From fb5ef05dc5e57b6454bd43b9a0eca3b6e9bf27c1 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 23 Sep 2010 10:01:08 +1000 Subject: r600g: use floats instead of hex for blit vbo once I go past 0x3f80000, I can't translate hex to float in-brain anymore. --- src/gallium/drivers/r600/r600_blit.c | 19 +++++++++---------- 1 file changed, 9 insertions(+), 10 deletions(-) diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c index 8db3de0c4f..a27696ac3b 100644 --- a/src/gallium/drivers/r600/r600_blit.c +++ b/src/gallium/drivers/r600/r600_blit.c @@ -169,16 +169,15 @@ static int r600_blit_state_vs_resources(struct r600_screen *rscreen, struct r600 struct radeon_state *rstate; struct radeon_ws_bo *bo; void *data; - u32 vbo[] = { - 0xBF800000, 0xBF800000, 0x3F800000, 0x3F800000, - 0x3F000000, 0x3F000000, 0x3F000000, 0x00000000, - 0x3F800000, 0xBF800000, 0x3F800000, 0x3F800000, - 0x3F000000, 0x3F000000, 0x3F000000, 0x00000000, - 0x3F800000, 0x3F800000, 0x3F800000, 0x3F800000, - 0x3F000000, 0x3F000000, 0x3F000000, 0x00000000, - 0xBF800000, 0x3F800000, 0x3F800000, 0x3F800000, - 0x3F000000, 0x3F000000, 0x3F000000, 0x00000000 - }; + float vbo[] = { + -1.0, -1.0, 1.0, 1.0, + 0.5, 0.5, 0.5, 0.0, + 1.0, -1.0, 1.0, 1.0, + 0.5, 0.5, 0.5, 0.0, + 1.0, 1.0, 1.0, 1.0, + 0.5, 0.5, 0.5, 0.0, + -1.0, 1.0, 1.0, 1.0, + 0.5, 0.5, 0.5, 0.0}; /* simple shader */ bo = radeon_ws_bo(rscreen->rw, 128, 4096, 0); -- cgit v1.2.3