GLvoid **params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[935]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params); +} + +void APIENTRY shared_dispatch_stub_936(GLenum target, GLsizei length, GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[936]; + ((void (APIENTRY *)(GLenum target, GLsizei length, GLvoid *pointer)) _func)(target, length, pointer); +} + +void APIENTRY shared_dispatch_stub_937(GLenum objectType, GLuint name, GLenum pname, GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[937]; + ((void (APIENTRY *)(GLenum objectType, GLuint name, GLenum pname, GLint *value)) _func)(objectType, name, pname, value); +} + +GLenum APIENTRY shared_dispatch_stub_938(GLenum objectType, GLuint name, GLenum option) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[938]; + return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option); +} + +GLenum APIENTRY shared_dispatch_stub_939(GLenum objectType, GLuint name, GLenum option) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[939]; + return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option); +} + +void APIENTRY shared_dispatch_stub_940(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[940]; + ((void (APIENTRY *)(GLuint program)) _func)(program); +} + +GLuint APIENTRY shared_dispatch_stub_941(GLenum type, const GLchar *string) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[941]; + return ((GLuint (APIENTRY *)(GLenum type, const GLchar *string)) _func)(type, string); +} + +void APIENTRY shared_dispatch_stub_942(GLenum type, GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[942]; + ((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program); +} + +void APIENTRY shared_dispatch_stub_943(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[943]; + ((void (APIENTRY *)(void)) _func)(); +} + +void APIENTRY shared_dispatch_stub_944(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[944]; + ((void (APIENTRY *)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)) _func)(frontfunc, backfunc, ref, mask); +} + +void APIENTRY shared_dispatch_stub_945(GLenum target, GLuint index, GLsizei count, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[945]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei count, const GLfloat *params)) _func)(target, index, count, params); +} + +void APIENTRY shared_dispatch_stub_946(GLenum target, GLuint index, GLsizei count, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[946]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei count, const GLfloat *params)) _func)(target, index, count, params); +} + +void APIENTRY shared_dispatch_stub_947(GLuint id, GLenum pname, GLint64EXT *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[947]; + ((void (APIENTRY *)(GLuint id, GLenum pname, GLint64EXT *params)) _func)(id, pname, params); +} + +void APIENTRY shared_dispatch_stub_948(GLuint id, GLenum pname, GLuint64EXT *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[948]; + ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint64EXT *params)) _func)(id, pname, params); +} + +void APIENTRY shared_dispatch_stub_949(GLenum target, GLvoid *writeOffset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[949]; + ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); +} + +void APIENTRY shared_dispatch_stub_950(GLenum target, GLvoid *writeOffset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[950]; + ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); +} + +static const mapi_func public_entries[] = { + (mapi_func) shared_dispatch_stub_0, + (mapi_func) shared_dispatch_stub_1, + (mapi_func) shared_dispatch_stub_2, + (mapi_func) shared_dispatch_stub_3, + (mapi_func) shared_dispatch_stub_4, + (mapi_func) shared_dispatch_stub_5, + (mapi_func) shared_dispatch_stub_6, + (mapi_func) shared_dispatch_stub_7, + (mapi_func) shared_dispatch_stub_8, + (mapi_func) shared_dispatch_stub_9, + (mapi_func) shared_dispatch_stub_10, + (mapi_func) shared_dispatch_stub_11, + (mapi_func) shared_dispatch_stub_12, + (mapi_func) shared_dispatch_stub_13, + (mapi_func) shared_dispatch_stub_14, + (mapi_func) shared_dispatch_stub_15, + (mapi_func) shared_dispatch_stub_16, + (mapi_func) shared_dispatch_stub_17, + (mapi_func) shared_dispatch_stub_18, + (mapi_func) shared_dispatch_stub_19, + (mapi_func) shared_dispatch_stub_20, + (mapi_func) shared_dispatch_stub_21, + (mapi_func) shared_dispatch_stub_22, + (mapi_func) shared_dispatch_stub_23, + (mapi_func) shared_dispatch_stub_24, + (mapi_func) shared_dispatch_stub_25, + (mapi_func) shared_dispatch_stub_26, + (mapi_func) shared_dispatch_stub_27, + (mapi_func) shared_dispatch_stub_28, + (mapi_func) shared_dispatch_stub_29, + (mapi_func) shared_dispatch_stub_30, + (mapi_func) shared_dispatch_stub_31, + (mapi_func) shared_dispatch_stub_32, + (mapi_func) shared_dispatch_stub_33, + (mapi_func) shared_dispatch_stub_34, + (mapi_func) shared_dispatch_stub_35, + (mapi_func) shared_dispatch_stub_36, + (mapi_func) shared_dispatch_stub_37, + (mapi_func) shared_dispatch_stub_38, + (mapi_func) shared_dispatch_stub_39, + (mapi_func) shared_dispatch_stub_40, + (mapi_func) shared_dispatch_stub_41, + (mapi_func) shared_dispatch_stub_42, + (mapi_func) shared_dispatch_stub_43, + (mapi_func) shared_dispatch_stub_44, + (mapi_func) shared_dispatch_stub_45, + (mapi_func) shared_dispatch_stub_46, + (mapi_func) shared_dispatch_stub_47, + (mapi_func) shared_dispatch_stub_48, + (mapi_func) shared_dispatch_stub_49, + (mapi_func) shared_dispatch_stub_50, + (mapi_func) shared_dispatch_stub_51, + (mapi_func) shared_dispatch_stub_52, + (mapi_func) shared_dispatch_stub_53, + (mapi_func) shared_dispatch_stub_54, + (mapi_func) shared_dispatch_stub_55, + (mapi_func) shared_dispatch_stub_56, + (mapi_func) shared_dispatch_stub_57, + (mapi_func) shared_dispatch_stub_58, + (mapi_func) shared_dispatch_stub_59, + (mapi_func) shared_dispatch_stub_60, + (mapi_func) shared_dispatch_stub_61, + (mapi_func) shared_dispatch_stub_62, + (mapi_func) shared_dispatch_stub_63, + (mapi_func) shared_dispatch_stub_64, + (mapi_func) shared_dispatch_stub_65, + (mapi_func) shared_dispatch_stub_66, + (mapi_func) shared_dispatch_stub_67, + (mapi_func) shared_dispatch_stub_68, + (mapi_func) shared_dispatch_stub_69, + (mapi_func) shared_dispatch_stub_70, + (mapi_func) shared_dispatch_stub_71, + (mapi_func) shared_dispatch_stub_72, + (mapi_func) shared_dispatch_stub_73, + (mapi_func) shared_dispatch_stub_74, + (mapi_func) shared_dispatch_stub_75, + (mapi_func) shared_dispatch_stub_76, + (mapi_func) shared_dispatch_stub_77, + (mapi_func) shared_dispatch_stub_78, + (mapi_func) shared_dispatch_stub_79, + (mapi_func) shared_dispatch_stub_80, + (mapi_func) shared_dispatch_stub_81, + (mapi_func) shared_dispatch_stub_82, + (mapi_func) shared_dispatch_stub_83, + (mapi_func) shared_dispatch_stub_84, + (mapi_func) shared_dispatch_stub_85, + (mapi_func) shared_dispatch_stub_86, + (mapi_func) shared_dispatch_stub_87, + (mapi_func) shared_dispatch_stub_88, + (mapi_func) shared_dispatch_stub_89, + (mapi_func) shared_dispatch_stub_90, + (mapi_func) shared_dispatch_stub_91, + (mapi_func) shared_dispatch_stub_92, + (mapi_func) shared_dispatch_stub_93, + (mapi_func) shared_dispatch_stub_94, + (mapi_func) shared_dispatch_stub_95, + (mapi_func) shared_dispatch_stub_96, + (mapi_func) shared_dispatch_stub_97, + (mapi_func) shared_dispatch_stub_98, + (mapi_func) shared_dispatch_stub_99, + (mapi_func) shared_dispatch_stub_100, + (mapi_func) shared_dispatch_stub_101, + (mapi_func) shared_dispatch_stub_102, + (mapi_func) shared_dispatch_stub_103, + (mapi_func) shared_dispatch_stub_104, + (mapi_func) shared_dispatch_stub_105, + (mapi_func) shared_dispatch_stub_106, + (mapi_func) shared_dispatch_stub_107, + (mapi_func) shared_dispatch_stub_108, + (mapi_func) shared_dispatch_stub_109, + (mapi_func) shared_dispatch_stub_110, + (mapi_func) shared_dispatch_stub_111, + (mapi_func) shared_dispatch_stub_112, + (mapi_func) shared_dispatch_stub_113, + (mapi_func) shared_dispatch_stub_114, + (mapi_func) shared_dispatch_stub_115, + (mapi_func) shared_dispatch_stub_116, + (mapi_func) shared_dispatch_stub_117, + (mapi_func) shared_dispatch_stub_118, + (mapi_func) shared_dispatch_stub_119, + (mapi_func) shared_dispatch_stub_120, + (mapi_func) shared_dispatch_stub_121, + (mapi_func) shared_dispatch_stub_122, + (mapi_func) shared_dispatch_stub_123, + (mapi_func) shared_dispatch_stub_124, + (mapi_func) shared_dispatch_stub_125, + (mapi_func) shared_dispatch_stub_126, + (mapi_func) shared_dispatch_stub_127, + (mapi_func) shared_dispatch_stub_128, + (mapi_func) shared_dispatch_stub_129, + (mapi_func) shared_dispatch_stub_130, + (mapi_func) shared_dispatch_stub_131, + (mapi_func) shared_dispatch_stub_132, + (mapi_func) shared_dispatch_stub_133, + (mapi_func) shared_dispatch_stub_134, + (mapi_func) shared_dispatch_stub_135, + (mapi_func) shared_dispatch_stub_136, + (mapi_func) shared_dispatch_stub_137, + (mapi_func) shared_dispatch_stub_138, + (mapi_func) shared_dispatch_stub_139, + (mapi_func) shared_dispatch_stub_140, + (mapi_func) shared_dispatch_stub_141, + (mapi_func) shared_dispatch_stub_142, + (mapi_func) shared_dispatch_stub_143, + (mapi_func) shared_dispatch_stub_144, + (mapi_func) shared_dispatch_stub_145, + (mapi_func) shared_dispatch_stub_146, + (mapi_func) shared_dispatch_stub_147, + (mapi_func) shared_dispatch_stub_148, + (mapi_func) shared_dispatch_stub_149, + (mapi_func) shared_dispatch_stub_150, + (mapi_func) shared_dispatch_stub_151, + (mapi_func) shared_dispatch_stub_152, + (mapi_func) shared_dispatch_stub_153, + (mapi_func) shared_dispatch_stub_154, + (mapi_func) shared_dispatch_stub_155, + (mapi_func) shared_dispatch_stub_156, + (mapi_func) shared_dispatch_stub_157, + (mapi_func) shared_dispatch_stub_158, + (mapi_func) shared_dispatch_stub_159, + (mapi_func) shared_dispatch_stub_160, + (mapi_func) shared_dispatch_stub_161, + (mapi_func) shared_dispatch_stub_162, + (mapi_func) shared_dispatch_stub_163, + (mapi_func) shared_dispatch_stub_164, + (mapi_func) shared_dispatch_stub_165, + (mapi_func) shared_dispatch_stub_166, + (mapi_func) shared_dispatch_stub_167, + (mapi_func) shared_dispatch_stub_168, + (mapi_func) shared_dispatch_stub_169, + (mapi_func) shared_dispatch_stub_170, + (mapi_func) shared_dispatch_stub_171, + (mapi_func) shared_dispatch_stub_172, + (mapi_func) shared_dispatch_stub_173, + (mapi_func) shared_dispatch_stub_174, + (mapi_func) shared_dispatch_stub_175, + (mapi_func) shared_dispatch_stub_176, + (mapi_func) shared_dispatch_stub_177, + (mapi_func) shared_dispatch_stub_178, + (mapi_func) shared_dispatch_stub_179, + (mapi_func) shared_dispatch_stub_180, + (mapi_func) shared_dispatch_stub_181, + (mapi_func) shared_dispatch_stub_182, + (mapi_func) shared_dispatch_stub_183, + (mapi_func) shared_dispatch_stub_184, + (mapi_func) shared_dispatch_stub_185, + (mapi_func) shared_dispatch_stub_186, + (mapi_func) shared_dispatch_stub_187, + (mapi_func) shared_dispatch_stub_188, + (mapi_func) shared_dispatch_stub_189, + (mapi_func) shared_dispatch_stub_190, + (mapi_func) shared_dispatch_stub_191, + (mapi_func) shared_dispatch_stub_192, + (mapi_func) shared_dispatch_stub_193, + (mapi_func) shared_dispatch_stub_194, + (mapi_func) shared_dispatch_stub_195, + (mapi_func) shared_dispatch_stub_196, + (mapi_func) shared_dispatch_stub_197, + (mapi_func) shared_dispatch_stub_198, + (mapi_func) shared_dispatch_stub_199, + (mapi_func) shared_dispatch_stub_200, + (mapi_func) shared_dispatch_stub_201, + (mapi_func) shared_dispatch_stub_202, + (mapi_func) shared_dispatch_stub_203, + (mapi_func) shared_dispatch_stub_204, + (mapi_func) shared_dispatch_stub_205, + (mapi_func) shared_dispatch_stub_206, + (mapi_func) shared_dispatch_stub_207, + (mapi_func) shared_dispatch_stub_208, + (mapi_func) shared_dispatch_stub_209, + (mapi_func) shared_dispatch_stub_210, + (mapi_func) shared_dispatch_stub_211, + (mapi_func) shared_dispatch_stub_212, + (mapi_func) shared_dispatch_stub_213, + (mapi_func) shared_dispatch_stub_214, + (mapi_func) shared_dispatch_stub_215, + (mapi_func) shared_dispatch_stub_216, + (mapi_func) shared_dispatch_stub_217, + (mapi_func) shared_dispatch_stub_218, + (mapi_func) shared_dispatch_stub_219, + (mapi_func) shared_dispatch_stub_220, + (mapi_func) shared_dispatch_stub_221, + (mapi_func) shared_dispatch_stub_222, + (mapi_func) shared_dispatch_stub_223, + (mapi_func) shared_dispatch_stub_224, + (mapi_func) shared_dispatch_stub_225, + (mapi_func) shared_dispatch_stub_226, + (mapi_func) shared_dispatch_stub_227, + (mapi_func) shared_dispatch_stub_228, + (mapi_func) shared_dispatch_stub_229, + (mapi_func) shared_dispatch_stub_230, + (mapi_func) shared_dispatch_stub_231, + (mapi_func) shared_dispatch_stub_232, + (mapi_func) shared_dispatch_stub_233, + (mapi_func) shared_dispatch_stub_234, + (mapi_func) shared_dispatch_stub_235, + (mapi_func) shared_dispatch_stub_236, + (mapi_func) shared_dispatch_stub_237, + (mapi_func) shared_dispatch_stub_238, + (mapi_func) shared_dispatch_stub_239, + (mapi_func) shared_dispatch_stub_240, + (mapi_func) shared_dispatch_stub_241, + (mapi_func) shared_dispatch_stub_242, + (mapi_func) shared_dispatch_stub_243, + (mapi_func) shared_dispatch_stub_244, + (mapi_func) shared_dispatch_stub_245, + (mapi_func) shared_dispatch_stub_246, + (mapi_func) shared_dispatch_stub_247, + (mapi_func) shared_dispatch_stub_248, + (mapi_func) shared_dispatch_stub_249, + (mapi_func) shared_dispatch_stub_250, + (mapi_func) shared_dispatch_stub_251, + (mapi_func) shared_dispatch_stub_252, + (mapi_func) shared_dispatch_stub_253, + (mapi_func) shared_dispatch_stub_254, + (mapi_func) shared_dispatch_stub_255, + (mapi_func) shared_dispatch_stub_256, + (mapi_func) shared_dispatch_stub_257, + (mapi_func) shared_dispatch_stub_258, + (mapi_func) shared_dispatch_stub_259, + (mapi_func) shared_dispatch_stub_260, + (mapi_func) shared_dispatch_stub_261, + (mapi_func) shared_dispatch_stub_262, + (mapi_func) shared_dispatch_stub_263, + (mapi_func) shared_dispatch_stub_264, + (mapi_func) shared_dispatch_stub_265, + (mapi_func) shared_dispatch_stub_266, + (mapi_func) shared_dispatch_stub_267, + (mapi_func) shared_dispatch_stub_268, + (mapi_func) shared_dispatch_stub_269, + (mapi_func) shared_dispatch_stub_270, + (mapi_func) shared_dispatch_stub_271, + (mapi_func) shared_dispatch_stub_272, + (mapi_func) shared_dispatch_stub_273, + (mapi_func) shared_dispatch_stub_274, + (mapi_func) shared_dispatch_stub_275, + (mapi_func) shared_dispatch_stub_276, + (mapi_func) shared_dispatch_stub_277, + (mapi_func) shared_dispatch_stub_278, + (mapi_func) shared_dispatch_stub_279, + (mapi_func) shared_dispatch_stub_280, + (mapi_func) shared_dispatch_stub_281, + (mapi_func) shared_dispatch_stub_282, + (mapi_func) shared_dispatch_stub_283, + (mapi_func) shared_dispatch_stub_284, + (mapi_func) shared_dispatch_stub_285, + (mapi_func) shared_dispatch_stub_286, + (mapi_func) shared_dispatch_stub_287, + (mapi_func) shared_dispatch_stub_288, + (mapi_func) shared_dispatch_stub_289, + (mapi_func) shared_dispatch_stub_290, + (mapi_func) shared_dispatch_stub_291, + (mapi_func) shared_dispatch_stub_292, + (mapi_func) shared_dispatch_stub_293, + (mapi_func) shared_dispatch_stub_294, + (mapi_func) shared_dispatch_stub_295, + (mapi_func) shared_dispatch_stub_296, + (mapi_func) shared_dispatch_stub_297, + (mapi_func) shared_dispatch_stub_298, + (mapi_func) shared_dispatch_stub_299, + (mapi_func) shared_dispatch_stub_300, + (mapi_func) shared_dispatch_stub_301, + (mapi_func) shared_dispatch_stub_302, + (mapi_func) shared_dispatch_stub_303, + (mapi_func) shared_dispatch_stub_304, + (mapi_func) shared_dispatch_stub_305, + (mapi_func) shared_dispatch_stub_306, + (mapi_func) shared_dispatch_stub_307, + (mapi_func) shared_dispatch_stub_308, + (mapi_func) shared_dispatch_stub_309, + (mapi_func) shared_dispatch_stub_310, + (mapi_func) shared_dispatch_stub_311, + (mapi_func) shared_dispatch_stub_312, + (mapi_func) shared_dispatch_stub_313, + (mapi_func) shared_dispatch_stub_314, + (mapi_func) shared_dispatch_stub_315, + (mapi_func) shared_dispatch_stub_316, + (mapi_func) shared_dispatch_stub_317, + (mapi_func) shared_dispatch_stub_318, + (mapi_func) shared_dispatch_stub_319, + (mapi_func) shared_dispatch_stub_320, + (mapi_func) shared_dispatch_stub_321, + (mapi_func) shared_dispatch_stub_322, + (mapi_func) shared_dispatch_stub_323, + (mapi_func) shared_dispatch_stub_324, + (mapi_func) shared_dispatch_stub_325, + (mapi_func) shared_dispatch_stub_326, + (mapi_func) shared_dispatch_stub_327, + (mapi_func) shared_dispatch_stub_328, + (mapi_func) shared_dispatch_stub_329, + (mapi_func) shared_dispatch_stub_330, + (mapi_func) shared_dispatch_stub_331, + (mapi_func) shared_dispatch_stub_332, + (mapi_func) shared_dispatch_stub_333, + (mapi_func) shared_dispatch_stub_334, + (mapi_func) shared_dispatch_stub_335, + (mapi_func) shared_dispatch_stub_336, + (mapi_func) shared_dispatch_stub_337, + (mapi_func) shared_dispatch_stub_338, + (mapi_func) shared_dispatch_stub_339, + (mapi_func) shared_dispatch_stub_340, + (mapi_func) shared_dispatch_stub_341, + (mapi_func) shared_dispatch_stub_342, + (mapi_func) shared_dispatch_stub_343, + (mapi_func) shared_dispatch_stub_344, + (mapi_func) shared_dispatch_stub_345, + (mapi_func) shared_dispatch_stub_346, + (mapi_func) shared_dispatch_stub_347, + (mapi_func) shared_dispatch_stub_348, + (mapi_func) shared_dispatch_stub_349, + (mapi_func) shared_dispatch_stub_350, + (mapi_func) shared_dispatch_stub_351, + (mapi_func) shared_dispatch_stub_352, + (mapi_func) shared_dispatch_stub_353, + (mapi_func) shared_dispatch_stub_354, + (mapi_func) shared_dispatch_stub_355, + (mapi_func) shared_dispatch_stub_356, + (mapi_func) shared_dispatch_stub_357, + (mapi_func) shared_dispatch_stub_358, + (mapi_func) shared_dispatch_stub_359, + (mapi_func) shared_dispatch_stub_360, + (mapi_func) shared_dispatch_stub_361, + (mapi_func) shared_dispatch_stub_362, + (mapi_func) shared_dispatch_stub_363, + (mapi_func) shared_dispatch_stub_364, + (mapi_func) shared_dispatch_stub_365, + (mapi_func) shared_dispatch_stub_366, + (mapi_func) shared_dispatch_stub_367, + (mapi_func) shared_dispatch_stub_368, + (mapi_func) shared_dispatch_stub_369, + (mapi_func) shared_dispatch_stub_370, + (mapi_func) shared_dispatch_stub_371, + (mapi_func) shared_dispatch_stub_372, + (mapi_func) shared_dispatch_stub_373, + (mapi_func) shared_dispatch_stub_374, + (mapi_func) shared_dispatch_stub_375, + (mapi_func) shared_dispatch_stub_376, + (mapi_func) shared_dispatch_stub_377, + (mapi_func) shared_dispatch_stub_378, + (mapi_func) shared_dispatch_stub_379, + (mapi_func) shared_dispatch_stub_380, + (mapi_func) shared_dispatch_stub_381, + (mapi_func) shared_dispatch_stub_382, + (mapi_func) shared_dispatch_stub_383, + (mapi_func) shared_dispatch_stub_384, + (mapi_func) shared_dispatch_stub_385, + (mapi_func) shared_dispatch_stub_386, + (mapi_func) shared_dispatch_stub_387, + (mapi_func) shared_dispatch_stub_388, + (mapi_func) shared_dispatch_stub_389, + (mapi_func) shared_dispatch_stub_390, + (mapi_func) shared_dispatch_stub_391, + (mapi_func) shared_dispatch_stub_392, + (mapi_func) shared_dispatch_stub_393, + (mapi_func) shared_dispatch_stub_394, + (mapi_func) shared_dispatch_stub_395, + (mapi_func) shared_dispatch_stub_396, + (mapi_func) shared_dispatch_stub_397, + (mapi_func) shared_dispatch_stub_398, + (mapi_func) shared_dispatch_stub_399, + (mapi_func) shared_dispatch_stub_400, + (mapi_func) shared_dispatch_stub_401, + (mapi_func) shared_dispatch_stub_402, + (mapi_func) shared_dispatch_stub_403, + (mapi_func) shared_dispatch_stub_404, + (mapi_func) shared_dispatch_stub_405, + (mapi_func) shared_dispatch_stub_406, + (mapi_func) shared_dispatch_stub_407, + (mapi_func) shared_dispatch_stub_408, + (mapi_func) shared_dispatch_stub_409, + (mapi_func) shared_dispatch_stub_410, + (mapi_func) shared_dispatch_stub_411, + (mapi_func) shared_dispatch_stub_412, + (mapi_func) shared_dispatch_stub_413, + (mapi_func) shared_dispatch_stub_414, + (mapi_func) shared_dispatch_stub_415, + (mapi_func) shared_dispatch_stub_416, + (mapi_func) shared_dispatch_stub_417, + (mapi_func) shared_dispatch_stub_418, + (mapi_func) shared_dispatch_stub_419, + (mapi_func) shared_dispatch_stub_420, + (mapi_func) shared_dispatch_stub_421, + (mapi_func) shared_dispatch_stub_422, + (mapi_func) shared_dispatch_stub_423, + (mapi_func) shared_dispatch_stub_424, + (mapi_func) shared_dispatch_stub_425, + (mapi_func) shared_dispatch_stub_426, + (mapi_func) shared_dispatch_stub_427, + (mapi_func) shared_dispatch_stub_428, + (mapi_func) shared_dispatch_stub_429, + (mapi_func) shared_dispatch_stub_430, + (mapi_func) shared_dispatch_stub_431, + (mapi_func) shared_dispatch_stub_432, + (mapi_func) shared_dispatch_stub_433, + (mapi_func) shared_dispatch_stub_434, + (mapi_func) shared_dispatch_stub_435, + (mapi_func) shared_dispatch_stub_436, + (mapi_func) shared_dispatch_stub_437, + (mapi_func) shared_dispatch_stub_438, + (mapi_func) shared_dispatch_stub_439, + (mapi_func) shared_dispatch_stub_440, + (mapi_func) shared_dispatch_stub_441, + (mapi_func) shared_dispatch_stub_442, + (mapi_func) shared_dispatch_stub_443, + (mapi_func) shared_dispatch_stub_444, + (mapi_func) shared_dispatch_stub_445, + (mapi_func) shared_dispatch_stub_446, + (mapi_func) shared_dispatch_stub_447, + (mapi_func) shared_dispatch_stub_448, + (mapi_func) shared_dispatch_stub_449, + (mapi_func) shared_dispatch_stub_450, + (mapi_func) shared_dispatch_stub_451, + (mapi_func) shared_dispatch_stub_452, + (mapi_func) shared_dispatch_stub_453, + (mapi_func) shared_dispatch_stub_454, + (mapi_func) shared_dispatch_stub_455, + (mapi_func) shared_dispatch_stub_456, + (mapi_func) shared_dispatch_stub_457, + (mapi_func) shared_dispatch_stub_458, + (mapi_func) shared_dispatch_stub_459, + (mapi_func) shared_dispatch_stub_460, + (mapi_func) shared_dispatch_stub_461, + (mapi_func) shared_dispatch_stub_462, + (mapi_func) shared_dispatch_stub_463, + (mapi_func) shared_dispatch_stub_464, + (mapi_func) shared_dispatch_stub_465, + (mapi_func) shared_dispatch_stub_466, + (mapi_func) shared_dispatch_stub_467, + (mapi_func) shared_dispatch_stub_468, + (mapi_func) shared_dispatch_stub_469, + (mapi_func) shared_dispatch_stub_470, + (mapi_func) shared_dispatch_stub_471, + (mapi_func) shared_dispatch_stub_472, + (mapi_func) shared_dispatch_stub_473, + (mapi_func) shared_dispatch_stub_474, + (mapi_func) shared_dispatch_stub_475, + (mapi_func) shared_dispatch_stub_476, + (mapi_func) shared_dispatch_stub_477, + (mapi_func) shared_dispatch_stub_478, + (mapi_func) shared_dispatch_stub_479, + (mapi_func) shared_dispatch_stub_480, + (mapi_func) shared_dispatch_stub_481, + (mapi_func) shared_dispatch_stub_482, + (mapi_func) shared_dispatch_stub_483, + (mapi_func) shared_dispatch_stub_484, + (mapi_func) shared_dispatch_stub_485, + (mapi_func) shared_dispatch_stub_486, + (mapi_func) shared_dispatch_stub_487, + (mapi_func) shared_dispatch_stub_488, + (mapi_func) shared_dispatch_stub_489, + (mapi_func) shared_dispatch_stub_490, + (mapi_func) shared_dispatch_stub_491, + (mapi_func) shared_dispatch_stub_492, + (mapi_func) shared_dispatch_stub_493, + (mapi_func) shared_dispatch_stub_494, + (mapi_func) shared_dispatch_stub_495, + (mapi_func) shared_dispatch_stub_496, + (mapi_func) shared_dispatch_stub_497, + (mapi_func) shared_dispatch_stub_498, + (mapi_func) shared_dispatch_stub_499, + (mapi_func) shared_dispatch_stub_500, + (mapi_func) shared_dispatch_stub_501, + (mapi_func) shared_dispatch_stub_502, + (mapi_func) shared_dispatch_stub_503, + (mapi_func) shared_dispatch_stub_504, + (mapi_func) shared_dispatch_stub_505, + (mapi_func) shared_dispatch_stub_506, + (mapi_func) shared_dispatch_stub_507, + (mapi_func) shared_dispatch_stub_508, + (mapi_func) shared_dispatch_stub_509, + (mapi_func) shared_dispatch_stub_510, + (mapi_func) shared_dispatch_stub_511, + (mapi_func) shared_dispatch_stub_512, + (mapi_func) shared_dispatch_stub_513, + (mapi_func) shared_dispatch_stub_514, + (mapi_func) shared_dispatch_stub_515, + (mapi_func) shared_dispatch_stub_516, + (mapi_func) shared_dispatch_stub_517, + (mapi_func) shared_dispatch_stub_518, + (mapi_func) shared_dispatch_stub_519, + (mapi_func) shared_dispatch_stub_520, + (mapi_func) shared_dispatch_stub_521, + (mapi_func) shared_dispatch_stub_522, + (mapi_func) shared_dispatch_stub_523, + (mapi_func) shared_dispatch_stub_524, + (mapi_func) shared_dispatch_stub_525, + (mapi_func) shared_dispatch_stub_526, + (mapi_func) shared_dispatch_stub_527, + (mapi_func) shared_dispatch_stub_528, + (mapi_func) shared_dispatch_stub_529, + (mapi_func) shared_dispatch_stub_530, + (mapi_func) shared_dispatch_stub_531, + (mapi_func) shared_dispatch_stub_532, + (mapi_func) shared_dispatch_stub_533, + (mapi_func) shared_dispatch_stub_534, + (mapi_func) shared_dispatch_stub_535, + (mapi_func) shared_dispatch_stub_536, + (mapi_func) shared_dispatch_stub_537, + (mapi_func) shared_dispatch_stub_538, + (mapi_func) shared_dispatch_stub_539, + (mapi_func) shared_dispatch_stub_540, + (mapi_func) shared_dispatch_stub_541, + (mapi_func) shared_dispatch_stub_542, + (mapi_func) shared_dispatch_stub_543, + (mapi_func) shared_dispatch_stub_544, + (mapi_func) shared_dispatch_stub_545, + (mapi_func) shared_dispatch_stub_546, + (mapi_func) shared_dispatch_stub_547, + (mapi_func) shared_dispatch_stub_548, + (mapi_func) shared_dispatch_stub_549, + (mapi_func) shared_dispatch_stub_550, + (mapi_func) shared_dispatch_stub_551, + (mapi_func) shared_dispatch_stub_552, + (mapi_func) shared_dispatch_stub_553, + (mapi_func) shared_dispatch_stub_554, + (mapi_func) shared_dispatch_stub_555, + (mapi_func) shared_dispatch_stub_556, + (mapi_func) shared_dispatch_stub_557, + (mapi_func) shared_dispatch_stub_558, + (mapi_func) shared_dispatch_stub_559, + (mapi_func) shared_dispatch_stub_560, + (mapi_func) shared_dispatch_stub_561, + (mapi_func) shared_dispatch_stub_562, + (mapi_func) shared_dispatch_stub_563, + (mapi_func) shared_dispatch_stub_564, + (mapi_func) shared_dispatch_stub_565, + (mapi_func) shared_dispatch_stub_566, + (mapi_func) shared_dispatch_stub_567, + (mapi_func) shared_dispatch_stub_568, + (mapi_func) shared_dispatch_stub_569, + (mapi_func) shared_dispatch_stub_570, + (mapi_func) shared_dispatch_stub_571, + (mapi_func) shared_dispatch_stub_572, + (mapi_func) shared_dispatch_stub_573, + (mapi_func) shared_dispatch_stub_574, + (mapi_func) shared_dispatch_stub_575, + (mapi_func) shared_dispatch_stub_576, + (mapi_func) shared_dispatch_stub_577, + (mapi_func) shared_dispatch_stub_578, + (mapi_func) shared_dispatch_stub_579, + (mapi_func) shared_dispatch_stub_580, + (mapi_func) shared_dispatch_stub_581, + (mapi_func) shared_dispatch_stub_582, + (mapi_func) shared_dispatch_stub_583, + (mapi_func) shared_dispatch_stub_584, + (mapi_func) shared_dispatch_stub_585, + (mapi_func) shared_dispatch_stub_586, + (mapi_func) shared_dispatch_stub_587, + (mapi_func) shared_dispatch_stub_588, + (mapi_func) shared_dispatch_stub_589, + (mapi_func) shared_dispatch_stub_590, + (mapi_func) shared_dispatch_stub_591, + (mapi_func) shared_dispatch_stub_592, + (mapi_func) shared_dispatch_stub_593, + (mapi_func) shared_dispatch_stub_594, + (mapi_func) shared_dispatch_stub_595, + (mapi_func) shared_dispatch_stub_596, + (mapi_func) shared_dispatch_stub_597, + (mapi_func) shared_dispatch_stub_598, + (mapi_func) shared_dispatch_stub_599, + (mapi_func) shared_dispatch_stub_600, + (mapi_func) shared_dispatch_stub_601, + (mapi_func) shared_dispatch_stub_602, + (mapi_func) shared_dispatch_stub_603, + (mapi_func) shared_dispatch_stub_604, + (mapi_func) shared_dispatch_stub_605, + (mapi_func) shared_dispatch_stub_606, + (mapi_func) shared_dispatch_stub_607, + (mapi_func) shared_dispatch_stub_608, + (mapi_func) shared_dispatch_stub_609, + (mapi_func) shared_dispatch_stub_610, + (mapi_func) shared_dispatch_stub_611, + (mapi_func) shared_dispatch_stub_612, + (mapi_func) shared_dispatch_stub_613, + (mapi_func) shared_dispatch_stub_614, + (mapi_func) shared_dispatch_stub_615, + (mapi_func) shared_dispatch_stub_616, + (mapi_func) shared_dispatch_stub_617, + (mapi_func) shared_dispatch_stub_618, + (mapi_func) shared_dispatch_stub_619, + (mapi_func) shared_dispatch_stub_620, + (mapi_func) shared_dispatch_stub_621, + (mapi_func) shared_dispatch_stub_622, + (mapi_func) shared_dispatch_stub_623, + (mapi_func) shared_dispatch_stub_624, + (mapi_func) shared_dispatch_stub_625, + (mapi_func) shared_dispatch_stub_626, + (mapi_func) shared_dispatch_stub_627, + (mapi_func) shared_dispatch_stub_628, + (mapi_func) shared_dispatch_stub_629, + (mapi_func) shared_dispatch_stub_630, + (mapi_func) shared_dispatch_stub_631, + (mapi_func) shared_dispatch_stub_632, + (mapi_func) shared_dispatch_stub_633, + (mapi_func) shared_dispatch_stub_634, + (mapi_func) shared_dispatch_stub_635, + (mapi_func) shared_dispatch_stub_636, + (mapi_func) shared_dispatch_stub_637, + (mapi_func) shared_dispatch_stub_638, + (mapi_func) shared_dispatch_stub_639, + (mapi_func) shared_dispatch_stub_640, + (mapi_func) shared_dispatch_stub_641, + (mapi_func) shared_dispatch_stub_642, + (mapi_func) shared_dispatch_stub_643, + (mapi_func) shared_dispatch_stub_644, + (mapi_func) shared_dispatch_stub_645, + (mapi_func) shared_dispatch_stub_646, + (mapi_func) shared_dispatch_stub_647, + (mapi_func) shared_dispatch_stub_648, + (mapi_func) shared_dispatch_stub_649, + (mapi_func) shared_dispatch_stub_650, + (mapi_func) shared_dispatch_stub_651, + (mapi_func) shared_dispatch_stub_652, + (mapi_func) shared_dispatch_stub_653, + (mapi_func) shared_dispatch_stub_654, + (mapi_func) shared_dispatch_stub_655, + (mapi_func) shared_dispatch_stub_656, + (mapi_func) shared_dispatch_stub_657, + (mapi_func) shared_dispatch_stub_658, + (mapi_func) shared_dispatch_stub_659, + (mapi_func) shared_dispatch_stub_660, + (mapi_func) shared_dispatch_stub_661, + (mapi_func) shared_dispatch_stub_662, + (mapi_func) shared_dispatch_stub_663, + (mapi_func) shared_dispatch_stub_664, + (mapi_func) shared_dispatch_stub_665, + (mapi_func) shared_dispatch_stub_666, + (mapi_func) shared_dispatch_stub_667, + (mapi_func) shared_dispatch_stub_668, + (mapi_func) shared_dispatch_stub_669, + (mapi_func) shared_dispatch_stub_670, + (mapi_func) shared_dispatch_stub_671, + (mapi_func) shared_dispatch_stub_672, + (mapi_func) shared_dispatch_stub_673, + (mapi_func) shared_dispatch_stub_674, + (mapi_func) shared_dispatch_stub_675, + (mapi_func) shared_dispatch_stub_676, + (mapi_func) shared_dispatch_stub_677, + (mapi_func) shared_dispatch_stub_678, + (mapi_func) shared_dispatch_stub_679, + (mapi_func) shared_dispatch_stub_680, + (mapi_func) shared_dispatch_stub_681, + (mapi_func) shared_dispatch_stub_682, + (mapi_func) shared_dispatch_stub_683, + (mapi_func) shared_dispatch_stub_684, + (mapi_func) shared_dispatch_stub_685, + (mapi_func) shared_dispatch_stub_686, + (mapi_func) shared_dispatch_stub_687, + (mapi_func) shared_dispatch_stub_688, + (mapi_func) shared_dispatch_stub_689, + (mapi_func) shared_dispatch_stub_690, + (mapi_func) shared_dispatch_stub_691, + (mapi_func) shared_dispatch_stub_692, + (mapi_func) shared_dispatch_stub_693, + (mapi_func) shared_dispatch_stub_694, + (mapi_func) shared_dispatch_stub_695, + (mapi_func) shared_dispatch_stub_696, + (mapi_func) shared_dispatch_stub_697, + (mapi_func) shared_dispatch_stub_698, + (mapi_func) shared_dispatch_stub_699, + (mapi_func) shared_dispatch_stub_700, + (mapi_func) shared_dispatch_stub_701, + (mapi_func) shared_dispatch_stub_702, + (mapi_func) shared_dispatch_stub_703, + (mapi_func) shared_dispatch_stub_704, + (mapi_func) shared_dispatch_stub_705, + (mapi_func) shared_dispatch_stub_706, + (mapi_func) shared_dispatch_stub_707, + (mapi_func) shared_dispatch_stub_708, + (mapi_func) shared_dispatch_stub_709, + (mapi_func) shared_dispatch_stub_710, + (mapi_func) shared_dispatch_stub_711, + (mapi_func) shared_dispatch_stub_712, + (mapi_func) shared_dispatch_stub_713, + (mapi_func) shared_dispatch_stub_714, + (mapi_func) shared_dispatch_stub_715, + (mapi_func) shared_dispatch_stub_716, + (mapi_func) shared_dispatch_stub_717, + (mapi_func) shared_dispatch_stub_718, + (mapi_func) shared_dispatch_stub_719, + (mapi_func) shared_dispatch_stub_720, + (mapi_func) shared_dispatch_stub_721, + (mapi_func) shared_dispatch_stub_722, + (mapi_func) shared