From ebc22c032aef8e3ec5baf0b123932b45aa63de92 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 21 Jul 2000 16:26:41 +0000 Subject: lots of updates for 3.3 --- docs/RELNOTES-3.3 | 47 ++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 46 insertions(+), 1 deletion(-) (limited to 'docs/RELNOTES-3.3') diff --git a/docs/RELNOTES-3.3 b/docs/RELNOTES-3.3 index 83a442a509..362a74ee31 100644 --- a/docs/RELNOTES-3.3 +++ b/docs/RELNOTES-3.3 @@ -1,10 +1,28 @@ Mesa 3.3 release notes + July 21, 2000 + PLEASE READ!!!! +Introduction +------------ + +Mesa uses an even/odd version number scheme like the Linux kernel. +Odd numbered versions (such as 3.3) designate new developmental releases. +Even numbered versions (such as 3.2.1) designate stable releases. + +Mesa 3.3 has a undergone many internal changes since version 3.2 +and features a lot of new extensions. 3.3 is expected to be pretty +stable, but perhaps not as stable as 3.2 which has been used by +thousands of users over the past months. + +Everyone is encouraged to try Mesa 3.3. Bugs should be reported to +the Mesa bug database on www.sourceforge.net. + + Header file / GLenum changes ---------------------------- @@ -28,6 +46,11 @@ templatized code defined in glapitemp.h and included by glapi.c The glapitemp.h template should be reusable for all sorts of OpenGL projects. +The new dispatch code has also optimized with x86 assembly code. +This optimization eliminates copying the function arguments during +dispatch. + + New thread support ------------------ @@ -38,6 +61,10 @@ which support threads, that is). There is virtually no performance penalty for typical single-thread applications. See the glapi.c file for details. +The Xlib driver (XMesa) is now thread-safe as well. Be sure to +call XInitThreads() in your app first. See the xdemos/glthreads.c +demo for an example. + Make configuration changes @@ -221,6 +248,24 @@ Also added constants for NumAuxBuffers and SubPixelBits. +OpenGL Conformance +------------------ + +Mesa now passes all the OpenGL 1.1 conformance tests, except for +antialiased lines. AA lines fail on some, but not all, the tests. +In order to fix the remaining failures, a new AA line algorithm will +be needed (which computes coverage values for end-point fragments). +This will be done for Mesa 3.5/3.6. + + + +OpenGL 1.2 GL_ARB_imaging subset +-------------------------------- + +Mesa 3.3 implements all the features of GL_ARB_imaging except for +image convolution. This will (hopefully) be done for Mesa 3.5/3.6. + + ---------------------------------------------------------------------- -$Id: RELNOTES-3.3,v 1.7 2000/07/05 16:05:44 brianp Exp $ +$Id: RELNOTES-3.3,v 1.8 2000/07/21 16:26:41 brianp Exp $ -- cgit v1.2.3