From dfa5c2bfbbba1e24829582863caeafd97f124d5e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 23 Jul 2004 23:32:15 +0000 Subject: new MESA_GLX_DEPTH_BITS env var --- docs/VERSIONS | 2 +- docs/envvars.html | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) (limited to 'docs') diff --git a/docs/VERSIONS b/docs/VERSIONS index a0e4d7dcd3..2cb781b1ac 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1249,7 +1249,7 @@ Mesa Version History (Justin Novosad of Discreet) (see config.h file) - support for AUX buffers in software GLX driver - updated glext.h to version 23 - - new MESA_GLX_FORCE_ALPHA environment variable for x11 driver + - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars Changes: - fragment fog interpolation is perspective corrected now - new glTexImage code, much cleaner, may be a bit faster diff --git a/docs/envvars.html b/docs/envvars.html index 7cda0e4898..12e44e288a 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -32,6 +32,7 @@ software driver:
  • MESA_GLX_FX - set to either "fullscreen" for full-screen rendering, "window" to render into a window, or "disable" to disable the Glide driver.
  • MESA_GLX_FORCE_ALPHA - if set, forces RGB windows to have an alpha channel. +
  • MESA_GLX_DEPTH_BITS - specifies default number of bits for depth buffer. -- cgit v1.2.3