_dispatch_stub_723, + (mapi_func) shared_dispatch_stub_724, + (mapi_func) shared_dispatch_stub_725, + (mapi_func) shared_dispatch_stub_726, + (mapi_func) shared_dispatch_stub_727, + (mapi_func) shared_dispatch_stub_728, + (mapi_func) shared_dispatch_stub_729, + (mapi_func) shared_dispatch_stub_730, + (mapi_func) shared_dispatch_stub_731, + (mapi_func) shared_dispatch_stub_732, + (mapi_func) shared_dispatch_stub_733, + (mapi_func) shared_dispatch_stub_734, + (mapi_func) shared_dispatch_stub_735, + (mapi_func) shared_dispatch_stub_736, + (mapi_func) shared_dispatch_stub_737, + (mapi_func) shared_dispatch_stub_738, + (mapi_func) shared_dispatch_stub_739, + (mapi_func) shared_dispatch_stub_740, + (mapi_func) shared_dispatch_stub_741, + (mapi_func) shared_dispatch_stub_742, + (mapi_func) shared_dispatch_stub_743, + (mapi_func) shared_dispatch_stub_744, + (mapi_func) shared_dispatch_stub_745, + (mapi_func) shared_dispatch_stub_746, + (mapi_func) shared_dispatch_stub_747, + (mapi_func) shared_dispatch_stub_748, + (mapi_func) shared_dispatch_stub_749, + (mapi_func) shared_dispatch_stub_750, + (mapi_func) shared_dispatch_stub_751, + (mapi_func) shared_dispatch_stub_752, + (mapi_func) shared_dispatch_stub_753, + (mapi_func) shared_dispatch_stub_754, + (mapi_func) shared_dispatch_stub_755, + (mapi_func) shared_dispatch_stub_756, + (mapi_func) shared_dispatch_stub_757, + (mapi_func) shared_dispatch_stub_758, + (mapi_func) shared_dispatch_stub_759, + (mapi_func) shared_dispatch_stub_760, + (mapi_func) shared_dispatch_stub_761, + (mapi_func) shared_dispatch_stub_762, + (mapi_func) shared_dispatch_stub_763, + (mapi_func) shared_dispatch_stub_764, + (mapi_func) shared_dispatch_stub_765, + (mapi_func) shared_dispatch_stub_766, + (mapi_func) shared_dispatch_stub_767, + (mapi_func) shared_dispatch_stub_768, + (mapi_func) shared_dispatch_stub_769, + (mapi_func) shared_dispatch_stub_770, + (mapi_func) shared_dispatch_stub_771, + (mapi_func) shared_dispatch_stub_772, + (mapi_func) shared_dispatch_stub_773, + (mapi_func) shared_dispatch_stub_774, + (mapi_func) shared_dispatch_stub_775, + (mapi_func) shared_dispatch_stub_776, + (mapi_func) shared_dispatch_stub_777, + (mapi_func) shared_dispatch_stub_778, + (mapi_func) shared_dispatch_stub_779, + (mapi_func) shared_dispatch_stub_780, + (mapi_func) shared_dispatch_stub_781, + (mapi_func) shared_dispatch_stub_782, + (mapi_func) shared_dispatch_stub_783, + (mapi_func) shared_dispatch_stub_784, + (mapi_func) shared_dispatch_stub_785, + (mapi_func) shared_dispatch_stub_786, + (mapi_func) shared_dispatch_stub_787, + (mapi_func) shared_dispatch_stub_788, + (mapi_func) shared_dispatch_stub_789, + (mapi_func) shared_dispatch_stub_790, + (mapi_func) shared_dispatch_stub_791, + (mapi_func) shared_dispatch_stub_792, + (mapi_func) shared_dispatch_stub_793, + (mapi_func) shared_dispatch_stub_794, + (mapi_func) shared_dispatch_stub_795, + (mapi_func) shared_dispatch_stub_796, + (mapi_func) shared_dispatch_stub_797, + (mapi_func) shared_dispatch_stub_798, + (mapi_func) shared_dispatch_stub_799, + (mapi_func) shared_dispatch_stub_800, + (mapi_func) shared_dispatch_stub_801, + (mapi_func) shared_dispatch_stub_802, + (mapi_func) shared_dispatch_stub_803, + (mapi_func) shared_dispatch_stub_804, + (mapi_func) shared_dispatch_stub_805, + (mapi_func) shared_dispatch_stub_806, + (mapi_func) shared_dispatch_stub_807, + (mapi_func) shared_dispatch_stub_808, + (mapi_func) shared_dispatch_stub_809, + (mapi_func) shared_dispatch_stub_810, + (mapi_func) shared_dispatch_stub_811, + (mapi_func) shared_dispatch_stub_812, + (mapi_func) shared_dispatch_stub_813, + (mapi_func) shared_dispatch_stub_814, + (mapi_func) shared_dispatch_stub_815, + (mapi_func) shared_dispatch_stub_816, + (mapi_func) shared_dispatch_stub_817, + (mapi_func) shared_dispatch_stub_818, + (mapi_func) shared_dispatch_stub_819, + (mapi_func) shared_dispatch_stub_820, + (mapi_func) shared_dispatch_stub_821, + (mapi_func) shared_dispatch_stub_822, + (mapi_func) shared_dispatch_stub_823, + (mapi_func) shared_dispatch_stub_824, + (mapi_func) shared_dispatch_stub_825, + (mapi_func) shared_dispatch_stub_826, + (mapi_func) shared_dispatch_stub_827, + (mapi_func) shared_dispatch_stub_828, + (mapi_func) shared_dispatch_stub_829, + (mapi_func) shared_dispatch_stub_830, + (mapi_func) shared_dispatch_stub_831, + (mapi_func) shared_dispatch_stub_832, + (mapi_func) shared_dispatch_stub_833, + (mapi_func) shared_dispatch_stub_834, + (mapi_func) shared_dispatch_stub_835, + (mapi_func) shared_dispatch_stub_836, + (mapi_func) shared_dispatch_stub_837, + (mapi_func) shared_dispatch_stub_838, + (mapi_func) shared_dispatch_stub_839, + (mapi_func) shared_dispatch_stub_840, + (mapi_func) shared_dispatch_stub_841, + (mapi_func) shared_dispatch_stub_842, + (mapi_func) shared_dispatch_stub_843, + (mapi_func) shared_dispatch_stub_844, + (mapi_func) shared_dispatch_stub_845, + (mapi_func) shared_dispatch_stub_846, + (mapi_func) shared_dispatch_stub_847, + (mapi_func) shared_dispatch_stub_848, + (mapi_func) shared_dispatch_stub_849, + (mapi_func) shared_dispatch_stub_850, + (mapi_func) shared_dispatch_stub_851, + (mapi_func) shared_dispatch_stub_852, + (mapi_func) shared_dispatch_stub_853, + (mapi_func) shared_dispatch_stub_854, + (mapi_func) shared_dispatch_stub_855, + (mapi_func) shared_dispatch_stub_856, + (mapi_func) shared_dispatch_stub_857, + (mapi_func) shared_dispatch_stub_858, + (mapi_func) shared_dispatch_stub_859, + (mapi_func) shared_dispatch_stub_860, + (mapi_func) shared_dispatch_stub_861, + (mapi_func) shared_dispatch_stub_862, + (mapi_func) shared_dispatch_stub_863, + (mapi_func) shared_dispatch_stub_864, + (mapi_func) shared_dispatch_stub_865, + (mapi_func) shared_dispatch_stub_866, + (mapi_func) shared_dispatch_stub_867, + (mapi_func) shared_dispatch_stub_868, + (mapi_func) shared_dispatch_stub_869, + (mapi_func) shared_dispatch_stub_870, + (mapi_func) shared_dispatch_stub_871, + (mapi_func) shared_dispatch_stub_872, + (mapi_func) shared_dispatch_stub_873, + (mapi_func) shared_dispatch_stub_874, + (mapi_func) shared_dispatch_stub_875, + (mapi_func) shared_dispatch_stub_876, + (mapi_func) shared_dispatch_stub_877, + (mapi_func) shared_dispatch_stub_878, + (mapi_func) shared_dispatch_stub_879, + (mapi_func) shared_dispatch_stub_880, + (mapi_func) shared_dispatch_stub_881, + (mapi_func) shared_dispatch_stub_882, + (mapi_func) shared_dispatch_stub_883, + (mapi_func) shared_dispatch_stub_884, + (mapi_func) shared_dispatch_stub_885, + (mapi_func) shared_dispatch_stub_886, + (mapi_func) shared_dispatch_stub_887, + (mapi_func) shared_dispatch_stub_888, + (mapi_func) shared_dispatch_stub_889, + (mapi_func) shared_dispatch_stub_890, + (mapi_func) shared_dispatch_stub_891, + (mapi_func) shared_dispatch_stub_892, + (mapi_func) shared_dispatch_stub_893, + (mapi_func) shared_dispatch_stub_894, + (mapi_func) shared_dispatch_stub_895, + (mapi_func) shared_dispatch_stub_896, + (mapi_func) shared_dispatch_stub_897, + (mapi_func) shared_dispatch_stub_898, + (mapi_func) shared_dispatch_stub_899, + (mapi_func) shared_dispatch_stub_900, + (mapi_func) shared_dispatch_stub_901, + (mapi_func) shared_dispatch_stub_902, + (mapi_func) shared_dispatch_stub_903, + (mapi_func) shared_dispatch_stub_904, + (mapi_func) shared_dispatch_stub_905, + (mapi_func) shared_dispatch_stub_906, + (mapi_func) shared_dispatch_stub_907, + (mapi_func) shared_dispatch_stub_908, + (mapi_func) shared_dispatch_stub_909, + (mapi_func) shared_dispatch_stub_910, + (mapi_func) shared_dispatch_stub_911, + (mapi_func) shared_dispatch_stub_912, + (mapi_func) shared_dispatch_stub_913, + (mapi_func) shared_dispatch_stub_914, + (mapi_func) shared_dispatch_stub_915, + (mapi_func) shared_dispatch_stub_916, + (mapi_func) shared_dispatch_stub_917, + (mapi_func) shared_dispatch_stub_918, + (mapi_func) shared_dispatch_stub_919, + (mapi_func) shared_dispatch_stub_920, + (mapi_func) shared_dispatch_stub_921, + (mapi_func) shared_dispatch_stub_922, + (mapi_func) shared_dispatch_stub_923, + (mapi_func) shared_dispatch_stub_924, + (mapi_func) shared_dispatch_stub_925, + (mapi_func) shared_dispatch_stub_926, + (mapi_func) shared_dispatch_stub_927, + (mapi_func) shared_dispatch_stub_928, + (mapi_func) shared_dispatch_stub_929, + (mapi_func) shared_dispatch_stub_930, + (mapi_func) shared_dispatch_stub_931, + (mapi_func) shared_dispatch_stub_932, + (mapi_func) shared_dispatch_stub_933, + (mapi_func) shared_dispatch_stub_934, + (mapi_func) shared_dispatch_stub_935, + (mapi_func) shared_dispatch_stub_936, + (mapi_func) shared_dispatch_stub_937, + (mapi_func) shared_dispatch_stub_938, + (mapi_func) shared_dispatch_stub_939, + (mapi_func) shared_dispatch_stub_940, + (mapi_func) shared_dispatch_stub_941, + (mapi_func) shared_dispatch_stub_942, + (mapi_func) shared_dispatch_stub_943, + (mapi_func) shared_dispatch_stub_944, + (mapi_func) shared_dispatch_stub_945, + (mapi_func) shared_dispatch_stub_946, + (mapi_func) shared_dispatch_stub_947, + (mapi_func) shared_dispatch_stub_948, + (mapi_func) shared_dispatch_stub_949, + (mapi_func) shared_dispatch_stub_950 +}; +#undef MAPI_TMP_PUBLIC_ENTRIES +#endif /* MAPI_TMP_PUBLIC_ENTRIES */ + +#ifdef MAPI_TMP_STUB_ASM_GCC +__asm__( +".hidden ""shared_dispatch_stub_0""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_0")"\n" +"\t"STUB_ASM_CODE("0")"\n" + +".hidden ""shared_dispatch_stub_1""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_1")"\n" +"\t"STUB_ASM_CODE("1")"\n" + +".hidden ""shared_dispatch_stub_2""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_2")"\n" +"\t"STUB_ASM_CODE("2")"\n" + +".hidden ""shared_dispatch_stub_3""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_3")"\n" +"\t"STUB_ASM_CODE("3")"\n" + +".hidden ""shared_dispatch_stub_4""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_4")"\n" +"\t"STUB_ASM_CODE("4")"\n" + +".hidden ""shared_dispatch_stub_5""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_5")"\n" +"\t"STUB_ASM_CODE("5")"\n" + +".hidden ""shared_dispatch_stub_6""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_6")"\n" +"\t"STUB_ASM_CODE("6")"\n" + +".hidden ""shared_dispatch_stub_7""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_7")"\n" +"\t"STUB_ASM_CODE("7")"\n" + +".hidden ""shared_dispatch_stub_8""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_8")"\n" +"\t"STUB_ASM_CODE("8")"\n" + +".hidden ""shared_dispatch_stub_9""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_9")"\n" +"\t"STUB_ASM_CODE("9")"\n" + +".hidden ""shared_dispatch_stub_10""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_10")"\n" +"\t"STUB_ASM_CODE("10")"\n" + +".hidden ""shared_dispatch_stub_11""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_11")"\n" +"\t"STUB_ASM_CODE("11")"\n" + +".hidden ""shared_dispatch_stub_12""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_12")"\n" +"\t"STUB_ASM_CODE("12")"\n" + +".hidden ""shared_dispatch_stub_13""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_13")"\n" +"\t"STUB_ASM_CODE("13")"\n" + +".hidden ""shared_dispatch_stub_14""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_14")"\n" +"\t"STUB_ASM_CODE("14")"\n" + +".hidden ""shared_dispatch_stub_15""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_15")"\n" +"\t"STUB_ASM_CODE("15")"\n" + +".hidden ""shared_dispatch_stub_16""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_16")"\n" +"\t"STUB_ASM_CODE("16")"\n" + +".hidden ""shared_dispatch_stub_17""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_17")"\n" +"\t"STUB_ASM_CODE("17")"\n" + +".hidden ""shared_dispatch_stub_18""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_18")"\n" +"\t"STUB_ASM_CODE("18")"\n" + +".hidden ""shared_dispatch_stub_19""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_19")"\n" +"\t"STUB_ASM_CODE("19")"\n" + +".hidden ""shared_dispatch_stub_20""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_20")"\n" +"\t"STUB_ASM_CODE("20")"\n" + +".hidden ""shared_dispatch_stub_21""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_21")"\n" +"\t"STUB_ASM_CODE("21")"\n" + +".hidden ""shared_dispatch_stub_22""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_22")"\n" +"\t"STUB_ASM_CODE("22")"\n" + +".hidden ""shared_dispatch_stub_23""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_23")"\n" +"\t"STUB_ASM_CODE("23")"\n" + +".hidden ""shared_dispatch_stub_24""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_24")"\n" +"\t"STUB_ASM_CODE("24")"\n" + +".hidden ""shared_dispatch_stub_25""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_25")"\n" +"\t"STUB_ASM_CODE("25")"\n" + +".hidden ""shared_dispatch_stub_26""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_26")"\n" +"\t"STUB_ASM_CODE("26")"\n" + +".hidden ""shared_dispatch_stub_27""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_27")"\n" +"\t"STUB_ASM_CODE("27")"\n" + +".hidden ""shared_dispatch_stub_28""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_28")"\n" +"\t"STUB_ASM_CODE("28")"\n" + +".hidden ""shared_dispatch_stub_29""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_29")"\n" +"\t"STUB_ASM_CODE("29")"\n" + +".hidden ""shared_dispatch_stub_30""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_30")"\n" +"\t"STUB_ASM_CODE("30")"\n" + +".hidden ""shared_dispatch_stub_31""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_31")"\n" +"\t"STUB_ASM_CODE("31")"\n" + +".hidden ""shared_dispatch_stub_32""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_32")"\n" +"\t"STUB_ASM_CODE("32")"\n" + +".hidden ""shared_dispatch_stub_33""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_33")"\n" +"\t"STUB_ASM_CODE("33")"\n" + +".hidden ""shared_dispatch_stub_34""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_34")"\n" +"\t"STUB_ASM_CODE("34")"\n" + +".hidden ""shared_dispatch_stub_35""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_35")"\n" +"\t"STUB_ASM_CODE("35")"\n" + +".hidden ""shared_dispatch_stub_36""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_36")"\n" +"\t"STUB_ASM_CODE("36")"\n" + +".hidden ""shared_dispatch_stub_37""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_37")"\n" +"\t"STUB_ASM_CODE("37")"\n" + +".hidden ""shared_dispatch_stub_38""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_38")"\n" +"\t"STUB_ASM_CODE("38")"\n" + +".hidden ""shared_dispatch_stub_39""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_39")"\n" +"\t"STUB_ASM_CODE("39")"\n" + +".hidden ""shared_dispatch_stub_40""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_40")"\n" +"\t"STUB_ASM_CODE("40")"\n" + +".hidden ""shared_dispatch_stub_41""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_41")"\n" 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""shared_dispatch_stub_50""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_50")"\n" +"\t"STUB_ASM_CODE("50")"\n" + +".hidden ""shared_dispatch_stub_51""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_51")"\n" +"\t"STUB_ASM_CODE("51")"\n" + +".hidden ""shared_dispatch_stub_52""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_52")"\n" +"\t"STUB_ASM_CODE("52")"\n" + +".hidden ""shared_dispatch_stub_53""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_53")"\n" +"\t"STUB_ASM_CODE("53")"\n" + +".hidden ""shared_dispatch_stub_54""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_54")"\n" +"\t"STUB_ASM_CODE("54")"\n" + +".hidden ""shared_dispatch_stub_55""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_55")"\n" +"\t"STUB_ASM_CODE("55")"\n" + +".hidden ""shared_dispatch_stub_56""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_56")"\n" +"\t"STUB_ASM_CODE("56")"\n" + +".hidden ""shared_dispatch_stub_57""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_57")"\n" +"\t"STUB_ASM_CODE("57")"\n" + +".hidden ""shared_dispatch_stub_58""\n" 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""shared_dispatch_stub_940""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_940")"\n" +"\t"STUB_ASM_CODE("940")"\n" + +".hidden ""shared_dispatch_stub_941""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_941")"\n" +"\t"STUB_ASM_CODE("941")"\n" + +".hidden ""shared_dispatch_stub_942""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_942")"\n" +"\t"STUB_ASM_CODE("942")"\n" + +".hidden ""shared_dispatch_stub_943""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_943")"\n" +"\t"STUB_ASM_CODE("943")"\n" + +".hidden ""shared_dispatch_stub_944""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_944")"\n" +"\t"STUB_ASM_CODE("944")"\n" + +".hidden ""shared_dispatch_stub_945""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_945")"\n" +"\t"STUB_ASM_CODE("945")"\n" + +".hidden ""shared_dispatch_stub_946""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_946")"\n" +"\t"STUB_ASM_CODE("946")"\n" + +".hidden ""shared_dispatch_stub_947""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_947")"\n" +"\t"STUB_ASM_CODE("947")"\n" + +".hidden ""shared_dispatch_stub_948""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_948")"\n" +"\t"STUB_ASM_CODE("948")"\n" + +".hidden ""shared_dispatch_stub_949""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_949")"\n" +"\t"STUB_ASM_CODE("949")"\n" + +".hidden ""shared_dispatch_stub_950""\n" +STUB_ASM_ENTRY("shared_dispatch_stub_950")"\n" +"\t"STUB_ASM_CODE("950")"\n" + +); +#undef MAPI_TMP_STUB_ASM_GCC +#endif /* MAPI_TMP_STUB_ASM_GCC */ diff --git a/src/mesa/main/api_exec_es1.c b/src/mesa/main/api_exec_es1.c new file mode 100644 index 0000000000..45cc19ce40 --- /dev/null +++ b/src/mesa/main/api_exec_es1.c @@ -0,0 +1,4867 @@ +/* DO NOT EDIT ************************************************* + * THIS FILE AUTOMATICALLY GENERATED BY THE es_generator.py SCRIPT + * API specification file: main/APIspec.xml + * GLES version: GLES1.1 + * date: 2011-03-16 14:46:40 + */ + + +#include "GLES/gl.h" +#include "GLES/glext.h" +#include "main/mfeatures.h" +#include "main/compiler.h" +#include "main/api_exec.h" + +#if FEATURE_ES1 + + +/* These types are needed for the Mesa veneer, but are not defined in + * the standard GLES headers. + */ +typedef double GLdouble; +typedef double GLclampd; + +/* Mesa error handling requires these */ +extern void *_mesa_get_current_context(void); +extern void _mesa_error(void *ctx, GLenum error, const char *fmtString, ... ); + +/************************************************************* + * Generated functions begin here + */ + +extern void GL_APIENTRY _mesa_ActiveTextureARB(GLenum texture); +static void GL_APIENTRY _es_ActiveTexture(GLenum texture) +{ + switch(texture) { + case GL_TEXTURE0: + case GL_TEXTURE1: + case GL_TEXTURE2: + case GL_TEXTURE3: + case GL_TEXTURE4: + case GL_TEXTURE5: + case GL_TEXTURE6: + case GL_TEXTURE7: + case GL_TEXTURE8: + case GL_TEXTURE9: + case GL_TEXTURE10: + case GL_TEXTURE11: + case GL_TEXTURE12: + case GL_TEXTURE13: + case GL_TEXTURE14: + case GL_TEXTURE15: + case GL_TEXTURE16: + case GL_TEXTURE17: + case GL_TEXTURE18: + case GL_TEXTURE19: + case GL_TEXTURE20: + case GL_TEXTURE21: + case GL_TEXTURE22: + case GL_TEXTURE23: + case GL_TEXTURE24: + case GL_TEXTURE25: + case GL_TEXTURE26: + case GL_TEXTURE27: + case GL_TEXTURE28: + case GL_TEXTURE29: + case GL_TEXTURE30: + case GL_TEXTURE31: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glActiveTexture(texture=0x%x)", texture); + return; + } + + _mesa_ActiveTextureARB(texture); +} + +extern void GL_APIENTRY _mesa_AlphaFunc(GLenum func, GLclampf ref); +static void GL_APIENTRY _es_AlphaFunc(GLenum func, GLclampf ref) +{ + switch(func) { + case GL_NEVER: + case GL_LESS: + case GL_EQUAL: + case GL_LEQUAL: + case GL_GREATER: + case GL_NOTEQUAL: + case GL_GEQUAL: + case GL_ALWAYS: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glAlphaFunc(func=0x%x)", func); + return; + } + + _mesa_AlphaFunc(func, ref); +} + +extern void GL_APIENTRY _mesa_AlphaFunc(GLenum func, GLclampf ref); +static void GL_APIENTRY _es_AlphaFuncx(GLenum func, GLclampx ref) +{ + GLclampf converted_ref; + + switch(func) { + case GL_NEVER: + case GL_LESS: + case GL_EQUAL: + case GL_LEQUAL: + case GL_GREATER: + case GL_NOTEQUAL: + case GL_GEQUAL: + case GL_ALWAYS: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glAlphaFuncx(func=0x%x)", func); + return; + } + + converted_ref = (GLclampf) (ref / 65536.0f); + + _mesa_AlphaFunc(func, converted_ref); +} + +extern void GL_APIENTRY _mesa_BindBufferARB(GLenum target, GLuint buffer); +static void GL_APIENTRY _es_BindBuffer(GLenum target, GLuint buffer) +{ + switch(target) { + case GL_ARRAY_BUFFER: + case GL_ELEMENT_ARRAY_BUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBindBuffer(target=0x%x)", target); + return; + } + + _mesa_BindBufferARB(target, buffer); +} + +extern void GL_APIENTRY _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer); +static void GL_APIENTRY _es_BindFramebufferOES(GLenum target, GLuint framebuffer) +{ + switch(target) { + case GL_FRAMEBUFFER_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBindFramebufferOES(target=0x%x)", target); + return; + } + + _mesa_BindFramebufferEXT(target, framebuffer); +} + +extern void GL_APIENTRY _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer); +static void GL_APIENTRY _es_BindRenderbufferOES(GLenum target, GLuint renderbuffer) +{ + switch(target) { + case GL_RENDERBUFFER_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBindRenderbufferOES(target=0x%x)", target); + return; + } + + _mesa_BindRenderbufferEXT(target, renderbuffer); +} + +extern void GL_APIENTRY _mesa_BindTexture(GLenum target, GLuint texture); +static void GL_APIENTRY _es_BindTexture(GLenum target, GLuint texture) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBindTexture(target=0x%x)", target); + return; + } + + _mesa_BindTexture(target, texture); +} + +extern void GL_APIENTRY _mesa_BlendEquation(GLenum mode); +static void GL_APIENTRY _es_BlendEquationOES(GLenum mode) +{ + switch(mode) { + case GL_FUNC_ADD_OES: + case GL_FUNC_SUBTRACT_OES: + case GL_FUNC_REVERSE_SUBTRACT_OES: + case GL_MIN_EXT: + case GL_MAX_EXT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendEquationOES(mode=0x%x)", mode); + return; + } + + _mesa_BlendEquation(mode); +} + +extern void GL_APIENTRY _mesa_BlendEquationSeparateEXT(GLenum modeRGB, GLenum modeAlpha); +static void GL_APIENTRY _es_BlendEquationSeparateOES(GLenum modeRGB, GLenum modeAlpha) +{ + switch(modeRGB) { + case GL_FUNC_ADD_OES: + case GL_FUNC_SUBTRACT_OES: + case GL_FUNC_REVERSE_SUBTRACT_OES: + case GL_MIN_EXT: + case GL_MAX_EXT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendEquationSeparateOES(modeRGB=0x%x)", modeRGB); + return; + } + switch(modeAlpha) { + case GL_FUNC_ADD_OES: + case GL_FUNC_SUBTRACT_OES: + case GL_FUNC_REVERSE_SUBTRACT_OES: + case GL_MIN_EXT: + case GL_MAX_EXT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendEquationSeparateOES(modeAlpha=0x%x)", modeAlpha); + return; + } + + _mesa_BlendEquationSeparateEXT(modeRGB, modeAlpha); +} + +extern void GL_APIENTRY _mesa_BlendFunc(GLenum sfactor, GLenum dfactor); +static void GL_APIENTRY _es_BlendFunc(GLenum sfactor, GLenum dfactor) +{ + switch(sfactor) { + case GL_ZERO: + case GL_ONE: + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + case GL_DST_ALPHA: + case GL_ONE_MINUS_DST_ALPHA: + case GL_DST_COLOR: + case GL_ONE_MINUS_DST_COLOR: + case GL_SRC_ALPHA_SATURATE: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendFunc(sfactor=0x%x)", sfactor); + return; + } + switch(dfactor) { + case GL_ZERO: + case GL_ONE: + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + case GL_DST_ALPHA: + case GL_ONE_MINUS_DST_ALPHA: + case GL_DST_COLOR: + case GL_ONE_MINUS_DST_COLOR: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendFunc(dfactor=0x%x)", dfactor); + return; + } + + _mesa_BlendFunc(sfactor, dfactor); +} + +extern void GL_APIENTRY _mesa_BlendFuncSeparateEXT(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +static void GL_APIENTRY _es_BlendFuncSeparateOES(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) +{ + switch(srcRGB) { + case GL_ZERO: + case GL_ONE: + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + case GL_DST_ALPHA: + case GL_ONE_MINUS_DST_ALPHA: + case GL_DST_COLOR: + case GL_ONE_MINUS_DST_COLOR: + case GL_SRC_ALPHA_SATURATE: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendFuncSeparateOES(srcRGB=0x%x)", srcRGB); + return; + } + switch(dstRGB) { + case GL_ZERO: + case GL_ONE: + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + case GL_DST_ALPHA: + case GL_ONE_MINUS_DST_ALPHA: + case GL_DST_COLOR: + case GL_ONE_MINUS_DST_COLOR: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendFuncSeparateOES(dstRGB=0x%x)", dstRGB); + return; + } + switch(srcAlpha) { + case GL_ZERO: + case GL_ONE: + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + case GL_DST_ALPHA: + case GL_ONE_MINUS_DST_ALPHA: + case GL_DST_COLOR: + case GL_ONE_MINUS_DST_COLOR: + case GL_SRC_ALPHA_SATURATE: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendFuncSeparateOES(srcAlpha=0x%x)", srcAlpha); + return; + } + switch(dstAlpha) { + case GL_ZERO: + case GL_ONE: + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + case GL_DST_ALPHA: + case GL_ONE_MINUS_DST_ALPHA: + case GL_DST_COLOR: + case GL_ONE_MINUS_DST_COLOR: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendFuncSeparateOES(dstAlpha=0x%x)", dstAlpha); + return; + } + + _mesa_BlendFuncSeparateEXT(srcRGB, dstRGB, srcAlpha, dstAlpha); +} + +extern void GL_APIENTRY _mesa_BufferDataARB(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage); +static void GL_APIENTRY _es_BufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) +{ + switch(target) { + case GL_ARRAY_BUFFER: + case GL_ELEMENT_ARRAY_BUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBufferData(target=0x%x)", target); + return; + } + switch(usage) { + case GL_STATIC_DRAW: + case GL_DYNAMIC_DRAW: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBufferData(usage=0x%x)", usage); + return; + } + + _mesa_BufferDataARB(target, size, data, usage); +} + +extern void GL_APIENTRY _mesa_BufferSubDataARB(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data); +static void GL_APIENTRY _es_BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) +{ + switch(target) { + case GL_ARRAY_BUFFER: + case GL_ELEMENT_ARRAY_BUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBufferSubData(target=0x%x)", target); + return; + } + + _mesa_BufferSubDataARB(target, offset, size, data); +} + +extern GLenum GL_APIENTRY _mesa_CheckFramebufferStatusEXT(GLenum target); +static GLenum GL_APIENTRY _es_CheckFramebufferStatusOES(GLenum target) +{ + switch(target) { + case GL_FRAMEBUFFER_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCheckFramebufferStatusOES(target=0x%x)", target); + return (GLenum) 0; + } + + return _mesa_CheckFramebufferStatusEXT(target); +} + +extern void GL_APIENTRY _mesa_Clear(GLbitfield mask); +static void GL_APIENTRY _es_Clear(GLbitfield mask) +{ + switch(mask) { + case 0: + case (GL_COLOR_BUFFER_BIT): + case (GL_DEPTH_BUFFER_BIT): + case (GL_STENCIL_BUFFER_BIT): + case (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT): + case (GL_COLOR_BUFFER_BIT|GL_STENCIL_BUFFER_BIT): + case (GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT): + case (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT): + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glClear(mask=0x%x)", mask); + return; + } + + _mesa_Clear(mask); +} + +extern void GL_APIENTRY _mesa_ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +#define _es_ClearColor _mesa_ClearColor + +extern void GL_APIENTRY _mesa_ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +static void GL_APIENTRY _es_ClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) +{ + GLclampf converted_red; + GLclampf converted_green; + GLclampf converted_blue; + GLclampf converted_alpha; + + converted_red = (GLclampf) (red / 65536.0f); + converted_green = (GLclampf) (green / 65536.0f); + converted_blue = (GLclampf) (blue / 65536.0f); + converted_alpha = (GLclampf) (alpha / 65536.0f); + + _mesa_ClearColor(converted_red, converted_green, converted_blue, converted_alpha); +} + +extern void GL_APIENTRY _mesa_ClearDepthf(GLclampf depth); +#define _es_ClearDepthf _mesa_ClearDepthf + +extern void GL_APIENTRY _mesa_ClearDepthf(GLclampf depth); +static void GL_APIENTRY _es_ClearDepthx(GLclampx depth) +{ + GLclampf converted_depth; + + converted_depth = (GLclampf) (depth / 65536.0f); + + _mesa_ClearDepthf(converted_depth); +} + +extern void GL_APIENTRY _mesa_ClearStencil(GLint s); +#define _es_ClearStencil _mesa_ClearStencil + +extern void GL_APIENTRY _mesa_ClientActiveTextureARB(GLenum texture); +static void GL_APIENTRY _es_ClientActiveTexture(GLenum texture) +{ + switch(texture) { + case GL_TEXTURE0: + case GL_TEXTURE1: + case GL_TEXTURE2: + case GL_TEXTURE3: + case GL_TEXTURE4: + case GL_TEXTURE5: + case GL_TEXTURE6: + case GL_TEXTURE7: + case GL_TEXTURE8: + case GL_TEXTURE9: + case GL_TEXTURE10: + case GL_TEXTURE11: + case GL_TEXTURE12: + case GL_TEXTURE13: + case GL_TEXTURE14: + case GL_TEXTURE15: + case GL_TEXTURE16: + case GL_TEXTURE17: + case GL_TEXTURE18: + case GL_TEXTURE19: + case GL_TEXTURE20: + case GL_TEXTURE21: + case GL_TEXTURE22: + case GL_TEXTURE23: + case GL_TEXTURE24: + case GL_TEXTURE25: + case GL_TEXTURE26: + case GL_TEXTURE27: + case GL_TEXTURE28: + case GL_TEXTURE29: + case GL_TEXTURE30: + case GL_TEXTURE31: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glClientActiveTexture(texture=0x%x)", texture); + return; + } + + _mesa_ClientActiveTextureARB(texture); +} + +extern void GL_APIENTRY _mesa_ClipPlane(GLenum plane, GLdouble const * equation); +static void GL_APIENTRY _es_ClipPlanef(GLenum plane, const GLfloat *equation) +{ + register unsigned int i; + unsigned int n_equation = 4; + GLdouble converted_equation[4]; + + switch(plane) { + case GL_CLIP_PLANE0: + case GL_CLIP_PLANE1: + case GL_CLIP_PLANE2: + case GL_CLIP_PLANE3: + case GL_CLIP_PLANE4: + case GL_CLIP_PLANE5: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glClipPlanef(plane=0x%x)", plane); + return; + } + + for (i = 0; i < n_equation; i++) { + converted_equation[i] = (GLdouble) (equation[i]); + } + + _mesa_ClipPlane(plane, converted_equation); +} + +extern void GL_APIENTRY _mesa_ClipPlane(GLenum plane, GLdouble const * equation); +static void GL_APIENTRY _es_ClipPlanex(GLenum plane, const GLfixed *equation) +{ + register unsigned int i; + unsigned int n_equation = 4; + GLdouble converted_equation[4]; + + switch(plane) { + case GL_CLIP_PLANE0: + case GL_CLIP_PLANE1: + case GL_CLIP_PLANE2: + case GL_CLIP_PLANE3: + case GL_CLIP_PLANE4: + case GL_CLIP_PLANE5: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glClipPlanex(plane=0x%x)", plane); + return; + } + + for (i = 0; i < n_equation; i++) { + converted_equation[i] = (GLdouble) (equation[i] / 65536.0); + } + + _mesa_ClipPlane(plane, converted_equation); +} + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_Color4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +#define _check_Color4f _es_Color4f + +extern void GL_APIENTRY _es_Color4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +static void GL_APIENTRY _es_Color4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) +{ + GLfloat converted_red; + GLfloat converted_green; + GLfloat converted_blue; + GLfloat converted_alpha; + + converted_red = (GLfloat) (red / 255.0f); + converted_green = (GLfloat) (green / 255.0f); + converted_blue = (GLfloat) (blue / 255.0f); + converted_alpha = (GLfloat) (alpha / 255.0f); + + _es_Color4f(converted_red, converted_green, converted_blue, converted_alpha); +} + +extern void GL_APIENTRY _es_Color4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +static void GL_APIENTRY _es_Color4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) +{ + GLfloat converted_red; + GLfloat converted_green; + GLfloat converted_blue; + GLfloat converted_alpha; + + converted_red = (GLfloat) (red / 65536.0f); + converted_green = (GLfloat) (green / 65536.0f); + converted_blue = (GLfloat) (blue / 65536.0f); + converted_alpha = (GLfloat) (alpha / 65536.0f); + + _es_Color4f(converted_red, converted_green, converted_blue, converted_alpha); +} + +extern void GL_APIENTRY _mesa_ColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +#define _es_ColorMask _mesa_ColorMask + +extern void GL_APIENTRY _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); +static void GL_APIENTRY _es_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + switch(size) { + case 4: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glColorPointer(size=%d)", size); + return; + } + switch(type) { + case GL_UNSIGNED_BYTE: + case GL_FLOAT: + case GL_FIXED: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glColorPointer(type=0x%x)", type); + return; + } + + _mesa_ColorPointer(size, type, stride, pointer); +} + +extern void GL_APIENTRY _mesa_CompressedTexImage2DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); +static void GL_APIENTRY _es_CompressedTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCompressedTexImage2D(target=0x%x)", target); + return; + } + switch(internalFormat) { + case GL_PALETTE4_RGB8_OES: + case GL_PALETTE4_RGBA8_OES: + case GL_PALETTE4_R5_G6_B5_OES: + case GL_PALETTE4_RGBA4_OES: + case GL_PALETTE4_RGB5_A1_OES: + case GL_PALETTE8_RGB8_OES: + case GL_PALETTE8_RGBA8_OES: + case GL_PALETTE8_R5_G6_B5_OES: + case GL_PALETTE8_RGBA4_OES: + case GL_PALETTE8_RGB5_A1_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCompressedTexImage2D(internalFormat=0x%x)", internalFormat); + return; + } + switch(border) { + case 0: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glCompressedTexImage2D(border=%d)", border); + return; + } + + _mesa_CompressedTexImage2DARB(target, level, internalFormat, width, height, border, imageSize, data); +} + +extern void GL_APIENTRY _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); +static void GL_APIENTRY _es_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCompressedTexSubImage2D(target=0x%x)", target); + return; + } + + _mesa_CompressedTexSubImage2DARB(target, level, xoffset, yoffset, width, height, format, imageSize, data); +} + +extern void GL_APIENTRY _mesa_CopyTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +static void GL_APIENTRY _es_CopyTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCopyTexImage2D(target=0x%x)", target); + return; + } + switch(internalFormat) { + case GL_ALPHA: + case GL_RGB: + case GL_RGBA: + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glCopyTexImage2D(internalFormat=0x%x)", internalFormat); + return; + } + switch(border) { + case 0: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glCopyTexImage2D(border=%d)", border); + return; + } + + _mesa_CopyTexImage2D(target, level, internalFormat, x, y, width, height, border); +} + +extern void GL_APIENTRY _mesa_CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +static void GL_APIENTRY _es_CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCopyTexSubImage2D(target=0x%x)", target); + return; + } + + _mesa_CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); +} + +extern void GL_APIENTRY _mesa_CullFace(GLenum mode); +static void GL_APIENTRY _es_CullFace(GLenum mode) +{ + switch(mode) { + case GL_FRONT: + case GL_BACK: + case GL_FRONT_AND_BACK: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCullFace(mode=0x%x)", mode); + return; + } + + _mesa_CullFace(mode); +} + +extern void GL_APIENTRY _mesa_DeleteBuffersARB(GLsizei n, const GLuint * buffer); +#define _es_DeleteBuffers _mesa_DeleteBuffersARB + +extern void GL_APIENTRY _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers); +#define _es_DeleteFramebuffersOES _mesa_DeleteFramebuffersEXT + +extern void GL_APIENTRY _mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint * renderbuffers); +#define _es_DeleteRenderbuffersOES _mesa_DeleteRenderbuffersEXT + +extern void GL_APIENTRY _mesa_DeleteTextures(GLsizei n, const GLuint * textures); +#define _es_DeleteTextures _mesa_DeleteTextures + +extern void GL_APIENTRY _mesa_DepthFunc(GLenum func); +static void GL_APIENTRY _es_DepthFunc(GLenum func) +{ + switch(func) { + case GL_NEVER: + case GL_LESS: + case GL_EQUAL: + case GL_LEQUAL: + case GL_GREATER: + case GL_NOTEQUAL: + case GL_GEQUAL: + case GL_ALWAYS: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glDepthFunc(func=0x%x)", func); + return; + } + + _mesa_DepthFunc(func); +} + +extern void GL_APIENTRY _mesa_DepthMask(GLboolean flag); +#define _es_DepthMask _mesa_DepthMask + +extern void GL_APIENTRY _mesa_DepthRangef(GLclampf zNear, GLclampf zFar); +#define _es_DepthRangef _mesa_DepthRangef + +extern void GL_APIENTRY _mesa_DepthRangef(GLclampf zNear, GLclampf zFar); +static void GL_APIENTRY _es_DepthRangex(GLclampx zNear, GLclampx zFar) +{ + GLclampf converted_zNear; + GLclampf converted_zFar; + + converted_zNear = (GLclampf) (zNear / 65536.0f); + converted_zFar = (GLclampf) (zFar / 65536.0f); + + _mesa_DepthRangef(converted_zNear, converted_zFar); +} + +extern void GL_APIENTRY _mesa_Disable(GLenum cap); +static void GL_APIENTRY _es_Disable(GLenum cap) +{ + switch(cap) { + case GL_NORMALIZE: + case GL_RESCALE_NORMAL: + case GL_CLIP_PLANE0: + case GL_CLIP_PLANE1: + case GL_CLIP_PLANE2: + case GL_CLIP_PLANE3: + case GL_CLIP_PLANE4: + case GL_CLIP_PLANE5: + case GL_FOG: + case GL_LIGHTING: + case GL_COLOR_MATERIAL: + case GL_LIGHT0: + case GL_LIGHT1: + case GL_LIGHT2: + case GL_LIGHT3: + case GL_LIGHT4: + case GL_LIGHT5: + case GL_LIGHT6: + case GL_LIGHT7: + case GL_POINT_SMOOTH: + case GL_LINE_SMOOTH: + case GL_CULL_FACE: + case GL_POLYGON_OFFSET_FILL: + case GL_MULTISAMPLE: + case GL_SAMPLE_ALPHA_TO_COVERAGE: + case GL_SAMPLE_ALPHA_TO_ONE: + case GL_SAMPLE_COVERAGE: + case GL_TEXTURE_2D: + case GL_SCISSOR_TEST: + case GL_ALPHA_TEST: + case GL_STENCIL_TEST: + case GL_DEPTH_TEST: + case GL_BLEND: + case GL_DITHER: + case GL_COLOR_LOGIC_OP: + case GL_POINT_SPRITE_OES: + case GL_MATRIX_PALETTE_OES: + case GL_TEXTURE_CUBE_MAP_OES: + case GL_TEXTURE_GEN_STR_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glDisable(cap=0x%x)", cap); + return; + } + + _mesa_Disable(cap); +} + +extern void GL_APIENTRY _mesa_DisableClientState(GLenum array); +static void GL_APIENTRY _es_DisableClientState(GLenum array) +{ + switch(array) { + case GL_VERTEX_ARRAY: + case GL_NORMAL_ARRAY: + case GL_COLOR_ARRAY: + case GL_TEXTURE_COORD_ARRAY: + case GL_MATRIX_INDEX_ARRAY_OES: + case GL_WEIGHT_ARRAY_OES: + case GL_POINT_SIZE_ARRAY_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glDisableClientState(array=0x%x)", array); + return; + } + + _mesa_DisableClientState(array); +} + +extern void GL_APIENTRY _mesa_DrawArrays(GLenum mode, GLint first, GLsizei count); +static void GL_APIENTRY _es_DrawArrays(GLenum mode, GLint first, GLsizei count) +{ + switch(mode) { + case GL_POINTS: + case GL_LINES: + case GL_LINE_LOOP: + case GL_LINE_STRIP: + case GL_TRIANGLES: + case GL_TRIANGLE_STRIP: + case GL_TRIANGLE_FAN: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glDrawArrays(mode=0x%x)", mode); + return; + } + + _mesa_DrawArrays(mode, first, count); +} + +extern void GL_APIENTRY _mesa_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); +static void GL_APIENTRY _es_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) +{ + switch(mode) { + case GL_POINTS: + case GL_LINES: + case GL_LINE_LOOP: + case GL_LINE_STRIP: + case GL_TRIANGLES: + case GL_TRIANGLE_STRIP: + case GL_TRIANGLE_FAN: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glDrawElements(mode=0x%x)", mode); + return; + } + switch(type) { + case GL_UNSIGNED_BYTE: + case GL_UNSIGNED_SHORT: + case GL_UNSIGNED_INT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glDrawElements(type=0x%x)", type); + return; + } + + _mesa_DrawElements(mode, count, type, indices); +} + +extern void GL_APIENTRY _mesa_DrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat w, GLfloat h); +#define _es_DrawTexfOES _mesa_DrawTexf + +extern void GL_APIENTRY _mesa_DrawTexfv(const GLfloat * coords); +#define _es_DrawTexfvOES _mesa_DrawTexfv + +extern void GL_APIENTRY _mesa_DrawTexi(GLint x, GLint y, GLint z, GLint w, GLint h); +#define _es_DrawTexiOES _mesa_DrawTexi + +extern void GL_APIENTRY _mesa_DrawTexiv(const GLint * coords); +#define _es_DrawTexivOES _mesa_DrawTexiv + +extern void GL_APIENTRY _mesa_DrawTexs(GLshort x, GLshort y, GLshort z, GLshort w, GLshort h); +#define _es_DrawTexsOES _mesa_DrawTexs + +extern void GL_APIENTRY _mesa_DrawTexsv(const GLshort * coords); +#define _es_DrawTexsvOES _mesa_DrawTexsv + +extern void GL_APIENTRY _mesa_DrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat w, GLfloat h); +static void GL_APIENTRY _es_DrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h) +{ + GLfloat converted_x; + GLfloat converted_y; + GLfloat converted_z; + GLfloat converted_w; + GLfloat converted_h; + + converted_x = (GLfloat) (x / 65536.0f); + converted_y = (GLfloat) (y / 65536.0f); + converted_z = (GLfloat) (z / 65536.0f); + converted_w = (GLfloat) (w / 65536.0f); + converted_h = (GLfloat) (h / 65536.0f); + + _mesa_DrawTexf(converted_x, converted_y, converted_z, converted_w, converted_h); +} + +extern void GL_APIENTRY _mesa_DrawTexfv(GLfloat const * coords); +static void GL_APIENTRY _es_DrawTexxvOES(const GLfixed *coords) +{ + register unsigned int i; + unsigned int n_coords = 5; + GLfloat converted_coords[5]; + + for (i = 0; i < n_coords; i++) { + converted_coords[i] = (GLfloat) (coords[i] / 65536.0f); + } + + _mesa_DrawTexfv(converted_coords); +} + +extern void GL_APIENTRY _mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image); +static void GL_APIENTRY _es_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) +{ + switch(target) { + case GL_RENDERBUFFER_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glEGLImageTargetRenderbufferStorageOES(target=0x%x)", target); + return; + } + + _mesa_EGLImageTargetRenderbufferStorageOES(target, image); +} + +extern void GL_APIENTRY _mesa_EGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image); +static void GL_APIENTRY _es_EGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) +{ + switch(target) { + case GL_TEXTURE_2D: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glEGLImageTargetTexture2DOES(target=0x%x)", target); + return; + } + + _mesa_EGLImageTargetTexture2DOES(target, image); +} + +extern void GL_APIENTRY _mesa_Enable(GLenum cap); +static void GL_APIENTRY _es_Enable(GLenum cap) +{ + switch(cap) { + case GL_NORMALIZE: + case GL_RESCALE_NORMAL: + case GL_CLIP_PLANE0: + case GL_CLIP_PLANE1: + case GL_CLIP_PLANE2: + case GL_CLIP_PLANE3: + case GL_CLIP_PLANE4: + case GL_CLIP_PLANE5: + case GL_FOG: + case GL_LIGHTING: + case GL_COLOR_MATERIAL: + case GL_LIGHT0: + case GL_LIGHT1: + case GL_LIGHT2: + case GL_LIGHT3: + case GL_LIGHT4: + case GL_LIGHT5: + case GL_LIGHT6: + case GL_LIGHT7: + case GL_POINT_SMOOTH: + case GL_LINE_SMOOTH: + case GL_CULL_FACE: + case GL_POLYGON_OFFSET_FILL: + case GL_MULTISAMPLE: + case GL_SAMPLE_ALPHA_TO_COVERAGE: + case GL_SAMPLE_ALPHA_TO_ONE: + case GL_SAMPLE_COVERAGE: + case GL_TEXTURE_2D: + case GL_SCISSOR_TEST: + case GL_ALPHA_TEST: + case GL_STENCIL_TEST: + case GL_DEPTH_TEST: + case GL_BLEND: + case GL_DITHER: + case GL_COLOR_LOGIC_OP: + case GL_POINT_SPRITE_OES: + case GL_MATRIX_PALETTE_OES: + case GL_TEXTURE_CUBE_MAP_OES: + case GL_TEXTURE_GEN_STR_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glEnable(cap=0x%x)", cap); + return; + } + + _mesa_Enable(cap); +} + +extern void GL_APIENTRY _mesa_EnableClientState(GLenum array); +static void GL_APIENTRY _es_EnableClientState(GLenum array) +{ + switch(array) { + case GL_VERTEX_ARRAY: + case GL_NORMAL_ARRAY: + case GL_COLOR_ARRAY: + case GL_TEXTURE_COORD_ARRAY: + case GL_MATRIX_INDEX_ARRAY_OES: + case GL_WEIGHT_ARRAY_OES: + case GL_POINT_SIZE_ARRAY_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glEnableClientState(array=0x%x)", array); + return; + } + + _mesa_EnableClientState(array); +} + +extern void GL_APIENTRY _mesa_Finish(void); +#define _es_Finish _mesa_Finish + +extern void GL_APIENTRY _mesa_Flush(void); +#define _es_Flush _mesa_Flush + +extern void GL_APIENTRY _mesa_Fogf(GLenum pname, GLfloat param); +static void GL_APIENTRY _es_Fogf(GLenum pname, GLfloat param) +{ + switch(pname) { + case GL_FOG_MODE: + if (param != GL_EXP && param != GL_EXP2 && param != GL_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFogf(pname=0x%x)", pname); + return; + } + break; + case GL_FOG_DENSITY: + case GL_FOG_START: + case GL_FOG_END: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFogf(pname=0x%x)", pname); + return; + } + + _mesa_Fogf(pname, param); +} + +extern void GL_APIENTRY _mesa_Fogfv(GLenum pname, const GLfloat * params); +static void GL_APIENTRY _es_Fogfv(GLenum pname, const GLfloat *params) +{ + switch(pname) { + case GL_FOG_MODE: /* size 1 */ + if (params[0] != GL_EXP && params[0] != GL_EXP2 && params[0] != GL_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFogfv(pname=0x%x)", pname); + return; + } + break; + case GL_FOG_COLOR: /* size 4 */ + case GL_FOG_DENSITY: /* size 1 */ + case GL_FOG_START: /* size 1 */ + case GL_FOG_END: /* size 1 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFogfv(pname=0x%x)", pname); + return; + } + + _mesa_Fogfv(pname, params); +} + +extern void GL_APIENTRY _mesa_Fogf(GLenum pname, GLfloat param); +static void GL_APIENTRY _es_Fogx(GLenum pname, GLfixed param) +{ + GLfloat converted_param; + int convert_param_value = 1; + + switch(pname) { + case GL_FOG_MODE: + if (param != GL_EXP && param != GL_EXP2 && param != GL_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFogx(pname=0x%x)", pname); + return; + } + convert_param_value = 0; + break; + case GL_FOG_DENSITY: + case GL_FOG_START: + case GL_FOG_END: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFogx(pname=0x%x)", pname); + return; + } + + if (convert_param_value) { + converted_param = (GLfloat) (param / 65536.0f); + } else { + converted_param = (GLfloat) param; + } + + _mesa_Fogf(pname, converted_param); +} + +extern void GL_APIENTRY _mesa_Fogfv(GLenum pname, GLfloat const * params); +static void GL_APIENTRY _es_Fogxv(GLenum pname, const GLfixed *params) +{ + register unsigned int i; + unsigned int n_params = 4; + GLfloat converted_params[4]; + int convert_params_value = 1; + + switch(pname) { + case GL_FOG_MODE: + if (params[0] != GL_EXP && params[0] != GL_EXP2 && params[0] != GL_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFogxv(pname=0x%x)", pname); + return; + } + convert_params_value = 0; + n_params = 1; + break; + case GL_FOG_COLOR: + n_params = 4; + break; + case GL_FOG_DENSITY: + case GL_FOG_START: + case GL_FOG_END: + n_params = 1; + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFogxv(pname=0x%x)", pname); + return; + } + + if (convert_params_value) { + for (i = 0; i < n_params; i++) { + converted_params[i] = (GLfloat) (params[i] / 65536.0f); + } + } else { + for (i = 0; i < n_params; i++) { + converted_params[i] = (GLfloat) params[i]; + } + } + + _mesa_Fogfv(pname, converted_params); +} + +extern void GL_APIENTRY _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +static void GL_APIENTRY _es_FramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + switch(target) { + case GL_FRAMEBUFFER_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFramebufferRenderbufferOES(target=0x%x)", target); + return; + } + switch(attachment) { + case GL_COLOR_ATTACHMENT0_OES: + case GL_DEPTH_ATTACHMENT_OES: + case GL_STENCIL_ATTACHMENT_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFramebufferRenderbufferOES(attachment=0x%x)", attachment); + return; + } + switch(renderbuffertarget) { + case GL_RENDERBUFFER_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFramebufferRenderbufferOES(renderbuffertarget=0x%x)", renderbuffertarget); + return; + } + + _mesa_FramebufferRenderbufferEXT(target, attachment, renderbuffertarget, renderbuffer); +} + +extern void GL_APIENTRY _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +static void GL_APIENTRY _es_FramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + switch(target) { + case GL_FRAMEBUFFER_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFramebufferTexture2DOES(target=0x%x)", target); + return; + } + switch(attachment) { + case GL_COLOR_ATTACHMENT0_OES: + case GL_DEPTH_ATTACHMENT_OES: + case GL_STENCIL_ATTACHMENT_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFramebufferTexture2DOES(attachment=0x%x)", attachment); + return; + } + switch(textarget) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glFramebufferTexture2DOES(textarget=0x%x)", textarget); + return; + } + + _mesa_FramebufferTexture2DEXT(target, attachment, textarget, texture, level); +} + +extern void GL_APIENTRY _mesa_FrontFace(GLenum mode); +static void GL_APIENTRY _es_FrontFace(GLenum mode) +{ + switch(mode) { + case GL_CW: + case GL_CCW: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFrontFace(mode=0x%x)", mode); + return; + } + + _mesa_FrontFace(mode); +} + +extern void GL_APIENTRY _mesa_Frustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +static void GL_APIENTRY _es_Frustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) +{ + GLdouble converted_left; + GLdouble converted_right; + GLdouble converted_bottom; + GLdouble converted_top; + GLdouble converted_zNear; + GLdouble converted_zFar; + + converted_left = (GLdouble) (left); + converted_right = (GLdouble) (right); + converted_bottom = (GLdouble) (bottom); + converted_top = (GLdouble) (top); + converted_zNear = (GLdouble) (zNear); + converted_zFar = (GLdouble) (zFar); + + _mesa_Frustum(converted_left, converted_right, converted_bottom, converted_top, converted_zNear, converted_zFar); +} + +extern void GL_APIENTRY _mesa_Frustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +static void GL_APIENTRY _es_Frustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) +{ + GLdouble converted_left; + GLdouble converted_right; + GLdouble converted_bottom; + GLdouble converted_top; + GLdouble converted_zNear; + GLdouble converted_zFar; + + converted_left = (GLdouble) (left / 65536.0); + converted_right = (GLdouble) (right / 65536.0); + converted_bottom = (GLdouble) (bottom / 65536.0); + converted_top = (GLdouble) (top / 65536.0); + converted_zNear = (GLdouble) (zNear / 65536.0); + converted_zFar = (GLdouble) (zFar / 65536.0); + + _mesa_Frustum(converted_left, converted_right, converted_bottom, converted_top, converted_zNear, converted_zFar); +} + +extern void GL_APIENTRY _mesa_GenBuffersARB(GLsizei n, GLuint * buffer); +#define _es_GenBuffers _mesa_GenBuffersARB + +extern void GL_APIENTRY _mesa_GenFramebuffersEXT(GLsizei n, GLuint * ids); +#define _es_GenFramebuffersOES _mesa_GenFramebuffersEXT + +extern void GL_APIENTRY _mesa_GenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers); +#define _es_GenRenderbuffersOES _mesa_GenRenderbuffersEXT + +extern void GL_APIENTRY _mesa_GenTextures(GLsizei n, GLuint * textures); +#define _es_GenTextures _mesa_GenTextures + +extern void GL_APIENTRY _mesa_GenerateMipmapEXT(GLenum target); +static void GL_APIENTRY _es_GenerateMipmapOES(GLenum target) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGenerateMipmapOES(target=0x%x)", target); + return; + } + + _mesa_GenerateMipmapEXT(target); +} + +extern void GL_APIENTRY _mesa_GetBooleanv(GLenum pname, GLboolean * params); +#define _es_GetBooleanv _mesa_GetBooleanv + +extern void GL_APIENTRY _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint * params); +static void GL_APIENTRY _es_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params) +{ + switch(target) { + case GL_ARRAY_BUFFER: + case GL_ELEMENT_ARRAY_BUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetBufferParameteriv(target=0x%x)", target); + return; + } + switch(pname) { + case GL_BUFFER_SIZE: + case GL_BUFFER_USAGE: + case GL_BUFFER_ACCESS_OES: + case GL_BUFFER_MAPPED_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetBufferParameteriv(pname=0x%x)", pname); + return; + } + + _mesa_GetBufferParameterivARB(target, pname, params); +} + +extern void GL_APIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid ** params); +static void GL_APIENTRY _es_GetBufferPointervOES(GLenum target, GLenum pname, GLvoid **params) +{ + switch(target) { + case GL_ARRAY_BUFFER: + case GL_ELEMENT_ARRAY_BUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetBufferPointervOES(target=0x%x)", target); + return; + } + switch(pname) { + case GL_BUFFER_MAP_POINTER_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetBufferPointervOES(pname=0x%x)", pname); + return; + } + + _mesa_GetBufferPointervARB(target, pname, params); +} + +extern void GL_APIENTRY _mesa_GetClipPlane(GLenum plane, GLdouble * equation); +static void GL_APIENTRY _es_GetClipPlanef(GLenum plane, GLfloat *equation) +{ + register unsigned int i; + unsigned int n_equation = 4; + GLdouble converted_equation[4]; + + switch(plane) { + case GL_CLIP_PLANE0: + case GL_CLIP_PLANE1: + case GL_CLIP_PLANE2: + case GL_CLIP_PLANE3: + case GL_CLIP_PLANE4: + case GL_CLIP_PLANE5: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetClipPlanef(plane=0x%x)", plane); + return; + } + + _mesa_GetClipPlane(plane, converted_equation); + for (i = 0; i < n_equation; i++) { + equation[i] = (GLfloat) (converted_equation[i]); + } +} + +extern void GL_APIENTRY _mesa_GetClipPlane(GLenum plane, GLdouble * equation); +static void GL_APIENTRY _es_GetClipPlanex(GLenum plane, GLfixed *equation) +{ + register unsigned int i; + unsigned int n_equation = 4; + GLdouble converted_equation[4]; + + switch(plane) { + case GL_CLIP_PLANE0: + case GL_CLIP_PLANE1: + case GL_CLIP_PLANE2: + case GL_CLIP_PLANE3: + case GL_CLIP_PLANE4: + case GL_CLIP_PLANE5: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetClipPlanex(plane=0x%x)", plane); + return; + } + + _mesa_GetClipPlane(plane, converted_equation); + for (i = 0; i < n_equation; i++) { + equation[i] = (GLfixed) (converted_equation[i] * 65536); + } +} + +extern GLenum GL_APIENTRY _mesa_GetError(void); +#define _es_GetError _mesa_GetError + +extern void GL_APIENTRY _mesa_GetFixedv(GLenum pname, GLfixed * params); +#define _es_GetFixedv _mesa_GetFixedv + +extern void GL_APIENTRY _mesa_GetFloatv(GLenum pname, GLfloat * params); +#define _es_GetFloatv _mesa_GetFloatv + +extern void GL_APIENTRY _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params); +static void GL_APIENTRY _es_GetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint *params) +{ + switch(target) { + case GL_FRAMEBUFFER_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetFramebufferAttachmentParameterivOES(target=0x%x)", target); + return; + } + switch(pname) { + case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES: /* size 1 */ + case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES: /* size 1 */ + case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES: /* size 1 */ + case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES: /* size 1 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetFramebufferAttachmentParameterivOES(pname=0x%x)", pname); + return; + } + + _mesa_GetFramebufferAttachmentParameterivEXT(target, attachment, pname, params); +} + +extern void GL_APIENTRY _mesa_GetIntegerv(GLenum pname, GLint * params); +#define _es_GetIntegerv _mesa_GetIntegerv + +extern void GL_APIENTRY _mesa_GetLightfv(GLenum light, GLenum pname, GLfloat * params); +static void GL_APIENTRY _es_GetLightfv(GLenum light, GLenum pname, GLfloat *params) +{ + switch(light) { + case GL_LIGHT0: + case GL_LIGHT1: + case GL_LIGHT2: + case GL_LIGHT3: + case GL_LIGHT4: + case GL_LIGHT5: + case GL_LIGHT6: + case GL_LIGHT7: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetLightfv(light=0x%x)", light); + return; + } + switch(pname) { + case GL_AMBIENT: /* size 4 */ + case GL_DIFFUSE: /* size 4 */ + case GL_SPECULAR: /* size 4 */ + case GL_POSITION: /* size 4 */ + case GL_SPOT_DIRECTION: /* size 3 */ + case GL_SPOT_EXPONENT: /* size 1 */ + case GL_SPOT_CUTOFF: /* size 1 */ + case GL_CONSTANT_ATTENUATION: /* size 1 */ + case GL_LINEAR_ATTENUATION: /* size 1 */ + case GL_QUADRATIC_ATTENUATION: /* size 1 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetLightfv(pname=0x%x)", pname); + return; + } + + _mesa_GetLightfv(light, pname, params); +} + +extern void GL_APIENTRY _mesa_GetLightfv(GLenum light, GLenum pname, GLfloat * params); +static void GL_APIENTRY _es_GetLightxv(GLenum light, GLenum pname, GLfixed *params) +{ + register unsigned int i; + unsigned int n_params = 4; + GLfloat converted_params[4]; + + switch(light) { + case GL_LIGHT0: + case GL_LIGHT1: + case GL_LIGHT2: + case GL_LIGHT3: + case GL_LIGHT4: + case GL_LIGHT5: + case GL_LIGHT6: + case GL_LIGHT7: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetLightxv(light=0x%x)", light); + return; + } + switch(pname) { + case GL_AMBIENT: + case GL_DIFFUSE: + case GL_SPECULAR: + case GL_POSITION: + n_params = 4; + break; + case GL_SPOT_DIRECTION: + n_params = 3; + break; + case GL_SPOT_EXPONENT: + case GL_SPOT_CUTOFF: + case GL_CONSTANT_ATTENUATION: + case GL_LINEAR_ATTENUATION: + case GL_QUADRATIC_ATTENUATION: + n_params = 1; + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetLightxv(pname=0x%x)", pname); + return; + } + + _mesa_GetLightfv(light, pname, converted_params); + for (i = 0; i < n_params; i++) { + params[i] = (GLint) (converted_params[i] * 65536); + } +} + +extern void GL_APIENTRY _mesa_GetMaterialfv(GLenum face, GLenum pname, GLfloat * params); +static void GL_APIENTRY _es_GetMaterialfv(GLenum face, GLenum pname, GLfloat *params) +{ + switch(face) { + case GL_FRONT: + case GL_BACK: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetMaterialfv(face=0x%x)", face); + return; + } + switch(pname) { + case GL_SHININESS: /* size 1 */ + case GL_AMBIENT: /* size 4 */ + case GL_DIFFUSE: /* size 4 */ + case GL_AMBIENT_AND_DIFFUSE: /* size 4 */ + case GL_SPECULAR: /* size 4 */ + case GL_EMISSION: /* size 4 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetMaterialfv(pname=0x%x)", pname); + return; + } + + _mesa_GetMaterialfv(face, pname, params); +} + +extern void GL_APIENTRY _mesa_GetMaterialfv(GLenum face, GLenum pname, GLfloat * params); +static void GL_APIENTRY _es_GetMaterialxv(GLenum face, GLenum pname, GLfixed *params) +{ + register unsigned int i; + unsigned int n_params = 4; + GLfloat converted_params[4]; + + switch(face) { + case GL_FRONT: + case GL_BACK: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetMaterialxv(face=0x%x)", face); + return; + } + switch(pname) { + case GL_SHININESS: + n_params = 1; + break; + case GL_AMBIENT: + case GL_DIFFUSE: + case GL_AMBIENT_AND_DIFFUSE: + case GL_SPECULAR: + case GL_EMISSION: + n_params = 4; + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetMaterialxv(pname=0x%x)", pname); + return; + } + + _mesa_GetMaterialfv(face, pname, converted_params); + for (i = 0; i < n_params; i++) { + params[i] = (GLint) (converted_params[i] * 65536); + } +} + +extern void GL_APIENTRY _mesa_GetPointerv(GLenum pname, GLvoid ** params); +static void GL_APIENTRY _es_GetPointerv(GLenum pname, GLvoid **params) +{ + switch(pname) { + case GL_VERTEX_ARRAY_POINTER: + case GL_NORMAL_ARRAY_POINTER: + case GL_COLOR_ARRAY_POINTER: + case GL_TEXTURE_COORD_ARRAY_POINTER: + case GL_MATRIX_INDEX_ARRAY_POINTER_OES: + case GL_WEIGHT_ARRAY_POINTER_OES: + case GL_POINT_SIZE_ARRAY_POINTER_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetPointerv(pname=0x%x)", pname); + return; + } + + _mesa_GetPointerv(pname, params); +} + +extern void GL_APIENTRY _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint * params); +static void GL_APIENTRY _es_GetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint *params) +{ + switch(target) { + case GL_RENDERBUFFER_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetRenderbufferParameterivOES(target=0x%x)", target); + return; + } + switch(pname) { + case GL_RENDERBUFFER_WIDTH_OES: /* size 1 */ + case GL_RENDERBUFFER_HEIGHT_OES: /* size 1 */ + case GL_RENDERBUFFER_INTERNAL_FORMAT_OES: /* size 1 */ + case GL_RENDERBUFFER_RED_SIZE_OES: /* size 1 */ + case GL_RENDERBUFFER_GREEN_SIZE_OES: /* size 1 */ + case GL_RENDERBUFFER_BLUE_SIZE_OES: /* size 1 */ + case GL_RENDERBUFFER_ALPHA_SIZE_OES: /* size 1 */ + case GL_RENDERBUFFER_DEPTH_SIZE_OES: /* size 1 */ + case GL_RENDERBUFFER_STENCIL_SIZE_OES: /* size 1 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetRenderbufferParameterivOES(pname=0x%x)", pname); + return; + } + + _mesa_GetRenderbufferParameterivEXT(target, pname, params); +} + +extern const GLubyte * GL_APIENTRY _mesa_GetString(GLenum name); +static const GLubyte * GL_APIENTRY _es_GetString(GLenum name) +{ + switch(name) { + case GL_VENDOR: + case GL_RENDERER: + case GL_VERSION: + case GL_EXTENSIONS: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetString(name=0x%x)", name); + return (const GLubyte *) 0; + } + + return _mesa_GetString(name); +} + +extern void GL_APIENTRY _mesa_GetTexEnvfv(GLenum target, GLenum pname, GLfloat * params); +static void GL_APIENTRY _es_GetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) +{ + switch(target) { + case GL_POINT_SPRITE_OES: + if (pname != GL_COORD_REPLACE_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnvfv(target=0x%x)", target); + return; + } + break; + case GL_TEXTURE_FILTER_CONTROL_EXT: + if (pname != GL_TEXTURE_LOD_BIAS_EXT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnvfv(target=0x%x)", target); + return; + } + break; + case GL_TEXTURE_ENV: + if (pname != GL_TEXTURE_ENV_COLOR && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnvfv(target=0x%x)", target); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnvfv(target=0x%x)", target); + return; + } + switch(pname) { + case GL_COORD_REPLACE_OES: /* size 1 */ + break; + case GL_TEXTURE_LOD_BIAS_EXT: /* size 1 */ + case GL_TEXTURE_ENV_COLOR: /* size 4 */ + case GL_RGB_SCALE: /* size 1 */ + case GL_ALPHA_SCALE: /* size 1 */ + break; + case GL_TEXTURE_ENV_MODE: /* size 1 */ + case GL_COMBINE_RGB: /* size 1 */ + case GL_COMBINE_ALPHA: /* size 1 */ + case GL_SRC0_RGB: /* size 1 */ + case GL_SRC1_RGB: /* size 1 */ + case GL_SRC2_RGB: /* size 1 */ + case GL_SRC0_ALPHA: /* size 1 */ + case GL_SRC1_ALPHA: /* size 1 */ + case GL_SRC2_ALPHA: /* size 1 */ + case GL_OPERAND0_RGB: /* size 1 */ + case GL_OPERAND1_RGB: /* size 1 */ + case GL_OPERAND2_RGB: /* size 1 */ + case GL_OPERAND0_ALPHA: /* size 1 */ + case GL_OPERAND1_ALPHA: /* size 1 */ + case GL_OPERAND2_ALPHA: /* size 1 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnvfv(pname=0x%x)", pname); + return; + } + + _mesa_GetTexEnvfv(target, pname, params); +} + +extern void GL_APIENTRY _mesa_GetTexEnviv(GLenum target, GLenum pname, GLint * params); +static void GL_APIENTRY _es_GetTexEnviv(GLenum target, GLenum pname, GLint *params) +{ + switch(target) { + case GL_POINT_SPRITE_OES: + if (pname != GL_COORD_REPLACE_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnviv(target=0x%x)", target); + return; + } + break; + case GL_TEXTURE_FILTER_CONTROL_EXT: + if (pname != GL_TEXTURE_LOD_BIAS_EXT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnviv(target=0x%x)", target); + return; + } + break; + case GL_TEXTURE_ENV: + if (pname != GL_TEXTURE_ENV_COLOR && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnviv(target=0x%x)", target); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnviv(target=0x%x)", target); + return; + } + switch(pname) { + case GL_COORD_REPLACE_OES: /* size 1 */ + break; + case GL_TEXTURE_LOD_BIAS_EXT: /* size 1 */ + case GL_TEXTURE_ENV_COLOR: /* size 4 */ + case GL_RGB_SCALE: /* size 1 */ + case GL_ALPHA_SCALE: /* size 1 */ + break; + case GL_TEXTURE_ENV_MODE: /* size 1 */ + case GL_COMBINE_RGB: /* size 1 */ + case GL_COMBINE_ALPHA: /* size 1 */ + case GL_SRC0_RGB: /* size 1 */ + case GL_SRC1_RGB: /* size 1 */ + case GL_SRC2_RGB: /* size 1 */ + case GL_SRC0_ALPHA: /* size 1 */ + case GL_SRC1_ALPHA: /* size 1 */ + case GL_SRC2_ALPHA: /* size 1 */ + case GL_OPERAND0_RGB: /* size 1 */ + case GL_OPERAND1_RGB: /* size 1 */ + case GL_OPERAND2_RGB: /* size 1 */ + case GL_OPERAND0_ALPHA: /* size 1 */ + case GL_OPERAND1_ALPHA: /* size 1 */ + case GL_OPERAND2_ALPHA: /* size 1 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnviv(pname=0x%x)", pname); + return; + } + + _mesa_GetTexEnviv(target, pname, params); +} + +extern void GL_APIENTRY _mesa_GetTexEnvfv(GLenum target, GLenum pname, GLfloat * params); +static void GL_APIENTRY _es_GetTexEnvxv(GLenum target, GLenum pname, GLfixed *params) +{ + register unsigned int i; + unsigned int n_params = 4; + GLfloat converted_params[4]; + int convert_params_value = 1; + + switch(target) { + case GL_POINT_SPRITE_OES: + if (pname != GL_COORD_REPLACE_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnvxv(target=0x%x)", target); + return; + } + break; + case GL_TEXTURE_FILTER_CONTROL_EXT: + if (pname != GL_TEXTURE_LOD_BIAS_EXT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnvxv(target=0x%x)", target); + return; + } + break; + case GL_TEXTURE_ENV: + if (pname != GL_TEXTURE_ENV_COLOR && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnvxv(target=0x%x)", target); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnvxv(target=0x%x)", target); + return; + } + switch(pname) { + case GL_COORD_REPLACE_OES: + convert_params_value = 0; + n_params = 1; + break; + case GL_TEXTURE_LOD_BIAS_EXT: + n_params = 1; + break; + case GL_TEXTURE_ENV_COLOR: + n_params = 4; + break; + case GL_RGB_SCALE: + case GL_ALPHA_SCALE: + n_params = 1; + break; + case GL_TEXTURE_ENV_MODE: + case GL_COMBINE_RGB: + case GL_COMBINE_ALPHA: + case GL_SRC0_RGB: + case GL_SRC1_RGB: + case GL_SRC2_RGB: + case GL_SRC0_ALPHA: + case GL_SRC1_ALPHA: + case GL_SRC2_ALPHA: + case GL_OPERAND0_RGB: + case GL_OPERAND1_RGB: + case GL_OPERAND2_RGB: + case GL_OPERAND0_ALPHA: + case GL_OPERAND1_ALPHA: + case GL_OPERAND2_ALPHA: + convert_params_value = 0; + n_params = 1; + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnvxv(pname=0x%x)", pname); + return; + } + + _mesa_GetTexEnvfv(target, pname, converted_params); + if (convert_params_value) { + for (i = 0; i < n_params; i++) { + params[i] = (GLint) (converted_params[i] * 65536); + } + } else { + for (i = 0; i < n_params; i++) { + params[i] = (GLfixed) converted_params[i]; + } + } +} + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat * params); +static void GL_APIENTRY _check_GetTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params) +{ + switch(coord) { + case GL_TEXTURE_GEN_STR_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexGenfvOES(coord=0x%x)", coord); + return; + } + switch(pname) { + case GL_TEXTURE_GEN_MODE_OES: /* size 1 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexGenfvOES(pname=0x%x)", pname); + return; + } + + _es_GetTexGenfv(coord, pname, params); +} + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat * params); +static void GL_APIENTRY _check_GetTexGenivOES(GLenum coord, GLenum pname, GLint *params) +{ + register unsigned int i; + unsigned int n_params = 1; + GLfloat converted_params[1]; + + switch(coord) { + case GL_TEXTURE_GEN_STR_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexGenivOES(coord=0x%x)", coord); + return; + } + switch(pname) { + case GL_TEXTURE_GEN_MODE_OES: + n_params = 1; + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexGenivOES(pname=0x%x)", pname); + return; + } + + _es_GetTexGenfv(coord, pname, converted_params); + for (i = 0; i < n_params; i++) { + params[i] = (GLfloat) converted_params[i]; + } +} + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat * params); +static void GL_APIENTRY _check_GetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params) +{ + register unsigned int i; + unsigned int n_params = 1; + GLfloat converted_params[1]; + + switch(coord) { + case GL_TEXTURE_GEN_STR_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexGenxvOES(coord=0x%x)", coord); + return; + } + switch(pname) { + case GL_TEXTURE_GEN_MODE_OES: + n_params = 1; + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexGenxvOES(pname=0x%x)", pname); + return; + } + + _es_GetTexGenfv(coord, pname, converted_params); + for (i = 0; i < n_params; i++) { + params[i] = (GLfloat) converted_params[i]; + } +} + +extern void GL_APIENTRY _mesa_GetTexParameterfv(GLenum target, GLenum pname, GLfloat * params); +static void GL_APIENTRY _es_GetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexParameterfv(target=0x%x)", target); + return; + } + switch(pname) { + case GL_TEXTURE_WRAP_S: /* size 1 */ + case GL_TEXTURE_WRAP_T: /* size 1 */ + case GL_TEXTURE_MIN_FILTER: /* size 1 */ + case GL_TEXTURE_MAG_FILTER: /* size 1 */ + case GL_GENERATE_MIPMAP: /* size 1 */ + break; + case GL_TEXTURE_CROP_RECT_OES: /* size 4 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)", pname); + return; + } + + _mesa_GetTexParameterfv(target, pname, params); +} + +extern void GL_APIENTRY _mesa_GetTexParameteriv(GLenum target, GLenum pname, GLint * params); +static void GL_APIENTRY _es_GetTexParameteriv(GLenum target, GLenum pname, GLint *params) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexParameteriv(target=0x%x)", target); + return; + } + switch(pname) { + case GL_TEXTURE_WRAP_S: /* size 1 */ + case GL_TEXTURE_WRAP_T: /* size 1 */ + case GL_TEXTURE_MIN_FILTER: /* size 1 */ + case GL_TEXTURE_MAG_FILTER: /* size 1 */ + case GL_GENERATE_MIPMAP: /* size 1 */ + break; + case GL_TEXTURE_CROP_RECT_OES: /* size 4 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname); + return; + } + + _mesa_GetTexParameteriv(target, pname, params); +} + +extern void GL_APIENTRY _mesa_GetTexParameterfv(GLenum target, GLenum pname, GLfloat * params); +static void GL_APIENTRY _es_GetTexParameterxv(GLenum target, GLenum pname, GLfixed *params) +{ + register unsigned int i; + unsigned int n_params = 4; + GLfloat converted_params[4]; + int convert_params_value = 1; + + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexParameterxv(target=0x%x)", target); + return; + } + switch(pname) { + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_MAG_FILTER: + case GL_GENERATE_MIPMAP: + convert_params_value = 0; + n_params = 1; + break; + case GL_TEXTURE_CROP_RECT_OES: + n_params = 4; + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexParameterxv(pname=0x%x)", pname); + return; + } + + _mesa_GetTexParameterfv(target, pname, converted_params); + if (convert_params_value) { + for (i = 0; i < n_params; i++) { + params[i] = (GLint) (converted_params[i] * 65536); + } + } else { + for (i = 0; i < n_params; i++) { + params[i] = (GLfixed) converted_params[i]; + } + } +} + +extern void GL_APIENTRY _mesa_Hint(GLenum target, GLenum mode); +static void GL_APIENTRY _es_Hint(GLenum target, GLenum mode) +{ + switch(target) { + case GL_FOG_HINT: + case GL_LINE_SMOOTH_HINT: + case GL_PERSPECTIVE_CORRECTION_HINT: + case GL_POINT_SMOOTH_HINT: + case GL_GENERATE_MIPMAP_HINT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glHint(target=0x%x)", target); + return; + } + switch(mode) { + case GL_FASTEST: + case GL_NICEST: + case GL_DONT_CARE: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glHint(mode=0x%x)", mode); + return; + } + + _mesa_Hint(target, mode); +} + +extern GLboolean GL_APIENTRY _mesa_IsBufferARB(GLuint buffer); +#define _es_IsBuffer _mesa_IsBufferARB + +extern GLboolean GL_APIENTRY _mesa_IsEnabled(GLenum cap); +static GLboolean GL_APIENTRY _es_IsEnabled(GLenum cap) +{ + switch(cap) { + case GL_NORMALIZE: + case GL_RESCALE_NORMAL: + case GL_CLIP_PLANE0: + case GL_CLIP_PLANE1: + case GL_CLIP_PLANE2: + case GL_CLIP_PLANE3: + case GL_CLIP_PLANE4: + case GL_CLIP_PLANE5: + case GL_FOG: + case GL_LIGHTING: + case GL_COLOR_MATERIAL: + case GL_LIGHT0: + case GL_LIGHT1: + case GL_LIGHT2: + case GL_LIGHT3: + case GL_LIGHT4: + case GL_LIGHT5: + case GL_LIGHT6: + case GL_LIGHT7: + case GL_POINT_SMOOTH: + case GL_LINE_SMOOTH: + case GL_CULL_FACE: + case GL_POLYGON_OFFSET_FILL: + case GL_MULTISAMPLE: + case GL_SAMPLE_ALPHA_TO_COVERAGE: + case GL_SAMPLE_ALPHA_TO_ONE: + case GL_SAMPLE_COVERAGE: + case GL_TEXTURE_2D: + case GL_SCISSOR_TEST: + case GL_ALPHA_TEST: + case GL_STENCIL_TEST: + case GL_DEPTH_TEST: + case GL_BLEND: + case GL_DITHER: + case GL_COLOR_LOGIC_OP: + case GL_POINT_SPRITE_OES: + case GL_TEXTURE_CUBE_MAP_OES: + case GL_TEXTURE_GEN_STR_OES: + case GL_VERTEX_ARRAY: + case GL_NORMAL_ARRAY: + case GL_COLOR_ARRAY: + case GL_TEXTURE_COORD_ARRAY: + case GL_MATRIX_INDEX_ARRAY_OES: + case GL_WEIGHT_ARRAY_OES: + case GL_POINT_SIZE_ARRAY_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glIsEnabled(cap=0x%x)", cap); + return GL_FALSE; + } + + return _mesa_IsEnabled(cap); +} + +extern GLboolean GL_APIENTRY _mesa_IsFramebufferEXT(GLuint framebuffer); +#define _es_IsFramebufferOES _mesa_IsFramebufferEXT + +extern GLboolean GL_APIENTRY _mesa_IsRenderbufferEXT(GLuint renderbuffer); +#define _es_IsRenderbufferOES _mesa_IsRenderbufferEXT + +extern GLboolean GL_APIENTRY _mesa_IsTexture(GLuint texture); +#define _es_IsTexture _mesa_IsTexture + +extern void GL_APIENTRY _mesa_LightModelf(GLenum pname, GLfloat param); +static void GL_APIENTRY _es_LightModelf(GLenum pname, GLfloat param) +{ + switch(pname) { + case GL_LIGHT_MODEL_TWO_SIDE: + if (param != GL_TRUE && param != GL_FALSE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightModelf(pname=0x%x)", pname); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightModelf(pname=0x%x)", pname); + return; + } + + _mesa_LightModelf(pname, param); +} + +extern void GL_APIENTRY _mesa_LightModelfv(GLenum pname, const GLfloat * params); +static void GL_APIENTRY _es_LightModelfv(GLenum pname, const GLfloat *params) +{ + switch(pname) { + case GL_LIGHT_MODEL_AMBIENT: /* size 4 */ + break; + case GL_LIGHT_MODEL_TWO_SIDE: /* size 1 */ + if (params[0] != GL_TRUE && params[0] != GL_FALSE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightModelfv(pname=0x%x)", pname); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightModelfv(pname=0x%x)", pname); + return; + } + + _mesa_LightModelfv(pname, params); +} + +extern void GL_APIENTRY _mesa_LightModelf(GLenum pname, GLfloat param); +static void GL_APIENTRY _es_LightModelx(GLenum pname, GLfixed param) +{ + GLfloat converted_param; + + switch(pname) { + case GL_LIGHT_MODEL_TWO_SIDE: + if (param != GL_TRUE && param != GL_FALSE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightModelx(pname=0x%x)", pname); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightModelx(pname=0x%x)", pname); + return; + } + + converted_param = (GLfloat) param; + + _mesa_LightModelf(pname, converted_param); +} + +extern void GL_APIENTRY _mesa_LightModelfv(GLenum pname, GLfloat const * params); +static void GL_APIENTRY _es_LightModelxv(GLenum pname, const GLfixed *params) +{ + register unsigned int i; + unsigned int n_params = 4; + GLfloat converted_params[4]; + int convert_params_value = 1; + + switch(pname) { + case GL_LIGHT_MODEL_AMBIENT: + n_params = 4; + break; + case GL_LIGHT_MODEL_TWO_SIDE: + if (params[0] != GL_TRUE && params[0] != GL_FALSE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightModelxv(pname=0x%x)", pname); + return; + } + convert_params_value = 0; + n_params = 1; + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightModelxv(pname=0x%x)", pname); + return; + } + + if (convert_params_value) { + for (i = 0; i < n_params; i++) { + converted_params[i] = (GLfloat) (params[i] / 65536.0f); + } + } else { + for (i = 0; i < n_params; i++) { + converted_params[i] = (GLfloat) params[i]; + } + } + + _mesa_LightModelfv(pname, converted_params); +} + +extern void GL_APIENTRY _mesa_Lightf(GLenum light, GLenum pname, GLfloat param); +static void GL_APIENTRY _es_Lightf(GLenum light, GLenum pname, GLfloat param) +{ + switch(light) { + case GL_LIGHT0: + case GL_LIGHT1: + case GL_LIGHT2: + case GL_LIGHT3: + case GL_LIGHT4: + case GL_LIGHT5: + case GL_LIGHT6: + case GL_LIGHT7: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightf(light=0x%x)", light); + return; + } + switch(pname) { + case GL_SPOT_EXPONENT: + case GL_SPOT_CUTOFF: + case GL_CONSTANT_ATTENUATION: + case GL_LINEAR_ATTENUATION: + case GL_QUADRATIC_ATTENUATION: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightf(pname=0x%x)", pname); + return; + } + + _mesa_Lightf(light, pname, param); +} + +extern void GL_APIENTRY _mesa_Lightfv(GLenum light, GLenum pname, const GLfloat * params); +static void GL_APIENTRY _es_Lightfv(GLenum light, GLenum pname, const GLfloat *params) +{ + switch(light) { + case GL_LIGHT0: + case GL_LIGHT1: + case GL_LIGHT2: + case GL_LIGHT3: + case GL_LIGHT4: + case GL_LIGHT5: + case GL_LIGHT6: + case GL_LIGHT7: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightfv(light=0x%x)", light); + return; + } + switch(pname) { + case GL_AMBIENT: /* size 4 */ + case GL_DIFFUSE: /* size 4 */ + case GL_SPECULAR: /* size 4 */ + case GL_POSITION: /* size 4 */ + case GL_SPOT_DIRECTION: /* size 3 */ + case GL_SPOT_EXPONENT: /* size 1 */ + case GL_SPOT_CUTOFF: /* size 1 */ + case GL_CONSTANT_ATTENUATION: /* size 1 */ + case GL_LINEAR_ATTENUATION: /* size 1 */ + case GL_QUADRATIC_ATTENUATION: /* size 1 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightfv(pname=0x%x)", pname); + return; + } + + _mesa_Lightfv(light, pname, params); +} + +extern void GL_APIENTRY _mesa_Lightf(GLenum light, GLenum pname, GLfloat param); +static void GL_APIENTRY _es_Lightx(GLenum light, GLenum pname, GLfixed param) +{ + GLfloat converted_param; + + switch(light) { + case GL_LIGHT0: + case GL_LIGHT1: + case GL_LIGHT2: + case GL_LIGHT3: + case GL_LIGHT4: + case GL_LIGHT5: + case GL_LIGHT6: + case GL_LIGHT7: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightx(light=0x%x)", light); + return; + } + switch(pname) { + case GL_SPOT_EXPONENT: + case GL_SPOT_CUTOFF: + case GL_CONSTANT_ATTENUATION: + case GL_LINEAR_ATTENUATION: + case GL_QUADRATIC_ATTENUATION: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightx(pname=0x%x)", pname); + return; + } + + converted_param = (GLfloat) (param / 65536.0f); + + _mesa_Lightf(light, pname, converted_param); +} + +extern void GL_APIENTRY _mesa_Lightfv(GLenum light, GLenum pname, GLfloat const * params); +static void GL_APIENTRY _es_Lightxv(GLenum light, GLenum pname, const GLfixed *params) +{ + register unsigned int i; + unsigned int n_params = 4; + GLfloat converted_params[4]; + + switch(light) { + case GL_LIGHT0: + case GL_LIGHT1: + case GL_LIGHT2: + case GL_LIGHT3: + case GL_LIGHT4: + case GL_LIGHT5: + case GL_LIGHT6: + case GL_LIGHT7: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightxv(light=0x%x)", light); + return; + } + switch(pname) { + case GL_AMBIENT: + case GL_DIFFUSE: + case GL_SPECULAR: + case GL_POSITION: + n_params = 4; + break; + case GL_SPOT_DIRECTION: + n_params = 3; + break; + case GL_SPOT_EXPONENT: + case GL_SPOT_CUTOFF: + case GL_CONSTANT_ATTENUATION: + case GL_LINEAR_ATTENUATION: + case GL_QUADRATIC_ATTENUATION: + n_params = 1; + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightxv(pname=0x%x)", pname); + return; + } + + for (i = 0; i < n_params; i++) { + converted_params[i] = (GLfloat) (params[i] / 65536.0f); + } + + _mesa_Lightfv(light, pname, converted_params); +} + +extern void GL_APIENTRY _mesa_LineWidth(GLfloat width); +#define _es_LineWidth _mesa_LineWidth + +extern void GL_APIENTRY _mesa_LineWidth(GLfloat width); +static void GL_APIENTRY _es_LineWidthx(GLfixed width) +{ + GLfloat converted_width; + + converted_width = (GLfloat) (width / 65536.0f); + + _mesa_LineWidth(converted_width); +} + +extern void GL_APIENTRY _mesa_LoadIdentity(void); +#define _es_LoadIdentity _mesa_LoadIdentity + +extern void GL_APIENTRY _mesa_LoadMatrixf(const GLfloat * m); +#define _es_LoadMatrixf _mesa_LoadMatrixf + +extern void GL_APIENTRY _mesa_LoadMatrixf(GLfloat const * m); +static void GL_APIENTRY _es_LoadMatrixx(const GLfixed *m) +{ + register unsigned int i; + unsigned int n_m = 16; + GLfloat converted_m[16]; + + for (i = 0; i < n_m; i++) { + converted_m[i] = (GLfloat) (m[i] / 65536.0f); + } + + _mesa_LoadMatrixf(converted_m); +} + +extern void GL_APIENTRY _mesa_LogicOp(GLenum opcode); +static void GL_APIENTRY _es_LogicOp(GLenum opcode) +{ + switch(opcode) { + case GL_CLEAR: + case GL_SET: + case GL_COPY: + case GL_COPY_INVERTED: + case GL_NOOP: + case GL_INVERT: + case GL_AND: + case GL_NAND: + case GL_OR: + case GL_NOR: + case GL_XOR: + case GL_EQUIV: + case GL_AND_REVERSE: + case GL_AND_INVERTED: + case GL_OR_REVERSE: + case GL_OR_INVERTED: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLogicOp(opcode=0x%x)", opcode); + return; + } + + _mesa_LogicOp(opcode); +} + +extern void * GL_APIENTRY _mesa_MapBufferARB(GLenum target, GLenum access); +static void * GL_APIENTRY _es_MapBufferOES(GLenum target, GLenum access) +{ + switch(target) { + case GL_ARRAY_BUFFER: + case GL_ELEMENT_ARRAY_BUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMapBufferOES(target=0x%x)", target); + return (void *) 0; + } + switch(access) { + case GL_WRITE_ONLY_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMapBufferOES(access=0x%x)", access); + return (void *) 0; + } + + return _mesa_MapBufferARB(target, access); +} + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_Materialf(GLenum face, GLenum pname, GLfloat param); +static void GL_APIENTRY _check_Materialf(GLenum face, GLenum pname, GLfloat param) +{ + switch(face) { + case GL_FRONT_AND_BACK: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMaterialf(face=0x%x)", face); + return; + } + switch(pname) { + case GL_SHININESS: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMaterialf(pname=0x%x)", pname); + return; + } + + _es_Materialf(face, pname, param); +} + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_Materialfv(GLenum face, GLenum pname, const GLfloat * params); +static void GL_APIENTRY _check_Materialfv(GLenum face, GLenum pname, const GLfloat *params) +{ + switch(face) { + case GL_FRONT_AND_BACK: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMaterialfv(face=0x%x)", face); + return; + } + switch(pname) { + case GL_AMBIENT: /* size 4 */ + case GL_DIFFUSE: /* size 4 */ + case GL_AMBIENT_AND_DIFFUSE: /* size 4 */ + case GL_SPECULAR: /* size 4 */ + case GL_EMISSION: /* size 4 */ + case GL_SHININESS: /* size 1 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMaterialfv(pname=0x%x)", pname); + return; + } + + _es_Materialfv(face, pname, params); +} + +extern void GL_APIENTRY _es_Materialf(GLenum face, GLenum pname, GLfloat param); +static void GL_APIENTRY _es_Materialx(GLenum face, GLenum pname, GLfixed param) +{ + GLfloat converted_param; + + switch(face) { + case GL_FRONT_AND_BACK: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMaterialx(face=0x%x)", face); + return; + } + switch(pname) { + case GL_SHININESS: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMaterialx(pname=0x%x)", pname); + return; + } + + converted_param = (GLfloat) (param / 65536.0f); + + _es_Materialf(face, pname, converted_param); +} + +extern void GL_APIENTRY _es_Materialfv(GLenum face, GLenum pname, GLfloat const * params); +static void GL_APIENTRY _es_Materialxv(GLenum face, GLenum pname, const GLfixed *params) +{ + register unsigned int i; + unsigned int n_params = 4; + GLfloat converted_params[4]; + + switch(face) { + case GL_FRONT_AND_BACK: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMaterialxv(face=0x%x)", face); + return; + } + switch(pname) { + case GL_AMBIENT: + case GL_DIFFUSE: + case GL_AMBIENT_AND_DIFFUSE: + case GL_SPECULAR: + case GL_EMISSION: + n_params = 4; + break; + case GL_SHININESS: + n_params = 1; + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMaterialxv(pname=0x%x)", pname); + return; + } + + for (i = 0; i < n_params; i++) { + converted_params[i] = (GLfloat) (params[i] / 65536.0f); + } + + _es_Materialfv(face, pname, converted_params); +} + +extern void GL_APIENTRY _mesa_MatrixMode(GLenum mode); +static void GL_APIENTRY _es_MatrixMode(GLenum mode) +{ + switch(mode) { + case GL_MODELVIEW: + case GL_PROJECTION: + case GL_TEXTURE: + case GL_MATRIX_PALETTE_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMatrixMode(mode=0x%x)", mode); + return; + } + + _mesa_MatrixMode(mode); +} + +extern void GL_APIENTRY _mesa_MultMatrixf(const GLfloat * m); +#define _es_MultMatrixf _mesa_MultMatrixf + +extern void GL_APIENTRY _mesa_MultMatrixf(GLfloat const * m); +static void GL_APIENTRY _es_MultMatrixx(const GLfixed *m) +{ + register unsigned int i; + unsigned int n_m = 16; + GLfloat converted_m[16]; + + for (i = 0; i < n_m; i++) { + converted_m[i] = (GLfloat) (m[i] / 65536.0f); + } + + _mesa_MultMatrixf(converted_m); +} + +extern void GL_APIENTRY _mesa_MultiDrawArraysEXT(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); +static void GL_APIENTRY _es_MultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) +{ + switch(mode) { + case GL_POINTS: + case GL_LINES: + case GL_LINE_LOOP: + case GL_LINE_STRIP: + case GL_TRIANGLES: + case GL_TRIANGLE_STRIP: + case GL_TRIANGLE_FAN: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMultiDrawArraysEXT(mode=0x%x)", mode); + return; + } + + _mesa_MultiDrawArraysEXT(mode, first, count, primcount); +} + +extern void GL_APIENTRY _mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); +static void GL_APIENTRY _es_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) +{ + switch(mode) { + case GL_POINTS: + case GL_LINES: + case GL_LINE_LOOP: + case GL_LINE_STRIP: + case GL_TRIANGLES: + case GL_TRIANGLE_STRIP: + case GL_TRIANGLE_FAN: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMultiDrawElementsEXT(mode=0x%x)", mode); + return; + } + switch(type) { + case GL_UNSIGNED_BYTE: + case GL_UNSIGNED_SHORT: + case GL_UNSIGNED_INT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMultiDrawElementsEXT(type=0x%x)", type); + return; + } + + _mesa_MultiDrawElementsEXT(mode, count, type, indices, primcount); +} + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_MultiTexCoord4f(GLenum texture, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +static void GL_APIENTRY _check_MultiTexCoord4f(GLenum texture, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + switch(texture) { + case GL_TEXTURE0: + case GL_TEXTURE1: + case GL_TEXTURE2: + case GL_TEXTURE3: + case GL_TEXTURE4: + case GL_TEXTURE5: + case GL_TEXTURE6: + case GL_TEXTURE7: + case GL_TEXTURE8: + case GL_TEXTURE9: + case GL_TEXTURE10: + case GL_TEXTURE11: + case GL_TEXTURE12: + case GL_TEXTURE13: + case GL_TEXTURE14: + case GL_TEXTURE15: + case GL_TEXTURE16: + case GL_TEXTURE17: + case GL_TEXTURE18: + case GL_TEXTURE19: + case GL_TEXTURE20: + case GL_TEXTURE21: + case GL_TEXTURE22: + case GL_TEXTURE23: + case GL_TEXTURE24: + case GL_TEXTURE25: + case GL_TEXTURE26: + case GL_TEXTURE27: + case GL_TEXTURE28: + case GL_TEXTURE29: + case GL_TEXTURE30: + case GL_TEXTURE31: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMultiTexCoord4f(texture=0x%x)", texture); + return; + } + + _es_MultiTexCoord4f(texture, s, t, r, q); +} + +extern void GL_APIENTRY _es_MultiTexCoord4f(GLenum texture, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +static void GL_APIENTRY _es_MultiTexCoord4x(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q) +{ + GLfloat converted_s; + GLfloat converted_t; + GLfloat converted_r; + GLfloat converted_q; + + switch(texture) { + case GL_TEXTURE0: + case GL_TEXTURE1: + case GL_TEXTURE2: + case GL_TEXTURE3: + case GL_TEXTURE4: + case GL_TEXTURE5: + case GL_TEXTURE6: + case GL_TEXTURE7: + case GL_TEXTURE8: + case GL_TEXTURE9: + case GL_TEXTURE10: + case GL_TEXTURE11: + case GL_TEXTURE12: + case GL_TEXTURE13: + case GL_TEXTURE14: + case GL_TEXTURE15: + case GL_TEXTURE16: + case GL_TEXTURE17: + case GL_TEXTURE18: + case GL_TEXTURE19: + case GL_TEXTURE20: + case GL_TEXTURE21: + case GL_TEXTURE22: + case GL_TEXTURE23: + case GL_TEXTURE24: + case GL_TEXTURE25: + case GL_TEXTURE26: + case GL_TEXTURE27: + case GL_TEXTURE28: + case GL_TEXTURE29: + case GL_TEXTURE30: + case GL_TEXTURE31: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMultiTexCoord4x(texture=0x%x)", texture); + return; + } + + converted_s = (GLfloat) (s / 65536.0f); + converted_t = (GLfloat) (t / 65536.0f); + converted_r = (GLfloat) (r / 65536.0f); + converted_q = (GLfloat) (q / 65536.0f); + + _es_MultiTexCoord4f(texture, converted_s, converted_t, converted_r, converted_q); +} + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_Normal3f(GLfloat nx, GLfloat ny, GLfloat nz); +#define _check_Normal3f _es_Normal3f + +extern void GL_APIENTRY _es_Normal3f(GLfloat nx, GLfloat ny, GLfloat nz); +static void GL_APIENTRY _es_Normal3x(GLfixed nx, GLfixed ny, GLfixed nz) +{ + GLfloat converted_nx; + GLfloat converted_ny; + GLfloat converted_nz; + + converted_nx = (GLfloat) (nx / 65536.0f); + converted_ny = (GLfloat) (ny / 65536.0f); + converted_nz = (GLfloat) (nz / 65536.0f); + + _es_Normal3f(converted_nx, converted_ny, converted_nz); +} + +extern void GL_APIENTRY _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid * pointer); +static void GL_APIENTRY _es_NormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + switch(type) { + case GL_BYTE: + case GL_SHORT: + case GL_FLOAT: + case GL_FIXED: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glNormalPointer(type=0x%x)", type); + return; + } + + _mesa_NormalPointer(type, stride, pointer); +} + +extern void GL_APIENTRY _mesa_Ortho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +static void GL_APIENTRY _es_Orthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) +{ + GLdouble converted_left; + GLdouble converted_right; + GLdouble converted_bottom; + GLdouble converted_top; + GLdouble converted_zNear; + GLdouble converted_zFar; + + converted_left = (GLdouble) (left); + converted_right = (GLdouble) (right); + converted_bottom = (GLdouble) (bottom); + converted_top = (GLdouble) (top); + converted_zNear = (GLdouble) (zNear); + converted_zFar = (GLdouble) (zFar); + + _mesa_Ortho(converted_left, converted_right, converted_bottom, converted_top, converted_zNear, converted_zFar); +} + +extern void GL_APIENTRY _mesa_Ortho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +static void GL_APIENTRY _es_Orthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) +{ + GLdouble converted_left; + GLdouble converted_right; + GLdouble converted_bottom; + GLdouble converted_top; + GLdouble converted_zNear; + GLdouble converted_zFar; + + converted_left = (GLdouble) (left / 65536.0); + converted_right = (GLdouble) (right / 65536.0); + converted_bottom = (GLdouble) (bottom / 65536.0); + converted_top = (GLdouble) (top / 65536.0); + converted_zNear = (GLdouble) (zNear / 65536.0); + converted_zFar = (GLdouble) (zFar / 65536.0); + + _mesa_Ortho(converted_left, converted_right, converted_bottom, converted_top, converted_zNear, converted_zFar); +} + +extern void GL_APIENTRY _mesa_PixelStorei(GLenum pname, GLint param); +static void GL_APIENTRY _es_PixelStorei(GLenum pname, GLint param) +{ + switch(pname) { + case GL_PACK_ALIGNMENT: + case GL_UNPACK_ALIGNMENT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glPixelStorei(pname=0x%x)", pname); + return; + } + switch(param) { + case 1: + case 2: + case 4: + case 8: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glPixelStorei(param=%d)", param); + return; + } + + _mesa_PixelStorei(pname, param); +} + +extern void GL_APIENTRY _mesa_PointParameterf(GLenum pname, GLfloat param); +static void GL_APIENTRY _es_PointParameterf(GLenum pname, GLfloat param) +{ + switch(pname) { + case GL_POINT_SIZE_MIN: + case GL_POINT_SIZE_MAX: + case GL_POINT_FADE_THRESHOLD_SIZE: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glPointParameterf(pname=0x%x)", pname); + return; + } + + _mesa_PointParameterf(pname, param); +} + +extern void GL_APIENTRY _mesa_PointParameterfv(GLenum pname, const GLfloat * params); +static void GL_APIENTRY _es_PointParameterfv(GLenum pname, const GLfloat *params) +{ + switch(pname) { + case GL_POINT_SIZE_MIN: /* size 1 */ + case GL_POINT_SIZE_MAX: /* size 1 */ + case GL_POINT_FADE_THRESHOLD_SIZE: /* size 1 */ + case GL_POINT_DISTANCE_ATTENUATION: /* size 3 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glPointParameterfv(pname=0x%x)", pname); + return; + } + + _mesa_PointParameterfv(pname, params); +} + +extern void GL_APIENTRY _mesa_PointParameterf(GLenum pname, GLfloat param); +static void GL_APIENTRY _es_PointParameterx(GLenum pname, GLfixed param) +{ + GLfloat converted_param; + + switch(pname) { + case GL_POINT_SIZE_MIN: + case GL_POINT_SIZE_MAX: + case GL_POINT_FADE_THRESHOLD_SIZE: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glPointParameterx(pname=0x%x)", pname); + return; + } + + converted_param = (GLfloat) (param / 65536.0f); + + _mesa_PointParameterf(pname, converted_param); +} + +extern void GL_APIENTRY _mesa_PointParameterfv(GLenum pname, GLfloat const * params); +static void GL_APIENTRY _es_PointParameterxv(GLenum pname, const GLfixed *params) +{ + register unsigned int i; + unsigned int n_params = 3; + GLfloat converted_params[3]; + + switch(pname) { + case GL_POINT_SIZE_MIN: + case GL_POINT_SIZE_MAX: + case GL_POINT_FADE_THRESHOLD_SIZE: + n_params = 1; + break; + case GL_POINT_DISTANCE_ATTENUATION: + n_params = 3; + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glPointParameterxv(pname=0x%x)", pname); + return; + } + + for (i = 0; i < n_params; i++) { + converted_params[i] = (GLfloat) (params[i] / 65536.0f); + } + + _mesa_PointParameterfv(pname, converted_params); +} + +extern void GL_APIENTRY _mesa_PointSize(GLfloat size); +#define _es_PointSize _mesa_PointSize + +extern void GL_APIENTRY _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid * pointer); +static void GL_APIENTRY _es_PointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + switch(type) { + case GL_FLOAT: + case GL_FIXED: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glPointSizePointerOES(type=0x%x)", type); + return; + } + + _mesa_PointSizePointer(type, stride, pointer); +} + +extern void GL_APIENTRY _mesa_PointSize(GLfloat size); +static void GL_APIENTRY _es_PointSizex(GLfixed size) +{ + GLfloat converted_size; + + converted_size = (GLfloat) (size / 65536.0f); + + _mesa_PointSize(converted_size); +} + +extern void GL_APIENTRY _mesa_PolygonOffset(GLfloat factor, GLfloat units); +#define _es_PolygonOffset _mesa_PolygonOffset + +extern void GL_APIENTRY _mesa_PolygonOffset(GLfloat factor, GLfloat units); +static void GL_APIENTRY _es_PolygonOffsetx(GLfixed factor, GLfixed units) +{ + GLfloat converted_factor; + GLfloat converted_units; + + converted_factor = (GLfloat) (factor / 65536.0f); + converted_units = (GLfloat) (units / 65536.0f); + + _mesa_PolygonOffset(converted_factor, converted_units); +} + +extern void GL_APIENTRY _mesa_PopMatrix(void); +#define _es_PopMatrix _mesa_PopMatrix + +extern void GL_APIENTRY _mesa_PushMatrix(void); +#define _es_PushMatrix _mesa_PushMatrix + +/* this function is special and is defined elsewhere */ +extern GLbitfield GL_APIENTRY _es_QueryMatrixxOES(GLfixed * mantissa, GLint * exponent); +#define _check_QueryMatrixxOES _es_QueryMatrixxOES + +extern void GL_APIENTRY _mesa_ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); +static void GL_APIENTRY _es_ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) +{ + switch(format) { + case GL_ALPHA: + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glReadPixels(format=0x%x)", format); + return; + } + break; + case GL_RGB: + if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_5_6_5) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glReadPixels(format=0x%x)", format); + return; + } + break; + case GL_RGBA: + if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_4_4_4_4 && type != GL_UNSIGNED_SHORT_5_5_5_1) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glReadPixels(format=0x%x)", format); + return; + } + break; + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glReadPixels(format=0x%x)", format); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glReadPixels(format=0x%x)", format); + return; + } + + _mesa_ReadPixels(x, y, width, height, format, type, pixels); +} + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height); +static void GL_APIENTRY _check_RenderbufferStorageOES(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height) +{ + switch(target) { + case GL_RENDERBUFFER_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glRenderbufferStorageOES(target=0x%x)", target); + return; + } + switch(internalFormat) { + case GL_DEPTH_COMPONENT16_OES: + case GL_RGBA4_OES: + case GL_RGB5_A1_OES: + case GL_RGB565_OES: + case GL_STENCIL_INDEX8_OES: + case GL_DEPTH_COMPONENT24_OES: + case GL_DEPTH_COMPONENT32_OES: + case GL_RGB8_OES: + case GL_RGBA8_OES: + case GL_STENCIL_INDEX1_OES: + case GL_STENCIL_INDEX4_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glRenderbufferStorageOES(internalFormat=0x%x)", internalFormat); + return; + } + + _es_RenderbufferStorageEXT(target, internalFormat, width, height); +} + +extern void GL_APIENTRY _mesa_Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +#define _es_Rotatef _mesa_Rotatef + +extern void GL_APIENTRY _mesa_Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +static void GL_APIENTRY _es_Rotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) +{ + GLfloat converted_angle; + GLfloat converted_x; + GLfloat converted_y; + GLfloat converted_z; + + converted_angle = (GLfloat) (angle / 65536.0f); + converted_x = (GLfloat) (x / 65536.0f); + converted_y = (GLfloat) (y / 65536.0f); + converted_z = (GLfloat) (z / 65536.0f); + + _mesa_Rotatef(converted_angle, converted_x, converted_y, converted_z); +} + +extern void GL_APIENTRY _mesa_SampleCoverageARB(GLclampf value, GLboolean invert); +#define _es_SampleCoverage _mesa_SampleCoverageARB + +extern void GL_APIENTRY _mesa_SampleCoverageARB(GLclampf value, GLboolean invert); +static void GL_APIENTRY _es_SampleCoveragex(GLclampx value, GLboolean invert) +{ + GLclampf converted_value; + + converted_value = (GLclampf) (value / 65536.0f); + + _mesa_SampleCoverageARB(converted_value, invert); +} + +extern void GL_APIENTRY _mesa_Scalef(GLfloat x, GLfloat y, GLfloat z); +#define _es_Scalef _mesa_Scalef + +extern void GL_APIENTRY _mesa_Scalef(GLfloat x, GLfloat y, GLfloat z); +static void GL_APIENTRY _es_Scalex(GLfixed x, GLfixed y, GLfixed z) +{ + GLfloat converted_x; + GLfloat converted_y; + GLfloat converted_z; + + converted_x = (GLfloat) (x / 65536.0f); + converted_y = (GLfloat) (y / 65536.0f); + converted_z = (GLfloat) (z / 65536.0f); + + _mesa_Scalef(converted_x, converted_y, converted_z); +} + +extern void GL_APIENTRY _mesa_Scissor(GLint x, GLint y, GLsizei width, GLsizei height); +#define _es_Scissor _mesa_Scissor + +extern void GL_APIENTRY _mesa_ShadeModel(GLenum mode); +static void GL_APIENTRY _es_ShadeModel(GLenum mode) +{ + switch(mode) { + case GL_FLAT: + case GL_SMOOTH: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glShadeModel(mode=0x%x)", mode); + return; + } + + _mesa_ShadeModel(mode); +} + +extern void GL_APIENTRY _mesa_StencilFunc(GLenum func, GLint ref, GLuint mask); +static void GL_APIENTRY _es_StencilFunc(GLenum func, GLint ref, GLuint mask) +{ + switch(func) { + case GL_NEVER: + case GL_LESS: + case GL_LEQUAL: + case GL_GREATER: + case GL_GEQUAL: + case GL_EQUAL: + case GL_NOTEQUAL: + case GL_ALWAYS: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glStencilFunc(func=0x%x)", func); + return; + } + + _mesa_StencilFunc(func, ref, mask); +} + +extern void GL_APIENTRY _mesa_StencilMask(GLuint mask); +#define _es_StencilMask _mesa_StencilMask + +extern void GL_APIENTRY _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass); +static void GL_APIENTRY _es_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) +{ + switch(fail) { + case GL_KEEP: + case GL_ZERO: + case GL_REPLACE: + case GL_INCR: + case GL_DECR: + case GL_INVERT: + case GL_INCR_WRAP_OES: + case GL_DECR_WRAP_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glStencilOp(fail=0x%x)", fail); + return; + } + switch(zfail) { + case GL_KEEP: + case GL_ZERO: + case GL_REPLACE: + case GL_INCR: + case GL_DECR: + case GL_INVERT: + case GL_INCR_WRAP_OES: + case GL_DECR_WRAP_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glStencilOp(zfail=0x%x)", zfail); + return; + } + switch(zpass) { + case GL_KEEP: + case GL_ZERO: + case GL_REPLACE: + case GL_INCR: + case GL_DECR: + case GL_INVERT: + case GL_INCR_WRAP_OES: + case GL_DECR_WRAP_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glStencilOp(zpass=0x%x)", zpass); + return; + } + + _mesa_StencilOp(fail, zfail, zpass); +} + +extern void GL_APIENTRY _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); +static void GL_APIENTRY _es_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + switch(size) { + case 2: + case 3: + case 4: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexCoordPointer(size=%d)", size); + return; + } + switch(type) { + case GL_BYTE: + case GL_SHORT: + case GL_FLOAT: + case GL_FIXED: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexCoordPointer(type=0x%x)", type); + return; + } + + _mesa_TexCoordPointer(size, type, stride, pointer); +} + +extern void GL_APIENTRY _mesa_TexEnvf(GLenum target, GLenum pname, GLfloat param); +static void GL_APIENTRY _es_TexEnvf(GLenum target, GLenum pname, GLfloat param) +{ + switch(target) { + case GL_POINT_SPRITE_OES: + if (pname != GL_COORD_REPLACE_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(target=0x%x)", target); + return; + } + break; + case GL_TEXTURE_FILTER_CONTROL_EXT: + if (pname != GL_TEXTURE_LOD_BIAS_EXT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(target=0x%x)", target); + return; + } + break; + case GL_TEXTURE_ENV: + if (pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA && pname != GL_TEXTURE_ENV_COLOR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(target=0x%x)", target); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(target=0x%x)", target); + return; + } + switch(pname) { + case GL_COORD_REPLACE_OES: + if (param != GL_TRUE && param != GL_FALSE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_LOD_BIAS_EXT: + break; + case GL_TEXTURE_ENV_MODE: + if (param != GL_REPLACE && param != GL_MODULATE && param != GL_DECAL && param != GL_BLEND && param != GL_ADD && param != GL_COMBINE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(pname=0x%x)", pname); + return; + } + break; + case GL_COMBINE_RGB: + if (param != GL_REPLACE && param != GL_MODULATE && param != GL_ADD && param != GL_ADD_SIGNED && param != GL_INTERPOLATE && param != GL_SUBTRACT && param != GL_DOT3_RGB && param != GL_DOT3_RGBA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(pname=0x%x)", pname); + return; + } + break; + case GL_COMBINE_ALPHA: + if (param != GL_REPLACE && param != GL_MODULATE && param != GL_ADD && param != GL_ADD_SIGNED && param != GL_INTERPOLATE && param != GL_SUBTRACT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(pname=0x%x)", pname); + return; + } + break; + case GL_RGB_SCALE: + case GL_ALPHA_SCALE: + if (param != 1.0 && param != 2.0 && param != 4.0) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexEnvf(pname=0x%x)", pname); + return; + } + break; + case GL_SRC0_RGB: + case GL_SRC1_RGB: + case GL_SRC2_RGB: + case GL_SRC0_ALPHA: + case GL_SRC1_ALPHA: + case GL_SRC2_ALPHA: + if (param != GL_TEXTURE && param != GL_CONSTANT && param != GL_PRIMARY_COLOR && param != GL_PREVIOUS && param != GL_TEXTURE0 && param != GL_TEXTURE1 && param != GL_TEXTURE2 && param != GL_TEXTURE3 && param != GL_TEXTURE4 && param != GL_TEXTURE5 && param != GL_TEXTURE6 && param != GL_TEXTURE7 && param != GL_TEXTURE8 && param != GL_TEXTURE9 && param != GL_TEXTURE10 && param != GL_TEXTURE11 && param != GL_TEXTURE12 && param != GL_TEXTURE13 && param != GL_TEXTURE14 && param != GL_TEXTURE15 && param != GL_TEXTURE16 && param != GL_TEXTURE17 && param != GL_TEXTURE18 && param != GL_TEXTURE19 && param != GL_TEXTURE20 && param != GL_TEXTURE21 && param != GL_TEXTURE22 && param != GL_TEXTURE23 && param != GL_TEXTURE24 && param != GL_TEXTURE25 && param != GL_TEXTURE26 && param != GL_TEXTURE27 && param != GL_TEXTURE28 && param != GL_TEXTURE29 && param != GL_TEXTURE30 && param != GL_TEXTURE31) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(pname=0x%x)", pname); + return; + } + break; + case GL_OPERAND0_RGB: + case GL_OPERAND1_RGB: + case GL_OPERAND2_RGB: + if (param != GL_SRC_COLOR && param != GL_ONE_MINUS_SRC_COLOR && param != GL_SRC_ALPHA && param != GL_ONE_MINUS_SRC_ALPHA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(pname=0x%x)", pname); + return; + } + break; + case GL_OPERAND0_ALPHA: + case GL_OPERAND1_ALPHA: + case GL_OPERAND2_ALPHA: + if (param != GL_SRC_ALPHA && param != GL_ONE_MINUS_SRC_ALPHA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(pname=0x%x)", pname); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(pname=0x%x)", pname); + return; + } + + _mesa_TexEnvf(target, pname, param); +} + +extern void GL_APIENTRY _mesa_TexEnvfv(GLenum target, GLenum pname, const GLfloat * params); +static void GL_APIENTRY _es_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params) +{ + switch(target) { + case GL_POINT_SPRITE_OES: + if (pname != GL_COORD_REPLACE_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(target=0x%x)", target); + return; + } + break; + case GL_TEXTURE_FILTER_CONTROL_EXT: + if (pname != GL_TEXTURE_LOD_BIAS_EXT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(target=0x%x)", target); + return; + } + break; + case GL_TEXTURE_ENV: + if (pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA && pname != GL_TEXTURE_ENV_COLOR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(target=0x%x)", target); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(target=0x%x)", target); + return; + } + switch(pname) { + case GL_COORD_REPLACE_OES: /* size 1 */ + if (params[0] != GL_TRUE && params[0] != GL_FALSE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_LOD_BIAS_EXT: /* size 1 */ + break; + case GL_TEXTURE_ENV_MODE: /* size 1 */ + if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_DECAL && params[0] != GL_BLEND && params[0] != GL_ADD && params[0] != GL_COMBINE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(pname=0x%x)", pname); + return; + } + break; + case GL_COMBINE_RGB: /* size 1 */ + if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_ADD && params[0] != GL_ADD_SIGNED && params[0] != GL_INTERPOLATE && params[0] != GL_SUBTRACT && params[0] != GL_DOT3_RGB && params[0] != GL_DOT3_RGBA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(pname=0x%x)", pname); + return; + } + break; + case GL_COMBINE_ALPHA: /* size 1 */ + if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_ADD && params[0] != GL_ADD_SIGNED && params[0] != GL_INTERPOLATE && params[0] != GL_SUBTRACT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(pname=0x%x)", pname); + return; + } + break; + case GL_RGB_SCALE: + case GL_ALPHA_SCALE: + if (params[0] != 1.0 && params[0] != 2.0 && params[0] != 4.0) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexEnvfv(pname=0x%x)", pname); + return; + } + break; + case GL_SRC0_RGB: /* size 1 */ + case GL_SRC1_RGB: /* size 1 */ + case GL_SRC2_RGB: /* size 1 */ + case GL_SRC0_ALPHA: /* size 1 */ + case GL_SRC1_ALPHA: /* size 1 */ + case GL_SRC2_ALPHA: /* size 1 */ + if (params[0] != GL_TEXTURE && params[0] != GL_CONSTANT && params[0] != GL_PRIMARY_COLOR && params[0] != GL_PREVIOUS && params[0] != GL_TEXTURE0 && params[0] != GL_TEXTURE1 && params[0] != GL_TEXTURE2 && params[0] != GL_TEXTURE3 && params[0] != GL_TEXTURE4 && params[0] != GL_TEXTURE5 && params[0] != GL_TEXTURE6 && params[0] != GL_TEXTURE7 && params[0] != GL_TEXTURE8 && params[0] != GL_TEXTURE9 && params[0] != GL_TEXTURE10 && params[0] != GL_TEXTURE11 && params[0] != GL_TEXTURE12 && params[0] != GL_TEXTURE13 && params[0] != GL_TEXTURE14 && params[0] != GL_TEXTURE15 && params[0] != GL_TEXTURE16 && params[0] != GL_TEXTURE17 && params[0] != GL_TEXTURE18 && params[0] != GL_TEXTURE19 && params[0] != GL_TEXTURE20 && params[0] != GL_TEXTURE21 && params[0] != GL_TEXTURE22 && params[0] != GL_TEXTURE23 && params[0] != GL_TEXTURE24 && params[0] != GL_TEXTURE25 && params[0] != GL_TEXTURE26 && params[0] != GL_TEXTURE27 && params[0] != GL_TEXTURE28 && params[0] != GL_TEXTURE29 && params[0] != GL_TEXTURE30 && params[0] != GL_TEXTURE31) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(pname=0x%x)", pname); + return; + } + break; + case GL_OPERAND0_RGB: /* size 1 */ + case GL_OPERAND1_RGB: /* size 1 */ + case GL_OPERAND2_RGB: /* size 1 */ + if (params[0] != GL_SRC_COLOR && params[0] != GL_ONE_MINUS_SRC_COLOR && params[0] != GL_SRC_ALPHA && params[0] != GL_ONE_MINUS_SRC_ALPHA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(pname=0x%x)", pname); + return; + } + break; + case GL_OPERAND0_ALPHA: /* size 1 */ + case GL_OPERAND1_ALPHA: /* size 1 */ + case GL_OPERAND2_ALPHA: /* size 1 */ + if (params[0] != GL_SRC_ALPHA && params[0] != GL_ONE_MINUS_SRC_ALPHA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_ENV_COLOR: /* size 4 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(pname=0x%x)", pname); + return; + } + + _mesa_TexEnvfv(target, pname, params); +} + +extern void GL_APIENTRY _mesa_TexEnvi(GLenum target, GLenum pname, GLint param); +static void GL_APIENTRY _es_TexEnvi(GLenum target, GLenum pname, GLint param) +{ + switch(target) { + case GL_POINT_SPRITE_OES: + if (pname != GL_COORD_REPLACE_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(target=0x%x)", target); + return; + } + break; + case GL_TEXTURE_FILTER_CONTROL_EXT: + if (pname != GL_TEXTURE_LOD_BIAS_EXT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(target=0x%x)", target); + return; + } + break; + case GL_TEXTURE_ENV: + if (pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA && pname != GL_TEXTURE_ENV_COLOR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(target=0x%x)", target); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(target=0x%x)", target); + return; + } + switch(pname) { + case GL_COORD_REPLACE_OES: + if (param != GL_TRUE && param != GL_FALSE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_LOD_BIAS_EXT: + break; + case GL_TEXTURE_ENV_MODE: + if (param != GL_REPLACE && param != GL_MODULATE && param != GL_DECAL && param != GL_BLEND && param != GL_ADD && param != GL_COMBINE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(pname=0x%x)", pname); + return; + } + break; + case GL_COMBINE_RGB: + if (param != GL_REPLACE && param != GL_MODULATE && param != GL_ADD && param != GL_ADD_SIGNED && param != GL_INTERPOLATE && param != GL_SUBTRACT && param != GL_DOT3_RGB && param != GL_DOT3_RGBA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(pname=0x%x)", pname); + return; + } + break; + case GL_COMBINE_ALPHA: + if (param != GL_REPLACE && param != GL_MODULATE && param != GL_ADD && param != GL_ADD_SIGNED && param != GL_INTERPOLATE && param != GL_SUBTRACT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(pname=0x%x)", pname); + return; + } + break; + case GL_RGB_SCALE: + case GL_ALPHA_SCALE: + if (param != 1.0 && param != 2.0 && param != 4.0) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexEnvi(pname=0x%x)", pname); + return; + } + break; + case GL_SRC0_RGB: + case GL_SRC1_RGB: + case GL_SRC2_RGB: + case GL_SRC0_ALPHA: + case GL_SRC1_ALPHA: + case GL_SRC2_ALPHA: + if (param != GL_TEXTURE && param != GL_CONSTANT && param != GL_PRIMARY_COLOR && param != GL_PREVIOUS && param != GL_TEXTURE0 && param != GL_TEXTURE1 && param != GL_TEXTURE2 && param != GL_TEXTURE3 && param != GL_TEXTURE4 && param != GL_TEXTURE5 && param != GL_TEXTURE6 && param != GL_TEXTURE7 && param != GL_TEXTURE8 && param != GL_TEXTURE9 && param != GL_TEXTURE10 && param != GL_TEXTURE11 && param != GL_TEXTURE12 && param != GL_TEXTURE13 && param != GL_TEXTURE14 && param != GL_TEXTURE15 && param != GL_TEXTURE16 && param != GL_TEXTURE17 && param != GL_TEXTURE18 && param != GL_TEXTURE19 && param != GL_TEXTURE20 && param != GL_TEXTURE21 && param != GL_TEXTURE22 && param != GL_TEXTURE23 && param != GL_TEXTURE24 && param != GL_TEXTURE25 && param != GL_TEXTURE26 && param != GL_TEXTURE27 && param != GL_TEXTURE28 && param != GL_TEXTURE29 && param != GL_TEXTURE30 && param != GL_TEXTURE31) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(pname=0x%x)", pname); + return; + } + break; + case GL_OPERAND0_RGB: + case GL_OPERAND1_RGB: + case GL_OPERAND2_RGB: + if (param != GL_SRC_COLOR && param != GL_ONE_MINUS_SRC_COLOR && param != GL_SRC_ALPHA && param != GL_ONE_MINUS_SRC_ALPHA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(pname=0x%x)", pname); + return; + } + break; + case GL_OPERAND0_ALPHA: + case GL_OPERAND1_ALPHA: + case GL_OPERAND2_ALPHA: + if (param != GL_SRC_ALPHA && param != GL_ONE_MINUS_SRC_ALPHA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(pname=0x%x)", pname); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(pname=0x%x)", pname); + return; + } + + _mesa_TexEnvi(target, pname, param); +} + +extern void GL_APIENTRY _mesa_TexEnviv(GLenum target, GLenum pname, const GLint * params); +static void GL_APIENTRY _es_TexEnviv(GLenum target, GLenum pname, const GLint *params) +{ + switch(target) { + case GL_POINT_SPRITE_OES: + if (pname != GL_COORD_REPLACE_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(target=0x%x)", target); + return; + } + break; + case GL_TEXTURE_FILTER_CONTROL_EXT: + if (pname != GL_TEXTURE_LOD_BIAS_EXT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(target=0x%x)", target); + return; + } + break; + case GL_TEXTURE_ENV: + if (pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA && pname != GL_TEXTURE_ENV_COLOR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(target=0x%x)", target); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(target=0x%x)", target); + return; + } + switch(pname) { + case GL_COORD_REPLACE_OES: /* size 1 */ + if (params[0] != GL_TRUE && params[0] != GL_FALSE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_LOD_BIAS_EXT: /* size 1 */ + break; + case GL_TEXTURE_ENV_MODE: /* size 1 */ + if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_DECAL && params[0] != GL_BLEND && params[0] != GL_ADD && params[0] != GL_COMBINE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(pname=0x%x)", pname); + return; + } + break; + case GL_COMBINE_RGB: /* size 1 */ + if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_ADD && params[0] != GL_ADD_SIGNED && params[0] != GL_INTERPOLATE && params[0] != GL_SUBTRACT && params[0] != GL_DOT3_RGB && params[0] != GL_DOT3_RGBA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(pname=0x%x)", pname); + return; + } + break; + case GL_COMBINE_ALPHA: /* size 1 */ + if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_ADD && params[0] != GL_ADD_SIGNED && params[0] != GL_INTERPOLATE && params[0] != GL_SUBTRACT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(pname=0x%x)", pname); + return; + } + break; + case GL_RGB_SCALE: + case GL_ALPHA_SCALE: + if (params[0] != 1.0 && params[0] != 2.0 && params[0] != 4.0) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexEnviv(pname=0x%x)", pname); + return; + } + break; + case GL_SRC0_RGB: /* size 1 */ + case GL_SRC1_RGB: /* size 1 */ + case GL_SRC2_RGB: /* size 1 */ + case GL_SRC0_ALPHA: /* size 1 */ + case GL_SRC1_ALPHA: /* size 1 */ + case GL_SRC2_ALPHA: /* size 1 */ + if (params[0] != GL_TEXTURE && params[0] != GL_CONSTANT && params[0] != GL_PRIMARY_COLOR && params[0] != GL_PREVIOUS && params[0] != GL_TEXTURE0 && params[0] != GL_TEXTURE1 && params[0] != GL_TEXTURE2 && params[0] != GL_TEXTURE3 && params[0] != GL_TEXTURE4 && params[0] != GL_TEXTURE5 && params[0] != GL_TEXTURE6 && params[0] != GL_TEXTURE7 && params[0] != GL_TEXTURE8 && params[0] != GL_TEXTURE9 && params[0] != GL_TEXTURE10 && params[0] != GL_TEXTURE11 && params[0] != GL_TEXTURE12 && params[0] != GL_TEXTURE13 && params[0] != GL_TEXTURE14 && params[0] != GL_TEXTURE15 && params[0] != GL_TEXTURE16 && params[0] != GL_TEXTURE17 && params[0] != GL_TEXTURE18 && params[0] != GL_TEXTURE19 && params[0] != GL_TEXTURE20 && params[0] != GL_TEXTURE21 && params[0] != GL_TEXTURE22 && params[0] != GL_TEXTURE23 && params[0] != GL_TEXTURE24 && params[0] != GL_TEXTURE25 && params[0] != GL_TEXTURE26 && params[0] != GL_TEXTURE27 && params[0] != GL_TEXTURE28 && params[0] != GL_TEXTURE29 && params[0] != GL_TEXTURE30 && params[0] != GL_TEXTURE31) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(pname=0x%x)", pname); + return; + } + break; + case GL_OPERAND0_RGB: /* size 1 */ + case GL_OPERAND1_RGB: /* size 1 */ + case GL_OPERAND2_RGB: /* size 1 */ + if (params[0] != GL_SRC_COLOR && params[0] != GL_ONE_MINUS_SRC_COLOR && params[0] != GL_SRC_ALPHA && params[0] != GL_ONE_MINUS_SRC_ALPHA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(pname=0x%x)", pname); + return; + } + break; + case GL_OPERAND0_ALPHA: /* size 1 */ + case GL_OPERAND1_ALPHA: /* size 1 */ + case GL_OPERAND2_ALPHA: /* size 1 */ + if (params[0] != GL_SRC_ALPHA && params[0] != GL_ONE_MINUS_SRC_ALPHA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_ENV_COLOR: /* size 4 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(pname=0x%x)", pname); + return; + } + + _mesa_TexEnviv(target, pname, params); +} + +extern void GL_APIENTRY _mesa_TexEnvf(GLenum target, GLenum pname, GLfloat param); +static void GL_APIENTRY _es_TexEnvx(GLenum target, GLenum pname, GLfixed param) +{ + GLfloat converted_param; + int convert_param_value = 1; + + switch(target) { + case GL_POINT_SPRITE_OES: + if (pname != GL_COORD_REPLACE_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(target=0x%x)", target); + return; + } + break; + case GL_TEXTURE_FILTER_CONTROL_EXT: + if (pname != GL_TEXTURE_LOD_BIAS_EXT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(target=0x%x)", target); + return; + } + break; + case GL_TEXTURE_ENV: + if (pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA && pname != GL_TEXTURE_ENV_COLOR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(target=0x%x)", target); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(target=0x%x)", target); + return; + } + switch(pname) { + case GL_COORD_REPLACE_OES: + if (param != GL_TRUE && param != GL_FALSE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(pname=0x%x)", pname); + return; + } + convert_param_value = 0; + break; + case GL_TEXTURE_LOD_BIAS_EXT: + break; + case GL_TEXTURE_ENV_MODE: + if (param != GL_REPLACE && param != GL_MODULATE && param != GL_DECAL && param != GL_BLEND && param != GL_ADD && param != GL_COMBINE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(pname=0x%x)", pname); + return; + } + convert_param_value = 0; + break; + case GL_COMBINE_RGB: + if (param != GL_REPLACE && param != GL_MODULATE && param != GL_ADD && param != GL_ADD_SIGNED && param != GL_INTERPOLATE && param != GL_SUBTRACT && param != GL_DOT3_RGB && param != GL_DOT3_RGBA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(pname=0x%x)", pname); + return; + } + convert_param_value = 0; + break; + case GL_COMBINE_ALPHA: + if (param != GL_REPLACE && param != GL_MODULATE && param != GL_ADD && param != GL_ADD_SIGNED && param != GL_INTERPOLATE && param != GL_SUBTRACT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(pname=0x%x)", pname); + return; + } + convert_param_value = 0; + break; + case GL_RGB_SCALE: + case GL_ALPHA_SCALE: + if (param != 1.0 && param != 2.0 && param != 4.0) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexEnvx(pname=0x%x)", pname); + return; + } + break; + case GL_SRC0_RGB: + case GL_SRC1_RGB: + case GL_SRC2_RGB: + case GL_SRC0_ALPHA: + case GL_SRC1_ALPHA: + case GL_SRC2_ALPHA: + if (param != GL_TEXTURE && param != GL_CONSTANT && param != GL_PRIMARY_COLOR && param != GL_PREVIOUS && param != GL_TEXTURE0 && param != GL_TEXTURE1 && param != GL_TEXTURE2 && param != GL_TEXTURE3 && param != GL_TEXTURE4 && param != GL_TEXTURE5 && param != GL_TEXTURE6 && param != GL_TEXTURE7 && param != GL_TEXTURE8 && param != GL_TEXTURE9 && param != GL_TEXTURE10 && param != GL_TEXTURE11 && param != GL_TEXTURE12 && param != GL_TEXTURE13 && param != GL_TEXTURE14 && param != GL_TEXTURE15 && param != GL_TEXTURE16 && param != GL_TEXTURE17 && param != GL_TEXTURE18 && param != GL_TEXTURE19 && param != GL_TEXTURE20 && param != GL_TEXTURE21 && param != GL_TEXTURE22 && param != GL_TEXTURE23 && param != GL_TEXTURE24 && param != GL_TEXTURE25 && param != GL_TEXTURE26 && param != GL_TEXTURE27 && param != GL_TEXTURE28 && param != GL_TEXTURE29 && param != GL_TEXTURE30 && param != GL_TEXTURE31) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(pname=0x%x)", pname); + return; + } + convert_param_value = 0; + break; + case GL_OPERAND0_RGB: + case GL_OPERAND1_RGB: + case GL_OPERAND2_RGB: + if (param != GL_SRC_COLOR && param != GL_ONE_MINUS_SRC_COLOR && param != GL_SRC_ALPHA && param != GL_ONE_MINUS_SRC_ALPHA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(pname=0x%x)", pname); + return; + } + convert_param_value = 0; + break; + case GL_OPERAND0_ALPHA: + case GL_OPERAND1_ALPHA: + case GL_OPERAND2_ALPHA: + if (param != GL_SRC_ALPHA && param != GL_ONE_MINUS_SRC_ALPHA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(pname=0x%x)", pname); + return; + } + convert_param_value = 0; + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(pname=0x%x)", pname); + return; + } + + if (convert_param_value) { + converted_param = (GLfloat) (param / 65536.0f); + } else { + converted_param = (GLfloat) param; + } + + _mesa_TexEnvf(target, pname, converted_param); +} + +extern void GL_APIENTRY _mesa_TexEnvfv(GLenum target, GLenum pname, GLfloat const * params); +static void GL_APIENTRY _es_TexEnvxv(GLenum target, GLenum pname, const GLfixed *params) +{ + register unsigned int i; + unsigned int n_params = 4; + GLfloat converted_params[4]; + int convert_params_value = 1; + + switch(target) { + case GL_POINT_SPRITE_OES: + if (pname != GL_COORD_REPLACE_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(target=0x%x)", target); + return; + } + break; + case GL_TEXTURE_FILTER_CONTROL_EXT: + if (pname != GL_TEXTURE_LOD_BIAS_EXT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(target=0x%x)", target); + return; + } + break; + case GL_TEXTURE_ENV: + if (pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA && pname != GL_TEXTURE_ENV_COLOR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(target=0x%x)", target); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(target=0x%x)", target); + return; + } + switch(pname) { + case GL_COORD_REPLACE_OES: + if (params[0] != GL_TRUE && params[0] != GL_FALSE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(pname=0x%x)", pname); + return; + } + convert_params_value = 0; + n_params = 1; + break; + case GL_TEXTURE_LOD_BIAS_EXT: + n_params = 1; + break; + case GL_TEXTURE_ENV_MODE: + if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_DECAL && params[0] != GL_BLEND && params[0] != GL_ADD && params[0] != GL_COMBINE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(pname=0x%x)", pname); + return; + } + convert_params_value = 0; + n_params = 1; + break; + case GL_COMBINE_RGB: + if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_ADD && params[0] != GL_ADD_SIGNED && params[0] != GL_INTERPOLATE && params[0] != GL_SUBTRACT && params[0] != GL_DOT3_RGB && params[0] != GL_DOT3_RGBA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(pname=0x%x)", pname); + return; + } + convert_params_value = 0; + n_params = 1; + break; + case GL_COMBINE_ALPHA: + if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_ADD && params[0] != GL_ADD_SIGNED && params[0] != GL_INTERPOLATE && params[0] != GL_SUBTRACT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(pname=0x%x)", pname); + return; + } + convert_params_value = 0; + n_params = 1; + break; + case GL_RGB_SCALE: + case GL_ALPHA_SCALE: + if (params[0] != 1.0 && params[0] != 2.0 && params[0] != 4.0) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexEnvxv(pname=0x%x)", pname); + return; + } + break; + case GL_SRC0_RGB: + case GL_SRC1_RGB: + case GL_SRC2_RGB: + case GL_SRC0_ALPHA: + case GL_SRC1_ALPHA: + case GL_SRC2_ALPHA: + if (params[0] != GL_TEXTURE && params[0] != GL_CONSTANT && params[0] != GL_PRIMARY_COLOR && params[0] != GL_PREVIOUS && params[0] != GL_TEXTURE0 && params[0] != GL_TEXTURE1 && params[0] != GL_TEXTURE2 && params[0] != GL_TEXTURE3 && params[0] != GL_TEXTURE4 && params[0] != GL_TEXTURE5 && params[0] != GL_TEXTURE6 && params[0] != GL_TEXTURE7 && params[0] != GL_TEXTURE8 && params[0] != GL_TEXTURE9 && params[0] != GL_TEXTURE10 && params[0] != GL_TEXTURE11 && params[0] != GL_TEXTURE12 && params[0] != GL_TEXTURE13 && params[0] != GL_TEXTURE14 && params[0] != GL_TEXTURE15 && params[0] != GL_TEXTURE16 && params[0] != GL_TEXTURE17 && params[0] != GL_TEXTURE18 && params[0] != GL_TEXTURE19 && params[0] != GL_TEXTURE20 && params[0] != GL_TEXTURE21 && params[0] != GL_TEXTURE22 && params[0] != GL_TEXTURE23 && params[0] != GL_TEXTURE24 && params[0] != GL_TEXTURE25 && params[0] != GL_TEXTURE26 && params[0] != GL_TEXTURE27 && params[0] != GL_TEXTURE28 && params[0] != GL_TEXTURE29 && params[0] != GL_TEXTURE30 && params[0] != GL_TEXTURE31) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(pname=0x%x)", pname); + return; + } + convert_params_value = 0; + n_params = 1; + break; + case GL_OPERAND0_RGB: + case GL_OPERAND1_RGB: + case GL_OPERAND2_RGB: + if (params[0] != GL_SRC_COLOR && params[0] != GL_ONE_MINUS_SRC_COLOR && params[0] != GL_SRC_ALPHA && params[0] != GL_ONE_MINUS_SRC_ALPHA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(pname=0x%x)", pname); + return; + } + convert_params_value = 0; + n_params = 1; + break; + case GL_OPERAND0_ALPHA: + case GL_OPERAND1_ALPHA: + case GL_OPERAND2_ALPHA: + if (params[0] != GL_SRC_ALPHA && params[0] != GL_ONE_MINUS_SRC_ALPHA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(pname=0x%x)", pname); + return; + } + convert_params_value = 0; + n_params = 1; + break; + case GL_TEXTURE_ENV_COLOR: + n_params = 4; + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(pname=0x%x)", pname); + return; + } + + if (convert_params_value) { + for (i = 0; i < n_params; i++) { + converted_params[i] = (GLfloat) (params[i] / 65536.0f); + } + } else { + for (i = 0; i < n_params; i++) { + converted_params[i] = (GLfloat) params[i]; + } + } + + _mesa_TexEnvfv(target, pname, converted_params); +} + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_TexGenf(GLenum coord, GLenum pname, GLfloat param); +static void GL_APIENTRY _check_TexGenfOES(GLenum coord, GLenum pname, GLfloat param) +{ + switch(coord) { + case GL_TEXTURE_GEN_STR_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenfOES(coord=0x%x)", coord); + return; + } + switch(pname) { + case GL_TEXTURE_GEN_MODE_OES: + if (param != GL_NORMAL_MAP_OES && param != GL_REFLECTION_MAP_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenfOES(pname=0x%x)", pname); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenfOES(pname=0x%x)", pname); + return; + } + + _es_TexGenf(coord, pname, param); +} + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_TexGenfv(GLenum coord, GLenum pname, const GLfloat * params); +static void GL_APIENTRY _check_TexGenfvOES(GLenum coord, GLenum pname, const GLfloat *params) +{ + switch(coord) { + case GL_TEXTURE_GEN_STR_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenfvOES(coord=0x%x)", coord); + return; + } + switch(pname) { + case GL_TEXTURE_GEN_MODE_OES: /* size 1 */ + if (params[0] != GL_NORMAL_MAP_OES && params[0] != GL_REFLECTION_MAP_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenfvOES(pname=0x%x)", pname); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenfvOES(pname=0x%x)", pname); + return; + } + + _es_TexGenfv(coord, pname, params); +} + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_TexGenf(GLenum coord, GLenum pname, GLfloat param); +static void GL_APIENTRY _check_TexGeniOES(GLenum coord, GLenum pname, GLint param) +{ + GLfloat converted_param; + + switch(coord) { + case GL_TEXTURE_GEN_STR_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGeniOES(coord=0x%x)", coord); + return; + } + switch(pname) { + case GL_TEXTURE_GEN_MODE_OES: + if (param != GL_NORMAL_MAP_OES && param != GL_REFLECTION_MAP_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGeniOES(pname=0x%x)", pname); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGeniOES(pname=0x%x)", pname); + return; + } + + converted_param = (GLfloat) param; + + _es_TexGenf(coord, pname, converted_param); +} + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_TexGenfv(GLenum coord, GLenum pname, GLfloat const * params); +static void GL_APIENTRY _check_TexGenivOES(GLenum coord, GLenum pname, const GLint *params) +{ + register unsigned int i; + unsigned int n_params = 1; + GLfloat converted_params[1]; + + switch(coord) { + case GL_TEXTURE_GEN_STR_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenivOES(coord=0x%x)", coord); + return; + } + switch(pname) { + case GL_TEXTURE_GEN_MODE_OES: + if (params[0] != GL_NORMAL_MAP_OES && params[0] != GL_REFLECTION_MAP_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenivOES(pname=0x%x)", pname); + return; + } + n_params = 1; + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenivOES(pname=0x%x)", pname); + return; + } + + for (i = 0; i < n_params; i++) { + converted_params[i] = (GLfloat) params[i]; + } + + _es_TexGenfv(coord, pname, converted_params); +} + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_TexGenf(GLenum coord, GLenum pname, GLfloat param); +static void GL_APIENTRY _check_TexGenxOES(GLenum coord, GLenum pname, GLfixed param) +{ + GLfloat converted_param; + + switch(coord) { + case GL_TEXTURE_GEN_STR_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenxOES(coord=0x%x)", coord); + return; + } + switch(pname) { + case GL_TEXTURE_GEN_MODE_OES: + if (param != GL_NORMAL_MAP_OES && param != GL_REFLECTION_MAP_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenxOES(pname=0x%x)", pname); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenxOES(pname=0x%x)", pname); + return; + } + + converted_param = (GLfloat) param; + + _es_TexGenf(coord, pname, converted_param); +} + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_TexGenfv(GLenum coord, GLenum pname, GLfloat const * params); +static void GL_APIENTRY _check_TexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params) +{ + register unsigned int i; + unsigned int n_params = 1; + GLfloat converted_params[1]; + + switch(coord) { + case GL_TEXTURE_GEN_STR_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenxvOES(coord=0x%x)", coord); + return; + } + switch(pname) { + case GL_TEXTURE_GEN_MODE_OES: + if (params[0] != GL_NORMAL_MAP_OES && params[0] != GL_REFLECTION_MAP_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenxvOES(pname=0x%x)", pname); + return; + } + n_params = 1; + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenxvOES(pname=0x%x)", pname); + return; + } + + for (i = 0; i < n_params; i++) { + converted_params[i] = (GLfloat) params[i]; + } + + _es_TexGenfv(coord, pname, converted_params); +} + +extern void GL_APIENTRY _mesa_TexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); +static void GL_APIENTRY _es_TexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexImage2D(target=0x%x)", target); + return; + } + switch(internalFormat) { + case GL_ALPHA: + if (format != GL_ALPHA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat); + return; + } + break; + case GL_RGB: + if (format != GL_RGB) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat); + return; + } + break; + case GL_RGBA: + if (format != GL_RGBA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat); + return; + } + break; + case GL_LUMINANCE: + if (format != GL_LUMINANCE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat); + return; + } + break; + case GL_LUMINANCE_ALPHA: + if (format != GL_LUMINANCE_ALPHA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=%d)", internalFormat); + return; + } + switch(border) { + case 0: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(border=%d)", border); + return; + } + switch(format) { + case GL_ALPHA: + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage2D(format=0x%x)", format); + return; + } + break; + case GL_RGB: + if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_5_6_5) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage2D(format=0x%x)", format); + return; + } + break; + case GL_RGBA: + if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_4_4_4_4 && type != GL_UNSIGNED_SHORT_5_5_5_1) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage2D(format=0x%x)", format); + return; + } + break; + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage2D(format=0x%x)", format); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage2D(format=0x%x)", format); + return; + } + + _mesa_TexImage2D(target, level, internalFormat, width, height, border, format, type, pixels); +} + +extern void GL_APIENTRY _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param); +static void GL_APIENTRY _es_TexParameterf(GLenum target, GLenum pname, GLfloat param) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterf(target=0x%x)", target); + return; + } + switch(pname) { + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + if (param != GL_CLAMP_TO_EDGE && param != GL_REPEAT && param != GL_MIRRORED_REPEAT_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterf(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MIN_FILTER: + if (param != GL_NEAREST && param != GL_LINEAR && param != GL_NEAREST_MIPMAP_NEAREST && param != GL_NEAREST_MIPMAP_LINEAR && param != GL_LINEAR_MIPMAP_NEAREST && param != GL_LINEAR_MIPMAP_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterf(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MAG_FILTER: + if (param != GL_NEAREST && param != GL_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterf(pname=0x%x)", pname); + return; + } + break; + case GL_GENERATE_MIPMAP: + if (param != GL_TRUE && param != GL_FALSE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterf(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterf(pname=0x%x)", pname); + return; + } + + _mesa_TexParameterf(target, pname, param); +} + +extern void GL_APIENTRY _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat * params); +static void GL_APIENTRY _es_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterfv(target=0x%x)", target); + return; + } + switch(pname) { + case GL_TEXTURE_WRAP_S: /* size 1 */ + case GL_TEXTURE_WRAP_T: /* size 1 */ + if (params[0] != GL_CLAMP_TO_EDGE && params[0] != GL_REPEAT && params[0] != GL_MIRRORED_REPEAT_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterfv(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MIN_FILTER: /* size 1 */ + if (params[0] != GL_NEAREST && params[0] != GL_LINEAR && params[0] != GL_NEAREST_MIPMAP_NEAREST && params[0] != GL_NEAREST_MIPMAP_LINEAR && params[0] != GL_LINEAR_MIPMAP_NEAREST && params[0] != GL_LINEAR_MIPMAP_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterfv(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MAG_FILTER: /* size 1 */ + if (params[0] != GL_NEAREST && params[0] != GL_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterfv(pname=0x%x)", pname); + return; + } + break; + case GL_GENERATE_MIPMAP: /* size 1 */ + if (params[0] != GL_TRUE && params[0] != GL_FALSE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterfv(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: /* size 1 */ + case GL_TEXTURE_CROP_RECT_OES: /* size 4 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterfv(pname=0x%x)", pname); + return; + } + + _mesa_TexParameterfv(target, pname, params); +} + +extern void GL_APIENTRY _mesa_TexParameteri(GLenum target, GLenum pname, GLint param); +static void GL_APIENTRY _es_TexParameteri(GLenum target, GLenum pname, GLint param) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteri(target=0x%x)", target); + return; + } + switch(pname) { + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + if (param != GL_CLAMP_TO_EDGE && param != GL_REPEAT && param != GL_MIRRORED_REPEAT_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteri(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MIN_FILTER: + if (param != GL_NEAREST && param != GL_LINEAR && param != GL_NEAREST_MIPMAP_NEAREST && param != GL_NEAREST_MIPMAP_LINEAR && param != GL_LINEAR_MIPMAP_NEAREST && param != GL_LINEAR_MIPMAP_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteri(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MAG_FILTER: + if (param != GL_NEAREST && param != GL_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteri(pname=0x%x)", pname); + return; + } + break; + case GL_GENERATE_MIPMAP: + if (param != GL_TRUE && param != GL_FALSE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteri(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteri(pname=0x%x)", pname); + return; + } + + _mesa_TexParameteri(target, pname, param); +} + +extern void GL_APIENTRY _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint * params); +static void GL_APIENTRY _es_TexParameteriv(GLenum target, GLenum pname, const GLint *params) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteriv(target=0x%x)", target); + return; + } + switch(pname) { + case GL_TEXTURE_WRAP_S: /* size 1 */ + case GL_TEXTURE_WRAP_T: /* size 1 */ + if (params[0] != GL_CLAMP_TO_EDGE && params[0] != GL_REPEAT && params[0] != GL_MIRRORED_REPEAT_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteriv(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MIN_FILTER: /* size 1 */ + if (params[0] != GL_NEAREST && params[0] != GL_LINEAR && params[0] != GL_NEAREST_MIPMAP_NEAREST && params[0] != GL_NEAREST_MIPMAP_LINEAR && params[0] != GL_LINEAR_MIPMAP_NEAREST && params[0] != GL_LINEAR_MIPMAP_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteriv(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MAG_FILTER: /* size 1 */ + if (params[0] != GL_NEAREST && params[0] != GL_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteriv(pname=0x%x)", pname); + return; + } + break; + case GL_GENERATE_MIPMAP: /* size 1 */ + if (params[0] != GL_TRUE && params[0] != GL_FALSE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteriv(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: /* size 1 */ + case GL_TEXTURE_CROP_RECT_OES: /* size 4 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteriv(pname=0x%x)", pname); + return; + } + + _mesa_TexParameteriv(target, pname, params); +} + +extern void GL_APIENTRY _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param); +static void GL_APIENTRY _es_TexParameterx(GLenum target, GLenum pname, GLfixed param) +{ + GLfloat converted_param; + int convert_param_value = 1; + + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterx(target=0x%x)", target); + return; + } + switch(pname) { + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + if (param != GL_CLAMP_TO_EDGE && param != GL_REPEAT && param != GL_MIRRORED_REPEAT_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterx(pname=0x%x)", pname); + return; + } + convert_param_value = 0; + break; + case GL_TEXTURE_MIN_FILTER: + if (param != GL_NEAREST && param != GL_LINEAR && param != GL_NEAREST_MIPMAP_NEAREST && param != GL_NEAREST_MIPMAP_LINEAR && param != GL_LINEAR_MIPMAP_NEAREST && param != GL_LINEAR_MIPMAP_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterx(pname=0x%x)", pname); + return; + } + convert_param_value = 0; + break; + case GL_TEXTURE_MAG_FILTER: + if (param != GL_NEAREST && param != GL_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterx(pname=0x%x)", pname); + return; + } + convert_param_value = 0; + break; + case GL_GENERATE_MIPMAP: + if (param != GL_TRUE && param != GL_FALSE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterx(pname=0x%x)", pname); + return; + } + convert_param_value = 0; + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterx(pname=0x%x)", pname); + return; + } + + if (convert_param_value) { + converted_param = (GLfloat) (param / 65536.0f); + } else { + converted_param = (GLfloat) param; + } + + _mesa_TexParameterf(target, pname, converted_param); +} + +extern void GL_APIENTRY _mesa_TexParameterfv(GLenum target, GLenum pname, GLfloat const * params); +static void GL_APIENTRY _es_TexParameterxv(GLenum target, GLenum pname, const GLfixed *params) +{ + register unsigned int i; + unsigned int n_params = 4; + GLfloat converted_params[4]; + int convert_params_value = 1; + + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterxv(target=0x%x)", target); + return; + } + switch(pname) { + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + if (params[0] != GL_CLAMP_TO_EDGE && params[0] != GL_REPEAT && params[0] != GL_MIRRORED_REPEAT_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterxv(pname=0x%x)", pname); + return; + } + convert_params_value = 0; + n_params = 1; + break; + case GL_TEXTURE_MIN_FILTER: + if (params[0] != GL_NEAREST && params[0] != GL_LINEAR && params[0] != GL_NEAREST_MIPMAP_NEAREST && params[0] != GL_NEAREST_MIPMAP_LINEAR && params[0] != GL_LINEAR_MIPMAP_NEAREST && params[0] != GL_LINEAR_MIPMAP_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterxv(pname=0x%x)", pname); + return; + } + convert_params_value = 0; + n_params = 1; + break; + case GL_TEXTURE_MAG_FILTER: + if (params[0] != GL_NEAREST && params[0] != GL_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterxv(pname=0x%x)", pname); + return; + } + convert_params_value = 0; + n_params = 1; + break; + case GL_GENERATE_MIPMAP: + if (params[0] != GL_TRUE && params[0] != GL_FALSE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterxv(pname=0x%x)", pname); + return; + } + convert_params_value = 0; + n_params = 1; + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + n_params = 1; + break; + case GL_TEXTURE_CROP_RECT_OES: + n_params = 4; + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterxv(pname=0x%x)", pname); + return; + } + + if (convert_params_value) { + for (i = 0; i < n_params; i++) { + converted_params[i] = (GLfloat) (params[i] / 65536.0f); + } + } else { + for (i = 0; i < n_params; i++) { + converted_params[i] = (GLfloat) params[i]; + } + } + + _mesa_TexParameterfv(target, pname, converted_params); +} + +extern void GL_APIENTRY _mesa_TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); +static void GL_APIENTRY _es_TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexSubImage2D(target=0x%x)", target); + return; + } + switch(format) { + case GL_ALPHA: + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage2D(format=0x%x)", format); + return; + } + break; + case GL_RGB: + if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_5_6_5) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage2D(format=0x%x)", format); + return; + } + break; + case GL_RGBA: + if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_4_4_4_4 && type != GL_UNSIGNED_SHORT_5_5_5_1) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage2D(format=0x%x)", format); + return; + } + break; + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage2D(format=0x%x)", format); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage2D(format=0x%x)", format); + return; + } + + _mesa_TexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); +} + +extern void GL_APIENTRY _mesa_Translatef(GLfloat x, GLfloat y, GLfloat z); +#define _es_Translatef _mesa_Translatef + +extern void GL_APIENTRY _mesa_Translatef(GLfloat x, GLfloat y, GLfloat z); +static void GL_APIENTRY _es_Translatex(GLfixed x, GLfixed y, GLfixed z) +{ + GLfloat converted_x; + GLfloat converted_y; + GLfloat converted_z; + + converted_x = (GLfloat) (x / 65536.0f); + converted_y = (GLfloat) (y / 65536.0f); + converted_z = (GLfloat) (z / 65536.0f); + + _mesa_Translatef(converted_x, converted_y, converted_z); +} + +extern GLboolean GL_APIENTRY _mesa_UnmapBufferARB(GLenum target); +static GLboolean GL_APIENTRY _es_UnmapBufferOES(GLenum target) +{ + switch(target) { + case GL_ARRAY_BUFFER: + case GL_ELEMENT_ARRAY_BUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glUnmapBufferOES(target=0x%x)", target); + return GL_FALSE; + } + + return _mesa_UnmapBufferARB(target); +} + +extern void GL_APIENTRY _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); +static void GL_APIENTRY _es_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + switch(size) { + case 2: + case 3: + case 4: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glVertexPointer(size=%d)", size); + return; + } + switch(type) { + case GL_BYTE: + case GL_SHORT: + case GL_FLOAT: + case GL_FIXED: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glVertexPointer(type=0x%x)", type); + return; + } + + _mesa_VertexPointer(size, type, stride, pointer); +} + +extern void GL_APIENTRY _mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height); +#define _es_Viewport _mesa_Viewport + + +#include "glapi/glapi.h" + +#if FEATURE_remap_table + +/* cannot include main/dispatch.h here */ +#define _GLAPI_USE_REMAP_TABLE +#include "es1api/main/glapidispatch.h" + +#define need_MESA_remap_table +#include "es1api/main/remap_helper.h" + +/* force SET_* macros to use the local remap table */ +#define driDispatchRemapTable remap_table +static int remap_table[driDispatchRemapTable_size]; + +static void +init_remap_table(void) +{ + _glthread_DECLARE_STATIC_MUTEX(mutex); + static GLboolean initialized = GL_FALSE; + const struct gl_function_pool_remap *remap = MESA_remap_table_functions; + int i; + + _glthread_LOCK_MUTEX(mutex); + if (initialized) { + _glthread_UNLOCK_MUTEX(mutex); + return; + } + + for (i = 0; i < driDispatchRemapTable_size; i++) { + GLint offset; + const char *spec; + + /* sanity check */ + ASSERT(i == remap[i].remap_index); + spec = _mesa_function_pool + remap[i].pool_index; + + offset = _mesa_map_function_spec(spec); + remap_table[i] = offset; + } + initialized = GL_TRUE; + _glthread_UNLOCK_MUTEX(mutex); +} + +#else /* FEATURE_remap_table */ + +/* cannot include main/dispatch.h here */ +#include "es1api/main/glapidispatch.h" + +static INLINE void +init_remap_table(void) +{ +} + +#endif /* FEATURE_remap_table */ + +struct _glapi_table * +_mesa_create_exec_table_es1(void) +{ + struct _glapi_table *exec; + + exec = _mesa_alloc_dispatch_table(_gloffset_COUNT); + if (exec == NULL) + return NULL; + + init_remap_table(); + + SET_ActiveTexture(exec, _es_ActiveTexture); + SET_AlphaFunc(exec, _es_AlphaFunc); + SET_AlphaFuncx(exec, _es_AlphaFuncx); + SET_BindBuffer(exec, _es_BindBuffer); + SET_BindFramebufferOES(exec, _es_BindFramebufferOES); + SET_BindRenderbufferOES(exec, _es_BindRenderbufferOES); + SET_BindTexture(exec, _es_BindTexture); + SET_BlendEquationOES(exec, _es_BlendEquationOES); + SET_BlendEquationSeparateOES(exec, _es_BlendEquationSeparateOES); + SET_BlendFunc(exec, _es_BlendFunc); + SET_BlendFuncSeparateOES(exec, _es_BlendFuncSeparateOES); + SET_BufferData(exec, _es_BufferData); + SET_BufferSubData(exec, _es_BufferSubData); + SET_CheckFramebufferStatusOES(exec, _es_CheckFramebufferStatusOES); + SET_Clear(exec, _es_Clear); + SET_ClearColor(exec, _es_ClearColor); + SET_ClearColorx(exec, _es_ClearColorx); + SET_ClearDepthf(exec, _es_ClearDepthf); + SET_ClearDepthx(exec, _es_ClearDepthx); + SET_ClearStencil(exec, _es_ClearStencil); + SET_ClientActiveTexture(exec, _es_ClientActiveTexture); + SET_ClipPlanef(exec, _es_ClipPlanef); + SET_ClipPlanex(exec, _es_ClipPlanex); + SET_Color4f(exec, _check_Color4f); + SET_Color4ub(exec, _es_Color4ub); + SET_Color4x(exec, _es_Color4x); + SET_ColorMask(exec, _es_ColorMask); + SET_ColorPointer(exec, _es_ColorPointer); + SET_CompressedTexImage2D(exec, _es_CompressedTexImage2D); + SET_CompressedTexSubImage2D(exec, _es_CompressedTexSubImage2D); + SET_CopyTexImage2D(exec, _es_CopyTexImage2D); + SET_CopyTexSubImage2D(exec, _es_CopyTexSubImage2D); + SET_CullFace(exec, _es_CullFace); + SET_DeleteBuffers(exec, _es_DeleteBuffers); + SET_DeleteFramebuffersOES(exec, _es_DeleteFramebuffersOES); + SET_DeleteRenderbuffersOES(exec, _es_DeleteRenderbuffersOES); + SET_DeleteTextures(exec, _es_DeleteTextures); + SET_DepthFunc(exec, _es_DepthFunc); + SET_DepthMask(exec, _es_DepthMask); + SET_DepthRangef(exec, _es_DepthRangef); + SET_DepthRangex(exec, _es_DepthRangex); + SET_Disable(exec, _es_Disable); + SET_DisableClientState(exec, _es_DisableClientState); + SET_DrawArrays(exec, _es_DrawArrays); + SET_DrawElements(exec, _es_DrawElements); + SET_DrawTexfOES(exec, _es_DrawTexfOES); + SET_DrawTexfvOES(exec, _es_DrawTexfvOES); + SET_DrawTexiOES(exec, _es_DrawTexiOES); + SET_DrawTexivOES(exec, _es_DrawTexivOES); + SET_DrawTexsOES(exec, _es_DrawTexsOES); + SET_DrawTexsvOES(exec, _es_DrawTexsvOES); + SET_DrawTexxOES(exec, _es_DrawTexxOES); + SET_DrawTexxvOES(exec, _es_DrawTexxvOES); + SET_EGLImageTargetRenderbufferStorageOES(exec, _es_EGLImageTargetRenderbufferStorageOES); + SET_EGLImageTargetTexture2DOES(exec, _es_EGLImageTargetTexture2DOES); + SET_Enable(exec, _es_Enable); + SET_EnableClientState(exec, _es_EnableClientState); + SET_Finish(exec, _es_Finish); + SET_Flush(exec, _es_Flush); + SET_Fogf(exec, _es_Fogf); + SET_Fogfv(exec, _es_Fogfv); + SET_Fogx(exec, _es_Fogx); + SET_Fogxv(exec, _es_Fogxv); + SET_FramebufferRenderbufferOES(exec, _es_FramebufferRenderbufferOES); + SET_FramebufferTexture2DOES(exec, _es_FramebufferTexture2DOES); + SET_FrontFace(exec, _es_FrontFace); + SET_Frustumf(exec, _es_Frustumf); + SET_Frustumx(exec, _es_Frustumx); + SET_GenBuffers(exec, _es_GenBuffers); + SET_GenFramebuffersOES(exec, _es_GenFramebuffersOES); + SET_GenRenderbuffersOES(exec, _es_GenRenderbuffersOES); + SET_GenTextures(exec, _es_GenTextures); + SET_GenerateMipmapOES(exec, _es_GenerateMipmapOES); + SET_GetBooleanv(exec, _es_GetBooleanv); + SET_GetBufferParameteriv(exec, _es_GetBufferParameteriv); + SET_GetBufferPointervOES(exec, _es_GetBufferPointervOES); + SET_GetClipPlanef(exec, _es_GetClipPlanef); + SET_GetClipPlanex(exec, _es_GetClipPlanex); + SET_GetError(exec, _es_GetError); + SET_GetFixedv(exec, _es_GetFixedv); + SET_GetFloatv(exec, _es_GetFloatv); + SET_GetFramebufferAttachmentParameterivOES(exec, _es_GetFramebufferAttachmentParameterivOES); + SET_GetIntegerv(exec, _es_GetIntegerv); + SET_GetLightfv(exec, _es_GetLightfv); + SET_GetLightxv(exec, _es_GetLightxv); + SET_GetMaterialfv(exec, _es_GetMaterialfv); + SET_GetMaterialxv(exec, _es_GetMaterialxv); + SET_GetPointerv(exec, _es_GetPointerv); + SET_GetRenderbufferParameterivOES(exec, _es_GetRenderbufferParameterivOES); + SET_GetString(exec, _es_GetString); + SET_GetTexEnvfv(exec, _es_GetTexEnvfv); + SET_GetTexEnviv(exec, _es_GetTexEnviv); + SET_GetTexEnvxv(exec, _es_GetTexEnvxv); + SET_GetTexGenfvOES(exec, _check_GetTexGenfvOES); + SET_GetTexGenivOES(exec, _check_GetTexGenivOES); + SET_GetTexGenxvOES(exec, _check_GetTexGenxvOES); + SET_GetTexParameterfv(exec, _es_GetTexParameterfv); + SET_GetTexParameteriv(exec, _es_GetTexParameteriv); + SET_GetTexParameterxv(exec, _es_GetTexParameterxv); + SET_Hint(exec, _es_Hint); + SET_IsBuffer(exec, _es_IsBuffer); + SET_IsEnabled(exec, _es_IsEnabled); + SET_IsFramebufferOES(exec, _es_IsFramebufferOES); + SET_IsRenderbufferOES(exec, _es_IsRenderbufferOES); + SET_IsTexture(exec, _es_IsTexture); + SET_LightModelf(exec, _es_LightModelf); + SET_LightModelfv(exec, _es_LightModelfv); + SET_LightModelx(exec, _es_LightModelx); + SET_LightModelxv(exec, _es_LightModelxv); + SET_Lightf(exec, _es_Lightf); + SET_Lightfv(exec, _es_Lightfv); + SET_Lightx(exec, _es_Lightx); + SET_Lightxv(exec, _es_Lightxv); + SET_LineWidth(exec, _es_LineWidth); + SET_LineWidthx(exec, _es_LineWidthx); + SET_LoadIdentity(exec, _es_LoadIdentity); + SET_LoadMatrixf(exec, _es_LoadMatrixf); + SET_LoadMatrixx(exec, _es_LoadMatrixx); + SET_LogicOp(exec, _es_LogicOp); + SET_MapBufferOES(exec, _es_MapBufferOES); + SET_Materialf(exec, _check_Materialf); + SET_Materialfv(exec, _check_Materialfv); + SET_Materialx(exec, _es_Materialx); + SET_Materialxv(exec, _es_Materialxv); + SET_MatrixMode(exec, _es_MatrixMode); + SET_MultMatrixf(exec, _es_MultMatrixf); + SET_MultMatrixx(exec, _es_MultMatrixx); + SET_MultiDrawArraysEXT(exec, _es_MultiDrawArraysEXT); + SET_MultiDrawElementsEXT(exec, _es_MultiDrawElementsEXT); + SET_MultiTexCoord4f(exec, _check_MultiTexCoord4f); + SET_MultiTexCoord4x(exec, _es_MultiTexCoord4x); + SET_Normal3f(exec, _check_Normal3f); + SET_Normal3x(exec, _es_Normal3x); + SET_NormalPointer(exec, _es_NormalPointer); + SET_Orthof(exec, _es_Orthof); + SET_Orthox(exec, _es_Orthox); + SET_PixelStorei(exec, _es_PixelStorei); + SET_PointParameterf(exec, _es_PointParameterf); + SET_PointParameterfv(exec, _es_PointParameterfv); + SET_PointParameterx(exec, _es_PointParameterx); + SET_PointParameterxv(exec, _es_PointParameterxv); + SET_PointSize(exec, _es_PointSize); + SET_PointSizePointerOES(exec, _es_PointSizePointerOES); + SET_PointSizex(exec, _es_PointSizex); + SET_PolygonOffset(exec, _es_PolygonOffset); + SET_PolygonOffsetx(exec, _es_PolygonOffsetx); + SET_PopMatrix(exec, _es_PopMatrix); + SET_PushMatrix(exec, _es_PushMatrix); + SET_QueryMatrixxOES(exec, _check_QueryMatrixxOES); + SET_ReadPixels(exec, _es_ReadPixels); + SET_RenderbufferStorageOES(exec, _check_RenderbufferStorageOES); + SET_Rotatef(exec, _es_Rotatef); + SET_Rotatex(exec, _es_Rotatex); + SET_SampleCoverage(exec, _es_SampleCoverage); + SET_SampleCoveragex(exec, _es_SampleCoveragex); + SET_Scalef(exec, _es_Scalef); + SET_Scalex(exec, _es_Scalex); + SET_Scissor(exec, _es_Scissor); + SET_ShadeModel(exec, _es_ShadeModel); + SET_StencilFunc(exec, _es_StencilFunc); + SET_StencilMask(exec, _es_StencilMask); + SET_StencilOp(exec, _es_StencilOp); + SET_TexCoordPointer(exec, _es_TexCoordPointer); + SET_TexEnvf(exec, _es_TexEnvf); + SET_TexEnvfv(exec, _es_TexEnvfv); + SET_TexEnvi(exec, _es_TexEnvi); + SET_TexEnviv(exec, _es_TexEnviv); + SET_TexEnvx(exec, _es_TexEnvx); + SET_TexEnvxv(exec, _es_TexEnvxv); + SET_TexGenfOES(exec, _check_TexGenfOES); + SET_TexGenfvOES(exec, _check_TexGenfvOES); + SET_TexGeniOES(exec, _check_TexGeniOES); + SET_TexGenivOES(exec, _check_TexGenivOES); + SET_TexGenxOES(exec, _check_TexGenxOES); + SET_TexGenxvOES(exec, _check_TexGenxvOES); + SET_TexImage2D(exec, _es_TexImage2D); + SET_TexParameterf(exec, _es_TexParameterf); + SET_TexParameterfv(exec, _es_TexParameterfv); + SET_TexParameteri(exec, _es_TexParameteri); + SET_TexParameteriv(exec, _es_TexParameteriv); + SET_TexParameterx(exec, _es_TexParameterx); + SET_TexParameterxv(exec, _es_TexParameterxv); + SET_TexSubImage2D(exec, _es_TexSubImage2D); + SET_Translatef(exec, _es_Translatef); + SET_Translatex(exec, _es_Translatex); + SET_UnmapBufferOES(exec, _es_UnmapBufferOES); + SET_VertexPointer(exec, _es_VertexPointer); + SET_Viewport(exec, _es_Viewport); + + return exec; +} + +#endif /* FEATURE_ES1 */ diff --git a/src/mesa/main/api_exec_es2.c b/src/mesa/main/api_exec_es2.c new file mode 100644 index 0000000000..4c53e99f22 --- /dev/null +++ b/src/mesa/main/api_exec_es2.c @@ -0,0 +1,2548 @@ +/* DO NOT EDIT ************************************************* + * THIS FILE AUTOMATICALLY GENERATED BY THE es_generator.py SCRIPT + * API specification file: main/APIspec.xml + * GLES version: GLES2.0 + * date: 2011-03-16 14:46:40 + */ + + +#include "GLES2/gl2.h" +#include "GLES2/gl2ext.h" +#include "main/mfeatures.h" +#include "main/compiler.h" +#include "main/api_exec.h" + +#if FEATURE_ES2 + + +/* These types are needed for the Mesa veneer, but are not defined in + * the standard GLES headers. + */ +typedef double GLdouble; +typedef double GLclampd; + +/* Mesa error handling requires these */ +extern void *_mesa_get_current_context(void); +extern void _mesa_error(void *ctx, GLenum error, const char *fmtString, ... ); + +/************************************************************* + * Generated functions begin here + */ + +extern void GL_APIENTRY _mesa_ActiveTextureARB(GLenum texture); +static void GL_APIENTRY _es_ActiveTexture(GLenum texture) +{ + switch(texture) { + case GL_TEXTURE0: + case GL_TEXTURE1: + case GL_TEXTURE2: + case GL_TEXTURE3: + case GL_TEXTURE4: + case GL_TEXTURE5: + case GL_TEXTURE6: + case GL_TEXTURE7: + case GL_TEXTURE8: + case GL_TEXTURE9: + case GL_TEXTURE10: + case GL_TEXTURE11: + case GL_TEXTURE12: + case GL_TEXTURE13: + case GL_TEXTURE14: + case GL_TEXTURE15: + case GL_TEXTURE16: + case GL_TEXTURE17: + case GL_TEXTURE18: + case GL_TEXTURE19: + case GL_TEXTURE20: + case GL_TEXTURE21: + case GL_TEXTURE22: + case GL_TEXTURE23: + case GL_TEXTURE24: + case GL_TEXTURE25: + case GL_TEXTURE26: + case GL_TEXTURE27: + case GL_TEXTURE28: + case GL_TEXTURE29: + case GL_TEXTURE30: + case GL_TEXTURE31: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glActiveTexture(texture=0x%x)", texture); + return; + } + + _mesa_ActiveTextureARB(texture); +} + +extern void GL_APIENTRY _mesa_AttachShader(GLuint program, GLuint shader); +#define _es_AttachShader _mesa_AttachShader + +extern void GL_APIENTRY _mesa_BindAttribLocationARB(GLuint program, GLuint index, const char * name); +#define _es_BindAttribLocation _mesa_BindAttribLocationARB + +extern void GL_APIENTRY _mesa_BindBufferARB(GLenum target, GLuint buffer); +static void GL_APIENTRY _es_BindBuffer(GLenum target, GLuint buffer) +{ + switch(target) { + case GL_ARRAY_BUFFER: + case GL_ELEMENT_ARRAY_BUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBindBuffer(target=0x%x)", target); + return; + } + + _mesa_BindBufferARB(target, buffer); +} + +extern void GL_APIENTRY _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer); +static void GL_APIENTRY _es_BindFramebuffer(GLenum target, GLuint framebuffer) +{ + switch(target) { + case GL_FRAMEBUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBindFramebuffer(target=0x%x)", target); + return; + } + + _mesa_BindFramebufferEXT(target, framebuffer); +} + +extern void GL_APIENTRY _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer); +static void GL_APIENTRY _es_BindRenderbuffer(GLenum target, GLuint renderbuffer) +{ + switch(target) { + case GL_RENDERBUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBindRenderbuffer(target=0x%x)", target); + return; + } + + _mesa_BindRenderbufferEXT(target, renderbuffer); +} + +extern void GL_APIENTRY _mesa_BindTexture(GLenum target, GLuint texture); +static void GL_APIENTRY _es_BindTexture(GLenum target, GLuint texture) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP: + case GL_TEXTURE_3D_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBindTexture(target=0x%x)", target); + return; + } + + _mesa_BindTexture(target, texture); +} + +extern void GL_APIENTRY _mesa_BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +#define _es_BlendColor _mesa_BlendColor + +extern void GL_APIENTRY _mesa_BlendEquation(GLenum mode); +static void GL_APIENTRY _es_BlendEquation(GLenum mode) +{ + switch(mode) { + case GL_FUNC_ADD: + case GL_FUNC_SUBTRACT: + case GL_FUNC_REVERSE_SUBTRACT: + case GL_MIN_EXT: + case GL_MAX_EXT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendEquation(mode=0x%x)", mode); + return; + } + + _mesa_BlendEquation(mode); +} + +extern void GL_APIENTRY _mesa_BlendEquationSeparateEXT(GLenum modeRGB, GLenum modeAlpha); +static void GL_APIENTRY _es_BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) +{ + switch(modeRGB) { + case GL_FUNC_ADD: + case GL_FUNC_SUBTRACT: + case GL_FUNC_REVERSE_SUBTRACT: + case GL_MIN_EXT: + case GL_MAX_EXT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendEquationSeparate(modeRGB=0x%x)", modeRGB); + return; + } + switch(modeAlpha) { + case GL_FUNC_ADD: + case GL_FUNC_SUBTRACT: + case GL_FUNC_REVERSE_SUBTRACT: + case GL_MIN_EXT: + case GL_MAX_EXT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendEquationSeparate(modeAlpha=0x%x)", modeAlpha); + return; + } + + _mesa_BlendEquationSeparateEXT(modeRGB, modeAlpha); +} + +extern void GL_APIENTRY _mesa_BlendFunc(GLenum sfactor, GLenum dfactor); +static void GL_APIENTRY _es_BlendFunc(GLenum sfactor, GLenum dfactor) +{ + switch(sfactor) { + case GL_ZERO: + case GL_ONE: + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + case GL_DST_ALPHA: + case GL_ONE_MINUS_DST_ALPHA: + case GL_DST_COLOR: + case GL_ONE_MINUS_DST_COLOR: + case GL_SRC_ALPHA_SATURATE: + case GL_CONSTANT_COLOR: + case GL_CONSTANT_ALPHA: + case GL_ONE_MINUS_CONSTANT_COLOR: + case GL_ONE_MINUS_CONSTANT_ALPHA: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendFunc(sfactor=0x%x)", sfactor); + return; + } + switch(dfactor) { + case GL_ZERO: + case GL_ONE: + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + case GL_DST_ALPHA: + case GL_ONE_MINUS_DST_ALPHA: + case GL_DST_COLOR: + case GL_ONE_MINUS_DST_COLOR: + case GL_CONSTANT_COLOR: + case GL_CONSTANT_ALPHA: + case GL_ONE_MINUS_CONSTANT_COLOR: + case GL_ONE_MINUS_CONSTANT_ALPHA: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendFunc(dfactor=0x%x)", dfactor); + return; + } + + _mesa_BlendFunc(sfactor, dfactor); +} + +extern void GL_APIENTRY _mesa_BlendFuncSeparateEXT(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +static void GL_APIENTRY _es_BlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) +{ + switch(srcRGB) { + case GL_ZERO: + case GL_ONE: + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + case GL_DST_ALPHA: + case GL_ONE_MINUS_DST_ALPHA: + case GL_DST_COLOR: + case GL_ONE_MINUS_DST_COLOR: + case GL_SRC_ALPHA_SATURATE: + case GL_CONSTANT_COLOR: + case GL_ONE_MINUS_CONSTANT_COLOR: + case GL_CONSTANT_ALPHA: + case GL_ONE_MINUS_CONSTANT_ALPHA: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendFuncSeparate(srcRGB=0x%x)", srcRGB); + return; + } + switch(dstRGB) { + case GL_ZERO: + case GL_ONE: + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + case GL_DST_ALPHA: + case GL_ONE_MINUS_DST_ALPHA: + case GL_DST_COLOR: + case GL_ONE_MINUS_DST_COLOR: + case GL_CONSTANT_COLOR: + case GL_ONE_MINUS_CONSTANT_COLOR: + case GL_CONSTANT_ALPHA: + case GL_ONE_MINUS_CONSTANT_ALPHA: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendFuncSeparate(dstRGB=0x%x)", dstRGB); + return; + } + switch(srcAlpha) { + case GL_ZERO: + case GL_ONE: + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + case GL_DST_ALPHA: + case GL_ONE_MINUS_DST_ALPHA: + case GL_DST_COLOR: + case GL_ONE_MINUS_DST_COLOR: + case GL_SRC_ALPHA_SATURATE: + case GL_CONSTANT_COLOR: + case GL_ONE_MINUS_CONSTANT_COLOR: + case GL_CONSTANT_ALPHA: + case GL_ONE_MINUS_CONSTANT_ALPHA: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendFuncSeparate(srcAlpha=0x%x)", srcAlpha); + return; + } + switch(dstAlpha) { + case GL_ZERO: + case GL_ONE: + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + case GL_DST_ALPHA: + case GL_ONE_MINUS_DST_ALPHA: + case GL_DST_COLOR: + case GL_ONE_MINUS_DST_COLOR: + case GL_CONSTANT_COLOR: + case GL_ONE_MINUS_CONSTANT_COLOR: + case GL_CONSTANT_ALPHA: + case GL_ONE_MINUS_CONSTANT_ALPHA: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendFuncSeparate(dstAlpha=0x%x)", dstAlpha); + return; + } + + _mesa_BlendFuncSeparateEXT(srcRGB, dstRGB, srcAlpha, dstAlpha); +} + +extern void GL_APIENTRY _mesa_BufferDataARB(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage); +static void GL_APIENTRY _es_BufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) +{ + switch(target) { + case GL_ARRAY_BUFFER: + case GL_ELEMENT_ARRAY_BUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBufferData(target=0x%x)", target); + return; + } + switch(usage) { + case GL_STATIC_DRAW: + case GL_DYNAMIC_DRAW: + case GL_STREAM_DRAW: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBufferData(usage=0x%x)", usage); + return; + } + + _mesa_BufferDataARB(target, size, data, usage); +} + +extern void GL_APIENTRY _mesa_BufferSubDataARB(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data); +static void GL_APIENTRY _es_BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) +{ + switch(target) { + case GL_ARRAY_BUFFER: + case GL_ELEMENT_ARRAY_BUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBufferSubData(target=0x%x)", target); + return; + } + + _mesa_BufferSubDataARB(target, offset, size, data); +} + +extern GLenum GL_APIENTRY _mesa_CheckFramebufferStatusEXT(GLenum target); +static GLenum GL_APIENTRY _es_CheckFramebufferStatus(GLenum target) +{ + switch(target) { + case GL_FRAMEBUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCheckFramebufferStatus(target=0x%x)", target); + return (GLenum) 0; + } + + return _mesa_CheckFramebufferStatusEXT(target); +} + +extern void GL_APIENTRY _mesa_Clear(GLbitfield mask); +static void GL_APIENTRY _es_Clear(GLbitfield mask) +{ + switch(mask) { + case 0: + case (GL_COLOR_BUFFER_BIT): + case (GL_DEPTH_BUFFER_BIT): + case (GL_STENCIL_BUFFER_BIT): + case (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT): + case (GL_COLOR_BUFFER_BIT|GL_STENCIL_BUFFER_BIT): + case (GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT): + case (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT): + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glClear(mask=0x%x)", mask); + return; + } + + _mesa_Clear(mask); +} + +extern void GL_APIENTRY _mesa_ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +#define _es_ClearColor _mesa_ClearColor + +extern void GL_APIENTRY _mesa_ClearDepthf(GLclampf depth); +#define _es_ClearDepthf _mesa_ClearDepthf + +extern void GL_APIENTRY _mesa_ClearStencil(GLint s); +#define _es_ClearStencil _mesa_ClearStencil + +extern void GL_APIENTRY _mesa_ColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +#define _es_ColorMask _mesa_ColorMask + +extern void GL_APIENTRY _mesa_CompileShaderARB(GLuint shader); +#define _es_CompileShader _mesa_CompileShaderARB + +extern void GL_APIENTRY _mesa_CompressedTexImage2DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); +static void GL_APIENTRY _es_CompressedTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCompressedTexImage2D(target=0x%x)", target); + return; + } + switch(internalFormat) { + case GL_PALETTE4_RGB8_OES: + case GL_PALETTE4_RGBA8_OES: + case GL_PALETTE4_R5_G6_B5_OES: + case GL_PALETTE4_RGBA4_OES: + case GL_PALETTE4_RGB5_A1_OES: + case GL_PALETTE8_RGB8_OES: + case GL_PALETTE8_RGBA8_OES: + case GL_PALETTE8_R5_G6_B5_OES: + case GL_PALETTE8_RGBA4_OES: + case GL_PALETTE8_RGB5_A1_OES: + case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: + case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCompressedTexImage2D(internalFormat=0x%x)", internalFormat); + return; + } + switch(border) { + case 0: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glCompressedTexImage2D(border=%d)", border); + return; + } + + _mesa_CompressedTexImage2DARB(target, level, internalFormat, width, height, border, imageSize, data); +} + +extern void GL_APIENTRY _mesa_CompressedTexImage3DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imagesize, const GLvoid * data); +static void GL_APIENTRY _es_CompressedTexImage3DOES(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imagesize, const GLvoid *data) +{ + switch(target) { + case GL_TEXTURE_3D_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCompressedTexImage3DOES(target=0x%x)", target); + return; + } + + _mesa_CompressedTexImage3DARB(target, level, internalFormat, width, height, depth, border, imagesize, data); +} + +extern void GL_APIENTRY _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); +static void GL_APIENTRY _es_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCompressedTexSubImage2D(target=0x%x)", target); + return; + } + switch(format) { + case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: + case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCompressedTexSubImage2D(format=0x%x)", format); + return; + } + + _mesa_CompressedTexSubImage2DARB(target, level, xoffset, yoffset, width, height, format, imageSize, data); +} + +extern void GL_APIENTRY _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imagesize, const GLvoid * data); +static void GL_APIENTRY _es_CompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imagesize, const GLvoid *data) +{ + switch(target) { + case GL_TEXTURE_3D_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCompressedTexSubImage3DOES(target=0x%x)", target); + return; + } + + _mesa_CompressedTexSubImage3DARB(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imagesize, data); +} + +extern void GL_APIENTRY _mesa_CopyTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +static void GL_APIENTRY _es_CopyTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCopyTexImage2D(target=0x%x)", target); + return; + } + switch(internalFormat) { + case GL_ALPHA: + case GL_RGB: + case GL_RGBA: + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glCopyTexImage2D(internalFormat=0x%x)", internalFormat); + return; + } + switch(border) { + case 0: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glCopyTexImage2D(border=%d)", border); + return; + } + + _mesa_CopyTexImage2D(target, level, internalFormat, x, y, width, height, border); +} + +extern void GL_APIENTRY _mesa_CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +static void GL_APIENTRY _es_CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCopyTexSubImage2D(target=0x%x)", target); + return; + } + + _mesa_CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); +} + +extern void GL_APIENTRY _mesa_CopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +static void GL_APIENTRY _es_CopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + switch(target) { + case GL_TEXTURE_3D_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCopyTexSubImage3DOES(target=0x%x)", target); + return; + } + + _mesa_CopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height); +} + +extern GLuint GL_APIENTRY _mesa_CreateProgram(void); +#define _es_CreateProgram _mesa_CreateProgram + +extern GLuint GL_APIENTRY _mesa_CreateShader(GLenum type); +static GLuint GL_APIENTRY _es_CreateShader(GLenum type) +{ + switch(type) { + case GL_VERTEX_SHADER: + case GL_FRAGMENT_SHADER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCreateShader(type=0x%x)", type); + return (GLuint) 0; + } + + return _mesa_CreateShader(type); +} + +extern void GL_APIENTRY _mesa_CullFace(GLenum mode); +static void GL_APIENTRY _es_CullFace(GLenum mode) +{ + switch(mode) { + case GL_FRONT: + case GL_BACK: + case GL_FRONT_AND_BACK: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCullFace(mode=0x%x)", mode); + return; + } + + _mesa_CullFace(mode); +} + +extern void GL_APIENTRY _mesa_DeleteBuffersARB(GLsizei n, const GLuint * buffer); +#define _es_DeleteBuffers _mesa_DeleteBuffersARB + +extern void GL_APIENTRY _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers); +#define _es_DeleteFramebuffers _mesa_DeleteFramebuffersEXT + +extern void GL_APIENTRY _mesa_DeleteProgram(GLuint program); +#define _es_DeleteProgram _mesa_DeleteProgram + +extern void GL_APIENTRY _mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint * renderbuffers); +#define _es_DeleteRenderbuffers _mesa_DeleteRenderbuffersEXT + +extern void GL_APIENTRY _mesa_DeleteShader(GLuint shader); +#define _es_DeleteShader _mesa_DeleteShader + +extern void GL_APIENTRY _mesa_DeleteTextures(GLsizei n, const GLuint * textures); +#define _es_DeleteTextures _mesa_DeleteTextures + +extern void GL_APIENTRY _mesa_DepthFunc(GLenum func); +static void GL_APIENTRY _es_DepthFunc(GLenum func) +{ + switch(func) { + case GL_NEVER: + case GL_LESS: + case GL_EQUAL: + case GL_LEQUAL: + case GL_GREATER: + case GL_NOTEQUAL: + case GL_GEQUAL: + case GL_ALWAYS: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glDepthFunc(func=0x%x)", func); + return; + } + + _mesa_DepthFunc(func); +} + +extern void GL_APIENTRY _mesa_DepthMask(GLboolean flag); +#define _es_DepthMask _mesa_DepthMask + +extern void GL_APIENTRY _mesa_DepthRangef(GLclampf zNear, GLclampf zFar); +#define _es_DepthRangef _mesa_DepthRangef + +extern void GL_APIENTRY _mesa_DetachShader(GLuint program, GLuint shader); +#define _es_DetachShader _mesa_DetachShader + +extern void GL_APIENTRY _mesa_Disable(GLenum cap); +static void GL_APIENTRY _es_Disable(GLenum cap) +{ + switch(cap) { + case GL_CULL_FACE: + case GL_SCISSOR_TEST: + case GL_POLYGON_OFFSET_FILL: + case GL_SAMPLE_ALPHA_TO_COVERAGE: + case GL_SAMPLE_COVERAGE: + case GL_STENCIL_TEST: + case GL_DEPTH_TEST: + case GL_DITHER: + case GL_BLEND: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glDisable(cap=0x%x)", cap); + return; + } + + _mesa_Disable(cap); +} + +extern void GL_APIENTRY _mesa_DisableVertexAttribArrayARB(GLuint index); +#define _es_DisableVertexAttribArray _mesa_DisableVertexAttribArrayARB + +extern void GL_APIENTRY _mesa_DrawArrays(GLenum mode, GLint first, GLsizei count); +static void GL_APIENTRY _es_DrawArrays(GLenum mode, GLint first, GLsizei count) +{ + switch(mode) { + case GL_POINTS: + case GL_LINES: + case GL_LINE_LOOP: + case GL_LINE_STRIP: + case GL_TRIANGLES: + case GL_TRIANGLE_STRIP: + case GL_TRIANGLE_FAN: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glDrawArrays(mode=0x%x)", mode); + return; + } + + _mesa_DrawArrays(mode, first, count); +} + +extern void GL_APIENTRY _mesa_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); +static void GL_APIENTRY _es_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) +{ + switch(mode) { + case GL_POINTS: + case GL_LINES: + case GL_LINE_LOOP: + case GL_LINE_STRIP: + case GL_TRIANGLES: + case GL_TRIANGLE_STRIP: + case GL_TRIANGLE_FAN: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glDrawElements(mode=0x%x)", mode); + return; + } + switch(type) { + case GL_UNSIGNED_BYTE: + case GL_UNSIGNED_SHORT: + case GL_UNSIGNED_INT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glDrawElements(type=0x%x)", type); + return; + } + + _mesa_DrawElements(mode, count, type, indices); +} + +extern void GL_APIENTRY _mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image); +static void GL_APIENTRY _es_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) +{ + switch(target) { + case GL_RENDERBUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glEGLImageTargetRenderbufferStorageOES(target=0x%x)", target); + return; + } + + _mesa_EGLImageTargetRenderbufferStorageOES(target, image); +} + +extern void GL_APIENTRY _mesa_EGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image); +static void GL_APIENTRY _es_EGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) +{ + switch(target) { + case GL_TEXTURE_2D: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glEGLImageTargetTexture2DOES(target=0x%x)", target); + return; + } + + _mesa_EGLImageTargetTexture2DOES(target, image); +} + +extern void GL_APIENTRY _mesa_Enable(GLenum cap); +static void GL_APIENTRY _es_Enable(GLenum cap) +{ + switch(cap) { + case GL_CULL_FACE: + case GL_SCISSOR_TEST: + case GL_POLYGON_OFFSET_FILL: + case GL_SAMPLE_ALPHA_TO_COVERAGE: + case GL_SAMPLE_COVERAGE: + case GL_STENCIL_TEST: + case GL_DEPTH_TEST: + case GL_DITHER: + case GL_BLEND: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glEnable(cap=0x%x)", cap); + return; + } + + _mesa_Enable(cap); +} + +extern void GL_APIENTRY _mesa_EnableVertexAttribArrayARB(GLuint index); +#define _es_EnableVertexAttribArray _mesa_EnableVertexAttribArrayARB + +extern void GL_APIENTRY _mesa_Finish(void); +#define _es_Finish _mesa_Finish + +extern void GL_APIENTRY _mesa_Flush(void); +#define _es_Flush _mesa_Flush + +extern void GL_APIENTRY _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +static void GL_APIENTRY _es_FramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + switch(target) { + case GL_FRAMEBUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFramebufferRenderbuffer(target=0x%x)", target); + return; + } + switch(attachment) { + case GL_COLOR_ATTACHMENT0: + case GL_DEPTH_ATTACHMENT: + case GL_STENCIL_ATTACHMENT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFramebufferRenderbuffer(attachment=0x%x)", attachment); + return; + } + switch(renderbuffertarget) { + case GL_RENDERBUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFramebufferRenderbuffer(renderbuffertarget=0x%x)", renderbuffertarget); + return; + } + + _mesa_FramebufferRenderbufferEXT(target, attachment, renderbuffertarget, renderbuffer); +} + +extern void GL_APIENTRY _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +static void GL_APIENTRY _es_FramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + switch(target) { + case GL_FRAMEBUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFramebufferTexture2D(target=0x%x)", target); + return; + } + switch(attachment) { + case GL_COLOR_ATTACHMENT0: + case GL_DEPTH_ATTACHMENT: + case GL_STENCIL_ATTACHMENT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFramebufferTexture2D(attachment=0x%x)", attachment); + return; + } + switch(textarget) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glFramebufferTexture2D(textarget=0x%x)", textarget); + return; + } + + _mesa_FramebufferTexture2DEXT(target, attachment, textarget, texture, level); +} + +extern void GL_APIENTRY _mesa_FramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +static void GL_APIENTRY _es_FramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) +{ + switch(target) { + case GL_FRAMEBUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFramebufferTexture3DOES(target=0x%x)", target); + return; + } + switch(attachment) { + case GL_COLOR_ATTACHMENT0: + case GL_DEPTH_ATTACHMENT: + case GL_STENCIL_ATTACHMENT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFramebufferTexture3DOES(attachment=0x%x)", attachment); + return; + } + switch(textarget) { + case GL_TEXTURE_3D_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glFramebufferTexture3DOES(textarget=0x%x)", textarget); + return; + } + + _mesa_FramebufferTexture3DEXT(target, attachment, textarget, texture, level, zoffset); +} + +extern void GL_APIENTRY _mesa_FrontFace(GLenum mode); +static void GL_APIENTRY _es_FrontFace(GLenum mode) +{ + switch(mode) { + case GL_CW: + case GL_CCW: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFrontFace(mode=0x%x)", mode); + return; + } + + _mesa_FrontFace(mode); +} + +extern void GL_APIENTRY _mesa_GenBuffersARB(GLsizei n, GLuint * buffer); +#define _es_GenBuffers _mesa_GenBuffersARB + +extern void GL_APIENTRY _mesa_GenFramebuffersEXT(GLsizei n, GLuint * ids); +#define _es_GenFramebuffers _mesa_GenFramebuffersEXT + +extern void GL_APIENTRY _mesa_GenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers); +#define _es_GenRenderbuffers _mesa_GenRenderbuffersEXT + +extern void GL_APIENTRY _mesa_GenTextures(GLsizei n, GLuint * textures); +#define _es_GenTextures _mesa_GenTextures + +extern void GL_APIENTRY _mesa_GenerateMipmapEXT(GLenum target); +static void GL_APIENTRY _es_GenerateMipmap(GLenum target) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP: + case GL_TEXTURE_3D_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGenerateMipmap(target=0x%x)", target); + return; + } + + _mesa_GenerateMipmapEXT(target); +} + +extern void GL_APIENTRY _mesa_GetActiveAttribARB(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); +#define _es_GetActiveAttrib _mesa_GetActiveAttribARB + +extern void GL_APIENTRY _mesa_GetActiveUniformARB(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); +#define _es_GetActiveUniform _mesa_GetActiveUniformARB + +extern void GL_APIENTRY _mesa_GetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders); +#define _es_GetAttachedShaders _mesa_GetAttachedShaders + +extern GLint GL_APIENTRY _mesa_GetAttribLocationARB(GLuint program, const char * name); +#define _es_GetAttribLocation _mesa_GetAttribLocationARB + +extern void GL_APIENTRY _mesa_GetBooleanv(GLenum pname, GLboolean * params); +#define _es_GetBooleanv _mesa_GetBooleanv + +extern void GL_APIENTRY _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint * params); +static void GL_APIENTRY _es_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params) +{ + switch(target) { + case GL_ARRAY_BUFFER: + case GL_ELEMENT_ARRAY_BUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetBufferParameteriv(target=0x%x)", target); + return; + } + switch(pname) { + case GL_BUFFER_SIZE: + case GL_BUFFER_USAGE: + case GL_BUFFER_ACCESS_OES: + case GL_BUFFER_MAPPED_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetBufferParameteriv(pname=0x%x)", pname); + return; + } + + _mesa_GetBufferParameterivARB(target, pname, params); +} + +extern void GL_APIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid ** params); +static void GL_APIENTRY _es_GetBufferPointervOES(GLenum target, GLenum pname, GLvoid **params) +{ + switch(target) { + case GL_ARRAY_BUFFER: + case GL_ELEMENT_ARRAY_BUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetBufferPointervOES(target=0x%x)", target); + return; + } + switch(pname) { + case GL_BUFFER_MAP_POINTER_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetBufferPointervOES(pname=0x%x)", pname); + return; + } + + _mesa_GetBufferPointervARB(target, pname, params); +} + +extern GLenum GL_APIENTRY _mesa_GetError(void); +#define _es_GetError _mesa_GetError + +extern void GL_APIENTRY _mesa_GetFloatv(GLenum pname, GLfloat * params); +#define _es_GetFloatv _mesa_GetFloatv + +extern void GL_APIENTRY _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params); +static void GL_APIENTRY _es_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params) +{ + switch(target) { + case GL_FRAMEBUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetFramebufferAttachmentParameteriv(target=0x%x)", target); + return; + } + switch(pname) { + case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: /* size 1 */ + case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: /* size 1 */ + case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: /* size 1 */ + case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: /* size 1 */ + case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES: /* size 1 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetFramebufferAttachmentParameteriv(pname=0x%x)", pname); + return; + } + + _mesa_GetFramebufferAttachmentParameterivEXT(target, attachment, pname, params); +} + +extern void GL_APIENTRY _mesa_GetIntegerv(GLenum pname, GLint * params); +#define _es_GetIntegerv _mesa_GetIntegerv + +extern void GL_APIENTRY _mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); +#define _es_GetProgramInfoLog _mesa_GetProgramInfoLog + +extern void GL_APIENTRY _mesa_GetProgramiv(GLuint program, GLenum pname, GLint * params); +static void GL_APIENTRY _es_GetProgramiv(GLuint program, GLenum pname, GLint *params) +{ + switch(pname) { + case GL_DELETE_STATUS: + case GL_LINK_STATUS: + case GL_VALIDATE_STATUS: + case GL_INFO_LOG_LENGTH: + case GL_ATTACHED_SHADERS: + case GL_ACTIVE_ATTRIBUTES: + case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: + case GL_ACTIVE_UNIFORMS: + case GL_ACTIVE_UNIFORM_MAX_LENGTH: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetProgramiv(pname=0x%x)", pname); + return; + } + + _mesa_GetProgramiv(program, pname, params); +} + +extern void GL_APIENTRY _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint * params); +static void GL_APIENTRY _es_GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) +{ + switch(target) { + case GL_RENDERBUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetRenderbufferParameteriv(target=0x%x)", target); + return; + } + switch(pname) { + case GL_RENDERBUFFER_WIDTH: /* size 1 */ + case GL_RENDERBUFFER_HEIGHT: /* size 1 */ + case GL_RENDERBUFFER_INTERNAL_FORMAT: /* size 1 */ + case GL_RENDERBUFFER_RED_SIZE: /* size 1 */ + case GL_RENDERBUFFER_GREEN_SIZE: /* size 1 */ + case GL_RENDERBUFFER_BLUE_SIZE: /* size 1 */ + case GL_RENDERBUFFER_ALPHA_SIZE: /* size 1 */ + case GL_RENDERBUFFER_DEPTH_SIZE: /* size 1 */ + case GL_RENDERBUFFER_STENCIL_SIZE: /* size 1 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetRenderbufferParameteriv(pname=0x%x)", pname); + return; + } + + _mesa_GetRenderbufferParameterivEXT(target, pname, params); +} + +extern void GL_APIENTRY _mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); +#define _es_GetShaderInfoLog _mesa_GetShaderInfoLog + +extern void GL_APIENTRY _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); +static void GL_APIENTRY _es_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) +{ + switch(shadertype) { + case GL_VERTEX_SHADER: + case GL_FRAGMENT_SHADER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetShaderPrecisionFormat(shadertype=0x%x)", shadertype); + return; + } + switch(precisiontype) { + case GL_LOW_FLOAT: + case GL_MEDIUM_FLOAT: + case GL_HIGH_FLOAT: + case GL_LOW_INT: + case GL_MEDIUM_INT: + case GL_HIGH_INT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetShaderPrecisionFormat(precisiontype=0x%x)", precisiontype); + return; + } + + _mesa_GetShaderPrecisionFormat(shadertype, precisiontype, range, precision); +} + +extern void GL_APIENTRY _mesa_GetShaderSourceARB(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); +#define _es_GetShaderSource _mesa_GetShaderSourceARB + +extern void GL_APIENTRY _mesa_GetShaderiv(GLuint shader, GLenum pname, GLint * params); +static void GL_APIENTRY _es_GetShaderiv(GLuint shader, GLenum pname, GLint *params) +{ + switch(pname) { + case GL_SHADER_TYPE: + case GL_COMPILE_STATUS: + case GL_DELETE_STATUS: + case GL_INFO_LOG_LENGTH: + case GL_SHADER_SOURCE_LENGTH: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetShaderiv(pname=0x%x)", pname); + return; + } + + _mesa_GetShaderiv(shader, pname, params); +} + +extern const GLubyte * GL_APIENTRY _mesa_GetString(GLenum name); +static const GLubyte * GL_APIENTRY _es_GetString(GLenum name) +{ + switch(name) { + case GL_VENDOR: + case GL_RENDERER: + case GL_VERSION: + case GL_EXTENSIONS: + case GL_SHADING_LANGUAGE_VERSION: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetString(name=0x%x)", name); + return (const GLubyte *) 0; + } + + return _mesa_GetString(name); +} + +extern void GL_APIENTRY _mesa_GetTexParameterfv(GLenum target, GLenum pname, GLfloat * params); +static void GL_APIENTRY _es_GetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP: + case GL_TEXTURE_3D_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexParameterfv(target=0x%x)", target); + return; + } + switch(pname) { + case GL_TEXTURE_WRAP_S: /* size 1 */ + case GL_TEXTURE_WRAP_T: /* size 1 */ + case GL_TEXTURE_WRAP_R_OES: /* size 1 */ + case GL_TEXTURE_MIN_FILTER: /* size 1 */ + case GL_TEXTURE_MAG_FILTER: /* size 1 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)", pname); + return; + } + + _mesa_GetTexParameterfv(target, pname, params); +} + +extern void GL_APIENTRY _mesa_GetTexParameteriv(GLenum target, GLenum pname, GLint * params); +static void GL_APIENTRY _es_GetTexParameteriv(GLenum target, GLenum pname, GLint *params) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP: + case GL_TEXTURE_3D_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexParameteriv(target=0x%x)", target); + return; + } + switch(pname) { + case GL_TEXTURE_WRAP_S: /* size 1 */ + case GL_TEXTURE_WRAP_T: /* size 1 */ + case GL_TEXTURE_WRAP_R_OES: /* size 1 */ + case GL_TEXTURE_MIN_FILTER: /* size 1 */ + case GL_TEXTURE_MAG_FILTER: /* size 1 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname); + return; + } + + _mesa_GetTexParameteriv(target, pname, params); +} + +extern GLint GL_APIENTRY _mesa_GetUniformLocationARB(GLuint program, const char * name); +#define _es_GetUniformLocation _mesa_GetUniformLocationARB + +extern void GL_APIENTRY _mesa_GetUniformfvARB(GLuint program, GLint location, GLfloat * params); +#define _es_GetUniformfv _mesa_GetUniformfvARB + +extern void GL_APIENTRY _mesa_GetUniformivARB(GLuint program, GLint location, GLint * params); +#define _es_GetUniformiv _mesa_GetUniformivARB + +extern void GL_APIENTRY _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid ** pointer); +static void GL_APIENTRY _es_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer) +{ + switch(pname) { + case GL_VERTEX_ATTRIB_ARRAY_POINTER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetVertexAttribPointerv(pname=0x%x)", pname); + return; + } + + _mesa_GetVertexAttribPointervARB(index, pname, pointer); +} + +extern void GL_APIENTRY _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params); +static void GL_APIENTRY _es_GetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params) +{ + switch(pname) { + case GL_VERTEX_ATTRIB_ARRAY_ENABLED: /* size 1 */ + case GL_VERTEX_ATTRIB_ARRAY_SIZE: /* size 1 */ + case GL_VERTEX_ATTRIB_ARRAY_STRIDE: /* size 1 */ + case GL_VERTEX_ATTRIB_ARRAY_TYPE: /* size 1 */ + case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: /* size 1 */ + case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: /* size 1 */ + case GL_CURRENT_VERTEX_ATTRIB: /* size 16? */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetVertexAttribfv(pname=0x%x)", pname); + return; + } + + _mesa_GetVertexAttribfvARB(index, pname, params); +} + +extern void GL_APIENTRY _mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint * params); +static void GL_APIENTRY _es_GetVertexAttribiv(GLuint index, GLenum pname, GLint *params) +{ + switch(pname) { + case GL_VERTEX_ATTRIB_ARRAY_ENABLED: /* size 1 */ + case GL_VERTEX_ATTRIB_ARRAY_SIZE: /* size 1 */ + case GL_VERTEX_ATTRIB_ARRAY_STRIDE: /* size 1 */ + case GL_VERTEX_ATTRIB_ARRAY_TYPE: /* size 1 */ + case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: /* size 1 */ + case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: /* size 1 */ + case GL_CURRENT_VERTEX_ATTRIB: /* size 16? */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetVertexAttribiv(pname=0x%x)", pname); + return; + } + + _mesa_GetVertexAttribivARB(index, pname, params); +} + +extern void GL_APIENTRY _mesa_Hint(GLenum target, GLenum mode); +static void GL_APIENTRY _es_Hint(GLenum target, GLenum mode) +{ + switch(target) { + case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: + case GL_GENERATE_MIPMAP_HINT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glHint(target=0x%x)", target); + return; + } + switch(mode) { + case GL_FASTEST: + case GL_NICEST: + case GL_DONT_CARE: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glHint(mode=0x%x)", mode); + return; + } + + _mesa_Hint(target, mode); +} + +extern GLboolean GL_APIENTRY _mesa_IsBufferARB(GLuint buffer); +#define _es_IsBuffer _mesa_IsBufferARB + +extern GLboolean GL_APIENTRY _mesa_IsEnabled(GLenum cap); +static GLboolean GL_APIENTRY _es_IsEnabled(GLenum cap) +{ + switch(cap) { + case GL_CULL_FACE: + case GL_SCISSOR_TEST: + case GL_POLYGON_OFFSET_FILL: + case GL_SAMPLE_ALPHA_TO_COVERAGE: + case GL_SAMPLE_COVERAGE: + case GL_STENCIL_TEST: + case GL_DEPTH_TEST: + case GL_DITHER: + case GL_BLEND: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glIsEnabled(cap=0x%x)", cap); + return GL_FALSE; + } + + return _mesa_IsEnabled(cap); +} + +extern GLboolean GL_APIENTRY _mesa_IsFramebufferEXT(GLuint framebuffer); +#define _es_IsFramebuffer _mesa_IsFramebufferEXT + +extern GLboolean GL_APIENTRY _mesa_IsProgram(GLuint program); +#define _es_IsProgram _mesa_IsProgram + +extern GLboolean GL_APIENTRY _mesa_IsRenderbufferEXT(GLuint renderbuffer); +#define _es_IsRenderbuffer _mesa_IsRenderbufferEXT + +extern GLboolean GL_APIENTRY _mesa_IsShader(GLuint shader); +#define _es_IsShader _mesa_IsShader + +extern GLboolean GL_APIENTRY _mesa_IsTexture(GLuint texture); +#define _es_IsTexture _mesa_IsTexture + +extern void GL_APIENTRY _mesa_LineWidth(GLfloat width); +#define _es_LineWidth _mesa_LineWidth + +extern void GL_APIENTRY _mesa_LinkProgramARB(GLuint program); +#define _es_LinkProgram _mesa_LinkProgramARB + +extern void * GL_APIENTRY _mesa_MapBufferARB(GLenum target, GLenum access); +static void * GL_APIENTRY _es_MapBufferOES(GLenum target, GLenum access) +{ + switch(target) { + case GL_ARRAY_BUFFER: + case GL_ELEMENT_ARRAY_BUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMapBufferOES(target=0x%x)", target); + return (void *) 0; + } + switch(access) { + case GL_WRITE_ONLY_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMapBufferOES(access=0x%x)", access); + return (void *) 0; + } + + return _mesa_MapBufferARB(target, access); +} + +extern void GL_APIENTRY _mesa_MultiDrawArraysEXT(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); +static void GL_APIENTRY _es_MultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) +{ + switch(mode) { + case GL_POINTS: + case GL_LINES: + case GL_LINE_LOOP: + case GL_LINE_STRIP: + case GL_TRIANGLES: + case GL_TRIANGLE_STRIP: + case GL_TRIANGLE_FAN: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMultiDrawArraysEXT(mode=0x%x)", mode); + return; + } + + _mesa_MultiDrawArraysEXT(mode, first, count, primcount); +} + +extern void GL_APIENTRY _mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); +static void GL_APIENTRY _es_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) +{ + switch(mode) { + case GL_POINTS: + case GL_LINES: + case GL_LINE_LOOP: + case GL_LINE_STRIP: + case GL_TRIANGLES: + case GL_TRIANGLE_STRIP: + case GL_TRIANGLE_FAN: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMultiDrawElementsEXT(mode=0x%x)", mode); + return; + } + switch(type) { + case GL_UNSIGNED_BYTE: + case GL_UNSIGNED_SHORT: + case GL_UNSIGNED_INT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMultiDrawElementsEXT(type=0x%x)", type); + return; + } + + _mesa_MultiDrawElementsEXT(mode, count, type, indices, primcount); +} + +extern void GL_APIENTRY _mesa_PixelStorei(GLenum pname, GLint param); +static void GL_APIENTRY _es_PixelStorei(GLenum pname, GLint param) +{ + switch(pname) { + case GL_PACK_ALIGNMENT: + case GL_UNPACK_ALIGNMENT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glPixelStorei(pname=0x%x)", pname); + return; + } + switch(param) { + case 1: + case 2: + case 4: + case 8: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glPixelStorei(param=%d)", param); + return; + } + + _mesa_PixelStorei(pname, param); +} + +extern void GL_APIENTRY _mesa_PolygonOffset(GLfloat factor, GLfloat units); +#define _es_PolygonOffset _mesa_PolygonOffset + +extern void GL_APIENTRY _mesa_ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); +static void GL_APIENTRY _es_ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) +{ + switch(format) { + case GL_ALPHA: + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glReadPixels(format=0x%x)", format); + return; + } + break; + case GL_RGB: + if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_5_6_5) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glReadPixels(format=0x%x)", format); + return; + } + break; + case GL_RGBA: + if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_4_4_4_4 && type != GL_UNSIGNED_SHORT_5_5_5_1) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glReadPixels(format=0x%x)", format); + return; + } + break; + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glReadPixels(format=0x%x)", format); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glReadPixels(format=0x%x)", format); + return; + } + + _mesa_ReadPixels(x, y, width, height, format, type, pixels); +} + +extern void GL_APIENTRY _mesa_ReleaseShaderCompiler(void); +#define _es_ReleaseShaderCompiler _mesa_ReleaseShaderCompiler + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height); +static void GL_APIENTRY _check_RenderbufferStorage(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height) +{ + switch(target) { + case GL_RENDERBUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glRenderbufferStorage(target=0x%x)", target); + return; + } + switch(internalFormat) { + case GL_DEPTH_COMPONENT16: + case GL_RGBA4: + case GL_RGB5_A1: + case GL_RGB565: + case GL_STENCIL_INDEX8: + case GL_DEPTH_COMPONENT24_OES: + case GL_DEPTH_COMPONENT32_OES: + case GL_RGB8_OES: + case GL_RGBA8_OES: + case GL_STENCIL_INDEX1_OES: + case GL_STENCIL_INDEX4_OES: + case GL_DEPTH24_STENCIL8_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glRenderbufferStorage(internalFormat=0x%x)", internalFormat); + return; + } + + _es_RenderbufferStorageEXT(target, internalFormat, width, height); +} + +extern void GL_APIENTRY _mesa_SampleCoverageARB(GLclampf value, GLboolean invert); +#define _es_SampleCoverage _mesa_SampleCoverageARB + +extern void GL_APIENTRY _mesa_Scissor(GLint x, GLint y, GLsizei width, GLsizei height); +#define _es_Scissor _mesa_Scissor + +extern void GL_APIENTRY _mesa_ShaderBinary(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); +#define _es_ShaderBinary _mesa_ShaderBinary + +extern void GL_APIENTRY _mesa_ShaderSourceARB(GLuint shader, GLsizei count, const GLchar ** string, const int * length); +#define _es_ShaderSource _mesa_ShaderSourceARB + +extern void GL_APIENTRY _mesa_StencilFunc(GLenum func, GLint ref, GLuint mask); +static void GL_APIENTRY _es_StencilFunc(GLenum func, GLint ref, GLuint mask) +{ + switch(func) { + case GL_NEVER: + case GL_LESS: + case GL_LEQUAL: + case GL_GREATER: + case GL_GEQUAL: + case GL_EQUAL: + case GL_NOTEQUAL: + case GL_ALWAYS: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glStencilFunc(func=0x%x)", func); + return; + } + + _mesa_StencilFunc(func, ref, mask); +} + +extern void GL_APIENTRY _mesa_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask); +static void GL_APIENTRY _es_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) +{ + switch(face) { + case GL_FRONT: + case GL_BACK: + case GL_FRONT_AND_BACK: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glStencilFuncSeparate(face=0x%x)", face); + return; + } + switch(func) { + case GL_NEVER: + case GL_LESS: + case GL_LEQUAL: + case GL_GREATER: + case GL_GEQUAL: + case GL_EQUAL: + case GL_NOTEQUAL: + case GL_ALWAYS: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glStencilFuncSeparate(func=0x%x)", func); + return; + } + + _mesa_StencilFuncSeparate(face, func, ref, mask); +} + +extern void GL_APIENTRY _mesa_StencilMask(GLuint mask); +#define _es_StencilMask _mesa_StencilMask + +extern void GL_APIENTRY _mesa_StencilMaskSeparate(GLenum face, GLuint mask); +static void GL_APIENTRY _es_StencilMaskSeparate(GLenum face, GLuint mask) +{ + switch(face) { + case GL_FRONT: + case GL_BACK: + case GL_FRONT_AND_BACK: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glStencilMaskSeparate(face=0x%x)", face); + return; + } + + _mesa_StencilMaskSeparate(face, mask); +} + +extern void GL_APIENTRY _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass); +static void GL_APIENTRY _es_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) +{ + switch(fail) { + case GL_KEEP: + case GL_ZERO: + case GL_REPLACE: + case GL_INCR: + case GL_DECR: + case GL_INVERT: + case GL_INCR_WRAP: + case GL_DECR_WRAP: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glStencilOp(fail=0x%x)", fail); + return; + } + switch(zfail) { + case GL_KEEP: + case GL_ZERO: + case GL_REPLACE: + case GL_INCR: + case GL_DECR: + case GL_INVERT: + case GL_INCR_WRAP: + case GL_DECR_WRAP: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glStencilOp(zfail=0x%x)", zfail); + return; + } + switch(zpass) { + case GL_KEEP: + case GL_ZERO: + case GL_REPLACE: + case GL_INCR: + case GL_DECR: + case GL_INVERT: + case GL_INCR_WRAP: + case GL_DECR_WRAP: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glStencilOp(zpass=0x%x)", zpass); + return; + } + + _mesa_StencilOp(fail, zfail, zpass); +} + +extern void GL_APIENTRY _mesa_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); +static void GL_APIENTRY _es_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) +{ + switch(face) { + case GL_FRONT: + case GL_BACK: + case GL_FRONT_AND_BACK: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glStencilOpSeparate(face=0x%x)", face); + return; + } + switch(fail) { + case GL_KEEP: + case GL_ZERO: + case GL_REPLACE: + case GL_INCR: + case GL_DECR: + case GL_INVERT: + case GL_INCR_WRAP: + case GL_DECR_WRAP: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glStencilOpSeparate(fail=0x%x)", fail); + return; + } + switch(zfail) { + case GL_KEEP: + case GL_ZERO: + case GL_REPLACE: + case GL_INCR: + case GL_DECR: + case GL_INVERT: + case GL_INCR_WRAP: + case GL_DECR_WRAP: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glStencilOpSeparate(zfail=0x%x)", zfail); + return; + } + switch(zpass) { + case GL_KEEP: + case GL_ZERO: + case GL_REPLACE: + case GL_INCR: + case GL_DECR: + case GL_INVERT: + case GL_INCR_WRAP: + case GL_DECR_WRAP: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glStencilOpSeparate(zpass=0x%x)", zpass); + return; + } + + _mesa_StencilOpSeparate(face, fail, zfail, zpass); +} + +extern void GL_APIENTRY _mesa_TexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); +static void GL_APIENTRY _es_TexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexImage2D(target=0x%x)", target); + return; + } + switch(internalFormat) { + case GL_ALPHA: + if (format != GL_ALPHA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat); + return; + } + break; + case GL_RGB: + if (format != GL_RGB) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat); + return; + } + break; + case GL_RGBA: + if (format != GL_RGBA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat); + return; + } + break; + case GL_LUMINANCE: + if (format != GL_LUMINANCE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat); + return; + } + break; + case GL_LUMINANCE_ALPHA: + if (format != GL_LUMINANCE_ALPHA) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat); + return; + } + break; + case GL_DEPTH_COMPONENT: + if (format != GL_DEPTH_COMPONENT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat); + return; + } + break; + case GL_DEPTH_STENCIL_OES: + if (format != GL_DEPTH_STENCIL_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat); + return; + } + break; + case GL_BGRA_EXT: + if (format != GL_BGRA_EXT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=%d)", internalFormat); + return; + } + switch(border) { + case 0: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(border=%d)", border); + return; + } + switch(format) { + case GL_ALPHA: + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage2D(format=0x%x)", format); + return; + } + break; + case GL_RGB: + if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_5_6_5) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage2D(format=0x%x)", format); + return; + } + break; + case GL_RGBA: + if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_4_4_4_4 && type != GL_UNSIGNED_SHORT_5_5_5_1 && type != GL_UNSIGNED_INT_2_10_10_10_REV_EXT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage2D(format=0x%x)", format); + return; + } + break; + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage2D(format=0x%x)", format); + return; + } + break; + case GL_DEPTH_COMPONENT: + if (type != GL_UNSIGNED_SHORT && type != GL_UNSIGNED_INT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage2D(format=0x%x)", format); + return; + } + break; + case GL_DEPTH_STENCIL_OES: + if (type != GL_UNSIGNED_INT_24_8_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage2D(format=0x%x)", format); + return; + } + break; + case GL_BGRA_EXT: + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage2D(format=0x%x)", format); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage2D(format=0x%x)", format); + return; + } + + _mesa_TexImage2D(target, level, internalFormat, width, height, border, format, type, pixels); +} + +extern void GL_APIENTRY _mesa_TexImage3D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); +static void GL_APIENTRY _es_TexImage3DOES(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + switch(target) { + case GL_TEXTURE_3D_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexImage3DOES(target=0x%x)", target); + return; + } + switch(internalFormat) { + case GL_ALPHA: + case GL_RGB: + case GL_RGBA: + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexImage3DOES(internalFormat=0x%x)", internalFormat); + return; + } + switch(format) { + case GL_ALPHA: + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage3DOES(format=0x%x)", format); + return; + } + break; + case GL_RGB: + if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_5_6_5) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage3DOES(format=0x%x)", format); + return; + } + break; + case GL_RGBA: + if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_4_4_4_4 && type != GL_UNSIGNED_SHORT_5_5_5_1 && type != GL_UNSIGNED_INT_2_10_10_10_REV_EXT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage3DOES(format=0x%x)", format); + return; + } + break; + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage3DOES(format=0x%x)", format); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage3DOES(format=0x%x)", format); + return; + } + + _mesa_TexImage3D(target, level, internalFormat, width, height, depth, border, format, type, pixels); +} + +extern void GL_APIENTRY _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param); +static void GL_APIENTRY _es_TexParameterf(GLenum target, GLenum pname, GLfloat param) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP: + case GL_TEXTURE_3D_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterf(target=0x%x)", target); + return; + } + switch(pname) { + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_WRAP_R_OES: + if (param != GL_CLAMP_TO_EDGE && param != GL_REPEAT && param != GL_MIRRORED_REPEAT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterf(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MIN_FILTER: + if (param != GL_NEAREST && param != GL_LINEAR && param != GL_NEAREST_MIPMAP_NEAREST && param != GL_NEAREST_MIPMAP_LINEAR && param != GL_LINEAR_MIPMAP_NEAREST && param != GL_LINEAR_MIPMAP_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterf(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MAG_FILTER: + if (param != GL_NEAREST && param != GL_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterf(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterf(pname=0x%x)", pname); + return; + } + + _mesa_TexParameterf(target, pname, param); +} + +extern void GL_APIENTRY _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat * params); +static void GL_APIENTRY _es_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP: + case GL_TEXTURE_3D_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterfv(target=0x%x)", target); + return; + } + switch(pname) { + case GL_TEXTURE_WRAP_S: /* size 1 */ + case GL_TEXTURE_WRAP_T: /* size 1 */ + case GL_TEXTURE_WRAP_R_OES: /* size 1 */ + if (params[0] != GL_CLAMP_TO_EDGE && params[0] != GL_REPEAT && params[0] != GL_MIRRORED_REPEAT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterfv(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MIN_FILTER: /* size 1 */ + if (params[0] != GL_NEAREST && params[0] != GL_LINEAR && params[0] != GL_NEAREST_MIPMAP_NEAREST && params[0] != GL_NEAREST_MIPMAP_LINEAR && params[0] != GL_LINEAR_MIPMAP_NEAREST && params[0] != GL_LINEAR_MIPMAP_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterfv(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MAG_FILTER: /* size 1 */ + if (params[0] != GL_NEAREST && params[0] != GL_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterfv(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: /* size 1 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterfv(pname=0x%x)", pname); + return; + } + + _mesa_TexParameterfv(target, pname, params); +} + +extern void GL_APIENTRY _mesa_TexParameteri(GLenum target, GLenum pname, GLint param); +static void GL_APIENTRY _es_TexParameteri(GLenum target, GLenum pname, GLint param) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP: + case GL_TEXTURE_3D_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteri(target=0x%x)", target); + return; + } + switch(pname) { + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_WRAP_R_OES: + if (param != GL_CLAMP_TO_EDGE && param != GL_REPEAT && param != GL_MIRRORED_REPEAT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteri(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MIN_FILTER: + if (param != GL_NEAREST && param != GL_LINEAR && param != GL_NEAREST_MIPMAP_NEAREST && param != GL_NEAREST_MIPMAP_LINEAR && param != GL_LINEAR_MIPMAP_NEAREST && param != GL_LINEAR_MIPMAP_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteri(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MAG_FILTER: + if (param != GL_NEAREST && param != GL_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteri(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteri(pname=0x%x)", pname); + return; + } + + _mesa_TexParameteri(target, pname, param); +} + +extern void GL_APIENTRY _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint * params); +static void GL_APIENTRY _es_TexParameteriv(GLenum target, GLenum pname, const GLint *params) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP: + case GL_TEXTURE_3D_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteriv(target=0x%x)", target); + return; + } + switch(pname) { + case GL_TEXTURE_WRAP_S: /* size 1 */ + case GL_TEXTURE_WRAP_T: /* size 1 */ + case GL_TEXTURE_WRAP_R_OES: /* size 1 */ + if (params[0] != GL_CLAMP_TO_EDGE && params[0] != GL_REPEAT && params[0] != GL_MIRRORED_REPEAT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteriv(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MIN_FILTER: /* size 1 */ + if (params[0] != GL_NEAREST && params[0] != GL_LINEAR && params[0] != GL_NEAREST_MIPMAP_NEAREST && params[0] != GL_NEAREST_MIPMAP_LINEAR && params[0] != GL_LINEAR_MIPMAP_NEAREST && params[0] != GL_LINEAR_MIPMAP_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteriv(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MAG_FILTER: /* size 1 */ + if (params[0] != GL_NEAREST && params[0] != GL_LINEAR) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteriv(pname=0x%x)", pname); + return; + } + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: /* size 1 */ + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteriv(pname=0x%x)", pname); + return; + } + + _mesa_TexParameteriv(target, pname, params); +} + +extern void GL_APIENTRY _mesa_TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); +static void GL_APIENTRY _es_TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) +{ + switch(target) { + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexSubImage2D(target=0x%x)", target); + return; + } + switch(format) { + case GL_ALPHA: + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage2D(format=0x%x)", format); + return; + } + break; + case GL_RGB: + if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_5_6_5) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage2D(format=0x%x)", format); + return; + } + break; + case GL_RGBA: + if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_4_4_4_4 && type != GL_UNSIGNED_SHORT_5_5_5_1 && type != GL_UNSIGNED_INT_2_10_10_10_REV_EXT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage2D(format=0x%x)", format); + return; + } + break; + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage2D(format=0x%x)", format); + return; + } + break; + case GL_DEPTH_COMPONENT: + if (type != GL_UNSIGNED_SHORT && type != GL_UNSIGNED_INT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage2D(format=0x%x)", format); + return; + } + break; + case GL_DEPTH_STENCIL_OES: + if (type != GL_UNSIGNED_INT_24_8_OES) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage2D(format=0x%x)", format); + return; + } + break; + case GL_BGRA_EXT: + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage2D(format=0x%x)", format); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage2D(format=0x%x)", format); + return; + } + + _mesa_TexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); +} + +extern void GL_APIENTRY _mesa_TexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); +static void GL_APIENTRY _es_TexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) +{ + switch(target) { + case GL_TEXTURE_3D_OES: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexSubImage3DOES(target=0x%x)", target); + return; + } + switch(format) { + case GL_ALPHA: + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage3DOES(format=0x%x)", format); + return; + } + break; + case GL_RGB: + if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_5_6_5) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage3DOES(format=0x%x)", format); + return; + } + break; + case GL_RGBA: + if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_4_4_4_4 && type != GL_UNSIGNED_SHORT_5_5_5_1 && type != GL_UNSIGNED_INT_2_10_10_10_REV_EXT) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage3DOES(format=0x%x)", format); + return; + } + break; + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage3DOES(format=0x%x)", format); + return; + } + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage3DOES(format=0x%x)", format); + return; + } + + _mesa_TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); +} + +extern void GL_APIENTRY _mesa_Uniform1fARB(GLint location, GLfloat v0); +#define _es_Uniform1f _mesa_Uniform1fARB + +extern void GL_APIENTRY _mesa_Uniform1fvARB(GLint location, GLsizei count, const GLfloat * values); +#define _es_Uniform1fv _mesa_Uniform1fvARB + +extern void GL_APIENTRY _mesa_Uniform1iARB(GLint location, GLint v0); +#define _es_Uniform1i _mesa_Uniform1iARB + +extern void GL_APIENTRY _mesa_Uniform1ivARB(GLint location, GLsizei count, const GLint * values); +#define _es_Uniform1iv _mesa_Uniform1ivARB + +extern void GL_APIENTRY _mesa_Uniform2fARB(GLint location, GLfloat v0, GLfloat v1); +#define _es_Uniform2f _mesa_Uniform2fARB + +extern void GL_APIENTRY _mesa_Uniform2fvARB(GLint location, GLsizei count, const GLfloat * values); +#define _es_Uniform2fv _mesa_Uniform2fvARB + +extern void GL_APIENTRY _mesa_Uniform2iARB(GLint location, GLint v0, GLint v1); +#define _es_Uniform2i _mesa_Uniform2iARB + +extern void GL_APIENTRY _mesa_Uniform2ivARB(GLint location, GLsizei count, const GLint * values); +#define _es_Uniform2iv _mesa_Uniform2ivARB + +extern void GL_APIENTRY _mesa_Uniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +#define _es_Uniform3f _mesa_Uniform3fARB + +extern void GL_APIENTRY _mesa_Uniform3fvARB(GLint location, GLsizei count, const GLfloat * values); +#define _es_Uniform3fv _mesa_Uniform3fvARB + +extern void GL_APIENTRY _mesa_Uniform3iARB(GLint location, GLint v0, GLint v1, GLint v2); +#define _es_Uniform3i _mesa_Uniform3iARB + +extern void GL_APIENTRY _mesa_Uniform3ivARB(GLint location, GLsizei count, const GLint * values); +#define _es_Uniform3iv _mesa_Uniform3ivARB + +extern void GL_APIENTRY _mesa_Uniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +#define _es_Uniform4f _mesa_Uniform4fARB + +extern void GL_APIENTRY _mesa_Uniform4fvARB(GLint location, GLsizei count, const GLfloat * values); +#define _es_Uniform4fv _mesa_Uniform4fvARB + +extern void GL_APIENTRY _mesa_Uniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +#define _es_Uniform4i _mesa_Uniform4iARB + +extern void GL_APIENTRY _mesa_Uniform4ivARB(GLint location, GLsizei count, const GLint * values); +#define _es_Uniform4iv _mesa_Uniform4ivARB + +extern void GL_APIENTRY _mesa_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +#define _es_UniformMatrix2fv _mesa_UniformMatrix2fvARB + +extern void GL_APIENTRY _mesa_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +#define _es_UniformMatrix3fv _mesa_UniformMatrix3fvARB + +extern void GL_APIENTRY _mesa_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +#define _es_UniformMatrix4fv _mesa_UniformMatrix4fvARB + +extern GLboolean GL_APIENTRY _mesa_UnmapBufferARB(GLenum target); +static GLboolean GL_APIENTRY _es_UnmapBufferOES(GLenum target) +{ + switch(target) { + case GL_ARRAY_BUFFER: + case GL_ELEMENT_ARRAY_BUFFER: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glUnmapBufferOES(target=0x%x)", target); + return GL_FALSE; + } + + return _mesa_UnmapBufferARB(target); +} + +extern void GL_APIENTRY _mesa_UseProgramObjectARB(GLuint program); +#define _es_UseProgram _mesa_UseProgramObjectARB + +extern void GL_APIENTRY _mesa_ValidateProgramARB(GLuint program); +#define _es_ValidateProgram _mesa_ValidateProgramARB + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_VertexAttrib1f(GLuint index, GLfloat x); +#define _check_VertexAttrib1f _es_VertexAttrib1f + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_VertexAttrib1fv(GLuint index, const GLfloat * v); +#define _check_VertexAttrib1fv _es_VertexAttrib1fv + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_VertexAttrib2f(GLuint index, GLfloat x, GLfloat y); +#define _check_VertexAttrib2f _es_VertexAttrib2f + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_VertexAttrib2fv(GLuint index, const GLfloat * v); +#define _check_VertexAttrib2fv _es_VertexAttrib2fv + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_VertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z); +#define _check_VertexAttrib3f _es_VertexAttrib3f + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_VertexAttrib3fv(GLuint index, const GLfloat * v); +#define _check_VertexAttrib3fv _es_VertexAttrib3fv + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +#define _check_VertexAttrib4f _es_VertexAttrib4f + +/* this function is special and is defined elsewhere */ +extern void GL_APIENTRY _es_VertexAttrib4fv(GLuint index, const GLfloat * v); +#define _check_VertexAttrib4fv _es_VertexAttrib4fv + +extern void GL_APIENTRY _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); +static void GL_APIENTRY _es_VertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) +{ + switch(size) { + case 1: + case 2: + case 3: + case 4: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glVertexAttribPointer(size=%d)", size); + return; + } + switch(type) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_FLOAT: + case GL_FIXED: + break; + default: + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glVertexAttribPointer(type=0x%x)", type); + return; + } + + _mesa_VertexAttribPointerARB(index, size, type, normalized, stride, pointer); +} + +extern void GL_APIENTRY _mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height); +#define _es_Viewport _mesa_Viewport + + +#include "glapi/glapi.h" + +#if FEATURE_remap_table + +/* cannot include main/dispatch.h here */ +#define _GLAPI_USE_REMAP_TABLE +#include "es2api/main/glapidispatch.h" + +#define need_MESA_remap_table +#include "es2api/main/remap_helper.h" + +/* force SET_* macros to use the local remap table */ +#define driDispatchRemapTable remap_table +static int remap_table[driDispatchRemapTable_size]; + +static void +init_remap_table(void) +{ + _glthread_DECLARE_STATIC_MUTEX(mutex); + static GLboolean initialized = GL_FALSE; + const struct gl_function_pool_remap *remap = MESA_remap_table_functions; + int i; + + _glthread_LOCK_MUTEX(mutex); + if (initialized) { + _glthread_UNLOCK_MUTEX(mutex); + return; + } + + for (i = 0; i < driDispatchRemapTable_size; i++) { + GLint offset; + const char *spec; + + /* sanity check */ + ASSERT(i == remap[i].remap_index); + spec = _mesa_function_pool + remap[i].pool_index; + + offset = _mesa_map_function_spec(spec); + remap_table[i] = offset; + } + initialized = GL_TRUE; + _glthread_UNLOCK_MUTEX(mutex); +} + +#else /* FEATURE_remap_table */ + +/* cannot include main/dispatch.h here */ +#include "es2api/main/glapidispatch.h" + +static INLINE void +init_remap_table(void) +{ +} + +#endif /* FEATURE_remap_table */ + +struct _glapi_table * +_mesa_create_exec_table_es2(void) +{ + struct _glapi_table *exec; + + exec = _mesa_alloc_dispatch_table(_gloffset_COUNT); + if (exec == NULL) + return NULL; + + init_remap_table(); + + SET_ActiveTexture(exec, _es_ActiveTexture); + SET_AttachShader(exec, _es_AttachShader); + SET_BindAttribLocation(exec, _es_BindAttribLocation); + SET_BindBuffer(exec, _es_BindBuffer); + SET_BindFramebuffer(exec, _es_BindFramebuffer); + SET_BindRenderbuffer(exec, _es_BindRenderbuffer); + SET_BindTexture(exec, _es_BindTexture); + SET_BlendColor(exec, _es_BlendColor); + SET_BlendEquation(exec, _es_BlendEquation); + SET_BlendEquationSeparate(exec, _es_BlendEquationSeparate); + SET_BlendFunc(exec, _es_BlendFunc); + SET_BlendFuncSeparate(exec, _es_BlendFuncSeparate); + SET_BufferData(exec, _es_BufferData); + SET_BufferSubData(exec, _es_BufferSubData); + SET_CheckFramebufferStatus(exec, _es_CheckFramebufferStatus); + SET_Clear(exec, _es_Clear); + SET_ClearColor(exec, _es_ClearColor); + SET_ClearDepthf(exec, _es_ClearDepthf); + SET_ClearStencil(exec, _es_ClearStencil); + SET_ColorMask(exec, _es_ColorMask); + SET_CompileShader(exec, _es_CompileShader); + SET_CompressedTexImage2D(exec, _es_CompressedTexImage2D); + SET_CompressedTexImage3DOES(exec, _es_CompressedTexImage3DOES); + SET_CompressedTexSubImage2D(exec, _es_CompressedTexSubImage2D); + SET_CompressedTexSubImage3DOES(exec, _es_CompressedTexSubImage3DOES); + SET_CopyTexImage2D(exec, _es_CopyTexImage2D); + SET_CopyTexSubImage2D(exec, _es_CopyTexSubImage2D); + SET_CopyTexSubImage3DOES(exec, _es_CopyTexSubImage3DOES); + SET_CreateProgram(exec, _es_CreateProgram); + SET_CreateShader(exec, _es_CreateShader); + SET_CullFace(exec, _es_CullFace); + SET_DeleteBuffers(exec, _es_DeleteBuffers); + SET_DeleteFramebuffers(exec, _es_DeleteFramebuffers); + SET_DeleteProgram(exec, _es_DeleteProgram); + SET_DeleteRenderbuffers(exec, _es_DeleteRenderbuffers); + SET_DeleteShader(exec, _es_DeleteShader); + SET_DeleteTextures(exec, _es_DeleteTextures); + SET_DepthFunc(exec, _es_DepthFunc); + SET_DepthMask(exec, _es_DepthMask); + SET_DepthRangef(exec, _es_DepthRangef); + SET_DetachShader(exec, _es_DetachShader); + SET_Disable(exec, _es_Disable); + SET_DisableVertexAttribArray(exec, _es_DisableVertexAttribArray); + SET_DrawArrays(exec, _es_DrawArrays); + SET_DrawElements(exec, _es_DrawElements); + SET_EGLImageTargetRenderbufferStorageOES(exec, _es_EGLImageTargetRenderbufferStorageOES); + SET_EGLImageTargetTexture2DOES(exec, _es_EGLImageTargetTexture2DOES); + SET_Enable(exec, _es_Enable); + SET_EnableVertexAttribArray(exec, _es_EnableVertexAttribArray); + SET_Finish(exec, _es_Finish); + SET_Flush(exec, _es_Flush); + SET_FramebufferRenderbuffer(exec, _es_FramebufferRenderbuffer); + SET_FramebufferTexture2D(exec, _es_FramebufferTexture2D); + SET_FramebufferTexture3DOES(exec, _es_FramebufferTexture3DOES); + SET_FrontFace(exec, _es_FrontFace); + SET_GenBuffers(exec, _es_GenBuffers); + SET_GenFramebuffers(exec, _es_GenFramebuffers); + SET_GenRenderbuffers(exec, _es_GenRenderbuffers); + SET_GenTextures(exec, _es_GenTextures); + SET_GenerateMipmap(exec, _es_GenerateMipmap); + SET_GetActiveAttrib(exec, _es_GetActiveAttrib); + SET_GetActiveUniform(exec, _es_GetActiveUniform); + SET_GetAttachedShaders(exec, _es_GetAttachedShaders); + SET_GetAttribLocation(exec, _es_GetAttribLocation); + SET_GetBooleanv(exec, _es_GetBooleanv); + SET_GetBufferParameteriv(exec, _es_GetBufferParameteriv); + SET_GetBufferPointervOES(exec, _es_GetBufferPointervOES); + SET_GetError(exec, _es_GetError); + SET_GetFloatv(exec, _es_GetFloatv); + SET_GetFramebufferAttachmentParameteriv(exec, _es_GetFramebufferAttachmentParameteriv); + SET_GetIntegerv(exec, _es_GetIntegerv); + SET_GetProgramInfoLog(exec, _es_GetProgramInfoLog); + SET_GetProgramiv(exec, _es_GetProgramiv); + SET_GetRenderbufferParameteriv(exec, _es_GetRenderbufferParameteriv); + SET_GetShaderInfoLog(exec, _es_GetShaderInfoLog); + SET_GetShaderPrecisionFormat(exec, _es_GetShaderPrecisionFormat); + SET_GetShaderSource(exec, _es_GetShaderSource); + SET_GetShaderiv(exec, _es_GetShaderiv); + SET_GetString(exec, _es_GetString); + SET_GetTexParameterfv(exec, _es_GetTexParameterfv); + SET_GetTexParameteriv(exec, _es_GetTexParameteriv); + SET_GetUniformLocation(exec, _es_GetUniformLocation); + SET_GetUniformfv(exec, _es_GetUniformfv); + SET_GetUniformiv(exec, _es_GetUniformiv); + SET_GetVertexAttribPointerv(exec, _es_GetVertexAttribPointerv); + SET_GetVertexAttribfv(exec, _es_GetVertexAttribfv); + SET_GetVertexAttribiv(exec, _es_GetVertexAttribiv); + SET_Hint(exec, _es_Hint); + SET_IsBuffer(exec, _es_IsBuffer); + SET_IsEnabled(exec, _es_IsEnabled); + SET_IsFramebuffer(exec, _es_IsFramebuffer); + SET_IsProgram(exec, _es_IsProgram); + SET_IsRenderbuffer(exec, _es_IsRenderbuffer); + SET_IsShader(exec, _es_IsShader); + SET_IsTexture(exec, _es_IsTexture); + SET_LineWidth(exec, _es_LineWidth); + SET_LinkProgram(exec, _es_LinkProgram); + SET_MapBufferOES(exec, _es_MapBufferOES); + SET_MultiDrawArraysEXT(exec, _es_MultiDrawArraysEXT); + SET_MultiDrawElementsEXT(exec, _es_MultiDrawElementsEXT); + SET_PixelStorei(exec, _es_PixelStorei); + SET_PolygonOffset(exec, _es_PolygonOffset); + SET_ReadPixels(exec, _es_ReadPixels); + SET_ReleaseShaderCompiler(exec, _es_ReleaseShaderCompiler); + SET_RenderbufferStorage(exec, _check_RenderbufferStorage); + SET_SampleCoverage(exec, _es_SampleCoverage); + SET_Scissor(exec, _es_Scissor); + SET_ShaderBinary(exec, _es_ShaderBinary); + SET_ShaderSource(exec, _es_ShaderSource); + SET_StencilFunc(exec, _es_StencilFunc); + SET_StencilFuncSeparate(exec, _es_StencilFuncSeparate); + SET_StencilMask(exec, _es_StencilMask); + SET_StencilMaskSeparate(exec, _es_StencilMaskSeparate); + SET_StencilOp(exec, _es_StencilOp); + SET_StencilOpSeparate(exec, _es_StencilOpSeparate); + SET_TexImage2D(exec, _es_TexImage2D); + SET_TexImage3DOES(exec, _es_TexImage3DOES); + SET_TexParameterf(exec, _es_TexParameterf); + SET_TexParameterfv(exec, _es_TexParameterfv); + SET_TexParameteri(exec, _es_TexParameteri); + SET_TexParameteriv(exec, _es_TexParameteriv); + SET_TexSubImage2D(exec, _es_TexSubImage2D); + SET_TexSubImage3DOES(exec, _es_TexSubImage3DOES); + SET_Uniform1f(exec, _es_Uniform1f); + SET_Uniform1fv(exec, _es_Uniform1fv); + SET_Uniform1i(exec, _es_Uniform1i); + SET_Uniform1iv(exec, _es_Uniform1iv); + SET_Uniform2f(exec, _es_Uniform2f); + SET_Uniform2fv(exec, _es_Uniform2fv); + SET_Uniform2i(exec, _es_Uniform2i); + SET_Uniform2iv(exec, _es_Uniform2iv); + SET_Uniform3f(exec, _es_Uniform3f); + SET_Uniform3fv(exec, _es_Uniform3fv); + SET_Uniform3i(exec, _es_Uniform3i); + SET_Uniform3iv(exec, _es_Uniform3iv); + SET_Uniform4f(exec, _es_Uniform4f); + SET_Uniform4fv(exec, _es_Uniform4fv); + SET_Uniform4i(exec, _es_Uniform4i); + SET_Uniform4iv(exec, _es_Uniform4iv); + SET_UniformMatrix2fv(exec, _es_UniformMatrix2fv); + SET_UniformMatrix3fv(exec, _es_UniformMatrix3fv); + SET_UniformMatrix4fv(exec, _es_UniformMatrix4fv); + SET_UnmapBufferOES(exec, _es_UnmapBufferOES); + SET_UseProgram(exec, _es_UseProgram); + SET_ValidateProgram(exec, _es_ValidateProgram); + SET_VertexAttrib1f(exec, _check_VertexAttrib1f); + SET_VertexAttrib1fv(exec, _check_VertexAttrib1fv); + SET_VertexAttrib2f(exec, _check_VertexAttrib2f); + SET_VertexAttrib2fv(exec, _check_VertexAttrib2fv); + SET_VertexAttrib3f(exec, _check_VertexAttrib3f); + SET_VertexAttrib3fv(exec, _check_VertexAttrib3fv); + SET_VertexAttrib4f(exec, _check_VertexAttrib4f); + SET_VertexAttrib4fv(exec, _check_VertexAttrib4fv); + SET_VertexAttribPointer(exec, _es_VertexAttribPointer); + SET_Viewport(exec, _es_Viewport); + + return exec; +} + +#endif /* FEATURE_ES2 */ -- cgit v1.2.3